Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 02:44:00 Player: J1ang-5h1 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (120) 600 Value Destroyed (5514) 5514 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2774) 2774 TOTAL SCORE: 17868 Bonus ------- High Alert Combat Kills 774 Follower Combat Kills 848 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Friendly Fire -416 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Biometal Heavy Treads Compact Wheel Improved Thermal Generator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Signal Interpreter Improved Target Analyzer Improved Core Shielding Makeshift Ablative Armor Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Energy Well Improved Weapon Cycler Advanced Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Focal Shield Shock Absorption System Advanced Shield Generator Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Vortex Cannon Vortex Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Micro-nuke Launcher Molecular Deconstructor [Rating: 159] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Core Shielding Weapon Mini Grenade Launcher Energy Gun Improved Arc Projector Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Piercing Weapon Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 2 2 Power 3 | . . . . . 1 . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . 4 . . . . . . . . . . . . Utility 10 | . . . . . 4 . . . . 2 . . . . 1 2 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 186 | 1 11 1 2 5 13 3 4 7 4 19 3 5 9 8 6 51 34 Power 25 | . 2 . 1 1 . 1 1 . 1 2 . . . 1 . 6 9 Engine 5 | . 2 . 1 1 . 1 . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 . . . . 1 . 1 . Reactor 16 | . . . . . . . . . . 2 . . . . . 5 9 Propulsion 33 | . 1 . 1 3 5 . 1 . . 5 . 1 1 . 2 10 3 Treads 10 | . . . . 2 5 . 1 . . . . . . . . 1 1 Leg 10 | . 1 . 1 . . . . . . . . 1 1 . 2 3 1 Wheel 11 | . . . . 1 . . . . . 3 . . . . . 6 1 Hover 2 | . . . . . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | . 3 1 . . 5 2 . 5 2 7 3 3 2 2 2 19 12 Device 47 | . 2 1 . . 3 2 . 3 1 4 3 3 1 1 1 14 8 Storage 4 | . 1 . . . . . . 1 . 1 . . . . . 1 . Processor 5 | . . . . . 1 . . . . 1 . . . . 1 . 2 Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 Protection 10 | . . . . . 1 . . 1 1 . . . 1 1 . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 1 5 . . 1 3 . 2 2 1 5 . 1 6 5 2 16 10 Energy Gun 3 | . 1 . . . . . . . . 1 . . . . . 1 . Energy Cannon 28 | . . . . . 1 . . . . 2 . 1 4 4 1 11 4 Ballistic Gun 8 | 1 1 . . 1 1 . 1 1 . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . Launcher 16 | . 3 . . . 1 . 1 . . 1 . . 2 1 . 4 3 Special Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 3 . 1 . . 2 . . 1 1 Parts Lost 85 | . 3 1 . . . . 1 . 2 13 . 1 5 2 . 24 33 Power 15 | . 2 1 . . . . 1 . . . . . 1 1 . 3 6 Propulsion 20 | . . . . . . . . . . 6 . 1 2 . . 4 7 Utility 31 | . . . . . . . . . 1 3 . . 1 1 . 12 13 Weapon 19 | . 1 . . . . . . . 1 4 . . 1 . . 5 7 Highest Loss Streak 18 | . 1 1 . . . . 1 . 1 4 . 1 4 2 . 18 17 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 97 97 100 91 84 90 93 88 86 79 84 81 78 73 79 77 78 Engine 7 | . 12 11 14 14 5 7 6 5 4 . . . . . . . . Core 1 | . . . . . . . 3 5 5 . . . . 2 4 2 . Reactor 3 | . . . . . . . . . . 9 10 10 9 2 . 6 12 Treads 5 | . . . . 1 22 23 23 23 23 7 . . . . . . 2 Leg 10 | . 28 28 28 15 . . . . . . . . 5 5 12 9 1 Wheel 6 | . . . . 5 5 5 5 5 5 8 15 12 10 10 9 6 13 Device 15 | . 13 14 14 14 17 17 17 15 11 17 21 21 15 12 14 16 22 Storage 9 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 4 5 7 Processor 4 | . . . . . 4 5 5 5 5 7 10 10 10 10 10 10 5 Protection 2 | . . . . . 