Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 17:44:12 Player: Gabe+Kate4EVR Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3144) 3144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 9519 Bonus ------- Follower Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 241/300 Energy 33/150 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Gyrokinetic Inverter VTOL Module Nuclear Pulse Thruster Field Propulsion Array Q-thruster > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Gyrokinetic Inverter Nuclear Pulse Thruster Advanced Signal Interpreter Enhanced Coil Gun Enhanced Gauss Cannon Heavy Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine Enhanced Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Cooling System Improved Coolant Injector Large Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Corruption Screen Advanced Field Recycling Unit > --- WEAPON ----------- Enhanced Gauss Cannon Spear > --- INVENTORY -------- Micro Antimatter Reactor Gravmag Array VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Q-thruster Advanced Signal Interpreter Enhanced Coil Gun Heavy Missile Launcher Chainsword [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Particle Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . 1 . . 2 . . 1 . . 1 Utility 6 | . . 1 . 1 . . 2 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 179 | 6 7 2 6 40 1 9 47 18 4 18 21 Power 31 | 1 . . . 12 . 3 6 1 1 2 5 Engine 18 | 1 . . . 2 . 3 6 1 . 1 4 Core 11 | . . . . 10 . . . . . 1 . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 52 | 2 2 1 3 11 1 5 9 2 3 6 7 Treads . | . . . . . . . . . . . . Leg 29 | 2 2 1 3 11 1 5 4 . . . . Wheel . | . . . . . . . . . . . . Hover 15 | . . . . . . . 5 1 . 6 3 Flight 8 | . . . . . . . . 1 3 . 4 Utility 48 | 1 2 . 3 7 . . 15 11 . 6 3 Device 25 | . 1 . 2 3 . . 6 6 . 5 2 Storage 6 | 1 1 . . 2 . . . 1 . . 1 Processor 10 | . . . 1 2 . . 4 2 . 1 . Hackware 4 | . . . . . . . 2 2 . . . Protection 3 | . . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 3 1 . 10 . 1 17 4 . 4 6 Energy Gun 6 | 2 . 1 . 2 . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | . 2 . . 5 . . 6 4 . 1 1 Ballistic Cannon 8 | . 1 . . 3 . 1 2 . . . 1 Launcher 6 | . . . . . . . 2 . . 2 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . Slashing Weapon 5 | . . . . . . . 5 . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . . 2 . Parts Lost 62 | . . . . 13 . 2 19 9 . 1 18 Power 11 | . . . . 2 . . 4 1 . . 4 Propulsion 25 | . . . . 5 . 1 7 5 . 1 6 Utility 13 | . . . . . . . 6 1 . . 6 Weapon 13 | . . . . 6 . 1 2 2 . . 2 Highest Loss Streak 17 | . . . . 6 . 2 12 9 . 1 17 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 84 | . 94 88 89 88 84 87 87 68 71 80 74 Engine 5 | . 14 11 11 2 . 11 10 . . 1 4 Core 5 | . . . . 14 15 2 . . . . 3 Leg 20 | . 28 33 33 26 30 34 27 . . . . Hover 4 | . . . . . . . 1 13 5 19 26 Flight 1 | . . . . . . . . 3 16 8 . Device 8 | . 7 11 10 9 7 7 9 5 5 8 8 Storage 7 | . 16 11 11 9 7 7 5 4 5 5 5 Processor 15 | . . . 2 16 15 15 18 20 23 18 17 Hackware 1 | . . . . . . . . 6 5 4 . Energy Gun 1 | . 2 8 11 . . . . . . . . Ballistic Gun 5 | . 22 11 11 2 . . 6 8 6 . . Ballistic Cannon 3 | . 2 2 . 7 7 6 1 . . . 1 Peak Build Rating 104 | 6 13 15 22 37 39 56 71 78 85 87 104 Average Rating 45 | 4 11 14 16 31 39 48 61 57 72 77 85 On Entrance 37 | . 6 12 15 20 37 39 56 48 56 81 85 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 13 36 31 39 67 67 70 90 37 31 42 66 Greatest Support 88 | 20 32 42 42 41 53 84 88 40 32 67 81 Greatest Overweight (x) 10 | 2 1 . . 2 1 1 1 10 2 2 1 Average Overweight (x) . | . . . . . 1 . . 2 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 15 15 15 15 Average Capacity 16 | 6 12 15 15 16 20 20 18 13 15 15 15 Most Carried 20 | 2 10 15 15 20 18 20 20 15 15 15 15 Average Carried 14 | . 