Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.11 @ 02:07:46 Player: Gregathol Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (4487) 4487 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8382 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 76/550 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Matter Compressor Advanced Signal Interpreter System Guard > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Reactive Plating Dynamic Insulation System System Guard Improved System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle Gauss Rifle Gauss Rifle Long-range Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Heavy Armor Plating Gauss Rifle [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . . 2 2 . Weapon 3 | . . 2 . . . 1 Parts Attached 106 | 6 2 6 6 30 9 47 Power 17 | 1 . 1 1 5 2 7 Engine 14 | 1 . 1 1 4 1 6 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 2 5 1 6 Treads 3 | . . . . 2 1 . Leg 13 | 2 . . 2 3 . 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 . 1 . 6 5 18 Device 10 | . . . . 2 2 6 Storage 5 | 1 . . . . . 4 Processor 7 | . . . . 3 1 3 Hackware 1 | . . . . . 1 . Protection 8 | . . 1 . 1 1 5 Artifact . | . . . . . . . Weapon 42 | 2 2 4 3 14 1 16 Energy Gun 10 | . . 2 1 3 . 4 Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 17 | 2 1 2 1 4 . 7 Ballistic Cannon 8 | . 1 . 1 2 1 3 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 38 | . . . . 6 2 30 Power 8 | . . . . 1 1 6 Propulsion 5 | . . . . . . 5 Utility 11 | . . . . 3 . 8 Weapon 14 | . . . . 2 1 11 Highest Loss Streak 12 | . . . . 4 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 85 92 100 87 94 92 Engine 8 | . 14 11 11 6 4 7 Core 2 | . . . . 1 1 3 Treads 4 | . . . . 4 15 3 Leg 11 | . 28 22 22 10 . 9 Device 5 | . . . . 3 8 9 Storage 5 | . 14 11 11 5 . 2 Processor 12 | . . . . 13 24 15 Hackware 1 | . . . . . 6 1 Protection 5 | . . 4 11 5 . 6 Energy Gun 8 | . . 14 28 11 3 4 Energy Cannon 2 | . . . . 4 7 1 Ballistic Gun 8 | . 26 18 9 8 . 7 Ballistic Cannon 8 | . 1 11 5 5 10 10 Launcher 1 | . . . . . . 2 Slashing Weapon 2 | . . . . 3 7 2 Naked Turns . | . . . . . . . Heaviest Build 67 | 10 13 28 31 49 36 67 Greatest Support 40 | 20 20 20 20 40 40 40 Greatest Overweight (x) 13 | 3 . 1 1 13 . 13 Average Overweight (x) . | . . . 1 1 . 1 Largest Inventory Capacity 30 | 8 8 8 8 8 5 30 Average Capacity 6 | 7 8 8 8 6 5 5 Most Carried 8 | 1 5 8 8 8 5 5 Average Carried 5 | . 2 6 7 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 1 5 8 7 5 5 . Class Distribution -------------------- 28% | Scavenger-Tank 22% | Tank 18% | Scavenger-Skirmisher 12% | Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 3407 | 57 154 295 250 686 255 1710 Remotely . | . . . . . . . Salvage Created 4762 | . 154 338 342 1224 806 1898 Parts 246 | . 8 24 13 61 48 92 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 7 | . . . . . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 90 | . 6 8 8 16 17 35 Melee 2 | . . . . 2 . . Guns 47 | . 6 6 7 7 3 18 Cannons 36 | . . 2 1 6 13 14 AOE 4 | . . . . 1 . 3 Classes Destroyed 15 | . 2 3 1 6 2 1 Worker 16 | . . 1 . 1 5 9 Builder 8 | . . . . 2 . 6 Tunneler 2 | . . . . 1 1 . Hauler 1 | . . . . 1 . . Recycler 8 | . . . . 5 1 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 4 | . . 1 . 1 . 2 Swarmer 17 | . 3 3 . 3 6 2 Grunt 41 | . 3 3 7 6 7 15 Brawler 1 | . . . 