4 5 5 . 4 2 . . 4 7 7 5 2 Energy Gun 1 | . 9 . . . . . . . . 1 5 3 . . . . 2 Energy Cannon 4 | . . . . . 2 5 5 5 5 2 10 11 14 14 12 11 4 Ballistic Gun 7 | . 13 14 14 13 10 11 6 4 5 1 . . . . . . 2 Launcher 4 | . 4 14 14 11 . . 3 2 . . . . . . . . . Peak Build Rating 159 | 7 10 12 12 26 63 65 67 83 80 111 104 109 110 102 114 159 148 Average Rating 60 | 6 8 11 11 17 56 63 65 74 76 94 104 103 103 96 110 126 125 On Entrance 64 | 6 7 10 11 12 25 63 65 67 80 80 105 104 109 89 95 114 126 Naked Turns 29 | . . . . . . . . . . . . . . . . . 29 Heaviest Build 170 | 12 28 26 28 36 58 63 63 62 67 102 104 107 118 109 107 170 153 Greatest Support 102 | 20 20 20 20 46 97 97 102 102 102 102 36 36 36 36 50 74 74 Greatest Overweight (x) 16 | . 1 1 1 9 1 . . . . 6 2 6 7 3 2 16 9 Average Overweight (x) 1 | . . 1 1 . . . . . . 1 2 2 2 2 1 4 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 13 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 19 Most Carried 20 | 8 15 15 14 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 15 | 7 9 15 13 14 13 14 14 14 14 13 20 19 19 18 19 16 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 14 15 15 14 15 15 15 20 20 20 18 19 20 20 4 Class Distribution -------------------- 31% | Commander-Mutant 19% | Scavenger-Bomber 15% | Commander-Skirmisher 9% | Mutant 7% | Scavenger-Mutant 4% | Bomber 3% | Commander-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Skirmisher | -5/Factory Commander-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Upper Caves Commander-Skirmisher | -5/Zhirov Bomber | -4/Proximity Caves Scavenger-Bomber | -4/Factory Scavenger-Bomber | -4/Upper Caves Scavenger-Bomber | -4/Upper Caves Scavenger-Bomber | -4/Warlord Scavenger-Bomber | -3/Proximity Caves Scavenger-Bomber | -3/Research Scavenger-Bomber | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 3800 | 231 195 46 45 50 90 93 160 334 609 379 75 182 140 104 61 475 531 Remotely 260 | . . . . . . . . . . 125 18 40 . . . . 77 Salvage Created 5470 | 77 325 61 . . . . 201 334 284 967 . 278 105 124 66 1754 894 Parts 250 | 4 27 10 . . . . 12 3 10 38 . 3 2 4 2 97 38 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 7 | . 1 . . . . . . . . 4 . . . . . 1 1 Parts Field Recycled 5 | . . . . . . . . . . . . . . . . . 5 Retrieved Matter 13 | . . . . . . . . . . . . . . . . . 13 Parts Self-Destructed 56 | . . 6 . . . 3 9 3 32 . . 2 . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 88 | . 11 4 . . . . 8 . 3 17 . 1 2 4 2 21 15 Guns 13 | . 5 2 . . . . 1 . . . . . . . . . 5 Cannons 29 | . . . . . . . 2 . 3 4 . 1 . 2 2 10 5 AOE 30 | . 6 2 . . . . 5 . . 2 . . 2 2 . 8 3 Classes Destroyed 17 | 2 5 1 . . . . 2 . 1 3 . 1 . . . 2 . Worker 10 | . 3 . . . . . . . . 1 . . . . . 4 2 Builder 8 | . . . . . . . . . . 2 . . . . . 4 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 . Recycler 6 | 1 . . . . . . . . . 1 . . . . . 3 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . . . . 2 . Swarmer 25 | . 6 3 . . . . 3 . . 4 . . . . . 5 4 Grunt 26 | . 5 . . . . . 3 . 2 5 . . 2 3 . 2 4 Duelist 2 | . . . . . . . 1 . . . . . . 1 . . . Sentry 7 | . . . . . . . . . . 3 . . . . . 3 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . . . . 1 . . . . 2 2 4 Programmer 17 | . . . . . . . 1 . 1 4 . 1 . . . 8 2 Subdweller 1 | . . 1 . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 2 6 4 . . . . 4 . 2 6 . 1 2 4 2 11 5 Combat Bots Only 6 | . 5 4 . . . . 4 . 2 5 . 1 2 4 2 6 4 Max Kills in Single Turn 5 | 1 3 1 . . . . 2 . 1 2 . 1 2 1 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . . . . 2 . . 1 . . 2 1 . 3 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1145 | . 