Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 13:27:18 Player: Zirov Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (318) 1590 Value Destroyed (13511) 13511 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (1769) 1769 TOTAL SCORE: 25570 Bonus ------- High Alert Combat Kills 860 Follower Combat Kills 771 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -762 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 93/100 System Corruption 21% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Heavy Siege Treads Biometal Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Coolant Network High-capacity Storage Unit Weapon Mount Advanced Target Analyzer Improved Transmission Jammer Advanced Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Targeting Computer Advanced Target Analyzer High-powered Tractor Beam Phase Gun HERF Cannon Nova Cannon Coil Gun Improved KE Penetrator Improved KE Penetrator Railgun Railgun Enhanced Gauss Cannon Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 157] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Potential Leg Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Weapon Mount Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . 1 1 Utility 8 | . . . . . 2 1 . . . . 1 . . . 2 . . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 412 | 6 12 . 2 2 36 60 5 7 5 1 70 15 . 23 61 12 6 45 44 Power 26 | 1 . . . . 3 4 . . . . 4 . . 2 3 . 1 4 4 Engine 11 | 1 . . . . . 3 . . . . 4 . . 2 . . 1 . . Core 9 | . . . . . 3 1 . . . . . . . . 3 . . 2 . Reactor 6 | . . . . . . . . . . . . . . . . . . 2 4 Propulsion 65 | 2 2 . . . 6 14 . 4 . . 8 1 . 4 6 . . 8 10 Treads 45 | 2 2 . . . 6 1 . 4 . . 7 1 . 4 6 . . 8 4 Leg 15 | . . . . . . 13 . . . . 1 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . 5 Utility 188 | 1 5 . . . 16 22 2 1 3 . 30 13 . 11 36 7 1 21 19 Device 107 | . 1 . . . 7 5 2 . . . 19 11 . 6 25 4 . 14 13 Storage 9 | 1 2 . . . 1 . . . . . 1 . . . 1 . . . 3 Processor 22 | . . . . . 2 5 . . 2 . 2 1 . 2 1 2 1 2 2 Hackware 13 | . . . . . 1 4 . . . . 4 . . . 1 . . 2 1 Protection 37 | . 2 . . . 5 8 . 1 1 . 4 1 . 3 8 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 5 . 2 2 11 20 3 2 2 1 28 1 . 6 16 5 4 12 11 Energy Gun 31 | . . . . . 3 2 . . . . 8 . . 1 4 2 2 3 6 Energy Cannon 13 | . . . . . 2 . . . . . 2 . . . 6 1 . . 2 Ballistic Gun 30 | 2 3 . 2 1 1 10 1 . 2 . 2 . . . . . . 5 1 Ballistic Cannon 11 | . . . . . . 4 1 . . . 4 . . 1 . 1 . . . Launcher 16 | . 2 . . 1 2 2 1 1 . 1 . 1 . . 2 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . . . 11 . . 3 4 . . 1 . Piercing Weapon 10 | . . . . . . 2 . 1 . . 1 . . 1 . . . 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 . . 2 . . . . . 2 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 11 | . . . . . . . . . . . . . . 11 . . . . . Parts Lost 57 | . . . . . 9 2 . . . . 4 4 . 9 7 . 1 4 17 Power 8 | . . . . . 2 . . . . . . . . 2 2 . 1 . 1 Propulsion 17 | . . . . . 3 . . . . . . 1 . 3 2 . . 1 7 Utility 22 | . . . . . 2 1 . . . . 3 3 . 4 2 . . 2 5 Weapon 10 | . . . . . 2 1 . . . . 1 . . . 1 . . 1 4 Highest Loss Streak 5 | . . . . . 3 1 . . . . 2 4 . 5 3 . 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 73 100 92 99 100 100 100 100 97 99 100 98 99 99 98 96 80 Engine 6 | . 14 14 14 14 . 5 7 7 7 7 13 13 13 13 4 . 1 . . Core 2 | . . . . . 3 1 . . . . . . . . 6 11 9 4 . Treads 21 | . 28 28 28 28 26 . . 28 30 30 25 26 26 25 22 23 23 23 14 Leg 4 | . . . . . . 29 30 1 . . . . . . . . . . . Device 12 | . 6 . . . 7 4 7 7 7 7 7 18 20 16 25 21 17 17 25 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 3 Processor 6 | . . . . . 4 2 15 15 16 15 3 13 13 12 4 6 11 5 3 Hackware 5 | . . . . . 8 12 . . . . 11 . . . 2 5 5 11 6 Protection 6 | . 5 14 14 14 6 10 7 7 5 7 6 . . 2 5 4 5 6 1 Energy Gun 3 | . . . . . 10 3 . . . . 2 . . . 3 5 11 2 6 Energy Cannon 2 | . . . . . . . . . . . 2 13 13 9 8 4 3 . . Ballistic Gun 8 | . 27 14 1 20 1 16 19 15 15 15 10 . . . . . . 8 4 Launcher 1 | . . 14 . 7 1 . . 4 . 3 . . 6 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 2 5 . 6 3 3 . . . Naked Turns 47 | . . . . . . . . . . . . . . . . . . . 47 Heaviest Build 110 | 14 32 32 32 33 63 81 73 73 73 75 101 98 87 92 107 104 98 100 110 Greatest Support 210 | 40 46 46 46 46 69 98 98 110 110 110 114 114 114 114 114 114 114 167 210 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 10 14 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 18 | 1 8 13 14 13 17 19 19 15 18 19 19 16 19 14 18 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 14 13 15 20 20 20 16 19 20 20 19 19 11 20 20 20 20 2 Class Distribution -------------------- 52% | Mutant 9% | Skirmisher 9% | Hacker-Mutant 6% | Hacker-Skirmisher 5% | Hacker-Tank 3% | Scavenger-Mutant 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Matter Collected 10700 | 260 344 132 . 