Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 13:44:23 Player: Scuttle Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (738) 3690 Value Destroyed (33577) 33577 Prototype IDs (119) 2380 Alien Tech Used (13) 2600 Bonus (48166) 48166 TOTAL SCORE: 102113 Bonus ------- High Alert Combat Kills 10267 Follower Combat Kills 1440 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17600 Subatomizer Sterilization 3000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Scanned by Researcher 500 Pursued by Intercept 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1741 Cogmind --------- Core Integrity 0/1330 Matter 47/425 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Improved Quantum Reactor Improved Quantum Reactor Thermal Barrier Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Heavy Shield Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Experimental Cloaking Device Phase Armor Thermal Barrier > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Experimental Cooling System Experimental Sensor Array Experimental Targeting Computer Experimental Core Analyzer Experimental Phase Shifter Experimental Phase Shifter Experimental Focal Shield High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Terrabomb Null Cannon Core Cannon [Rating: 237] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Experimental Utility Shielding Artifact Phase Armor Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Matter Neutralizer Ballistic Gun Autogun Ballistic Cannon Perforator Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Utility 10 | . . . 1 . 1 . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 455 | 6 9 . 24 . 23 33 6 . 31 3 35 3 10 . 7 31 3 15 1 6 6 1 7 6 34 8 2 6 3 3 28 10 24 17 47 7 Power 56 | 1 1 . 3 . 2 3 1 . 2 . 8 . . . . 4 . 3 1 2 . . . 1 7 . . . 1 . 2 2 2 4 6 . Engine 15 | 1 . . 1 . 1 2 1 . . . 5 . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . Core 13 | . 1 . 2 . 1 1 . . 1 . 1 . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 7 . . . 1 . 2 2 2 4 6 . Propulsion 124 | 2 1 . 9 . 6 6 3 . 8 . 12 2 7 . . 7 . 6 . . 2 . 3 . 8 1 . 3 . . 3 1 8 5 21 . Treads 20 | 1 1 . 6 . 2 . . . 5 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 75 | . . . . . 1 . . . . . 1 . 6 . . 7 . 6 . . 2 . 3 . 8 1 . 3 . . 3 1 8 5 20 . Wheel 27 | 1 . . 3 . 3 5 3 . 3 . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 1 5 . 4 . 9 9 1 . 14 . 8 1 1 . 6 13 2 5 . 1 3 1 1 3 13 5 1 3 1 3 13 5 9 8 15 3 Device 91 | 1 2 . 2 . 4 4 . . 7 . 6 1 . . 4 7 2 4 . . 3 1 . 2 7 2 1 1 . 2 7 1 5 5 9 1 Storage 8 | . 1 . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Processor 23 | . . . . . . 1 . . 2 . . . 1 . . 2 . . . . . . . 1 3 3 . . . . 3 . 1 3 3 . Hackware 6 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . 1 . . . 1 . . . . Protection 38 | . 2 . 1 . 4 3 1 . 4 . 2 . . . 2 2 . 1 . . . . 1 . 2 . . 1 1 1 1 3 2 . 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 108 | 2 2 . 8 . 6 15 1 . 7 3 7 . 2 . 1 7 1 1 . 3 1 . 3 2 6 2 1 . 1 . 10 2 5 . 5 4 Energy Gun 46 | . 1 . 4 . 6 5 . . 5 3 2 . 1 . . 5 . . . 2 1 . 1 2 3 2 1 . . . 1 . . . 1 . Energy Cannon 13 | . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . 3 . . . 4 1 Ballistic Gun 32 | 2 . . 3 . . 6 1 . . . 4 . . . . 2 . . . . . . . . 2 . . . 1 . 4 2 4 . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 Launcher 7 | . 1 . 1 . . 2 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 65 | . 1 . 1 . 3 3 . . 5 . 5 . . . . 1 2 . . . 4 . . 1 3 . . 2 1 . 12 1 5 11 2 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 86 | . 1 . 4 . 2 1 . . 7 . 5 . 1 . 5 2 . 1 . 1 . . . . 21 . . . . . 1 . 2 9 4 19 Power 9 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . 1 1 1 Propulsion 23 | . . . 1 . . . . . 3 . 3 . 1 . . 1 . . . . . . . . 6 . . . . . . . . 3 . 5 Utility 36 | . 1 . 1 . 1 . . . 1 . 2 . . . 3 1 . . . . . . . . 8 . . . . . 1 . 1 4 3 9 Weapon 18 | . . . 1 . 1 1 . . 3 . . . . . 2 . . . . . . . . . 4 . . . . . . . 1 1 . 4 Highest Loss Streak 19 | . 1 . 1 . 1 1 . . 3 . 1 . 1 . 3 1 . 1 . 1 . . . . 13 . . . . . 1 . 1 8 1 19 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 2 7 9 13 20 19 17 18 15 16 17 18 20 19 20 18 18 19 18 19 19 18 18 18 19 16 3 4 4 4 5 9 14 14 12 13 11 Power . | . 1 1 1 2 1 1 . . . . . . . . . . . . . . . 1 1 1 1 . . . . 1 . 1 1 1 2 1 Propulsion 1 | 1 3 3 2 5 4 4 6 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 2 4 5 3 6 7 8 11 11 10 10 10 11 10 8 9 8 9 9 10 11 10 11 10 3 3 3 3 3 4 5 4 5 5 5 Weapon 5 | . 1 3 4 7 8 4 2 2 3 5 6 7 7 8 7 8 9 9 9 8 7 6 6 6 4 . 1 1 1 1 3 7 5 2 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | 1 2 . 8 . 12 4 . 5 2 1 4 . 2 . . 5 1 1 3 1 2 1 . . 5 . . . . . 8 1 4 4 7 3 Power 16 | . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 2 4 2 Propulsion 25 | 1 2 . 1 . 7 . . 4 . . . . . . . 3 . . 3 . . . . . 3 . . . . . . . . . 1 . Utility 25 | . . . 1 . 1 . . 1 . 1 3 . . . . 2 1 1 . . 1 1 . . 2 . . . . . 2 . 3 2 2 1 Weapon 20 | . . . 3 . 3 3 . . 2 . . . 2 . . . . . . 1 1 . . . . . . . . . 4 . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 99 100 95 88 93 100 92 88 89 85 85 78 96 97 100 99 100 99 100 100 94 94 89 71 91 90 99 99 88 89 91 84 84 81 Engine 4 | . 10 . 2 11 5 8 16 18 10 6 7 . . . . 2 5 5 8 6 5 5 5 5 1 . . . . . . . . . . . Core 1 | . 3 14 8 . 3 . . . 1 6 2 . . . . 2 5 4 1 3 5 5 5 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 2 13 13 13 13 4 . . . . . . . 2 7 4 4 5 9 9 9 8 8 7 7 3 Treads 3 | . 14 14 17 22 8 . . . 15 13 11 6 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . . . . . . . 9 33 31 28 29 33 35 35 35 35 31 31 26 19 26 26 26 23 26 26 25 21 23 26 Wheel 6 | . 14 14 13 11 13 17 18 18 9 13 11 13 6 . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . 7 . 10 11 18 11 1 . 5 4 4 . . . 6 15 17 11 11 11 11 11 10 5 15 10 18 21 20 27 17 17 19 16 14 13 Storage 5 | . 11 14 10 11 9 8 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . . . . . 3 4 4 4 4 2 Processor 11 | . . . . . . 5 9 9 9 13 13 13 13 13 12 10 11 11 11 11 11 11 10 14 10 23 22 18 15 13 16 14 14 17 22 20 Protection 6 | . 6 14 10 11 10 8 9 9 8 3 5 5 6 6 4 4 5 5 5 5 5 5 10 10 6 4 5 6 10 9 7 6 4 . . 2 Energy Gun 7 | . 3 14 13 22 25 11 . . 7 19 9 . 1 1 2 10 10 10 10 11 11 11 9 13 13 5 13 11 13 9 . . . . . . Ballistic Gun 9 | . 24 14 11 . . 15 30 36 12 . 10 26 21 3 16 4 5 5 5 5 5 5 5 . . . . . 1 . . 4 6 7 7 4 Peak Build Rating 237 | 6 23 11 22 19 46 52 37 32 71 67 83 77 91 86 87 109 101 97 96 98 111 117 118 122 136 129 131 134 141 153 173 195 223 237 237 237 Average Rating 102 | 4 7 10 18 19 34 40 34 31 56 59 69 76 79 73 82 100 97 91 94 96 102 110 117 120 118 109 126 126 139 152 157 182 196 221 211 212 On Entrance 88 | . 6 10 11 19 19 42 37 32 31 65 57 77 77 86 86 61 99 97 95 95 97 110 110 118 121 62 124 129 134 140 144 157 186 194 100 234 Avg Prop Armor Cover (%) 9 | 15 10 10 11 15 8 2 . . 7 15 8 8 8 . . . . . . . . . . . 18 . . . . . . . . . 8 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 8 33 33 64 58 81 87 85 75 103 109 125 121 121 118 95 123 92 87 75 85 85 82 105 110 111 48 53 54 73 82 106 112 128 126 115 122 Greatest Support 244 | 16 16 16 60 16 30 28 32 32 106 32 118 70 105 105 105 106 89 119 119 119 129 129 129 129 150 134 134 146 146 146 173 168 168 176 244 244 Greatest Overweight (x) 7 | . 2 2 3 3 6 6 3 2 5 3 7 3 7 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) 1 | . 1 2 2 3 3 3 2 2 1 2 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 15 15 17 32 17 Average Capacity 17 | 5 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 12 15 15 15 17 14 Most Carried 20 | 4 11 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 14 15 15 16 17 17 Average Carried 16 | 2 7 9 13 20 19 19 19 17 17 19 19 19 19 20 19 19 19 19 19 19 19 19 19 20 17 3 5 4 4 5 10 14 14 13 15 12 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 15 15 17 17 7 Final Carried 20 | 4 9 11 20 20 19 19 20 17 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 4 5 5 5 5 5 14 15 15 13 17 3 Class Distribution -------------------- 15% | Scavenger-Mutant 15% | Scavenger-Gunner 11% | Mutant 10% | Tank 10% | Commander-Gunner 9% | Gunner 9% | Skirmisher 7% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Commander-Gunner | -8/Storage Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Infiltrator-Skirmisher | -3/Research Mutant | -3/Testing Hacker-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 24997 | 216 384 36 1229 . 515 1897 222 19 1586 . 1941 348 735 . 637 1096 144 768 76 231 . 44 365 232 1276 203 320 101 175 . 2653 732 1888 1362 2779 787 Remotely 1093 | . . . . . . . . . 662 . . . . . . . . . . . . . . . . . . . . . . . . . 