7 14 14 15 18 19 17 11 14 14 13 Final Capacity 20 | 8 15 15 15 20 20 20 5 15 15 15 15 Final Carried 20 | 2 10 15 15 19 18 20 5 15 15 15 7 Class Distribution -------------------- 78% | Mutant 17% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Matter Collected 3113 | 154 200 26 103 932 . 171 849 120 . 342 216 Remotely . | . . . . . . . . . . . . Salvage Created 3649 | . 200 26 103 1051 . 252 1226 120 . 394 277 Parts 182 | . 15 3 12 52 . 8 55 7 . 16 14 Haulers Intercepted 5 | . 1 . . 4 . . . . . . . Recyclers Shooed 5 | . . . . 1 . . 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Combat Hostiles Destroyed 71 | . 4 2 2 15 . 8 19 2 . 11 8 Melee 6 | . . . . . . . 4 . . 2 . Guns 21 | . 4 2 2 7 . . 4 2 . . . Cannons 19 | . . . . 7 . 8 3 . . . 1 AOE 20 | . . . . . . . 6 . . 8 6 Classes Destroyed 15 | . 2 1 2 6 . 1 3 . . . . Worker 8 | . . . . . . . 2 2 . 3 1 Builder 8 | . . . 1 2 . . 3 . . 1 1 Tunneler 3 | . . . 1 1 . . . . . 1 . Hauler 5 | . 1 . . 4 . . . . . . . Recycler 8 | . . . . 3 . . 3 . . 1 1 Mechanic 2 | . . . . . . . 1 . . 1 . Operator 4 | . . . . 1 . . 2 . . 1 . Swarmer 31 | . . 2 . . . . 8 2 . 11 8 Grunt 24 | . 4 . 2 9 . 5 4 . . . . Duelist 2 | . . . . 1 . 1 . . . . . Sentry 5 | . . . . 3 . . 2 . . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 4 | . . . . 1 . . 3 . . . . Programmer 1 | . . . . . . . 1 . . . . Heavy 3 | . . . . 1 . 1 1 . . . . Best Kill Streak 12 | . 3 2 1 6 . 4 8 2 . 12 5 Combat Bots Only 9 | . 2 2 1 6 . 4 4 2 . 9 5 Max Kills in Single Turn 5 | . 1 1 1 2 . 1 5 1 . 5 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 3 2 Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Hostile Shots Fired 1046 | . 20 24 9 152 . 71 363 83 . 37 287 Missed 329 | . 6 4 2 35 . 21 95 32 . 15 119 Damage Taken 11868 | . 156 162 78 2247 . 1018 3930 825 . 346 3106 Core 2947 | . 56 49 12 429 . 179 811 149 . 94 1168 Absorbed by Shields 554 | . . . . . . . 554 . . . . Regen/Repaired (Parts) 203 | . . . . 203 . . . . . . . Core Remaining (%) 62 | 100 77 . 84 22 . 74 4 . . 75 . Volleys Fired 227 | . 18 10 11 92 . 29 43 16 . 2 6 Largest 2 | . 2 2 2 2 . 1 2 2 . 1 1 Hottest 121 | . 46 88 88 121 . 60 94 60 . 39 57 Shots Fired 350 | . 36 18 22 139 . 29 74 24 . 2 6 Gun 240 | . 36 18 22 95 . . 45 24 . . . Cannon 99 | . . . . 44 . 29 23 . . . 3 Launcher 11 | . . . . . . . 6 . . 2 3 Special . | . . . . . . . . . . . . Kinetic 281 | . 36 10 11 107 . 29 61 24 . . 3 Thermal 58 | . . 8 11 32 . . 7 . . . . Explosive 11 | . . . . . . . 6 . . 2 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 31 | . 7 2 4 31 . 9 15 9 . . 2 Robot Miss Streak 4 | . 3 3 2 3 . 4 3 1 . . 1 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 311 | . 20 8 13 102 . 26 95 24 . 14 9 Core Hits 175 | . 5 2 6 42 . 36 51 4 . 14 15 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 4 1 . 3 . Critical Strikes 26 | . 1 2 . 7 . . 10 1 . 3 2 Burn 8 | . . 2 . 4 . . 2 . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 3 | . . . . 3 . . . . . . . Smash 8 | . . . . . . . 4 1 . 3 . Sever 4 | . . . . . . . 4 . . . . Impale 2 | . . . . . . . . . . . 2 Melee Attacks 77 | . . . . . . . 37 5 . 22 13 Impact 36 | . . . . . . . 6 5 . 22 3 Slashing 31 | . . . . . . . 31 . . . . Piercing 10 | . . . . . . . . . . . 10 Sneak Attacks 19 | . . . . . . . 6 2 . 8 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 5 . . . . Damage Inflicted 11376 | . 141 121 199 2474 . 785 3799 927 . 1843 1087 Guns 2696 | . 141 121 199 1170 . . 638 427 . . . Cannons 2675 | . . . . 1301 . 785 557 . . . 32 Explosions 2406 | . . . . . . . 958 . . 703 745 Melee 3589 | . . . . . . . 1639 500 . 1140 310 Ramming 10 | . . . . 3 . . 7 . . . . Kinetic 4793 | . 141 27 137 2126 . 785 1118 427 . . 32 Thermal 578 | . . 94 62 345 . . 77 . . . . Explosive 2406 | . . . . . . . 958 . . 