1 . . . Duelist 2 | . . . . 1 1 . Sentry 11 | . . 2 . 5 2 2 Hunter 9 | . . . . 1 . 8 Programmer 9 | . . . . . 1 8 Best Kill Streak 10 | . 3 8 3 6 10 8 Combat Bots Only 8 | . 3 8 3 4 6 5 Max Kills in Single Turn 4 | . 1 2 2 2 4 4 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . 1 . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 967 | . 23 22 33 117 111 661 Missed 271 | . 8 5 10 27 38 183 Damage Taken 7525 | . 141 144 267 1242 676 5055 Core 1282 | . 37 14 83 241 53 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 63 | . . . . . . 63 Ignored by Resistances 2437 | . 43 45 73 297 210 1769 Core Remaining (%) 81 | 100 85 . 75 56 92 . Volleys Fired 223 | . 16 11 17 53 26 100 Largest 5 | . 2 4 4 4 3 5 Hottest 250 | . 55 156 169 200 197 250 Shots Fired 697 | . 32 44 56 140 78 347 Gun 402 | . 27 33 45 110 17 170 Cannon 290 | . 5 11 11 30 61 172 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 475 | . 32 32 20 80 35 276 Thermal 160 | . . 1 22 56 43 38 Explosive 5 | . . . . . . 5 Electromagnetic 57 | . . 11 14 4 . 28 Robot Hit Streak 32 | . 28 32 15 19 24 15 Robot Miss Streak 5 | . . 4 4 5 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 500 | . 28 24 36 114 62 236 Core Hits 277 | . 9 16 18 44 29 161 Critical Kills 5 | . 2 1 . . 1 1 Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 32 | . 3 1 3 5 6 14 Burn 8 | . . . 3 3 2 . Meltdown 1 | . . . . . 1 . Destroy 6 | . 2 1 . 1 . 2 Blast 14 | . 1 . . 1 2 10 Corrupt 2 | . . . . . . 2 Sever 1 | . . . . . 1 . Melee Attacks 23 | . . . . 13 9 1 Impact . | . . . . . . . Slashing 21 | . . . . 11 9 1 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 2 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11965 | . 333 347 638 2160 2071 6416 Guns 5058 | . 265 293 470 1190 265 2575 Cannons 4853 | . 68 54 165 599 1107 2860 Explosions 1173 | . . . . 25 217 931 Melee 852 | . . . . 340 482 30 Ramming 29 | . . . 3 6 . 20 Kinetic 6706 | . 333 197 219 988 569 4400 Thermal 2856 | . . 15 216 784 1020 821 Explosive 792 | . . . . . . 792 Electromagnetic 730 | . . 135 200 42 . 353 Impact . | . . . . . . . Slashing 852 | . . . . 340 482 30 Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 . . 9 Average Corruption 3 | . . . 1 . . 4 Corruption Purged 7 | . . . . . . 7 Corruption Blocked . | . . . . . . . Effects 40 | . . . 3 . . 37 Message Errors 4 | . . . 1 . . 3 Matter Fused 8 | . . . 1 . . 7 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . 1 . . 6 Data Loss (major) 6 | . . . . . . 6 Misfires 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 338 | . . . . 27 124 187 Projectiles 130 | . . . . 27 27 76 Explosions 167 | . . . . . 56 111 Melee 41 | . . . . . 41 . Knockbacks 61 | . 2 . 1 1 7 50 Impact . | . . . . . . . Kinetic 56 | . 2 . 1 1 4 48 Secondary 5 | . . . . . 3 2 Self-Inflicted Damage 173 | . . . . 27 87 59 Shots 4 | . . . . 1 1 2 Rammed 1 | . . . . . . 1 Targets Rammed 16 | . . 1 1 1 . 13 Kicked 15 | . . 1 1 1 . 12 Crushed . | . . . . . . . Highest Temperature 807 | . 9 306 786 807 438 585 Average Temperature 181 | . 6 130 265 230 152 145 Received Heat Transfer 1917 | . 81 51 144 612 285 744 Effects 91 | . . . 23 47 2 19 Shutdowns 16 | . . . 5 5 1 5 Energy Bleed 10 | . . . 3 3 1 3 Interference 16 | . . . 2 13 . 1 Matter Decay 5 | . . . 2 3 . . Short Circuit 12 | . . . 2 8 . 2 Damage (minor) 6 | . . . 1 3 . 2 Damage (major) 23 | . . . 