Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 23:34:35 Player: Sebsebeleb Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (163) 815 Value Destroyed (5407) 5407 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1259) 1259 TOTAL SCORE: 11501 Bonus ------- High Alert Combat Kills 959 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 80/290 System Corruption 0% Temperature Cool (12) Movement Walking (130) Location -6/Data Miner Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Fission Core Advanced Heat Sink Small Storage Unit Energy Well (500) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Recoil Stabilizer > --- WEAPON ----------- Heavy Plasma Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Airjet Improved Shield Generator System Shield System Backup Module [Rating: 65] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 3 | . . . 1 1 1 . . . Weapon 3 | . . 1 1 1 . . . . Parts Attached 169 | 7 10 15 22 67 38 2 3 5 Power 18 | 1 3 2 2 7 2 . . 1 Engine 15 | 1 2 2 2 6 1 . . 1 Core 3 | . 1 . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 54 | 3 2 7 7 21 10 . 2 2 Treads 20 | 1 2 6 4 2 3 . 2 . Leg 22 | 2 . . 3 14 2 . . 1 Wheel 3 | . . 1 . 2 . . . . Hover 9 | . . . . 3 5 . . 1 Flight . | . . . . . . . . . Utility 33 | 1 1 . 1 17 12 . 1 . Device 17 | . . . . 8 9 . . . Storage 6 | 1 . . . 2 2 . 1 . Processor 5 | . 1 . 1 3 . . . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . 4 . . . . Artifact . | . . . . . . . . . Weapon 64 | 2 4 6 12 22 14 2 . 2 Energy Gun 19 | . 1 2 5 8 2 . . 1 Energy Cannon 3 | . 1 . 1 . 1 . . . Ballistic Gun 27 | 2 2 3 5 7 8 . . . Ballistic Cannon 9 | . . 1 1 5 2 . . . Launcher 2 | . . . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 4 3 . . . Parts Lost 70 | . . 2 13 28 8 3 1 15 Power 6 | . . 1 1 3 . . . 1 Propulsion 23 | . . . 4 10 3 . 1 5 Utility 11 | . . . . 5 3 1 . 2 Weapon 30 | . . 1 8 10 2 2 . 7 Highest Loss Streak 15 | . . 1 5 7 3 2 1 15 Average Slot Usage (%) 92 | . 99 96 93 91 78 97 98 89 Engine 7 | . 12 10 9 6 2 6 6 6 Treads 15 | . 23 31 19 5 1 20 21 21 Leg 6 | . 4 . 6 13 1 6 3 . Hover 1 | . . . . 1 8 . . . Device 8 | . . . . 7 22 18 13 11 Storage 8 | . 14 11 9 6 6 6 12 12 Processor 7 | . 13 11 18 7 . . . . Hackware 1 | . . . . . 3 6 6 5 Protection 1 | . . . . 4 . . . . Energy Gun 3 | . 7 4 3 5 1 . . . Energy Cannon 1 | . 10 2 1 . . . . . Ballistic Gun 16 | . 10 18 17 17 16 21 13 10 Ballistic Cannon 7 | . . 6 7 8 8 6 6 5 Launcher 1 | . . . . . . 1 6 5 Slashing Weapon 1 | . . . . 1 . . 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 85 | 10 17 21 28 85 47 47 47 47 Greatest Support 121 | 20 40 66 66 50 85 85 121 121 Greatest Overweight (x) 7 | . . 5 1 4 3 . . 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 8 8 8 8 Average Capacity 7 | 5 6 6 6 8 6 8 8 8 Most Carried 10 | 6 6 6 6 10 8 8 8 8 Average Carried 6 | 2 5 5 5 7 5 7 7 7 Final Capacity 8 | 6 6 6 6 4 8 8 8 8 Final Carried 8 | 6 6 6 6 4 8 7 8 5 Class Distribution -------------------- 31% | Gunner 25% | Scavenger-Gunner 17% | Mutant 15% | Scavenger-Tank 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Matter Collected 5516 | 244 189 524 665 2001 1419 375 99 . Remotely 293 | . . . . 293 . . . . Salvage Created 6242 | . 412 817 1123 2039 1451 220 113 67 Parts 345 | . 23 62 74 112 57 7 7 3 Haulers Intercepted 10 | . 1 2 1 2 4 . . . Recyclers Shooed 5 | . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 7 7 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 112 | . 11 17 26 31 17 6 3 1 Melee 5 | . . . 1 4 . . . . Guns 63 | . 5 11 13 21 8 4 1 . Cannons 36 | . 6 6 11 5 5 1 2 . AOE 7 | . . . . 1 4 1 . 1 Classes Destroyed 16 | . 3 6 2 3 1 . 1 . Worker 14 | . . 1 2 7 4 . . . Builder 10 | . . 1 4 4 1 . . . Tunneler 2 | . . . 1 1 . . . . Hauler 10 | . 1 2 1 2 4 . . . Recycler 3 | . . . . 2 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . 1 . . . . . . Watcher 10 | . . 4 1 3 2 . . . Swarmer 19 | . 3 3 7 . . 3 3 . Grunt 63 | . 8 8 12 19 13 3 . . Brawler 2 | . . . 1 1 . . . . Duelist 6 | . . 1 . 5 . . . . Sentry 15 | . . 5 6 2 2 . . . Hunter 1 | . . . . 