Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 15:56:54 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (306) 1530 Value Destroyed (13834) 13834 Prototype IDs (254) 5080 Alien Tech Used (1) 200 Bonus (6421) 6421 TOTAL SCORE: 36365 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 154 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 718 Pursued by Intercept 500 Friendly Fire -1195 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 577/700 System Corruption 22% Temperature Cool (0) Movement Hovering (30) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (12) ----- High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Coolant Injector Zionite Metafield Generator Precision Matter Filter System Purifier Transdimensional Reconstructor Neutron Missile Launcher Gravity Flail CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Armor Integrity Analyzer Insulated Plating Thermal Shield Advanced System Shield Advanced System Shield System Purifier > --- WEAPON ----------- Long-range Proton Cannon Improved Matter Neutralizer 8R-AWN's Boregun > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Advanced Heavy Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Cooling System Advanced Cooling System Improved Coolant Injector Improved Energy Well Zionite Metafield Generator Advanced Salvage Targeting Computer Precision Matter Filter Advanced Weapon Cycler Advanced Reaction Control System Transdimensional Reconstructor Heavy Autocannon Improved Proton Missile Launcher Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher Gravity Flail Gravity Flail CR-A16's Pointy Stick [Rating: 146] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Zionite Laser-M Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 2 . . . 2 . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 350 | . 9 1 39 4 11 3 14 10 10 1 23 6 3 2 2 . 27 5 21 14 6 27 13 13 10 3 12 9 52 Power 33 | . 1 . 3 . . . 2 1 1 1 2 1 . . . . 2 . 2 2 . 5 . . 3 2 . . 5 Engine 10 | . 1 . 3 . . . 2 1 . . . . . . . . 1 . 1 1 . . . . . . . . . Core 13 | . . . . . . . . . 1 1 . . . . . . . . . 1 . 5 . . 3 1 . . 1 Reactor 10 | . . . . . . . . . . . 2 1 . . . . 1 . 1 . . . . . . 1 . . 4 Propulsion 74 | . 2 . 10 . 3 . 2 3 3 . 6 1 . . . . 3 2 3 2 2 11 1 2 1 . 6 . 11 Treads 57 | . 2 . 10 . 3 . 2 3 3 . 1 . . . . . . . 3 2 2 8 1 2 1 . 6 . 8 Leg 9 | . . . . . . . . . . . 5 1 . . . . 1 2 . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | . 5 . 12 1 2 3 7 4 1 . 7 2 3 . . . 15 1 12 4 1 5 6 4 3 1 4 4 21 Device 44 | . . . . . . 1 1 1 . . 1 1 1 . . . 3 . 2 3 1 3 5 1 3 1 1 4 11 Storage 12 | . 2 . 3 . . . . . . . . . . . . . 3 . . 1 . . . . . . 1 . 2 Processor 9 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . 2 . . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 61 | . 2 . 9 1 1 2 5 3 1 . 6 1 1 . . . 9 1 10 . . 1 1 1 . . 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | . 1 1 14 3 6 . 3 2 5 . 8 2 . 2 2 . 7 2 4 6 3 6 6 7 3 . 2 5 15 Energy Gun 19 | . 1 1 . . . . . . . . . . . . . . 2 1 2 1 2 3 2 . . . 1 . 3 Energy Cannon 20 | . . . . . 1 . . . . . 1 1 . 1 . . . 1 1 3 . . . 4 3 . . 2 2 Ballistic Gun 42 | . . . 12 2 2 . 2 2 4 . 3 . . 1 1 . 4 . 1 . . . 3 . . . . 2 3 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 2 Launcher 22 | . . . 2 1 . . 1 . 1 . 4 1 . . 1 . 1 . . 2 1 1 1 1 . . . . 4 Special Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . 1 . . . . . . . . . . 10 . . . . 2 . . . . 1 . 1 Parts Lost 97 | . . . 5 . 3 . 2 1 3 . 9 1 . . . . 3 2 8 10 3 2 3 1 2 . . 3 36 Power 9 | . . . . . . . . . . . . 1 . . . . . . . 3 1 . . . . . . . 4 Propulsion 19 | . . . . . 1 . . 1 2 . 3 . . . . . . 1 1 2 . 1 . . 1 . . . 6 Utility 40 | . . . 3 . 1 . 2 . . . 3 . . . . . 2 . 5 3 1 1 2 1 . . . 1 15 Weapon 29 | . . . 2 . 1 . . . 1 . 3 . . . . . 1 1 2 2 1 . 1 . 1 . . 2 11 Highest Loss Streak 14 | . . . 2 . 3 . 2 1 2 . 9 1 . . . . 3 2 6 5 3 2 2 1 2 . . 2 14 Average Slot Usage (%) 95 | . 97 100 99 100 99 100 99 99 99 100 91 99 93 92 93 93 96 99 94 90 86 93 87 90 93 94 91 90 83 Engine 3 | . 14 14 11 11 11 11 8 7 3 . . . . . . . 3 6 4 1 . . . . . . . . . Core 2 | . . . . . . . . . 3 7 3 . . . . . . . . 2 . 7 11 10 10 9 10 10 4 Reactor 1 | . . . . . . . . . . . 3 7 6 6 6 6 2 . 5 2 . . . . . . . . 3 Treads 13 | . 13 28 22 22 22 22 18 23 23 23 13 . . . . . . . 1 16 17 5 13 15 15 15 15 15 11 Leg 5 | . 14 . . . . . . . . . 6 23 20 20 20 20 19 19 15 . . . . . . . . . . Device 9 | . . . . . . . 8 7 7 7 6 7 13 13 13 13 9 6 6 16 15 16 11 11 19 21 18 23 16 Storage 17 | . 14 14 21 22 22 22 18 15 15 15 15 15 13 13 13 13 16 20 17 18 23 22 17 15 15 15 15 15 13 Processor 8 | . 2 . . . 1 11 9 7 7 7 7 7 13 13 13 13 13 13 11 11 11 10 11 15 11 10 10 10 10 Protection 10 | . 8 14 21 22 20 11 17 14 15 15 13 14 6 6 6 6 10 13 14 2 . . 4 4 5 5 4 1 2 Energy Gun 3 | . 28 28 1 . . . . . . . . . . . . . 3 5 7 6 10 7 2 . . . 