Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 20:33:46 Player: FrankBlack78 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2434) 2434 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 5720 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Cryofiber Web Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Heavy Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Armored Treads Cryofiber Web Heavy Laser Particle Cannon Heavy Assault Rifle Autogun Mini Grenade Launcher Improved Grenade Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 70 | 5 12 30 20 2 1 . Power 10 | 1 3 4 2 . . . Engine 9 | 1 3 4 1 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 21 | 2 3 12 4 . . . Treads 9 | . . 6 3 . . . Leg 11 | 2 3 5 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 15 | . 3 6 5 1 . . Device 5 | . 1 2 2 . . . Storage 1 | . 1 . . . . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 7 | . 1 2 3 1 . . Artifact . | . . . . . . . Weapon 24 | 2 3 8 9 1 1 . Energy Gun 2 | 1 . . 1 . . . Energy Cannon 8 | . 2 2 3 1 . . Ballistic Gun 8 | 1 1 4 2 . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . . 2 3 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 19 | 1 . 8 3 1 4 2 Power 3 | . . 1 1 1 . . Propulsion 4 | . . 1 2 . 1 . Utility 6 | . . 3 . . 2 1 Weapon 6 | 1 . 3 . . 1 1 Highest Loss Streak 4 | 1 . 2 1 1 4 1 Average Slot Usage (%) 89 | . 96 96 97 83 49 17 Engine 9 | . 14 10 11 . . . Core 1 | . . . 4 6 . . Treads 10 | . . 12 13 23 13 . Leg 15 | . 27 17 12 . . . Device 8 | . 11 8 8 7 7 6 Storage 8 | . 7 11 9 7 4 . Processor 7 | . . 9 9 7 7 7 Protection 5 | . 6 2 9 15 9 . Energy Cannon 8 | . 13 11 4 1 . . Ballistic Gun 9 | . 14 10 8 7 4 . Launcher 1 | . . . 4 5 1 3 Naked Turns . | . . . . . . . Heaviest Build 71 | 6 41 51 61 71 66 2 Greatest Support 60 | 20 20 60 60 60 60 3 Greatest Overweight (x) 15 | . 4 15 2 1 5 . Average Overweight (x) . | . 1 . . 1 . . Largest Inventory Capacity 12 | 4 12 12 12 12 12 4 Average Capacity 10 | 4 8 12 12 12 9 4 Most Carried 12 | 2 10 12 12 11 12 4 Average Carried 9 | . 5 11 11 10 8 3 Final Capacity 12 | 4 12 12 12 12 4 4 Final Carried 12 | 2 10 9 12 11 3 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1336 | 255 165 548 368 . . . Remotely . | . . . . . . . Salvage Created 2356 | 31 459 990 824 52 . . Parts 168 | 1 40 67 58 2 . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 57 | 1 13 20 22 1 . . Guns 12 | 1 6 2 3 . . . Cannons 26 | . 7 16 2 1 . . AOE 19 | . . 2 17 . . . Classes Destroyed 10 | 1 2 4 3 . . . Worker 8 | . . 3 5 . . . Hauler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 11 | . 3 4 4 . . . Swarmer 11 | . 6 2 3 . . . Grunt 28 | 1 7 8 11 1 . . Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 14 | . . 8 6 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 7 | 1 6 4 7 1 . . Combat Bots Only 4 | 1 3 3 4 1 . . Max Kills in Single Turn 3 | 1 1 2 3 1 . . Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4212 | 130 438 1265 1106 141 386 746 Core 1069 | . 39 142 185 . 34 669 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 84 64 66 . . . Volleys Fired 203 | 10 45 69 69 10 . . Largest 2 | 2 2 2 2 1 . . Hottest 91 | 70 88 91 91 30 . . Shots Fired 347 | 18 90 133 96 10 . . Gun 175 | 18 45 64 48 . . . Cannon 136 | . 45 64 17 10 . . Launcher 36 | . . 5 31 . . . Special . | . . . . . . . Kinetic 167 | 10 45 64 48 . . . Thermal 144 | 8 45 64 17 10 . . Explosive 36 | . . 5 31 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 8 9 19 23 5 . . Robot Miss Streak 5 | 1 3 5 4 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 215 | 14 46 91 57 7 . . Core Hits 121 | 3 21 34 58 2 . 3 Critical Hits 3 | . . 2 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5761 | 110 776 1617 3027 216 . 15 Guns 1149 | 110 161 439 439 . . . Cannons 2083 | . 615 988 264 216 . . Explosions 2512 | . . 190 2322 . . . Melee . | . . . . . . . Ramming 17 | . . . 2 . . 15 Kinetic 1085 | 46 161 439 439 . . . Thermal 2299 | 64 615 988 416 216 . . Explosive 2360 | . . 190 2170 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . . . . Average Corruption 3 | . . 3 . . . . Corruption Purged . | . . . . . . . Effects 36 | . . 36 . . . . Message Errors 11 | . . 11 . . . . Matter Fused 9 | . . 9 . . . . Heat Flow Errors 4 | . . 4 . . . . Energy Discharges 3 | . . 