431 . Salvage Created 43852 | 102 443 . 2378 . 1455 2317 400 . 2761 . 3613 256 670 . 686 1324 . 837 364 375 . . 850 316 3496 93 170 101 229 73 3427 1492 3431 2670 7229 2294 Parts 1975 | 6 34 . 155 . 90 104 23 . 105 . 158 16 31 . 36 61 . 38 9 19 . . 36 9 174 6 1 3 7 1 178 85 151 137 259 43 Haulers Intercepted 49 | . 1 . 5 . 5 6 . . 7 . 3 . . . . 4 . 3 . . . . . . 4 . . . . . 4 1 . 3 3 . Recyclers Shooed 19 | . . . 2 . 2 2 . . 1 . 5 . . . . . . 1 . . . . 3 . . . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . . . 19 12 . 34 . . . 7 17 . . . . . 4 . 3 7 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 516 | . 11 . 54 . 26 37 3 . 31 . 51 3 6 . 19 10 . 12 5 5 . . 6 1 39 1 . . 4 1 29 15 42 31 72 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 364 | . 11 . 41 . 20 32 3 . 24 . 43 3 3 . 15 10 . 8 5 5 . . 5 1 25 . . . 4 . . . 18 21 66 1 Cannons 85 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 29 15 23 8 5 1 AOE 53 | . . . 13 . 5 4 . . . . 8 . 3 . 4 . . 4 . . . . 1 . 11 . . . . . . . . . . . Classes Destroyed 27 | 2 4 . 6 . 1 4 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . 3 2 . Worker 29 | . . . 4 . 1 3 . . 1 . 6 . . . . 3 . . . . . . . . . . . . . . 2 1 . . 8 . Builder 37 | . . . 2 . 5 1 1 . 3 . 2 . . . . 1 . . . . . . . . 6 . . . . . 2 2 2 1 9 . Tunneler 7 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Hauler 49 | . 1 . 5 . 5 6 . . 7 . 3 . . . . 4 . 3 . . . . . . 4 . . . . . 4 1 . 3 3 . Recycler 43 | 1 . . 3 . 2 6 3 . 3 . 5 . . . . 1 . . . . . . 3 . 2 . . . . . 5 1 . . 7 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 12 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 . 1 3 . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . 1 . 4 . . . . . 1 2 3 2 4 2 Swarmer 63 | . 3 . 6 . 11 5 . . 4 . 3 . . . 9 . . 4 2 . . . . . 4 . . . 2 . . . . 2 8 . Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 208 | . 8 . 39 . 8 14 1 . 14 . 23 2 . . 4 6 . 2 3 3 . . 3 . 14 1 . . 1 . 8 5 16 4 29 . Brawler 20 | . . . . . . 3 . . 2 . 6 . . . 1 . . . . 1 . . . . . . . . . . . . 2 1 4 . Duelist 11 | . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 2 2 . Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . Sentry 44 | . . . 8 . 5 10 1 . . . 5 . . . . . . . . 1 . . . . 2 . . . 1 1 . 3 1 4 2 . Demolisher 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 10 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . Hunter 54 | . . . . . . 1 . . 5 . 7 1 2 . 3 . . 3 . . . . 2 . 8 . . . . . 6 . 5 . 10 1 Programmer 66 | . . . . . . . 1 . 4 . 4 . . . 1 4 . 3 . . . . 1 . 9 . . . . . 13 7 11 5 3 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Thug 10 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 4 . Savage 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | 2 4 . 8 . 14 8 3 . 8 . 10 2 5 . 7 4 . 4 3 4 . . 5 1 11 1 . . 4 1 6 8 10 8 19 3 Combat Bots Only 12 | . 4 . 6 . 7 8 2 . 8 . 8 2 5 . 7 4 . 4 3 4 . . 3 1 8 1 . . 4 1 4 4 10 8 12 1 Max Kills in Single Turn 4 | 1 1 . 4 . 4 3 1 . 2 . 2 2 3 . 3 2 . 2 2 2 . . 2 1 3 1 1 . 1 1 4 4 2 2 3 2 Gunslinging 1 | . . . 1 . 1 1 . . . . 1 1 . . 1 . . 1 1 . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . . 2 . 2 1 . . . . 2 . 3 . 3 . . 2 . . . . 1 . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3104 | . 52 . 177 . 82 107 4 . 188 . 323 11 34 . 146 33 . 51 34 23 . . 40 . 521 16 . . 30 8 110 53 146 316 319 280 Missed 1011 | . 15 . 52 . 21 28 . . 36 . 93 2 6 . 38 6 . 17 13 11 . . 15 . 230 8 . . 12 4 44 25 59 100 89 87 Deflected 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 Hits 2093 | . 37 . 125 . 61 79 4 . 152 . 230 9 28 . 108 27 . 34 21 12 . . 25 . 291 8 . . 18 4 66 28 87 216 230 193 Melee 40 | . . . . . . . . . 3 . 7 . . . 1 . . . . . . . . . 5 . . . . . . . 5 12 4 3 Projectile 2053 | . 37 . 125 . 61 79 4 . 149 . 223 9 28 . 107 27 . 34 21 12 . . 25 . 286 8 . . 18 4 66 28 82 204 226 190 AOE 15 | . . . . . . 8 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 1 1 Critical Strikes 103 | . 2 . 1 . 1 4 1 . 3 . 6 . 1 . 5 . . 1 1 . . . 2 . 13 1 . . . . 7 3 6 17 8 20 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 . 3 2 Part Disruptions 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . 3 1 . 2 1 6 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 2 Damage Taken 36873 | . 486 . 1445 . 890 1627 62 . 2690 . 2857 139 324 . 1541 520 . 608 369 212 . . 333 . 4315 160 . . 367 97 1305 618 1912 5343 2745 5908 Core 4646 | . 70 . 264 . 146 125 16 . 164 . 164 18 20 . 193 23 . 76 38 38 . . 16 . 573 . . . . . 104 23 156 1133 187 1099 Absorbed by Shields 2920 | . . . . . 36 . . . 30 . . . . . 236 . . 21 16 28 . . 124 . 517 . . . . . . . . . 877 1035 Reduced by Siege Mode 70 | . . . . . . . . . . . 54 . 16 . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 953 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 818 . . Redirected to Shielding 803 | . . . . . 96 . . . 34 . . . . . . 50 . 6 18 18 . . 11 . 239 . . . . 18 75 19 66 . . 153 Ignored by Resistances 4229 | . . . 64 . . . . . . . 815 32 102 . . . . . . . . . . . 201 . . . 53 32 172 49 247 528 1188 746 Regen/Repaired (Parts) 5244 | . . . 35 . 85 204 . . 191 . . . . . . . 2 56 . . 36 . . . 86 . . . . . . 62 360 1661 2425 41 Core Remaining (%) 59 | 100 . 36 . 40 . . . 65 . . . . . . 20 . . . . . . 76 . . . . . . 87 . 89 . . 21 . . Volleys Fired 1438 | 4 46 . 138 . 46 98 8 . 142 4 126 6 32 . 35 40 . 28 14 10 . . 21 25 141 20 2 3 6 1 93 26 96 71 101 55 Largest 4 | 2 2 . 4 . 3 3 4 . 4 1 4 4 4 . 3 3 . 3 3 3 . . 3 3 4 2 3 2 3 3 2 2 3 2 2 3 Hottest 420 | 40 85 . 158 . 173 171 92 . 180 90 225 99 99 . 131 193 . 193 193 193 . . 193 248 273 188 276 188 276 287 132 138 176 130 240 420 Shots Fired 3278 | 8 91 . 327 . 128 275 28 . 394 4 339 21 113 . 93 111 1 81 32 27 . . 58 54 334 23 6 7 19 3 110 28 126 117 205 115 Gun 2836 | 8 90 . 317 . 124 265 28 . 374 . 328 21 110 . 88 109 1 79 27 25 . . 56 49 300 5 6 7 19 2 29 2 73 91 170 33 Cannon 387 | . . . . . . 2 . . 20 4 3 . 1 . . 2 . . 5 2 . . 2 5 19 18 . . . 1 81 26 53 26 35 82 Launcher 55 | . 1 . 10 . 4 8 . . . . 8 . 2 . 5 . . 2 . . . . . . 15 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1798 | 8 79 . 189 . . 127 28 . 245 . 240 21 109 . 81 34 . 26 9 8 . . 19 . 1 . . . . . 79 25 112 91 170 97 Thermal 1255 | . 11 . 76 . 56 90 . . 149 4 91 . 2 . 7 77 1 53 23 19 . . 39 54 318 23 6 7 19 3 31 3 14 26 35 18 Explosive 55 | . 1 . 10 . 4 8 . . . . 8 . 2 . 5 . . 2 . . . . . . 15 . . . . . . . . . . . Electromagnetic 170 | . . . 52 . 68 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 74 | 4 12 . 15 . 16 21 27 . 74 . 36 16 23 . 19 34 . 14 8 8 . . 14 18 28 15 7 12 9 12 24 15 16 19 32 23 Robot Miss Streak 11 | 1 3 . 10 . 4 6 1 . 2 . 4 1 2 . 2 7 1 2 5 1 . . 3 1 3 1 . . 1 . 11 9 9 4 7 3 Penetration Max 3 | . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 . . 1 . . . . . . . 2 3 1 1 3 . Secondary Targets 70 | . 3 . 6 . 4 9 . . 6 . 8 1 . . 4 2 . 1 1 1 . . . 1 7 . . . 2 . . . 3 3 8 . Max Gunslinging Chain 2 | . 1 . 2 . 1 2 . . 1 . 1 1 . . 1 1 . 1 1 1 . . . 1 1 . . . 1 . . . 1 1 1 . Shots Hit Robots 2397 | 5 58 . 222 . 89 199 19 . 328 . 275 16 77 . 76 69 . 60 12 19 . . 34 43 211 7 5 5 14 3 81 25 96 92 147 110 Core Hits 1731 | 3 26 . 133 . 65 94 13 . 117 . 281 11 37 . 37 47 . 25 9 13 . . 22 10 125 4 4 2 6 3 125 58 126 84 194 57 Critical Kills 265 | . . . . . . 2 . . 2 . . . 1 . 1 2 . 1 1 . . . 3 . 9 . . . 1 . 49 22 43 35 89 4 Critical Parts Destroyed 287 | . . . 1 . . 1 . . . . 1 . 1 . . . . 5 . . . . 1 1 8 . . . 1 . 68 21 50 39 84 5 Critical Strikes 584 | . 2 . 1 . 2 7 . . 8 . 1 . 2 . 1 2 . 6 1 . . . 4 3 17 . . . 2 . 117 45 95 75 179 14 Burn 14 | . 2 . . . 2 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 563 | . . . 1 . . 3 . . . . 1 . 2 . 1 2 . 6 1 . . . 4 3 17 . . . 2 . 117 45 95 74 178 11 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 77 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 9 16 27 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 16 27 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64480 | 60 752 . 4927 . 2152 4396 351 . 6084 . 7356 321 1889 . 2147 1840 . 2046 329 472 . . 1474 1281 7585 244 139 144 400 91 1518 423 2007 2889 3942 7221 Guns 43044 | 60 728 . 3970 . 1696 3383 351 . 5455 . 6135 321 1375 . 1242 1836 . 1464 329 472 . . 968 1144 5467 86 139 144 400 55 650 59 1168 844 1873 1230 Cannons 8278 | . . . . . . . . . 629 . . . . . . . . . . . . . . 137 . 158 . . . 36 778 364 585 1884 969 2738 Explosions 8244 | . 24 . 957 . 456 1013 . . . . 1221 . 514 . 905 . . 548 . . . . 438 . 1913 . . . . . 51 . 