7 10 . 6 Damage (core) 3 | . . . 1 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 10 | . . . . 6 . 4 Heat Transferred 5884 | . . 37 777 1865 1866 1339 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 351 | . 166 302 292 351 316 290 Initial 133 | . . 59 99 30 5 133 Average 146 | . 53 197 142 206 169 118 Maximum Alert Level 1 | . . 1 1 1 1 1 Low Security (%) 70 | 100 100 36 76 51 55 82 Level 1 29 | . . 63 23 48 44 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 28 | . 1 1 1 2 5 18 Investigation 5 | . 1 . 1 . 1 2 Extermination 7 | . . . . . 1 6 Reinforcement 8 | . . 1 . . . 7 Assault 1 | . . . . 1 . . Garrison 7 | . . . . 1 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 3 | . . 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 8 13 12 29 21 51 Peak Tracking Total 6 | . 5 6 3 6 5 5 Tactical Retreats 6 | . . . . 2 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 1 . 2 . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 17 | . . . . 2 1 14 Max in Single Turn 4 | . . . . 1 1 4 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 8 | . . . 2 2 2 2 Terminals 5 | . . . 1 1 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 4 2 6 4 Successful 10 | . . . 1 2 5 2 Failed 6 | . . . 3 . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . . 2 1 2 4 Terminals 12 | . . . 3 1 4 4 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 1 1 3 2 Open Door 1 | . . . 1 . . . Level Access Points 2 | . . . . 1 . 1 Dispatch Records 1 | . . . . . 1 . Recall Extermination 1 | . . . . . 1 . Zone Layout 2 | . . . . . 1 1 Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 5 | . . . 1 1 1 2 Full Trace Events 3 | . . . 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 7019 | 53 323 377 791 1610 676 3189 Spaces Moved 2939 | 37 220 179 376 583 288 1256 Core 35 | 14 . . . 18 . 3 Treads 822 | . . . . 254 288 280 Legs 2082 | 23 220 179 376 311 . 973 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 165 165 100 Average Speed 197 | 117 120 177 190 226 165 212 Slowest Speed 700 | 200 120 190 190 700 165 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 40 17 64 42 11 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . . . 4 7 17 73 Melee . | . . . . . . . Projectile 28 | . . . 3 4 4 17 AOE 73 | . . . 1 3 13 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3629 | 43 249 212 413 757 418 1537 Wait 220 | . 8 4 10 41 78 79 Move 2933 | 36 219 178 375 582 287 1256 Hop . | . . . . . . . Pick Up 37 | 1 3 8 . 9 3 13 Fast Attach 60 | 6 . 1 . 20 5 28 Attach 22 | . 1 2 . 4 2 13 Detach 3 | . 1 . . 1 . 1 Swap 24 | . 1 3 6 6 2 6 Drop 68 | . . 4 4 27 6 27 Fire 223 | . 16 11 17 53 26 100 Melee 23 | . . . . 13 9 1 Ram 1 | . . . . . . 1 Kick 15 | . . 1 1 1 . 12 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Weapon x2 560 | -9/Materials | Destroyed 8 combat bots 741 | -9/Materials | Discovered new exit (range 8) 754 | -9/Materials | Entered Mines 869 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 900 | -9/Mines | Build established: Tank 1099 | -9/Mines | Assembled infested the area 1104 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1204 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1205 | -9/Mines | Discovered new exit (range 8) 1238 | -9/Mines | Learned Materials stockpile data 1325 | -9/Mines | Found a hidden stash of uninstalled traps 1334 | -9/Mines | Discovered new