49 803 2236 209 232 77 174 2097 152 . 225 819 543 187 1421 740 Remotely 1378 | . . . . . . . . . . . 649 . . 18 219 . . 492 . Salvage Created 13921 | . 393 . . 28 1299 2455 168 248 . 323 2454 369 . 446 2164 285 202 1914 1173 Parts 695 | . 21 . . 8 54 146 6 9 . 9 123 13 . 13 115 15 2 97 64 Haulers Intercepted 16 | . 2 . . . 3 6 . . . . 1 . . . 2 . . 2 . Recyclers Shooed 11 | . . . . . 2 . . . . . 1 . . . . . . 4 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 10 15 . 7 . 12 . 9 . 9 2 . . Prevented 7 | . . . . . . . 1 1 . 5 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Combat Hostiles Destroyed 250 | . 7 . . 4 24 42 5 9 . 7 46 10 . 6 31 12 7 23 17 Melee 5 | . . . . . 4 . . . . . . . . . 1 . . . . Guns 128 | . 5 . . 1 6 29 2 5 . 5 29 . . . 4 3 1 22 16 Cannons 49 | . . . . . . 5 . . . . 14 6 . 4 20 . . . . AOE 55 | . 2 . . 3 9 8 3 4 . 2 . 3 . . 6 9 6 . . Classes Destroyed 17 | . 4 . . 1 5 3 . . . 1 1 . . 1 . . . . 1 Worker 10 | . . . . 2 2 2 . . . . 3 . . . 1 . . . . Builder 10 | . . . . . 3 1 . . . . 2 . . . 2 . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler 16 | . 2 . . . 3 6 . . . . 1 . . . 2 . . 2 . Recycler 6 | . . . . . 3 1 . . . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 6 | . . . . . 1 3 . . . . 1 . . . 1 . . . . Watcher 15 | . 3 . . . . 3 . . . . 3 . . . 4 . . 2 . Swarmer 57 | . 2 . . 4 6 10 5 5 . 2 4 4 . . 5 10 . . . Grunt 95 | . 5 . . . 12 20 1 3 . 4 21 4 . 2 5 1 7 10 . Brawler 2 | . . . . . . 1 . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 23 | . . . . . 5 6 . . . 1 3 . . 1 4 1 . 2 . Hunter 17 | . . . . . 1 . . . . . 4 . . . 4 . . 2 6 Programmer 55 | . . . . . . 5 . . . . 13 2 . 2 13 . . 9 11 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 . . 6 7 6 3 4 . 3 5 4 . 2 9 5 3 7 4 Combat Bots Only 8 | . 2 . . 4 5 4 3 4 . 3 5 4 . 2 8 5 3 6 4 Max Kills in Single Turn 4 | . 2 . . 3 2 3 3 3 . 1 2 2 . 1 3 4 2 3 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . 1 . . 2 2 3 3 3 . 1 . 2 . . 3 4 2 . . Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Damage Taken 20431 | . 199 . . 112 1534 1631 407 216 . 443 3899 629 . 1254 2028 595 395 2296 4793 Core 2892 | . 60 . . 14 166 180 57 38 . 95 382 28 . 81 188 155 18 129 1301 Absorbed by Shields 826 | . . . . . . 52 44 60 . 112 468 30 . 60 . . . . . Reduced by Siege Mode 254 | . . . . . . . . . . . . . . . . . . 125 129 Redirected to Shielding 518 | . 2 . . 3 15 101 . . . . 89 70 . 21 117 . . 100 . Regen/Repaired (Parts) 1987 | . . . . . 320 180 . . . . 951 . . . 536 . . . . Core Remaining (%) 68 | 100 . . . 70 69 . . . . 47 . . . 42 . . 63 88 . Volleys Fired 813 | . 35 . . 10 66 136 12 19 . 24 167 23 . 18 97 34 13 71 88 Largest 3 | . 2 . . 1 2 3 3 2 . 2 3 2 . 3 3 3 2 3 3 Hottest 301 | . 46 . . 33 136 150 98 50 . 66 170 170 . 245 251 269 161 156 301 Shots Fired 1775 | . 65 1 1 10 100 367 29 33 . 44 423 42 . 52 180 49 15 172 192 Gun 1290 | . 60 1 1 6 84 335 20 28 . 40 289 . . 11 34 18 4 172 187 Cannon 435 | . . . . . 6 27 6 1 . . 134 39 . 41 143 26 7 . 5 Launcher 50 | . 5 . . 4 10 5 3 4 . 4 . 3 . . 3 5 4 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1057 | . 60 1 1 6 42 314 26 29 . 40 292 . . 5 . . . 151 90 Thermal 564 | . . . . . 23 . . . . . 131 39 . 47 158 44 11 21 90 Explosive 50 | . 5 . . 4 10 5 3 4 . 4 . 3 . . 3 5 4 . . Electromagnetic 104 | . . . . . 25 48 . . . . . . . . 19 . . . 12 Robot Hit Streak 29 | . 16 . . 5 7 10 7 6 . 17 24 27 . 14 29 11 17 25 25 Robot Miss Streak 6 | . 4 . . 2 3 5 1 2 . 2 3 2 . 5 6 4 4 2 4 Penetration Max 2 | . . . . . . 1 . . . . 2 . . . . . . 1 1 Secondary Targets 12 | . . . . . . 1 . . . 2 3 . . . . 1 . 3 2 Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 1 . . . . 1 . 1 1 Shots Hit Robots 1251 | . 41 . . 4 106 228 23 21 . 34 280 36 . 36 129 19 11 150 133 Core Hits 600 | . 19 . . 6 46 122 15 17 . 26 105 13 . 10 67 21 25 66 42 Critical Kills 15 | . 1 . . . 2 . . . . . 4 . . 1 . . . 4 3 Critical Parts Destroyed 20 | . . . . . 7 2 . . . . 2 . . . . . . 7 2 Critical Strikes 51 | . 1 . . . 10 5 . . . . 12 . . 2 2 . . 11 8 Burn 9 | . . . . . . . . . . . 4 . . 1 2 . . . 2 Meltdown 4 | . . . . . . . . . . . 3 . . 1 . . . . . Destroy 22 | . 1 . . . . 2 . . . . 3 . . . . . . 11 5 Blast 5 | . . . . . . 3 . . . . 2 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 Smash 10 | . . . . . 