Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 19:42:31 Player: Dosh Result: Destroyed by as-91497 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1099 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Wheel Improved Heat Sink Small Storage Unit Structural Scanner Seismic Detector Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Small Storage Unit Structural Scanner Seismic Detector Propulsion Shielding Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Weapon Shielding Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 20 3 Power 4 | 1 3 . Engine 2 | 1 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 11 | 2 8 1 Treads 11 | 2 8 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 10 | 2 7 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 96 Core 12 | . 12 12 Treads 27 | . 26 28 Storage 14 | . 14 14 Protection 12 | . 12 12 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 29 | 11 29 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 12 15 Most Carried 14 | 2 14 12 Average Carried 8 | 1 8 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 2 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 823 | 175 564 84 Remotely . | . . . Salvage Created 861 | . 636 225 Parts 54 | . 45 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 11 11 Guns 22 | . 11 11 Classes Destroyed 6 | . 4 2 Worker 3 | . 3 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 13 | . 11 2 Assembled 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 124 | . 76 48 Missed 26 | . 22 4 Damage Taken 1384 | . 699 685 Core 259 | . 145 114 Absorbed by Shields . | . . . Redirected to Shielding 69 | . 47 22 Regen/Repaired (Parts) 69 | . 69 . Core Remaining (%) 100 | 100 . . Volleys Fired 115 | . 78 37 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 228 | . 156 72 Gun 228 | . 156 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 228 | . 156 72 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 10 | . 5 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 143 | . 89 54 Core Hits 65 | . 39 26 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1453 | . 1000 453 Guns 1450 | . 997 453 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 1450 | . 997 453 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | 1 2 . Targets Rammed 3 | 1 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 37 | . 31 37 Average Temperature 8 | . 8 8 Received Heat Transfer 540 | . 378 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 235 | . 235 171 Initial 46 | . . 46 Average 104 | . 100 141 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 88 100 Level 1 8 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 23 14 Peak Tracking Total 11 | . 4 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 11 | . 11 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . 2 1 STAY 2 | . 1 1 FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2060 | 80 1594 386 Spaces Moved 990 | 45 769 176 Core 7 | 4 3 . Treads 983 | 41 766 176 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 160 Average Speed 161 | 150 162 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 95 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1241 | 54 965 222 Wait 87 | . 82 5 Move 988 | 44 768 176 Hop . | . . . Pick Up 14 | 3 10 1 Fast Attach 18 | 5 13 . Attach 5 | 1 1 3 Detach . | . . . Swap 6 | . 6 . Drop 5 | . 5 . Fire 115 | . 78 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | 1 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 10) 672 | -10/Materials | Core integrity fell below 50% 836 | -10/Materials | Repaired Lgt. Assault Rifle 947 | -10/Materials | Discovered new exit (range 8) 1099 | -10/Materials | Discovered new exit (range 10) 1380 | -10/Materials | Discovered new exit (range 6) 1675 | -10/Materials | Entered Mines 1675 | -10/Mines | Accompanied by 1 ally 1683 | -10/Mines | Learned location of Zion (-6) 1970 | -10/Mines | Assembled infested the area 1975 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2036 | -10/Mines | Core integrity fell below 20% 2045 | -10/Mines | Lost 3 parts (1p1n1u) 2061 | -10/Mines | Destroyed by as-91497 with Assembled Heavy Rifle Last Messages --------------- 02014_ Lgt. Treads destroyed. 02020_ as-95130 destroyed. 02020_ Switching to secondary target: as-91497. 02027_ as-94211 destroyed. 02027_ Switching to secondary target: as-91497. 02028_ Acquired 15 matter. 02037_ RJ48 J:Y>Y75JQNGHPR&4A=M= 02046_ System corrupted: Lgt. Assault Rifle jammed. 02046_ as-48668 destroyed. 02047_ Acquired 10 matter. 02048_ as-11700 destroyed. 02048_ Switching to secondary target: as-91497. 02049_ Acquired 10 matter. 02051_ Lgt. Assault Rifle destroyed. 02054_ Acquired 1 matter. 02056_ Acquired 4 matter. 02059_ as-25635 suffers critical hit (Destroy). 02059_ as-25635 destroyed. 02059_ Switching to secondary target: as-91497. 02060_ Acquired 10 matter. 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