2 . 1 Energy Cannon 3 | . . . . . . . . . . . . 1 6 10 10 6 1 6 3 7 5 4 . 8 14 15 11 7 3 Ballistic Gun 9 | . . . 20 21 20 22 17 23 22 23 15 14 6 5 6 6 9 6 2 . . . 7 3 . . . 2 5 Launcher 1 | . . . . . . . . . . . 3 5 6 2 1 6 3 . . . . . 1 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 12 44 44 86 86 88 85 91 99 99 99 114 121 121 123 123 121 138 143 162 150 127 204 204 186 175 174 183 188 207 Greatest Support 145 | 20 40 40 43 43 43 40 43 66 71 63 84 84 84 84 84 84 84 84 76 71 75 83 97 124 124 124 124 124 145 Greatest Overweight (x) 4 | . 1 1 2 1 2 2 2 2 1 1 3 1 1 1 1 1 2 2 2 3 1 4 2 1 1 1 1 3 2 Average Overweight (x) 1 | . . 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 1 1 1 1 1 1 . Largest Inventory Capacity 28 | . 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 22 | . 9 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 24 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | . 12 12 20 20 20 20 20 20 20 19 20 20 20 20 20 20 28 28 28 23 28 28 28 28 28 28 28 28 28 Average Carried 21 | . 8 11 18 19 18 20 19 15 19 19 17 19 18 19 19 19 23 27 24 21 27 27 27 27 27 28 27 27 25 Final Capacity 28 | 6 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 12 Final Carried 28 | 6 11 12 20 20 20 20 18 20 19 19 20 20 20 20 20 20 28 28 18 22 28 28 28 28 28 28 28 28 8 Class Distribution -------------------- 38% | Scavenger-Mutant 24% | Scavenger-Gunner 18% | Hauler-Mutant 7% | Mutant 6% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 7530 | 172 144 31 851 186 107 64 511 404 297 10 367 265 . 82 51 . 541 212 249 160 105 219 520 300 100 30 90 237 1225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17103 | . 240 208 1651 558 55 100 824 817 475 . 419 905 . 290 134 . 280 205 1327 1042 86 413 667 1392 317 617 130 837 3114 Parts 726 | . 21 3 102 30 3 3 49 47 19 . 19 33 . 13 6 . 12 11 51 24 . 17 25 51 10 28 11 29 109 Haulers Intercepted 10 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Recyclers Shooed 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 204 | . . . . . . . . . 11 . . 7 . 10 . . . 11 . 34 . 84 12 . . 12 10 13 . Prevented 102 | . . . . . . . . . 4 . . 22 . 2 7 . . . . . . 17 12 . 10 14 . 14 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 249 | . 3 2 30 10 1 . 13 12 10 . 4 14 . 4 4 . 6 4 16 17 3 6 11 14 4 12 . 11 38 Guns 113 | . 3 1 29 4 . . 10 12 8 . . 1 . 1 1 . 6 3 12 9 . . 5 . . . . . 8 Cannons 44 | . . . . . . . . . . . . . . . . . . 1 2 5 1 . 2 7 3 7 . 4 12 AOE 59 | . . 1 1 6 1 . 3 . 2 . . 7 . 2 3 . . . 1 3 2 4 2 1 . 4 . 1 15 Classes Destroyed 22 | . 5 . 3 3 1 . . 1 2 . . 1 . . . . 1 . . 2 . 2 . . . 1 . . . Worker 13 | . . . 4 . . . 3 2 . . . . . . . . . . . . . . . . . . . . 4 Builder 6 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 3 Tunneler 5 | . 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 Recycler 13 | . . . . 1 . 1 . 3 . . . . . . . . . . 2 . . . . 1 . . . . 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . 3 . 3 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 Swarmer 34 | . 1 . 4 . . . . 3 4 . . 1 . . 3 . . . . 4 . . 3 . . 6 . . 5 Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Grunt 120 | . 2 2 16 9 . . 10 6 3 . . 7 . 3 1 . . 1 8 5 2 4 4 10 . 4 . 8 15 Brawler 9 | . . . 1 . . . . . . . . 3 . . . . . . 1 3 1 . . . . . . . . Duelist 7 | . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . 1 . . . 1 1 Sentry 32 | . . . 9 . . . 3 2 1 . . 1 . . . . . . 3 2 . . . 1 1 1 . 1 7 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 9 | . . . . . 1 . . . . . . . . . . . . 1 2 1 . . . . 2 . . . 2 Programmer 17 | . . . . . . . . 1 . . . . . . . . . 2 2 . . 1 3 2 . . . 1 5 Behemoth 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembled 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 2 2 5 10 1 1 4 6 4 . 2 6 . 3 3 . 3 2 11 5 3 5 3 4 2 4 . 5 16 Combat Bots Only 13 | . 1 2 4 6 1 . 4 5 4 . 2 6 . 3 3 . 3 2 8 5 3 5 3 4 2 4 . 5 13 Max Kills in Single Turn 5 | . 2 2 2 5 1 1 3 2 1 . 1 1 . 1 2 . 2 1 1 2 1 2 2 1 1 3 . 1 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . Exploded 3 | . . 1 1 3 1 . 3 . 1 . . 1 . 1 2 . . . 1 2 1 2 1 1 . 3 . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 28748 | . 299 88 1647 175 523 . 897 761 882 . 1488 670 . 236 41 . 1648 338 1432 1260 334 1309 1021 830 642 404 . 1283 10540 Core 2713 | . 56 17 180 19 55 . 83 118 13 . 153 36 . 72 13 . 48 41 43 90 . 115 99 48 45 . . 57 1312 Absorbed by Shields 284 | . . . . . . . 267 . . . . . . . . . . . . 17 . . . . . . . . . Reduced by Siege Mode 705 | . . . . . . . . . . . . . . . . . . . . . . . 13 4 41 12 . 102 533 Core Remaining (%) 71 | 100 . 70 . . . 36 84 . . . . 54 . . . . . 79 . . . . 65 . . . . 86 . Volleys Fired 887 | . 36 14 148 24 3 3 61 34 24 . 35 41 . 7 7 5 50 12 51 46 25 34 22 37 10 20 6 24 108 Largest 3 | . 2 2 2 2 1 2 2 3 3 . 3 2 . 3 3 1 3 3 3 3 1 2 3 3 3 3 1 3 3 Hottest 267 | . 