47 17 . . 1 8 34 . 93 152 . 8 61 10 19 341 354 Missed 312 | . 9 6 . . . 2 9 . 18 33 . 2 17 3 12 102 99 Damage Taken 16883 | . 502 157 . . 10 59 251 . 1096 2305 352 123 912 207 56 5216 5637 Core 2820 | . 86 16 . . . 8 21 . 86 171 58 . 94 . . 675 1605 Absorbed by Shields 1154 | . . . . . 9 27 242 . 378 . . . . . . 383 115 Redirected to Shielding 260 | . . . . . . . . . . 157 . . 37 . . 66 . Ignored by Resistances 559 | . . . . . . . . . . 168 . . . . . 391 . Regen/Repaired (Parts) 229 | . 14 . . . . . . . 47 3 . 20 125 . 9 11 . Core Remaining (%) 77 | 100 . . . 59 . . . . 88 . . . . 71 100 49 . Volleys Fired 373 | 7 33 10 . . 4 1 14 37 33 78 4 17 1 7 5 68 54 Largest 3 | 2 2 1 . . 2 3 3 1 2 3 1 2 2 2 3 3 3 Hottest 360 | 70 70 30 . . 115 143 143 85 118 210 105 210 98 100 150 360 334 Shots Fired 577 | 14 62 10 . . 5 3 30 37 34 99 5 23 2 9 15 136 93 Gun 170 | 14 59 6 . . 1 2 14 . 2 27 1 . . . . 4 40 Cannon 302 | . . . . . 3 1 9 3 32 41 4 23 . 5 15 122 44 Launcher 47 | . 3 4 . . 1 . 7 . . 7 . . 2 4 . 10 9 Special 58 | . . . . . . . . 34 . 24 . . . . . . . Kinetic 133 | 7 30 6 . . 1 2 14 . 2 45 . . . . . . 26 Thermal 333 | 7 29 . . . 3 1 9 37 32 10 4 23 . . . 126 52 Explosive 40 | . 3 4 . . 1 . 7 . . . . . 2 4 . 10 9 Electromagnetic 21 | . . . . . . . . . . 20 1 . . . . . . Entropic 26 | . . . . . . . . . . . . . . 5 15 . 6 Robot Hit Streak 14 | 3 7 3 . . 5 1 8 14 9 10 . 11 . 3 3 8 8 Robot Miss Streak 6 | 2 5 3 . . . 6 4 1 3 4 . 3 2 1 1 6 5 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 317 | 7 34 4 . . 2 1 19 31 20 59 . 16 . 5 6 73 40 Core Hits 211 | 3 24 4 . . . . 21 7 7 26 . 6 4 11 2 57 39 Critical Kills 7 | . . . . . . . . . . 1 . . . . . 3 3 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Critical Strikes 17 | . 2 . . . . . . 1 1 1 . . . 1 5 3 3 Burn 2 | . 2 . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . 1 . . . . . 3 1 Destroy 3 | . . . . . . . . . 1 . . . . . . . 2 Sever 1 | . . . . . . . . 1 . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . 1 5 . . Melee Attacks 3 | . . . . . . . . . . . . . . . 1 . 2 Impact 1 | . . . . . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16960 | 96 848 174 . . 57 5 1027 618 733 1875 . 608 789 794 418 5817 3101 Guns 1982 | 96 444 24 . . 25 5 177 . 27 427 . . . . . 85 672 Cannons 6925 | . . . . . 32 . 236 40 706 590 . 608 . 153 418 3342 800 Explosions 7475 | . 404 150 . . . . 614 . . 858 . . 789 641 . 2390 1629 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1542 | 72 219 24 . . 25 5 177 . 27 624 . . . . . . 369 Thermal 7438 | 24 225 . . . 32 . 236 618 706 615 . 608 . . . 3427 947 Explosive 6617 | . 404 150 . . . . 614 . . . . . 789 641 . 2390 1629 Electromagnetic 636 | . . . . . . . . . . 636 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 727 | . . . . . . . . . . . . . . 153 418 . 156 Highest Corruption 25 | . . . . . . . . . 1 7 7 10 10 1 . 25 9 Average Corruption 6 | . . . . . . . . . 1 5 7 8 7 1 . 19 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 92 | . . . . . . . . . 6 16 8 18 2 1 . 26 15 Message Errors 14 | . . . . . . . . . 1 2 2 3 1 . . 3 2 Matter Fused 22 | . . . . . . . . . 3 5 2 5 . . . 5 2 Heat Flow Errors 16 | . . . . . . . . . . 4 2 4 . . . 2 4 Energy Discharges 9 | . . . . . . . . . . 1 . 2 1 . . 3 2 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . 2 1 Parts Fused 3 | . . . . . . . . . . 2 . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . 2 . 2 . . . 5 1 Data Loss (major) 5 | . . . . . . . . . 1 . 1 . . . . 1 2 Misfires 3 | . . . . . . . . . . . 1 1 . . . 1 . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 1 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 728 | . . . . . . . 