Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 23:22:09 Player: BlobtheGreat Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (253) 1265 Value Destroyed (8666) 8666 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1443) 1443 TOTAL SCORE: 18314 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 94 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 40/100 System Corruption 56% Temperature Cool (22) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Myomer Leg > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (20) --- Antigrav System Advanced Sensor Array Experimental Targeting Computer Precision Energy Filter Improved Weapon Cycler Advanced Reaction Control System Improved Cloaking Device A0-MCA's Component Scanner Improved Plasma Cutter Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Cooled Gravmag System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Particle Accelerator Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Neutrino Core Cooled Gravmag System Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Advanced Sensor Array Experimental Targeting Computer Precision Energy Filter Improved Weapon Cycler Improved Cloaking Device Layered Medium Armor Plating Advanced Hacking Suite Authchip [Propulsion] A0-MCA's Component Scanner Transdimensional Reconstructor Improved Arc Projector Phase Gun Rocket Array Improved Plasma Cutter Botcube [Rating: 122] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 1 . . . 1 . . . . 1 Utility 4 | . . 1 . 1 1 . . . 1 . . . . . Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 207 | 7 13 31 7 30 17 10 2 5 32 4 . 7 2 40 Power 28 | 1 2 4 . 2 1 2 . 1 4 . . 1 1 9 Engine 11 | 1 2 4 . 1 . 2 . 1 . . . . . . Core 13 | . . . . 1 1 . . . 4 . . 1 1 5 Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 62 | 2 4 14 2 14 5 3 . 1 4 1 . 1 . 11 Treads 3 | . . 3 . . . . . . . . . . . . Leg 36 | 2 4 11 1 13 . . . . 1 . . . . 4 Wheel . | . . . . . . . . . . . . . . . Hover 23 | . . . 1 1 5 3 . 1 3 1 . 1 . 7 Flight . | . . . . . . . . . . . . . . . Utility 62 | 2 3 5 3 6 6 2 2 2 16 2 . 3 1 9 Device 28 | 1 1 2 1 2 2 2 1 . 8 2 . 1 . 5 Storage 8 | 1 2 . . 1 . . . 1 . . . 1 1 1 Processor 4 | . . . . . 1 . . . 3 . . . . . Hackware 9 | . . . . 1 2 . 1 . 3 . . . . 2 Protection 13 | . . 3 2 2 1 . . 1 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 4 8 2 8 5 3 . 1 8 1 . 2 . 11 Energy Gun 23 | 2 2 4 . 4 . . . . 3 1 . 1 . 6 Energy Cannon 4 | . . 2 . . . . . . 1 . . . . 1 Ballistic Gun 7 | . 1 1 1 1 . 1 . . . . . . . 2 Ballistic Cannon 3 | . 1 . . . . . . . 2 . . . . . Launcher 8 | . . 1 1 2 1 2 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 6 | . . . . 1 3 . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 25 | . 1 5 . 3 . 5 . . 4 . . 4 . 3 Corrupted Parts 7 | . 1 . . . . 1 . . 1 . . . . 4 System Corruption 38 | . 7 . . . . 12 . . 1 . . . . 18 Parts Lost 89 | . 6 8 5 3 6 5 . . 11 3 1 . . 41 Power 15 | . 1 1 . . 2 . . . 2 1 . . . 8 Propulsion 30 | . . 3 2 2 3 1 . . 3 1 1 . . 14 Utility 19 | . 1 1 2 1 1 3 . . 3 . . . . 7 Weapon 25 | . 4 3 1 . . 1 . . 3 1 . . . 12 Highest Loss Streak 14 | . 3 2 5 2 3 2 . . 3 2 1 . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 15 | 4 13 14 14 14 14 12 12 15 18 17 18 18 18 14 Power 1 | . 1 1 1 1 . . 1 1 1 1 1 1 1 . Propulsion 1 | 2 5 1 1 3 2 . 2 2 1 . . . 2 . Utility 6 | . 3 6 4 3 4 4 2 6 9 10 12 10 10 9 Weapon 4 | . 3 5 7 5 5 5 4 3 4 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 1 8 . 3 5 . 2 1 7 1 . 3 . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 5 | . . 2 . . 2 . . . 1 . . . . . Utility 14 | . 1 4 . 1 . . . . 3 . . 3 . 2 Weapon 12 | . . 2 . 2 2 . 2 1 2 1 . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 92 99 90 96 91 95 100 95 95 93 90 78 94 84 Engine 5 | . 13 10 11 6 3 6 7 7 4 . . . . . Core 2 | . . . . 2 . . . . 4 4 5 6 5 5 Leg 12 | . 27 30 24 32 . . . . . . . . . 1 Hover 20 | . . . 7 . 33 36 38 38 34 34 31 32 35 30 Device 10 | . 7 11 6 14 17 15 15 11 9 5 5 5 5 9 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 Processor 5 | . . . . . 4 7 7 7 10 11 11 11 11 7 Hackware 2 | . . . . 