Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.27 @ 21:31:46 Player: Tone Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (47) 9400 Robots Destroyed (914) 4570 Value Destroyed (56143) 56143 Prototype IDs (252) 5040 Alien Tech Used (17) 3400 Bonus (76038) 76038 TOTAL SCORE: 159091 Bonus ------- High Alert Combat Kills 10199 Follower Combat Kills 3367 Entered Garrisons 400 Used RIF Installer 1000 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 5000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 6000 Pursued by Intercept 4500 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -4528 Cogmind --------- Core Integrity 1196/1850 Matter 425/425 Energy 685/700 System Corruption 5% Temperature Cool (7) Movement Treading (160) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (14) ----- Desublimator Experimental Coolant Injector Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Target Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Experimental Weapon Shielding Heavy Regenerative Plating Experimental Force Field > --- WEAPON (6) ------- Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY (28) --- Reinforced Quantum Reactor Reinforced Quantum Reactor Biometal Heavy Treads Experimental Energy Well (1000) Experimental Energy Well (1000) Zionite Biocell (1000) Advanced Matter Compressor (400) Experimental Matter Compressor (264) Experimental Weapon Shielding Centrium Linked Plating Experimental Focal Shield Thermal Barrier EM Dispersion Field Advanced Force Field Architect God Chip A Architect God Chip A High-powered Tractor Beam EMDS Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Guided Remote Datajack Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Phase Shifter Heavy Regenerative Plating Thermal Barrier Advanced Force Field > --- WEAPON ----------- EMDS Core Stripper Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Experimental Cooling System Coolant Network Experimental Coolant Injector Advanced Energy Well Advanced Energy Well Zionite Biocell Advanced Matter Compressor Advanced Matter Compressor Enhanced Optical Array Experimental Weapon Shielding Experimental Weapon Shielding Experimental Weapon Shielding Experimental Weapon Shielding Experimental Weapon Shielding Experimental Focal Shield EM Dispersion Field Experimental Force Field Antimissile System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] High-powered Tractor Beam Transdimensional Reconstructor Core Regenerator Integrity Redistributor Subatomic Replicator EMDS Linked Autogun Linked Autogun Linked Autogun Linked Autogun Experimental Remote Datajack Guided Remote Datajack Improved Plasma Cutter Molecular Deconstructor CR-A16's Behemoth Slayer Self-destruct Interrupter [Rating: 246] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Biometal Heavy Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Deep Network Scanner Protection Damper Plating Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Linked Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 12 | . . . 2 . . . 1 2 . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 1107 | 2 2 4 55 4 3 2 52 59 9 7 27 21 5 11 61 7 14 11 7 5 66 8 13 11 2 9 14 9 11 9 12 7 24 16 11 6 3 47 75 15 34 61 74 22 47 66 67 Power 56 | . . . 4 . . . 3 2 . . . . . . 2 2 . . . . 4 . 3 2 . 1 3 2 3 . . 1 . 1 2 . . 3 7 . 3 4 1 . . 3 . Engine 11 | . . . 4 . . . 2 2 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . Reactor 40 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . 2 . . 3 2 3 . . 1 . 1 1 . . 3 7 . 3 4 1 . . 3 . Propulsion 137 | 2 . 4 25 2 . 1 27 10 3 . 1 . . . 15 . 1 . . . 4 . 3 1 . 4 1 . 6 . . . 3 . 2 . . 6 10 . 1 1 3 . . 1 . Treads 57 | 1 . 2 14 1 . 1 13 2 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . 1 . 1 . . 4 6 . 1 1 3 . . 1 . Leg 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . 2 . 1 . . 2 4 . . . . . . . . Wheel 65 | 1 . 2 11 1 . . 13 8 2 . 1 . . . 12 . 1 . . . 1 . 3 1 . 4 1 . 3 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 515 | . 1 . 12 2 3 . 9 15 4 3 15 14 2 2 20 5 4 8 4 3 33 6 6 5 2 1 3 6 1 5 9 5 13 12 5 2 3 15 30 11 20 40 38 11 22 46 39 Device 271 | . . . 3 . . . 1 2 . 2 9 8 . 2 11 2 3 7 4 2 10 2 3 4 1 1 1 1 . 3 5 2 7 9 4 2 2 7 17 2 10 24 21 8 13 28 28 Storage 76 | . 1 . 5 1 2 . 1 4 2 . . . . . 2 1 . . . 1 10 . 2 . 1 . . 4 . 2 2 2 2 1 . . . 4 2 7 4 . 4 . 2 5 2 Processor 14 | . . . . . . . 1 1 . 1 2 . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 . Hackware 20 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . 2 . . 2 2 1 1 5 . 2 Protection 131 | . . . 4 1 1 . 6 8 2 . 4 6 2 . 5 2 . . . . 13 4 . 1 . . 2 1 1 . 2 1 1 1 1 . 1 2 10 2 4 11 12 2 1 10 7 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Weapon 399 | . 1 . 14 . . 1 13 32 2 4 11 7 3 9 24 . 9 3 3 2 25 2 1 3 . 3 7 1 1 4 3 1 8 3 2 4 . 23 28 4 10 16 32 11 25 16 28 Energy Gun 23 | . . . 6 . . 1 3 4 . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Cannon 116 | . . . . . . . . 4 . . 1 2 1 . 14 . 2 2 2 . 9 . . 1 . 1 5 1 . 2 1 1 3 2 1 1 . 7 22 . 3 6 8 5 6 2 1 Ballistic Gun 116 | . 1 . 6 . . . 9 18 1 2 4 1 2 3 4 . 3 1 . . 1 . . . . . . . . . . . 2 1 1 . . 8 2 . 1 . 8 3 12 7 15 Ballistic Cannon 14 | . . . . . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Launcher 20 | . . . . . . . 1 2 . 1 3 2 . 3 . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Special Weapon 45 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . 2 2 . 1 . 2 . 3 . . 1 . 5 3 2 3 5 5 1 3 1 2 Impact Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 2 . . Slashing Weapon 23 | . . . 2 . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 4 1 1 5 3 Piercing Weapon 31 | . . . . . . . . . . 1 3 2 . 3 2 . . . . 1 3 1 . 1 . . . . . 2 . . . . . 2 . 3 . . 2 . 2 1 1 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 . . . 6 2 . . . . . . . . . 1 . 2 10 . . . . . . . . 1 . . 1 . . 1 . 3 . 3 1 2 2 . . . 5 Parts Lost 100 | . . . 5 2 . 2 6 6 . . 1 . . 1 5 . 1 . . . 17 3 . . . 2 2 2 3 . 1 . 3 1 1 . . 6 21 . 1 1 5 . . . 2 Power 14 | . . . 1 . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . 1 . . . 1 5 . . . . . . . . Propulsion 17 | . . . 1 1 . 1 2 4 . . 1 . . . . . . . . . 3 . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . Utility 37 | . . . 1 1 . . 1 . . . . . . . 2 . . . . . 3 2 . . . . 1 . 1 . 1 . 1 . 1 . . 4 10 . 1 1 4 . . . 2 Weapon 32 | . . . 2 . . 1 1 2 . . . . . 1 3 . 1 . . . 9 1 . . . 1 . 2 . . . . 2 . . . . 1 5 . . . . . . . . Highest Loss Streak 11 | . . . 1 2 . 2 2 1 . . 1 . . 1 2 . 1 . . . 11 2 . . . 1 1 2 2 . 1 . 3 1 1 . . 4 5 . 1 1 2 . . . 1 Average Slot Usage (%) 81 | . 94 100 98 98 94 76 79 88 91 92 91 92 92 92 81 80 79 80 81 80 73 79 81 82 88 87 87 84 85 82 83 90 84 84 84 85 86 80 84 78 86 79 74 74 71 69 72 Engine 2 | . 14 14 10 11 11 11 7 4 7 7 7 7 7 7 1 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 3 6 6 6 6 4 6 2 8 11 9 10 9 10 11 10 10 10 10 10 10 10 8 7 7 6 7 4 4 3 2 3 Treads 3 | . 14 19 13 14 11 12 10 . . . . . . . . . . . . . 5 6 4 . . . . . . . . . . . . . . 5 3 9 8 8 8 8 7 7 7 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 3 6 4 . . . . . . 16 15 15 14 15 14 15 15 9 10 . . . . . . . . Wheel 5 | . 14 8 8 8 11 9 6 14 14 15 15 15 15 15 15 13 13 12 12 12 1 . . 16 16 16 16 16 14 . . . . . . . . . . . . . . . . . . Device 9 | . . . 8 . . . . 3 . 10 14 14 14 14 4 1 4 5 6 4 4 2 1 4 4 5 4 17 . 3 7 8 7 9 11 15 16 14 13 17 11 11 13 16 14 15 17 Storage 22 | . 23 28 31 33 31 22 18 15 23 23 23 23 23 23 20 23 20 19 18 19 18 31 29 27 27 27 27 13 27 23 26 29 26 25 25 25 25 25 23 19 29 26 27 29 25 19 11 Processor 3 | . . . . . . . . . 7 7 7 7 7 7 6 6 6 6 6 6 5 . . . . . . . . . . . . 4 2 . . . 3 . . . . . 1 3 11 Protection 6 | . . . 2 10 7 . 8 23 15 4 . . . . 5 6 6 6 6 6 8 3 5 5 5 5 5 5 11 11 10 12 9 5 5 5 5 3 4 8 11 8 6 5 3 7 7 Energy Cannon 6 | . . . . . . . . . . . . 5 8 . 8 6 7 12 12 11 8 18 16 11 16 14 13 13 13 15 14 10 13 14 14 12 10 2 8 5 11 4 2 3 1 . . Ballistic Gun 6 | . 23 28 11 11 11 11 26 17 22 21 16 11 7 18 4 13 7 2 6 6 2 . . . . . . . . . . . . . . . . 4 1 . . . 1 . 2 8 10 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 3 6 6 5 3 . . . . . . . . . . . . . . . . . . . . 3 3 3 2 1 . Piercing Weapon 1 | . . . . . . . . . . . 4 4 5 3 3 . . . . . 2 4 3 . 5 5 5 5 2 . . . . . . 2 5 2 4 4 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 299 | 12 45 45 112 112 173 173 183 192 177 177 182 185 182 182 215 205 175 181 181 211 231 231 242 250 256 250 250 266 266 269 284 266 265 257 257 257 247 262 260 269 276 277 269 271 299 256 219 Greatest Support 165 | 10 10 10 40 10 10 20 43 43 32 32 32 32 32 32 70 44 44 44 44 44 70 70 70 36 36 48 48 52 90 90 90 90 90 90 90 90 90 160 160 165 150 150 160 160 160 160 160 Greatest Overweight (x) 29 | 1 4 4 11 11 17 17 17 7 11 5 5 5 5 5 16 4 3 4 4 4 29 3 9 6 7 6 5 6 15 2 3 2 7 2 4 2 2 7 3 1 1 1 1 1 1 1 1 Average Overweight (x) 3 | 1 2 4 4 11 12 16 5 5 4 5 5 5 5 5 3 3 3 3 4 4 1 2 3 6 6 5 4 4 7 2 2 2 2 2 2 2 2 1 1 . 1 1 1 1 1 . 