90 90 80 46 60 46 46 69 79 . 79 56 . 203 203 90 126 186 186 261 90 130 155 243 267 267 20 202 229 Shots Fired 1635 | . 69 28 275 43 3 6 118 102 56 . 40 42 . 13 15 5 91 31 113 99 25 35 46 57 24 38 6 45 210 Gun 1152 | . 69 28 271 38 . 6 116 102 51 . 11 2 . 3 4 . 89 21 102 57 19 6 34 8 . . . 2 113 Cannon 328 | . . . . . 1 . . . . . . . . 6 8 5 . 10 11 39 2 15 8 44 24 38 . 43 74 Launcher 138 | . . . 4 5 . . 2 . 5 . 29 40 . 4 3 . 2 . . 3 4 5 4 5 . . . . 23 Special 17 | . . . . . 2 . . . . . . . . . . . . . . . . 9 . . . . 6 . . Kinetic 834 | . . . 237 38 . 6 116 102 51 . 11 2 . 3 4 . 70 12 11 . . 2 28 16 . . . 6 119 Thermal 421 | . 68 7 . . 2 . . . . . . . . 6 8 5 19 19 102 96 21 26 6 . 4 2 6 . 24 Explosive 17 | . . . 2 . . . . . . . . . . . . . . . . 3 4 . . . . . . . 8 Electromagnetic 355 | . 1 21 36 5 1 . 2 . 5 . 29 40 . 4 3 . 2 . . . . 7 12 41 20 36 . 37 53 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Robot Hit Streak 53 | . 7 6 24 10 2 4 11 13 10 . 11 7 . 16 14 . 7 16 15 23 8 21 12 16 12 10 6 12 53 Robot Miss Streak 7 | . 3 3 7 4 1 1 4 4 5 . 5 5 . 1 . . 6 2 2 1 . 3 3 4 1 3 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 19 | . 1 . 3 . . . 1 3 1 . . . . . . . 2 . 3 3 . . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . . . . 1 . 1 1 . . 1 . . . . . 1 Shots Hit Robots 1118 | . 45 19 193 28 13 4 74 67 43 . 29 20 . 11 12 . 36 23 83 65 5 18 34 42 20 25 5 37 167 Core Hits 645 | . 14 6 83 20 5 1 36 31 37 . 17 34 . 9 9 . 19 6 40 33 7 12 22 31 11 23 4 18 117 Critical Hits 42 | . . . 1 . . . . . . . . . . . . . 13 1 . . . 1 9 3 1 1 . . 12 Critical Kills 10 | . . . . . . . . . . . . . . . . . 3 . . . . 1 2 1 . . . . 3 Critical Parts Destroyed 23 | . . . 1 . . . . . . . . . . . . . 5 1 . . . . 6 1 1 . . . 8 Melee Attacks 14 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Slashing 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38805 | . 568 350 2266 904 633 43 1317 1242 1119 . 620 1325 . 450 525 . 876 768 3382 2704 494 700 1617 2058 627 1337 92 2075 10713 Guns 15194 | . 537 254 2174 357 . 43 1072 1242 780 . 86 22 . 47 64 . 813 443 2825 1554 . 121 574 176 . . . 114 1896 Cannons 10434 | . . . . . 5 . . . . . . . . 172 333 . . 325 283 668 42 70 613 1480 627 903 . 1655 3258 Explosions 12138 | . 31 96 92 547 131 . 245 . 339 . 534 1303 . 231 128 . 63 . 274 482 452 400 430 402 . 434 . 306 5218 Melee 569 | . . . . . 496 . . . . . . . . . . . . . . . . . . . . . . . 73 Ramming 268 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268 Kinetic 11922 | . . . 1933 357 . 43 1072 1242 780 . 86 22 . 47 64 . 591 124 80 . . 70 984 700 . . . 517 3210 Thermal 11059 | . 546 148 82 262 1 . 100 . 53 . 88 152 . 172 333 . 222 644 3074 2222 42 205 266 . 115 473 92 306 1461 Explosive 4807 | . . . . . . . . . . . . . . . . . . . 228 482 452 . . . . . . . 3645 Electromagnetic 9844 | . 22 202 251 285 136 . 145 . 286 . 446 1151 . 231 128 . 63 . . . . 425 367 1358 512 864 . 1138 1834 Impact 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Slashing 496 | . . . . . 496 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 336 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 222 Highest Corruption 22 | . 1 1 1 1 4 4 . 1 1 1 1 1 . . . . . 5 1 1 1 7 2 1 1 . . 6 22 Average Corruption 1 | . 1 1 1 1 1 4 . 1 1 1 1 1 . . . . . 4 1 1 1 3 1 1 1 . . 4 7 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . 1 . . 6 9 Effects 141 | . 1 3 2 3 3 14 . 1 7 . 4 9 . . . . . 13 1 3 6 8 7 1 . . . 6 49 Message Errors 41 | . . 2 . . 1 3 . . 3 . . 2 . . . . . 7 . 1 4 4 3 . . . . . 11 Matter Fused 13 | . . . . . . 4 . . . . . . . . . . . 2 . . . 1 . . . . . 1 5 Heat Flow Errors 7 | . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . 1 2 Energy Discharges 28 | . . . . 1 1 3 . . . . 1 6 . . . . . 2 1 1 . 2 2 . . . . . 8 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 23 | . 1 1 2 2 . 2 . . 4 . 1 . . . . . . . . 1 2 . 1 1 . . . 2 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 17 | . . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . 2 11 Weapon Failures 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1504 | . . 2 3 32 . . . . 15 . . . . . 5 . . 48 47 81 36 17 139 106 . 45 . 314 614 Projectiles 733 | . . . . . . . . . . . . . . . 5 . . 48 31 58 . . 136 106 . 5 . 216 128 Explosions 704 | . . 2 3 32 . . . . 15 . . . . . . . . . 16 23 36 17 3 . . 40 . 98 419 Melee 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . . 2 6 2 . . . 4 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . 2 6 2 . . . 4 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1232 | . 35 . 50 21 . . . . . . 18 211 . . . . . . . . 240 105 54 . . 65 . 83 350 Shots 45 | . 1 . 2 1 . . . . . . 4 16 . . . . . . . . 4 4 1 . . 1 . 1 10 Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 326 319 255 46 22 181 84 93 108 . 114 108 . 187 241 6 22 171 340 201 . 120 79 322 104 93 . . 