Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 18:11:33

Player: Zaros426

Result: Destroyed self with Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (24)      120
Value Destroyed (323)      323
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 683

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     226/300
Energy                     89/100
System Corruption          6%
Temperature                Cool (5)
Movement                   Core (1400) Ox27
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
           Huge Storage Unit
>          --- WEAPON (2) -------
           Grenade Launcher
>          --- INVENTORY (25) ---
  Improved Ion Engine
  Improved Ion Engine
  Improved Ion Engine
           Wheel
   Compact Wheel
  Improved Heat Sink
           Huge Storage Unit
     Large Battery (200)
           Structural Scanner
           Terrain Scanner
  Improved Terrain Scanner
           Terrain Scan Processor
           Seismic Detector
           Salvage Targeting Computer
           Salvage Targeting Computer
           Salvage Targeting Computer

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
           Huge Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Particle Gun
           Mining Claw
>          --- INVENTORY --------
  Improved Ion Engine
  Improved Ion Engine
  Improved Ion Engine
           Wheel
           Wheel
           Wheel
   Compact Wheel
  Improved Heat Sink
           Huge Storage Unit
     Large Battery
           Terrain Scanner
           Terrain Scan Processor
           Seismic Detector
           Salvage Targeting Computer
           Salvage Targeting Computer
           Salvage Targeting Computer
     Light Armor Plating
    Medium Laser
           Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
Utility                    Huge Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Mining Claw
  Energy Gun               Particle Gun
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             27   | 10  17  
  Power                    3    | 1   2   
    Engine                 2    | 1   1   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               12   | 5   7   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  10   | 5   5   
    Hover                  2    | .   2   
    Flight                 .    | .   .   
  Utility                  6    | 2   4   
    Device                 2    | 1   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             2    | .   2   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             4    | 2   2   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        1    | .   1   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 9    | .   9   
  Power                    1    | .   1   
  Propulsion               4    | .   4   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      9    | .   9   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     93   | .   93  
  Engine                   4    | .   4   
  Core                     8    | .   8   
  Wheel                    25   | .   25  
  Device                   4    | .   4   
  Storage                  14   | .   14  
  Protection               8    | .   8   
  Energy Gun               13   | .   13  
  Slashing Weapon          11   | .   11  
Naked Turns                .    | .   .   
Heaviest Build             94   | 13  94  
  Greatest Support         32   | 32  20  
  Greatest Overweight (x)  9    | .   9   
  Average Overweight (x)   2    | .   3   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         20   | 7   22  
  Most Carried             20   | 6   20  
  Average Carried          13   | 2   15  
  Final Capacity           25   | 8   25  
  Final Carried            16   | 6   16  