1 . . . . Programmer 5 | . . . . 3 2 . . . Enhanced Grunt 1 | . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . Best Kill Streak 10 | . 5 5 10 7 5 3 2 1 Combat Bots Only 8 | . 5 4 8 4 3 3 2 1 Max Kills in Single Turn 3 | . 2 2 2 2 3 1 1 1 Gunslinging 1 | . 1 1 . . . . . . Exploded 2 | . . . . 1 2 1 . 1 Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Damage Taken 11309 | . 315 855 1713 4450 1517 613 61 1785 Core 1617 | . 37 142 231 350 180 61 . 616 Absorbed by Shields 418 | . . . . 65 248 105 . . Core Remaining (%) 71 | 100 85 64 58 50 . . . . Volleys Fired 387 | . 29 66 90 116 61 14 4 7 Largest 5 | . 2 3 4 5 5 5 3 4 Hottest 268 | . 125 153 194 268 214 160 104 199 Shots Fired 1255 | . 57 179 232 464 234 61 12 16 Gun 915 | . 31 137 144 351 192 45 8 7 Cannon 336 | . 26 42 88 113 42 14 4 7 Launcher 4 | . . . . . . 2 . 2 Special . | . . . . . . . . . Kinetic 1037 | . 21 144 172 397 220 59 12 12 Thermal 203 | . 36 35 60 67 3 . . 2 Explosive 4 | . . . . . . 2 . 2 Electromagnetic 11 | . . . . . 11 . . . Robot Hit Streak 49 | . 14 18 22 8 49 8 3 5 Robot Miss Streak 14 | . 2 8 4 7 14 7 12 2 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 3 | . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 808 | . 41 110 147 265 178 49 8 10 Core Hits 370 | . 16 46 59 107 86 33 7 16 Critical Hits 10 | . . 1 2 5 2 . . . Critical Kills 4 | . . 1 2 . 1 . . . Critical Parts Destroyed 5 | . . . . 5 . . . . Melee Attacks 22 | . . . . 21 . . 1 . Impact . | . . . . . . . . . Slashing 22 | . . . . 21 . . 1 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 4 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . Damage Inflicted 16414 | . 586 1476 2474 5851 4416 779 173 659 Guns 9171 | . 293 1114 1238 2980 2868 516 24 138 Cannons 3949 | . 293 345 1182 1325 535 133 61 75 Explosions 1819 | . . . . 230 1013 130 . 446 Melee 1394 | . . . . 1306 . . 88 . Ramming 81 | . . 17 54 10 . . . . Kinetic 10522 | . 183 1176 1524 3520 3202 649 85 183 Thermal 2721 | . 403 283 896 1015 94 . . 30 Explosive 1589 | . . . . . 1013 130 . 446 Electromagnetic 107 | . . . . . 107 . . . Impact . | . . . . . . . . . Slashing 1394 | . . . . 1306 . . 88 . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 1 . . . Average Corruption 3 | . . . . 3 1 . . . Corruption Purged 2 | . . . . . 2 . . . Effects 42 | . . . . 42 . . . . Message Errors 6 | . . . . 6 . . . . Matter Fused 3 | . . . . 3 . . . . Heat Flow Errors 5 | . . . . 5 . . . . Energy Discharges 3 | . . . . 3 . . . . Data Loss (minor) 3 | . . . . 3 . . . . Misfires 1 | . . . . 1 . . . . Targeting Errors 19 | . . . . 19 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 433 | . . . 13 198 200 22 . . Projectiles 49 | . . . 13 14 . 22 . . Explosions 258 | . . . . 58 200 . . . Melee 126 | . . . . 126 . . . . Knockbacks 27 | . . 2 4 15 1 3 . 2 Impact . | . . . . . . . . . Kinetic 26 | . . 2 4 14 1 3 . 2 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 86 | . . . . 86 . . . . Shots 1 | . . . . 1 . . . . Rammed 16 | . . 1 14 1 . . . . Targets Rammed 21 | . . 2 16 3 . . . . Kicked 2 | . . . . 2 . . . . Crushed 3 | . . 1 2 . . . . . Highest Temperature 425 | . 268 355 425 417 418 34 . 213 Average Temperature 126 | . 109 85 130 159 109 14 . 132 Received Heat Transfer 3465 | . 159 345 576 1509 515 133 . 228 Effects 22 | . 1 1 4 13 3 . . . Shutdowns 5 | . . . 1 4 . . . . Energy Bleed 4 | . 1 1 2 . . . . . Interference 11 | . . . 1 7 3 . . . Damage (minor) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 7 | . 1 1 2 3 . . . . Heat Transferred 5034 | . 888 508 1739 1649 150 . . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Peak Influence 1066 | . 272 422 643 789 1066 . . . Initial 366 | . . 42 153 250 366 . . . Average 434 | . 142 276 466 437 777 . . . Maximum Alert Level 3 | . 1 2 2 3 3 . . . Low Security (%) 13 | 100 58 19 5 4 . . . . Level 1 38 | . 41 73 23 39 18 . . . Level 2 30 | . . 7 71 42 3 . . . Level 3 17 | . . . . 14 78 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 3 2 4 8 8 . . . Investigation 4 | . 2 . . 1 1 . . . Extermination 4 | . . . . 