1 Largest Inventory Capacity 60 | 6 14 14 28 28 44 44 44 60 40 40 40 40 40 40 48 36 28 28 28 36 36 36 36 36 40 36 36 36 36 40 40 46 38 38 38 38 38 48 42 48 42 42 48 48 50 36 28 Average Capacity 35 | 6 11 14 15 28 32 44 43 35 34 40 40 40 40 40 30 33 28 28 28 30 26 36 36 36 36 36 36 15 36 36 40 42 38 38 38 38 38 41 40 23 40 42 44 48 49 35 28 Most Carried 50 | 6 11 11 24 24 32 31 44 44 40 40 40 40 40 37 40 36 28 28 28 34 36 36 36 36 36 36 36 36 36 40 40 46 38 38 38 38 38 42 42 44 42 42 48 48 50 36 28 Average Carried 33 | 4 6 11 13 22 24 30 36 34 33 39 39 39 37 35 28 32 27 27 27 28 21 34 32 35 35 35 35 13 34 34 38 41 37 37 37 37 37 38 36 16 40 40 43 47 47 35 26 Final Capacity 48 | 6 14 14 28 28 44 44 44 32 40 40 40 40 40 40 28 28 28 28 28 36 36 36 36 36 36 36 36 36 36 40 40 38 38 38 38 38 38 42 36 40 42 42 48 48 36 28 28 Final Carried 48 | 6 11 11 24 22 31 30 44 31 40 40 40 40 34 37 28 28 28 28 28 32 36 30 36 36 36 36 36 34 36 40 38 38 38 38 37 38 37 42 28 39 42 42 48 47 36 28 26 Class Distribution -------------------- 41% | Hauler-Mutant 14% | Hauler-Tank 13% | Scavenger-Mutant 5% | Hauler-Skirmisher 5% | Scavenger-Executioner 5% | Hauler-Assassin 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Data Miner Hauler-Assassin | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Gunner | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Hauler-Mutant | -5/Cetus Scavenger-Golem | -5/Archives Hauler-Mutant | -5/Hub_04(d) Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Armory Golem | -3/Lab Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Hauler-Mutant | -2/Garrison Hauler-Mutant | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Matter Collected 35228 | 226 137 82 762 30 240 . 1731 1512 545 173 551 290 85 251 818 325 285 145 98 20 794 60 136 279 30 174 197 90 285 908 482 135 679 481 265 30 310 2086 1136 262 1078 1481 3798 1122 2181 3309 5134 Remotely 2815 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283 . . . . . 88 669 1775 Salvage Created 61817 | 79 267 76 1258 49 . 42 2124 1699 660 20 659 122 195 609 1215 1770 569 421 153 . 2047 426 1301 1882 153 1687 322 476 1547 1876 1475 1402 1929 689 364 124 1257 2813 3249 85 3061 2193 5953 1207 4052 4460 3800 Parts 2498 | 2 26 14 86 6 . 1 123 91 23 1 23 7 2 23 39 33 32 21 15 . 40 16 66 41 7 71 23 22 62 44 38 31 69 34 13 2 43 125 132 3 143 66 227 45 173 162 232 Haulers Intercepted 20 | . . . 2 . . . 5 1 . . . . . . 1 . . . . . . . 2 . . . . . 1 . 2 . 1 . . . . . . . 1 . 3 . 1 . . Recyclers Shooed 20 | 1 1 . . . . . 1 . . . . . . . 1 . 4 . . . . . . . . . . . . . 2 . . . . . . 3 . . 4 . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . . . 8 6 . 5 . . . 16 10 . . 16 . . . . . . . . . . . 18 11 2 18 . . . . . . . . . . Prevented 73 | . . . . . . . . . . . 5 . . 14 . . . 4 3 . . . . . . . . . . . . . . 16 7 . 24 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Combat Hostiles Destroyed 732 | . 4 5 27 3 . 1 37 22 2 . 10 9 4 12 17 6 7 6 6 . 25 7 15 6 . 18 7 3 16 25 17 5 28 13 8 . 17 28 52 1 36 26 67 19 39 35 41 Melee 34 | . . . . . . . 1 . . . . . . . . . . 1 1 . 15 . . . . 2 . . . . . . . . . . 1 . 1 1 . 2 9 . . . . Guns 256 | . 4 5 27 3 . 1 36 17 2 . 4 1 1 2 1 5 3 1 . . 1 . . . . . . . . . . . . 4 5 . . 20 8 . 2 . 19 4 14 25 41 Cannons 208 | . . . . . . . . 2 . . . 1 . . 12 1 2 4 . . . 7 15 . . 14 6 3 7 11 8 . 11 6 2 . 7 7 28 . 26 2 11 4 9 2 . AOE 50 | . . . . . . . . 3 . . 5 7 1 8 . . 2 . 4 . 6 . . . . . . . . . . . 9 . . . . . 2 . 2 . 1 . . . . Classes Destroyed 29 | 1 5 1 2 . . . 3 1 2 . 2 . . 1 . . . 2 . . 4 . . . . 1 . . . . . . . . . . . . 2 . . 1 1 . . . . Worker 36 | . 1 . . . . . 5 7 . . . . . . 1 . . . . . . . 3 . . . . . 1 . 1 . . . . . . 6 . . 3 . 1 . 5 2 . Builder 19 | . . . . . . . 4 1 . . . . . . . . 2 . . . . . 1 . . 2 . . 2 . . . . . . . . 5 . . 1 . . . 1 . . Tunneler 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . Hauler 20 | . . . 2 . . . 5 1 . . . . . . 1 . . . . . . . 2 . . . . . 1 . 2 . 1 . . . . . . . 1 . 3 . 1 . . Recycler 46 | 1 . . 2 . . . 2 6 . . . . . . . . 2 . . . . . 1 . 1 3 . . 1 . 1 . 2 . . . . 5 . . 5 1 4 . 5 4 . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 11 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . 2 . Watcher 19 | . 2 . 2 . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . 1 . 4 2 . Swarmer 123 | . . 5 10 3 . . 10 4 . . . 8 . 4 . . 5 . 4 . . . . . . 2 4 . . . 3 . 7 5 5 . 1 3 8 . 12 . 3 9 4 4 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Grunt 185 | . 4 . 9 . . 1 15 10 . . 8 . . 6 6 . . . . . . 5 10 . . 8 . . 4 17 10 . 7 2 2 . 7 9 14 1 7 4 11 3 5 . . Brawler 15 | . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 1 1 . 1 . 2 . 2 . . Duelist 7 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 53 | . . . 8 . . . 8 3 . . . . . . 1 . . . . . . . . . . 4 . 3 3 3 1 . 1 . 1 . 1 1 2 . 3 . 4 3 2 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . Hunter 64 | . . . . . . . 2 . . . . 1 . . . . . 1 1 . . . 3 . . . . . . 2 2 . 4 4 . . 4 6 4 . . . 7 2 12 9 . Programmer 89 | . . . . . . . . 4 . . . . . 1 4 . 2 3 1 . . 1 2 . . 1 . . . . . . 5 2 . . 2 6 11 . 8 . 17 1 9 9 . Behemoth 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . 1 . 2 1 . 2 . Compactor 19 | . . . . . . . . . 2 . . . . . . 6 . . . . . . . 6 . . . . . . . 5 . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 20 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Tracker 25 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . 2 3 9 . 2 . . Combat Programmer 26 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 2 5 8 . 2 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 10 | . . . . . . . . . 4 . . . . . . . . . . . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 6 5 5 4 . 1 5 5 1 1 3 4 4 4 5 2 4 2 4 . 6 3 7 2 1 6 2 3 6 5 6 2 9 5 5 . 4 6 12 1 9 6 10 5 10 7 6 Combat Bots Only 12 | . 2 5 4 4 . 1 4 3 1 . 3 4 4 4 4 2 3 2 4 . 6 3 7 3 . 3 2 1 6 5 6 2 9 5 5 . 4 6 12 1 6 6 8 5 8 6 6 Max Kills in Single Turn 7 | 1 1 1 2 1 . 1 1 2 2 1 3 3 2 4 1 1 2 1 3 . 2 1 1 1 1 2 1 1 1 1 1 1 7 1 2 . 1 2 2 1 2 2 2 1 2 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploded 7 | . . . . . . . . 2 . . 3 3 1 4 . . 2 . 3 . 2 . . . . . . . . . . . 7 . . . . . 2 . 2 . 1 . . . . Melee 2 | . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 . 2 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Damage Taken 47692 | . 163 93 1040 161 . 242 2005 1928 49 162 285 354 . 456 2866 . 369 249 185 . 3747 873 622 22 . 1423 613 615 1375 670 382 . 1106 508 120 . 389 2409 7028 154 1605 1769 4957 593 795 1180 4130 Core 3223 | . 24 14 161 28 . 47 278 161 13 . . 62 . 34 89 . 16 1 16 . 131 58 37 . . 87 30 23 18 38 11 . 23 25 . . 21 157 320 50 64 87 567 17 38 50 427 Absorbed by Shields 15538 | . . . . . . . . . . . . . . . . . . . . . . . . . . 484 95 . . 70 373 . 40 179 83 . 405 1395 1251 . 779 888 2960 616 845 1233 3842 Reduced by Siege Mode 268 | . . . . . . . . . . . . . . . 85 . . . . . 21 . . . . . . . . . . . 5 . . . . . 82 . 13 . 38 . 1 23 . Redirected to Core 338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 331 . . . . Core Remaining (%) 65 | 100 . 84 . . . 41 49 . . . . . . 61 . . . . . . . 63 . . . . . . . 76 . . . . . . 93 . . 51 . . . 35 . . 64 Volleys Fired 2722 | 2 21 7 83 10 . 10 117 111 19 7 28 11 1 15 68 25 25 10 5 . 40 21 45 40 . 69 24 18 75 78 42 17 80 61 26 . 32 151 188 1 134 83 187 47 144 142 402 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 2 3 3 3 2 3 2 . 3 2 3 2 . 2 2 2 3 1 3 1 2 2 1 . 1 2 2 1 3 2 2 2 3 3 3 Hottest 260 | 60 60 40 112 79 . 79 102 113 104 84 84 125 97 84 260 146 160 188 138 . 250 50 75 25 . 123 169 115 75 70 120 . 138 138 70 . 113 143 226 40 120 70 100 70 90 90 90 Shots Fired 4976 | 4 42 14 166 20 . 20 351 286 57 14 55 23 2 25 169 75 48 25 8 . 65 41 90 41 . 115 47 24 116 76 56 17 98 69 26 . 32 197 259 3 199 84 216 51 178 327 1145 Gun 2951 | 4 42 14 166 20 . 20 351 252 51 10 46 11 1 16 36 50 28 5 . . 7 . . . . . . . . . . . . 6 7 . . 149 45 . 15 . 90 12 78 300 1119 Cannon 1702 | . . . . . . . . 30 6 . 1 7 1 . 132 25 19 20 6 . 41 41 90 2 . 97 47 24 79 76 55 . 82 63 19 . 32 37 191 2 168 59 93 38 70 27 22 Launcher 59 | . . . . . . . . 4 . 4 8 5 . 9 . . 1 . 2 . 17 . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . Special 264 | . . . . . . . . . . . . . . . 1 . . . . . . . . 39 . 18 . . 37 . 1 17 16 . . . . 11 16 1 14 25 33 1 30 . 4 Kinetic 2883 | 2 39 14 104 10 . 10 346 241 57 10 46 11 1 16 51 50 28 5 . . 1 . . . . . . . . . . . . 6 7 . . 149 45 . 15 . 90 12 78 300 1139 Thermal 1062 | 2 3 . 62 10 . 10 5 . . . . . . . 93 25 19 14 . . 41 41 90 2 . 97 37 24 79 . 18 . 52 39 10 . 4 35 85 1 144 20 . . . . . Explosive 31 | . . . . . . . . 3 . . . 5 . . . . 1 . 2 . 11 . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . Electromagnetic 736 | . . . . . . . . 42 . 4 9 7 1 9 24 . . 6 6 . 12 . . . . . 10 . . 76 37 . 30 24 9 . 28 2 106 1 24 39 93 38 70 27 2 Robot Hit Streak 63 | 4 8 3 12 6 . 7 23 25 7 8 12 4 1 13 24 11 9 13 6 . 10 15 31 9 . 27 13 9 15 17 11 13 16 12 23 . 20 27 22 3 37 55 28 15 50 63 53 Robot Miss Streak 14 | . 2 5 2 3 . 4 7 4 10 14 4 6 2 5 3 5 4 2 1 . 7 1 2 3 . 3 4 6 4 3 2 1 3 3 1 . 1 3 7 . 2 1 3 2 2 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 1 . Secondary Targets 29 | . . 2 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . 3 3 9 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Shots Hit Robots 3995 | 4 26 4 119 11 . 12 232 197 37 6 38 8 2 18 130 62 37 24 10 . 96 30 67 29 2 92 28 17 88 50 39 14 63 29 16 1 37 186 192 5 135 68 222 41 149 305 1017 Core Hits 2071 | 2 15 5 50 3 . 