Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.10 @ 14:18:38 Player: Man Suit Result: Destroyed by GZ-YWF(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (77) 385 Value Destroyed (1915) 1915 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 8234 Bonus ------- High Alert Combat Kills 82 Met Imprinter 300 Was Imprinted 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 34/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Deep Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Improved Signal Interpreter Makeshift Hacking Suite Improved Hacking Suite Phasing AFG > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Makeshift Transmission Jammer Self-destruct Interrupter (35) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core F-cell Engine > --- PROPULSION ------- Gravmag Array VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Maneuvering Thrusters EM Shield Hacking Suite Hacking Suite > --- WEAPON ----------- Barrage Gun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Energy Well Gauss Rifle Flail [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Maneuvering Thrusters Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . . Power 2 | . . . . . . . 1 . . . 1 . . . . Propulsion 3 | . . . . . . . 1 1 . . 1 . . . . Utility 3 | . . . 2 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 139 | 6 18 4 5 1 . 3 22 31 7 2 16 3 . 10 11 Power 27 | 1 4 . 1 . . . 5 6 3 . 6 . . . 1 Engine 14 | 1 4 . 1 . . . 2 2 1 . 2 . . . 1 Core 13 | . . . . . . . 3 4 2 . 4 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 4 . 2 . . 2 6 11 1 . 4 . . 1 4 Treads 7 | . . . . . . . 4 3 . . . . . . . Leg 6 | 2 1 . . . . . . 1 . . . . . . 2 Wheel 4 | . 3 . . . . . . 1 . . . . . . . Hover 7 | . . . . . . . . 4 . . 1 . . 1 1 Flight 13 | . . . 2 . . 2 2 2 1 . 3 . . . 1 Utility 39 | 1 6 2 1 . . . 3 6 2 1 5 1 . 7 4 Device 16 | . 1 1 1 . . . 1 3 1 1 1 1 . 4 1 Storage 3 | 1 1 . . . . . . . . . 1 . . . . Processor 10 | . 3 1 . . . . 2 1 1 . 1 . . 1 . Hackware 5 | . . . . . . . . . . . 2 . . 1 2 Protection 5 | . 1 . . . . . . 2 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 4 2 1 1 . 1 8 8 1 1 1 2 . 2 2 Energy Gun 14 | 1 3 . . . . . 3 5 . . . 1 . . 1 Energy Cannon 4 | . 1 1 . . . . . 1 . . . . . . 1 Ballistic Gun 9 | 1 . . 1 . . 1 1 2 . 1 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 2 4 . . 1 . . 1 4 Parts Lost 48 | . 2 2 . . . 4 5 12 7 . 1 . . . 15 Power 9 | . 1 . . . . . 2 3 1 . . . . . 2 Propulsion 16 | . . . . . . 1 1 6 1 . 1 . . . 6 Utility 9 | . . . . . . 2 . 1 3 . . . . . 3 Weapon 14 | . 1 2 . . . 1 2 2 2 . . . . . 4 Highest Loss Streak 15 | . 2 1 . . . 3 4 4 4 . 1 . . . 15 Average Slot Usage (%) 82 | . 95 74 64 81 88 62 76 84 80 48 68 86 82 84 73 Engine 5 | . 13 1 4 11 11 11 7 4 . . . 6 4 . . Core 6 | . . . . . . . 5 7 13 7 9 13 13 13 9 Treads 3 | . . . . . . . 10 11 . . . . . . . Leg 3 | . 18 . . . . . . . . . . . . . 1 Wheel 4 | . 9 28 13 . . . . 1 . . . . . . . Hover 3 | . . . . . . . . 3 11 . 4 6 6 6 5 Flight 9 | . . . 6 22 22 16 9 4 10 15 16 20 20 20 14 Device 7 | . 3 6 . 11 11 1 8 8 7 3 4 9 11 12 8 Processor 16 | . 14 21 22 22 22 22 24 21 20 15 14 9 6 6 6 Hackware 3 | . . . . . . . . . . . 10 13 13 13 14 Protection 1 | . 2 . . . . . . 4 3 . . . . . . Energy Gun 5 | . 18 . . . . . 8 5 . . . 2 6 . . Energy Cannon 2 | . 1 14 8 . . . . 2 6 . . . . . . Ballistic Gun 3 | . 7 . 2 11 11 9 1 5 2 6 5 3 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 11 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 35 | 9 12 12 7 8 8 8 17 35 31 11 28 30 30 22 20 Greatest Support 56 | 20 26 26 26 8 8 8 40 42 39 13 28 28 28 18 56 Greatest Overweight (x) 9 | . 1 . 1 . . 1 4 9 1 . 2 1 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 3 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 3 2 3 3 3 3 3 3 4 4 4 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 3 3 3 3 4 3 4 4 4 4 4 4 4 3 Class Distribution -------------------- 52% | Mutant 20% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Derelict-Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 1713 | 255 171 71 43 10 . 