204 . . . Melee 4553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 161 1100 3242 Ramming 361 | . . . . . . . . . . . . . . . . 4 . 34 . . . . 68 . 205 . . . . . 39 . . . . 11 Kinetic 26844 | 60 622 . 2727 . . 1548 351 . 3368 . 3959 321 1375 . 1138 436 . 481 99 227 . . 327 65 . . . . . . 1086 423 1590 844 1873 3924 Thermal 23159 | . 106 . 703 . 1101 1265 . . 2716 . 2196 . . . 104 1400 . 983 230 245 . . 1079 1144 5467 244 139 144 400 91 342 . 163 1884 969 44 Explosive 7138 | . 24 . 903 . 239 889 . . . . 1201 . 514 . 905 . . 548 . . . . . . 1711 . . . . . . . 204 . . . Electromagnetic 2353 | . . . 594 . 812 694 . . . . . . . . . . . . . . . . . . 202 . . . . . 51 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 161 1100 3242 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . . Highest Corruption 33 | . . . . . 17 17 6 . 12 27 27 18 18 18 21 5 5 7 . . . . 4 4 8 . 3 3 3 . 5 . 1 21 11 33 Average Corruption 9 | . . . . . 17 9 6 . 11 22 14 18 18 18 18 4 5 6 . . . . 2 4 5 . 3 3 3 . 5 . 1 3 6 12 Corruption Purged 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Effects 637 | . . . . . 20 59 24 . 54 8 95 21 59 4 29 24 9 23 . . . . 1 6 35 . 1 6 7 . 23 . 1 32 72 24 Message Errors 161 | . . . . . 6 11 5 . 16 2 29 4 14 1 6 6 5 8 . . . . 1 1 6 . 1 3 2 . 4 . 1 5 21 3 Matter Fused 142 | . . . . . 4 14 8 . 10 3 17 6 12 1 7 7 . 8 . . . . . 1 6 . . . 1 . 7 . . 10 16 4 Heat Flow Errors 52 | . . . . . 4 5 1 . 1 1 7 1 3 . 2 4 2 2 . . . . . . 4 . . . . . 2 . . 3 8 2 Energy Discharges 82 | . . . . . 1 8 4 . 6 1 10 4 10 1 2 3 . 1 . . . . . 2 5 . . 1 . . 5 . . 4 10 4 Parts Rejected 8 | . . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 1 Parts Fused 6 | . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 65 | . . . . . 1 8 2 . 8 . 12 1 5 . 4 1 1 2 . . . . . 1 2 . . 1 1 . 1 . . 4 5 5 Data Loss (major) 24 | . . . . . . 1 1 . 1 . 3 . 4 1 1 2 . 1 . . . . . . 4 . . . 1 . 1 . . 1 2 . Misfires 34 | . . . . . 1 4 1 . 3 . 3 . 4 . 1 . . 1 . . . . . . 3 . . 1 1 . 2 . . 1 6 2 Alerts 14 | . . . . . . 2 2 . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . 1 . . . . . 2 1 Misdirections 6 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 43 | . . . . . 3 5 . . 6 . 10 3 5 . 3 . . . . . . . . 1 3 . . . . . . . . 1 1 2 Overload Shots 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1070 | . . . . . 64 . . . 2 . 65 . 39 . . . . 91 . . . . 49 . 79 . . . . . 27 . . 128 293 233 Projectiles 143 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 128 13 . Explosions 361 | . . . . . 64 . . . . . 65 . 39 . . . . 91 . . . . 49 . 32 . . . . . 21 . . . . . Melee 566 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . 6 . . . 280 233 Knockbacks 83 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 32 6 26 . . 18 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 6 24 . . 17 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 247 | . . . . . 48 40 . . . . 42 . . . . . . . . . . . . . . . . . . . . . 112 . . 5 Shots 6 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 17 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 7 . . . . . 2 . . . . 2 Kicked 15 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 7 . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 183 . 306 . 310 413 97 . 382 206 372 275 281 . 322 395 216 336 109 42 . . 163 446 454 176 123 . 207 . 212 44 110 373 326 270 Average Temperature 88 | . 54 . 77 . 94 83 36 . 53 111 101 87 78 . 93 104 104 104 26 23 . . 62 117 122 73 65 . 104 . 55 21 29 129 117 69 Received Heat Transfer 5398 | . 216 . 705 . 207 567 9 . 647 . 723 45 81 . 282 144 . . 139 87 . . 76 . 770 21 . . 36 9 63 36 189 63 179 104 Effects 41 | . . . 2 . 5 4 . . 1 . 6 4 . . . 5 . 4 . . . . . 2 4 . . . . . . . . 4 . . Shutdowns 4 | . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Energy Bleed 8 | . . . 2 . . . . . . . 2 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . . Interference 25 | . . . . . 5 3 . . . . 3 3 . . . 4 . 3 . . . . . . 2 . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . Total Turns 156 | . . . . . . . . . . . 126 8 22 . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 65 | . . . . . . . . . . . 65 7 12 . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 Total Turns 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 55 34 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 30 18 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 13 | . . . 1 . 4 5 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Robots Melted 14 | . . . . . 3 1 . . 6 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . Combat Hostiles 10 | . . . . . 1 1 . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Parts Melted 117 | . . . . . 14 4 . . 17 . 3 . . . . 5 . 3 . 1 . . 5 . 42 2 . . . . . . . 1 20 . Heat Transferred 32114 | . 407 . 1609 . 1920 2716 . . 5281 . 1895 . . . 185 1892 . 1443 296 370 . . 1275 1739 7511 259 185 185 518 111 444 . 100 950 814 9 Parts Sabotaged 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 . 4 2 2 3 2 . 2 . 3 . . . . 1 . 2 . . . . 1 . 4 . . . . . 3 3 4 4 5 5 Low Security (%) 24 | 100 99 100 24 . 6 . . . 59 100 40 . . . . . 100 25 . . . . 86 100 23 . . . . 100 27 . . . . . Level 1 24 | . . . 12 37 11 51 72 . 29 . 40 . . . . 99 . 20 . . . . 13 . 13 . . . . . 28 . . . . . Level 2 19 | . . . 21 62 82 16 27 . 10 . 13 . . . . . . 53 . . . . . . 30 . . . . . 19 95 17 22 . . Level 3 16 | . . . 24 . . 32 . . . . 5 . . . . . . . . . . . . . 18 . . . . . 25 4 36 71 22 . Level 4 5 | . . . 16 . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 45 5 9 3 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 96 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 2696 | 5 204 59 1140 429 572 997 440 . 511 182 800 . . . . 370 99 616 . . . . 310 109 1278 . . . . 150 905 711 1369 1434 2696 1726 Initial 1712 | . 3 59 . 429 151 220 382 . . 178 78 . . . . 370 99 . . . . . . 101 . . . . . 150 54 506 399 739 845 1712 Average 616 | 1 64 19 591 409 462 532 374 . 184 148 295 . . . . 276 29 383 . . . . 62 32 543 . . . . 106 416 520 1004 852 1977 1692 Influence Increases 21123 | 10 452 . 1694 . 855 1653 325 . 1310 4 1786 60 130 . 549 648 8 1265 110 110 . . 375 8 1835 55 . 10 80 208 1513 499 1510 1299 2563 199 Destroy 0b10 Robot/C 11100 | . 220 . 1080 . 520 840 120 . 780 . 1020 60 120 . 440 200 . 480 100 100 . . 120 . 840 20 . . 80 20 640 300 800 720 1440 40 Destroy 0b10 Robot/NC 1165 | 10 15 . 100 . 75 100 25 . 70 . 95 . . . 5 55 . 25 . . . . 25 . 105 5 . 10 . . 115 40 40 45 165 40 Destroy Leader 2150 | . 52 . 284 . 122 154 10 . 174 . 206 . 10 . 50 42 . 118 10 10 . . 32 . 170 . . . . 10 98 66 96 170 262 4 Allied During Kill 1052 | . . . . . . 257 52 . 167 . 8 . . . 39 2 . 334 . . . . . . 46 . . . . 14 133 . . . . . Trap Triggered on 0b10 60 | . . . . . . . . . . . 10 . . . . 50 . . . . . . . . . . . . . . . . . . . . Successful Hack 467 | . 22 . 10 . 39 15 20 . 30 . 34 . . . . 53 . 12 . . . . . . 27 . . . . 14 88 12 43 24 24 . Select Force Hacks 270 | . 60 . 60 . . 60 90 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1305 | . . . 75 . 15 45 . . 45 . 105 . . . . 30 . 120 . . . . 105 . 150 . . . . . 225 15 285 60 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1601 | . 8 . 70 . 54 77 8 . 14 4 83 . . . . 36 8 176 . . . . 78 8 228 . . . . . 154 66 216 48 195 70 Advance Influence 300 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 15 . . . Lose Combat Pursuer 660 | . 60 . 15 . 30 105 . . 30 . 75 . . . 15 30 . . . . . . . . 105 30 . . . . 60 . 15 . 75 15 Miscellaneous 798 | . . . . . . . . . . . . . . . . . . . . . . . . . 164 . . . . . . . . 232 402 . Influence Decreases 19608 | 5 304 153 594 711 722 1194 985 321 799 403 1098 502 488 . 199 715 291 740 409 308 28 . 85 298 643 736 218 303 80 110 710 689 906 1204 1298 1359 Entered New Map 7417 | . 2 94 . 671 238 302 599 321 . 333 34 296 69 . . 130 184 . 195 44 28 . . 189 . 442 98 293 . . 44 395 312 576 565 963 Time Decay 10097 | 5 292 59 554 40 464 682 386 . 524 70 654 206 409 . 149 565 107 410 214 254 . . 85 60 433 294 120 10 80 110 596 294 534 538 693 206 Lost Part 860 | . 10 . 40 . 20 10 . . 70 . 50 . 10 . 50 20 . 10 . 10 . . . . 210 . . . . . 10 . 20 90 40 190 Lost Ally 784 | . . . . . . 200 . . 205 . 60 . . . . . . 170 . . . . . 49 . . . . . . 60 . 40 . . . Purge Threat 450 | . . . . . . . . . . . 300 . . . . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 140 | . 4 . 16 . 5 7 1 . 17 . 17 . . . 1 6 . 7 . . . . 1 . 12 . . . . . 7 7 10 9 12 1 Investigation 16 | . 2 . 4 . . 5 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Extermination 31 | . . . . . . . . . 3 . 4 . . . . 3 . 2 . . . . 1 . 3 . . . . . 4 2 4 3 2 . Reinforcement 55 | . 