703 745 Electromagnetic . | . . . . . . . . . . . . Impact 2222 | . . . . . . . 485 500 . 1140 97 Slashing 1154 | . . . . . . . 1154 . . . . Piercing 213 | . . . . . . . . . . . 213 Highest Corruption 5 | . . . . . . 5 4 . . . . Average Corruption 3 | . . . . . . 3 4 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . 1 Effects 18 | . . . . . . 1 17 . . . . Message Errors 3 | . . . . . . . 3 . . . . Matter Fused 3 | . . . . . . 1 2 . . . . Heat Flow Errors 6 | . . . . . . . 6 . . . . Energy Discharges 2 | . . . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1718 | . . . . 65 . . 558 346 . 590 159 Projectiles 70 | . . . . 65 . . 5 . . . . Explosions 106 | . . . . . . . 55 . . . 51 Melee 1542 | . . . . . . . 498 346 . 590 108 Knockbacks 43 | . . . . 5 . 20 10 1 . 6 1 Impact 13 | . . . . . . . 5 1 . 6 1 Kinetic 28 | . . . . 4 . 19 5 . . . . Secondary 2 | . . . . 1 . 1 . . . . . Self-Inflicted Damage 151 | . . . . . . . 120 . . . 31 Shots 3 | . . . . . . . 2 . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . Kicked 2 | . . . . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . 1 144 107 405 . . 254 8 . 2 194 Average Temperature 97 | . 1 72 36 138 . . 115 4 . 2 100 Received Heat Transfer 1687 | . 84 . 45 630 . 162 330 144 . 18 274 Effects 5 | . . . . 4 . . 1 . . . . Interference 3 | . . . . 2 . . 1 . . . . Matter Decay 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 4 1 . 4 1 Combat Hostiles 4 | . . . . . . . 2 . . 1 1 Parts Fried 24 | . . . . . . . 10 3 . 11 . Impact Corruptions 38 | . . . . . . . 12 8 . 17 1 Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . Heat Transferred 2072 | . . 370 148 1184 . . 370 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Peak Influence 465 | . 98 110 97 217 35 188 358 320 50 452 465 Initial 175 | . . 40 42 1 35 24 98 175 35 35 154 Average 129 | . 49 55 60 71 35 106 206 172 43 207 312 Maximum Alert Level 2 | . . . . 1 . . 1 1 . 2 2 Low Security (%) 75 | 100 100 100 100 96 100 100 41 62 100 53 24 Level 1 21 | . . . . 3 . . 58 37 . 26 55 Level 2 2 | . . . . . . . . . . 19 19 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 20 | . 1 . . 3 . 1 9 1 . 2 3 Investigation 3 | . . . . 1 . . 1 . . . 1 Extermination 2 | . . . . . . . 2 . . . . Reinforcement 14 | . 1 . . 2 . 1 5 1 . 2 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Distress Signals 4 | . . 1 . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 4 4 2 28 . 10 33 10 4 20 30 Peak Tracking Total 19 | . 1 3 2 5 . 4 7 3 4 8 19 Tactical Retreats 14 | . . 1 . . . . 3 4 . 4 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Traps Triggered 4 | . . . . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Machines Disabled 10 | . . . . 2 . . 2 1 . 2 3 Max in Single Turn 2 | . . . . 1 . . 1 1 . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Machines Accessed 17 | . . . 1 5 1 . 3 1 . 4 2 Terminals 9 | . . . . 1 1 . 2 1 . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . . . 1 20 1 . 7 2 . 7 6 Successful 20 | . . . 1 12 1 . 1 1 . 4 . Failed 24 | . . . . 8 . . 6 1 . 3 6 Catastrophic 4 | . . . . 2 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . . . 4 . . 2 2 . 1 4 Terminals 19 | . . . . 4 1 . 3 2 . 3 6 Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . . . . 12 . . 4 . . . . Recycling Units 3 | . . . . 1 . . . . . 2 . Scanalyzers 5 | . . . . 3 . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . . 1 . 1 . 1 . . 1 . Open Door 1 | . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . . . . . Scan Component 4 | . . . . 4 . . . . . . . Repair 4 | . . . . 4 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . 1 . Report Inventory 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 5 | . . . . 3 . . . . . 2 . Insert Component 3 | . . . . 2 . . . . . 1 . Analyze 2 | . . . . 1 . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . 3 . . 2 1 . 2 2 Full Trace Events 3 | . . . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 4 . . . . . . . Time 140 | . . . . 140 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Total Allies 4 | . . . . . . . . . . . 4 Largest Group 4 | . . . . . . . . . . . 4 Highest-Rated Group 125 | . . . . . . . . . . . 125 Highest-Rated Ally 46 | . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . 4 Total Damage 105 | . . . . . . . . . . . 105 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Turns Passed 5699 | 68 197 138 465 1928 35 266 1047 781 55 481 238 Spaces Moved 3529 | 50 96 71 287 795 19 119 636 404 121 665 266 Core 319 | 8 . . . . . . 158 153 . . . Treads . | . . . . . . . . . . . . Legs 1899 | 42 96 71 287 795 19 119 470 . . . . Wheels . | . . . . . . . . . . . . Hover 958 | . . . . . . . 8 250 3 433 264 Flight 353 | . . . . . . . . 1 118 232 2 Fastest Speed 29 | 50 120 120 120 110 187 112 44 48 29 29 49 Average Speed 116 | 110 126 120 120 175 187 139 111 165 40 53 52 Slowest Speed 595 | 150 190 120 120 260 187 187 190 595 220 180 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 17 8 51 42 1 85 23 11 73 17 12 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 16 | . . . . 5 . . . . . 5 6 Terrain Destroyed 111 | . . . . 17 . 4 32 . . 23 35 Melee 10 | . . . . . . . . . . 5 5 Projectile 26 | . . . . 17 . 4 2 . . . 3 AOE 75 | . . . . . . . 30 . . 18 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Was Fac Fac Total 4617 | 59 137 106 384 1177 19 199 844 484 126 747 335 Wait 408 | 2 3 17 76 210 . 17 47 15 . 5 16 Move 3519 | 49 95 70 286 794 18 118 635 404 120 664 266 Hop . | . . . . . . . . . . . . Pick Up 88 | 2 6 6 1 17 . 12 10 17 . 13 4 Fast Attach 74 | 6 5 1 4 12 . 3 17 10 3 9 4 Attach 57 | . . 1 . 13 1 1 15 6 1 6 13 Detach 28 | . 4 . . 3 . . 8 4 1 5 3 Swap 48 | . 2 . 2 15 . 5 15 2 . 3 4 Drop 94 | . 4 1 4 20 . 14 21 5 1 18 6 Fire 227 | . 18 10 11 92 . 29 43 16 . 2 6 Melee 72 | . . . . . . . 32 5 . 22 13 Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 392 | -9/Materials | Discovered new exit (range 5) 404 | -9/Materials | Entered Mines 707 | -9/Mines | Discovered new exit (range 9) 714 | -9/Mines | Found the Drone Emporium 721 | -9/Mines | Found Prototype Device 721 | -9/Mines | Identified Splice Drone Bay 869 | -9/Mines | Entered Materials 869 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1007 | -8/Materials | Lost 6 parts (1p3n2w) 1146 | -8/Materials | Core integrity fell below 50% 1194 | -8/Materials | Lost 5 parts (1p2n2w) 1560 | -8/Materials | Build established: Scavenger-Mutant 1757 | -8/Materials | Repaired Hvy. Assault Cannon 1932 | -8/Materials | Repaired Imp. Aluminum Leg 1966 | -8/Materials | Repaired Imp. Aluminum Leg 2005 | -8/Materials | Repaired Lgt. Nuclear Core 2183 | -8/Materials | Build established: Mutant 2784 | -8/Materials | Discovered new exit (range 5) 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Propulsion x2 2830 | -7/Factory | Identified exit to DSF 2832 | -7/Factory | Entered DSF 2851 | -7/DSF | Additional patrols routed to DSF 3039 | -7/DSF | Sterilization system engaged 3059 | -7/DSF | Ambient heat levels rising (+10) 3074 | -7/DSF | Ambient heat levels rising (+10) 3084 | -7/DSF | Discovered new exit (range 12) 3089 | -7/DSF | Ambient heat levels rising (+10) 3098 | -7/DSF | Entered Factory 3098 | -6/Factory | Evolved 2 slots: Utility x2 3239 | -6/Factory | Lost 4 parts (1p1n1u1w) 3487 | -6/Factory | Discovered new exit (range 15) 3506 | -6/Factory | Identified exit to Lower Caves 3973 | -6/Factory | Garrison activated, responded to threat 4024 | -6/Factory | Core integrity fell below 50% 4045 | -6/Factory | Core integrity fell below 20% 4081 | -6/Factory | Lost 12 parts (3p4n4u1w) 4138 | -6/Factory | Discovered new exit (range 4) 4144 | -6/Factory | Identified