Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 08:46:12 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (225) 1125 Value Destroyed (7862) 7862 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3051) 3051 TOTAL SCORE: 19118 Bonus ------- High Alert Combat Kills 473 Follower Combat Kills 1046 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 320 Friendly Fire -88 Cogmind --------- Core Integrity 1048/1150 Matter 20/300 Energy 1100/1100 System Corruption 10% Temperature Cool (0) Movement Treading (167) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Core Analyzer Makeshift Armor Plating Focal Shield Experimental Focal Shield > --- WEAPON (3) ------- Railgun Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Medium Treads Improved Medium Treads Improved Medium Treads High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scanner Precision Shock Rifle Tesla Rifle Beamcaster High-powered Shotgun Flak Gun Flak Gun Magnetic Acceleration Cannon Light Antimatter Cannon Power Maul Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Experimental Core Analyzer Makeshift Armor Plating Focal Shield Experimental Focal Shield Remote Force Field > --- WEAPON ----------- Vortex Rifle Vortex Rail Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads High-capacity Storage Unit Large Matter Pod Advanced Terrain Scanner Advanced Terrain Scanner Precision Shock Rifle Tesla Rifle Beamcaster Flak Gun Flak Gun Magnetic Acceleration Cannon Light Antimatter Cannon Power Maul [Rating: 131] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Protection Heavy Armor Plating Weapon Flak Gun Energy Gun Beamcaster Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . Utility 8 | . . 1 . 2 1 . . . . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 258 | 6 22 25 10 29 39 1 8 5 10 21 1 11 16 9 7 11 12 15 Power 20 | 1 5 2 1 2 2 . . . . 2 . 2 1 1 . 1 . . Engine 16 | 1 5 2 . . 2 . . . . 2 . 2 1 1 . . . . Core 3 | . . . 1 2 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 41 | 2 3 6 2 6 4 . . . 1 5 . 2 2 2 1 3 . 2 Treads 40 | 2 3 5 2 6 4 . . . 1 5 . 2 2 2 1 3 . 2 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 84 | 1 3 6 1 10 13 1 6 1 1 7 . 3 10 . 6 2 6 7 Device 52 | . . 2 . 5 7 1 5 1 1 5 . 2 6 . 4 1 6 6 Storage 11 | 1 2 1 . . 2 . 1 . . . . 1 2 . . . . 1 Processor 7 | . 1 . . 1 1 . . . . . . . 2 . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 14 | . . 3 1 4 3 . . . . 2 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 11 11 6 11 20 . 2 4 8 7 1 4 3 6 . 5 6 6 Energy Gun 39 | 2 5 6 . 4 7 . . . . . 1 . 1 2 . 3 6 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 53 | . 6 5 2 7 12 . 1 3 5 4 . 3 2 1 . 1 . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 . 3 Launcher 16 | . . . 4 . 1 . 1 1 3 3 . 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 2 . . . . . . . . . . 4 . 4 Parts Lost 28 | . 3 3 2 . 1 . . . . 1 . . 6 2 3 2 . 5 Power 3 | . . . . . . . . . . . . . 1 1 . . . 1 Propulsion 7 | . 1 1 1 . . . . . . . . . 1 . 1 . . 2 Utility 8 | . . . . . . . . . . 1 . . 2 . 2 2 . 1 Weapon 10 | . 2 2 1 . 1 . . . . . . . 2 1 . . . 1 Highest Loss Streak 3 | . 1 2 2 . 1 . . . . 1 . . 3 2 2 2 . 1 Average Slot Usage (%) 95 | . 95 97 99 99 97 92 91 71 92 91 93 93 94 99 99 94 93 92 Engine 8 | . 14 11 9 . 4 7 7 7 7 11 13 13 10 11 11 7 . . Core 1 | . . . 1 9 2 . . . . . . . . . . . . . Treads 25 | . 27 31 32 27 23 23 23 23 23 26 26 26 20 23 22 23 23 20 Device 13 | . . 6 9 6 14 15 14 15 15 13 13 13 23 23 17 17 16 20 Storage 14 | . 14 20 22 18 15 15 15 15 15 13 13 13 11 11 11 11 11 15 Processor 5 | . 