2 . 10 . 5 . . . 10 . 5 . . . . 2 . 5 . . . . . . 8 . . . . . 3 . . 2 3 . Assault 26 | . . . 2 . . 2 . . 2 . 2 . . . 1 . . . . . . . . . 1 . . . . . . 1 6 2 6 1 Garrison 9 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 6 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . Haulers Reinforced 11 | . . . . . . . . . 4 . . . . . . 1 . 2 . . . . . . 3 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 43 | . 2 . 10 . . 2 . . 5 . 3 . . . . 1 . 1 . . . . 3 . 9 . . . . . 3 . 2 . 2 . Communications Jammed 200 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 16 4 84 41 27 18 Distress Signals 194 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 14 2 82 41 27 18 Times Spotted 831 | . 22 . 78 . 34 58 6 . 73 6 65 4 7 . 37 15 . 22 5 5 . . 12 7 94 3 3 . 6 1 43 15 57 51 86 16 Peak Tracking Total 20 | . 4 . 5 . 6 13 2 . 8 6 8 2 4 . 13 4 . 3 3 4 . . 5 5 20 2 7 . 5 1 5 4 8 11 13 11 Tactical Retreats 31 | . 3 . 1 . 1 2 . . 2 1 5 . . . 1 1 . . . . . . . 1 4 1 . . . . 2 . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 17 | . . . 1 . . 1 . . 5 . 2 . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . . 33 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . 1 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 91 | . . . 6 . 1 3 . . 3 . 8 . . . . 2 . 8 . . . . 7 . 10 . . . . . 16 1 19 5 . 2 Max in Single Turn 4 | . . . 2 . 1 1 . . 1 . 2 . . . . 1 . 2 . . . . 4 . 3 . . . . . 2 1 2 1 . 1 Garrison Access 11 | . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 124 | . 7 . 8 . 10 13 6 2 9 . 10 . 2 2 . 7 . 4 . 1 . . . . 5 1 . 3 . 1 10 3 7 11 2 . Terminals 64 | . 4 . 3 . 7 8 3 . 4 . 7 . . . . 5 . 2 . . . . . . 3 . . . . 1 6 . 4 7 . . Fabricators 6 | . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Repair Stations 18 | . 1 . 1 . 1 2 . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 2 2 1 2 . . Recycling Units 9 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 2 1 . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 292 | . 15 . 20 . 30 29 13 6 23 . 27 . 7 16 . 13 . 9 . 1 . . . . 16 1 . 13 . 3 15 5 12 16 2 . Successful 159 | . 8 . 7 . 14 13 7 6 8 . 11 . 7 16 . 7 . 5 . 1 . . . . 9 1 . 13 . 1 7 2 5 10 1 . Failed 131 | . 6 . 13 . 16 16 6 . 15 . 16 . . . . 6 . 4 . . . . . . 6 . . . . 2 8 3 7 6 1 . Catastrophic 31 | . 2 . . . 7 4 1 . 2 . 3 . . . . . . 3 . . . . . . 1 . . . . . 3 1 3 . 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 79 | . 9 . 8 . 13 4 11 . 6 . 10 . . . . 4 . 3 . . 1 . . . 4 . . . . . . 3 2 . 1 . Terminals 144 | . 10 . 6 . 20 17 9 . 9 . 20 . . . . 10 . 6 . . . . . . 11 . . . . 3 9 . 7 7 . . Fabricators 12 | . . . . . . . . . 4 . 4 . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . Repair Stations 48 | . 2 . 4 . 4 8 . . 7 . 1 . . . . 1 . 2 . . . . . . 3 . . . . . 4 4 2 6 . . Recycling Units 12 | . 3 . 3 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 7 . 3 . . . 3 . . . . . . . . . . . . . . . 2 . . . . . 2 1 1 3 1 . Garrison Access 9 | . . . . . 3 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 96 | . 5 . 1 . 5 6 2 6 3 . 7 . 7 16 . 5 . 3 . 1 . . . . 3 1 . 13 . 1 3 . 2 6 . . Record 9 | . . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 29 | . 5 . . . 4 3 2 . 1 . 1 . . 3 . 3 . . . . . . . . 1 . . 4 . 1 . . 1 . . . Open Door 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 5 . . Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 4 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 23 | . 1 . 2 . 4 4 . . 2 . . . . . . 1 . 1 . . . . . . 2 . . . . . 2 . 1 3 . . Scan Component 15 | . 1 . 1 . 2 2 . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . 2 . 1 2 . . Repair 8 | . . . 1 . 2 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 1 1 1 . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Retrieve Study 8 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 24 | . 2 . 2 . 2 2 5 . 3 . 2 . . . . 1 . 1 . . . . . . 3 . . . . . . 1 . . . . Terminals 12 | . . . . . 2 . 2 . 1 . 2 . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . Botnet 11 | . . . . . 2 . 2 . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 9 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 . . 2 . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 85 | . 4 . 5 . 7 10 3 . 8 . 10 . . . . 6 . 4 . . . . . . 4 . . . . 1 7 2 4 8 2 . Full Trace Events 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 4 . . 6 . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 . Parts Repaired 8 | . . . 1 . 2 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Time 476 | . . . 26 . 120 94 . . 44 . . . . . . . . . . . . . . . 80 . . . . . . . . 112 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 2 . . 2 . 3 . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Machine Destruction 9 | . . . . . . 2 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 63 | . . . . . . 13 13 . 1 . 3 . . . 1 3 19 . . . . . . 3 1 . . . . 4 . . 2 . . . Largest Group 22 | . . . . . . 10 16 16 16 . 3 . . . 1 3 22 22 . . . . . 1 1 . . . . 4 4 . 2 . . . Highest-Rated Group 831 | . . . . . . 173 335 335 335 . 87 . . . 96 147 831 831 . . . . . 54 119 . . . . 224 224 . 290 . . . Highest-Rated Ally 145 | . . . . . . 29 34 34 79 . 29 . . . 96 49 50 50 . . . . . 54 119 . . . . 56 56 . 145 . . . Initial UFD Resources 34 | . . . . . . . . . 22 22 22 22 22 22 25 25 25 25 25 25 25 28 28 28 28 28 28 28 30 30 30 32 32 32 34 34 Total Orders 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 354 | . . . . . . 65 7 . 67 . 8 . . . 11 2 3 90 . . . . . 16 15 . . . . 3 37 . 30 . . . Total Damage 10532 | . . . . . . 771 226 . 1804 . 113 . . . 415 97 494 2671 . . . . . 100 816 . . . . 242 983 . 1800 . . . Kills 54 | . . . . . . 7 3 . 10 . . . . . 4 1 3 15 . . . . . . 6 . . . . . 5 . . . . . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 628 | . 17 . 109 . 10 70 . . 20 . 10 . . . . 20 . 20 . . . . . . 99 . . . 20 . 10 15 80 63 31 34 Good Acts 177 | . . . 8 . 11 20 1 . 7 1 13 1 3 . . 5 3 8 4 2 . 1 1 6 16 4 . . 3 1 13 . 12 12 15 6 Bad Acts 150 | . . 1 10 . 4 9 8 . 11 . 14 . 9 . 5 5 3 5 1 3 . . . 4 11 1 1 . . . 11 6 5 7 14 2 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 15719 | 7 180 . . . . . . . 240 . . . . . . 1340 26 556 351 338 314 302 209 6 1291 653 252 277 328 237 1924 651 1518 1533 2856 330 Optics 4322 | . . . . . . . . . . . . . . . . . . . . . . . . . 192 653 252 277 328 227 . . . . 2063 330 Sensors 10505 | . . . . . . . . . . . . . . . . 1340 26 556 351 338 314 302 209 6 1157 653 248 277 328 210 1399 542 922 1136 191 . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 187 | 7 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 726 | . . . . . . . . . . . . . . . . . . . . . . . . . . 297 252 177 . . . . . . . . T.N.C. 256 | . . . . . . . . . 238 . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Cloaking 8296 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 50 653 248 277 267 237 449 651 1387 1443 2305 327 Jamming 9383 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 424 . . . . 228 1924 638 1518 1533 2856 261 ECM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . 2 2 . 1 . . . 1 . . 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 33962 | 94 960 210 1742 96 1174 2714 911 1083 2219 150 2439 439 1149 109 558 1695 402 995 449 547 315 302 349 253 1862 653 252 277 328 237 1924 651 1518 1533 2856 517 Spaces Moved 20927 | 69 637 161 896 72 597 1590 550 873 1270 109 1226 289 584 81 347 1117 250 647 314 398 251 252 218 136 1087 487 203 205 244 182 1272 431 941 943 1778 220 Core 103 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . . . . . 9 Treads 321 | . . . 33 . . . . . 272 . 9 2 5 . . . . . . . . . . . . . . . . . . . . . . . Legs 12065 | . . . . . 1 . . . . . . . 160 81 347 1117 250 647 314 398 251 252 218 136 996 487 203 205 244 182 1272 431 941 943 1778 211 Wheels 8438 | 66 637 161 863 72 596 1590 550 873 998 109 1217 287 419 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 105 135 120 115 115 120 116 120 120 120 120 120 120 120 122 122 123 123 110 110 110 110 50 117 117 117 120 120 116 116 111 110 105 50 Average Speed 123 | 97 115 130 128 135 134 130 120 120 128 122 140 135 172 128 120 122 123 123 123 123 117 110 110 110 105 119 117 118 120 120 116 116 115 117 124 118 Slowest Speed 360 | 100 130 130 240 135 360 170 125 120 165 135 240 240 240 190 190 193 188 126 123 123 123 110 110 110 120 120 117 120 120 120 120 116 117 130 210 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Exploration Rate (%) 51 | 4 90 46 80 18 55 95 92 78 36 77 30 55 48 68 60 18 87 16 55 57 34 45 7 68 29 67 48 62 59 8 92 14 92 52 50 13 Regions Visited 36 Branch Regions 21 Pre-discovered Areas 13 | . 