Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:42:00 Player: Sacrath Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1022) 1022 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-117) -117 TOTAL SCORE: 3245 Bonus ------- Friendly Fire -117 Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 100/100 System Corruption 5% Temperature Cool (2) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Experimental Sensor Array Heavy Particle Gun Advanced Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Field Laser Improved Assault Rifle > --- INVENTORY -------- Flight Unit Shield Generator Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 51 | 7 2 2 7 . 33 Power 7 | 1 . . 1 . 5 Engine 6 | 1 . . 1 . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . . 2 . 8 Treads 2 | . . . . . 2 Leg 4 | 2 . . 1 . 1 Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 5 | . . . . . 5 Utility 14 | 2 . 2 1 . 9 Device 7 | 1 . 1 . . 5 Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 18 | 2 2 . 3 . 11 Energy Gun 7 | . . . . . 7 Energy Cannon 1 | . . . . . 1 Ballistic Gun 6 | 2 2 . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . 1 1 . 3 Parts Lost 16 | . . . . . 16 Power 4 | . . . . . 4 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Backups 3 | . 2 4 4 4 3 Power . | . . . . . . Propulsion 1 | . 2 2 2 2 . Utility 1 | . . 1 . 1 1 Weapon 1 | . . 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . 1 . . 1 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 100 100 91 100 64 Engine 9 | . 14 14 11 11 6 Treads 1 | . . . . . 2 Leg 16 | . 28 28 23 33 7 Flight 3 | . . . . . 7 Device 12 | . 14 14 11 11 11 Storage 3 | . 14 8 . . . Processor 10 | . . 5 22 22 11 Protection 1 | . . . . . 2 Energy Gun 3 | . . . . . 7 Ballistic Gun 14 | . 28 28 21 22 3 Slashing Weapon 1 | . . . . . 2 Peak Build Rating 29 | 9 11 17 24 24 29 Average Rating 16 | 4 10 16 20 24 19 On Entrance 14 | . 9 11 17 24 24 Avg Prop Armor Cover (%) 4 | . . . 4 . 4 Naked Turns . | . . . . . . Heaviest Build 27 | 15 17 17 15 15 27 Greatest Support 49 | 20 20 20 30 30 49 Greatest Overweight (x) 6 | 1 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 7 | 2 5 7 5 5 5 Average Carried 3 | . 2 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . 5 4 4 5 4 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1090 | 233 137 76 118 35 491 Remotely . | . . . . . . Salvage Created 1599 | 25 137 . 264 . 1173 Parts 89 | 2 12 . 18 . 57 Haulers Intercepted 8 | . 1 . 2 . 5 Recyclers Shooed 4 | . 1 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 4 . 3 . 15 Melee 1 | . . . . . 1 Guns 16 | . 4 . 2 . 10 AOE 5 | . . . 1 . 4 Classes Destroyed 12 | 1 4 . 1 . 6 Worker 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 8 | . 1 . 2 . 5 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Watcher 3 | . 1 . 1 . 1 Swarmer 3 | . 3 . . . . Grunt 10 | . 1 . 1 . 8 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 6 | . . . 2 . 4 Hunter 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 4 | 1 3 . 3 . 4 Combat Bots Only 4 | . 3 . 1 . 4 Max Kills in Single Turn 2 | 1 1 . 2 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 220 | . 19 . 21 . 180 Missed 63 | . 5 . 5 . 53 Hits 157 | . 14 . 16 . 127 Melee 5 | . . . . . 5 Projectile 152 | . 14 . 16 . 122 Critical Strikes 6 | . . . 1 . 5 Damage Taken 2629 | . 160 . 215 . 2254 Core 616 | . 25 . 27 . 564 Absorbed by Shields 120 | . . . . . 120 Core Remaining (%) 94 | 100 . 90 . 93 . Volleys Fired 111 | 7 17 . 18 . 69 Largest 2 | 2 2 . 2 . 2 Hottest 128 | 40 46 . 53 . 128 Shots Fired 187 | 14 34 . 34 . 105 Gun 175 | 14 34 . 33 . 94 Cannon . | . . . . . . Launcher 12 | . . . 1 . 11 Special . | . . . . . . Kinetic 95 | 14 34 . 33 . 14 Thermal 80 | . . . . . 80 Explosive 12 | . . . 1 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 8 . 10 . 8 Robot Miss Streak 4 | 2 3 . 3 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 127 | 10 21 . 21 . 75 Core Hits 64 | 2 10 . 9 . 43 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 1 . . . 4 Burn 3 | . . . . . 3 Destroy 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2716 | 125 330 . 430 . 1831 Guns 1856 | 125 316 . 336 . 1079 Cannons . | . . . . . . Explosions 446 | . . . 94 . 352 Melee 400 | . . . . . 400 Ramming 14 | . 14 . . . . Kinetic 932 | 125 316 . 336 . 155 Thermal 924 | . . . . . 924 Explosive 446 | . . . 94 . 352 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 400 | . . . . . 400 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles . | . . . . . . Explosions 12 | . . . . . 12 Melee 5 | . . . . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . . . 90 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 686 | 1 10 . 6 . 686 Average Temperature 145 | 1 5 . 2 . 157 Received Heat Transfer 1175 | . 78 . 99 . 998 Effects 12 | . . . . . 12 Shutdowns 2 | . . . . . 2 Interference 6 | . . . . . 6 Matter Decay 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 2072 | . . . . . 