2 90 83 50 4 25 15 19 18 53 43 24 16 5 . 74 12 29 . 2 34 11 12 25 20 16 . 30 12 9 . 14 91 106 2 67 20 111 21 88 146 597 Critical Hits 318 | . . . 1 . . . 1 3 . . . . . . 3 . . 1 . . 6 . . . 1 1 1 1 . 13 7 . 8 2 2 . 9 6 3 1 3 7 19 8 20 10 181 Critical Kills 77 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . 5 . . . 1 . . . . 5 3 . 3 1 1 . 2 5 . . 2 1 4 1 9 3 27 Critical Parts Destroyed 160 | . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 . . . . . 1 . . 7 4 . 4 1 1 . 6 1 3 1 1 5 12 6 8 4 90 Melee Attacks 622 | . . . 8 . . . . . . 11 10 28 6 18 24 . 11 15 11 7 110 6 1 . 13 23 9 . 4 6 . . . . . 1 27 30 28 16 11 35 76 6 17 47 7 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 254 | . . . 8 . . . . . . . . . . . . . 11 15 11 . 43 . . . . . . . . . . . . . . . . . . . . 28 66 5 16 44 7 Piercing 352 | . . . . . . . . . . 11 10 28 6 18 24 . . . . 7 67 6 . . 13 23 9 . 4 6 . . . . . 1 27 30 28 16 11 . 2 1 1 3 . Sneak Attacks 35 | . . . . . . . . . . 1 . . 1 . . . 2 3 . . 4 . 1 . 2 4 . . . . . . . . . . . 11 . . . . 1 1 1 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Damage Inflicted 143105 | 47 319 67 1760 200 . 176 3708 3401 1013 219 1146 790 879 1261 3590 1709 1135 1058 661 . 6207 1484 3096 98 352 4563 1326 945 3121 2995 2703 . 4557 1677 698 . 2084 8221 8519 241 7207 2111 10739 2195 7369 13326 24132 Guns 62899 | 47 319 67 1760 200 . 176 3667 2488 1013 120 683 38 18 234 544 1235 376 92 . . 204 . . . . . . . . . . . . 152 215 . . 5167 1394 . 666 . 3299 408 3422 10763 24132 Cannons 57605 | . . . . . . . . 437 . . 23 81 . . 3046 474 325 484 158 . 745 1413 3078 98 . 3429 1326 945 3064 2995 2703 . 3208 1525 483 . 1808 1198 5854 . 6146 1852 4361 1410 3748 1188 . Explosions 8617 | . . . . . . . . 476 . . 440 671 771 1027 . . 222 . 312 . 1290 . . . . . . . 57 . . . 1349 . . . . . 1271 . 395 . 253 83 . . . Melee 13887 | . . . . . . . . . . 99 . . 90 . . . 212 482 191 . 3968 71 . . 352 1119 . . . . . . . . . . 276 1856 . 241 . 259 2803 294 199 1375 . Ramming 97 | . . . . . . . 41 . . . . . . . . . . . . . . . 18 . . 15 . . . . . . . . . . . . . . . . 23 . . . . Kinetic 62379 | 24 307 67 953 145 . 92 3667 2412 1013 120 683 38 18 234 807 1235 376 92 . . 15 . . . . . . . . . . . . 152 215 . . 5167 1394 . 666 160 3602 408 3422 10763 24132 Thermal 32144 | 23 12 . 807 55 . 84 . 125 . . 66 . . 196 2153 474 325 350 . . 808 1413 3078 98 . 3429 1030 945 3064 . 716 . 2973 495 . . 210 1083 2851 . 4890 95 213 83 . . . Explosive 4020 | . . . . . . . . 351 . . . 671 . . . . 222 . 312 . 998 . . . . . . . . . . . . . . . . . 1031 . 395 . 40 . . . . Electromagnetic 31041 | . . . . . . . . 513 . . 397 81 771 831 630 . . 134 158 . 418 . . . . . 296 . 57 2995 1987 . 1584 1030 483 . 1598 115 3243 . 1256 1757 4361 1410 3748 1188 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6436 | . . . . . . . . . . . . . . . . . 212 482 191 . 1084 . . . . . . . . . . . . . . . . . . . . 99 2500 294 199 1375 . Piercing 6988 | . . . . . . . . . . 99 . . 90 . . . . . . . 2884 71 . . 352 1119 . . . . . . . . . . 276 1856 . 241 . . . . . . . Highest Corruption 32 | . . . 2 2 2 2 6 6 6 7 5 . . 1 1 2 2 2 2 2 . . . . . . . . 3 3 . 4 5 5 . . . 3 32 32 2 3 21 23 3 3 5 Average Corruption 5 | . . . 2 2 2 2 2 5 6 5 3 . . 1 1 1 2 2 2 2 . . . . . . . . 2 3 . 3 4 3 . . . 2 8 32 1 1 13 22 1 2 3 Corruption Purged 23 | . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 6 . . . 3 . Effects 740 | . . . 13 . 6 5 10 29 28 21 37 . . 3 2 6 5 12 10 . . . . . . . . . 5 26 . 6 16 13 . . . 21 91 68 12 11 108 60 10 43 63 Message Errors 128 | . . . 4 . 3 3 3 2 5 5 3 . . 2 . 1 3 3 7 . . . . . . . . . 2 6 . 2 3 1 . . . 3 10 13 3 4 13 4 2 9 9 Matter Fused 112 | . . . . . . . . 4 9 5 10 . . . . . . . . . . . . . . . . . 1 7 . 1 5 3 . . . 3 12 12 . 1 17 7 . 5 10 Heat Flow Errors 86 | . . . 5 . 1 1 2 2 3 3 4 . . . . 2 . 6 . . . . . . . . . . 1 3 . 1 1 2 . . . 6 9 8 . 2 10 2 3 5 4 Energy Discharges 77 | . . . 1 . 1 . 2 3 4 . 7 . . 1 . . . . 2 . . . . . . . . . . 2 . . 1 1 . . . 1 8 9 3 2 15 5 1 4 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . Data Loss (minor) 87 | . . . 1 . 1 . 1 7 3 2 8 . . . 1 1 1 3 1 . . . . . . . . . . 5 . 1 2 4 . . . 1 12 12 3 . 7 3 . 3 4 Data Loss (major) 18 | . . . . . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . 2 5 . . . Misfires 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 4 1 . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . Misdirections 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . 10 13 . . . Targeting Errors 163 | . . . 2 . . 1 2 8 2 4 4 . . . 1 2 1 . . . . . . . . . . . 1 1 . 1 1 1 . . . 6 31 4 3 2 26 16 2 15 26 Weapon Failures 19 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 1 . . . . 3 1 2 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6133 | . . . . . . . 8 28 . 74 . 47 37 3 137 . 105 121 42 . 332 113 232 . . 499 61 . 107 120 229 . 460 120 7 . 117 487 399 13 481 37 753 265 331 368 . Projectiles 2938 | . . . . . . . . 11 . . . . . . 137 . 25 23 . . 20 97 232 . . 235 61 . 107 120 229 . 139 120 7 . 117 38 203 . 426 37 228 17 202 107 . Explosions 709 | . . . . . . . . 17 . . . 47 7 3 . . . . . . . . . . . . . . . . . . 321 . . . . . 196 . 55 . 10 53 . . . Melee 2486 | . . . . . . . 8 . . 74 . . 30 . . . 80 98 42 . 312 16 . . . 264 . . . . . . . . . . . 449 . 13 . . 515 195 129 261 . Knockbacks 10 | . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . . . . . . 1 64 . . . 30 . 102 . . 22 . . . 4 . . . . 7 . . 10 . . . . . . . . . 115 . 39 . 135 . . . . Shots 18 | . . . . . . . . 3 . . . 1 . 5 . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . 2 . 2 . 1 . . . . Rammed 7 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . Targets Rammed 8 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 651 | . 4 . 273 164 88 215 333 301 252 254 262 216 24 134 484 414 129 306 63 . 432 270 262 . 12 119 651 51 519 336 458 71 313 364 217 . 168 336 381 270 92 412 180 93 196 195 199 Average Temperature 88 | . 2 . 68 81 50 117 59 84 81 79 69 71 16 50 142 133 44 99 33 . 93 55 70 . 5 39 157 21 103 68 70 50 114 99 97 . 52 109 98 111 28 122 69 76 100 103 96 Received Heat Transfer 5756 | . 96 . 267 . . 144 612 513 . 24 130 . . 72 111 . . . . . 949 363 153 9 . 241 53 63 327 192 58 . 120 . 14 . 38 107 413 30 139 8 273 96 44 28 69 Effects 41 | . . . . . . . . 2 2 . . 1 . . 8 1 . . . . 7 1 . . . . 7 . . . 2 . 2 4 . . . . 2 . . 2 . . . . . Shutdowns 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 2 . . 1 . . . . . . . 1 . . . . . Energy Bleed 8 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . . . . . 1 . . . . . 1 . . 1 . . . . . Interference 18 | . . . . . . . . 2 2 . . . . . 6 . . . . . 3 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . 3 . . . . . 2 1 . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 1 . Total Turns 333 | . . . . . . . . . . . . . . . 113 . . . . . 44 8 . . . . . . . . . . 9 . . . . . 29 . 31 . 40 . 22 37 . Longest Duration 78 | . . . . . . . . . . . . . . . 78 . . . . . 25 8 . . . . . . . . . . 9 . . . . . 29 . 31 . 40 . 22 37 . Robots Corrupted 140 | . . . . . . . . . . . 1 . 2 2 3 . . . 1 . 3 . . . . . 1 . . 14 9 . 6 4 1 . 8 . 11 . 3 14 23 10 16 8 . Combat Hostiles 129 | . . . . . . . . . . . 1 . 2 2 3 . . . 1 . 3 . . . . . 1 . . 13 9 . 6 3 1 . 8 . 11 . 3 14 17 10 14 7 . Parts Fried 285 | . . . . . . . . 3 . . 1 . . 5 4 . . 2 3 . 7 . . . . . . . . 28 22 . 20 6 4 . 20 2 29 . 9 32 40 11 29 8 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 54 | . . . 4 . . . . . . . . . . . 4 . . 1 . . . 3 2 . . . . . 1 . . . 3 . . . 1 . 11 . 7 16 1 . . . . Heat Transferred 22625 | 50 25 . 1665 111 . 185 . 250 . . 100 . . 200 3027 518 550 600 . . 795 725 1600 50 . 1895 671 525 1249 . 350 . 1512 273 . . 148 851 2150 . 2250 50 200 50 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 3 . . 3 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Peak Influence 1616 | 5 198 196 558 282 . 42 465 491 193 351 . . . . 197 66 225 . . . . . 324 83 451 1453 1524 756 781 1440 1347 486 1039 . . . . 548 1043 . 876 373 1544 1616 1574 376 . Average Influence 457 | 3 65 170 318 271 . 4 283 269 84 142 . . . . 80 64 115 . . . . . 149 33 341 738 1264 662 541 1142 1015 482 357 . . . . 213 555 . 320 200 751 1365 749 235 . Maximum Alert Level 5 | . . . 2 1 . . 2 2 . 1 . . . . . . 1 . . . . . 1 . 2 4 4 3 3 4 4 2 3 . . . . 2 3 . 3 1 4 5 4 3 . Low Security (%) 30 | 100 100 100 8 . . 100 17 37 100 63 . . . . 100 100 95 . . . . . 64 100 14 4 . . 5 . . . 31 . . . . 61 7 . 35 43 15 . 33 5 . Level 1 23 | . . . 72 100 . . 64 39 . 36 . . . . . . 4 . . . . . 35 . 16 30 . . 21 . . . 50 . . . . 16 38 . 36 56 12 . 9 9 . Level 2 11 | . . . 18 . . . 18 22 . . . . . . . . . . . . . . . . 69 14 . 48 34 8 . 100 1 . . . . 21 16 . 11 . 25 . . 3 . Level 3 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 12 51 37 28 64 . 17 . . . . . 36 . 15 . 17 . 14 81 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 87 . . 63 35 . . . . . . . . . . . 29 85 42 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 134 | . 1 . 4 . . 1 2 4 . 1 . . . . 9 . 2 . . . . . 4 . 1 5 1 . 5 . 3 . 11 . . . . 9 15 . 9 8 24 . 12 3 . Investigation 12 | . 1 . 2 . . 1 2 . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . Extermination 33 | . . . . . . . . 3 . 1 . . . . 3 . 1 . . . . . 1 . . . . . . . 1 . 2 . . . . 3 5 . 4 . 6 . 2 1 . Reinforcement 26 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . 3 . . 2 . 1 . 3 . . . . 3 2 . 2 . 2 . 2 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 . . . . 1 2 . . . 1 . 2 1 . Garrison 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 3 . 1 . . Intercept 43 | . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . . . . . 3 . . . . 2 6 . 3 7 12 . 4 . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Distress Signals 43 | . . . 4 . . . 1 1 . . . . . . 1 . 1 . . . . . . . . 3 2 . . . 1 . 2 . . . . 2 4 . 1 . 2 . 1 17 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1070 | . 8 5 45 2 . 2 47 35 6 8 10 6 1 13 21 6 13 7 6 . 33 15 13 6 4 54 34 4 35 30 33 5 32 13 9 . 22 42 70 3 45 29 77 18 54 62 87 Peak Tracking Total 35 | . 2 3 5 2 . 2 5 5 4 3 3 4 1 4 6 2 4 2 4 . 7 5 6 3 4 6 9 2 12 5 8 2 6 5 5 . 6 10 11 3 7 7 12 5 6 35 5 Tactical Retreats 69 | . . . 6 . . . 2 4 . . 2 . . 1 . . 1 . . . 6 4 . . . 1 . . 4 6 5 . . . . . 1 2 6 . 3 . 5 3 3 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Traps Triggered 52 | . . . . . . . 3 4 . 5 . . 5 . 1 . . . . . . . 1 . . 5 . . 2 11 2 . . . . . . 1 . . . 1 . 5 5 1 . Indirectly 12 | . . . . . . . . 3 . 4 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Machines Disabled 122 | . 1 . 4 . . 1 2 3 . . 1 . . . . . 3 1 . . 2 . 1 . . 5 5 1 5 12 6 . 13 . . . . 1 5 5 3 11 16 2 1 4 8 Max in Single Turn 8 | . 1 . 1 . . 1 1 1 . . 1 . . . . . 1 1 . . 1 . 1 . . 1 1 1 5 2 1 . 8 . . . . . 1 1 1 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 1 . . 1 . . Garrison Relay 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Machines Accessed 108 | . 4 . 9 . 1 1 7 2 . 2 . . 4 . 2 . 4 . 1 . . . 1 . 4 7 4 . 3 . . . 2 2 . 4 . 2 . 1 7 10 14 . 7 2 1 Terminals 71 | . 3 . 7 . . 1 4 2 . 2 . . . . 1 . 3 . . . . . . . 3 7 4 . 2 . . . 2 . . . . . . . 5 6 12 . 5 2 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Recycling Units 6 | . 1 . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 1 1 . 1 . . Total Hacks 314 | . 11 . 16 . 1 4 17 3 . 4 . . 27 . 3 . 15 . 1 . . . 3 . 10 16 12 . 4 . . . 5 4 . 13 . 7 . 20 28 21 33 . 22 12 2 Successful 183 | . 7 . 11 . 1 1 8 1 . 3 . . 27 . 2 . 7 . 1 . . . 1 . 4 7 3 . 1 . . . 1 4 . 13 . 5 . 20 9 13 17 . 9 5 2 Failed 130 | . 4 . 5 . . 2 9 2 . 1 . . . . 1 . 8 . . . . . 2 . 6 9 9 . 3 . . . 4 . . . . 2 . . 19 8 16 . 13 7 . Catastrophic 24 | . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . . 2 . . . . 1 . . 3 2 3 . 3 3 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 7 . 15 . . 5 13 3 . 1 . . . . 1 . 5 1 . . . . . . 7 6 12 . 2 . . . 5 . . . . 2 . . 17 9 24 . 13 10 . Terminals 192 | . 10 . 14 . . 4 12 3 . 4 . . . . 2 . 12 . . . . . . . 8 16 12 . 2 . . . 5 . . . . . . . 21 11 30 . 14 12 . Fabricators 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . . . 6 . . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . . . . . Recycling Units 9 | . 1 . 2 . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access 17 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . . . . . 4 . . 2 2 2 . 2 . . Terminal Hacks 119 | . 4 . 7 . 1 1 2 . . 2 . . 27 . . . 5 . 1 . . . . . 1 5 3 . . . . . 1 4 . 13 . . . 20 5 6 6 . 2 1 2 Record 43 | . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . 1 . . . . . . 3 . 5 . . . 20 . . . . . . 2 Part Schematic 13 | . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Level Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 20 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 2 . . . . . . . . . . . . . 4 4 3 . 2 . . Locate Traps 6 | . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 2 2 2 . 2 . . Unlock Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . Coupler Status 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 . . Unauthorized Hacks 38 | . 3 . 4 . . . 4 1 . 1 . . . . 1 . 2 . . . . . . . 3 2 . . . . . . . . . . . . . . 1 . 9 . 3 4 . Terminals 31 | . 2 . 2 . . . 2 1 . 1 . . . . 1 . 2 . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . 8 . 3 4 . Track 10 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . 2 2 . Botnet 16 | . 1 . 2 . . . 2 1 . 1 . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 4 . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 72 | . 3 . 5 . . 1 4 2 . 2 . . . . 1 . 4 . . . . . 1 . 4 6 4 . 3 . . . 2 . . . . 1 . . 6 4 11 . 6 2 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Matter 756 | . . . . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . . . . . . . . 204 . . . . . . 318 . . Time 164 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . 50 . . . . . . 56 . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 2 . . . . . . 6 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Used RIF Installer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 22 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . . 5 . 1 . 2 4 1 2 . 3 Non-combat 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . . 4 . . . 1 . . 2 . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 1 . . 1 Robot Hacks Applied 32 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 3 . . . . 5 . . . 2 4 1 13 . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . purge_threat 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 12 . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Relay Couplers Released 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 1 . . . . 3 . . 1 . 3 4 . . . Machine Destruction 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 1 . . . . 3 . . 1 . . 4 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Attached 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 1 1 4 . . Robots Rewired 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 3 . . . . . . . . 5 . . 1 . . . . . Allies Hacked 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 3 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Total Allies 87 | . . . . . . . . . 19 . . . . . . . . . . 6 . . . 20 . 24 5 . . 3 . . 1 . . . . 1 5 . . 1 . 1 1 . . Largest Group 19 | . . . . . . . . . 19 13 3 . . . . . . . . 6 6 . . 19 12 16 10 4 2 3 3 . 1 . . . . 1 4 . . . . 1 1 . . Highest-Rated Group 708 | . . . . . . . . . 477 351 82 . . . . . . . . 132 132 . . 696 471 555 708 313 125 123 123 . 40 . . . . 115 192 . . . . 69 26 . . Highest-Rated Ally 156 | . . . . . . . . . 35 33 31 . . . . . . . . 28 28 . . 50 46 156 143 94 94 41 41 . 40 . . . . 115 50 . . . . 69 26 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 663 | . . . . . . . . . 99 66 11 . . . . . . . . . 13 . . 3 49 226 137 13 9 . 13 . . . . . . 6 14 . . . . 4 . . . Total Damage 17023 | . . . . . . . . . 2602 937 256 . . . . . . . . . 234 . . 64 1356 5861 3332 551 304 . 382 . . . . . . 302 651 . . . . 191 . . . Kills 106 | . . . . . . . . . 4 10 1 . . . . . . . . . 4 . . . 6 39 27 1 2 . 5 . . . . . . 3 3 . . . . 1 . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Robot Analysis Total 120 | . . . 4 . . 1 . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . . . 1 3 . 1 . . . 2 2 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Turns Passed 57119 | 16 319 53 1583 108 761 234 1906 1738 861 900 2068 1675 349 1483 1280 356 407 1147 1582 1343 4805 706 861 794 280 1337 717 698 588 1826 340 341 739 2440 394 267 968 1641 1796 1077 1370 1837 2420 641 1315 4992 1760 Spaces Moved 26920 | 6 204 22 790 38 367 81 677 752 522 529 1130 1005 208 907 642 179 211 737 1076 924 2014 296 252 441 161 677 399 145 194 923 130 166 293 1137 205 157 491 607 525 267 477 735 974 295 503 2552 897 Core 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9712 | . . . 56 . . 2 324 16 . . . . . . 1 . . . . . 1716 296 243 . . . . . . . . . . . . . . 175 183 267 477 735 974 295 503 2552 897 Legs 4282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 923 130 166 293 1137 205 157 491 432 342 . . . . . . . . Wheels 12905 | 6 204 22 734 38 367 79 353 736 522 529 1130 1005 208 907 641 179 211 737 1076 924 277 . 9 441 161 677 399 145 188 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 120 120 190 150 250 150 140 140 150 150 150 150 150 120 130 130 130 140 140 130 200 146 146 146 140 140 103 146 160 160 160 160 160 160 160 160 160 150 145 165 165 160 160 160 140 160 Average Speed 158 | 90 105 120 135 190 201 251 196 147 143 150 150 150 150 150 131 138 130 139 140 140 189 206 217 146 146 144 146 142 160 160 173 160 160 160 160 160 160 165 163 164 165 165 161 160 160 159 160 Slowest Speed 1500 | 90 120 120 200 190 250 320 250 240 210 150 150 150 150 150 240 140 130 140 140 140 1500 220 220 146 156 150 150 153 250 160 190 160 310 160 220 160 160 285 205 165 165 165 165 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Exploration Rate (%) 54 | 3 35 7 68 10 74 22 59 14 94 14 99 99 77 97 21 96 10 84 98 88 83 62 8 95 4 83 82 69 18 89 5 71 9 96 28 62 58 15 34 99 12 87 56 58 12 83 60 Regions Visited 47 Branch Regions 27 Pre-discovered Areas 39 | . 1 . 2 . 1 . 2 . . . . 1 23 . . . . 1 1 3 . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 14 | . 1 . . . . 1 . . . 1 1 1 1 1 . . 1 . . 1 . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 23 | 1 . 1 1 1 1 . 1 . . . . . . . . . . 1 1 . 