exit (range 10) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Evolved 2 slots: Utility x2 1627 | -8/Materials | Garrison activated, responded to threat 1946 | -8/Materials | Identified exit to Factory 2043 | -8/Materials | Build established: Scavenger-Tank 2384 | -8/Materials | Build established: Tank 2596 | -8/Materials | Lost 4 parts (2u2w) 3079 | -8/Materials | Build established: Scavenger-Skirmisher 3155 | -8/Materials | Entered Factory 3155 | -7/Factory | Evolved 2 slots: Utility x2 3326 | -7/Factory | Garrison activated, responded to threat 3349 | -7/Factory | Fabricated Imp. Remote Datajack (x1) 3768 | -7/Factory | Discovered new exit (range 16) 3818 | -7/Factory | Identified exit to Factory 3831 | -7/Factory | Entered another Factory area 3831 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4059 | -6/Factory | Build established: Scavenger-Tank 4624 | -6/Factory | Lost 3 parts (1p1n1u) 4735 | -6/Factory | Lost 3 parts (1n2u) 5631 | -6/Factory | Garrison activated, responded to threat 6369 | -6/Factory | Identified exit to Factory 6476 | -6/Factory | Build established: Skirmisher 6641 | -6/Factory | Core integrity fell below 50% 6685 | -6/Factory | Lost 5 parts (2u3w) 7011 | -6/Factory | Core integrity fell below 20% 7020 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07001_ Acquired 4 matter. 07001_ Angular Momentum Engine destroyed. 07003_ Slug penetrates Matter Pump. 07004_ Flak Gun destroyed. 07007_ Penetrated by Slug. 07007_ Gatling Laser destroyed. 07008_ Kicked P-60 Hacker. 07010_ Imp. Sensor Array destroyed. 07010_ Kicked P-60 Hacker. 07014_ Penetrated by Slug. 07014_ Kicked P-60 Hacker. 07016_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 07016_ Kicked P-60 Hacker. 07018_ Kicked P-60 Hacker out of the way. 07018_ Penetrated by Slug. 07018_ Carbon-fiber Leg destroyed. 07019_ Acquired 2 matter. 07019_ Slammed into P-60 Hacker. 07019_ Adv. Signal Interpreter broken. 07019_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????####### | | ?????????????????????????????############# " | | ???????????????????????????? " | | ???????????????????????????? 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"%% """ #???????# #??# | | ?????????????? %"" ""% #??""""?# #??# | | ??????????????#### """ """ #??""""?# #??# | | ?????????????????# ! #??""""?# #####+ | | ?????????????????# """ """ #??""""?# | | ?????????????????#? """ """ #??""""?# | | ????????????????????"""?""" #??""""?# | | ??????????????????????????? +??""""?# | | ????????????????????"""?""" #???????# | | ????????????????????"""?""" #???????# ###### | | ????????????????????"""?""" ######### # | | ????????????????????????? # | | ????????????????????"""?""" + | | ????????????????????"""?""" # | | ????????????????????"""?""" # ] | | ????????????????????????? # | | ????????????????????"""?""" #####/### # | | ????????????????????"""?""" ??#] ^ ]# # | | ????????????????????"""?"""????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 EM Shielding 2 Corruption Containment 8 Armor Coverage 750 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserWeldingDriver Manual? 0 Play Time 01:11:58 Cumulative 107.4 hours Start 2024.05.09 @ 08:09:37 End 2024.05.11 @ 02:07:46 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 71 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efdbc8b-5f35-4e4e-804e-96ea2800a40b