96 233 339 146 20 80 72 8 26 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2715 | . 363 171 52 . . 158 926 772 150 . 80 . . . 43 Parts 162 | . 27 11 8 . . 12 49 38 8 . 3 . . . 6 Haulers Intercepted 5 | . 2 . . . . . 1 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 65 | . 11 6 4 . . 8 14 13 6 . 3 . . . . Guns 40 | . 10 2 1 . . 8 7 9 . . 3 . . . . Cannons 11 | . . 4 3 . . . . 1 3 . . . . . . AOE 9 | . 1 . . . . . 5 . 3 . . . . . . Classes Destroyed 12 | . 4 . . . . 1 3 3 . . . . . . 1 Worker 1 | . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Hauler 5 | . 2 . . . . . 1 2 . . . . . . . Recycler 3 | . . . . . . . 3 . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . Swarmer 40 | . 9 3 4 . . 7 4 4 6 . 3 . . . . Grunt 15 | . 2 3 . . . . 7 3 . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . Sentry 5 | . . . . . . . 2 3 . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . 3 Best Kill Streak 8 | . 3 3 3 . . 4 8 4 3 . 3 . . . 3 Combat Bots Only 6 | . 3 3 3 . . 4 6 4 3 . 3 . . . . Max Kills in Single Turn 5 | . 1 1 1 . . 1 5 2 2 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . 2 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Damage Taken 5850 | . 471 262 23 . . 312 1079 1167 651 10 176 . . . 1699 Core 1792 | . 76 100 10 . . 132 207 226 172 . 12 . . . 857 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 29 . . . 64 62 . . 43 . . . . . Volleys Fired 235 | . 49 15 5 3 . 27 42 64 24 . 6 . . . . Largest 2 | . 2 2 1 1 . 1 2 2 2 . 1 . . . . Hottest 110 | . 80 100 60 100 . 23 99 110 66 . 28 . . . . Shots Fired 341 | . 98 24 5 3 . 27 43 107 28 . 6 . . . . Gun 278 | . 98 9 1 . . 27 41 96 . . 6 . . . . Cannon 54 | . . 15 4 . . . . 11 24 . . . . . . Launcher 6 | . . . . . . . 2 . 4 . . . . . . Special 3 | . . . . 3 . . . . . . . . . . . Kinetic 109 | . 37 . 1 . . 27 7 31 . . 6 . . . . Thermal 135 | . 45 24 4 3 . . 18 17 24 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 97 | . 16 . . . . . 18 59 4 . . . . . . Robot Hit Streak 24 | . 7 5 6 . . 9 13 24 8 . 4 . . . . Robot Miss Streak 4 | . 4 3 1 . . 3 1 4 2 . 1 . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 242 | . 51 13 4 . . 19 41 86 20 . 5 . . . 3 Core Hits 115 | . 20 8 4 . . 10 30 30 8 . 3 . . . 2 Critical Hits 1 | . . . . . . 1 . . . . . . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 9 | . . 2 . . . . 3 . . . . . . . 4 Impact 5 | . . 2 . . . . 3 . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . . . . . . 3 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5231 | . 537 218 67 . . 289 1127 1770 625 . 130 . . . 468 Guns 3067 | . 487 59 15 . . 289 640 1447 . . 130 . . . . Cannons 942 | . . 157 52 . . . . 243 490 . . . . . . Explosions 694 | . 47 . . . . . 432 80 135 . . . . . . Melee 523 | . . . . . . . 55 . . . . . . . 468 Ramming 5 | . 3 2 . . . . . . . . . . . . . Kinetic 1258 | . 131 . 15 . . 289 84 609 . . 130 . . . . Thermal 1826 | . 271 216 52 . . . 412 385 490 . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1619 | . 132 . . . . . 576 776 135 . . . . . . Impact 55 | . . . . . . . 55 . . . . . . . . Slashing 468 | . . . . . . . . . . . . . . . 468 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 174 | . . 1 . . . . 27 21 19 . . . . . 106 Projectiles 41 | . . 1 . . . . . 21 19 . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 133 | . . . . . . . 27 . . . . . . . 106 Knockbacks 1 | . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . 18 1 . . . . 40 49 8 . . . . . . Shots 5 | . 1 . . . . . 2 1 1 . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 375 | . 189 369 16 36 . . 320 375 89 . 5 . . . 8 Average Temperature 89 | . 39 190 9 16 . . 97 107 49 . 5 . . . 6 Received Heat Transfer 1464 | . 36 105 . . . . 