3 . . 6 7 5 5 5 5 5 3 Protection 5 | . . 10 14 9 6 4 . 2 1 4 5 5 5 1 Energy Gun 10 | . 16 14 11 15 . . . . 7 16 17 . 16 12 Energy Cannon 1 | . . 5 2 . . . . . . . . . . 1 Ballistic Cannon 1 | . 6 2 . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 11 13 15 7 . . . . . . Peak Build Rating 122 | 8 11 24 25 36 56 58 56 57 97 93 91 100 100 122 Average Rating 55 | 5 8 20 23 31 48 52 55 56 84 90 87 75 95 101 On Entrance 51 | . 8 11 23 24 35 40 55 56 57 90 91 86 95 95 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 100 | 12 46 46 46 45 49 55 46 63 85 77 77 77 84 100 Greatest Support 105 | 20 20 60 30 52 53 60 57 57 72 72 71 70 70 105 Greatest Overweight (x) 8 | . 8 1 2 1 1 1 . 1 1 1 1 1 1 4 Average Overweight (x) . | . . . 1 . . . . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 17 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 15 17 20 20 19 20 20 20 Average Carried 16 | 4 13 14 14 14 14 13 13 15 19 18 19 19 19 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 15 12 15 17 18 19 19 20 20 10 Class Distribution -------------------- 36% | Mutant 20% | Scavenger-Mutant 11% | Skirmisher 7% | Scavenger-Scout 5% | Scavenger-Gladiator 4% | Scout 3% | Machinist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Scout | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 4752 | 270 430 627 110 428 260 326 60 10 955 220 44 103 170 739 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10072 | 105 694 1524 128 1209 771 350 . . 1450 427 104 388 248 2674 Parts 456 | 12 63 99 7 49 31 5 . . 70 16 4 4 17 79 Haulers Intercepted 8 | . 2 3 . 3 . . . . . . . . . . Recyclers Shooed 7 | . 1 1 . 1 . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 10 14 2 12 . Prevented 1 | . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 188 | . 16 36 6 21 12 8 . . 29 14 2 . 10 34 Melee 17 | . . . . 3 4 1 . . 5 . . . . 4 Guns 75 | . 14 15 2 15 . . . . 3 2 2 . 4 18 Cannons 23 | . 2 12 . . . . . . 6 . . . . 3 AOE 50 | . . 8 4 3 5 . . . 14 10 . . 5 1 Classes Destroyed 17 | 2 6 2 2 1 2 . . . . 1 . . . 1 Worker 13 | . 1 2 . . 6 . . . 4 . . . . . Builder 9 | . . 1 . . 1 . . . 1 . . . . 6 Tunneler 5 | 3 . . 1 . 1 . . . . . . . . . Hauler 8 | . 2 3 . 3 . . . . . . . . . . Recycler 13 | 1 1 2 . . 3 . . . 1 . . . . 5 Minesweeper 2 | . . . . . . . . . . 1 . . 1 . Mechanic 2 | . . . . 1 1 . . . . . . . . . Operator 4 | . 1 2 . . . . . . 1 . . . . . Watcher 13 | . 2 3 . 1 2 . . . 3 . . . . 2 Swarmer 69 | . 9 11 . 3 5 3 . . 14 10 . . 9 5 Grunt 49 | . 7 15 . 12 . . . . 4 3 . . 1 7 Sentry 29 | . . 10 . 6 1 4 . . 4 1 . . . 3 Demolisher 2 | . . . 2 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 5 | . . . . . 1 1 . . 1 . . . . 2 Programmer 28 | . . . . . 5 . . . 6 . 2 . . 15 Assembled 4 | . . . 4 . . . . . . . . . . . Best Kill Streak 11 | 3 5 5 5 3 9 5 . . 11 5 2 . 5 8 Combat Bots Only 8 | . 5 5 4 3 4 5 . . 8 5 2 . 5 6 Max Kills in Single Turn 9 | 1 1 4 3 3 5 1 . . 9 5 1 . 3 3 Gunslinging 1 | . . 1 . . . . . . . . . . 1 1 Exploded 6 | . . 4 3 3 2 . . . 6 5 . . 3 1 Melee 1 | . . . . 1 1 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1271 | . 89 179 26 89 82 165 . . 127 30 20 . 27 437 Missed 413 | . 19 50 4 31 28 65 . . 37 10 10 . 6 153 Hits 858 | . 70 129 22 58 54 100 . . 90 20 10 . 21 284 Projectile 858 | . 70 129 22 58 54 100 . . 90 20 10 . 21 284 AOE 20 | . . . 20 . . . . . . . . . . . Critical Strikes 29 | . . 5 . 2 1 1 . . 2 2 . . . 16 Part Disruptions 4 | . . . . . 1 . . . 1 . . . . 2 Damage Taken 14330 | . 727 1714 846 874 900 912 . . 1838 432 210 . 365 5512 Core 2460 | . 177 251 99 109 114 181 . . 283 69 . . 67 1110 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . 104 . . . . . Regen/Repaired (Parts) 207 | . . 96 . . . . . . 111 . . . . . Core Remaining (%) 56 | 100 29 . 12 80 . . . 57 . . . . 58 . Volleys Fired 569 | 13 78 129 15 73 5 . . . 57 26 13 26 14 120 Largest 4 | 1 2 2 2 2 2 . . . 3 3 3 1 3 4 Hottest 278 | 40 86 140 130 110 110 . . . 216 168 72 20 96 278 Shots Fired 1093 | 13 142 240 22 145 6 . . . 115 60 25 26 38 261 Gun 872 | 13 128 153 9 144 2 . . . 72 57 25 . 