2 39 . 102 . 93 . 79 30 281 102 Projectiles 295 | . . . . . . . . 39 . 3 . 93 . . 30 101 29 Explosions 433 | . . . . . . . 2 . . 99 . . . 79 . 180 73 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 5 . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 646 | . 81 22 . . . . 21 . . 100 . . . 73 . 325 24 Shots 18 | . 3 1 . . . . 1 . . 3 . . . 1 . 7 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 746 | 45 223 . . . 30 57 244 96 286 250 210 234 201 . . 455 746 Average Temperature 109 | 19 83 . . . 15 31 109 49 106 71 59 73 87 . . 127 167 Received Heat Transfer 1818 | . 204 . . . 4 . 52 . 338 341 . . 204 18 . 135 522 Effects 24 | . 1 . . . . . . . . 1 . . . . . 5 17 Shutdowns 10 | . . . . . . . . . . . . . . . . . 10 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . 1 1 Interference 9 | . . . . . . . . . . 1 . . . . . 3 5 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . Parts Fried 5 | . . . . . . . . . . 5 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . Robots Melted 6 | . . . . . . . . . . 1 . . . . . 3 2 Combat Hostiles 6 | . . . . . . . . . . 1 . . . . . 3 2 Parts Melted 20 | . 2 . . . . . 1 . . 3 . . . . . 13 1 Heat Transferred 7667 | 74 814 . . . 37 . 259 1100 693 435 . 592 . . . 2738 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 953 | 10 260 . 104 . 346 . . . . 953 . . . . 270 687 685 Initial 412 | . 6 . 60 . . . . . . 246 . . . . 47 151 412 Average 307 | 6 103 . 68 . 74 . . . . 676 . . . . 261 372 436 Maximum Alert Level 3 | . 1 . . . 1 . . . . 3 . . . . 1 2 2 Low Security (%) 44 | 100 85 . 100 . 94 . . . . . . . . . 2 35 . Level 1 17 | . 14 . . . 5 . . . . 12 . . . . 97 18 19 Level 2 30 | . . . . . . . . . . 36 . . . . . 46 80 Level 3 7 | . . . . . . . . . . 50 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 1 . . . . 6 . . . . 2 4 8 Investigation 2 | . 1 . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . 2 . . . . . 2 2 Reinforcement 5 | . . . . . 1 . . . . 2 . . . . 1 1 . Assault 5 | . . . . . . . . . . 2 . . . . 1 1 1 Garrison 4 | . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 3 | . . . . . . . . . . 1 . . . . . 1 1 Communications Jammed 186 | . . . . . . . . . . 37 . . 33 . . 116 . Distress Signals 186 | . . . . . . . . . . 37 . . 33 . . 116 . Times Spotted 183 | . 17 9 . . 6 5 10 . 8 33 . 1 12 4 3 42 33 Peak Tracking Total 10 | . 4 7 . . 3 5 4 . 3 5 . 1 10 4 2 10 9 Tactical Retreats 13 | . 1 2 . . . . 3 . . 2 . . . . . . 5 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . 1 . . . . . . . . . . . 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 13 . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 15 | . . . . . . . . 1 . 10 . . . . 1 2 1 Max in Single Turn 4 | . . . . . . . . 1 . 4 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 46 | . 5 . 5 6 1 . . 9 . 2 . 1 10 . 1 3 3 Terminals 12 | . 4 . 3 . 1 . . . . 1 . . . . . 1 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . 2 . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 176 | . 16 . 11 52 2 . . 48 . 4 . 1 28 . 2 7 5 Successful 147 | . 8 . 4 52 1 . . 48 . 1 . 1 28 . . 3 1 Failed 29 | . 8 . 7 . 1 . . . . 3 . . . . 2 4 4 Catastrophic 8 | . 1 . 4 . . . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 11 . 7 . 1 . . . 1 . . . . . 1 . 7 Terminals 30 | . 14 . 6 . 2 . . . . 2 . . . . . 2 4 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 4 | . 2 . . . . . . . . . . . . . . 2 . Recycling Units 6 | . . . 5 . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 . Terminal Hacks 135 | . 2 . 1 52 1 . . 48 . . . 1 28 . . 1 1 Record 102 | . . . . 45 . . . 36 . . . . 21 . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . Robot Analysis 11 | . 