495 246 60 6 12 . . . 504 Effects 2 | . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 3 . . . . . . . Combat Hostiles 5 | . . . . . . . 2 3 . . . . . . . Parts Fried 7 | . 2 . . . . . 4 1 . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . 1 . . . . . . . . . . . . Heat Transferred 3245 | . 600 458 111 . . . 829 581 666 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 548 | . 246 202 105 40 . 205 548 481 . . 339 . . . . Initial 162 | . . 37 . 40 . . 76 162 . . 159 . . . . Average 204 | . 138 150 47 40 . 77 322 296 . . 208 . . . . Maximum Alert Level 2 | . 1 1 . . . 1 2 2 . . 1 . . . . Low Security (%) 50 | 100 71 57 100 100 . 97 22 23 . . 47 . . . . Level 1 42 | . 28 42 . . . 2 54 63 . . 52 . . . . Level 2 7 | . . . . . . . 23 13 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 3 | . 2 . . . . . . 1 . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 5 | . 2 . . . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 131 | . 24 7 5 . . 9 28 17 12 3 12 . 3 . 11 Peak Tracking Total 11 | . 4 3 4 . . 4 8 8 4 3 9 . 4 . 11 Tactical Retreats 17 | . 1 1 1 . . . 3 3 3 1 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 4 | . 1 1 . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 18 | . 4 . 3 . 4 . 3 4 . . . . . . . Terminals 13 | . 4 . 3 . . . 3 3 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 34 | . 11 . 4 . 4 . 7 8 . . . . . . . Successful 13 | . 6 . . . 4 . 1 2 . . . . . . . Failed 21 | . 5 . 4 . . . 6 6 . . . . . . . Catastrophic 7 | . 1 . 2 . . . 1 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 7 . 4 . . . 6 6 . . . . . 7 . Terminals 28 | . 11 . 4 . . . 7 6 . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 10 | . 5 . . . 4 . . 1 . . . . . . . Record 4 | . . . . . 4 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 3 . . . 3 3 . . . . . . . Full Trace Events 3 | . 2 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Matter 168 | . . . . . . . . 168 . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Total Allies 13 | . . . . 1 . . 1 . . . . . . 11 . Largest Group 11 | . . . . 1 1 . 1 . . . . . . 11 8 Highest-Rated Group 476 | . . . . 31 31 . 10 . . . . . . 476 364 Highest-Rated Ally 94 | . . . . 31 31 . 10 . . . . . . 94 94 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . . . 41 Total Damage 834 | . . . . . . . . . . . . . . . 834 Kills 3 | . . . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 1 . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 5076 | 84 798 455 80 124 248 107 443 942 303 79 157 206 229 606 215 Spaces Moved 5831 | 63 535 410 88 246 515 119 321 546 475 223 315 253 334 1071 317 Core 24 | 7 . . . . . . 3 2 . . . . . . 12 Treads 412 | . . . . . . . 105 307 . . . . . . . Legs 359 | 56 296 . . . . . . . . . . . . . 7 Wheels 760 | . 239 410 36 . . . . 75 . . . . . . . Hover 962 | . . . . . . . . 161 197 . 31 253 154 143 23 Flight 3314 | . . . 52 246 515 119 213 1 278 223 284 . 180 928 275 Fastest Speed 32 | 50 80 90 37 37 37 37 37 52 34 34 32 60 32 32 32 Average Speed 64 | 112 103 90 61 37 37 38 86 120 45 34 35 78 67 44 40 Slowest Speed 500 | 120 120 90 120 37 37 120 280 500 116 34 200 110 110 130 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . 4 . 2 2 . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 77 82 12 48 94 23 27 15 63 31 10 55 48 91 45 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . . . 1 1 . 1 1 2 . Known Exits Taken 8 | . 1 1 1 . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . . . 1 1 . 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 . 1 . . . . 2 1 . 2 . 3 . Spaces Dug 5 | . . 2 . 3 . . . . . . . . . . . Terrain Destroyed 21 | . 4 2 . 3 . . 2 8 2 . . . . . . Melee 2 | . . 2 . . . . . . . . . . . . . Projectile 6 | . . . . 3 . . . 1 2 . . . . . . AOE 13 | . 4 . . . . . 2 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Total 6783 | 73 691 470 108 265 571 150 435 716 534 225 347 259 336 1205 398 Wait 469 | 3 67 33 5 18 57 3 34 52 22 . 