9 1 . 9 5 . . . . . . . 6 11 15 11 11 10 Protection 4 | . . 3 1 11 7 7 7 7 7 5 6 6 1 . 1 5 5 5 Energy Gun 4 | . 8 11 . 6 1 . . . . . 4 4 . 4 5 7 14 9 Ballistic Gun 13 | . 19 10 13 10 20 23 22 2 22 19 14 14 16 10 11 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 26 46 46 54 106 106 106 106 106 117 117 123 124 111 111 133 138 140 Greatest Support 113 | 40 40 60 60 63 63 62 62 62 65 106 106 108 113 106 106 111 111 111 Greatest Overweight (x) 2 | . 1 2 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . . 1 . 1 1 Largest Inventory Capacity 20 | 6 12 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 9 15 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 16 16 16 17 20 20 20 20 20 20 20 20 20 19 20 19 20 Average Carried 17 | 2 8 14 15 15 16 19 20 20 20 19 20 19 19 18 18 19 16 17 Final Capacity 20 | 6 10 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 16 16 16 17 20 20 20 20 20 20 20 20 19 19 20 16 16 Class Distribution -------------------- 32% | Hauler-Tank 16% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Hauler-Gunner 5% | Derelict-Tank 3% | Derelict-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Scavenger-Mutant | -6/Waste Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Derelict-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Matter Collected 6540 | 213 524 310 261 860 601 321 240 . 336 658 120 231 502 295 238 146 160 524 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8229 | . 1103 711 93 1163 929 139 126 . 262 953 251 418 448 54 419 46 207 907 Parts 436 | . 76 45 12 78 45 7 7 . 7 46 2 24 27 3 9 . 7 41 Haulers Intercepted 11 | . 2 . . 3 1 . . . . 3 . 1 . . . . . 1 Recyclers Shooed 10 | . . 3 . . . . . . . 6 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 140 | . . . . . . 3 8 . 6 . . . . 2 8 104 9 . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 164 | . 18 16 10 23 10 3 6 . 8 12 . 8 8 7 7 2 7 19 Guns 116 | . 18 15 4 21 8 3 3 . 1 7 . 5 8 1 7 2 7 6 Cannons 12 | . . . . . . . . . . . . . . . . . . 12 AOE 35 | . . . 6 2 2 . 3 . 7 5 . 3 . 6 . . . 1 Classes Destroyed 16 | . 8 1 . . 2 1 . . 1 1 . . 1 . . 1 . . Worker 17 | . 6 . . 4 2 . . . . 1 . 3 1 . . . . . Builder 6 | . 1 . . 1 . . . . . 4 . . . . . . . . Tunneler 3 | . . . . . . . . . . 1 . 1 . . . . . 1 Hauler 11 | . 2 . . 3 1 . . . . 3 . 1 . . . . . 1 Recycler 10 | . 1 1 . . 4 . . . . 2 . . . . . . . 2 Operator 4 | . 2 . . 2 . . . . . . . . . . . . . . Watcher 10 | . 3 2 . 3 1 . . . . . . . 1 . . . . . Swarmer 46 | . 3 4 8 8 . . 5 . 2 3 . 5 . 4 1 . 3 . Grunt 65 | . 15 7 2 9 3 . . . 5 4 . . 2 3 5 1 3 6 Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . . . 1 . Sentry 20 | . . 5 . 6 3 . 1 . . 1 . 3 . . 1 . . . Hunter 10 | . . . . . 1 . . . . 2 . . 1 . . . . 6 Programmer 17 | . . . . . 3 2 . . . 1 . . 4 . . . . 7 Striker 1 | . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 5 4 7 7 3 2 3 . 4 8 . 6 3 4 4 2 4 6 Combat Bots Only 7 | . 4 4 7 5 2 2 3 . 4 4 . 4 2 4 4 2 4 6 Max Kills in Single Turn 4 | . 1 1 2 4 2 1 1 . 2 3 . 3 1 2 1 1 2 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . 2 2 1 . 1 . 2 2 . 2 . 2 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Damage Taken 10266 | . 1043 843 308 1151 737 255 314 . . 516 . 469 1019 401 372 788 341 1709 Core 789 | . 118 134 6 143 16 7 22 . . 12 . 20 55 43 19 69 23 102 Absorbed by Shields 1894 | . . . . . 153 92 122 . . 152 . 143 266 . . . 314 652 Core Remaining (%) 79 | 100 52 . 65 74 . . . . 93 . . 96 . . . . 79 . Volleys Fired 504 | . 104 53 24 69 33 10 9 . 