1 . . 6 . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . 4 . . . . 5 . . . . Open Door 3 | . . . . . . . . . . . . 1 2 . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . 1 . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 4 . 1 . . . . . . . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 5 . 1 . . . . 2 . . . . 1 3 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . 9 . . . . . . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 19 | . . . 9 . . . . . 5 . . . 5 . . . . Largest Group 9 | . . . 9 9 9 6 6 4 5 3 . . 5 . . . . Highest-Rated Group 292 | . . . 173 175 175 109 108 65 238 141 . . 292 . . . . Highest-Rated Ally 68 | . . . 40 40 40 40 40 40 50 47 . . 68 . . . . Total Orders 36 | . . . . 15 1 . 6 5 . . 5 1 . 3 . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . FOLLOW 5 | . . . . 3 . . . 2 . . . . . . . . . DROP 3 | . . . . . 1 . 1 1 . . . . . . . . . PICKUP 17 | . . . . 10 . . 5 2 . . . . . . . . . COLLECT 1 | . . . . 1 . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . 3 1 . 2 . . . RETURN 3 | . . . . . . . . . . . 2 . . 1 . . . Ally Attacks 112 | . . . . . 25 3 . . 49 24 . . 11 . . . . Total Damage 3509 | . . . . . 1250 400 . . 987 484 . . 388 . . . . Kills 26 | . . . . . 10 5 . . 8 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 11 | . 1 . . 6 . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 . 1 . 1 1 . . . . . Drone Launches 8 | . . . . . . . . . . . 5 1 . 2 . . . Drone Recoveries 6 | . . . . . . . . . . . 4 . . 2 . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 15286 | 55 1210 272 525 4613 443 376 584 970 734 814 313 484 1157 349 283 1012 1092 Spaces Moved 9264 | 26 615 133 240 2901 266 242 342 479 414 432 274 395 884 286 119 547 669 Core 71 | . . . . 4 . . . . . . . . . . . . 67 Treads 1972 | . . . . 144 266 242 342 479 414 85 . . . . . . . Legs 2508 | 26 615 133 240 1384 . . . . . . . . . . 108 2 . Wheels 4704 | . . . . 1369 . . . . . 338 274 395 884 286 11 545 602 Hover 9 | . . . . . . . . . . 9 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 115 152 152 152 158 158 95 110 110 110 110 110 110 50 Average Speed 146 | 120 170 190 190 153 154 152 155 158 158 124 110 110 123 110 210 130 135 Slowest Speed 540 | 120 190 190 190 500 225 152 158 158 158 470 110 210 230 125 260 540 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 60 9 41 95 9 29 53 62 29 13 52 52 91 64 6 20 17 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 10 | . . . 1 4 . . . 3 1 . . . 1 . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . . . 5 . 1 1 . . . 1 . . 1 . . . Spaces Dug 54 | . . 9 . . 2 . . . 1 14 4 . . 1 1 11 11 Terrain Destroyed 609 | . 27 36 . . 13 2 42 . 11 79 4 6 24 78 4 143 140 Melee 1 | . . . . . . . . . . . . . . . 1 . . Projectile 134 | . . . . . 2 2 3 . 11 23 4 6 . 3 3 45 32 AOE 473 | . 27 36 . . 11 . 39 . . 56 . . 24 75 . 98 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 10447 | 35 713 143 309 3067 294 248 368 624 458 587 280 421 944 307 140 728 781 Wait 283 | . 33 . 3 130 . . 4 74 3 27 . 1 . 1 . 3 4 Move 9243 | 25 614 132 239 2900 265 241 341 478 409 431 273 394 883 285 118 546 669 Hop 2 | . . . . . . . . . 2 . . . . . . . . Pick Up 153 | 2 16 . 1 12 10 1 3 8 4 23 . 1 4 5 6 44 13 Fast Attach 24 | . . . . 3 . 1 1 1 1 2 . 1 4 . 1 4 5 Attach 113 | . 5 . 1 1 11 2 1 5 3 16 . 1 1 4 3 33 26 Detach 6 | . . . . 1 1 . . . . 2 . . . . . . 2 Swap 51 | 1 6 1 1 1 2 . 2 1 . 2 3 3 4 4 2 15 3 Drop 82 | . 6 . 1 19 1 2 2 9 3 6 . 3 7 1 4 15 3 Fire 373 | 7 33 10 . . 4 1 14 37 33 78 4 17 1 7 5 68 54 Melee 3 | . . . . . . . . . . . . . . . 1 . 2 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 113 | . . . 