36 233 Cannon 170 | . 14 84 8 . . . . . 40 . . . . 24 Launcher 25 | . . 3 5 1 4 . . . 3 3 . . 2 4 Special 26 | . . . . . . . . . . . . 26 . . Kinetic 107 | . 32 23 . 7 . . . . 36 . . . . 9 Thermal 874 | 13 61 202 17 137 2 . . . 72 57 25 26 36 226 Explosive 25 | . . 3 5 1 4 . . . 3 3 . . 2 4 Electromagnetic 87 | . 49 12 . . . . . . 4 . . . . 22 Robot Hit Streak 13 | 2 7 12 5 12 1 . . . 12 9 3 13 7 8 Robot Miss Streak 10 | 2 7 10 3 3 1 . . . 3 1 4 1 3 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 7 | . . 1 . . . . . . . . . . 3 3 Max Gunslinging Chain 2 | . . 1 . . . . . . . . . . 2 1 Shots Hit Robots 693 | 7 69 146 9 96 41 28 . . 65 28 8 23 16 157 Core Hits 430 | 5 34 82 11 39 27 3 . . 70 22 3 11 15 108 Critical Kills 11 | . . . . . 1 . . . 6 . . . . 4 Critical Parts Destroyed 20 | . . . . . 5 5 . . 3 . . . . 7 Critical Strikes 73 | . . 8 . 7 6 6 . . 18 4 2 . 1 21 Burn 35 | . . 7 . 7 . . . . 4 4 2 . 1 10 Destroy 9 | . . . . . . . . . 9 . . . . . Blast 1 | . . 1 . . . . . . . . . . . . Smash 23 | . . . . . 6 6 . . . . . . . 11 Sever 5 | . . . . . . . . . 5 . . . . . Melee Attacks 198 | . . . . 5 69 47 3 . 38 . . . . 36 Impact 161 | . . . . 5 68 47 3 . 2 . . . . 36 Slashing 36 | . . . . . . . . . 36 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . 1 6 1 . . . . . . . 6 Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . Follow-up Attacks 17 | . . . . . 5 10 . . 2 . . . . . Damage Inflicted 23115 | 86 891 3256 511 2172 2880 1036 . . 3192 1103 239 425 816 6508 Guns 10020 | 86 787 1749 99 1761 16 . . . 791 622 239 . 450 3420 Cannons 1945 | . 78 1119 100 . . . . . 305 . . . . 343 Explosions 5238 | . 22 384 312 147 1001 . . . 1360 481 . . 366 1165 Melee 5377 | . . . . 222 1863 1036 . . 736 . . . . 1520 Ramming 110 | . 4 4 . 42 . . . . . . . . . 60 Kinetic 851 | . 161 219 . 34 . . . . 305 . . . . 132 Thermal 10830 | 86 427 2431 199 1727 16 . . . 791 622 239 425 450 3417 Explosive 4800 | . . 384 312 147 585 . . . 1360 481 . . 366 1165 Electromagnetic 1147 | . 299 218 . . 416 . . . . . . . . 214 Impact 4641 | . . . . 222 1863 1036 . . . . . . . 1520 Slashing 736 | . . . . . . . . . 736 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 56 | . 7 . . . 6 18 18 . 2 2 3 3 3 56 Average Corruption 6 | . 7 . . . 4 17 18 . 1 2 2 3 3 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 225 | . 43 . . . 12 20 8 . 26 12 16 6 13 69 Message Errors 58 | . 11 . . . 5 5 2 . 4 1 3 1 5 21 Matter Fused 50 | . 9 . . . 4 3 2 . 5 3 5 1 2 16 Heat Flow Errors 27 | . 5 . . . . 5 . . 7 2 3 1 1 3 Energy Discharges 22 | . 4 . . . 1 2 . . 3 1 2 2 2 5 Parts Rejected 3 | . . . . . . 1 1 . 1 . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . 1 Data Loss (minor) 24 | . 6 . . . 1 1 3 . 1 . 2 1 . 9 Data Loss (major) 9 | . 1 . . . . 1 . . 2 2 . . . 3 Misfires 11 | . 3 . . . . . . . 1 2 . . 3 2 Alerts 4 | . 1 . . . 1 . . . . . 1 . . 1 Misdirections 5 | . . . . . . 2 . . . . . . . 3 Weapon Failures 10 | . 3 . . . . . . . 2 . . . . 5 Overload Shots 57 | . . . . . . . . . 17 13 5 . 3 19 Effects 3 | . . . . . . . . . 1 1 . . . 1 Heat Surge 3 | . . . . . . . . . 1 1 . . . 1 Overflow Damage 1746 | . 4 9 15 39 798 244 . . 25 10 . 14 . 588 Projectiles 44 | . . 5 15 . . . . . . . . 14 . 10 Explosions 67 | . 4 4 . . 30 . . . 19 10 . . . . Melee 1635 | . . . . 39 768 244 . . 6 . . . . 578 Knockbacks 24 | . . . . . 16 . . . 1 . . . . 7 Impact 21 | . . . . . 14 . . . . . . . . 7 Kinetic 1 | . . . . . . . . . 1 . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 386 | . 10 94 . . 78 . . . 76 62 . . 22 44 Shots 16 | . 1 2 . . 3 . . . 3 3 . . 2 2 Rammed 3 | . . 3 . . . . . . . . . . . . Targets Rammed 23 | . 1 3 . 7 . . . . . . . . . 12 Kicked 20 | . 1 . . 7 . . . . . . . . . 12 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 533 | . 326 295 332 369 . 276 . . 343 533 251 210 261 513 Average Temperature 106 | . 99 85 167 107 . 118 . . 99 115 90 112 160 144 Received Heat Transfer 2577 | . 324 660 . 468 9 192 . . 291 99 39 . 33 462 Effects 13 | . 5 1 . 2 . . . . 1 2 . . . 2 Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 7 | . 