Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 13:27:43 Player: Fedop Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (29) 29 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 654 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (15) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Light Humpback Cobbler Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Scrap Suit Small Storage Unit Large Storage Unit [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Hackware Hacking Suite Weapon None Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 8 | 3 4 1 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . 1 1 . Utility 3 | . 3 . . Device 2 | . 2 . . Storage . | . . . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 1 2 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 2 | 1 3 3 3 Power 1 | . 1 1 . Propulsion . | . . . . Utility 1 | . 1 2 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 7 | . 1 . 6 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 41 | . 48 42 27 Engine 1 | . 2 . . Treads 12 | . 18 15 . Flight 7 | . 4 6 13 Device 18 | . 22 14 14 Hackware 1 | . . 7 . Peak Build Rating 7 | 3 5 7 3 Average Rating 3 | 2 3 4 2 On Entrance 2 | . 3 4 3 Avg Prop Armor Cover (%) 37 | . 37 39 . Naked Turns 2 | . . . 2 Heaviest Build 6 | 5 6 1 1 Greatest Support 40 | 40 40 4 4 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | 1 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 240 | 198 . 32 10 Remotely . | . . . . Salvage Created 13 | 13 . . . Parts 4 | 4 . . . Haulers Intercepted . | . . . . Recyclers Shooed 2 | 2 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed . | . . . . Classes Destroyed 2 | 2 . . . Worker 1 | 1 . . . Tunneler 4 | 4 . . . Best Kill Streak 1 | 1 . . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | 1 . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 62 | . 12 37 13 Missed 24 | . 6 14 4 Hits 38 | . 6 23 9 Projectile 38 | . 6 23 9 Damage Taken 390 | . 75 187 128 Core 264 | . 52 110 102 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 5 | 5 . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 114 | 91 7 16 . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 114 | 91 7 16 . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 1 4 Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . . 1 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | 1 . . . Impact 1 | 1 . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . 8 . Shots . | . . . . Rammed 49 | 44 4 1 . Targets Rammed 54 | 49 4 1 . Kicked . | . . . . Crushed 5 | 5 . . . Highest Temperature 276 | . . 276 139 Average Temperature 118 | . . 147 66 Received Heat Transfer 114 | . 42 . 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | 5 30 80 . Initial . | . . . . Average 5 | . 1 37 . Influence Increases 257 | 25 52 120 60 Destroy 0b10 Robot/NC 25 | 25 . . . Successful Hack 22 | . 22 . . Lose Combat Pursuer 210 | . 30 120 60 Influence Decreases 257 | 25 50 62 120 Entered New Map 34 | . . 2 32 Time Decay 173 | 25 30 50 68 Lost Part 40 | . 10 10 20 Lost Ally 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 9 8 6 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 7 | . 7 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 9 | . 9 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Assimilate 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 824 | . 414 134 276 Sensors 791 | . 381 134 276 Terrain 404 | . 404 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1525 | 646 467 134 278 Spaces Moved 1512 | 368 531 196 417 Core 431 | 24 256 125 26 Treads 383 | 344 39 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 698 | . 236 71 391 Fastest Speed 40 | 50 40 40 40 Average Speed 73 | 152 53 46 40 Slowest Speed 160 | 160 160 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 13 46 62 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1896 | 421 710 237 528 Wait 306 | . 166 36 104 Move 1507 | 367 530 193 417 Hop 1 | . . 1 . Pick Up 7 | 2 1 1 3 Fast Attach 8 | 3 4 1 . Attach 2 | . . 2 . Detach 3 | . 3 . . Swap . | . . . . Drop 8 | . 2 2 4 Fire . | . . . . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 53 | 49 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 647 | -11/Scrapyard | Entered Materials 648 | -10/Materials | Build established: Mutant 911 | -10/Materials | Discovered new exit (range 8) 954 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Central database locked down 1114 | -10/Materials | Entered Mines 1165 | -10/Mines | Core integrity fell below 50% 1171 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1172 | -10/Mines | Found Scrap Suit 1179 | -10/Mines | Learned location of Recycling (-8) 1244 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Entered Subcaves 1249 | -10/Subcaves | Approached by a straggling Scientist 1328 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1376 | -10/Subcaves | Learned location of Zion (-6) 1506 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1507 | -10/Subcaves | Core integrity fell below 20% 1509 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1526 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Mak. Power Source falls loose from the Twisted Machinery. 01331_ Dropped Ion Engine. 01331_ Acquired Mak. Power Source. CY-LAV(c): "I think it's somewhere east of here" 01376_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01395_ System corrupted: Component data lost. 01399_ Dropped Scrap Suit. 01399_ Acquired Cobbler Unit. CY-LAV(c): "I think it's somewhere southeast of here" 01410_ System corrupted: Heat flow error (+140). 01475_ Acquired 10 matter. 01479_ System corrupted: Matter fused (-8). Sub. Machine Gun falls loose from the Twisted Machinery. Lgt. Humpback falls loose from the Twisted Machinery. 01509_ Dropped Lrg. Storage Unit. 01510_ Dropped Mak. Power Source. 01511_ Acquired Lgt. Humpback. 01513_ Flight Unit destroyed. 01524_ Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ????????# ### ????????????????????????????????? | | ????????? # ????????????????????????????????? | | ?????????? #????????????????????????????????? | | ##?#?????? #????????????????????????????????? | | ## ??????? ###??????????????????????????????? | | ???????# ##?????????????????????????????? | | ??????### #?????????????????????????????? | | ????### ##???????????????????????#????? | | #???## #?????????????????????## ????? | | ##??# #?????????????????????# ?????# | | ##?# #?????????????????????# #?????# | | "#?# ##??????????????????### ##?#### | | " " ### ##???????###???????# # ### ##% | | "" ## ###????## ##???????# | | """"" ### " """" #????# #####???# # ## | | """" """#?#"" "##???## ##### ######## | | """"## """#### " ""##???# # ## ##????# | | """"### """"#?##""" ##### ##???## | | #?# """"#??#"""" ## #??## | | #?# " #?## "#" #### ## ##### % | | #?# ####?# """ # #??##### ## | | #?####?#### ####### ####???# | | ##??????# ###????## # ##### | | #####??##"""" ########?# ## | | #??# """""### ## ### ## | | ##?## """g @ # ## & | | ##?# ## g ###### &%& | | ### ##### # ###??### ### | | ### #####???# """""*" ## ##???######?## | | ##?## #??????#"" [ ""### ##???## ###### | | ????# "#??????# !"""#?## "" ##### ## ## | | ????# ##?????## ##"#??##" ## ## | | ????### #??????#" #####???## ## | | ??????###??????##"" #????????# "#### | | ????????????????# #????????# "#?# | | ??????????????? ###???????## "### ## | | ??????????????# ###?????????## ### ##### | | ??????????????##????????????# #?# #???### | | ????????????????????????????# #?# #?????? | | ????????????????????????????## ###?#######?????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetLightDissipator Manual? 0 Play Time 00:19:18 Cumulative 93.8 hours Start 2026.08.23 @ 12:45:51 End 2026.08.23 @ 13:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a31fdc-8231-4f33-9e0f-99a0fe822015