63 . . . . 10 . . . . 40 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 9) 780 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Repaired Seismic Detector 1130 | -10/Materials | Discovered new exit (range 9) 1266 | -10/Materials | Entered Subcaves 1471 | -10/Subcaves | Ambushed by Subdweller buried in earth 1473 | -10/Subcaves | Discovered new exit (range 9) 1474 | -10/Subcaves | Build established: Scavenger-Mutant 1538 | -10/Subcaves | Entered Recycling 1539 | -7/Recycling | Met a Zionite searching for Scraptown 2000 | -7/Recycling | Scanned before Scraplab entrance 2028 | -7/Recycling | Entered Scraplab 2045 | -7/Recycling | Discovered new exit (range 3) 2063 | -7/Recycling | Entered Scraptown 2063 | -7/Scraptown | Accompanied by 9 allies 2164 | -7/Scraptown | Build established: Commander-Mutant 2352 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2390 | -7/Scraptown | Visited UFD Registry 2390 | -7/Scraptown | Registered with UFD as "Carboncycle" 2426 | -7/Scraptown | Visited IN-MT5's Study 2521 | -7/Scraptown | Visited Comm Corps 2702 | -7/Scraptown | Visited Supply Room 2766 | -7/Scraptown | Visited Cyclists 2806 | -7/Scraptown | Entered Cyclist Reading Room 2851 | -7/Scraptown | Visited Red Mages 2940 | -7/Scraptown | Visited Shadow of the Wyrm 3607 | -7/Scraptown | Discovered new exit (range 7) 3858 | -7/Scraptown | Visited Cave Peace 4077 | -7/Scraptown | Visited Curators Association 4164 | -7/Scraptown | Visited Chapter 10 4263 | -7/Scraptown | Visited LU-1G1's Boring Crew 4415 | -7/Scraptown | Visited Analyses Database 4470 | -7/Scraptown | Visited Scrapoid Pod Storage 4482 | -7/Scraptown | Found Scrapoid Pod 4679 | -7/Scraptown | Visited Supply Room 4748 | -7/Scraptown | Visited Science Guys 4825 | -7/Scraptown | Visited Science Testing Area 4864 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4884 | -7/Scraptown | Found DCF Scrap (29 items) 4939 | -7/Scraptown | Visited Cartography Club 5112 | -7/Scraptown | Learned location of Upper Caves (-5) 5112 | -7/Scraptown | Learned location of Cetus (-6) 5112 | -7/Scraptown | Learned location of Armory (-3) 5112 | -7/Scraptown | Learned 12 Factory zone layouts 5112 | -7/Scraptown | Learned 20 Factory zone layouts 5112 | -7/Scraptown | Learned 24 Factory zone layouts 5112 | -7/Scraptown | Learned 4 Access zone layouts 5112 | -7/Scraptown | Learned 8 Access zone layouts 5112 | -7/Scraptown | Learned 8 Upper Caves zone layouts 5112 | -7/Scraptown | Learned 4 Mines zone layouts 5112 | -7/Scraptown | Learned location of 2 exits from Factory 5112 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 5112 | -7/Scraptown | Learned location of 3 exits from Factory 5112 | -7/Scraptown | Learned location of 3 exits from Upper Caves 5177 | -7/Scraptown | Found Deep Structural Scanner 5281 | -7/Scraptown | Discovered new exit (range 3) 6617 | -7/Scraptown | Found Scrap Suit 6676 | -7/Scraptown | Entered Factory 6676 | -5/Factory | Accompanied by 9 allies 6676 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 6677 | -5/Factory | Identified exit to Factory 6677 | -5/Factory | Identified exit to Upper Caves 7119 | -5/Factory | Entered Upper Caves 7119 | -5/Upper Caves | Accompanied by 6 allies 7120 | -5/Upper Caves | Identified exit to Upper Caves 7181 | -5/Upper Caves | Build established: Commander-Skirmisher 7495 | -5/Upper Caves | Entered another Upper Caves area 7495 | -5/Upper Caves | Accompanied by 6 allies 7496 | -5/Upper Caves | Identified exit to Zhirov 8079 | -5/Upper Caves | Entered Zhirov 8079 | -5/Zhirov | Accompanied by 4 allies 8079 | -5/Zhirov | Discovered new exit (range 3) 8143 | -5/Zhirov | Learned location of Quarantine (-2) 8143 | -5/Zhirov | Learned location of Testing (-3) 8143 | -5/Zhirov | Learned location of Command (-1) 8693 | -5/Zhirov | Found Alien Artifact 8712 | -5/Zhirov | Found Alien Artifact 9041 | -5/Zhirov | Identified exit to Proximity Caves 9049 | -5/Zhirov | Entered Proximity Caves 9049 | -4/Proximity Caves | Accompanied by 4 allies 9059 | -4/Proximity Caves | Attracted the attention of an 0b10 base 9151 | -4/Proximity Caves | Scrapoid Pod released 04P05-D (x5) 9175 | -4/Proximity Caves | Found Scrap Suit 9443 | -4/Proximity Caves | Spotter reported a threat 9449 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9460 | -4/Proximity Caves | Found Prototype Special Weapon 9477 | -4/Proximity Caves | Build established: Bomber 9565 | -4/Proximity Caves | Discovered exit to Factory (range 8) 9588 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 9783 | -4/Proximity Caves | Entered Factory 9783 | -4/Factory | Accompanied by 3 allies 9783 | -4/Factory | Evolved 2 slots: Utility x2 9784 | -4/Factory | Identified exit to Upper Caves 10067 | -4/Factory | Identified Molecular Deconstructor 10210 | -4/Factory | Lost 4 parts (2n2u) 10283 | -4/Factory | First assault squad dispatched 10313 | -4/Factory | Identified Integrated Reactor 10408 | -4/Factory | Installed Integrated Reactor, increased core energy generation (+10) 10597 | -4/Factory | Entered Upper Caves 10711 | -4/Upper Caves | Crushed by falling debris 10732 | -4/Upper Caves | Build established: Scavenger-Bomber 10832 | -4/Upper Caves | Identified exit to Upper Caves 10910 | -4/Upper Caves | Entered another Upper Caves area 11157 | -4/Upper Caves | System corruption reached 10% 11175 | -4/Upper Caves | Learned location of 1 exit from Research 11320 | -4/Upper Caves | Discovered new exit (range 15) 11393 | -4/Upper Caves | Identified exit to Warlord 11394 | -4/Upper Caves | Entered Warlord 11434 | -4/Warlord | System corruption cleaned by Quarantine Array 11644 | -4/Warlord | Learned Testing stockpile data 11645 | -4/Warlord | Learned 4 Research zone layouts 11645 | -4/Warlord | Learned 4 Testing zone layouts 11646 | -4/Warlord | Learned Armory fabricator intel 11646 | -4/Warlord | Learned Armory repair station intel 11762 | -4/Warlord | Opened side exit 11939 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11985 | -4/Warlord | Warlord's base attacked by MAIN.C 12096 | -4/Warlord | Found Prototype Energy Cannon 12097 | -4/Warlord | Identified Vortex Cannon 12100 | -4/Warlord | Found Vortex Cannon 12103 | -4/Warlord | Found Vortex Cannon 12106 | -4/Warlord | Found Vortex Cannon 12275 | -4/Warlord | Rebuked by Warlord 12335 | -4/Warlord | Warlord forces counterattacked 12336 | -4/Warlord | Build established: Commander-Bomber 12538 | -4/Warlord | Discovered new exit (range 15) 12550 | -4/Warlord | Identified exit to Proximity Caves 12551 | -4/Warlord | Entered Proximity Caves 12565 | -3/Proximity Caves | Lost 4 parts (1p1n1u1w) 12571 | -3/Proximity Caves | Lost 11 allies 12638 | -3/Proximity Caves | Encountered a Derelict sapper outpost 12815 | -3/Proximity Caves | Build established: Scavenger-Bomber 12882 | -3/Proximity Caves | Discovered new exit (range 13) 12898 | -3/Proximity Caves | Identified exit to Research 12900 | -3/Proximity Caves | Entered Research 12900 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12901 | -3/Research | Identified exit to Research 13183 | -3/Research | Entered another Research area 13183 | -2/Research | Evolved 2 slots: Utility x2 13184 | -2/Research | Identified exit to Access 13368 | -2/Research | Spotted B-90 Cyclops 13721 | -2/Research | System