4 . 1 105 65 Move 5797 | 62 534 409 87 238 514 114 316 545 470 222 314 252 333 1070 317 Hop 9 | . . . . 3 . 2 2 . 2 . . . . . . Pick Up 22 | 2 4 2 . 1 . . 1 5 1 1 . . . 5 . Fast Attach 110 | 6 12 1 5 1 . 1 17 24 5 1 16 3 . 9 9 Attach 15 | . 1 3 . . . 1 4 3 1 1 . . . . 1 Detach 26 | . 5 1 2 . . 1 6 3 1 . 2 1 . 4 . Swap 15 | . 5 . . . . 1 1 5 1 . . . . 1 1 Drop 74 | . 13 3 4 1 . . 9 15 7 . 5 2 2 11 2 Fire 235 | . 49 15 5 3 . 27 42 64 24 . 6 . . . . Melee 8 | . . 2 . . . . 3 . . . . . . . 3 Ram 2 | . 1 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 387 | -10/Materials | Identified exit to Materials 666 | -10/Materials | Discovered exit to Materials (range 15) 799 | -10/Materials | Identified exit to Mines 883 | -10/Materials | Entered Mines 914 | -10/Mines | Core integrity fell below 50% 1082 | -10/Mines | Learned 8 Materials zone layouts 1084 | -10/Mines | Discovered exit to Materials (range 7) 1334 | -10/Mines | Discovered exit to Materials (range 5) 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Utility x2 1339 | -9/Materials | Identified exit to Materials 1339 | -9/Materials | Identified exit to Mines 1418 | -9/Materials | Entered Mines 1428 | -9/Mines | Met a Derelict bent on vengeance 1483 | -9/Mines | Discovered exit to Materials (range 11) 1490 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1496 | -9/Mines | Received a Mining Laser from a helpful Derelict 1524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -9/Mines | Discovered new exit (range 5) 1542 | -9/Mines | Entered Exiles 1542 | -9/Exiles | Found Exiles lab abandoned 1542 | -9/Exiles | Accompanied by 1 ally 1547 | -9/Exiles | Discovered new exit (range 17) 1644 | -9/Exiles | Discovered new exit (range 10) 1689 | -9/Exiles | Build established: Scavenger-Mutant 1790 | -9/Exiles | Entered Mines 1841 | -8/Mines | Lost 3 parts (1n1u1w) 1892 | -8/Mines | Discovered exit to Materials (range 14) 1895 | -8/Mines | Discovered exit to Materials (range 7) 1897 | -8/Mines | Entered Materials 1897 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1936 | -8/Materials | Discovered new exit (range 8) 1976 | -8/Materials | Discovered new exit (range 13) 2204 | -8/Materials | Lost 4 parts (2p2w) 2278 | -8/Materials | Discovered new exit (range 13) 2340 | -8/Materials | Entered Factory 2340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2440 | -7/Factory | Fabricated Gauss Rifle (x2) 2564 | -7/Factory | Lost 4 parts (2p1n1u) 2612 | -7/Factory | Lost 3 parts (2n1w) 2983 | -7/Factory | Build established: Mutant 3210 | -7/Factory | Discovered new exit (range 15) 3282 | -7/Factory | Entered Lower Caves 3495 | -7/Lower Caves | Encountered a Warlord checkpoint 3505 | -7/Lower Caves | Spotted B-75 Beast 3557 | -7/Lower Caves | Core integrity fell below 50% 3560 | -7/Lower Caves | Discovered new exit (range 8) 3585 | -7/Lower Caves | Entered another Lower Caves area 3587 | -7/Lower Caves | Lost 4 parts (1p2u1w) 3590 | -7/Lower Caves | Discovered new exit (range 15) 3664 | -7/Lower Caves | Entered Factory 3664 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3802 | -6/Factory | Discovered new exit (range 7) 3807 | -6/Factory | Identified exit to Lower Caves 3821 | -6/Factory | Entered Lower Caves 3869 | -6/Lower Caves | Learned Factory terminal intel 4013 | -6/Lower Caves | Discovered new exit (range 13) 4026 | -6/Lower Caves | Identified exit to Lower Caves 4027 | -6/Lower Caves | Entered another Lower Caves area 4027 | -6/Lower Caves | Discovered new exit (range 14) 4033 | -6/Lower Caves | Learned Factory emergency access door positions 4051 | -6/Lower Caves | Identified exit to Factory 4095 | -6/Lower Caves | Build established: Hacker-Mutant 4249 | -6/Lower Caves | Discovered new exit (range 14) 4249 | -6/Lower Caves | Learned location of Extension (-6) 4252 | -6/Lower Caves | Encountered a Warlord checkpoint 4252 | -6/Lower