10 . . . . . . . . . . . . . . Melee Attacks 186 | . . . . . 82 4 . 2 . . 41 1 . 6 22 . . 23 5 Impact 82 | . . . . . 82 . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . 41 1 . 2 22 . . . . Piercing 38 | . . . . . . 4 . 2 . . . . . 4 . . . 23 5 Sneak Attacks 8 | . . . . . 6 . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 7 . . . . . . . . 1 . . . . . Damage Inflicted 38240 | . 683 6 . 294 3254 4974 746 625 . 1473 7320 1357 . 1120 5079 864 1201 4911 4333 Guns 21629 | . 595 . . 46 1020 3705 291 353 . 754 4641 . . 178 775 281 76 4706 4208 Cannons 9279 | . . . . . 50 568 168 . . . 2625 1050 . 795 3691 38 174 . 120 Explosions 5540 | . 88 . . 248 928 663 287 272 . 719 . 307 . . 532 545 951 . . Melee 1717 | . . . . . 1250 . . . . . 44 . . 147 81 . . 195 . Ramming 75 | . . 6 . . 6 38 . . . . 10 . . . . . . 10 5 Kinetic 17153 | . 595 . . 46 422 3673 459 353 . 754 4859 . . 131 . . . 4220 1641 Thermal 12643 | . . . . . 353 217 . . . . 2407 1050 . 842 4327 319 250 486 2392 Explosive 5043 | . 88 . . 248 816 446 287 272 . 719 . 307 . . 364 545 951 . . Electromagnetic 1609 | . . . . . 407 600 . . . . . . . . 307 . . . 295 Impact 1250 | . . . . . 1250 . . . . . . . . . . . . . . Slashing 164 | . . . . . . . . . . . 44 . . 39 81 . . . . Piercing 303 | . . . . . . . . . . . . . . 108 . . . 195 . Highest Corruption 21 | . 2 2 2 2 5 1 . . . . 6 2 . 16 3 3 3 6 21 Average Corruption 3 | . 2 2 2 2 5 1 . . . . 5 1 . 14 2 3 3 3 13 Corruption Purged 15 | . . . . . . 1 . . . . 10 3 . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 452 | . 1 20 4 7 40 16 . . . . 76 2 . 26 39 77 56 33 55 Message Errors 132 | . . 1 1 2 12 5 . . . . 22 . . 7 9 28 15 11 19 Matter Fused 102 | . 1 6 2 2 11 1 . . . . 18 1 . 9 9 15 13 7 7 Heat Flow Errors 52 | . . 4 . 2 5 3 . . . . 8 1 . 6 3 6 6 2 6 Energy Discharges 47 | . . 4 . . 2 1 . . . . 9 . . 3 3 7 7 3 8 Parts Rejected 5 | . . . . . 1 . . . . . . . . . . . . 1 3 Parts Fused 10 | . . 1 . . . . . . . . 4 . . . 1 1 3 . . Data Loss (minor) 48 | . . 1 . 1 7 2 . . . . 6 . . 1 5 11 8 4 2 Data Loss (major) 17 | . . 2 . . . . . . . . 4 . . . 2 2 3 3 1 Misfires 26 | . . 1 1 . 2 3 . . . . 4 . . . 6 4 . 2 3 Alerts 5 | . . . . . . 1 . . . . . . . . . 1 1 . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . 1 . . . 1 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 729 | . . . . . 401 25 . . . . 88 20 . 84 108 3 . . . Projectiles 250 | . . . . . . . . . . . 66 20 . 84 80 . . . . Explosions 63 | . . . . . 7 25 . . . . . . . . 28 3 . . . Melee 416 | . . . . . 394 . . . . . 22 . . . . . . . . Knockbacks 23 | . . . . . 3 2 . . . . 18 . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 2 . . . . 16 . . . . . . . . Secondary 2 | . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 850 | . 43 . . 39 6 418 32 32 . . . 30 . . 57 134 57 . 2 Shots 23 | . 2 . . 1 1 7 1 1 . . . 1 . . 2 5 2 . . Rammed 5 | . . 1 . . 1 . . . . . . . . . . . . 2 1 Targets Rammed 10 | . . 1 . . 1 4 . . . . 1 . . . . . . 2 1 Kicked 4 | . . . . . . 4 . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 442 | . 22 228 . 141 226 233 198 2 319 14 333 174 . 442 199 248 285 125 372 Average Temperature 79 | . 7 96 . 68 55 62 83 2 163 9 74 79 . 157 84 95 63 24 135 Received Heat Transfer 3505 | . 99 . . . 594 431 44 27 . 182 1004 177 . 152 216 72 174 201 132 Effects 10 | . . . . . . . . . 1 . 5 . . 2 . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . Interference 6 | . . . . . . . . . . . 5 . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 9 | . . . . . . . . . . . . . . . . . . 5 4 Total Turns 237 | . . . . . . . . . . . . . . . . . . 168 69 Longest Duration 95 | . . . . . . . . . . . . . . . . . . 95 30 Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 10 7 . . . . . . . . . . . . . Impact Corruptions 14 | . . . . . 14 . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 3 1 . 2 . . . 1 1 Combat Hostiles 7 | . . . . . . . . . . . 3 1 . 1 . . . 1 1 Parts Melted 46 | . . . . . . . . . . . 6 3 . 4 13 1 . 1 18 Heat Transferred 14619 | . . . . . 681 150 . . . . 3312 1184 . 1073 3739 444 285 754 2997 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 4 . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Peak Influence 924 | . 128 33 . 122 243 780 . . . . 924 . . . 847 . . 513 339 Initial 250 | . . 33 . . . 102 . . . . 14 . . . 18 . . 14 250 Average 219 | . 49 12 . 54 70 319 . . . . 308 . . . 254 . . 104 171 Maximum Alert Level 3 | . . . . . 1 3 . . . . 3 . . . 3 . . 2 1 Low Security (%) 60 | 100 100 100 . 100 90 44 . . . . 