2 . . 2 . . . . 1 . . . . 2 Interference 4 | . 3 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . 1 6 7 . . . . . . . 6 Combat Hostiles 14 | . . . . . 3 7 . . . . . . . 4 Parts Fried 30 | . . . . 2 10 8 . . . . . . . 10 Impact Corruptions 61 | . . . . 2 33 11 . . . . . . . 15 Robots Melted 12 | . . 1 . 1 . . . . 1 3 . . 1 5 Combat Hostiles 9 | . . 1 . . . . . . 1 2 . . 1 4 Parts Melted 70 | . . 12 . 13 1 . . . 7 7 5 . 3 22 Heat Transferred 22668 | 200 987 4852 333 3774 37 . . . 2000 1700 600 748 950 6487 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . 1 2 1 1 1 1 . . 3 . . . . 1 Low Security (%) 48 | 100 54 26 81 64 48 88 100 . 37 . . . . 46 Level 1 36 | . 45 44 18 35 51 11 . . 11 . . . . 53 Level 2 12 | . . 29 . . . . . . 35 . . . . . Level 3 2 | . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 722 | 10 301 558 228 330 289 248 137 . 722 . . . . 309 Initial 217 | . . 74 217 48 141 120 93 . . . . . . . Average 220 | 2 152 301 160 136 186 143 36 . 355 . . . . 171 Influence Increases 7534 | 20 644 1258 156 837 708 400 133 . 1460 350 110 15 225 1218 Destroy 0b10 Robot/C 3780 | . 320 720 100 440 260 160 . . 580 280 40 . 200 680 Destroy 0b10 Robot/NC 365 | 20 35 65 5 30 70 . . . 50 5 . 15 5 65 Destroy Leader 902 | . 78 212 20 128 94 60 . . 116 20 10 . 20 144 Allied During Kill 18 | . . . 11 5 2 . . . . . . . . . Trap Triggered on 0b10 30 | . . . . 10 . 20 . . . . . . . . Successful Hack 317 | . 12 41 . 41 7 9 41 . 124 . . . . 42 Select Force Hacks 210 | . 60 60 . . . . 90 . . . . . . . Disable Machine 405 | . 45 60 . 75 90 15 . . 60 . . . . 60 Destroy Structure 502 | . 4 55 20 18 50 1 2 . 140 . . . . 212 Partial Spotted 120 | . . . . . 30 60 . . 15 . . . . 15 Lose Combat Pursuer 885 | . 90 45 . 90 105 75 . . 375 45 60 . . . Influence Decreases 7250 | 20 467 877 589 650 753 427 373 . 765 686 421 63 225 934 Entered New Map 1361 | . . 103 341 77 171 147 147 . . 258 69 48 . . Time Decay 4555 | 20 407 694 198 423 502 230 89 . 508 398 342 15 225 504 Lost Part 860 | . 60 80 50 20 60 50 . . 90 30 10 . . 410 Lost Ally 64 | . . . . 14 20 . . . 10 . . . . 20 Purge Threat 410 | . . . . 116 . . 137 . 157 . . . . . Squads Dispatched 51 | . 4 8 . 3 11 2 . . 11 . . . . 12 Investigation 11 | . 3 4 . . 1 . . . 2 . . . . 1 Extermination 14 | . . . . . 3 1 . . 4 . . . . 6 Reinforcement 22 | . 1 3 . 3 4 1 . . 5 . . . . 5 Assault 1 | . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . 1 1 . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 18 | . 1 2 . 6 3 2 . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 329 | . 28 51 9 39 30 14 . . 73 17 7 . 7 54 Peak Tracking Total 9 | . 5 5 4 5 7 5 . . 9 5 4 . 4 6 Tactical Retreats 28 | . 3 2 . 4 4 2 . . 10 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 15 | . 6 2 . . 1 . . . 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 48 | . . . . . . 48 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . 4 . 1 . . . . . . . . Reprogrammed 3 | . . 1 . . . 2 . . . . . . . . Reused 3 | . . . . 1 . 2 . . . . . . . . Traps Extracted 5 | . . . . 1 . 4 . . . . . . . . Installed 7 | . . . . 2 . 5 . . . . . . . . Triggered 3 | . . . . 1 . 2 . . . . . . . . Most Traps Carried 5 | . . . 4 4 3 5 2 2 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 28 | . 3 5 . 5 6 1 . . 4 . . . . 4 Max in Single Turn 2 | . 1 1 . 1 2 1 . . 1 . . . . 1 Garrison Access 4 | . . . . 1 1 . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 95 | . 9 12 . 9 14 2 9 5 14 1 2 4 . 14 Terminals 57 | . 7 9 . 7 6 2 6 . 9 . . . . 11 Fabricators 8 | . . . . . 4 . . . 2 . . . . 2 Repair Stations 2 | . . 1 . . . . . . 1 . . . . . Recycling Units 9 | . 2 2 . . 1 . 3 . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . 1 3 . . . 2 . . . . . Total Hacks 273 | . 20 29 . 45 32 4 20 33 33 1 5 17 . 34 Successful 168 | . 8 16 . 33 9 1 11 33 20 1 5 17 . 14 Failed 105 | . 12 13 . 12 23 3 9 . 13 . . . . 20 Catastrophic 23 | . 1 4 . 1 8 . 3 . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 129 | . 19 26 . 26 15 5 10 . 11 . . . . 17 Terminals 165 | . 18 25 . 41 14 4 15 . 20 . . . . 