12 42 6 20 26 10 15 6 13 52 Largest 3 | . 2 2 2 2 3 3 3 . 1 3 1 3 3 3 3 3 3 3 Hottest 196 | . 96 112 46 118 196 84 84 . 33 89 55 111 111 131 131 138 185 195 Shots Fired 1145 | . 208 99 39 138 92 32 17 . 13 102 6 54 78 12 45 18 36 156 Gun 1003 | . 208 99 33 138 91 32 11 . 2 89 6 51 78 3 45 12 36 69 Cannon 93 | . . . . . . . . . . . . . . . . 6 . 87 Launcher 49 | . . . 6 . 1 . 6 . 11 13 . 3 . 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 802 | . 161 34 33 110 72 32 11 . 2 89 . 44 76 2 30 6 . 100 Thermal 181 | . 27 65 . 28 16 . . . . . . . . 1 15 . 8 21 Explosive 49 | . . . 6 . 1 . 6 . 11 13 . 3 . 9 . . . . Electromagnetic 62 | . 20 . . . 3 . . . . . 6 7 2 . . . 6 18 Entropic 51 | . . . . . . . . . . . . . . . . 12 22 17 Robot Hit Streak 28 | . 13 25 7 14 16 7 7 . 13 23 10 15 15 10 22 8 7 28 Robot Miss Streak 9 | . 5 2 3 4 7 9 2 . 5 4 . 5 8 1 2 1 2 4 Penetration Max 1 | . . . . 1 . . . . . 1 . 1 . . . . 1 1 Secondary Targets 9 | . 2 . . 1 . . 1 . . 1 . . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . 1 . . 1 . 1 . 1 . Shots Hit Robots 842 | . 138 79 26 103 66 23 12 . 12 75 6 35 68 8 40 11 26 114 Core Hits 538 | . 59 30 14 54 51 10 11 . 19 67 2 25 53 15 44 5 14 65 Critical Hits 12 | . 1 . . 1 2 . . . . 2 . . . . . 1 2 3 Critical Kills 5 | . . . . 1 1 . . . . 1 . . . . . . . 2 Critical Parts Destroyed 7 | . 1 . . . 1 . . . . 1 . . . . . 1 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22097 | . 1401 1131 832 2275 1358 358 421 . 988 3107 103 1305 1749 1041 928 405 913 3782 Guns 14182 | . 1401 1131 223 1896 1253 358 158 . 31 1510 103 825 1472 21 928 250 913 1709 Cannons 2042 | . . . . . . . . . . . . . . . . 118 . 1924 Explosions 5710 | . . . 609 379 78 . 263 . 957 1597 . 446 212 1020 . . . 149 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 163 | . . . . . 27 . . . . . . 34 65 . . 37 . . Kinetic 11193 | . 953 352 223 1576 861 358 158 . 31 1510 . 723 1452 . 631 118 . 2247 Thermal 3339 | . 263 779 . 699 341 . . . . . . . 212 21 297 . 147 580 Explosive 4892 | . . . 609 . . . 263 . 957 1597 . 446 . 1020 . . . . Electromagnetic 865 | . 185 . . . 129 . . . . . 103 102 20 . . . 85 241 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1645 | . . . . . . . . . . . . . . . . 250 681 714 Highest Corruption 9 | . . . . . 4 8 8 8 8 . . . 2 2 2 6 6 9 Average Corruption 4 | . . . . . 2 7 8 8 7 . . . 1 2 2 1 6 2 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . Effects 162 | . . . . . 20 41 19 5 21 . . . 4 6 10 2 26 8 Message Errors 49 | . . . . . 6 11 4 1 7 . . . 3 4 2 . 10 1 Matter Fused 27 | . . . . . 2 8 3 2 6 . . . . . . . 5 1 Heat Flow Errors 21 | . . . . . 5 5 4 . 2 . . . . 1 1 . 3 . Energy Discharges 21 | . . . . . 3 6 3 . 2 . . . . . 5 . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 18 | . . . . . 1 4 1 2 3 . . . . 1 2 2 1 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . 1 . Misfires 5 | . . . . . . 2 2 . 1 . . . . . . . . . Targeting Errors 16 | . . . . . 3 4 1 . . . . . 1 . . . 4 3 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 412 | . . . 60 . . . 14 . 13 48 . . 81 72 . . . 124 Projectiles 97 | . . . . . . . . . . . . . . . . . . 97 Explosions 315 | . . . 60 . . . 14 . 13 48 . . 81 72 . . . 27 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . . . . . . . 1 . 22 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . 1 . 20 Secondary 2 | . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 489 | . . . . 153 66 . . . . . . . 170 28 . . . 72 Shots 10 | . . . . 2 4 . . . . . . . 2 1 . . . 1 Rammed 10 | . . . . . 3 . . . . . . 