348 Average Temperature 60 | . 91 132 54 18 12 77 12 28 41 . 26 37 . 107 126 3 12 56 63 121 . 70 16 110 36 46 . . 91 Received Heat Transfer 5160 | . 102 51 669 56 . . 441 264 180 . 198 144 . 72 9 . 497 36 297 324 27 135 120 198 45 77 . 195 1023 Effects 4 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Shutdowns 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 3 . 3 9 Total Turns 295 | . . . . . . . . . . . . . . . . . . . . . . . 6 28 22 13 . 72 154 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . 6 17 11 11 . 40 39 Robots Corrupted 33 | . . 1 . . . . . . . . 4 6 . 1 . . . . . . . 2 2 6 1 1 . 6 3 Combat Hostiles 32 | . . . . . . . . . . . 4 6 . 1 . . . . . . . 2 2 6 1 1 . 6 3 Parts Fried 96 | . . . 1 2 1 . . . 3 . 12 7 . 1 . . . . . . . 6 7 20 5 8 . 13 10 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 17 | . 2 . . 1 . . . . . . . . . . . . . 1 5 3 . . . . . . . . 5 Heat Transferred 11466 | . 1400 248 50 450 9 . 50 . 100 . 100 150 . 100 200 . 222 471 2926 2274 25 444 248 . 111 387 222 150 1129 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 1 1 1 3 . . 1 . 1 . 1 3 . . . . . . . . . . 1 . . 4 . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . LE Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 879 | . 153 83 413 197 . 5 252 401 . . . . 181 . . . . . 331 . . . . 465 . . . . 879 Initial 166 | . . 18 . 147 . . 1 114 . . . . 166 . . . . . . . . . . 15 . . . . 33 Average 171 | . 53 33 228 97 . 1 135 240 . . . . 166 . . . . . 116 . . . . 183 . . . . 310 Maximum Alert Level 3 | . . . 2 . . . 1 2 . . . . . . . . . . 1 . . . . 2 . . . . 3 Low Security (%) 62 | . 100 100 35 100 . 100 69 31 . . . . 100 . . . . . 76 . . . . 57 . . . . 36 Level 1 33 | . . . 60 . . . 30 57 . . . . . . . . . . 23 . . . . 37 . . . . 46 Level 2 2 | . . . 3 . . . . 11 . . . . . . . . . . . . . . . 5 . . . . 2 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 3 . . . 2 4 . . . 1 . . . . . . 6 . . . . 2 . . . . 8 Investigation 5 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Reinforcement 10 | . . . 2 . . . 2 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 11 | . . . 3 . . . 2 1 . . . . . . . . . . 2 . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 10 3 52 13 2 . 17 19 10 . 4 19 1 4 7 . 15 4 21 22 3 28 12 18 4 14 . 13 69 Peak Tracking Total 21 | . 3 2 5 5 2 . 5 5 4 . 2 8 1 3 3 . 3 2 6 7 3 16 4 5 2 4 . 5 21 Tactical Retreats 35 | . . 1 2 1 . . 1 2 . . . 3 . 1 2 . 8 . 2 3 . 2 1 2 . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 6 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . 2 . 13 . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 25 | . . . 1 . 3 . 2 . . . . . . . . . 3 . 4 . 1 1 . 1 . 2 . . 7 Max in Single Turn 3 | . . . 1 . 3 . 1 . . . . . . . . . 1 . 1 . 1 1 . 1 . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 41 | . 3 . 6 . 2 . 1 1 . . 3 . . . 1 1 . . 3 . 1 4 . . . . 7 . 8 Terminals 16 | . 2 . 4 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 5 . 14 . 2 . 4 2 . . 21 . . . 1 3 . . 8 . 1 7 . . . . 42 . 23 Successful 103 | . 2 . 10 . 2 . 3 1 . . 21 . . . 1 3 . . 2 . 1 7 . . . . 42 . 8 Failed 30 | . 3 . 4 . . . 1 1 . . . . . . . . . . 6 . . . . . . . . . 15 Catastrophic 6 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 5 . 8 . 1 . 4 2 . . . . . . . 6 . . 4 . . . . . . . . . 14 Terminals 43 | . 4 . 10 . . . 4 . . . . . . . . . . . 4 . . . . . . . . . 21 Fabricators 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 1 . 5 . 2 . 1 . . . 21 . . . 1 3 . . 1 . 1 7 . . . . 42 . 1 Record 47 | . . . . . 1 . . . . . 5 . . . 1 . . . . . 1 5 . . . . 34 . . Part Schematic 15 | . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 5 Terminals 9 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 Track 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 5 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 8 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . 8 . . . . 3 . . . . . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 10 | . . . . 2 . . . . . . . 1 . . . 2 . . . 2 . . . . . 3 . . . Largest Group 3 | . . . . 2 2 . . . . . . 1 1 1 1 3 3 . . 2 . . . . . 3 2 2 . Highest-Rated Group 114 | . . . . 41 41 . . . . . . 20 20 20 20 64 64 . . 58 . . . . . 114 76 76 . Highest-Rated Ally 38 | . . . . 31 31 . . . . . . 20 20 20 20 25 25 . . 29 . . . . . 38 38 38 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 41 | . . . . 2 . . . . . . . . . . 4 . 15 . . 13 . . . . . 6 . 1 . Total Damage 1667 | . . . . 42 . . . . . . . . . . 86 . 1108 . . 251 . . . . . 135 . 45 . Kills 13 | . . . . 1 . . . . . . . . . . 1 . 7 . . 2 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 117 | . 1 . 1 . . . . . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 2 1 . 2 . . 2 1 . 1 . 1 2 . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Traps 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 27939 | . 