28 Fabricators 24 | . . . . . 12 . . . 7 . . . . 5 Repair Stations 4 | . . 2 . . . . . . 2 . . . . . Recycling Units 13 | . 2 2 . . 3 . 5 . . . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 9 | . . . . 2 3 . . . 4 . . . . . Terminal Hacks 101 | . 1 4 . 18 1 1 5 33 9 1 5 17 . 6 Record 45 | . . . . 2 . . . 33 . . 4 5 . 1 Part Schematic 8 | . . 1 . . 1 . . . 2 . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . . 1 . . . . 1 . . . . 4 . . Open Door 2 | . . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 6 | . . 1 . 1 . 1 1 . 1 . . . . 1 Machine Index 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . 1 . . 1 . 1 . . . . 1 Unreport Threat 7 | . . . . 4 . . 1 . 2 . . . . . Locate Traps 5 | . 1 . . 4 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . 1 Zone Layout 3 | . . . . 1 . . 1 . . . . . . 1 Fabricator Hacks 10 | . . . . . 5 . . . 3 . . . . 2 Load Schematic 6 | . . . . . 3 . . . 2 . . . . 1 Build 4 | . . . . . 2 . . . 1 . . . . 1 Repair Station Hacks 4 | . . 2 . . . . . . 2 . . . . . Scan Component 2 | . . 1 . . . . . . 1 . . . . . Repair 2 | . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . 2 . . . . . Seal Access 4 | . . . . 1 1 . . . 2 . . . . . Unauthorized Hacks 47 | . 7 10 . 12 2 . 6 . 4 . . . . 6 Terminals 36 | . 5 8 . 12 1 . 3 . 2 . . . . 5 Assimilate 5 | . . . . 1 . . . . 1 . . . . 3 Botnet 14 | . 1 2 . 4 1 . 3 . 1 . . . . 2 Skim 17 | . 4 6 . 7 . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . 2 . . . . 1 Prioritize 2 | . . . . . . . . . 1 . . . . 1 Recompile 2 | . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . 2 2 . . . . 3 . . . . . . . Tunnel 7 | . 2 2 . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 9 . 8 12 2 7 . 11 . . . . 14 Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . 1 1 . . . 2 . . 4 . . Parts Built 6 | . . . . . 2 . . . 2 . . . . 2 Authchips 4 | . . . . . 2 . . . 1 . . . . 1 Time 242 | . . . . . 142 . . . 47 . . . . 53 Total Part Build Rating 32 | . . . . . 10 . . . 10 . . . . 12 Parts Repaired 2 | . . 1 . . . . . . 1 . . . . . Time 63 | . . 38 . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . . 3 1 1 . . . 1 . . . . 2 Largest Group 3 | . . . 3 3 1 . . . 1 . . . . 1 Highest-Rated Group 40 | . . . 40 40 32 . . . 10 . . . . 10 Highest-Rated Ally 32 | . . . 16 16 32 . . . 10 . . . . 10 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 29 | . . . 6 18 5 . . . . . . . . . Total Damage 339 | . . . 44 126 169 . . . . . . . . . Kills 6 | . . . 3 2 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 13824 | 65 1026 510 155 1435 1341 493 184 1189 2554 940 764 347 641 2180 Optics 10237 | . . . . . 945 493 184 1189 2554 940 764 347 641 2180 Sensors 6167 | . . . . . . . . . 1825 903 764 347 628 1700 Traps 1554 | . . . . . . 1 184 1189 180 . . . . . Seismic 4414 | 65 1026 510 155 1435 1097 126 . . . . . . . . Cloaking 620 | . . . . . . . . . 160 . . . . 460 Jamming 780 | . . . . . . . 81 698 1 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 17859 | 139 1859 2878 416 1934 1341 493 184 1189 2554 940 764 347 641 2180 Spaces Moved 13941 | 85 848 1276 173 1174 1385 356 269 1508 2777 813 558 217 501 2001 Core 11 | 10 1 . . . . . . . . . . . . . Treads 85 | . . 85 . . . . . . . . . . . . Legs 3525 | 75 847 1191 173 1174 . . . . . . . . . 65 Wheels . | . . . . . . . . . . . . . . . Hover 10320 | . . . . . 1385 356 269 1508 2777 813 558 217 501 1936 Flight . | . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 190 122 56 61 61 56 54 65 127 56 117 35 Average Speed 100 | 111 184 187 209 132 64 65 61 77 65 98 128 109 117 69 Slowest Speed 450 | 120 450 190 260 193 144 144 61 129 138 138 129 129 117 250 Overloaded Moves 11 | . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . 2 . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 4 94 96 54 73 42 34 58 93 59 93 70 63 77 54 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 13 | . 2 3 . . . . 3 . . . 1 3 1 . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . . . . 2 . 2 2 . 3 . Spaces Dug 143 | . . 24 16 . 10 1 3 . 36 10 7 . 1 35 Terrain Destroyed 481 | . 