2072 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 205 | 5 60 . 69 10 205 Initial 10 | . 3 . . 10 . Average 40 | . 15 . 21 6 69 Influence Increases 892 | 5 134 . 137 . 616 Destroy 0b10 Robot/C 440 | . 80 . 60 . 300 Destroy 0b10 Robot/NC 85 | 5 10 . 15 . 55 Destroy Leader 132 | . 14 . 26 . 92 Successful Hack 7 | . . . 7 . . Disable Machine 45 | . . . 15 . 30 Destroy Structure 78 | . . . 14 . 64 Lose Combat Pursuer 105 | . 30 . . . 75 Influence Decreases 707 | . 139 . 108 29 431 Entered New Map 21 | . 2 . . 19 . Time Decay 536 | . 137 . 108 10 281 Lost Part 150 | . . . . . 150 Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 10 . 4 . 38 Peak Tracking Total 8 | . 4 . 1 . 8 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 1 . 5 Terminals 6 | . 1 . 1 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 17 | . 2 . 3 . 12 Successful 9 | . 2 . 2 . 5 Failed 8 | . . . 1 . 7 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 1 . . . 4 Terminals 14 | . 2 . 3 . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 2 . 2 Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 5 | . 1 . . . 4 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 85 | . . . . . 85 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1097 | 7 411 187 300 31 161 Optics 492 | . . . 300 31 161 Sensors 655 | . . 163 300 31 161 Terrain 442 | 7 411 24 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1964 | 77 411 188 300 31 957 Spaces Moved 1258 | 41 283 151 177 23 583 Core 71 | 15 . . . . 56 Treads 81 | . . . . . 81 Legs 812 | 26 283 151 177 23 152 Wheels . | . . . . . . Hover . | . . . . . . Flight 294 | . . . . . 294 Fastest Speed 32 | 50 120 120 120 120 32 Average Speed 104 | 105 120 120 120 120 86 Slowest Speed 350 | 120 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 39 54 21 10 62 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . . . 11 . 68 Melee . | . . . . . . Projectile . | . . . . . . AOE 79 | . . . 11 . 68 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1716 | 61 320 160 230 26 919 Wait 195 | . 8 . 17 3 167 Move 1253 | 40 282 150 176 22 583 Hop . | . . . . . . Pick Up 43 | 7 7 3 6 1 19 Fast Attach 15 | . . . 1 . 14 Attach 36 | 7 . 2 2 . 25 Detach 8 | . . 1 . . 7 Swap 8 | . 2 . 5 . 1 Drop 35 | . 3 4 5 . 23 Fire 111 | 7 17 . 18 . 69 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Entered Mines 510 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 514 | -10/Mines | Identified Exp. Sensor Array 520 | -10/Mines | Met a Derelict bent on vengeance 587 | -10/Mines | Learned Materials non-interactive machine intel 663 | -10/Mines | Discovered new exit (range 4) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 678 | -9/Materials | Identified exit to Storage 679 | -9/Materials | Loaded intel: 30 non-interactive machine locations 809 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Entered Mines 980 | -9/Mines | Received a Mining Laser from a helpful Derelict 1001 | -9/Mines | Discovered new exit (range 4) 1008 | -9/Mines | Entered Materials 1008 | -8/Materials | Accompanied by 1 ally 1008 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1288 | -8/Materials | Lost 6 parts (2p2n1u1w) 1430 | -8/Materials | Discovered new exit (range 16) 1716 | -8/Materials | Core integrity fell below 50% 1939 | -8/Materials | Core integrity fell below 20% 1965 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- W-25 Informer destroyed. K-01 Serf collects debris. Dropped Hrd. Medium Armor Plating. Dropped Ion Engine. K-01 Serf collects debris. Acquired Imp. Datajack. Acquired Prototype Flight Unit. Identified Imp. VTOL Module. Faulty integration triggers energy drain (-23). Dropped Faulty Imp. VTOL Module. Destroyed Heat Sink. System corrupted: Matter fused (-9). Y-45 Defender Lgt. Treads severed. Y-45 Defender destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Acquired 55 matter. Imp. Heat Sink destroyed. Penetrated by Slug. Cesium-ion Thruster destroyed. 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""T???#; #??????# #?????????? | | ????????????# ! ????## %#??????# #?????????? | | ????????????# ?????#@ #??????# #?????????? | | ?????????????![ [ ?????# #??????# #?????????? | | ????????????#![ ?????# H #??????# ??????????? | | ????????????#??? ??????# #??????# ??????????? | | ??????????????????????? ??????# ??????????? | | ??????????????????????? #?????# ??????????? | | ??????????????????????? +?????? ??????????? | | ??????????????????????? #???????????????????? | | ???????????????????????a #???????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Resistances Are Futile Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ShiftBombardmentCloak Manual? 0 Play Time 00:28:43 Cumulative 38.4 hours Start 2025.10.23 @ 21:13:31 End 2025.10.23 @ 21:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 14 Adventurer 49 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2669a3ba-2242-487c-a9bb-ef40b5df9178