2 . 2 . . 3 3 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 1 . . . . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 2 . . . 9 . . . 2 2 . 4 . . . 1 4 . 1 . . . 2 3 . 1 . . . . . . . Spaces Dug 167 | . . . . . 28 22 . . 2 4 3 . 16 . . 2 . . 3 1 . . 1 4 10 10 . . . . 5 3 7 9 23 14 Terrain Destroyed 934 | . 7 . 63 . 58 78 . . 3 4 67 1 25 . 60 5 . 61 6 2 . . 45 5 147 15 . 1 2 . 77 27 73 17 62 23 Melee 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 19 . Projectile 151 | . . . . . 3 1 . . 3 4 3 1 1 . . 5 . 1 6 2 . . 2 5 37 15 . 1 2 . 9 5 8 5 10 22 AOE 576 | . 7 . 63 . 55 77 . . . . 64 . 24 . 60 . . 60 . . . . 43 . 110 . . . . . 1 . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 26101 | 84 772 162 1222 71 879 2060 786 911 1605 120 1692 323 660 86 410 1355 340 772 348 430 271 276 280 187 1504 533 212 235 263 197 1553 526 1206 1248 2166 356 Wait 1529 | . 61 . 93 . 145 230 46 30 50 . 221 17 9 . . 75 77 35 1 . . 19 11 9 119 11 3 . 4 8 25 19 31 90 79 11 Move 20894 | 68 636 160 895 71 596 1589 549 872 1270 108 1225 288 583 80 346 1117 249 646 313 397 250 251 218 135 1086 486 202 204 243 181 1271 430 940 942 1777 220 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 5 9 2 30 . 17 20 2 3 20 . 17 3 5 . 2 24 2 4 3 1 4 1 3 1 11 2 . 2 2 . 24 9 14 9 25 5 Fast Attach 261 | 6 4 . 4 . 15 13 1 . 19 . 26 2 9 3 2 11 . 3 1 3 2 1 . 5 17 7 3 8 1 3 13 9 17 20 25 8 Attach 179 | . 2 . 11 . 3 10 3 . 16 . 7 . 3 . 5 11 . . . . 1 . 2 . 17 2 . . 2 . 28 3 11 18 15 9 Detach 164 | . 3 . 6 . 1 6 . . 18 1 9 . 5 . 3 7 . 1 . 1 . 1 . . 10 3 1 2 . 1 33 4 8 16 15 9 Swap 582 | . 5 . 23 . 14 23 2 . 23 5 28 2 5 . 14 31 10 40 11 14 7 2 15 8 69 2 . 5 4 2 34 17 52 44 64 7 Drop 423 | 1 6 . 22 . 34 37 1 6 21 2 32 5 9 3 3 26 2 12 5 4 7 1 6 4 27 . 1 10 1 1 29 9 28 22 38 8 Fire 1438 | 4 46 . 138 . 46 98 8 . 142 4 126 6 32 . 35 40 . 28 14 10 . . 21 25 141 20 2 3 6 1 93 26 96 71 101 55 Melee 77 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 9 16 27 22 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 15 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 7 . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 8 . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 178 | . . . . . . . 174 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Trap 46 | . . . . . . 33 . . . . 1 . . . . 12 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: Sur / [*Com]) -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Central database locked down 421 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Discovered new exit (range 8) 960 | -10/Materials | Discovered new exit (range 7) 969 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 970 | -10/Materials | Core integrity fell below 50% 1055 | -10/Materials | Entered Mines 1071 | -10/Mines | Learned Materials non-interactive machine intel 1167 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1170 | -10/Mines | Found Prototype Device 1252 | -10/Mines | Discovered new exit (range 11) 1265 | -10/Mines | Entered Materials 1265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1309 | -9/Materials | Identified Exp. Sensor Array 1687 | -9/Materials | X0-1V1 announced a LAN party 1775 | -9/Materials | Repaired Lgt. Armor Plating 2059 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 2162 | -9/Materials | Discovered new exit (range 11) 2349 | -9/Materials | Core integrity fell below 50% 2361 | -9/Materials | X0-1V1 sent you into danger 2405 | -9/Materials | Build established: Scavenger-Tank 2406 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2465 | -9/Materials | First assault squad dispatched 2677 | -9/Materials | Sterilization system engaged 2677 | -9/Materials | Non-combat units ordered to evacuate 2777 | -9/Materials | Combat units ordered to evacuate 2819 | -9/Materials | Build established: Mutant 2926 | -9/Materials | Discovered new exit (range 6) 2977 | -9/Materials | Ambient heat levels rising (+10) 3007 | -9/Materials | Entered Mines 3035 | -9/Mines | Met a Derelict bent on vengeance 3084 | -9/Mines | Discovered new exit (range 5) 3103 | -9/Mines | Entered Materials 3103 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3281 | -8/Materials | Destroyed 7 combat bots 3323 | -8/Materials | X0-1V1 foreshadows a heat wave 3497 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 3527 | -8/Materials | Ambient heat levels rising (+10) 3617 | -8/Materials | Discovered new exit (range 16) 3634 | -8/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 3658 | -8/Materials | Build established: Gunner 3709 | -8/Materials | Ambient heat levels rising (+10) 3807 | -8/Materials | Identified exit to Storage 3848 | -8/Materials | System corruption reached 10% 3903 | -8/Materials | Discovered new exit (range 11) 3928 | -8/Materials | Ambient heat levels falling (-10) 3996 | -8/Materials | X0-1V1 sent you to a vault 4012 | -8/Materials | Identified exit to Factory 4012 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4053 | -8/Materials | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 4074 | -8/Materials | Ambient heat levels falling (-10) 4200 | -8/Materials | Repaired Hvy. Particle Gun 4264 | -8/Materials | Repaired Hvy. Particle Gun 4277 | -8/Materials | Entered Storage 4637 | -8/Storage | Build established: Tank 4718 | -8/Storage | Met 01-MTF 4832 | -8/Storage | Repaired Hrd. Heavy Armor Plating 4864 | -8/Storage | Discovered exit to Factory (range 15) 4911 | -8/Storage | Found Prototype Protection 4911 | -8/Storage | Identified Lgt. Regenerative Plating 4939 | -8/Storage | Learned location of Armory (-4) 5180 | -8/Storage | X0-1V1 opened Sealed Heavy Doors 5185 | -8/Storage | Found Prototype Processor 5185 | -8/Storage | Identified Exp. Targeting Computer 5202 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+2) 5210 | -8/Storage | Identified exit to Recycling 5210 | -8/Storage | X0-1V1 revealed exit location to -8/Recycling 5292 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5361 | -8/Storage | X0-1V1 activates XOMVISION 5587 | -8/Storage | Build established: Commander-Gunner 5748 | -8/Storage | Repaired Adv. Heat Sink 5753 | -8/Storage | X0-1V1 activates XOMVISION 5991 | -8/Storage | Crushed by falling debris 6277 | -8/Storage | First assault squad dispatched 6323 | -8/Storage | Lost 10 allies 6371 | -8/Storage | Destroyed 8 combat bots 6383 | -8/Storage | X0-1V1 sent allied Y-45 Defender (x3) 6500 | -8/Storage | Core integrity restored by X0-1V1 (+53) 6582 | -8/Storage | Build established: Gunner 6991 | -8/Storage | Entered Recycling 6991 | -8/Recycling | Accompanied by 3 allies 7185 | -8/Recycling | X0-1V1 mutated your Utility slot to Power slot 7395 | -8/Recycling | Discovered new exit (range 16) 7562 | -8/Recycling | X0-1V1 mutated your Utility slot to Weapon slot 7646 | -8/Recycling | X0-1V1 activates XOMVISION 7794 | -8/Recycling | Build established: Commander-Gunner 7825 | -8/Recycling | Scanned before Scraplab entrance 7842 | -8/Recycling | Entered Scraplab 7853 | -8/Recycling | Discovered new exit (range 3) 7902 | -8/Recycling | Entered Scraptown 7902 | -8/Scraptown | Accompanied by 16 allies 7902 | -8/Scraptown | System corruption cleaned by C-Scrubber 8205 | -8/Scraptown | Discovered new exit (range 13) 8239 | -8/Scraptown | Visited Bundlers 8340 | -8/Scraptown | Visited Red Mages 8384 | -8/Scraptown | Visited Assassins FH 8445 | -8/Scraptown | Visited Awakened 8452 | -8/Scraptown | Visited Symbiants 8460 | -8/Scraptown | Visited Shadow of the Wyrm 8480 | -8/Scraptown | Visited UFD Registry 8480 | -8/Scraptown | Registered with UFD as "Spikemod" 8519 | -8/Scraptown | Visited Cartography Club 8542 | -8/Scraptown | Visited Science Guys 8592 | -8/Scraptown | Visited Observation Area 8609 | -8/Scraptown | Visited Research Penetration Think Tank 8657 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8668 | -8/Scraptown | Found DCF Scrap (31 items) 8696 | -8/Scraptown | Visited Supply Room 8717 | -8/Scraptown | Visited Curators Association 8734 | -8/Scraptown | Visited Analyses Database 8873 | -8/Scraptown | Met Optimus 8873 | -8/Scraptown | Accepted into 0bPrime 8949 | -8/Scraptown | Discovered new exit (range 5) 8985 | -8/Scraptown | Entered Factory 8985 | -6/Factory | Accompanied by 16 allies 8985 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 9155 | -6/Factory | X0-1V1 announced a LAN party 9156 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 9373 | -6/Factory | X0-1V1 mutated your Weapon slot to Utility slot 9516 | -6/Factory | Repaired Hvy. Missile Launcher 9580 | -6/Factory | Identified exit to Factory 9580 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9771 | -6/Factory | Lost 3 allies 9833 | -6/Factory | Spotted B-75 Beast 9880 | -6/Factory | X0-1V1 upgraded hostiles (x1) 9908 | -6/Factory | Lost 3 allies 9976 | -6/Factory | Lost 6 allies 9991 | -6/Factory | Garrison activated, responded to threat 10002 | -6/Factory | Cargo convoy interrupted 10081 | -6/Factory | Lost 4 allies 10081 | -6/Factory | System corruption reached 10% 10241 | -6/Factory | Build established: Gunner 10310 | -6/Factory | X0-1V1 sent allied Knight (x1) 10329 | -6/Factory | Destroyed 8 combat bots 10332 | -6/Factory | Lost 3 parts (2n1w) 10619 | -6/Factory | Build established: Scavenger-Gunner 11149 | -6/Factory | Found Hvy. Reactive Plating 11153 | -6/Factory | Found Hvy. Reactive Plating 11156 | -6/Factory | Found Hvy. Reactive Plating 11204 | -6/Factory | Sucked down chute 11204 | -6/Factory | Entered Waste 11219 | -6/Waste | EMP discharged 11224 | -6/Waste | Spotted C-40 Crusher 11251 | -6/Waste | Spotted C-40 Crusher 11274 | -6/Waste | Spotted C-40 Crusher 11275 | -6/Waste | Spotted C-40 Crusher 11275 | -6/Waste | Spotted C-40 Crusher 11301 | -6/Waste | Spotted C-40 Crusher 11319 | -6/Waste | EMP discharged 11341 | -6/Waste | Discovered new exit (range 12) 11354 | -6/Waste | Entered Factory 11421 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11609 | -6/Factory | X0-1V1 enhanced Transport squad support 11717 | -6/Factory | Destroyed 8 combat bots 12343 | -6/Factory | X0-1V1 activates XOMVISION 12363 | -6/Factory | X0-1V1 upgraded hostiles (x1) 12519 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 12548 | -6/Factory | Identified exit to Lower Caves 12882 | -6/Factory | Fabricated G-50 Soldier? 13007 | -6/Factory | Lost 3 allies 13102 | -6/Factory | X0-1V1 sent you to a vault 13174 | -6/Factory | Garrison activated, responded to threat 13200 | -6/Factory | X0-1V1 upgraded hostiles (x1) 13229 | -6/Factory | X0-1V1 mutated your Utility slot to Weapon slot 13289 | -6/Factory | X0-1V1 activates XOMVISION 13330 | -6/Factory | Core integrity fell below 50% 13377 | -6/Factory | Destroyed 8 combat bots 13419 | -6/Factory | Build established: Tank 13508 | -6/Factory | X0-1V1 activates XOMVISION 13793 | -6/Factory | Entered Lower Caves 14147 | -6/Lower Caves | X0-1V1 activates XOMVISION 14165 | -6/Lower Caves | Learned location of 1 exit from Factory 14226 | -6/Lower Caves | Discovered new exit (range 4) 14232 | -6/Lower Caves | Entered another Lower Caves area 14246 | -6/Lower Caves | Learned Factory terminal intel 14247 | -6/Lower Caves | Core integrity restored by X0-1V1 (+98) 14327 | -6/Lower Caves | Entered an active Warlord outpost 14358 | -6/Lower Caves | Learned location of 1 exit from Research 14358 | -6/Lower Caves | Learned Factory stockpile data 14358 | -6/Lower Caves | Learned Factory security intel 14358 | -6/Lower Caves | Learned Research terminal intel 14579 | -6/Lower Caves | X0-1V1 sent hostile Thug (x4) 14846 | -6/Lower Caves | X0-1V1 sent you into danger 14957 | -6/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 15028 | -6/Lower Caves | Destroyed LL-0Y2(g) 15099 | -6/Lower Caves | Murdered 4 allies 15359 | -6/Lower Caves | Build established: Scavenger-Gunner 15375 | -6/Lower Caves | Discovered new exit (range 3) 15381 | -6/Lower Caves | Entered Data Miner 15381 | -6/Data Miner | Discovered new exit (range 6) 15410 | -6/Data Miner | Met Data Miner 15430 | -6/Data Miner | Learned location of Section 7 (-2) 15430 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15448 | -6/Data Miner | Received God Mode back door access code from Data Miner 15490 | -6/Data Miner | Entered Proximity Caves 15586 | -5/Proximity Caves | Spotter reported a threat 15702 | -5/Proximity Caves | Ambushed by research squad 15812 | -5/Proximity Caves | Destroyed 7 combat bots 15860 | -5/Proximity Caves | Escorted by Enhanced Grunt 15939 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 16026 | -5/Proximity Caves | X0-1V1 sent you into danger 16028 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16032 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16048 | -5/Proximity Caves | Entered Factory 16048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16049 | -5/Factory | Identified exit to Factory 16052 | -5/Factory | Loaded intel: 25 terminal locations 16078 | -5/Factory | Lost 3 parts (1u2w) 16180 | -5/Factory | Sensors blinded by X0-1V1 16300 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 16364 | -5/Factory | Discovered exit to Factory (range 6) 16385 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16508 | -5/Factory | Identified exit to Upper Caves 17075 | -5/Factory | Build established: Scavenger-Skirmisher 17669 | -5/Factory | X0-1V1 sent you to a vault 17721 | -5/Factory | Build established: Skirmisher 17743 | -5/Factory | Sucked down chute 17743 | -5/Factory | Entered Waste 17762 | -5/Waste | X0-1V1 activates XOMVISION 17800 | -5/Waste | Identified exit to Factory 17800 | -5/Waste | X0-1V1 revealed exit location to -5/Factory 17808 | -5/Waste | 3 allies followed down the chute 17810 | -5/Waste | Found Prototype Device 17810 | -5/Waste | Identified Exp. Shield Generator 17828 | -5/Waste | Spotted C-40 Crusher 17828 | -5/Waste | Spotted C-40 Crusher 17828 | -5/Waste | Allies destroyed C-40 Crusher 17828 | -5/Waste | Allies destroyed C-40 Crusher 17831 | -5/Waste | Spotted C-40 Crusher 17835 | -5/Waste | Allies destroyed C-40 Crusher 17912 | -5/Waste | Warlord forces began an assault 18145 | -5/Waste | Entered Factory 18145 | -5/Factory | Accompanied by 22 allies 18244 | -5/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 18419 | -5/Factory | X0-1V1 enhanced Transport squad support 18424 | -5/Factory | Lost 11 allies 18643 | -5/Factory | Discovered exit to Upper Caves (range 16) 18908 | -5/Factory | X0-1V1 activates XOMVISION 18929 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 19140 | -5/Factory | Entered Upper Caves 19141 | -5/Upper Caves | Encountered a Warlord checkpoint 19161 | -5/Upper Caves | Learned Factory stockpile data 19223 | -5/Upper Caves | X0-1V1 sent you into danger 19311 | -5/Upper Caves | Lost 3 allies 19362 | -5/Upper Caves | Spotted B-75 Beast 19363 | -5/Upper Caves | Identified exit to Upper Caves 19363 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 19531 | -5/Upper Caves | X0-1V1 activates XOMVISION 19589 | -5/Upper Caves | Entered another Upper Caves area 19590 | -5/Upper Caves | Encountered a Warlord checkpoint 19700 | -5/Upper Caves | Discovered exit to Factory (range 6) 19743 | -5/Upper Caves | X0-1V1 sent you into danger 19744 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19951 | -5/Upper Caves | Identified exit to Warlord 19951 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 20056 | -5/Upper Caves | Build established: Scavenger-Skirmisher 20136 | -5/Upper Caves | Entered Warlord 20295 | -5/Warlord | Opened Warlord's prototype stash 20311 | -5/Warlord | Found Prototype Device 20311 | -5/Warlord | Identified Exp. Cloaking Device 20323 | -5/Warlord | Found Prototype Device 20323 | -5/Warlord | Identified Exp. Focal Shield 20343 | -5/Warlord | Found Prototype Processor 20350 | -5/Warlord | Found Prototype Reactor 20439 | -5/Warlord | Discovered new exit (range 12) 20449 | -5/Warlord | Identified exit to Proximity Caves 20451 | -5/Warlord | Entered Proximity Caves 20483 | -4/Proximity Caves | Learned 8 Research zone layouts 20733 | -4/Proximity Caves | Discovered exit to Factory (range 10) 20753 | -4/Proximity Caves | Entered Factory 20753 | -4/Factory | Evolved 2 slots: Utility x2 20754 | -4/Factory | Identified exit to Research 20754 | -4/Factory | Identified exit to Armory 21102 | -4/Factory | Manually triggered Chute Trap 21102 | -4/Factory | Sucked down chute 21102 | -4/Factory | Entered Waste 21103 | -4/Waste | Met a frightened Derelict 21105 | -4/Waste | Found Unknown Device 21105 | -4/Waste | Identified Adv. Force Booster 21128 | -4/Waste | Found Prototype Processor 21128 | -4/Waste | Identified Exp. Core Analyzer 21152 | -4/Waste | Spotted C-40 Crusher 21171 | -4/Waste | Destroyed C-40 Crusher 21176 | -4/Waste | Spotted C-40 Crusher 21176 | -4/Waste | Spotted C-40 Crusher 21192 | -4/Waste | X0-1V1 sent allied P-70 Sage (x2) 21232 | -4/Waste | Spotted C-40 Crusher 21285 | -4/Waste | Spotted C-40 Crusher 21303 | -4/Waste | Spotted C-40 Crusher 21314 | -4/Waste | Discovered new exit (range 15) 21344 | -4/Waste | Identified exit to Factory 21347 | -4/Waste | Found Unknown Device 21347 | -4/Waste | Identified Heavy Servo Lattice 21355 | -4/Waste | Entered Factory 21400 | -4/Factory | X0-1V1 announced a LAN party 21502 | -4/Factory | Repaired Exp. Utility Shielding 21884 | -4/Factory | X0-1V1 sent someone to keep an eye on you 22012 | -4/Factory | Central database locked down 22149 | -4/Factory | Identified exit to Upper Caves 22149 | -4/Factory | Identified exit to Extension 22188 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 22278 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 22513 | -4/Factory | X0-1V1 sent allied Executioner (x1) 22577 | -4/Factory | X0-1V1 mutated your Weapon slot to Utility slot 22720 | -4/Factory | X0-1V1 enhanced Transport squad support 22855 | -4/Factory | Build established: Skirmisher 22868 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 23021 | -4/Factory | Destroyed 8 combat bots 23024 | -4/Factory | Identified Vortex Chain Reactor 23025 | -4/Factory | Identified Spectral Analyzer 23044 | -4/Factory | Cargo convoy interrupted 23051 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 23060 | -4/Factory | Core integrity fell below 50% 23061 | -4/Factory | X0-1V1 whisked you away to safety 23067 | -4/Factory | Found Imp. Powered Armor 23090 | -4/Factory | Lost 13 parts (1p4n6u2w) 23105 | -4/Factory | First assault squad dispatched 23152 | -4/Factory | Allied Derelicts emerged from ambush trap array 23217 | -4/Factory | Entered Upper Caves 23515 | -4/Upper Caves | Spotted B-86 Titan 23596 | -4/Upper Caves | Core integrity restored by X0-1V1 (+140) 23608 | -4/Upper Caves | Learned Research machine intel 23744 | -4/Upper Caves | Core integrity restored by X0-1V1 (+140) 23768 | -4/Upper Caves | Discovered new exit (range 17) 23869 | -4/Upper Caves | Identified exit to Upper Caves 23870 | -4/Upper Caves | Entered another Upper Caves area 24112 | -4/Upper Caves | Discovered new exit (range 6) 24121 | -4/Upper Caves | Identified exit to Zhirov 24122 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24122 | -4/Upper Caves | Entered Zhirov 24124 | -4/Zhirov | Discovered new exit (range 3) 24255 | -4/Zhirov | Found Alien Artifact 24255 | -4/Zhirov | Identified Integrated Dissipator 24255 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24355 | -4/Zhirov | Found Alien Artifact 24398 | -4/Zhirov | Identified exit to Proximity Caves 24399 | -4/Zhirov | Entered Proximity Caves 24399 | -3/Proximity Caves | Identified Transdimensional Reconstructor 24399 | -3/Proximity Caves | Warped through subspace 24401 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24414 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+246) 24567 | -3/Proximity Caves | Spotter reported a threat 24689 | -3/Proximity Caves | X0-1V1 activates XOMVISION 24716 | -3/Proximity Caves | Discovered exit to Research (range 10) 24727 | -3/Proximity Caves | Entered Research 24727 | -3/Research | Evolved 2 slots: Utility x2 24728 | -3/Research | Identified exit to Testing 24729 | -3/Research | Identified exit to Research 24730 | -3/Research | Loaded intel: 119 machine locations 24731 | -3/Research | Loaded intel: 19 terminal locations 24947 | -3/Research | X0-1V1 sent allied H-77 Assassin (x4) 24964 | -3/Research | Entered Testing 24964 | -3/Testing | Accompanied by 4 allies 25034 | -3/Testing | Found Prototype Device 25034 | -3/Testing | Identified Thermal Barrier 25073 | -3/Testing | Found Prototype Ballistic Cannon 25073 | -3/Testing | Identified Perforator 25254 | -3/Testing | Found Prototype Device 25254 | -3/Testing | Identified Exp. Hardlight Generator 25273 | -3/Testing | X0-1V1 activates XOMVISION 25372 | -3/Testing | Weapon slot count temporarily expanded by X0-1V1 (+1) 25439 | -3/Testing | X0-1V1 mutated your Weapon slot to Propulsion slot 25663 | -3/Testing | Discovered exit to Research (range 16) 25865 | -3/Testing | X0-1V1 announced a LAN party 25932 | -3/Testing | Found Prototype Hackware 26015 | -3/Testing | X0-1V1 sent hostile Wasp (x3) 26085 | -3/Testing | Identified Ghost Barrier 26132 | -3/Testing | Found Prototype Energy Cannon 26132 | -3/Testing | Identified Null Cannon 26155 | -3/Testing | Build established: Mutant 26176 | -3/Testing | X0-1V1 sent you into danger 26515 | -3/Testing | Found Prototype Energy Cannon 26515 | -3/Testing | Identified Potential Cannon 26736 | -3/Testing | Found Prototype Ballistic Gun 26888 | -3/Testing | Entered Research 26888 | -2/Research | Evolved 2 slots: Weapon x2 26909 | -2/Research | Build established: Infiltrator-Mutant 27005 | -2/Research | Found Prototype Device 27005 | -2/Research | Identified Exp. Transmission Jammer 27256 | -2/Research | Spotted B-90 Cyclops 27292 | -2/Research | Garrison activated, responded to threat 27388 | -2/Research | First assault squad dispatched 27446 | -2/Research | Discovered new exit (range 9) 27468 | -2/Research | Found Fusion Bomb Launcher 27489 | -2/Research | Build established: Hacker-Gunner 27538 | -2/Research | Identified exit to Quarantine 27539 | -2/Research | Entered Quarantine 27642 | -2/Quarantine | Cryocooling Duct disabled 27657 | -2/Quarantine | Ambient heat levels rising (+20) 27657 | -2/Quarantine | Non-combat units ordered to evacuate 27754 | -2/Quarantine | Found Transdimensional Reconstructor 27761 | -2/Quarantine | Found Alien Artifact 27761 | -2/Quarantine | Identified Dimensional Node Initializer 27761 | -2/Quarantine | Initialized slip node 27769 | -2/Quarantine | Found Dimensional Node Initializer 27789 | -2/Quarantine | First assault squad dispatched 27867 | -2/Quarantine | Destroyed 10 combat bots 27981 | -2/Quarantine | Found Alien Artifact 27990 | -2/Quarantine | Identified exit to Protoforge 27990 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 28081 | -2/Quarantine | Found Alien Energy Cannon 28122 | -2/Quarantine | Warped through subspace to slip node 28128 | -2/Quarantine | Found Alien Artifact 28137 | -2/Quarantine | Incoming assault squad redirected 28247 | -2/Quarantine | Found Alien Slashing Weapon 28247 | -2/Quarantine | Identified Sigix Broadsword 28321 | -2/Quarantine | Identified Hyp. Multirail 28402 | -2/Quarantine | Spotted Alpha 7 28422 | -2/Quarantine | Found Alien Artifact 28588 | -2/Quarantine | Discovered new exit (range 7) 28604 | -2/Quarantine | Found Alien Artifact 28604 | -2/Quarantine | Identified Phase Armor 28625 | -2/Quarantine | Build established: Scavenger-Mutant 28677 | -2/Quarantine | X0-1V1 sent hostile Y-72 Warden (x1) 28701 | -2/Quarantine | Identified Subatomic Replicator 28701 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 28709 | -2/Quarantine | Identified exit to Section 7 28709 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 28782 | -2/Quarantine | Sensors blinded by X0-1V1 28797 | -2/Quarantine | X0-1V1 whisked you away to safety 28967 | -2/Quarantine | Spotted Fortress 28979 | -2/Quarantine | X0-1V1 sent allied Quarantine Guard (x2) 29057 | -2/Quarantine | Entered Section 7 29165 | -2/Section 7 | Identified exit to Access 29165 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 29403 | -2/Section 7 | X0-1V1 sent you to a vault 29409 | -2/Section 7 | Found Prototype Device 29409 | -2/Section 7 | Identified Exp. Shock Absorption System 29432 | -2/Section 7 | Core integrity restored by X0-1V1 (+283) 29438 | -2/Section 7 | Repaired Broken Enh. Armored Leg? 29510 | -2/Section 7 | Found Prototype Device 29510 | -2/Section 7 | Identified Exp. Phase Shifter 29514 | -2/Section 7 | Found Exp. Phase Shifter 29565 | -2/Section 7 | Initialized slip node 29724 | -2/Section 7 | Build established: Infiltrator-Mutant 29741 | -2/Section 7 | Found Alien Artifact 29794 | -2/Section 7 | Spotted Executioner 29794 | -2/Section 7 | Spotted Executioner 29807 | -2/Section 7 | First assault squad dispatched 29811 | -2/Section 7 | Destroyed Executioner 29813 | -2/Section 7 | Destroyed Executioner 29816 | -2/Section 7 | Found Exp. Core Analyzer 29823 | -2/Section 7 | Found Prototype Device 29823 | -2/Section 7 | Identified Adv. Kinecellerator 29831 | -2/Section 7 | Found Exp. Core Analyzer 29835 | -2/Section 7 | Found Exp. Targeting Computer 29997 | -2/Section 7 | Spotted B-99 Colossus 30041 | -2/Section 7 | Scanned by Researcher 30042 | -2/Section 7 | Intercept squad dispatched 30051 | -2/Section 7 | Found Alien Artifact 30051 | -2/Section 7 | Identified Integrity Redistributor 30051 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-143) 30054 | -2/Section 7 | Found Integrity Redistributor 30057 | -2/Section 7 | Spotted Tracker 30057 | -2/Section 7 | Spotted Tracker 30058 | -2/Section 7 | Found Integrity Redistributor 