42 . . . 43 . . 88 64 Level 1 18 | . . . . . 9 18 . . . . 20 . . . 35 . . 2 35 Level 2 16 | . . . . . . 28 . . . . 30 . . . 10 . . 8 . Level 3 5 | . . . . . . 9 . . . . 7 . . . 10 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 1 1 . . 7 14 . . . 1 26 . . . 17 . . 10 6 Investigation 14 | . . 1 . . 1 4 . . . . 3 . . . 2 . . 1 2 Extermination 34 | . . . . . . 6 . . . . 13 . . . 6 . . 5 4 Reinforcement 15 | . 1 . . . 3 3 . . . . 3 . . . 4 . . 1 . Assault 6 | . . . . . . . . . . 1 3 . . . 2 . . . . Garrison 14 | . . . . . 3 1 . . . . 4 . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Haulers Reinforced 5 | . . . . . . 1 . . . . 2 . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Distress Signals 9 | . 1 . . . 1 1 . . . . . . . . 2 . . 1 3 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . 6 2 Distress Signals 7 | . . . . . . . . . . . . . . . . . . 6 1 Times Spotted 355 | . 12 . . 3 38 54 7 13 . 15 64 12 . 7 40 12 8 35 35 Peak Tracking Total 12 | . 3 . . 3 5 4 4 4 . 11 5 4 . 3 3 5 4 4 12 Tactical Retreats 15 | . . . . . 1 2 . 1 . 2 2 1 . 1 . . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Traps Triggered 8 | . 1 . . . 1 1 . . . . 1 . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 5 . . . . . . . . . . . . . Reused 2 | . . . . . 1 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . Triggered 11 | . . . . . 1 1 4 3 . . . . . . . . 2 . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Machines Disabled 18 | . 1 . . . 1 5 . . . . 6 . . . 1 . . 3 1 Max in Single Turn 5 | . 1 . . . 1 5 . . . . 1 . . . 1 . . 1 1 Garrison Access 4 | . . . . . . 3 . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Machines Accessed 103 | . 7 1 2 . 9 27 . . 1 . 22 . 4 . 15 . 1 8 6 Terminals 53 | . 7 . . . 3 14 . . . . 14 . . . 8 . . 4 3 Fabricators 12 | . . . . . . 4 . . . . 3 . . . 2 . . 2 1 Repair Stations 13 | . . . . . 2 2 . . . . 3 . . . 4 . . . 2 Recycling Units 4 | . . . . . 2 1 . . . . . . . . . . . 1 . Scanalyzers 7 | . . . . . 2 2 . . . . 2 . . . . . . 1 . Garrison Access 5 | . . . . . . 4 . . . . . . . . 1 . . . . Total Hacks 330 | . 25 1 2 . 26 78 . . 2 . 81 . 29 . 35 . 1 34 16 Successful 209 | . 12 1 2 . 22 47 . . 2 . 45 . 29 . 19 . 1 23 6 Failed 120 | . 13 . . . 4 31 . . . . 35 . . . 16 . . 11 10 Catastrophic 5 | . 2 . . . . 1 . . . . 1 . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . Manual 85 | . 16 . 1 . 6 19 . . . . 22 . . . 9 . . 10 2 Terminals 193 | . 25 . . . 12 51 . . . . 58 . . . 19 . . 21 7 Fabricators 33 | . . . . . . 10 . . . . 8 . . . 6 . . 7 2 Repair Stations 33 | . . . . . 8 4 . . . . 7 . . . 7 . . . 7 Recycling Units 7 | . . . . . 3 1 . . . . . . . . . . . 3 . Scanalyzers 18 | . . . . . 3 4 . . . . 8 . . . . . . 3 . Garrison Access 11 | . . . . . . 8 . . . . . . . . 3 . . . . Terminal Hacks 114 | . 8 1 2 . 6 24 . . 2 . 24 . 29 . 5 . 1 10 2 Record 13 | . . . 1 . . . . . . . . . 11 . . . . 1 . Part Schematic 14 | . . . . . . 1 . . 2 . . . 10 . . . . 1 . Robot Schematic 6 | . . . . . . 1 . . . . . . 5 . . . . . . Robot Analysis 9 | . . . . . . 4 . . . . 4 . . . . . . 1 . Prototype ID Bank 15 | . 2 . . . 1 3 . . . . 5 . 3 . . . . 1 . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 4 | . . . . . . 1 . . . . 1 . . . 1 . . 1 . Alert Level 5 | . . . . . 1 2 . . . . 1 . . . 1 . . . . Unreport Threat 6 | . . . . . 1 3 . . . . 2 . . . . . . . . Locate Traps 10 | . 4 . . . 2 2 . . . . 1 . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . 1 . . 1 . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . Registered Components 5 | . . . . . 1 1 . . . . 1 . . . 1 . . . 1 Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 10 | . 1 . . . . 3 . . . . 4 . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 6 . . . . 4 . . . 3 . . 4 2 Network Status 3 | . . . . . . 1 . . . . . . . . 1 . . 1 . Load Schematic 8 | . . . . . . 3 . . . . 2 . . . 1 . . 1 1 Build 8 | . . . . . . 2 . . . . 2 . . . 1 . . 2 1 Repair Station Hacks 25 | . . . . . 8 4 . . . . 6 . . . 6 . . . 1 Scan Component 13 | . . . . . 4 2 . . . . 3 . . . 3 . . . 1 Repair 12 | . . . . . 4 2 . . . . 3 . . . 3 . . . . Recycling Unit Hacks 6 | . . . . . 3 . . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . . . . . . 1 . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 3 3 . . . . 6 . . . . . . 2 . Insert Component 9 | . . . . . 2 2 . . . . 4 . . . . . . 1 . Analyze 5 | . . . . . 1 1 . . . . 2 . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . 3 . . . . . . . . 2 . . . . Seal Access 4 | . . . . . . 3 . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 26 | . 