2 2 . . . Reinforcement 8 | . 1 2 1 2 2 . . . Assault 3 | . . . . 3 . . . . Garrison 6 | . . . 3 . 3 . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced 3 | . . . . 1 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Distress Signals 9 | . . 4 3 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 181 | . 11 34 32 55 30 9 3 7 Peak Tracking Total 9 | . 3 9 8 8 6 4 2 3 Tactical Retreats 17 | . . 1 1 8 6 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Traps Triggered 5 | . 2 . . 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Machines Disabled 27 | . . 1 1 7 17 . . 1 Max in Single Turn 12 | . . 1 1 1 12 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Machines Accessed 21 | . . 4 4 6 4 . . 3 Terminals 9 | . . 3 3 3 . . . . Fabricators 2 | . . . . 1 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 3 | . . . 1 1 1 . . . Scanalyzers 2 | . . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 52 | . . 6 9 11 11 . . 15 Successful 33 | . . 3 4 7 4 . . 15 Failed 19 | . . 3 5 4 7 . . . Catastrophic 2 | . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . . 4 6 5 . . . . Fabricators 6 | . . . . 2 4 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 9 | . . . 3 3 3 . . . Scanalyzers 4 | . . 2 . . 2 . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 20 | . . 1 3 1 . . . 15 Record 3 | . . . 1 1 . . . 1 Part Schematic 5 | . . . . . . . . 5 Robot Schematic 6 | . . . . . . . . 6 Prototype ID Bank 4 | . . . 1 . . . . 3 Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . 2 1 . . . Load Schematic 2 | . . . . 1 1 . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 3 1 . . . Process 1 | . . . . 1 . . . . Report Inventory 3 | . . . 1 1 1 . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 4 | . . 2 . . 2 . . . Insert Component 2 | . . 1 . . 1 . . . Analyze 2 | . . 1 . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Coupler Status 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . 3 2 3 4 . . . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 1 . . 5 Parts Built 1 | . . . . 1 . . . . Matter 124 | . . . . 124 . . . . Time 62 | . . . . 62 . . . . Total Part Build Rating 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 88 | . . . . 88 . . . . Retrieved Matter 88 | . . . . 88 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Turns Passed 6397 | 87 431 913 971 1744 792 473 828 158 Spaces Moved 3351 | 55 214 410 405 776 644 261 504 82 Core 14 | 5 . 5 . . 3 . . 1 Treads 2146 | 19 163 405 400 279 42 261 504 73 Legs 527 | 31 51 . 5 421 13 . . 6 Wheels 18 | . . . . 18 . . . . Hover 646 | . . . . 58 586 . . 2 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 120 50 50 160 160 110 Average Speed 140 | 127 150 161 159 150 75 160 160 161 Slowest Speed 400 | 160 160 300 180 290 200 160 160 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 38 46 41 20 21 42 71 78 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 209 | . . . 13 80 51 46 . 19 Melee . | . . . . . . . . . Projectile 56 | . . . 13 28 5 7 . 3 AOE 153 | . . . . 52 46 39 . 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Total 4242 | 70 267 525 561 1132 797 279 515 96 Wait 146 | . . 14 15 90 24 3 . . Move 3343 | 54 213 409 404 775 643 260 503 82 Hop . | . . . . . . . . . Pick Up 51 | 8 5 4 5 17 10 . 2 . Fast Attach 99 | 4 6 9 15 35 26 1 3 . Attach 43 | 3 2 1 4 18 9 1 . 5 Detach 19 | 1 . 1 1 8 6 . . 2 Swap 27 | . 2 5 3 14 3 . . . Drop 86 | . 10 14 8 37 15 . 2 . Fire 387 | . 29 66 90 116 61 14 4 7 Melee 20 | . . . . 19 . . 1 . Ram . | . . . . . . . . . Kick 3 | . . . . 3 . . . . Crush 18 | . . 