Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 18:18:04 Player: P9H Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2690) 2690 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6560 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Kinecellerator Improved Propulsion Shielding Medium Reactive Plating Medium Reactive Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Trap Scanner Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Axe > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Cooling System Coolant Injector Compact Matter Pod Armor Integrity Analyzer Matter Filter Kinecellerator Weapon Cycler Improved Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating High-powered Tractor Beam Gatling Laser Minigun Heavy Missile Launcher Heavy Missile Launcher Scythe [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . . 2 . Utility 3 | . . 2 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 79 | 4 8 23 1 2 2 15 7 17 Power 16 | 1 1 4 . . . 3 3 4 Engine 13 | 1 1 4 . . . 3 1 3 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 1 4 . . . 2 4 5 Treads 14 | 1 . 2 . . . 2 4 5 Leg . | . . . . . . . . . Wheel 4 | 1 1 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 2 10 . 2 2 3 . 2 Device 10 | . 1 4 . 1 1 2 . 1 Storage 2 | 1 1 . . . . . . . Processor 5 | . . 2 . 1 . 1 . 1 Hackware . | . . . . . . . . . Protection 5 | . . 4 . . 1 . . . Artifact . | . . . . . . . . . Weapon 23 | . 4 5 1 . . 7 . 6 Energy Gun 2 | . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 3 3 1 . . 1 . 2 Ballistic Cannon 3 | . 1 2 . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . . . 4 . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 35 | . 3 8 . . . 4 1 19 Power 11 | . 1 3 . . . 1 1 5 Propulsion 11 | . 2 1 . . . 2 . 6 Utility 6 | . . 3 . . . . . 3 Weapon 7 | . . 1 . . . 1 . 5 Highest Loss Streak 12 | . 1 2 . . . 4 1 12 To Critical Strikes . | . . . . . . . . . Average Backups 22 | 3 8 23 24 23 22 22 22 20 Power 3 | . 1 3 3 4 4 2 3 2 Propulsion 3 | 1 2 4 5 5 5 4 1 2 Utility 9 | . 1 8 8 9 8 9 10 11 Weapon 6 | 1 2 6 6 5 5 5 7 4 Tool/Special . | . . . . . . . . . Unused Backups 41 | . . 8 1 . . 5 12 15 Power 5 | . . 1 . . . . 4 . Propulsion 4 | . . . . . . 2 1 1 Utility 24 | . . 5 . . . 2 4 13 Weapon 8 | . . 2 1 . . 1 3 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 81 94 100 99 100 96 99 92 Engine 10 | . 12 10 11 11 11 16 7 2 Core 2 | . . . . . . . 7 10 Treads 21 | . 12 16 22 22 22 16 29 25 Wheel 1 | . 14 3 . . . . . . Device 15 | . . 11 11 15 20 21 15 9 Storage 9 | . 14 11 11 11 11 9 7 6 Processor 12 | . . 9 11 11 11 12 15 19 Protection 3 | . . 9 11 5 1 . . . Energy Gun 2 | . . . . . . . 7 3 Ballistic Gun 9 | . 21 20 11 11 11 8 . 4 Ballistic Cannon 2 | . 5 . 11 11 11 . . . Slashing Weapon 3 | . . . . . . 3 7 5 Peak Build Rating 51 | 4 8 23 23 30 30 30 44 51 Average Rating 28 | 2 6 19 23 26 29 27 37 44 On Entrance 20 | . 4 7 23 23 30 29 27 44 Avg Prop Armor Cover (%) 13 | 21 12 . . . . . . . Naked Turns 9 | . . . . . . . . 9 Heaviest Build 108 | 8 88 101 99 99 96 99 102 108 Greatest Support 96 | 16 32 40 40 40 40 40 88 96 Greatest Overweight (x) 32 | . 5 5 2 2 2 32 1 3 Average Overweight (x) 1 | . 1 3 2 2 2 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 24 25 24 Most Carried 25 | 6 13 25 25 25 25 25 25 25 Average Carried 23 | 4 8 23 24 24 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 24 25 25 25 25 25 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 2372 | 192 311 544 96 . . 631 204 394 Remotely 923 | . . . . . . 631 204 88 Salvage Created 2960 | . 334 732 29 . . 681 409 775 Parts 172 | . 20 53 4 . . 29 29 37 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 68 | . 11 20 3 . . 11 6 17 Melee 15 | . . . . . . 6 5 4 Guns 44 | . 7 20 2 . . 4 1 10 Cannons 5 | . 4 . 1 . . . . . AOE 3 | . . . . . . . . 3 Classes Destroyed 11 | . 4 3 . . . 3 1 . Worker 8 | . . . . . . 1 4 3 Builder 4 | . . 1 . . . . 2 1 Recycler 6 | . 1 . . . . 3 . 2 Operator 1 | . 1 . . . . . . . Watcher 3 | . . 1 . . . 1 . 1 Swarmer 18 | . 