4 . . . 2 7 . . . . 5 . . . 3 . . 4 1 Terminals 25 | . 4 . . . 2 6 . . . . 5 . . . 3 . . 4 1 Assimilate 3 | . . . . . . 2 . . . . 1 . . . . . . . . Botnet 22 | . 4 . . . 2 4 . . . . 4 . . . 3 . . 4 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 7 . . . 7 25 . . . . 19 . . . 15 . . 7 6 Full Trace Events 11 | . . . . . . 4 . . . . 2 . . . 2 . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . . . 5 . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 2 . . 2 . 2 . 10 . . . . 2 . Parts Built 10 | . . . . . . 2 . . . . 4 . . . 1 . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 439 | . . . . . . 106 . . . . 95 . . . 64 . . 116 58 Total Part Build Rating 61 | . . . . . . 12 . . . . 20 . . . 8 . . 21 . Parts Repaired 12 | . . . . . 4 2 . . . . 3 . . . 3 . . . . Time 396 | . . . . . 144 82 . . . . 112 . . . 58 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 137 | . . . . . . . . . . . . . . . . . . 137 . Retrieved Matter 137 | . . . . . . . . . . . . . . . . . . 137 . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 1 . . . . 2 . . . . . . 1 . Part Schematics Acquired 5 | . . . . . 1 1 . . . . 2 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Total Allies 13 | . . . . . . 5 . . 5 1 1 . . 1 . . . . . Largest Group 6 | . . . . . . 3 3 2 6 6 1 . . 1 . . . . . Highest-Rated Group 126 | . . . . . . 48 48 32 126 126 26 . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . 16 16 16 28 32 26 . . 96 . . . . . Total Orders 24 | . . . . . . . . . . . 9 3 . . 6 6 . . . STAY 3 | . . . . . . . . . . . 3 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . EXPLORE 10 | . . . . . . . . . . . 2 2 . . 3 3 . . . RETURN 9 | . . . . . . . . . . . 2 1 . . 3 3 . . . Ally Attacks 108 | . . . . . . 17 16 17 . 55 . . . 3 . . . . . Total Damage 1880 | . . . . . . 170 221 157 . 1236 . . . 96 . . . . . Kills 22 | . . . . . . 2 2 4 . 14 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Robot Analysis Total 9 | . . . . . . 4 . . . . 4 . . . . . . 1 . Derelict Logs Recovered 13 | . . 1 . 1 . . 2 1 3 3 . . . 1 . 1 . . . Drone Launches 13 | . . . . . . . . . . . 2 3 . . 4 4 . . . Drone Recoveries 8 | . . . . . . . . . . . . 1 . . 3 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Turns Passed 47331 | 76 1316 1060 341 834 3055 5738 1472 2224 1900 2156 8087 1707 568 787 4790 3636 3101 2907 1576 Spaces Moved 21776 | 44 681 631 210 496 1078 4214 1335 1339 1073 1247 3052 407 99 385 1944 933 683 1229 696 Core 81 | 4 . . . . . . . . . . . . . . . . . . 77 Treads 16074 | 40 681 631 210 496 1078 20 . 1261 1073 1247 3052 407 99 385 1944 933 683 1229 605 Legs 5607 | . . . . . . 4194 1335 78 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . 14 Fastest Speed 31 | 50 160 160 160 160 155 103 107 107 165 165 165 165 165 165 165 165 165 164 31 Average Speed 149 | 150 160 160 160 160 157 107 107 161 165 165 165 165 165 165 165 165 165 167 160 Slowest Speed 250 | 160 160 160 160 160 240 155 107 165 165 165 243 165 165 167 250 165 165 176 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 Exploration Rate (%) 66 | 4 99 99 60 99 61 69 98 99 86 99 60 41 71 58 37 97 52 25 16 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . 1 . 1 1 . . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . . 1 . . 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 21 | . . 2 . 1 . . 3 3 5 1 . 2 . 1 . 2 1 . . Spaces Dug 172 | . 4 . . . 29 2 . . . . 47 1 . . 37 20 3 15 14 Terrain Destroyed 876 | . 31 . . 24 85 127 20 39 . 26 65 39 . 10 94 165 85 50 16 Melee 102 | . . . . . 29 2 . . . . 35 1 . . 19 . . 15 1 Projectile 169 | . . . . . 4 5 . 1 . 2 30 7 . 10 35 24 3 35 13 AOE 603 | . 31 . . 24 52 120 20 38 . 24 . 31 . . 40 141 82 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Res Total 34945 | 51 847 681 217 526 2204 5262 1361 1373 1207 1301 5708 1396 504 486 3317 2980 2636 1905 983 Wait 11223 | . 92 46 . 15 899 713 8 2 112 19 2295 945 406 47 1124 1986 1927 476 111 Move 21753 | 43 680 630 209 495 1077 4213 1334 1338 1072 1246 3051 406 98 384 1943 932 682 1228 692 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 265 | 2 15 4 2 3 33 52 1 . 9 1 42 4 . 4 37 8 4 23 21 Fast Attach 64 | 6 1 . . . 8 8 . . 1 . 3 . . 2 9 . 1 11 14 Attach 114 | . . . 2 . 16 13 . . 1 . 18 6 . 16 12 3 1 14 12 Detach 35 | . . . 2 . 2 7 . . 2 . 6 1 . 4 4 . 1 5 1 Swap 234 | . 11 . . 2 12 39 5 7 3 1 49 9 . 5 40 9 4 20 18 Drop 235 | . 13 . 2 1 17 60 1 5 7 . 35 1 . 2 29 8 3 32 19 Fire 813 | . 35 . . 10 66 136 12 19 . 24 167 23 . 18 97 34 13 71 88 Melee 172 | . . . . . 70 4 . 2 . . 41 1 . 