30071 | -2/Section 7 | Destroyed Tracker 30081 | -2/Section 7 | Destroyed Tracker 30084 | -2/Section 7 | X0-1V1 announced a LAN party 30091 | -2/Section 7 | Spotted Combat Programmer 30092 | -2/Section 7 | Spotted Combat Programmer 30101 | -2/Section 7 | Destroyed Combat Programmer 30104 | -2/Section 7 | Destroyed Combat Programmer 30132 | -2/Section 7 | Build established: Scavenger-Mutant 30151 | -2/Section 7 | Found Alien Artifact 30151 | -2/Section 7 | Identified LRC Matter Compressor 30151 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 30159 | -2/Section 7 | Found Alien Artifact 30159 | -2/Section 7 | Identified LRC Storage 30159 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30216 | -2/Section 7 | Found Exp. Phase Shifter 30275 | -2/Section 7 | Found Alien Artifact 30275 | -2/Section 7 | Identified Integrated Reactor 30275 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30412 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 30412 | -2/Section 7 | Warped through subspace to slip node 30426 | -2/Section 7 | Core integrity fell below 50% 30479 | -2/Section 7 | Intercept squad dispatched 30482 | -2/Section 7 | Spotted Tracker 30482 | -2/Section 7 | Spotted Tracker 30491 | -2/Section 7 | Core integrity restored by X0-1V1 (+259) 30492 | -2/Section 7 | Spotted Combat Programmer 30495 | -2/Section 7 | Spotted Combat Programmer 30502 | -2/Section 7 | Destroyed Tracker 30504 | -2/Section 7 | System corruption reached 10% 30521 | -2/Section 7 | Destroyed Tracker 30525 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+161) 30557 | -2/Section 7 | X0-1V1 added 0b10 threat records associated with you (major) 30572 | -2/Section 7 | Identified Terrabomb 30572 | -2/Section 7 | Used Terrabomb 30586 | -2/Section 7 | Destroyed 8 combat bots 30590 | -2/Section 7 | Entered Access 30590 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30595 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-269) 30603 | -1/Access | Identified exit to Surface 30603 | -1/Access | X0-1V1 revealed exit location to -0/Surface 30608 | -1/Access | Lost 8 parts (1p3n3u1w) 30737 | -1/Access | X0-1V1 released a cloud of subatomizers 30777 | -1/Access | Build established: Infiltrator-Mutant 31016 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 24) 31090 | -1/Access | First assault squad dispatched 31100 | -1/Access | Build established: Scavenger-Mutant 31111 | -1/Access | Incoming assault squad redirected 31179 | -1/Access | X0-1V1 sent you into danger 31211 | -1/Access | Destroyed 12 combat bots 31272 | -1/Access | Destroyed 7 combat bots 31322 | -1/Access | Destroyed 7 combat bots 31333 | -1/Access | X0-1V1 mutated your Utility slot to Propulsion slot 31541 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 31643 | -1/Access | X0-1V1 activates XOMVISION 31691 | -1/Access | Intercept squad dispatched 31697 | -1/Access | Sterilization system engaged 31699 | -1/Access | Spotted Tracker 31700 | -1/Access | Spotted Tracker 31715 | -1/Access | Destroyed Tracker 31727 | -1/Access | Destroyed Tracker 31810 | -1/Access | Core integrity restored by X0-1V1 (+226) 31903 | -1/Access | Found Adv. Kinecellerator 31917 | -1/Access | Found Prototype Energy Gun 31917 | -1/Access | Identified Immobilizer 31997 | -1/Access | Ambient heat levels rising (+10) 32093 | -1/Access | Energy Cycler disabled 32147 | -1/Access | Ambient heat levels rising (+10) 32224 | -1/Access | Spotted B-99 Colossus 32228 | -1/Access | Spotted B-99 Colossus 32297 | -1/Access | Ambient heat levels rising (+10) 32306 | -1/Access | Spotted B-99 Colossus 32428 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 32447 | -1/Access | Ambient heat levels rising (+10) 32597 | -1/Access | Ambient heat levels rising (+10) 32747 | -1/Access | Ambient heat levels rising (+10) 32799 | -1/Access | X0-1V1 activates XOMVISION 32897 | -1/Access | Ambient heat levels rising (+10) 33047 | -1/Access | Ambient heat levels rising (+10) 33058 | -1/Access | System corruption reached 10% 33173 | -1/Access | X0-1V1 sent hostile Thug (x4) 33197 | -1/Access | Ambient heat levels rising (+10) 33347 | -1/Access | Ambient heat levels rising (+10) 33415 | -1/Access | X0-1V1 sent you to a vault 33417 | -1/Access | Found Vortex Chain Reactor 33425 | -1/Access | Discovered new exit (range 19) 33446 | -1/Access | Entered Command 33658 | -1/Command | Spotted Combat Programmer 33658 | -1/Command | Spotted Combat Programmer 33659 | -1/Command | Spotted M Guard 33659 | -1/Command | Spotted M Guard 33696 | -1/Command | First assault squad dispatched 33759 | -1/Command | Identified Core Cannon 33840 | -1/Command | Met MAIN.C 33843 | -1/Command | 0b10 Conduit disabled 33876 | -1/Command | Destroyed MAIN.C Shell 33879 | -1/Command | MAIN.C activated Command garrisons 33942 | -1/Command | Core integrity fell below 50% 33955 | -1/Command | System corruption reached 30% 33957 | -1/Command | Core integrity fell below 20% 33963 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 33954_ System corrupted by crushing effect (+4). 33956_ Penetrated by EMDS Slug. 33957_ EMDS Slug penetrates Combat Programmer. 33957_ Chain reaction triggered in Com. Particle Reactor. 33959_ Centrium Leg destroyed. 33959_ Critical hit (Blast). 33960_ 0b10 Conduit collapses. 33960_ EMDS Slug penetrates Reinforced Barrier. 33960_ Combat Programmer resets Combat Programmer, system corruption cleaned. 33961_ 0b10 Conduit collapses. 33961_ Penetrated by EMDS Slug. 33961_ Hds. Centrium Leg destroyed. 33961_ Slammed into MAIN.C. 33962_ 0b10 Conduit collapses. 33962_ X0-1V1 is amused. 33962_ Slammed into MAIN.C. 33963_ 0b10 Conduit collapses. 33963_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######################??????? | | ????????????????????# !% % #??????? | | ????????????????????#% %/% g #??##### | | ????????????????????# %= = %Y " ####"""# | | ????????????????????# bp p g Y "%"/ ] | | ????????????????????# " / | | ????????????????????# b " !!]!] | | ????????????????????# % % !######## | | ????????????????????# % % #??????? | | ????????????????????# % % % #??????? | | ????????????????????# " % "#??????? | | ????????????????????# %@ " "#??????? | | ????????????????????#" M% %% % """"""#??????? | | ????????????????????# %"" " """"#??????? | | ????????????????????# % " % " #??????? | | ????????????????????# " " % " #??????? | | ????????????????????" " " " "" " #??????? | | ????????????????????" """ " " "" " ???????? | | ????????????????????" " " " " % ???????? | | ????????????????????# "" """"""" "??????????? | | ????????????????????# " "" " """"???????????? | | ????????????????????# ""? ? " ???????????? | | ????????????????????########?#???#?#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 80 Energy Capacity 1800 Matter Stores 925 Matter Capacity 1000 Sight Range 26 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 4 Corruption Block 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 75 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 20 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Thermal Defense Suite | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Imp. Matter Compressor | -2/Section 7 | Archive Exp. EM Shield | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Vibroblade | -2/Section 7 | Archive Adv. Micro-nuke Launcher | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 61% | -9/Materials Hvy. Particle Gun | 50% | -8/Materials Hvy. Particle Gun | 71% | -8/Materials Hrd. Heavy Armor Plating | 70% | -8/Storage Adv. Heat Sink | 44% | -8/Storage Hvy. Missile Launcher | 51% | -6/Factory Exp. Utility Shielding | 42% | -4/Factory Enh. Armored Leg | 42% | -2/Section 7 | Broken Studied --------- Com. Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Autogun | -8/Materials | Hacked Flexi-carbon Leg | -4/Factory | Hacked Enh. Quantum Rifle | -3/Testing | Hacked Fusion Bomb Launcher | -2/Research | Hacked Imp. Thunder Leg | -2/Quarantine | Hacked Biometal Leg | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Phase Armor Subatomic Replicator Integrity Redistributor LRC Matter Compressor LRC Storage Integrated Reactor High-powered Transdimensional Reconstructor Terrabomb Core Cannon Achievements -------------- Shutout Challenges ------------ None Game ------ Seed TiamatAluminumInsulator Manual? 0 Play Time 07:33:49 Cumulative 469.4 hours Start 2026.06.25 @ 18:45:55 End 2026.06.27 @ 13:44:23 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 25 Types 11/2/4/2/1/1/1/1/1/1 Lore% 87 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 140dc21d-b563-4793-9d27-2c868767e989