3 55 30 13 54 1 3 . 76 93 7 . 34 112 Melee 28 | . . . . . 10 1 3 . 14 . . . . . Projectile 132 | . . 19 4 4 . . . . 23 12 7 . 5 58 AOE 320 | . 3 36 26 9 44 . . . 38 81 . . 29 54 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total 16539 | 112 1003 1535 202 1410 1751 558 285 1528 3353 898 586 276 524 2518 Wait 1088 | . 29 27 4 70 236 76 . . 331 40 16 . . 259 Move 13926 | 84 847 1275 172 1173 1384 355 268 1507 2776 812 557 216 500 2000 Hop . | . . . . . . . . . . . . . . . Pick Up 144 | 8 13 23 2 9 22 2 7 6 34 5 . 6 . 7 Fast Attach 118 | 7 14 14 3 10 4 7 1 3 19 . . 9 1 26 Attach 78 | . 5 12 2 4 9 8 . . 15 4 . 2 1 16 Detach 25 | . 1 3 . 2 1 3 . . 6 1 . 3 1 4 Swap 139 | . 6 15 4 27 12 12 2 4 21 9 . 1 5 21 Drop 170 | . 9 34 . 28 19 5 4 8 34 1 . 11 2 15 Fire 569 | 13 78 129 15 73 5 . . . 57 26 13 26 14 120 Melee 174 | . . . . 5 59 37 3 . 34 . . . . 36 Ram 1 | . . . . . . . . . . . . . . 1 Kick 20 | . 1 . . 7 . . . . . . . . . 12 Crush 3 | . . 3 . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 26 . . . . 1 Rewire 1 | . . . . . . . . . . . . 1 . . Trap 55 | . . . . 2 . 53 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 746 | -10/Materials | Lost 3 parts (1p1u1w) 804 | -10/Materials | Discovered new exit (range 16) 990 | -10/Materials | Core integrity fell below 50% 1472 | -10/Materials | Discovered new exit (range 10) 1662 | -10/Materials | Discovered new exit (range 5) 1803 | -10/Materials | Discovered new exit (range 11) 1999 | -10/Materials | Entered another Materials area 1999 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2412 | -9/Materials | Discovered new exit (range 3) 2431 | -9/Materials | Identified exit to Mines 3772 | -9/Materials | Discovered new exit (range 10) 3847 | -9/Materials | Learned Storage security intel 3929 | -9/Materials | Learned location of 1 exit from Recycling 4067 | -9/Materials | Learned location of Zion (-7) 4122 | -9/Materials | Identified exit to Materials 4168 | -9/Materials | Learned Storage security intel 4224 | -9/Materials | Learned location of 3 exits from Materials 4384 | -9/Materials | Core integrity fell below 50% 4505 | -9/Materials | Learned Storage emergency access door positions 4564 | -9/Materials | Repaired Hrd. Medium Armor Plating 4799 | -9/Materials | First assault squad dispatched 4877 | -9/Materials | Entered Mines 4897 | -9/Mines | Assembled infested the area 4971 | -9/Mines | Core integrity fell below 20% 4979 | -9/Mines | Met 8R-AWN 5005 | -9/Mines | Lost 5 parts (2n2u1w) 5038 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5121 | -9/Mines | Found a hidden stash of uninstalled traps 5280 | -9/Mines | Discovered exit to Materials (range 9) 5284 | -9/Mines | Build established: Scavenger-Mutant 5293 | -9/Mines | Entered Materials 5293 | -8/Materials | Accompanied by 3 allies 5293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5294 | -8/Materials | Identified exit to Factory 5542 | -8/Materials | Lost 3 allies 5885 | -8/Materials | Learned 4 Recycling zone layouts 5946 | -8/Materials | Learned Factory non-interactive machine intel 5995 | -8/Materials | Learned Recycling recycling unit intel 6069 | -8/Materials | Learned location of 1 exit from Recycling 6103 | -8/Materials | Learned location of 2 exits from Factory 6122 | -8/Materials | Learned Storage trap positions 6152 | -8/Materials | Learned Storage security intel 7227 | -8/Materials | Entered Factory 7227 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7228 | -7/Factory | Identified exit to Lower Caves 7229 | -7/Factory | Identified exit to Factory 7229 | -7/Factory | Identified exit to Storage 7230 | -7/Factory | Loaded intel: 256 non-interactive machine locations 7291 | -7/Factory | Garrison activated, responded to threat 7365 | -7/Factory | Discovered exit to Factory (range 6) 7647 | -7/Factory | Discovered exit to Storage (range 19) 7927 | -7/Factory | Build established: Scavenger-Gladiator 7953 | -7/Factory | Fabricated Cmb. Airjet (x2) 8028 | -7/Factory | Lost 3 parts (2p1n) 8297 | -7/Factory | Lost 3 parts (2n1u) 8568 | -7/Factory | Entered Storage 