2 16 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 5) 447 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 939 | -9/Materials | Build established: Gunner 1072 | -9/Materials | Discovered new exit (range 12) 1113 | -9/Materials | Identified exit to Materials 1252 | -9/Materials | Build established: Scavenger-Gunner 1414 | -9/Materials | Discovered exit to Materials (range 10) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1601 | -8/Materials | Garrison activated, responded to threat 1679 | -8/Materials | Lost 4 parts (1n3w) 1696 | -8/Materials | Destroyed 8 combat bots 1759 | -8/Materials | Lost 3 parts (1p1n1w) 1911 | -8/Materials | Lost 5 parts (2n3w) 2201 | -8/Materials | Build established: Gunner 2348 | -8/Materials | Discovered new exit (range 16) 2382 | -8/Materials | Identified exit to Factory 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2905 | -7/Factory | Lost 4 parts (1p1n1u1w) 3213 | -7/Factory | Lost 4 parts (2n2w) 3372 | -7/Factory | Lost 4 parts (1p3w) 3603 | -7/Factory | First assault squad dispatched 3652 | -7/Factory | Fabricated Med. Armor Plating (x1) 3883 | -7/Factory | Lost 5 parts (2n1u2w) 4145 | -7/Factory | Discovered new exit (range 5) 4147 | -7/Factory | Entered another Factory area 4147 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4150 | -6/Factory | Lost 7 parts (1p2n2u2w) 4476 | -6/Factory | Garrison activated, responded to threat 4568 | -6/Factory | Lost 3 parts (1n1u1w) 4716 | -6/Factory | Spotted B-75 Beast 4874 | -6/Factory | Discovered new exit (range 4) 4939 | -6/Factory | Entered Lower Caves 5186 | -6/Lower Caves | Build established: Scavenger-Tank 5376 | -6/Lower Caves | Discovered new exit (range 9) 5412 | -6/Lower Caves | Entered another Lower Caves area 5427 | -6/Lower Caves | Discovered new exit (range 14) 5613 | -6/Lower Caves | Build established: Scavenger-Gunner 5690 | -6/Lower Caves | Learned Factory emergency access door positions 5863 | -6/Lower Caves | Discovered new exit (range 12) 6240 | -6/Lower Caves | Entered Data Miner 6240 | -6/Data Miner | Discovered new exit (range 6) 6271 | -6/Data Miner | Met Data Miner 6340 | -6/Data Miner | Received God Mode back door access code from Data Miner 6352 | -6/Data Miner | Data Conduit disabled 6377 | -6/Data Miner | Core integrity fell below 50% 6388 | -6/Data Miner | Core integrity fell below 20% 6398 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Data Miner disappears through a trap door. Flak Gun destroyed. Adv. Heat Sink destroyed. Critical hit. Med. Treads destroyed. Flak Gun destroyed. Med. Treads destroyed. Enhanced Grunt knocked back. Enhanced Grunt destroyed. Lrn. Missile Launcher destroyed. Gatling Laser destroyed. Med. Treads destroyed. Enhanced Grunt knocked back. Mni. Assault Cannon destroyed. Imp. Airjet destroyed. System Shield destroyed. Axe destroyed. Hvy. Deuterium Engine destroyed. Scythe destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????###??####?????####???? | | ??????################# # ;###?### #???? | | ??????""""""""""""""# ; ### #???? | | ?????"""""""" "" ! #### < ##???? | | ????""""""" @ =%* ##### | | ????"""""" g | | ????"""""" g | | ????""""" g | | ????"""""" # | | ????"""""" " """""""""##### | | ????"""""" """"###############???? | | ?????"""""" """""###?????????????????? | | ?????"""""""" "#####???????????????????? | | ??????######"## "#???????????????????????? | | ???????????#"### "#???????????????????????? | | ???????????#"### "#???????????????????????? | | ???????????#"## "#???????????????????????? | | ???????????#"## "#???????????????????????? | | ?????????????# "#???????????????????????? | | ?????????????### "#???????????????????????? | | ???????????????# "##??????????????????????? | | ??????????????## ""#??????????????????????? | | ???????????#?## ""#??????????????????????? | | ?????????"##"#"X ""#??????????????????????? | | ?????????"""""" "####???????????????????? | | ?????????#""""" X"""""???????????????????? | | ?????????###"#"X "##"#???????????????????? | | ???????????#"## X""""#???????????????????? | | ??????????????## "##"#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 18 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Med. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just Browsing Oops Use The Force Challenges ------------ None Game ------ Seed EnergyChargeConverter Manual? 0 Play Time 02:05:22 Cumulative 16.9 hours Start 2021.06.18 @ 03:23:20 End 2021.06.18 @ 23:34:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 720fe275-e926-458a-931d-adff3779e6b3