4 22 . . 23 5 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . 4 . . . . . . . . . . . . . Crush 5 | . . 1 . . 1 . . . . . 1 . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . 13 . . . 10 . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 3) 511 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Discovered new exit (range 16) 1393 | -10/Materials | Entered Mines 1399 | -10/Mines | Met a Derelict shopkeep closing up shop 1486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1486 | -10/Mines | Discovered new exit (range 5) 1571 | -10/Mines | Discovered new exit (range 4) 1882 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1948 | -10/Mines | Discovered new exit (range 12) 2050 | -10/Mines | Learned Materials terminal intel 2453 | -10/Mines | Entered Exiles 2480 | -10/Exiles | Discovered new exit (range 15) 2497 | -10/Exiles | Met 8R-AWN 2522 | -10/Exiles | Met EX-HEX 2563 | -10/Exiles | Met EX-BIN 2584 | -10/Exiles | Aligned with FarCom system 2586 | -10/Exiles | Given EX-Vault access code 2624 | -10/Exiles | Opened EX-Vault 2638 | -10/Exiles | Found Potential Leg 2640 | -10/Exiles | Found Potential Leg 2673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2692 | -10/Exiles | Exiles lab attacked by MAIN.C 2726 | -10/Exiles | Learned location of Zion (-7) 2774 | -10/Exiles | Discovered new exit (range 14) 2794 | -10/Exiles | Left Exiles lab with Potential Leg 2794 | -10/Exiles | Entered Mines 2915 | -9/Mines | Learned location of 1 exit from Lower Caves 2970 | -9/Mines | Discovered new exit (range 11) 3371 | -9/Mines | Found a hidden stash of uninstalled traps 3609 | -9/Mines | Discovered new exit (range 8) 3628 | -9/Mines | Entered Materials 3628 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3629 | -8/Materials | Loaded intel: 12 terminal locations 3632 | -8/Materials | Discovered new exit (range 8) 3785 | -8/Materials | Garrison activated, responded to threat 3882 | -8/Materials | Lost 3 parts (1u2w) 4841 | -8/Materials | Build established: Assassin 5070 | -8/Materials | Crushed by falling debris 5381 | -8/Materials | Build established: Mutant 6072 | -8/Materials | Repaired Imp. Treads 6112 | -8/Materials | Repaired Lgt. Nuclear Core 6204 | -8/Materials | Repaired Imp. Light Armor Plating 6241 | -8/Materials | Repaired Corrupted Lgt. Treads 6672 | -8/Materials | Discovered new exit (range 8) 6683 | -8/Materials | Entered Factory 6683 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6973 | -7/Factory | Build established: Skirmisher 7681 | -7/Factory | Garrison activated, responded to threat 8034 | -7/Factory | Repaired Titanium Leg 8055 | -7/Factory | Build established: Tank 8365 | -7/Factory | Discovered new exit (range 14) 8503 | -7/Factory | Discovered new exit (range 3) 9671 | -7/Factory | Build established: Hacker-Tank 9862 | -7/Factory | Discovered new exit (range 4) 9958 | -7/Factory | Discovered new exit (range 17) 10194 | -7/Factory | Fabricated Arm. Medium Treads? 10291 | -7/Factory | Build established: Tank 10493 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 11264 | -7/Factory | Build established: Hacker-Skirmisher 11317 | -7/Factory | Repaired Imp. Medium Armor Plating 11860 | -7/Factory | Identified exit to Lower Caves 12137 | -7/Factory | Fabricated G-47 Trooper (x3) 12421 | -7/Factory | Entered Lower Caves 12421 | -7/Lower Caves | Accompanied by 3 allies 12422 | -7/Lower Caves | Identified exit to Lower Caves 12890 | -7/Lower Caves | Build established: Gunner 13251 | -7/Lower Caves | Learned Factory security intel 13411 | -7/Lower Caves | Spotted B-75 Beast 13432 | -7/Lower Caves | Allies destroyed B-75 Beast 13893 | -7/Lower Caves | Entered another Lower Caves area 13893 | -7/Lower Caves | Accompanied by 2 allies 13900 | -7/Lower Caves | Discovered new exit (range 6) 14306 | -7/Lower Caves | Build established: Mutant 14454 | -7/Lower Caves | Learned 8 Factory zone layouts 14572 | -7/Lower Caves | Discovered new exit (range 7) 16117 | -7/Lower Caves | Entered Zion 16117 | -7/Zion | Accompanied by 1 ally 16154 | -7/Zion | Given A8's code to call for help 16193 | -7/Zion | Gained Derelict followers 16236 | -7/Zion | Discovered new exit (range 13) 16240 | -7/Zion | Identified exit to Deep Caves 16500 | -7/Zion | Learned 12 Factory zone layouts 16803 | -7/Zion | Found CR-A16's Pointy Stick 16904 | -7/Zion | Learned Factory emergency access door positions 17304 | -7/Zion | Found Prototype Processor 17305 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17308 | -7/Zion | Found Prototype