Caves | Identified exit to Zion 4256 | -6/Lower Caves | Entered Zion 4274 | -6/Zion | Discovered new exit (range 14) 4275 | -6/Zion | Learned 4 Factory zone layouts 4283 | -6/Zion | Identified exit to Proximity Caves 4534 | -6/Zion | Found Prototype Device 4534 | -6/Zion | Identified Phasing AFG 4561 | -6/Zion | Gained Derelict followers 4591 | -6/Zion | Learned location of Armory (-4) 4607 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4619 | -6/Zion | Learned Factory emergency access door positions 4640 | -6/Zion | Given A8's code to call for help 4699 | -6/Zion | Gained Derelict followers 4727 | -6/Zion | Imprinted 4729 | -6/Zion | Declared Zion's savior 4781 | -6/Zion | Opened final containment barrier to the Deep Caves 4785 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4789 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4789 | -6/Zion | Discovered new exit (range 3) 4789 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4790 | -6/Zion | Identified exit to Deep Caves 4841 | -6/Zion | Build established: Derelict-Sprinter 4862 | -6/Zion | Entered Deep Caves 4862 | -6/Deep Caves | Accompanied by 11 allies 4967 | -6/Deep Caves | Z-Facility disabled 5012 | -6/Deep Caves | Attacked by Z-Imprinter 5044 | -6/Deep Caves | Core integrity fell below 50% 5055 | -6/Deep Caves | Core integrity fell below 20% 5077 | -6/Deep Caves | Destroyed by GZ-YWF(z) with Zionite Laser-S Last Messages --------------- 05049_ Acquired 15 matter. 05051_ Acquired Prototype Leg. 05051_ Identified Enh. Flexi-carbon Leg. 05054_ Mak. Axe destroyed. 05054_ Acquired Enh. Flexi-carbon Leg. 05058_ Acquired Neutron Cannon. 05059_ Neutron Cannon destroyed. 05061_ Acquired Lgt. Angular Momentum Engine. 05062_ Acquired 30 matter. 05064_ Acquired Prototype Protection. 05064_ Identified Zio. Light Carapace. 05067_ Acquired Prototype Hover Unit. 05067_ Identified Zio. Glidesys I. 05069_ Lgt. Angular Momentum Engine destroyed. 05069_ Mak. Sword destroyed. 05069_ Acquired Prototype Energy Gun. 05069_ Identified Zio. Laser-S. 05070_ Zio. Light Carapace destroyed. 05070_ Zio. Laser-S destroyed. 05072_ Zio. Glidesys I destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????#???????????????##???????#???????????????????? | | ????###????????????????????#???######????######??? | | ##### ##?????######???????????## ###### #### | | ## # #???### ##?????????## # | | ##### #?????????# | | #????????## | | #???????## ## | | #??????### ##### | | #?????## ##???# | | ######; ### #????# ## | | ;;#;;# ##?## ##????# #? | | zz=I ##??####?????# #? | | z zz !=% ###?????????# #? | | z z %zz=! ;;; ;#?????#???# #? | | z=%%!@ ; ;# ##??????????# #? | | #*##!%= #######?#?????????# ## | | #"##### ; #???????#???????# #? | | "##?#?# ;##???????????##### #? | | ##????# ##????????????# ## | | #????# #???????????### ######? | | #????# #??#???#?#??# #?????? | | #????# ##??????????# ##?????? | | ##????# ##?????????# #?#????? | | #?????# ##????????# #????#?? | | #????# ##???????# #??????? | | #????# ##?????## #??????? | | ##????## ###???# #????### | | ##??????### ##??# ##?#?## | | #?????????# #### ##??## | | ##???????# ## ##??# | | #???????# ##?# | | #???????## #### | | ##????????## ### ### | | #??????###### ##?## | | #?????## !## ##??## | | ???????# ## #???# | | ??????????# # #???# # | | ????????????# ##??## ##### | | ?????????????## ##???## ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 6 Heat Shielding 75 Armor Coverage 400 Resistance: EX 25 Resistance: EM 25 Core Shielding 20 Thermal Conversion 30 Evasion (%) 69 Targeting Accuracy 13 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Signs Are For Wimps Challenges ------------ None Game ------ Seed NetworkFortressMultirail Manual? 0 Play Time 01:41:54 Cumulative 68.6 hours Start 2021.07.09 @ 15:01:10 End 2021.07.10 @ 14:18:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc103a6c-72c9-4aaa-ba4b-50a4e21bbcfa