1 . . . 1 1 1 1 . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 35 | . . . . . . . . . . . 6 4 . 4 . . . 7 4 3 . 3 . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . Spaces Dug 526 | . . . 6 . . . . . 3 7 7 55 4 27 21 . 13 10 19 3 22 5 3 . 11 9 3 1 5 2 . . 10 28 10 . 19 19 33 . 53 29 27 . 15 38 9 Terrain Destroyed 1278 | . . . 6 . . . . 74 3 7 31 64 36 35 41 8 13 11 34 3 69 17 18 . 11 21 9 2 172 2 1 . 68 32 10 . 20 28 120 . 76 30 101 4 18 39 44 Melee 341 | . . . 6 . . . . . . 7 7 21 4 17 21 . 8 10 7 3 22 5 . . 11 4 3 . 4 2 . . . . . . 19 18 27 . 10 20 27 . 15 38 5 Projectile 301 | . . . . . . . . 5 3 . . 1 . . 20 8 . 1 . . 5 12 18 . . 17 6 2 13 . 1 . 19 32 10 . 1 10 24 . 39 10 1 . 3 1 39 AOE 636 | . . . . . . . . 69 . . 24 42 32 18 . . 5 . 27 . 42 . . . . . . . 155 . . . 49 . . . . . 69 . 27 . 73 4 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Gar Acc Com Ac0 Total 37878 | 13 267 32 1113 53 392 92 1071 1177 594 604 1432 1087 231 967 891 236 277 801 1122 963 2805 343 476 517 187 899 473 615 325 1188 194 214 456 1693 252 170 601 1161 1197 903 868 1201 1531 417 885 3423 1469 Wait 4616 | . 27 . 110 2 . . 109 183 10 34 214 21 . 13 38 2 6 22 20 19 419 5 144 2 6 9 6 399 15 68 . . 35 467 2 . 48 255 322 504 151 191 100 12 112 495 19 Move 26876 | 5 203 21 789 37 366 80 676 752 521 528 1129 1004 207 906 642 178 210 736 1075 923 2013 295 252 440 160 676 398 144 193 922 130 165 292 1136 204 156 490 606 524 266 476 734 973 294 502 2551 896 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 780 | 2 9 . 35 . 18 . 70 31 28 5 10 1 . 4 18 9 6 3 2 4 92 3 12 7 2 1 9 28 13 15 5 8 11 4 1 3 . 27 22 45 25 35 48 8 20 57 24 Fast Attach 267 | . 2 . 16 . 1 . 13 8 2 1 3 . . . 11 2 . 2 . 2 32 . 3 4 2 5 5 7 4 2 2 1 5 5 6 2 1 8 17 10 5 15 15 6 5 20 17 Attach 401 | 2 . . 12 2 2 1 11 17 5 1 3 . . 1 19 2 1 1 . 1 22 7 3 5 . 1 5 1 5 3 7 3 10 3 3 1 1 30 34 4 10 26 45 10 29 23 29 Detach 225 | . . . 2 . 1 . 4 2 1 2 2 . . . 11 . . . . 3 15 2 1 2 . 1 2 8 2 . 1 3 4 1 2 1 . 23 15 7 10 18 23 7 18 10 21 Swap 459 | . . 4 27 2 . 1 28 34 2 5 21 21 5 10 31 3 13 9 7 2 12 1 7 2 . 3 4 1 2 4 3 3 9 8 2 4 1 10 24 1 19 21 23 6 13 26 25 Drop 708 | 2 5 . 31 . 4 . 39 39 6 5 10 1 6 . 29 15 5 3 2 2 58 3 4 15 4 5 11 9 12 12 4 14 10 8 6 2 1 21 23 49 27 45 43 11 26 52 29 Fire 2722 | 2 21 7 83 10 . 10 117 111 19 7 28 11 1 15 68 25 25 10 5 . 40 21 45 40 . 69 24 18 75 78 42 17 80 61 26 . 32 151 188 1 134 83 187 47 144 142 402 Melee 607 | . . . 8 . . . . . . 11 10 28 6 18 24 . 11 15 11 7 102 6 1 . 13 23 9 . 4 6 . . . . . 1 27 30 28 16 11 33 72 6 16 47 7 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Escape Stasis 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . 35 . . . . . . . . . . . . . 10 . . . Rewire 130 | . . . . . . . . . . 5 1 . . . . . . . . . . . . . . 81 . . . 43 . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . 1 . 6 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / [Tes]) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Command -1/Access_0 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 17 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 374 | -10/Mines | Discovered new exit (range 8) 389 | -10/Mines | Entered Materials 389 | -9/Materials | Evolved 2 slots: Utility x2 1105 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Identified exit to Materials 1617 | -9/Materials | Discovered new exit (range 6) 1848 | -9/Materials | Discovered new exit (range 10) 1972 | -9/Materials | Entered Mines 2070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2072 | -9/Mines | Discovered new exit (range 5) 2080 | -9/Mines | Entered Exiles 2103 | -9/Exiles | Build established: Hauler-Mutant 2124 | -9/Exiles | Met 8R-AWN 2160 | -9/Exiles | Met EX-HEX 2212 | -9/Exiles | Met EX-BIN 2416 | -9/Exiles | Met EX-DEC 2447 | -9/Exiles | Visited The Gauntlet 2553 | -9/Exiles | Learned location of Zion (-6) 2724 | -9/Exiles | Discovered new exit (range 10) 2841 | -9/Exiles | Entered Mines 3009 | -8/Mines | Discovered exit to Materials (range 8) 3039 | -8/Mines | Central database locked down 3050 | -8/Mines | Core integrity fell below 50% 3075 | -8/Mines | Entered Materials 3075 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3385 | -8/Materials | Build established: Hauler-Tank 4155 | -8/Materials | Discovered new exit (range 3) 4753 | -8/Materials | Core integrity fell below 50% 4981 | -8/Materials | Entered Factory 4981 | -7/Factory | Evolved 2 slots: Utility x2 5104 | -7/Factory | Discovered new exit (range 4) 5437 | -7/Factory | Discovered new exit (range 15) 6719 | -7/Factory | Sucked down chute 6719 | -7/Factory | Entered Waste 6742 | -7/Waste | Spotted C-40 Crusher 6810 | -7/Waste | Spotted C-40 Crusher 6811 | -7/Waste | Spotted C-40 Crusher 6823 | -7/Waste | Warlord forces began an assault 6830 | -7/Waste | Spotted C-40 Crusher 6830 | -7/Waste | Allies destroyed C-40 Crusher 6831 | -7/Waste | Allies destroyed C-40 Crusher 6831 | -7/Waste | Allies destroyed C-40 Crusher 6834 | -7/Waste | Destroyed C-40 Crusher 6864 | -7/Waste | Spotted C-40 Crusher 6870 | -7/Waste | Allies destroyed C-40 Crusher 6915 | -7/Waste | Spotted C-40 Crusher 6916 | -7/Waste | Destroyed C-40 Crusher 6983 | -7/Waste | Discovered new exit (range 16) 7311 | -7/Waste | Found Damper Plating 7340 | -7/Waste | Found Damper Plating 7580 | -7/Waste | Entered Factory 7580 | -7/Factory | Accompanied by 13 allies 7982 | -7/Factory | Build established: Hauler-Gunner 8019 | -7/Factory | Discovered new exit (range 7) 8030 | -7/Factory | Identified exit to Factory 8148 | -7/Factory | P-60 Hacker assimilated allied BK-4HD(g) 8291 | -7/Factory | Identified exit to Storage 8291 | -7/Factory | Identified exit to Lower Caves 8301 | -7/Factory | Build established: Hauler-Skirmisher 8480 | -7/Factory | Entered Lower Caves 8480 | -7/Lower Caves | Accompanied by 3 allies 8631 | -7/Lower Caves | Encountered a Warlord checkpoint 8792 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9369 | -7/Lower Caves | Build established: Hauler-Assassin 9374 | -7/Lower Caves | Learned Factory garrison access intel 9413 | -7/Lower Caves | Discovered new exit (range 7) 9420 | -7/Lower Caves | Identified exit to Lower Caves 10548 | -7/Lower Caves | Entered another Lower Caves area 10565 | -7/Lower Caves | Learned Factory security intel 10665 | -7/Lower Caves | Discovered exit to Factory (range 12) 10839 | -7/Lower Caves | Build established: Hauler-Skirmisher 11354 | -7/Lower Caves | Build established: Hauler-Assassin 11904 | -7/Lower Caves | Discovered new exit (range 15) 11923 | -7/Lower Caves | Identified exit to Data Miner 12223 | -7/Lower Caves | Entered Data Miner 12223 | -7/Data Miner | Discovered new exit (range 6) 12252 | -7/Data Miner | Met Data Miner 12301 | -7/Data Miner | Learned location of Section 7 (-2) 12301 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12331 | -7/Data Miner | Received God Mode back door access code from Data Miner 12376 | -7/Data Miner | Identified exit to Proximity Caves 12490 | -7/Data Miner | Interfaced with the Data Conduit 12572 | -7/Data Miner | Entered Proximity Caves 12835 | -6/Proximity Caves | Spotted B-75 Beast 13063 | -6/Proximity Caves | Learned Factory terminal intel 13855 | -6/Proximity Caves | Discovered exit to Factory (range 7) 14055 | -6/Proximity Caves | Entered Factory 14055 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14056 | -6/Factory | Identified exit to Lower Caves 14058 | -6/Factory | Loaded intel: 233 machine locations 14059 | -6/Factory | Loaded intel: 20 terminal locations 14060 | -6/Factory | Loaded intel: 4 garrison access locations 14382 | -6/Factory | Build established: Hauler-Mutant 14471 | -6/Factory | Intercept squad dispatched 14478 | -6/Factory | Spotted Tracker 14499 | -6/Factory | Destroyed Tracker 14510 | -6/Factory | Spotted Combat Programmer 14536 | -6/Factory | Destroyed Combat Programmer 14619 | -6/Factory | Found Exp. Phase Shifter 14986 | -6/Factory | Intercept squad dispatched 14995 | -6/Factory | Spotted Tracker 15004 | -6/Factory | Spotted Tracker 15029 | -6/Factory | Spotted Combat Programmer 15033 | -6/Factory | Destroyed Tracker 15042 | -6/Factory | Spotted Combat Programmer 15058 | -6/Factory | Destroyed Tracker 15061 | -6/Factory | Destroyed Combat Programmer 15078 | -6/Factory | Destroyed Combat Programmer 15107 | -6/Factory | Found Exp. Targeting Computer 15283 | -6/Factory | Discovered new exit (range 14) 15335 | -6/Factory | Sucked down chute 15335 | -6/Factory | Entered Waste 15341 | -6/Waste | Spotted C-40 Crusher 15350 | -6/Waste | EMP discharged 15351 | -6/Waste | Destroyed C-40 Crusher 15359 | -6/Waste | Spotted C-40 Crusher 15393 | -6/Waste | Destroyed C-40 Crusher 15397 | -6/Waste | Spotted C-40 Crusher 15405 | -6/Waste | Destroyed C-40 Crusher 15411 | -6/Waste | Spotted C-40 Crusher 15432 | -6/Waste | Destroyed C-40 Crusher 15432 | -6/Waste | Spotted C-40 Crusher 15442 | -6/Waste | Destroyed C-40 Crusher 15447 | -6/Waste | Found Damper Plating 15450 | -6/Waste | EMP discharged 15455 | -6/Waste | Found Damper Plating 15462 | -6/Waste | Spotted C-40 Crusher 15476 | -6/Waste | Destroyed C-40 Crusher 15488 | -6/Waste | Found Damper Plating 15495 | -6/Waste | Found Damper