2 1 . . 4 . . Targets Rammed 12 | . . . . . 4 . . . . . . 2 2 . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . 1 . . . . . Highest Temperature 322 | . 216 322 . 283 254 233 277 . 138 166 177 152 8 167 188 . 301 191 Average Temperature 66 | . 34 129 . 60 71 85 104 . 67 50 86 59 6 97 47 . 98 57 Received Heat Transfer 1954 | . 504 270 63 288 144 48 44 . . 53 . 75 72 117 129 21 46 80 Effects 4 | . . . . . 3 . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 10 . 3 . . . . . . . . . . 1 . . . Heat Transferred 6006 | . 666 1961 . 916 746 . . . . . . . 100 37 518 . 259 803 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Peak Influence 860 | . 221 257 368 695 573 . . . . 838 254 860 615 . . . . 413 Initial 421 | . . 8 78 . 271 . . . . 79 254 37 421 . . . . 15 Average 259 | . 60 131 167 299 288 . . . . 527 199 393 386 . . . . 120 Maximum Alert Level 3 | . 1 1 1 2 2 . . . . 3 1 3 2 . . . . 2 Low Security (%) 49 | 100 96 78 82 43 35 . . . . 18 27 25 . . . . . 76 Level 1 26 | . 3 21 17 24 45 . . . . 14 72 30 42 . . . . 23 Level 2 18 | . . . . 32 18 . . . . 33 . 33 57 . . . . . Level 3 4 | . . . . . . . . . . 33 . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 5 2 1 2 7 . . . . 8 . 6 3 . . . . 4 Investigation 3 | . 2 . . . 1 . . . . . . . . . . . . . Extermination 9 | . . . . . 3 . . . . 1 . 1 2 . . . . 2 Reinforcement 21 | . 3 2 . 2 3 . . . . 6 . 2 1 . . . . 2 Assault 2 | . . . 1 . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 . . . . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . 1 . 2 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Distress Signals 13 | . 1 2 1 3 1 . . . . 1 . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 35 27 12 36 18 3 6 . 12 24 . 32 13 7 7 23 9 27 Peak Tracking Total 14 | . 5 4 4 5 3 2 3 . 4 4 . 7 4 4 4 14 5 5 Tactical Retreats 16 | . 3 3 1 2 . . . . 1 1 . . 2 . . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Traps Triggered 6 | . 3 . . . 1 . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 6 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Disabled 23 | . . . 3 7 3 . . . . . . 6 2 . . . . 2 Max in Single Turn 3 | . . . 2 3 2 . . . . . . 1 2 . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Machines Accessed 48 | . 7 4 1 4 6 1 . 4 . 2 . 4 3 1 . 10 . 1 Terminals 21 | . 4 4 1 3 2 . . . . . . 3 3 . . . . 1 Fabricators 3 | . . . . . 1 . . . . 2 . . . . . . . . Repair Stations 4 | . 1 . . . 2 . . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . Total Hacks 123 | . 22 11 2 9 14 1 . 30 . 3 . 5 7 1 . 15 . 3 Successful 83 | . 14 4 2 5 4 1 . 30 . 2 . . 4 1 . 15 . 1 Failed 40 | . 8 7 . 4 10 . . . . 1 . 5 3 . . . . 2 Catastrophic 7 | . . 2 . 2 1 . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 38 | . 9 8 1 7 3 . . . . . . 3 3 . . 1 . 3 Terminals 53 | . 14 11 2 7 5 . . . . . . 4 7 . . . . 3 Fabricators 5 | . . . . . 2 . . . . 3 . . . . . . . . Repair Stations 9 | . 2 . . . 6 . . . . . . 1 . . . . . . Recycling Units 6 | . 6 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 63 | . 5 3 2 2 . 1 . 30 . . . . 4 1 . 15 . . Record 25 | . . . . . . . . 11 . . . . . . . 14 . . Part Schematic 9 | . 1 . . . . . . 8 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Branch Access Points 4 | . 1 1 . 1 . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . 1 . . . . 1 . . . . . . . . Build 2 | . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 . 2 . . . . . . . . . . . . . 1 Terminals 7 | . 3 1 . 2 . . . . . . . . . . . . . 1 Botnet 7 | . 3 1 . 2 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 4 . 