Processor 17308 | -7/Zion | Identified Exp. Terrain Scan Processor 17620 | -7/Zion | Rebuked by Imprinter 18017 | -7/Zion | Entered Proximity Caves 18017 | -6/Proximity Caves | Accompanied by 6 allies 18044 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18170 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18561 | -6/Proximity Caves | Discovered new exit (range 5) 19086 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19575 | -6/Proximity Caves | Learned Factory terminal intel 19621 | -6/Proximity Caves | Core integrity fell below 50% 20173 | -6/Proximity Caves | Entered Factory 20173 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20174 | -6/Factory | Identified exit to Factory 20174 | -6/Factory | Identified exit to Lower Caves 20177 | -6/Factory | Loaded intel: 26 terminal locations 20786 | -6/Factory | Build established: Hacker-Mutant 21498 | -6/Factory | Build established: Hacker-Tank 22199 | -6/Factory | Repaired Arm. Medium Treads 23593 | -6/Factory | Found Prototype Processor 23965 | -6/Factory | Garrison activated, responded to threat 24018 | -6/Factory | Identified Exp. Targeting Computer 24072 | -6/Factory | Garrison activated, responded to threat 24382 | -6/Factory | Discovered exit to Factory (range 10) 24581 | -6/Factory | Build established: Hacker-Skirmisher 24932 | -6/Factory | Crushed by falling debris 25073 | -6/Factory | First assault squad dispatched 25210 | -6/Factory | Build established: Skirmisher 26276 | -6/Factory | Repaired Arm. Medium Treads 26696 | -6/Factory | Central database locked down 26727 | -6/Factory | Build established: Mutant 27079 | -6/Factory | Fabricated System Restoration Module (x2) 27390 | -6/Factory | Repaired Arm. Medium Treads 28168 | -6/Factory | Fabricated Arm. Medium Treads (x2) 28260 | -6/Factory | Entered Lower Caves 28478 | -6/Lower Caves | Lost 4 parts (1n3u) 29951 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 29967 | -6/Lower Caves | Entered Data Miner 29967 | -6/Data Miner | Discovered new exit (range 6) 29999 | -6/Data Miner | Met Data Miner 30309 | -6/Data Miner | Learned location of Section 7 (-3) 30309 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30325 | -6/Data Miner | Received God Mode back door access code from Data Miner 30535 | -6/Data Miner | Entered Proximity Caves 30578 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30601 | -5/Proximity Caves | Escorted by Enhanced Grunt 30601 | -5/Proximity Caves | Core integrity fell below 50% 30694 | -5/Proximity Caves | System corruption reached 10% 30927 | -5/Proximity Caves | Learned Factory trap positions 31044 | -5/Proximity Caves | Spotted B-75 Beast 31154 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 31157 | -5/Proximity Caves | Destroyed B-75 Beast 31183 | -5/Proximity Caves | Lost 5 parts (2n3u) 31302 | -5/Proximity Caves | Discovered exit to Factory (range 14) 31322 | -5/Proximity Caves | Entered Factory 31322 | -5/Factory | Evolved 2 slots: Utility x2 31323 | -5/Factory | Loaded intel: 102 trap records 33376 | -5/Factory | Garrison activated, responded to threat 33450 | -5/Factory | Lost 3 parts (1p1u1w) 33637 | -5/Factory | Repaired Imp. Medium Armor Plating 33908 | -5/Factory | Build established: Scavenger-Mutant 34856 | -5/Factory | Incoming investigation squad redirected 34905 | -5/Factory | Fabricated Nova Cannon (x1) 35193 | -5/Factory | Repaired Imp. Medium Treads 35214 | -5/Factory | Build established: Mutant 35247 | -5/Factory | First assault squad dispatched 35269 | -5/Factory | Incoming assault squad redirected 35274 | -5/Factory | Incoming assault squad redirected 35482 | -5/Factory | Found Prototype Launcher 35618 | -5/Factory | Identified Scatter Rocket Array 35683 | -5/Factory | Destroyed 8 combat bots 35722 | -5/Factory | Repaired Arm. Medium Treads 36071 | -5/Factory | Identified exit to Upper Caves 36112 | -5/Factory | Entered Upper Caves 38001 | -5/Upper Caves | Learned Factory stockpile data 38893 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 39039 | -5/Upper Caves | Discovered new exit (range 10) 39243 | -5/Upper Caves | Build established: Skirmisher 39748 | -5/Upper Caves | Entered another Upper Caves area 39753 | -5/Upper Caves | Discovered new exit (range 18) 40226 | -5/Upper Caves | Build established: Mutant 42312 | -5/Upper Caves | Build established: Skirmisher 42849 | -5/Upper Caves | Entered Factory 42849 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42850 | -4/Factory | Identified exit to Extension 42864 | -4/Factory | Identified exit to Upper