8569 | -7/Storage | Loaded intel: 18 trap records 8607 | -7/Storage | System corruption reached 10% 8910 | -7/Storage | Found Prototype Launcher 8910 | -7/Storage | Identified Rocket Array 9038 | -7/Storage | Identified exit to Recycling 9058 | -7/Storage | Used back door to open Recycling access 9061 | -7/Storage | Entered Recycling 9062 | -7/Recycling | Identified exit to Scraptown 9062 | -7/Recycling | Identified exit to Factory 9064 | -7/Recycling | Loaded intel: 5 recycling unit locations 9230 | -7/Recycling | Scanned before Scraplab entrance 9239 | -7/Recycling | Entered Scraplab 9245 | -7/Recycling | Entered Scraptown 9245 | -7/Scraptown | System corruption cleaned by C-Scrubber 9326 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9375 | -7/Scraptown | Discovered exit to Factory (range 11) 9444 | -7/Scraptown | Visited SPCMW 9459 | -7/Scraptown | Build established: Mutant 9544 | -7/Scraptown | Visited TADAMA 9554 | -7/Scraptown | Visited Cyclists 9572 | -7/Scraptown | Visited Spacefarers 9613 | -7/Scraptown | Visited Shadow of the Wyrm 9622 | -7/Scraptown | Visited Cave Peace 9646 | -7/Scraptown | Visited Symbiants 9660 | -7/Scraptown | Visited UFD Registry 9660 | -7/Scraptown | Registered with UFD as "Gunforce" 9684 | -7/Scraptown | Entered Cyclist Reading Room 9716 | -7/Scraptown | Visited Botcube Research 9726 | -7/Scraptown | Visited Research Penetration Think Tank 9740 | -7/Scraptown | Visited Curators Association 9823 | -7/Scraptown | Visited Supply Room 9853 | -7/Scraptown | Visited Supply Room 9873 | -7/Scraptown | Visited A0-MCA Data Center 9883 | -7/Scraptown | Visited Junk Repository 9902 | -7/Scraptown | Visited Junk Repository 9931 | -7/Scraptown | Visited Scrapoid Research Area 9949 | -7/Scraptown | Given a B- rating by A0-MCA 9956 | -7/Scraptown | Found A0-MCA's Component Scanner 10173 | -7/Scraptown | Found Botcube 10362 | -7/Scraptown | Met Optimus 10362 | -7/Scraptown | Accepted into 0bPrime 10429 | -7/Scraptown | Discovered exit to Factory (range 5) 10434 | -7/Scraptown | Entered Factory 10434 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10527 | -5/Factory | Discovered new exit (range 13) 10585 | -5/Factory | Identified exit to Upper Caves 10715 | -5/Factory | Fabricated Cmb. Airjet (x2) 11469 | -5/Factory | Found Exp. Targeting Computer 11508 | -5/Factory | Repaired Cmb. Airjet 11795 | -5/Factory | Destroyed 8 combat bots 12065 | -5/Factory | Build established: Scavenger-Scout 12325 | -5/Factory | Identified exit to Factory 12336 | -5/Factory | Spotted B-75 Beast 12988 | -5/Factory | Entered Upper Caves 12995 | -5/Upper Caves | Lost 3 parts (1p2u) 13542 | -5/Upper Caves | Build established: Skirmisher 13708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13818 | -5/Upper Caves | Discovered new exit (range 5) 13823 | -5/Upper Caves | Identified exit to Upper Caves 13928 | -5/Upper Caves | Entered another Upper Caves area 13983 | -5/Upper Caves | Discovered exit to Factory (range 8) 14230 | -5/Upper Caves | Learned location of 1 exit from Factory 14513 | -5/Upper Caves | Entered an active Warlord outpost 14524 | -5/Upper Caves | Learned Factory security intel 14557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14678 | -5/Upper Caves | Discovered new exit (range 9) 14688 | -5/Upper Caves | Identified exit to Zhirov 14692 | -5/Upper Caves | Entered Zhirov 14694 | -5/Zhirov | Discovered new exit (range 3) 14722 | -5/Zhirov | Met Zhirov 14746 | -5/Zhirov | Learned location of Quarantine (-2) 14746 | -5/Zhirov | Learned location of Command (-1) 14765 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14786 | -5/Zhirov | Found Alien Artifact 14786 | -5/Zhirov | Identified Integrated Dissipator 14786 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14807 | -5/Zhirov | Found Alien Artifact 15038 | -5/Zhirov | Identified exit to Proximity Caves 15039 | -5/Zhirov | Entered Proximity Caves 15631 | -4/Proximity Caves | Discovered exit to Factory (range 21) 15680 | -4/Proximity Caves | Entered Factory 15680 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15681 | -4/Factory | Identified exit to Research 15991 | -4/Factory | Build established: Scout 16076 | -4/Factory | Spotted B-86 Titan 16236 | -4/Factory | Identified exit to Upper Caves 16414 | -4/Factory | Discovered exit to Research (range 19) 16434 | -4/Factory | Cargo convoy interrupted 16455 | -4/Factory | Build established: Pyromaniac-Scout 16674 | -4/Factory | Lost 8 parts (1p2n2u3w) 16767 | -4/Factory | Spotted B-86 Titan 16945 | -4/Factory | Lost 3 parts (1p1u1w) 16999 | -4/Factory | Crushed by falling debris 17000 | -4/Factory | System corruption reached 10% 17030 | -4/Factory | Lost 3 parts (1p1n1w) 17121 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 17416 | -4/Factory | Build established: Machinist-Skirmisher 17479 | -4/Factory | Identified Transdimensional Reconstructor 17479 | -4/Factory | Warped through subspace 17610 | -4/Factory | Lost 14 parts (1p5n3u5w) 17623 | -4/Factory | Core integrity fell below 50% 17665 | -4/Factory | System corruption reached 30% 17742 | -4/Factory | Core integrity fell below 20% 17860 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17836_ G-67 Veteran suffers critical hit (Burn). 17837_ G-67 Veteran overheating. 17838_ Myomer Leg destroyed. 17838_ G-67 Veteran critical meltdown. 17840_ Myomer Leg destroyed. 17842_ System corrupted: Matter fused (-8). 17842_ Acquired 8 matter. 17848_ Lgt. Antimatter Reactor destroyed. 17848_ P-70 Sage suffers critical hit (Burn). 17852_ P-70 Sage heat damages Imp. Target Analyzer. 17854_ System corrupted: Plasma Rifle failed to cycle. 17857_ P-70 Sage resets M-36 Artificer, system corruption cleaned. 17858_ System corrupted: FCS attempts to trigger Plasma Rifle. 17858_ System corrupted: Plasma Rifle misfires. 17858_ P-70 Sage critical meltdown. Map ----- +----------------------------------------------------+ | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????? ??#####????????????????????? | | ??????????????????# ??# ????????????????????? | | ??????????????????# ??# ????????????????????? | | ??????????????????# ??# ?????????????????????? | | ??????????????????# ??? ?????????????????????? | | ????????????????### ### ]?????????????????????? | | ????????????????# # ?????????????????????? | | ????????????????# ##+###???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ""% #???######??????????? | | ????????????????# """ [[=#??? #??????????? | | ???###+########## %%% [[=#?? """ #??????????? | | ## ^ ! [==#?? """ #??????????? | | !^! ^=== #? """ #??????????? | | !!!% [[! #? #??????????? | | !! =!%% [# """ #??????????? | | " """ !!# """ #??????????? | | " """ %+= """ #??????????? | | " """ ###%%%# #??????????? | | ###+###########%p%##########??????????? | | " """ # ##@* !!#??????????????????? | | " """ ?????# %##!m" !#??????????????????? | | " """ ?????# |+R%=" #??????????????????? | | ???# ##%%% #??????????????????? | | " """??????# ##%% #??????????????????? | | " ""???????# ####+###??????????????????? | | " ""???????# #? ?????????????????? | | ??????# # #???????????????? | | " """ ????# # #???????????????? | | "??????????# ! # #???????????????? | | " """??????# # #???????????????? | | + # """ """ #???????????????? | | #### # """ """ #???????????????? | | #### #???############# """ """ #???????????????? | | #????????????????????###########???????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 375 Power Shielding 90 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 50 Particle Charging 30 Offensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Greatsword | -7/Factory | Hacked Linear Accelerator | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -4/Factory | Authchip Repaired ---------- Hrd. Medium Armor Plating | 60% | -9/Materials Cmb. Airjet | 14% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Batter Up Overkill Challenges ------------ None Game ------ Seed DrainedMinesnifferCalibrator Manual? 0 Play Time 03:00:45 Cumulative 104.9 hours Start 2025.08.23 @ 20:11:09 End 2025.08.23 @ 23:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3df27c5c-2118-4771-80af-976ef1cb5bf9