6 4 3 . . 3 . 2 Grunt 29 | . 5 10 . . . 4 3 7 Brawler 2 | . . . . . . 1 . 1 Sentry 12 | . . 6 . . . 2 . 4 Hunter 2 | . . . . . . 1 . 1 Programmer 5 | . . . . . . . 3 2 Best Kill Streak 17 | . 5 4 3 . . 2 4 17 Combat Bots Only 11 | . 4 4 3 . . 2 2 11 Max Kills in Single Turn 5 | . 2 2 1 . . 1 1 5 Gunslinging 1 | . 1 1 . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 736 | . 65 115 22 . 9 98 66 361 Missed 211 | . 11 26 6 . 3 25 20 120 Hits 525 | . 54 89 16 . 6 73 46 241 Melee 18 | . . . . . . 4 . 14 Projectile 507 | . 54 89 16 . 6 69 46 227 Critical Strikes 13 | . . 2 . . . 1 4 6 Damage Taken 6831 | . 556 1340 124 . 51 1097 703 2960 Core 1018 | . 69 126 13 . 8 86 150 566 Absorbed by Shields 14 | . . . . . . . . 14 Core Remaining (%) 79 | 100 72 . . . 63 84 . . Volleys Fired 188 | . 30 70 6 . . 30 12 40 Largest 2 | . 2 2 2 . . 1 1 2 Hottest 105 | . 50 66 56 . . 23 45 105 Shots Fired 309 | . 60 138 13 2 . 31 11 54 Gun 249 | . 39 112 6 1 . 31 11 49 Cannon 55 | . 21 26 7 1 . . . . Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 264 | . 60 138 13 2 . 30 . 21 Thermal 28 | . . . . . . . . 28 Explosive 5 | . . . . . . . . 5 Electromagnetic 12 | . . . . . . 1 11 . Robot Hit Streak 30 | . 12 11 6 . . 9 8 30 Robot Miss Streak 5 | . 4 5 5 . . 2 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . 2 2 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 259 | . 41 77 8 . . 38 36 59 Core Hits 166 | . 19 46 3 . 1 20 15 62 Critical Kills 5 | . 1 2 . . . 2 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 12 | . 2 2 1 . . 4 3 . Destroy 3 | . 1 2 . . . . . . Blast 2 | . 1 . 1 . . . . . Smash 3 | . . . . . . 3 . . Sever 4 | . . . . . . 1 3 . Melee Attacks 96 | . . . . . . 32 44 20 Impact 14 | . . . . . . 14 . . Slashing 82 | . . . . . . 18 44 20 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 9 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6625 | . 609 1149 137 . 2 1011 1314 2403 Guns 3040 | . 361 1093 53 . . 385 83 1065 Cannons 332 | . 248 . 84 . . . . . Explosions 1035 | . . . . . . 119 . 916 Melee 2153 | . . . . . . 506 1231 416 Ramming 65 | . . 56 . . 2 1 . 6 Kinetic 2563 | . 609 1093 137 . . 385 . 339 Thermal 726 | . . . . . . . . 726 Explosive 1035 | . . . . . . 119 . 916 Electromagnetic 83 | . . . . . . . 83 . Impact 333 | . . . . . . 333 . . Slashing 1820 | . . . . . . 173 1231 416 Piercing . | . . . . . . . . . Highest Corruption 13 | . . 9 9 9 9 1 5 13 Average Corruption 4 | . . 1 9 9 9 1 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 115 | . . 15 14 27 18 2 19 20 Message Errors 29 | . . 6 3 7 8 . 2 3 Matter Fused 28 | . . 4 3 5 3 . 10 3 Heat Flow Errors 14 | . . 1 1 5 2 . 3 2 Energy Discharges 12 | . . 1 1 5 1 . 1 3 Parts Rejected 3 | . . 1 . . . . . 2 Data Loss (minor) 17 | . . 1 4 1 4 1 1 5 Data Loss (major) 2 | . . . 1 . . . 1 . Misfires 6 | . . 1 1 2 . 1 . 1 Alerts 2 | . . . . 2 . . . . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 311 | . . . . . . 84 220 7 Projectiles . | . . . . . . . . . Explosions 37 | . . . . . . 30 . 7 Melee 274 | . . . . . . 54 220 . Knockbacks 5 | . 3 . 1 . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic 4 | . 3 . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 189 | . . 34 . . . 85 . 70 Shots 3 | . . . . . . 1 . 2 Rammed 7 | . 1 3 . . 1 . . 2 Targets Rammed 8 | . 1 3 . . 1 1 . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 400 | . 10 79 68 244 234 4 198 400 Average Temperature 74 | . 4 30 47 98 110 2 63 100 Received Heat Transfer 1980 | . 198 459 . . . 396 180 747 Effects 2 | . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 1625 | . . . . . . . . 1625 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 90 | 100 100 70 100 . 100 100 100 72 Level 1 9 | . . 29 . . . . . 27 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 318 | . 115 280 148 . . 62 80 318 Initial 77 | . . 35 77 . . . 7 . Average 41 | . 54 92 54 . . 15 13 89 Influence Increases 2168 | . 270 642 71 . . 356 203 626 Destroy 0b10 Robot/C 1360 | . 220 400 60 . . 