628 709 2962 1109 906 598 651 526 1646 784 381 1180 162 653 538 1549 1670 614 599 1661 1310 1298 916 472 861 856 596 638 1466 Spaces Moved 14147 | 1 318 369 1304 431 464 293 214 213 853 435 156 704 105 416 339 1023 994 373 233 764 668 837 407 179 427 410 293 284 640 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9029 | . 147 369 1304 431 464 293 214 213 853 435 92 . . . . . . . 11 764 668 192 407 179 427 410 293 284 579 Legs 4412 | 1 171 . . . . . . . . . 64 704 105 416 339 1023 994 373 222 . . . . . . . . . . Wheels 645 | . . . . . . . . . . . . . . . . . . . . . . 645 . . . . . . . Hover 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 180 180 180 180 200 200 180 180 180 150 150 150 150 150 150 120 150 150 180 183 116 185 186 186 186 186 186 30 Average Speed 170 | 120 153 180 188 180 181 200 200 180 180 180 172 150 150 150 150 150 148 150 172 189 185 136 194 186 186 186 186 186 165 Slowest Speed 230 | 120 180 180 200 180 200 200 200 200 180 180 220 150 150 150 150 150 180 180 200 220 186 210 210 186 186 186 186 230 186 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 58 | 1 56 98 90 82 70 72 23 7 89 64 78 66 3 67 59 83 72 53 10 86 80 83 76 8 62 65 62 48 30 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 35 | . 1 1 1 . 1 . . 1 . . 24 . . . . . . . . . 1 . 1 . 1 . 3 . . Known Exits Taken 5 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . . . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 35 | . . 3 . 1 . 1 . . 2 . . 3 . 3 3 1 . 2 . 4 4 . 3 . 2 1 . 2 . Spaces Dug 97 | . . . 10 . . . . . . . . 21 . . . . . . . 6 12 1 . . . . . . 47 Terrain Destroyed 493 | . 1 8 14 10 14 . 3 . 3 . 7 34 . 2 . . 13 4 26 52 65 5 16 5 1 25 . 14 171 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 112 | . . . . . . . . . . . . . . 2 . . 13 4 10 32 19 5 9 5 1 1 . 1 10 AOE 381 | . 1 8 14 10 14 . 3 . 3 . 7 34 . . . . . . 16 20 46 . 7 . . 24 . 13 161 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 16510 | . 392 386 1586 725 514 299 319 282 920 436 235 788 110 436 357 1032 1119 400 327 883 711 949 492 271 482 482 339 351 887 Wait 620 | . 8 2 37 263 2 . 19 8 20 . 6 11 . 4 5 3 2 8 17 8 . 6 34 30 24 25 2 28 48 Move 14117 | . 317 368 1303 430 463 292 213 212 852 434 155 703 104 415 338 1022 993 372 232 763 667 835 406 178 426 409 292 283 640 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | . 12 1 27 2 13 . 4 10 6 . 7 7 2 4 2 1 28 2 3 10 10 17 8 6 5 1 12 3 9 Fast Attach 76 | . 3 . 4 . . . 3 . 2 1 6 . . . . . 6 2 8 4 1 8 2 3 2 2 3 1 15 Attach 138 | . 4 . 8 1 7 . 4 5 3 . 11 3 3 1 . . 9 2 12 6 4 6 6 6 2 . 3 6 26 Detach 22 | . . . . . . . . . . . 4 . 1 . . . 4 . . 1 . 2 2 2 . . 1 3 2 Swap 137 | . 2 1 27 3 4 3 7 5 5 . 6 3 . 1 2 . 12 1 1 4 1 13 5 4 6 1 7 2 11 Drop 201 | . 10 . 32 2 11 1 8 8 8 1 5 6 . 4 3 1 15 1 3 1 3 27 7 5 7 4 13 1 14 Fire 887 | . 36 14 148 24 3 3 61 34 24 . 35 41 . 7 7 5 50 12 51 46 25 34 22 37 10 20 6 24 108 Melee 14 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . 3 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 73 | . . . . . . . . . . . . 14 . . . . . . . 39 . . . . . 20 . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 489 | -10/Materials | Discovered new exit (range 11) 629 | -10/Materials | Entered Mines 829 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 879 | -10/Mines | Destroyed YI-UF0 968 | -10/Mines | Discovered new exit (range 9) 1045 | -10/Mines | Learned location of Mines (-8) 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Utility x2 1772 | -9/Materials | Discovered new exit (range 8) 2253 | -9/Materials | Build established: Scavenger-Mutant 2478 | -9/Materials | Discovered new exit (range 7) 2641 | -9/Materials | Discovered new exit (range 13) 2819 | -9/Materials | Build established: Hauler-Mutant 2876 | -9/Materials | Discovered new exit (range 8) 3579 | -9/Materials | Discovered new exit (range 16) 3819 | -9/Materials | Discovered new exit (range 9) 4300 | -9/Materials | Entered Mines 4563 | -9/Mines | Discovered new exit (range 8) 4595 | -9/Mines | Excavation squad dispatched 4595 | -9/Mines | A large section of the Mines collapsed 4845 | -9/Mines | Excavation squad dispatched 5021 | -9/Mines | Learned Materials emergency access door positions 5178 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5178 | -9/Mines | Discovered new exit (range 5) 5409 | -9/Mines | Entered Exiles 5409 | -9/Exiles | Accompanied by 2 allies 5439 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5458 | -9/Exiles | Met 8R-AWN 5483 | -9/Exiles | Met EX-HEX 5555 | -9/Exiles | Met EX-DEC 5562 | -9/Exiles | Learned location of Zion (-6) 5615 | -9/Exiles | Discovered new exit (range 14) 5911 | -9/Exiles | Met EX-BIN 5936 | -9/Exiles | Aligned with FarCom system 5938 | -9/Exiles | Given EX-Vault access code 5979 | -9/Exiles | Opened EX-Vault 5995 | -9/Exiles | Found Longsword +1 6007 | -9/Exiles | Found Latent Energy Streamer 6046 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6054 | -9/Exiles | Exiles lab attacked by MAIN.C 6217 | -9/Exiles | Attacked by the Exiles 6220 | -9/Exiles | Core integrity fell below 50% 6268 | -9/Exiles | Found Prototype Protection 6271 | -9/Exiles | Found Prototype Processor 6276 | -9/Exiles | Lost 3 parts (1n1u1w) 6280 | -9/Exiles | Found Prototype Ballistic Gun 6286 | -9/Exiles | Found Prototype Ballistic Gun 6315 | -9/Exiles | Entered Mines 6891 | -8/Mines | Discovered new exit (range 11) 6913 | -8/Mines | Entered Materials 6913 | -8/Materials | Evolved 2 slots: Utility x2 7540 | -8/Materials | Discovered new exit (range 12) 7564 | -8/Materials | Entered Factory 7564 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7925 | -7/Factory | Build established: Hauler-Gunner 7984 | -7/Factory | Discovered new exit (range 7) 8090 | -7/Factory | Entered Lower Caves 9095 | -7/Lower Caves | Build established: Scavenger-Gunner 9109 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9195 | -7/Lower Caves | Spotted B-75 Beast 9242 | -7/Lower Caves | Destroyed B-75 Beast 9455 | -7/Lower Caves | Learned location of 2 exits from Factory 9576 | -7/Lower Caves | Discovered new exit (range 15) 9639 | -7/Lower Caves | Learned 8 Factory zone layouts 9736 | -7/Lower Caves | Entered another Lower Caves area 9787 | -7/Lower Caves | Learned 8 Factory zone layouts 9830 | -7/Lower Caves | Discovered new exit (range 11) 10206 | -7/Lower Caves | Discovered new exit (range 11) 10299 | -7/Lower Caves | Build established: Hauler-Gunner 10353 | -7/Lower Caves | Encountered a Warlord checkpoint 10520 | -7/Lower Caves | Entered Data Miner 10520 | -7/Data Miner | Discovered new exit (range 6) 10555 | -7/Data Miner | Met Data Miner 10619 | -7/Data Miner | Received God Mode back door access code from Data Miner 10646 | -7/Data Miner | Interfaced with the Data Conduit 10646 | -7/Data Miner | Identified Exp. Targeting Computer 10783 | -7/Data Miner | Lost 9 parts (3n3u3w) 10837 | -7/Data Miner | Found Exp. Thermal Shield 10901 | -7/Data Miner | Entered Proximity Caves 10960 | -6/Proximity Caves | Learned location of 2 exits from Factory 11156 | -6/Proximity Caves | Build established: Scavenger-Tank 11462 | -6/Proximity Caves | Build established: Scavenger-Mutant 11575 | -6/Proximity Caves | Learned Factory trap positions 11966 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12039 | -6/Proximity Caves | Discovered new exit (range 6) 12081 | -6/Proximity Caves | Entered Factory 12081 | -6/Factory | Accompanied by 1 ally 12081 | -6/Factory | Evolved 2 slots: Utility x2 12082 | -6/Factory | Identified exit to Factory 12082 | -6/Factory | Identified exit to Lower Caves 12084 | -6/Factory | Loaded intel: 106 trap records 12085 | -6/Factory | Loaded intel: 269 machine locations 12243 | -6/Factory | Entered Lower Caves 12243 | -6/Lower Caves | Accompanied by 1 ally 12500 | -6/Lower Caves | Spotted B-75 Beast 12510 | -6/Lower Caves | Destroyed B-75 Beast 12768 | -6/Lower Caves | Discovered new exit (range 10) 12818 | -6/Lower Caves | Build established: Scavenger-Gunner 12896 | -6/Lower Caves | Entered another Lower Caves area 12896 | -6/Lower Caves | Accompanied by 1 ally 12929 | -6/Lower Caves | Learned 12 Factory zone layouts 13132 | -6/Lower Caves | Learned Factory stockpile data 13411 | -6/Lower Caves | Discovered new exit (range 12) 13434 | -6/Lower Caves | Entered Zion 13434 | -6/Zion | Accompanied by 1 ally 13522 | -6/Zion | Found CR-A16's Pointy Stick 13550 | -6/Zion | Discovered new exit (range 12) 13580 | -6/Zion | Build established: Scavenger-Mutant 13829 | -6/Zion | Learned Factory interactive machine intel 14146 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14842 | -6/Zion | Gained Derelict followers 14945 | -6/Zion | Opened final containment barrier to the Deep Caves 14971 | -6/Zion | Discovered new exit (range 3) 14971 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14983 | -6/Zion | Entered Deep Caves 14983 | -6/Deep Caves | Accompanied by 3 allies 15184 | -6/Deep Caves | Identified 8R-AWN's Boregun (x2) 15375 | -6/Deep Caves | Attacked by Z-Imprinter 15400 | -6/Deep Caves | Z-Facility disabled 15423 | -6/Deep Caves | Identified 8R-AWN's Armor/EX 15454 | -6/Deep Caves | Lost 3 parts (2u1w) 15455 | -6/Deep Caves | Allies destroyed Z-Imprinter 15464 | -6/Deep Caves | Found Prototype Device 15466 | -6/Deep Caves | Identified Zio. Metafield Generator 15585 | -6/Deep Caves | Found Prototype Protection 15589 | -6/Deep Caves | Found Prototype Protection 15597 | -6/Deep Caves | Found Prototype Protection 15621 | -6/Deep Caves | Identified Zio. Weapon Casing (x3) 16121 | -6/Deep Caves | Discovered new exit (range 7) 16653 | -6/Deep Caves | Entered Proximity Caves 16995 | -5/Proximity Caves | Build established: Scavenger-Gunner 17036 | -5/Proximity Caves | Learned Factory terminal intel 17248 | -5/Proximity Caves | Discovered exit to Factory (range 14) 17267 | -5/Proximity Caves | Entered Factory 17267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17268 | -5/Factory | Identified exit to Factory 17270 | -5/Factory | Loaded intel: 318 machine locations 17271 | -5/Factory | Loaded intel: 45 interactive machine locations 17272 | -5/Factory | Loaded intel: 19 terminal locations 17577 | -5/Factory | Build established: Scavenger-Tank 17667 | -5/Factory | Garrison activated, responded to threat 17676 | -5/Factory | Lost 6 parts (4u2w) 17703 | -5/Factory | Destroyed 8 combat bots 17764 | -5/Factory | Identified exit to Upper Caves 17848 | -5/Factory | Garrison activated, responded to threat 17866 | -5/Factory | Entered Upper Caves 17921 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17924 | -5/Upper Caves | Build established: Scavenger-Mutant 17992 | -5/Upper Caves | Lost 3 parts (1p1n1u) 18038 | -5/Upper Caves | Learned 4 Factory zone layouts 18304 | -5/Upper Caves | Build established: Scavenger-Gunner 18634 | -5/Upper Caves | Spotted B-75 Beast 19010 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19081 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 19138 | -5/Upper Caves | Discovered new exit (range 8) 19307 | -5/Upper Caves | Build established: Scavenger-Mutant 19527 | -5/Upper Caves | Entered another Upper Caves area 19537 | -5/Upper Caves | Discovered exit to Factory (range 8) 19586 | -5/Upper Caves | Found Alien Artifact 19638 | -5/Upper Caves | Lost 3 parts (1p1u1w) 19924 | -5/Upper Caves | Build established: Scavenger-Gunner 20337 | -5/Upper Caves | Build established: Scavenger-Mutant 20648 | -5/Upper Caves | Discovered new exit (range 2) 20837 | -5/Upper Caves | Entered Warlord 20883 | -5/Warlord | System corruption cleaned by Quarantine Array 21473 | -5/Warlord | Visited the Vortex Lab 21473 | -5/Warlord | Warlord's base attacked by MAIN.C 21481 | -5/Warlord | Found Prototype Energy Gun 21483 | -5/Warlord | Found Prototype Energy Gun 21561 | -5/Warlord | Crushed by falling debris 21645 | -5/Warlord | Met Warlord 21682 | -5/Warlord | Found System Purifier 21693 | -5/Warlord | Found Vortex Chain Reactor 21701 | -5/Warlord | Found Exp. Core Analyzer 21704 | -5/Warlord | Identified Vortex Rifle (x2) 21816 | -5/Warlord | Spotted Striker 21823 | -5/Warlord | Warlord forces counterattacked 21826 | -5/Warlord | P-70 Sage assimilated allied L5-8O9(Y) 21852 | -5/Warlord | Spotted Striker 21876 | -5/Warlord | Found Prototype Ballistic Cannon 21904 | -5/Warlord | Found Prototype Ballistic Cannon 21904 | -5/Warlord | Identified Hvy. Autocannon (x2) 22061 | -5/Warlord | Opened side exit 22086 | -5/Warlord | Spotted Executioner 22095 | -5/Warlord | Spotted Striker 22112 | -5/Warlord | Discovered new exit (range 9) 22125 | -5/Warlord | Destroyed Striker 22135 | -5/Warlord | Entered Proximity Caves 22439 | -4/Proximity Caves | Build established: Scavenger-Gunner 22449 | -4/Proximity Caves | Spotted B-86 Titan 22513 | -4/Proximity Caves | Destroyed B-86 Titan 22537 | -4/Proximity Caves | Found Hvy. Reflective Plating 22966 | -4/Proximity Caves | Discovered exit to Factory (range 13) 22992 | -4/Proximity Caves | Build established: Scavenger-Mutant 23051 | -4/Proximity Caves | Entered Factory 23051 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23052 | -4/Factory | Identified exit to Upper Caves 23054 | -4/Factory | Loaded intel: 278 machine locations 23523 | -4/Factory | Entered Upper Caves 23529 | -4/Upper Caves | Learned Research trap positions 23670 | -4/Upper Caves | Spotted B-86 Titan 23693 | -4/Upper Caves | Destroyed B-86 Titan 23968 | -4/Upper Caves | Build established: Scavenger-Gunner 24088 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24222 | -4/Upper Caves | Discovered new exit (range 8) 24384 | -4/Upper Caves | Entered another Upper Caves area 24393 | -4/Upper Caves | Build established: Scavenger-Mutant 24534 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25014 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25091 | -4/Upper Caves | Discovered new exit (range 14) 25240 | -4/Upper Caves | Entered Zhirov 25240 | -4/Zhirov | Accompanied by 2 allies 25240 | -4/Zhirov | Discovered new exit (range 3) 25274 | -4/Zhirov | Met Zhirov 25312 | -4/Zhirov | Build established: Scavenger-Gunner 25324 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25362 | -4/Zhirov | Found Alien Artifact 25362 | -4/Zhirov | Identified Integrated Dissipator 25362 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25540 | -4/Zhirov | Found Alien Artifact 25716 | -4/Zhirov | Build established: Scavenger-Mutant 25836 | -4/Zhirov | Entered Proximity Caves 25836 | -3/Proximity Caves | Accompanied by 2 allies 26175 