 Class Distribution 
--------------------
 53% | Mutant
 46% | Scavenger-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           415  | 300 115 
  Remotely                 .    | .   .   
Salvage Created            585  | 204 381 
  Parts                    55   | 14  41  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | 1   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  11   | .   11  
  Melee                    6    | .   6   
  Guns                     3    | .   3   
  AOE                      2    | .   2   
Classes Destroyed          7    | 3   4   
  Worker                   4    | 2   2   
  Builder                  2    | .   2   
  Tunneler                 4    | 3   1   
  Recycler                 2    | 1   1   
  Watcher                  1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    5    | .   5   
Best Kill Streak           7    | 3   7   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   4    | 1   4   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        97   | .   97  
  Missed                   14   | .   14  
Damage Taken               806  | .   806 
  Core                     254  | .   254 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              46   | 18  28  
  Largest                  1    | 1   1   
  Hottest                  65   | 40  65  
Shots Fired                46   | 18  28  
  Gun                      42   | 18  24  
  Cannon                   .    | .   .   
  Launcher                 4    | .   4   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  24   | .   24  
  Explosive                4    | .   4   
  Electromagnetic          18   | 18  .   
  Robot Hit Streak         4    | 4   2   
  Robot Miss Streak        6    | 1   6   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           39   | 13  26  
  Core Hits                26   | 6   20  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Burn                   1    | .   1   
Melee Attacks              33   | .   33  
  Impact                   .    | .   .   
  Slashing                 33   | .   33  
  Piercing                 .    | .   .   
  Sneak Attacks            3    | .   3   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           1112 | 262 850 
  Guns                     330  | 186 144 
  Cannons                  .    | .   .   
  Explosions               387  | 76  311 
  Melee                    395  | .   395 
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  220  | 76  144 
  Explosive                311  | .   311 
  Electromagnetic          186  | 186 .   
  Impact                   .    | .   .   
  Slashing                 395  | .   395 
  Piercing                 .    | .   .   
Highest Corruption         6    | .   6   
  Average Corruption       2    | .   2   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  9    | .   9   
    Matter Fused           3    | .   3   
    Heat Flow Errors       2    | .   2   
    Parts Rejected         1    | .   1   
    Data Loss (minor)      2    | .   2   
    Data Loss (major)      1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            21   | .   21  
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    21   | .   21  
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      54   | .   54  
  Shots                    3    | .   3   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        253  | 20  253 
  Average Temperature      63   | 20  65  
  Received Heat Transfer   186  | .   186 
  Effects                  1    | .   1   
    Energy Bleed           1    | .   1   
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         581  | 100 481 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      2    | 2   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             182  | 30  182 
  Initial                  19   | .   19  
  Average                  71   | 8   81  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              19   | .   19  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            4    | .   4   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                10   | .   10  
  Successful               6    | .   6   
  Failed                   4    | .   4   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                10   | .   10  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Robot Analysis           1    | .   1   
  Prototype ID Bank        1    | .   1   
  Scanalyzer Index         1    | .   1   
  Locate Traps             1    | .   1   
  Dispatch Records         1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               921  | 122 799 
Spaces Moved               510  | 70  440 
  Core                     19   | 19  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   484  | 51  433 
  Hover                    7    | .   7   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  56  
  Average Speed            119  | 82  125 
  Slowest Speed            215  | 100 215 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       37   | 4   71  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          18   | 12  6   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      18   | 12  6   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      707  | 113 594 
  Wait                     36   | 4   32  
  Move                     509  | 69  440 
  Hop                      .    | .   .   
  Pick Up                  42   | 12  30  
  Fast Attach              .    | .   .   
  Attach                   13   | 6   7   
  Detach                   .    | .   .   
  Swap                     14   | 4   10  
  Drop                     14   | .   14  
  Fire                     46   | 18  28  
  Melee                    33   | .   33  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 15)
  123 | -11/Scrapyard | Entered Materials
  308 | -10/Materials | Build established: Mutant
  352 | -10/Materials | Discovered new exit (range 3)
  849 | -10/Materials | Discovered new exit (range 15)
  896 | -10/Materials | Core integrity fell below 50%
  916 | -10/Materials | Core integrity fell below 20%
  922 | -10/Materials | Destroyed self with Grenade Launcher

 Last Messages 
---------------
00902_ K-01 Serf collects debris.
00905_ R-06 Scavenger collects Lgt. Assault Rifle.
00906_ K-01 Serf cleans the Pressure Siphon.
00907_ Wheel destroyed.
00909_ G-34 Mercenary suffers critical hit (Burn).
00909_ Wheel destroyed.
00910_ K-01 Serf collects debris.
00912_ R-06 Scavenger inserts Flight Unit into recycling unit.
00913_ Med. Laser destroyed.
00914_ K-01 Serf collects debris.
00915_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit.
00916_ Recycling unit begins recycling process.
00916_ Pressure Siphon disabled.
00916_ K-01 Serf destroyed. <x2>
00916_ G-34 Mercenary destroyed.
00916_ U-05 Engineer destroyed.
00918_ R-06 Scavenger inserts Flight Unit into recycling unit.
00921_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit.
00922_ Recycling unit begins recycling process.
00922_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SuspensionSegregatorFlakker
  Manual?         0
Play Time         00:17:37
  Cumulative      24.0 hours
  Start           2024.04.08 @ 17:12:37
  End             2024.04.08 @ 18:11:33
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          21
  Rogue           21
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          27
Achievement%      20
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: f33eb576-3828-4dbd-8795-03535b60fa8e