4 5 . . . . 2 . 4 3 . . . . 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . 8 . . . . . . . . . . Parts Built 2 | . . . . . 1 . . . . 1 . . . . . . . . Matter 387 | . . . . . 102 . . . . 285 . . . . . . . . Time 127 | . . . . . 51 . . . . 76 . . . . . . . . Total Part Build Rating 6 | . . . . . 1 . . . . 5 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Total Allies 25 | . . . 4 . . . . . 1 . 20 . . . . . . . Largest Group 20 | . . . 3 3 . . . . 1 1 20 20 . . . . . . Highest-Rated Group 822 | . . . 40 40 . . . . 94 94 822 822 . . . . . . Highest-Rated Ally 94 | . . . 31 16 . . . . 94 94 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . 5 15 . . . . 12 30 . 110 . . . . . . Total Damage 6302 | . . . 82 204 . . . . 328 980 . 4708 . . . . . . Kills 47 | . . . . 2 . . . . 3 7 . 35 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 . . 1 . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Turns Passed 18207 | 115 1705 1107 884 1485 1743 1091 469 181 666 1203 549 1578 1027 615 626 1224 873 1066 Spaces Moved 9147 | 68 810 543 501 721 856 594 246 97 352 577 295 817 514 333 304 631 430 458 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 9141 | 63 810 542 501 721 856 594 246 97 352 577 295 817 514 333 304 631 430 458 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1 | . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 160 160 158 178 178 178 178 178 182 176 165 161 181 167 187 187 Average Speed 174 | 151 160 159 160 162 170 178 178 178 178 179 182 181 176 170 183 185 187 187 Slowest Speed 190 | 160 180 160 180 163 183 178 178 178 178 182 182 182 186 181 187 187 187 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 95 28 93 59 18 71 45 69 64 19 92 25 11 49 44 71 62 10 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . . . . . 1 . Known Exits Taken 2 | . . 1 . . . . . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 19 | . . . 2 . . 3 2 . 3 . . . . 4 2 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 494 | . . . 46 47 4 . 12 . 70 72 . 38 17 99 . 15 31 43 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 87 | . . . . 1 . . . . . 2 . . . . . 15 31 38 AOE 407 | . . . 46 46 4 . 12 . 70 70 . 38 17 99 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Total 10512 | 77 1035 691 547 914 1075 609 264 105 379 668 305 875 573 367 341 676 467 544 Wait 366 | . 75 35 3 53 108 . . . . 18 . 15 9 14 12 . 13 11 Move 9130 | 67 809 542 500 720 855 593 245 96 351 577 294 816 513 332 303 630 429 458 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 92 | 4 9 19 4 15 10 4 . . 2 3 2 2 4 . 3 5 . 6 Fast Attach 50 | 6 6 4 2 1 5 . 2 4 . 3 . 1 3 2 1 7 1 2 Attach 38 | . 2 5 1 2 3 . . . . 2 . . 6 3 3 . 4 7 Detach 12 | . 1 1 . . 2 . . . . . . . . 1 1 5 . 1 Swap 170 | . 14 16 7 26 31 1 6 1 10 16 1 10 7 4 3 4 7 6 Drop 135 | . 15 16 6 28 22 1 2 4 4 7 2 9 3 1 . 14 . 1 Fire 504 | . 104 53 24 69 33 10 9 . 12 42 6 20 26 10 15 6 13 52 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . 4 . . . . . . 2 2 . . 4 . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 868 | -10/Materials | Repaired Lgt. Treads 879 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Discovered new exit (range 12) 1267 | -10/Materials | Discovered new exit (range 16) 1821 | -10/Materials | Entered another Materials area 1821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2234 | -9/Materials | Build established: Scavenger-Mutant 2641 | -9/Materials | Identified exit to Mines 2928 | -9/Materials | Entered Mines 3238 | -9/Mines | Destroyed 7 combat bots 