3 . . . . Data Loss (minor) 7 | . . 7 . . . . Targeting Errors 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 81 | . 2 9 70 . . . Projectiles 3 | . 2 1 . . . . Explosions 78 | . . 8 70 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 218 | . . 95 117 . . 6 Shots 8 | . . 3 5 . . . Rammed 5 | . . . . . . 5 Targets Rammed 6 | . . . 1 . . 5 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 449 | 180 298 449 263 . . . Average Temperature 80 | 95 76 73 97 . . . Received Heat Transfer 1257 | 72 96 351 369 81 . 288 Effects 6 | . 1 1 4 . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . 1 . . . . . Interference 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 2 2 . . . . Heat Transferred 3998 | 185 1110 1776 631 296 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 734 | 20 249 197 734 307 41 150 Initial 289 | . 13 . 83 289 41 10 Average 165 | 2 113 101 361 260 24 33 Maximum Alert Level 3 | . 1 . 3 1 . . Low Security (%) 77 | 100 84 100 40 19 100 100 Level 1 11 | . 15 . 10 80 . . Level 2 9 | . . . 45 . . . Level 3 . | . . . 2 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 2 4 1 . 7 Investigation 7 | . . 1 1 . . 5 Extermination . | . . . . . . . Reinforcement 6 | . 1 1 2 . . 2 Assault . | . . . . . . . Garrison 2 | . . . 1 1 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | 1 25 32 38 3 6 21 Peak Tracking Total 14 | 1 4 5 5 3 6 14 Tactical Retreats 11 | . 5 2 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 12 | . . 5 7 . . . Max in Single Turn 2 | . . 2 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 31 | . 8 10 6 1 . 6 Terminals 20 | . 6 6 4 1 . 3 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 2 . . . . Recycling Units 4 | . 1 1 1 . . 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 82 | . 20 25 18 2 . 17 Successful 55 | . 15 19 13 2 . 6 Failed 27 | . 5 6 5 . . 11 Catastrophic 7 | . 1 1 . . . 5 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 52 | . 13 17 12 2 . 8 Fabricators 2 | . . . . . . 2 Repair Stations 10 | . 5 5 . . . . Recycling Units 9 | . 2 1 3 . . 3 Scanalyzers 6 | . . 2 . . . 4 Garrison Access 3 | . . . 3 . . . Terminal Hacks 36 | . 11 13 9 2 . 1 Record 22 | . 9 7 4 2 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . 1 1 . . . . Locate Traps 2 | . . 1 1 . . . Dispatch Records 1 | . . . . . . 1 Maintenance Status 2 | . . 1 1 . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 7 | . 4 3 . . . . Scan Component 4 | . 2 2 . . . . Repair 3 | . 2 1 . . . . Recycling Unit Hacks 7 | . . 1 3 . . 3 Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Retrieve Matter 4 | . . . 1 . . 3 Retrieve Components 1 | . . 1 . . . . Scanalyzer 3 | . . 2 . . . 1 Insert Component 2 | . . 1 . . . 1 Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 7 5 1 . 6 Full Trace Events 5 | . . . . . . 5 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter 234 | . . . . . . 234 Time 58 | . . . . . . 58 Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 1 . . . . Time 84 | . 58 26 . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 18 | . . . 18 . . . Retrieved Matter 18 | . . . 18 . . . Retrieved Components 7 | . . 7 . . . . Parts Scanalyzed 2 | . . 1 . . . 1 Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 84 | . . . . . 84 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 6381 | 100 1283 2545 1405 497 184 367 Spaces Moved 3850 | 63 694 1359 675 249 177 633 Core 761 | 15 . 2 . . 111 633 Treads 1175 | . . 527 333 249 66 . Legs 1912 | 48 694 828 342 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Fastest Speed 50 | 50 120 120 150 190 50 50 Average Speed 137 | 103 150 156 159 190 100 50 Slowest Speed 800 | 120 240 800 210 190 300 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 5 99 93 67 7 85 17 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 227 | . . 53 173 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 226 | . . 53 173 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 4619 | 79 856 1651 903 264 183 683 Wait 408 | . 84 158 115 2 5 44 Move 3845 | 62 693 1358 674 249 176 633 Hop . | . . . . . . . Pick Up 44 | 2 13 16 11 1 . 1 Fast Attach 24 | 5 5 8 6 . . . Attach 19 | . 1 12 4 1 1 . Detach 5 | . . 3 1 . 1 . Swap 27 | . 6 10 10 1 . . Drop 38 | . 9 17 12 . . . Fire 203 | 10 45 69 69 10 . . Melee . | . . . . . . . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Build established: Scavenger-Mutant 1008 | -10/Materials | Repaired Particle Cannon 1037 | -10/Materials | Repaired Aluminum Leg 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -9/Materials | Repaired Aluminum Leg 2250 | -9/Materials | Discovered new exit (range 16) 2467 | -9/Materials | Identified exit to Mines 2691 | -9/Materials | Discovered new exit (range 5) 2703 | -9/Materials | Identified exit to Materials 2775 | -9/Materials | Discovered exit to Mines (range 16) 3068 | -9/Materials | Build established: Mutant 3139 | -9/Materials | Discovered exit to Materials (range 3) 3929 | -9/Materials | Entered another Materials area 3929 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4019 | -8/Materials | Discovered new exit (range 4) 4057 | -8/Materials | Identified exit to Storage 5024 | -8/Materials | Build established: Scavenger-Mutant 5055 | -8/Materials | Garrison activated, responded to threat 5057 | -8/Materials | Discovered new exit (range 11) 5121 | -8/Materials | Identified exit to Factory 5162 | -8/Materials | Identified exit to Garrison 5334 | -8/Materials | Entered Factory 5334 | -7/Factory | Evolved 2 slots: Utility x2 5393 | -7/Factory | Build established: Mutant 5796 | -7/Factory | Garrison activated, responded to threat 5831 | -7/Factory | Sucked down chute 5831 | -7/Factory | Entered Waste 5832 | -7/Waste | Met a frightened Derelict 5897 | -7/Waste | Spotted C-40 Crusher 5904 | -7/Waste | Spotted C-40 Crusher 5911 | -7/Waste | Spotted C-40 Crusher 5914 | -7/Waste | Spotted C-40 Crusher 5919 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5938 | -7/Waste | Crushed by Compactor (1 part destroyed) 5942 | -7/Waste | Spotted C-40 Crusher 5949 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5952 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5953 | -7/Waste | Crushed by Compactor (1 part destroyed) 5978 | -7/Waste | Spotted C-40 Crusher 5990 | -7/Waste | Lost 4 parts (1n2u1w) 6007 | -7/Waste | Discovered new exit (range 13) 6014 | -7/Waste | Identified exit to Factory 6015 | -7/Waste | Entered Factory 6342 | -7/Factory | Core integrity fell below 50% 6377 | -7/Factory | Core integrity fell below 20% 6382 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Building Imp. Phase Shifter... ETC: 58 06364_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 06364_ K-01 Serf cleans the Fabricator. 06369_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 42 active squads: 12x Security 8x Surveillance 8x Patrol 8x Transport 4x Investigation 2x Reinforcement 06369_ ALERT: Suspicious activity at Terminal F002. Dispatching Investigation squad. 06370_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06377_ Slammed into G-47 Trooper. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????#???????????????????????????????????????????? | | #??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ?? = #???????????????????????????????????????????? | | # !! #???????????????????????????????????????????? | | # #??????+###?????????????????????????????????? | | / #????? ??????????????????????????????????? | | #+##+##### ??????????????????????????????????? | | ??????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #####????????????????????????????????????? | | """ ## !#??????#########+####???????????????? | | """ ## #??????? ??????????? | | """ ## #????????# ?????????? | | #? #????????# """"" ???????? | | """ #? ########## ""T"" ???????? | | """ #?? # """ # @ ] ???????? | | """ #?? # ""F"" #o g g #??????????? | | ####+# "" "" + g g g g #??????????? | | + # ###g##+###+##??????????? | | ############ # ! # #?? ?????????????????? | | ???????????# ########## #??? ????????????????? | | ???????????+ ???????? #???? ??????????????? | | ???????????####??????######????? ?????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ????????????????????????????????????##???????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Oops Party Time Remodeling Safety First Troublemaker Challenges ------------ None Game ------ Seed VisualFactorySink Manual? 0 Play Time 02:39:04 Cumulative 7.4 hours Start 2020.11.16 @ 19:17:39 End 2020.11.19 @ 20:33:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ecb40e-84ab-4788-bca6-2f429be1d2ef