220 120 340 Destroy 0b10 Robot/NC 110 | . 10 10 . . . 25 30 35 Destroy Leader 356 | . 40 102 10 . . 52 40 112 Trap Triggered on 0b10 10 | . . . . . . . . 10 Successful Hack 8 | . . 8 . . . . . . Disable Machine 60 | . . 15 . . . 15 . 30 Destroy Structure 84 | . . 2 1 . . 29 13 39 Partial Spotted 30 | . . . . . . 15 . 15 Lose Combat Pursuer 150 | . . 105 . . . . . 45 Influence Decreases 1904 | . 185 528 270 . . 338 221 362 Entered New Map 183 | . . 50 122 . . . 11 . Time Decay 1411 | . 155 418 148 . . 298 200 192 Lost Part 300 | . 30 60 . . . 30 10 170 Lost Ally 10 | . . . . . . 10 . . Squads Dispatched 15 | . 2 1 . . . . 5 7 Investigation 2 | . 1 . . . . . 1 . Extermination 6 | . . . . . . . 4 2 Reinforcement 4 | . 1 1 . . . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 12 | . 2 4 . . . 3 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 19 43 4 . 4 23 11 29 Peak Tracking Total 9 | . 6 6 4 . 4 4 3 9 Tactical Retreats 6 | . . 5 . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 1 | . . . . . . . . 1 Most Traps Carried 2 | . . . 2 2 2 2 2 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 4 | . . 1 . . . 1 . 2 Max in Single Turn 1 | . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 5 | . . 3 . . . . 1 1 Terminals 4 | . . 3 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 9 | . . 6 . . . . 2 1 Successful 1 | . . 1 . . . . . . Failed 8 | . . 5 . . . . 2 1 Catastrophic 2 | . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 7 | . . 5 . 1 . . . 1 Terminals 7 | . . 6 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 1 | . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . . . 1 1 Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Programmers 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . 1 1 . . ROAM 1 | . . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 5572 | . 25 693 . . . 1886 2476 492 Structural 718 | . 25 693 . . . . . . Traps 4854 | . . . . . . 1886 2476 492 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 1 1 . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 9802 | 65 370 2201 408 764 630 2221 2476 667 Spaces Moved 3134 | 62 191 695 117 229 189 566 901 184 Core 35 | 22 . . . . . 7 . 6 Treads 2595 | . . 422 117 229 189 559 901 178 Legs . | . . . . . . . . . Wheels 504 | 40 191 273 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 135 330 330 330 320 242 50 Average Speed 269 | 82 128 267 330 330 330 337 243 238 Slowest Speed 1650 | 100 175 330 330 330 330 1650 245 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 37 | 3 27 50 28 60 81 32 22 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 27 | . . 3 . . . 12 12 . Terrain Destroyed 94 | . . 3 1 . . 31 12 47 Melee 24 | . . . . . . 12 12 . Projectile 4 | . . 3 1 . . . . . AOE 66 | . . . . . . 19 . 47 Terrain Rammed 2 | . . 2 . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 4038 | 76 255 907 130 239 195 800 1115 321 Wait 308 | 1 13 55 . 4 2 104 107 22 Move 3126 | 61 190 694 116 228 188 565 900 184 Hop . | . . . . . . . . . Pick Up 127 | 10 11 38 4 1 1 33 20 9 Fast Attach 16 | . 2 2 . 2 . 5 3 2 Attach 52 | 4 5 15 . . 1 6 4 17 Detach 2 | . . . . . . . . 2 Swap 25 | . 1 8 1 1 1 7 3 3 Drop 79 | . 2 20 3 3 1 17 22 11 Fire 188 | . 30 70 6 . . 30 12 40 Melee 96 | . . . . . . 32 44 20 Ram 6 | . 1 5 . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . . 1 1 . 2 Escape Stasis 7 | . . . . . . . . 7 Rewire . | . . . . . . . . . Trap 2 | . . . . . . . . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 1734 | -9/Materials | Discovered new exit (range 3) 2041 | -9/Materials | Identified exit to Mines 2270 | -9/Materials | Identified exit to Materials 2587 | -9/Materials | Crushed by falling debris 2637 | -9/Materials | Entered Mines 2842 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2851 | -9/Mines | Identified exit to Zion 2927 | -9/Mines | Found a hidden stash of uninstalled traps 3032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3032 | -9/Mines | Discovered new exit (range 5) 3042 | -9/Mines | Identified exit to Exiles 3045 | -9/Mines | Entered Exiles 3129 | -9/Exiles | Met 8R-AWN 3185 | -9/Exiles | Met EX-HEX 3277 | -9/Exiles | Met EX-BIN 3321 | -9/Exiles | Aligned with FarCom system 3325 | -9/Exiles | Given EX-Vault access code 3407 | -9/Exiles | Opened EX-Vault 3430 | -9/Exiles | Found Prototype Device 3431 | -9/Exiles | Identified Supersonic Drone Bay 3535 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3627 | -9/Exiles | Met EX-DEC 3766 | -9/Exiles | Discovered new exit (range 14) 3806 | -9/Exiles | Identified exit to Mines 3809 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3809 | -9/Exiles | Entered Mines 3923 | -8/Mines | Discovered exit to Materials (range 41) 4439 | -8/Mines | Entered Materials 4439 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4736 | -8/Materials | Lost 4 parts (1p2n1w) 5649 | -8/Materials | Discovered new exit (range 39) 6634 | -8/Materials | Identified exit to Factory 6660 | -8/Materials | Entered Factory 6660 | -7/Factory | Evolved 2 slots: Propulsion x2 8415 | -7/Factory | Discovered new exit (range 8) 8510 | -7/Factory | Identified exit to Storage 9136 | -7/Factory | Entered Storage 9572 | -7/Storage | Garrison activated, responded to threat 9579 | -7/Storage | Core integrity fell below 50% 9669 | -7/Storage | Destroyed 11 combat bots 9678 | -7/Storage | Lost 12 parts (3p5n1u3w) 9705 | -7/Storage | Core integrity fell below 20% 9735 | -7/Storage | System corruption reached 10% 9768 | -7/Storage | Lost 3 parts (2p1w) 9794 | -7/Storage | Released all parts (6) 9803 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09794_ Coolant Injector destroyed. 09794_ Released Imp. Deuterium Engine. 09794_ Released Huge Storage Unit. 09794_ Released Imp. Signal Interpreter. 09794_ Released Adv. Targeting Computer. 09794_ Released Med. Treads. 09796_ Triggered Stasis Trap. 09796_ A bubble of rippling energy engulfs the area. 09796_ Field strength at 94. 09797_ Field strength at 88. 09798_ Field strength at 82. 09799_ Field strength at 76. 09800_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 9Z. 09800_ Field strength at 70. 09801_ Field strength at 64. 09802_ Field strength at 58. 09803_ Field strength at 47. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????Y????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????#??????????? | | ?????????????????????????########### #??????????? | | ?????????????????????????#!!*!! % + #??????????? | | ?????????????????????????#!!%""""% ###??????????? | | ?????????????????????????#=!""??" #????????????? | | ?????????????????????????# ""???" #?????? #????? | | ?????????????????????????# "????" #?????? #????? | | ????????????????+######### "???? #?????# ##??#? | | ???????????????+ @l """" ###### ## #? | | ???????????????# # g a w ?? | | ???????????????# ##+##/###### # #???? | | ???????????????# # # ##### | | ???????????????+ ^ g | | ???????????????# *% p | | ???????????????## ############ % # | | ????????????????# ############# # = | | ????????????????# # # = % | | ????????????????# ? "T" # #%## ![%[ ! | | ??????????????? ?? """ ??## [ =%!%!"" "" | | ??????????????? # ?? ??????# #!## % ""G"" | | ??????????????? ###### ##/########### #%= ####? | | ?????????????????????# ^ # # #?? | | ?????????????????######## ##### ###?? | | ?????????????????# # """ #????##???? | | ?????????????????# +% """ #??????? | | ?????????????????# # """ ##### #??????? | | ?????????????????#! # #???#"## #??????? | | ?????????????????# ! # #??? ? #??????? | | ?????????????????# # #??? ??#??????? | | ?????????????????###### # #??? ?????????? | | ??????????????????????### % +??? ?????????? | | ????????????????????#####+##+# #??? ?????????? | | ??????????########### # #??? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Overwhelming Sixth Sense Challenges ------------ None Game ------ Seed SlugThermalDeck Manual? 0 Play Time 01:06:41 Cumulative 72.8 hours Start 2026.04.02 @ 20:44:43 End 2026.04.03 @ 18:18:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80baa8b4-9dea-4162-808d-c98f03ca10c0