corruption reached 10% 13757 | -2/Research | Lost 4 parts (2n2u) 13899 | -2/Research | Identified Transdimensional Reconstructor 13899 | -2/Research | Warped through subspace 13928 | -2/Research | Lost 18 parts (3p2n9u4w) 13996 | -2/Research | Core integrity fell below 50% 14183 | -2/Research | First assault squad dispatched 14195 | -2/Research | Entered Access 14195 | -1/Access | Evolved 2 slots: Power x1, Utility x1 14196 | -1/Access | Identified exit to Command 14569 | -1/Access | Lost 3 parts (1n1u1w) 14686 | -1/Access | Found Fusion Bomb Launcher 14729 | -1/Access | Found Prototype Device 14729 | -1/Access | Identified Exp. Transmission Jammer 14798 | -1/Access | Garrison activated, responded to threat 14846 | -1/Access | Lost 11 parts (4n4u3w) 15080 | -1/Access | Build established: Generator-Mutant 15194 | -1/Access | Garrison activated, responded to threat 15231 | -1/Access | First assault squad dispatched 15233 | -1/Access | Released all parts (12) 15237 | -1/Access | Core integrity fell below 50% 15261 | -1/Access | Lost 17 parts (5p2n8u2w) 15279 | -1/Access | Core integrity fell below 20% 15287 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15233_ Released Mic. Antimatter Reactor. 15233_ Released Imp. Thermal Generator. 15233_ Released Lrn. Tractor Beam. 15233_ Slug penetrates Wall. 15234_ The unstable cave ceiling collapses. 15234_ K-01 Serf collects debris. 15235_ Penetrated by Slug. 15240_ Slug penetrates Earth. 15240_ Slug penetrates Wall. 15259_ Acquired Biometal Heavy Treads. 15271_ BQGTZXCWAARAL4 OX|O=FG 15271_ Terminal disabled. 15273_ Slug penetrates Wall. 15274_ Mic. Antimatter Reactor destroyed. 15277_ Dropped Mic. Antimatter Reactor. 15278_ Penetrated by Slug. 15278_ G-73 Enforcer destroyed. 15284_ Slug penetrates Terminal. 15285_ Slug penetrates Sealed Freight Elevator. 15287_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????##### ### # | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????##### # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????## ##??#### | | ???????????????????????????????????????# #??????# | | ???????????????????????????????????????# #??????# | | ????????????????????????????##?????????# #???? # | | ????????????????????????????# ####### #?? # | | ????????????????????????????# # # | | ????????????????????????????# + ! # | | ????????????????????????????# ####### # # | | ????????????????????????######+#######?# #?? # | | ????????????????????????# #?# #???? # | | ????????????????????????# #?# #??????# | | ????????????????????????# """""" ### #??????? | | ????????????????????????# """""" + #??????? | | ????????????????????????# """""" ### #??????? | | ????????????????????????# """""" g #?# #??????? | | ????????????????????????# """"""h #?# #??????? | | ????????????????????????# p h #?# #??????? | | ????????????????????????#@ p #?# #??????? | | ????????????????????????# p * #?# #??????? | | ????????????????????????# " " #?# #??????? | | ????????????????????????# """T""" #?# #??????? | | ????????????????????????##############?# #??????? | | ??????????????????????????????????????? #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 97 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Power Shielding 90 Weapon Cycling 20 Evasion (%) 55 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- More Power To You Challenges ------------ None Game ------ Seed ConstructDecoderHammer Manual? 0 Play Time 03:34:44 Cumulative 242.1 hours Start 2024.08.08 @ 18:09:31 End 2024.08.26 @ 02:44:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 168 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0f388fc-d000-4dfe-9ba0-e2af429d5a65