3399 | -9/Mines | Met a Derelict testing a Signal Generator 3465 | -9/Mines | Discovered new exit (range 9) 3583 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3652 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3742 | -9/Mines | Discovered new exit (range 9) 3769 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3812 | -9/Mines | Entered Materials 3812 | -8/Materials | Accompanied by 3 allies 3812 | -8/Materials | Evolved 2 slots: Utility x2 4153 | -8/Materials | Discovered new exit (range 14) 4392 | -8/Materials | Build established: Mutant 4675 | -8/Materials | Discovered new exit (range 3) 5297 | -8/Materials | Entered Factory 5297 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5595 | -7/Factory | Build established: Gunner 6184 | -7/Factory | Build established: Scavenger-Tank 6294 | -7/Factory | Discovered new exit (range 5) 6712 | -7/Factory | Local fabrication network quarantined 6761 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7040 | -7/Factory | Entered Lower Caves 7142 | -7/Lower Caves | Encountered a Warlord checkpoint 7147 | -7/Lower Caves | Build established: Hauler-Tank 7150 | -7/Lower Caves | Learned Factory garrison access intel 7179 | -7/Lower Caves | P-60 Hacker assimilated allied WW-1CJ(g) 7180 | -7/Lower Caves | P-60 Hacker assimilated allied 1P-3UK(M) 7472 | -7/Lower Caves | Learned Factory stockpile data 8075 | -7/Lower Caves | Discovered new exit (range 6) 8131 | -7/Lower Caves | Entered another Lower Caves area 8133 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8454 | -7/Lower Caves | Discovered new exit (range 8) 8600 | -7/Lower Caves | Entered Data Miner 8604 | -7/Data Miner | Discovered new exit (range 6) 8638 | -7/Data Miner | Met Data Miner 8673 | -7/Data Miner | Learned location of Section 7 (-2) 8673 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8709 | -7/Data Miner | Received God Mode back door access code from Data Miner 8781 | -7/Data Miner | Entered Proximity Caves 8869 | -6/Proximity Caves | Escorted by Enhanced Grunt 9429 | -6/Proximity Caves | Discovered new exit (range 11) 9447 | -6/Proximity Caves | Entered Factory 9447 | -6/Factory | Accompanied by 1 ally 9447 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9449 | -6/Factory | Loaded intel: 4 garrison access locations 9673 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 9848 | -6/Factory | Local fabrication network quarantined 10397 | -6/Factory | Spotted B-75 Beast 10497 | -6/Factory | First assault squad dispatched 10517 | -6/Factory | Incoming assault squad redirected 10548 | -6/Factory | Build established: Scavenger-Tank 10650 | -6/Factory | Sucked down chute 10650 | -6/Factory | Entered Waste 10651 | -6/Waste | Joined by Warlord forces that had cleared the area 10992 | -6/Waste | Discovered new exit (range 15) 11075 | -6/Waste | Build established: Scavenger-Mutant 11199 | -6/Waste | Entered Factory 11199 | -6/Factory | Accompanied by 20 allies 11794 | -6/Factory | Build established: Hauler-Tank 12384 | -6/Factory | Garrison activated, responded to threat 12772 | -6/Factory | Discovered new exit (range 4) 12777 | -6/Factory | Entered another Factory area 12777 | -5/Factory | Evolved 2 slots: Utility x2 12788 | -5/Factory | Discovered new exit (range 16) 12897 | -5/Factory | Identified exit to Upper Caves 13037 | -5/Factory | Spotted B-75 Beast 13438 | -5/Factory | Lost 3 parts (1p1n1u) 13804 | -5/Factory | Entered Upper Caves 14149 | -5/Upper Caves | Build established: Hauler-Gunner 14377 | -5/Upper Caves | Discovered