Caves 42864 | -4/Factory | Identified exit to Armory 42968 | -4/Factory | Found Quantum Capacitor 43269 | -4/Factory | Build established: Hacker-Mutant 43486 | -4/Factory | Fabricated HERF Cannon (x1) 44335 | -4/Factory | Discovered new exit (range 11) 45319 | -4/Factory | Build established: Hacker-Gunner 45418 | -4/Factory | Garrison activated, responded to threat 45465 | -4/Factory | Fabricated Hvy. Siege Treads (x2) 45756 | -4/Factory | Entered Research 45756 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 46272 | -3/Research | Crushed by falling debris 46325 | -3/Research | System corruption reached 10% 46396 | -3/Research | Lost 4 parts (3u1w) 47066 | -3/Research | Build established: Scavenger-Gunner 47271 | -3/Research | Released all parts (17) 47280 | -3/Research | Core integrity fell below 50% 47310 | -3/Research | Core integrity fell below 20% 47332 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 47300_ Fabricator disabled. 47308_ System corrupted: Component data lost. 47311_ Slug penetrates Wall. 47315_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 47318_ Acquired Impulse Thruster. 47323_ System corrupted: Component data lost. 47324_ Acquired Impulse Thruster. 47326_ Slug penetrates Wall. 47327_ Impulse Thruster destroyed. 47327_ Acquired Impulse Thruster. 47329_ Mic. Antimatter Reactor destroyed. [Achievement: Cya!] 47330_ Penetrated by Slug. 47330_ Slug penetrates R-10 Processor. 47330_ Slug penetrates G-67 Veteran. 47330_ Impulse Thruster destroyed. 47331_ Slug penetrates G-67 Veteran. 47331_ Slug penetrates P-80 Master. 47331_ Impulse Thruster destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????#/ ## ##??????????? | | ?????????????????????# """" # ####???????? | | ?????????????????????# """" + +???????? | | ?????????????????????# """" # #???????? | | ?????????????????????# """" ### #???????? | | ?????????????????????# """" #?# +???????? | | ?????????????????????# #?# ####???????? | | ?????????????????????# #?# #??????????? | | ?????????????????????######/#######?# #??????????? | | ??????????????????????# #???# #??????????? | | ??????????????????????# #???# #??????????? | | ??????????????????????# #???# #??????????? | | ??????????????????????# #???# #??????????? | | ???????????????????########+######### ##?????????? | | ?????????????# ##### #?????????? | | ?????????????# A #?????????? | | ?????????????# ##### +?????????? | | ???????????????????# #?????????? | | ???????????????????#"F" hh #?????????? | | ???????????????????#" #?????????? | | ???????????????????# " g #?????????? | | ???????????????????#"" ####### #?????????? | | ???????????????????# # # #?????????? | | ???????????????????# g# # #?????????? | | ???????????????????# gg# !! # #?????????? | | ???????????????????# @ p # ! # #?????????? | | ???????????????????# p/pp! # #?????????? | | ???????????????????# # # #?????????? | | ???????????????????# R # # #?????????? | | ???????????????????# #######? ?????????? | | ???????????????????# """ #??????????????????? | | ???????????????????# """ #??????????????????? | | ???????????????????# """ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ??????????????????? | | ???????????????????+ w??????????????????? | | ???????????????????# ? #### ?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????#######????????????????? | | ????????????????????w????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 80 Energy Generation 49 Energy Capacity 1340 Matter Stores 376 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 40 EM Shielding 3 Corruption Containment 8 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 22 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Hacked System Restoration Module | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Imp. Medium Armor Plating | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Arm. Heavy Treads | -4/Factory | Hacked Hvy. Siege Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory G-47 Trooper | x3 | -7/Factory System Restoration Module | x2 | -6/Factory Arm. Medium Treads | x2 | -6/Factory Nova Cannon | x1 | -5/Factory HERF Cannon | x1 | -4/Factory | Preloaded Hvy. Siege Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Adventurer Cya! Explorer My Command Is Your Wish No Signal Rockin' Loadout Challenges ------------ None Game ------ Seed ReactionCompactClaw Manual? 0 Play Time 09:08:56 Cumulative 141.8 hours Start 2023.10.23 @ 22:26:16 End 2023.10.29 @ 13:27:18 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa165ce3-9205-45c0-9229-fb01222b12da