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26459 | -3/Proximity Caves | Discovered new exit (range 8) 26474 | -3/Proximity Caves | Entered Research 26474 | -3/Research | Evolved 2 slots: Utility x2 26475 | -3/Research | Loaded intel: 86 trap records 26476 | -3/Research | Loaded intel: 89 machine locations 26628 | -3/Research | Build established: Scavenger-Gunner 26685 | -3/Research | Discovered new exit (range 5) 26711 | -3/Research | Identified exit to Testing 27161 | -3/Research | Intercept squad dispatched 27177 | -3/Research | Spotted Tracker 27198 | -3/Research | Destroyed Tracker 27229 | -3/Research | Found Gamma Bomb Array 27243 | -3/Research | Lost 5 parts (2n2u1w) 27244 | -3/Research | Spotted Combat Programmer 27257 | -3/Research | System corruption reached 10% 27260 | -3/Research | Destroyed Combat Programmer 27660 | -3/Research | Spotted B-86 Titan 27674 | -3/Research | Fabricated Combat Drone Bay? 27694 | -3/Research | Garrison activated, responded to threat 27712 | -3/Research | Destroyed B-86 Titan 27724 | -3/Research | First assault squad dispatched 27740 | -3/Research | Destroyed 13 combat bots 27760 | -3/Research | Lost 11 parts (1p2n3u5w) 27861 | -3/Research | Discovered new exit (range 15) 27885 | -3/Research | Identified exit to Research 27900 | -3/Research | Core integrity fell below 50% 27925 | -3/Research | Core integrity fell below 20% 27940 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 27898_ Imp. Cooling System destroyed. 27899_ Adv. Salvage Targeting Computer destroyed. 27899_ Rnf. Fission Core destroyed. 27899_ System corrupted by crushing effect (+5). 27899_ System corrupted by crushing effect (+4). 27899_ Penetrated by Slug. 27901_ Dropped Hcp. Storage Unit. 27902_ Penetrated by Slug. 27904_ Knocked back. 27905_ System corrupted: Vortex Chain Reactor rejected. 27905_ Penetrated by Slug. 27906_ Slug penetrates Wall. 27921_ Slammed into S-43 Plague. 27921_ Destroyed Xenon Bombardment Thruster. 27921_ S-43 Plague system corrupted by crushing effect. 27922_ Slammed into S-43 Plague. 27924_ System corrupted: Matter fused (-6). 27924_ Adv. System Shield destroyed. 27924_ Gravity Flail destroyed. 27924_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????"""?????""# | | ?????????????????????????????????"""?????""# | | ?????????????????????????????????"""?????""# | | ??????????????????????????????????????????S# | | ?????????????????????????????????????????""# | | ?????????????????????????????????"""?????""# | | ?????????????????????????????????"""?????""# | | ?????????????????????????????????"""???????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????###+###### | | ?????????????""""?????????????????# | | ?????????????""""?????????????????# ######## | | ?????????????""""?????????????????# ##/######## | | ?????????????""""?????????????????/ # | | ??????????????????????????????????# # | | ????????????????????#?????????????# # | | ????????????????????# ? ########## # | | ????????????????????# ? # | | ????????????????????# # | | ????????????????????# / | | ????????????????????# # | | ????????????????????# ?###########/### | | ????????????????????# Ag# ssss#?# | | ????????????????????# R# s #?# | | ????????????????????#k @ """"" #?# | | ????????????????????# # """"" #?########### | | ????????????????????# # """"" #???????????? | | ????????????????????#^ ^# #???????????? | | ????????????????????#^^^^# #???????????? | | ????????????????????# ??#############???????????? | | ???????????????""???# ??????????????????????????? | | ???????????????"""??+ ???????????????????????????? | | ????????????????T"??# ???????????????????????????? | | ???????????????"""??#????????????????????????????? | | ???????????????""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????""???????????????? | | ????????????????????????????????""???????????????? | | ????????????????????????????????T"???????????????? | | ????????????????????????????????""???????????????? | | ????????????????????????????????""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????^???????????????????????????????? | | ????????????????^^???????????????????????????????? | | ?????????????????^???????????????????????????????? | | ????????????????^^???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 80 Energy Generation 41 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1225 Resistance: TH 30 Resistance: EX 90 Resistance: EM 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 59 Targeting Accuracy 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LegTractorMeganuke Manual? 0 Play Time 02:42:05 Cumulative 245.8 hours Start 2021.01.13 @ 11:47:51 End 2021.01.13 @ 15:56:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 211 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 72 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d594bf7e-f73e-4ef9-8e8a-8d99af73d9e8