new exit (range 20) 14419 | -5/Upper Caves | Entered another Upper Caves area 14436 | -5/Upper Caves | Discovered new exit (range 7) 14473 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14884 | -5/Upper Caves | Learned Factory emergency access door positions 15013 | -5/Upper Caves | Discovered new exit (range 14) 15045 | -5/Upper Caves | Entered Warlord 15110 | -5/Warlord | System corruption cleaned by Quarantine Array 15288 | -5/Warlord | Learned Research emergency access door positions 15288 | -5/Warlord | Learned Testing emergency access door positions 15290 | -5/Warlord | Learned 4 Armory zone layouts 15290 | -5/Warlord | Learned 4 Research zone layouts 15290 | -5/Warlord | Learned 4 Command zone layouts 15292 | -5/Warlord | Learned Factory scanalyzer intel 15292 | -5/Warlord | Learned Armory terminal intel 15403 | -5/Warlord | Build established: Derelict-Mutant 15649 | -5/Warlord | Visited the Vortex Lab 15660 | -5/Warlord | Warlord's base attacked by MAIN.C 15675 | -5/Warlord | Found Prototype Energy Gun 15675 | -5/Warlord | Identified Vortex Rail 15687 | -5/Warlord | Found Prototype Energy Gun 15687 | -5/Warlord | Identified Vortex Rifle 15690 | -5/Warlord | Found Vortex Rifle 15698 | -5/Warlord | Found Vortex Rail 15839 | -5/Warlord | Met Warlord 15856 | -5/Warlord | Opened Warlord's prototype stash 15865 | -5/Warlord | Found Prototype Reactor 15865 | -5/Warlord | Identified Vortex Chain Reactor 15883 | -5/Warlord | Found Prototype Processor 15883 | -5/Warlord | Identified Exp. Core Analyzer 15887 | -5/Warlord | Found Prototype Device 15907 | -5/Warlord | Build established: Derelict-Skirmisher 16010 | -5/Warlord | Warlord forces counterattacked 16202 | -5/Warlord | Spotted Striker 16202 | -5/Warlord | Spotted Striker 16207 | -5/Warlord | Discovered new exit (range 19) 16234 | -5/Warlord | Destroyed Striker 16263 | -5/Warlord | Spotted Executioner 16263 | -5/Warlord | Spotted Striker 16269 | -5/Warlord | Entered Proximity Caves 16576 | -4/Proximity Caves | Build established: Derelict-Tank 17118 | -4/Proximity Caves | Discovered new exit (range 7) 17142 | -4/Proximity Caves | Entered Factory 17142 | -4/Factory | Evolved 2 slots: Utility x2 17144 | -4/Factory | Loaded intel: 4 scanalyzer locations 17148 | -4/Factory | Identified Exp. Focal Shield 17573 | -4/Factory | Build established: Hauler-Tank 17905 | -4/Factory | Spotted B-86 Titan 18025 | -4/Factory | Spotted B-86 Titan 18208 | -4/Factory | Self-destructed Last Messages --------------- H-77 Assassin destroyed. Acquired 12 matter. Acquired 21 matter. P-70 Sage knocked back. Destroyed Imp. Heat Sink. Slug penetrates P-70 Sage. P-70 Sage suffers critical hit. P-70 Sage destroyed. Slug penetrates P-70 Sage. Destroyed Antigrav System. P-70 Sage knocked back. System corrupted: Component data lost. Slug penetrates P-70 Sage. System corrupted: Lgt. Antimatter Cannon targeting data glitched. P-70 Sage resets P-70 Sage, system corruption cleaned. T-07 Excavator destroyed. P-70 Sage destroyed. R-10 Processor collects Imp. Heat Sink. Vortex Chain Reactor destroyed. 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Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! It's Just You Just What I Needed Reappropriation The Oracle We Are Legion Challenges ------------ None Game ------ Seed SeismicThunderInsulator Manual? 0 Play Time 02:24:34 Cumulative 21.2 hours Start 2021.02.23 @ 08:13:19 End 2021.02.24 @ 08:46:12 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f2d4503a-252f-491f-989a-096c179f93c0