Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 18:29:55 Player: Blind Ryan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1387) 1387 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3227 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 280/280 System Corruption 3% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Cooled Ion Engine Propulsion (4) Utility (3) High-capacity Storage Unit Weapon (3) Improved Grenade Launcher Inventory (12) Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Weapon Shielding Reactive Plating Peak State ------------ Power Light Nuclear Core Propulsion Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Utility Improved Heat Sink High-capacity Storage Unit Recoil Stabilizer Weapon Shotgun Shotgun Shotgun Inventory Cooled Ion Engine Aluminum Leg Improved Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Battery Improved Weapon Shielding Shotgun Missile Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Shotgun Energy Gun Spread Laser Ballistic Gun Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 48 | 6 1 10 31 Power 4 | 1 . 1 2 Engine 2 | 1 . . 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 16 | 2 . 4 10 Treads 11 | . . 3 8 Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 2 3 Device 4 | . 1 1 2 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 . 3 16 Energy Gun 7 | 2 . 3 2 Energy Cannon . | . . . . Ballistic Gun 10 | . . . 10 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 20 | . . 1 19 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 10 | . . 1 9 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 85 | . 95 87 82 Engine 4 | . 14 10 . Core 4 | . . . 7 Treads 19 | . . 20 23 Leg 8 | . 28 10 3 Device 12 | . 10 11 13 Storage 11 | . 14 11 11 Energy Gun 11 | . 28 21 3 Ballistic Gun 10 | . . . 17 Naked Turns . | . . . . Heaviest Build 54 | 9 10 19 54 Greatest Support 88 | 20 20 66 88 Greatest Overweight (x) 15 | . . 4 15 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 6 12 Average Capacity 8 | 5 6 6 10 Most Carried 12 | 4 6 6 12 Average Carried 6 | 2 5 4 8 Final Capacity 12 | . . . 12 Final Carried 5 | . . . 5 Class Distribution -------------------- 59% | Mutant 40% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 912 | 258 12 70 572 Remotely . | . . . . Salvage Created 1178 | . 32 273 873 Parts 77 | . 1 22 54 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 1 10 22 Guns 24 | . 1 10 13 AOE 9 | . . . 9 Classes Destroyed 8 | . 1 2 5 Worker 2 | . . . 2 Builder 2 | . . . 2 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 4 | . . 1 3 Grunt 24 | . 1 7 16 Brawler 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 8 | . 1 2 8 Combat Bots Only 5 | . 1 2 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3183 | . 156 461 2566 Core 649 | . 28 65 556 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 88 83 . Volleys Fired 100 | . 13 27 60 Largest 3 | . 2 2 3 Hottest 175 | . 80 130 175 Shots Fired 205 | . 26 52 127 Gun 190 | . 26 52 112 Cannon . | . . . . Launcher 15 | . . . 15 Special . | . . . . Kinetic 66 | . . . 66 Thermal 99 | . 26 52 21 Explosive 15 | . . . 15 Electromagnetic 25 | . . . 25 Robot Hit Streak 18 | . 10 10 18 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 164 | . 18 46 100 Core Hits 124 | . 4 47 73 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3362 | . 210 480 2672 Guns 1812 | . 210 480 1122 Cannons . | . . . . Explosions 1550 | . . . 1550 Melee . | . . . . Ramming . | . . . . Kinetic 734 | . . . 734 Thermal 886 | . 210 480 196 Explosive 1480 | . . . 1480 Electromagnetic 262 | . . . 262 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 5 | . . . 5 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions 36 | . . . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 194 | . . . 194 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | . 303 258 146 Average Temperature 100 | . 162 95 61 Received Heat Transfer 1407 | . 87 213 1107 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1464 | . 475 600 389 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 300 | . 50 235 300 Average Influence 94 | . 23 88 121 Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | . . . . Level 1 8 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 3 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 5 15 39 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 9 | . 3 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . . . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1718 | 77 219 454 968 Spaces Moved 778 | 63 133 191 391 Core 45 | 27 . 7 11 Treads 483 | . . 110 373 Legs 250 | 36 133 74 7 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 145 Average Speed 143 | 90 120 139 162 Slowest Speed 800 | 120 120 250 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 26 18 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 113 | . . . 113 Melee . | . . . . Projectile . | . . . . AOE 113 | . . . 113 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1204 | 83 167 333 621 Wait 191 | 5 14 81 91 Move 775 | 62 132 190 391 Hop . | . . . . Pick Up 60 | 10 5 12 33 Fast Attach . | . . . . Attach 41 | 6 1 9 25 Detach 3 | . . . 3 Swap 7 | . . 1 6 Drop 27 | . 2 13 12 Fire 100 | . 13 27 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 746 | -9/Materials | Discovered new exit (range 4) 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 873 | -8/Materials | Lost 3 parts (1p1n1w) 1427 | -8/Materials | Build established: Gunner 1634 | -8/Materials | Core integrity fell below 50% 1661 | -8/Materials | Lost 9 parts (1p3n2u3w) 1688 | -8/Materials | Core integrity fell below 20% 1719 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer destroyed. Y-45 Defender destroyed. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. Acquired 39 matter. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. System corrupted: Matter fused (-9). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. K-01 Serf collects debris. Destroyed Imp. Heat Sink. Destroyed Wheel. Destroyed Terrain Scanner. 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