exit to Factory 4145 | -6/Factory | Entered another Factory area 4145 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4410 | -5/Factory | Lost 9 parts (1p5n1u2w) 4926 | -5/Factory | Sucked down chute 4926 | -5/Factory | Entered Waste 4942 | -5/Waste | Spotted C-40 Crusher 4946 | -5/Waste | Spotted C-40 Crusher 4946 | -5/Waste | Spotted C-40 Crusher 4953 | -5/Waste | Spotted C-40 Crusher 4954 | -5/Waste | Spotted C-40 Crusher 4961 | -5/Waste | Spotted C-40 Crusher 4965 | -5/Waste | Discovered new exit (range 16) 4981 | -5/Waste | Identified exit to Factory 4981 | -5/Waste | Entered Factory 5287 | -5/Factory | Destroyed 9 combat bots 5375 | -5/Factory | Discovered new exit (range 13) 5382 | -5/Factory | Identified exit to Upper Caves 5455 | -5/Factory | Discovered new exit (range 4) 5457 | -5/Factory | Identified exit to Factory 5462 | -5/Factory | Entered another Factory area 5462 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5508 | -4/Factory | Spotted B-86 Titan 5680 | -4/Factory | Core integrity fell below 50% 5690 | -4/Factory | Core integrity fell below 20% 5700 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 05682_ Adv. Field Recycling Unit destroyed. 05682_ Critical hit (Burn: +50). 05683_ K-01 Serf collects debris. 05684_ Slug penetrates Wall. 05684_ Penetrated by Slug. 05685_ K-01 Serf collects debris. 05686_ Penetrated by Slug. 05686_ Imp. Ion Engine destroyed. 05688_ K-01 Serf collects debris. 05688_ Slug penetrates R-10 Processor. 05688_ R-10 Processor destroyed. 05688_ Slug penetrates Wall. 05688_ Lgt. Ion Engine destroyed. 05688_ Imp. Coolant Injector destroyed. 05689_ M-28 Smith repairs H-77 Assassin. 05692_ Penetrated by Slug. 05692_ Slug penetrates Wall. 05692_ K-01 Serf collects debris. 05695_ Slug penetrates Wall. 05700_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ## "#?????????????????????????????????????????? | | ] ## ##?????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ##### #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #???????########???????????????????????????? | | ???## #???????? ???????????????????????????? | | ???#" #???????? """ ??????????????????????????? | | ???## #?????????"T" ??????????????????????????? | | ????# #????????? ??????????????????????????? | | ????# #?????????? ???????????????????????????? | | ????# #?????????? ""???????????????????????????? | | ????#%#??????????? "????????????????????????????? | | #####/##?????????? "????????????????????????????? | | ! #???????####+####?????????????????????????? | | """"" #???????# #?????????????????????????? | | """""*=#########! #?????????????????????????? | | """""%!# !%*= #?????????????????????????? | | """""!|# [=% #?????????????????????????? | | % % [ #?????????????????????????? | | "" ##### #?????????????????????????? | | " #???# %= #?????????????????????????? | | "" % % #???## ##?????????????????????????? | | "" * #????# m h######### #????????????? | | #????# h h= l@ #????????????? | | % #????# hs%g #????????????? | | # # = #????# /g"??????????? | | #????# # ?????????? | | #????# #????????????? | | #????######## k #????????????? | | ###########???????????# k #????????????? | | ??????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ????????????? | | ???????????????????????# ????????????? | | ???????????????????????############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Corruption Block 15 Armor Coverage 600 Resistance: KI 25 Evasion (%) 65 Targeting Accuracy 24 Melee Accuracy 8 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Gravmag Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridRefineryScrapsphere Manual? 0 Play Time 00:54:17 Cumulative 193.5 hours Start 2024.10.12 @ 16:48:52 End 2024.10.12 @ 17:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30f43ae-2ae6-46de-9f11-f1961f44f4ed