Plating 15550 | -6/Waste | EMP discharged 15592 | -6/Waste | Build established: Hauler-Gunner 15650 | -6/Waste | EMP discharged 15660 | -6/Waste | Discovered new exit (range 12) 15691 | -6/Waste | Entered Factory 15692 | -6/Factory | Loaded intel: 264 machine locations 15887 | -6/Factory | Identified exit to Factory 15940 | -6/Factory | Found Exp. Signal Interpreter 16098 | -6/Factory | Entered Lower Caves 16125 | -6/Lower Caves | Build established: Hauler-Mutant 16651 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16663 | -6/Lower Caves | Found Prototype Special Weapon 16718 | -6/Lower Caves | Found Alien Artifact 16718 | -6/Lower Caves | Identified Core Expander 16718 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 16976 | -6/Lower Caves | Discovered new exit (range 16) 17010 | -6/Lower Caves | Learned Factory emergency access door positions 17105 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 17215 | -6/Lower Caves | Spotted B-75 Beast 17245 | -6/Lower Caves | Entered another Lower Caves area 17463 | -6/Lower Caves | Discovered exit to Factory (range 12) 18512 | -6/Lower Caves | Build established: Hauler-Skirmisher 18633 | -6/Lower Caves | Discovered new exit (range 11) 18646 | -6/Lower Caves | Learned 4 Factory zone layouts 18827 | -6/Lower Caves | Entered Zion 18882 | -6/Zion | Discovered new exit (range 15) 18937 | -6/Zion | System corruption cleaned by Quarantine Array 19008 | -6/Zion | Gained Derelict followers 19028 | -6/Zion | Gained Derelict followers 19326 | -6/Zion | Given the Hacking Drone Bay 19329 | -6/Zion | Found Prototype Device 19329 | -6/Zion | Identified Hacking Drone Bay 19486 | -6/Zion | Identified exit to Deep Caves 19924 | -6/Zion | Found CR-A16's Pointy Stick 20084 | -6/Zion | Identified Molecular Deconstructor 20106 | -6/Zion | Revealed the true nature of CR-A1G's Pointy Stick 20125 | -6/Zion | Build established: Hauler-Tank 20149 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20170 | -6/Zion | Entered Deep Caves 20170 | -6/Deep Caves | Accompanied by 6 allies 20566 | -6/Deep Caves | Attacked by Z-Imprinter 20629 | -6/Deep Caves | Destroyed Z-Imprinter 20658 | -6/Deep Caves | Lost 11 parts (1p3n1u6w) 20689 | -6/Deep Caves | Found Prototype Device 20689 | -6/Deep Caves | Identified Zio. Metafield Generator 20862 | -6/Deep Caves | Build established: Scavenger-Mutant 21010 | -6/Deep Caves | Found Prototype Protection 21010 | -6/Deep Caves | Identified Zio. Weapon Casing 21198 | -6/Deep Caves | Z-Facility disabled 21318 | -6/Deep Caves | Found Prototype Protection 21318 | -6/Deep Caves | Identified Zio. Heavy Carapace 21365 | -6/Deep Caves | Build established: Hauler-Mutant 22210 | -6/Deep Caves | Lost 4 parts (1p3w) 22427 | -6/Deep Caves | Found Zio. Heavy Carapace 22440 | -6/Deep Caves | Found Zio. Heavy Carapace 22762 | -6/Deep Caves | Build established: Mutant 22928 | -6/Deep Caves | Found Zio. Heavy Carapace 23359 | -6/Deep Caves | Spotted as-25176 23394 | -6/Deep Caves | Destroyed as-25176 23865 | -6/Deep Caves | Build established: Hauler-Mutant 23884 | -6/Deep Caves | Exposed GOLEM chamber 23888 | -6/Deep Caves | Found GOLEM Unit 23893 | -6/Deep Caves | Found GOLEM Unit 23923 | -6/Deep Caves | Found GOLEM Unit 23928 | -6/Deep Caves | Found GOLEM Unit 23955 | -6/Deep Caves | Found GOLEM Unit 24010 | -6/Deep Caves | Found GOLEM Unit 24543 | -6/Deep Caves | Build established: Hauler-Golem 24960 | -6/Deep Caves | Discovered new exit (range 6) 24975 | -6/Deep Caves | Entered Proximity Caves 25380 | -5/Proximity Caves | Build established: Hauler-Mutant 25604 | -5/Proximity Caves | Spotted B-75 Beast 25671 | -5/Proximity Caves | Discovered exit to Factory (range 4) 25681 | -5/Proximity Caves | Entered Factory 25681 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25684 | -5/Factory | Loaded intel: 241 machine locations 26007 | -5/Factory | Build established: Hauler-Tank 26068 | -5/Factory | Fabricated HERF Cannon? 26223 | -5/Factory | Destroyed 7 combat bots 26464 | -5/Factory | Build established: Hauler-Mutant 26537 | -5/Factory | Intercept squad dispatched 26542 | -5/Factory | Sucked down chute 26542 | -5/Factory | Entered Waste 26543 | -5/Waste | Met a frightened Derelict 26550 | -5/Waste | Found Broken Gamma Bomb Array 26572 | -5/Waste | Spotted C-40 Crusher 26573 | -5/Waste | Spotted C-40 Crusher 26602 | -5/Waste | Destroyed C-40 Crusher 26602 | -5/Waste | Spotted C-40 Crusher 26603 | -5/Waste | Found Damper Plating 26622 | -5/Waste | Spotted C-40 Crusher 26642 | -5/Waste | Destroyed C-40 Crusher 26649 | -5/Waste | Destroyed C-40 Crusher 26670 | -5/Waste | Destroyed C-40 Crusher 26674 | -5/Waste | Found Damper Plating 26679 | -5/Waste | Spotted C-40 Crusher 26680 | -5/Waste | Spotted C-40 Crusher 26701 | -5/Waste | Destroyed C-40 Crusher 26712 | -5/Waste | Destroyed C-40 Crusher 26717 | -5/Waste | Found Damper Plating 26938 | -5/Waste | Discovered new exit (range 12) 27086 | -5/Waste | Warlord forces began an assault 27336 | -5/Waste | Entered Factory 27336 | -5/Factory | Accompanied by 12 allies 27337 | -5/Factory | Loaded intel: 269 machine locations 27467 | -5/Factory | Discovered new exit (range 12) 27510 | -5/Factory | Discovered new exit (range 5) 27616 | -5/Factory | Entered Extension 27616 | -5/Extension | Accompanied by 7 allies 27617 | -5/Extension | Loaded intel: 27 machine locations 27688 | -5/Extension | Rescued A7 27856 | -5/Extension | Rescued a captive Derelict 28252 | -5/Extension | Disrupted transfer network 28439 | -5/Extension | Spotted B-75 Beast 28450 | -5/Extension | Spotted B-75 Beast 28458 | -5/Extension | Destroyed B-75 Beast 28478 | -5/Extension | Destroyed B-75 Beast 28516 | -5/Extension | First assault squad dispatched 28748 | -5/Extension | Rescued a captive Derelict 28937 | -5/Extension | Discovered new exit (range 10) 28939 | -5/Extension | Discovered new exit (range 6) 28953 | -5/Extension | Entered Cetus 28953 | -5/Cetus | Accompanied by 8 allies 28954 | -5/Cetus | Loaded intel: 24 machine locations 28958 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 28972 | -5/Cetus | Spotted Cetus Guard 28972 | -5/Cetus | Spotted Cetus Guard 28975 | -5/Cetus | Destroyed Cetus Guard 28975 | -5/Cetus | Spotted Cetus Guard 28978 | -5/Cetus | Spotted Cetus Guard 28988 | -5/Cetus | Destroyed Cetus Guard 28997 | -5/Cetus | Allies destroyed Cetus Guard 29001 | -5/Cetus | Allies destroyed Cetus Guard 29109 | -5/Cetus | Started Cetus Manufacturing Module 29134 | -5/Cetus | Manufactured an Enhanced Grunt 29142 | -5/Cetus | Escorted A7 to Cetus Mainframe 29159 | -5/Cetus | Manufactured an Enhanced Grunt 29184 | -5/Cetus | Manufactured an Enhanced Grunt 29192 | -5/Cetus | Discovered new exit (range 15) 29209 | -5/Cetus | Manufactured an Enhanced Grunt 29221 | -5/Cetus | Spotted Cetus Guard 29221 | -5/Cetus | Spotted Cetus Guard 29229 | -5/Cetus | Spotted Cetus Guard 29231 | -5/Cetus | Destroyed Cetus Guard 29231 | -5/Cetus | Spotted Cetus Guard 29234 | -5/Cetus | Manufactured an Enhanced Grunt 29242 | -5/Cetus | Allies destroyed Cetus Guard 29245 | -5/Cetus | Allies destroyed Cetus Guard 29249 | -5/Cetus | Discovered new exit (range 16) 29257 | -5/Cetus | Met Revision 17 29282 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 29416 | -5/Cetus | Cetus Manufacturing Module disabled 29479 | -5/Cetus | Found a strange terminal 29592 | -5/Cetus | Found Exp. Thermal Shield 29670 | -5/Cetus | Entered Archives 29670 | -5/Archives | Accompanied by 4 allies 29671 | -5/Archives | Loaded intel: 8 machine locations 29747 | -5/Archives | Discovered new exit (range 16) 30368 | -5/Archives | Entered Hub_04(d) 30368 | -5/Hub_04(d) | Accompanied by 2 allies 30369 | -5/Hub_04(d) | Loaded intel: 123 machine locations 30408 | -5/Hub_04(d) | Found Exp. Terrain Scan Processor 30492 | -5/Hub_04(d) | Discovered new exit (range 8) 30496 | -5/Hub_04(d) | Build established: Hauler-Tank 30614 | -5/Hub_04(d) | Identified exit to Garrison 30664 | -5/Hub_04(d) | Network Hub disabled 30668 | -5/Hub_04(d) | First assault squad dispatched 30670 | -5/Hub_04(d) | Spotted Lightning 30671 | -5/Hub_04(d) | Spotted Lightning 30674 | -5/Hub_04(d) | Spotted Lightning 30675 | -5/Hub_04(d) | Spotted Lightning 30676 | -5/Hub_04(d) | Spotted Lightning 30739 | -5/Hub_04(d) | Spotted Lightning 30742 | -5/Hub_04(d) | Destroyed Lightning 30783 | -5/Hub_04(d) | Destroyed Lightning 30788 | -5/Hub_04(d) | Destroyed Lightning 30797 | -5/Hub_04(d) | Garrison activated, responded to threat 30837 | -5/Hub_04(d) | Destroyed Lightning 30842 | -5/Hub_04(d) | Destroyed Lightning 30854 | -5/Hub_04(d) | Destroyed Lightning 30856 | -5/Hub_04(d) | Found EM Dispersion Field 30861 | -5/Hub_04(d) | Build established: Hauler-Mutant 30861 | -5/Hub_04(d) | Found Prototype Energy Cannon 30864 | -5/Hub_04(d) | Found Exp. Phase Shifter 30872 | -5/Hub_04(d) | Found Exp. Phase Shifter 30878 | -5/Hub_04(d) | Found EM Dispersion Field 30932 | -5/Hub_04(d) | Found Prototype Energy Cannon 30936 | -5/Hub_04(d) | Found EM Dispersion Field 30956 | -5/Hub_04(d) | Entered Garrison 30957 | -5/Garrison | Loaded intel: 17 machine locations 30964 | -5/Garrison | Installed Relay Interface Framework 30992 | -5/Garrison | Identified EMDS (x2) 31029 | -5/Garrison | Triggered checkpoint 31103 | -5/Garrison | Garrison Relay disabled 31164 | -5/Garrison | Triggered checkpoint 31368 | -5/Garrison | Triggered checkpoint 31432 | -5/Garrison | Triggered checkpoint 31511 | -5/Garrison | Triggered checkpoint 31659 | -5/Garrison | Triggered checkpoint 31669 | -5/Garrison | Discovered new exit (range 16) 31697 | -5/Garrison | Garrison Relay disabled 31743 | -5/Garrison | Spotted B-75 Beast 31789 | -5/Garrison | Destroyed B-75 Beast 31837 | -5/Garrison | Build established: Scavenger-Mutant 32038 | -5/Garrison | Discovered new exit (range 12) 32094 | -5/Garrison | Triggered checkpoint 32124 | -5/Garrison | Garrison Relay disabled 32235 | -5/Garrison | Discovered new exit (range 8) 32266 | -5/Garrison | Triggered checkpoint 32304 | -5/Garrison | Garrison Relay disabled 32782 | -5/Garrison | Entered Factory 32782 | -4/Factory | Accompanied by 3 allies 32782 | -4/Factory | Evolved 2 slots: Utility x2 32783 | -4/Factory | Loaded intel: 248 machine locations 33062 | -4/Factory | First assault squad dispatched 33122 | -4/Factory | Sucked down chute 33122 | -4/Factory | Entered Waste 33134 | -4/Waste | Spotted C-40 Crusher 33137 | -4/Waste | EMP discharged 33165 | -4/Waste | Destroyed C-40 Crusher 33196 | -4/Waste | Spotted C-40 Crusher 33234 | -4/Waste | Destroyed C-40 Crusher 33237 | -4/Waste | EMP discharged 33237 | -4/Waste | Spotted C-40 Crusher 33251 | -4/Waste | Destroyed C-40 Crusher 33287 | -4/Waste | Spotted C-40 Crusher 33305 | -4/Waste | Destroyed C-40 Crusher 33306 | -4/Waste | Spotted C-40 Crusher 33317 | -4/Waste | Destroyed C-40 Crusher 33318 | -4/Waste | Found Damper Plating 33330 | -4/Waste | Found Damper Plating 33335 | -4/Waste | Found Damper Plating 33337 | -4/Waste | EMP discharged 33343 | -4/Waste | Spotted C-40 Crusher 33423 | -4/Waste | Discovered new exit (range 13) 33437 | -4/Waste | EMP discharged 33463 | -4/Waste | Entered Factory 33464 | -4/Factory | Loaded intel: 266 machine locations 33878 | -4/Factory | Identified exit to Upper Caves 33967 | -4/Factory | Garrison activated, responded to threat 34045 | -4/Factory | Intercept squad dispatched 34058 | -4/Factory | Spotted Tracker 34058 | -4/Factory | Spotted Tracker 34067 | -4/Factory | Destroyed Tracker 34067 | -4/Factory | Destroyed Tracker 34095 | -4/Factory | Lost 3 parts (1u2w) 34096 | -4/Factory | Destroyed 9 combat bots 34125 | -4/Factory | Spotted Combat Programmer 34130 | -4/Factory | Spotted Combat Programmer 34155 | -4/Factory | Destroyed Combat Programmer 34164 | -4/Factory | Destroyed Combat Programmer 34202 | -4/Factory | Entered Upper Caves 34675 | -4/Upper Caves | Build established: Scavenger-Skirmisher 35108 | -4/Upper Caves | Build established: Scavenger-Tank 35183 | -4/Upper Caves | Learned Research trap positions 35183 | -4/Upper Caves | Learned Armory garrison access intel 35540 | -4/Upper Caves | Build established: Scavenger-Mutant 35571 | -4/Upper Caves | Discovered new exit (range 24) 36642 | -4/Upper Caves | Entered another Upper Caves area 36699 | -4/Upper Caves | Learned Research security intel 36701 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36938 | -4/Upper Caves | Discovered new exit (range 15) 37036 | -4/Upper Caves | Entered Zhirov 37036 | -4/Zhirov | Discovered new exit (range 3) 37065 | -4/Zhirov | Met Zhirov 37122 | -4/Zhirov | Found Alien Artifact 37122 | -4/Zhirov | Identified Integrated Reactor 37122 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37189 | -4/Zhirov | Found Alien Artifact 37254 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37303 | -4/Zhirov | Entered Proximity Caves 37862 | -3/Proximity Caves | Spotted B-86 Titan 37905 | -3/Proximity Caves | Destroyed B-86 Titan 38228 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 38260 | -3/Proximity Caves | Discovered new exit (range 7) 38271 | -3/Proximity Caves | Entered Research 38271 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 38272 | -3/Research | Identified exit to Armory 38273 | -3/Research | Loaded intel: 102 trap records 38275 | -3/Research | Loaded intel: 107 machine locations 38407 | -3/Research | Fabricated Hcp. Storage Unit (x1) 38432 | -3/Research | Fabricated Hcp. Storage Unit (x1) 38654 | -3/Research | Identified Transdimensional Reconstructor 38654 | -3/Research | Warped through subspace 38683 | -3/Research | Lost 4 parts (1p2u1w) 38912 | -3/Research | Build established: Hauler-Mutant 39030 | -3/Research | Intercept squad dispatched 39045 | -3/Research | Destroyed Tracker 39062 | -3/Research | Spotted B-86 Titan 39098 | -3/Research | Spotted Combat Programmer 39119 | -3/Research | Destroyed Combat Programmer 39140 | -3/Research | Found Exp. Target Analyzer 39151 | -3/Research | Found Prototype Special Weapon 39151 | -3/Research | Identified Exp. Remote Datajack 39163 | -3/Research | Found Exp. Focal Shield 39239 | -3/Research | Assimilated Titan 8a with formatsys_high 39264 | -3/Research | Found Adv. Micro-nuke Launcher 39373 | -3/Research | Discovered new exit (range 74) 39373 | -3/Research | Discovered new exit (range 78) 39771 | -3/Research | First assault squad dispatched 39912 | -3/Research | Entered Armory 39913 | -3/Armory | Loaded intel: 83 machine locations 40799 | -3/Armory | Destroyed 12 combat bots 40799 | -3/Armory | Lost 4 parts (3u1w) 40938 | -3/Armory | First assault squad dispatched 40941 | -3/Armory | System corruption reached 10% 41085 | -3/Armory | Lost 5 parts (2u3w) 41122 | -3/Armory | Destroyed 9 combat bots 41450 | -3/Armory | Intercept squad dispatched 41463 | -3/Armory | Spotted Tracker 41494 | -3/Armory | Destroyed Tracker 41508 | -3/Armory | Spotted Combat Programmer 41539 | -3/Armory | Destroyed Combat Programmer 41548 | -3/Armory | Found EMDS 41582 | -3/Armory | Found Exp. Remote Datajack 41620 | -3/Armory | Intercept squad dispatched 41620 | -3/Armory | Spotted Tracker 41620 | -3/Armory | Spotted Tracker 41621 | -3/Armory | Spotted Combat Programmer 41622 | -3/Armory | Spotted Combat Programmer 41623 | -3/Armory | Spotted Tracker 41624 | -3/Armory | Spotted Combat Programmer 41631 | -3/Armory | Discovered new exit (range 13) 41633 | -3/Armory | Destroyed Tracker 41633 | -3/Armory | Destroyed Tracker 41675 | -3/Armory | System corruption reached 30% 41705 | -3/Armory | Discovered new exit (range 3) 41708 | -3/Armory | Entered Lab 41708 | -3/Lab | Discovered new exit (range 9) 41711 | -3/Lab | Lost 5 parts (2p1n2u) 41728 | -3/Lab | Hidden lab's door opened automatically 41728 | -3/Lab | Sensor layout match revealed 41729 | -3/Lab | Gained access to the hidden lab's interior 41750 | -3/Lab | Disabled Active System Cloaker 41766 | -3/Lab | Detected by scanners 41779 | -3/Lab | MAIN.C forces arrive to investigate 41788 | -3/Lab | Confronted by A5 41801 | -3/Lab | Destroyed A5 with decrypted code from the hidden lab 41865 | -3/Lab | Found Transdimensional Reconstructor 41876 | -3/Lab | Found Alien Artifact 41915 | -3/Lab | Found Prototype Protection 41915 | -3/Lab | Identified Med. Regenerative Plating 41924 | -3/Lab | Found Prototype Hackware 41932 | -3/Lab | Found Prototype Energy Gun 41932 | -3/Lab | Identified Tachyon Dispersion Ray 41937 | -3/Lab | Found Tachyon Dispersion Ray 41959 | -3/Lab | Decrypted terminal 41959 | -3/Lab | Decrypted terminal 41959 | -3/Lab | Acquired modification code for an L2 power cell 41997 | -3/Lab | Found Prototype Special Weapon 41997 | -3/Lab | Identified Gui. Remote Datajack 42075 | -3/Lab | Found Alien Artifact 42598 | -3/Lab | Build established: Golem 42785 | -3/Lab | Entered Research 42785 | -2/Research | Evolved 2 slots: Utility x2 42786 | -2/Research | Loaded intel: 117 machine locations 42904 | -2/Research | Spotted B-90 Cyclops 42980 | -2/Research | Destroyed B-90 Cyclops 42997 | -2/Research | Found Quantum Capacitor 43030 | -2/Research | Identified Deep Network Scanner 43393 | -2/Research | Intercept squad dispatched 43414 | -2/Research | Spotted Tracker 43421 | -2/Research | Destroyed Tracker 43421 | -2/Research | Spotted Tracker 43428 | -2/Research | Destroyed Tracker 43447 | -2/Research | Found Exp. Phase Shifter 43458 | -2/Research | Found Prototype Energy Gun 43482 | -2/Research | Spotted Combat Programmer 43498 | -2/Research | Destroyed Combat Programmer 43498 | -2/Research | Spotted Combat Programmer 43512 | -2/Research | Destroyed Combat Programmer 43720 | -2/Research | Found Antimissile System 43735 | -2/Research | Build established: Hauler-Mutant 44047 | -2/Research | Discovered new exit (range 5) 44155 | -2/Research | Entered Quarantine 44156 | -2/Quarantine | Loaded intel: 66 machine locations 44175 | -2/Quarantine | Found Alien Artifact 44175 | -2/Quarantine | Identified Stasis Generator 44316 | -2/Quarantine | Found Alien Artifact 44316 | -2/Quarantine | Identified Terrabomb 44316 | -2/Quarantine | Used Terrabomb 44393 | -2/Quarantine | Found Phase Armor 44443 | -2/Quarantine | Found Transdimensional Reconstructor 44449 | -2/Quarantine | Found Dimensional Node Initializer 44458 | -2/Quarantine | Found Transdimensional Reconstructor 44492 | -2/Quarantine | Found Sigix Broadsword 44632 | -2/Quarantine | Cryocooling Duct disabled 44635 | -2/Quarantine | Cryocooling Duct disabled 44647 | -2/Quarantine | Ambient heat levels rising (+20) 44647 | -2/Quarantine | Non-combat units ordered to evacuate 44650 | -2/Quarantine | Ambient heat levels rising (+20) 44650 | -2/Quarantine | Combat units ordered to evacuate 44660 | -2/Quarantine | Found Core Stripper 44729 | -2/Quarantine | Intercept squad dispatched 44730 | -2/Quarantine | Spotted Tracker 44732 | -2/Quarantine | Spotted Tracker 44739 | -2/Quarantine | Spotted Combat Programmer 44740 | -2/Quarantine | Spotted Combat Programmer 44741 | -2/Quarantine | Rewired Tracker 44750 | -2/Quarantine | Quarantine Guard activated 44761 | -2/Quarantine | Destroyed Combat Programmer 44778 | -2/Quarantine | Spotted Quarantine Guard 44780 | -2/Quarantine | Destroyed Combat Programmer 44784 | -2/Quarantine | Spotted Quarantine Guard 44787 | -2/Quarantine | Spotted Quarantine Guard 44792 | -2/Quarantine | Spotted Quarantine Guard 44794 | -2/Quarantine | Destroyed Quarantine Guard 44799 | -2/Quarantine | Destroyed Quarantine Guard 44807 | -2/Quarantine | Destroyed Quarantine Guard 44811 | -2/Quarantine | Destroyed Quarantine Guard 44839 | -2/Quarantine | Found Exp. Focal Shield 44842 | -2/Quarantine | Found EMDS 44871 | -2/Quarantine | Found EMDS 44925 | -2/Quarantine | Discovered new exit (range 6) 44925 | -2/Quarantine | Spotted Quarantine Guard 44927 | -2/Quarantine | Spotted Quarantine Guard 44935 | -2/Quarantine | Destroyed Quarantine Guard 44939 | -2/Quarantine | Destroyed Quarantine Guard 44977 | -2/Quarantine | Found Subatomic Replicator 45053 | -2/Quarantine | Spotted Quarantine Guard 45077 | -2/Quarantine | Destroyed Quarantine Guard 45081 | -2/Quarantine | Spotted Quarantine Guard 45092 | -2/Quarantine | Destroyed Quarantine Guard 45150 | -2/Quarantine | Identified Integrated Dissipator 45192 | -2/Quarantine | Repaired Adv. Force Field 45232 | -2/Quarantine | Spotted Quarantine Guard 45240 | -2/Quarantine | Destroyed Quarantine Guard 45260 | -2/Quarantine | Found Phase Redirector 45315 | -2/Quarantine | Spotted Quarantine Guard 45321 | -2/Quarantine | Destroyed Quarantine Guard 45335 | -2/Quarantine | Spotted Quarantine Guard 45357 | -2/Quarantine | Intercept squad dispatched 45362 | -2/Quarantine | Spotted Tracker 45363 | -2/Quarantine | Spotted Tracker 45363 | -2/Quarantine | Spotted Tracker 45367 | -2/Quarantine | Destroyed Tracker 45367 | -2/Quarantine | Destroyed Tracker 45375 | -2/Quarantine | Destroyed Tracker 45378 | -2/Quarantine | Spotted Combat Programmer 45379 | -2/Quarantine | Spotted Combat Programmer 45380 | -2/Quarantine | Spotted Combat Programmer 45390 | -2/Quarantine | Cryocooling Duct disabled 45405 | -2/Quarantine | Ambient heat levels rising (+20) 45407 | -2/Quarantine | Destroyed Combat Programmer 45412 | -2/Quarantine | Destroyed Combat Programmer 45424 | -2/Quarantine | Destroyed Combat Programmer 45691 | -2/Quarantine | Spotted Fortress 45697 | -2/Quarantine | Destroyed Fortress 45707 | -2/Quarantine | Found Vortex Chain Reactor 45713 | -2/Quarantine | Found Vortex Chain Reactor 45717 | -2/Quarantine | Found EM Dispersion Field 45724 | -2/Quarantine | Found Centrium Heavy Armor Plating 45729 | -2/Quarantine | Found Exp. Force Field 45840 | -2/Quarantine | Found Thermal Barrier 45964 | -2/Quarantine | Discovered new exit (range 5) 45964 | -2/Quarantine | Spotted Quarantine Guard 45973 | -2/Quarantine | Destroyed Quarantine Guard 45992 | -2/Quarantine | Entered Section 7 45993 | -2/Section 7 | Loaded intel: 158 machine locations 46236 | -2/Section 7 | Identified exit to Garrison 46291 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46314 | -2/Section 7 | Found Integrated Dissipator 46314 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46357 | -2/Section 7 | Initialized slip node 46432 | -2/Section 7 | Identified exit to Access 46488 | -2/Section 7 | Spotted B-90 Cyclops 46502 | -2/Section 7 | Destroyed B-90 Cyclops 46520 | -2/Section 7 | Intercept squad dispatched 46523 | -2/Section 7 | Spotted Tracker 46523 | -2/Section 7 | Spotted Tracker 46539 | -2/Section 7 | Spotted Combat Programmer 46549 | -2/Section 7 | Destroyed Tracker 46558 | -2/Section 7 | Spotted Combat Programmer 46570 | -2/Section 7 | Destroyed Tracker 46579 | -2/Section 7 | Destroyed Combat Programmer 46659 | -2/Section 7 | Destroyed Combat Programmer 46683 | -2/Section 7 | Destroyed 8 combat bots 46761 | -2/Section 7 | Spotted S7 Guard 46813 | -2/Section 7 | Destroyed S7 Guard 46816 | -2/Section 7 | Found Prototype Protection 46816 | -2/Section 7 | Identified Hvy. Regenerative Plating 46833 | -2/Section 7 | Found Core Regenerator 46864 | -2/Section 7 | Found Gui. Micro-nuke Launcher 47014 | -2/Section 7 | Found Integrity Redistributor 47159 | -2/Section 7 | Intercept squad dispatched 47160 | -2/Section 7 | Spotted Tracker 47161 | -2/Section 7 | Spotted Tracker 47162 | -2/Section 7 | Spotted Tracker 47169 | -2/Section 7 | Spotted Combat Programmer 47178 | -2/Section 7 | Destroyed Tracker 47179 | -2/Section 7 | System corruption reached 10% 47180 | -2/Section 7 | Spotted Combat Programmer 47181 | -2/Section 7 | Destroyed Tracker 47182 | -2/Section 7 | Spotted Combat Programmer 47185 | -2/Section 7 | Garrison activated, responded to threat 47198 | -2/Section 7 | Destroyed Combat Programmer 47219 | -2/Section 7 | Destroyed Combat Programmer 47249 | -2/Section 7 | Found Exp. Phase Shifter 47253 | -2/Section 7 | Destroyed 7 combat bots 47260 | -2/Section 7 | Found EMDS 47351 | -2/Section 7 | Destroyed Tracker 47481 | -2/Section 7 | Spotted B-90 Cyclops 47551 | -2/Section 7 | Destroyed B-90 Cyclops 47627 | -2/Section 7 | Found Integrity Redistributor 47655 | -2/Section 7 | Found Integrated Dissipator 47749 | -2/Section 7 | Spotted Executioner 47751 | -2/Section 7 | Spotted Executioner 47758 | -2/Section 7 | Destroyed Executioner 47761 | -2/Section 7 | Destroyed Executioner 47822 | -2/Section 7 | Intercept squad dispatched 47836 | -2/Section 7 | Spotted Tracker 47839 | -2/Section 7 | Destroyed Tracker 47841 | -2/Section 7 | Spotted Tracker 47843 | -2/Section 7 | Destroyed Tracker 47844 | -2/Section 7 | Destroyed Tracker 47845 | -2/Section 7 | Destroyed Tracker 47867 | -2/Section 7 | Spotted Combat Programmer 47867 | -2/Section 7 | Spotted Combat Programmer 47878 | -2/Section 7 | Spotted Combat Programmer 47879 | -2/Section 7 | Spotted Combat Programmer 47882 | -2/Section 7 | Destroyed Combat Programmer 47904 | -2/Section 7 | Destroyed Combat Programmer 47920 | -2/Section 7 | Destroyed Combat Programmer 47932 | -2/Section 7 | Destroyed Combat Programmer 47945 | -2/Section 7 | Found EMDS 47951 | -2/Section 7 | Found Exp. Remote Datajack 47961 | -2/Section 7 | Found Exp. Target Analyzer 47992 | -2/Section 7 | First assault squad dispatched 48253 | -2/Section 7 | Found Integrated Dissipator 48253 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48310 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-310) 48311 | -2/Section 7 | Core integrity fell below 50% 48363 | -2/Section 7 | Found LRC Armor 48363 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48376 | -2/Section 7 | Found LRC Matter Compressor 48376 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 48380 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48381 | -2/Section 7 | Warped through subspace to slip node 48412 | -2/Section 7 | Entered Garrison 48413 | -2/Garrison | Loaded intel: 18 machine locations 48418 | -2/Garrison | Triggered checkpoint 48481 | -2/Garrison | Found Antimissile System 48556 | -2/Garrison | Triggered checkpoint 48694 | -2/Garrison | Spotted B-90 Cyclops 48702 | -2/Garrison | P-80 Master assimilated allied Terminator 9a 48762 | -2/Garrison | Destroyed B-90 Cyclops 48815 | -2/Garrison | Triggered checkpoint 48848 | -2/Garrison | Triggered checkpoint 48860 | -2/Garrison | Triggered checkpoint 48999 | -2/Garrison | Discovered exit to Access (range 15) 49029 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 49053 | -2/Garrison | Entered Access 49053 | -1/Access | Evolved 2 slots: Weapon x2 49054 | -1/Access | Loaded intel: 98 machine locations 49341 | -1/Access | First assault squad dispatched 49414 | -1/Access | Fabricated Prc. Matter Filter? 49619 | -1/Access | Destroyed 8 combat bots 49627 | -1/Access | Garrison activated, responded to threat 50083 | -1/Access | Intercept squad dispatched 50121 | -1/Access | Spotted Tracker 50122 | -1/Access | Destroyed Tracker 50122 | -1/Access | Spotted Tracker 50123 | -1/Access | Destroyed Tracker 50143 | -1/Access | Spotted Combat Programmer 50158 | -1/Access | Destroyed Combat Programmer 50170 | -1/Access | Found Exp. Remote Datajack 50245 | -1/Access | Spotted Combat Programmer 50273 | -1/Access | Destroyed Combat Programmer 50284 | -1/Access | Found Exp. Target Analyzer 50292 | -1/Access | Found EMDS 50309 | -1/Access | Found Exp. Targeting Computer 50311 | -1/Access | Found Exp. Phase Shifter 50318 | -1/Access | Found Exp. Phase Shifter 50332 | -1/Access | Discovered new exit (range 9) 50364 | -1/Access | Intercept squad dispatched 50368 | -1/Access | Entered Command 50369 | -1/Command | Loaded intel: 51 machine locations 50718 | -1/Command | Spotted Combat Programmer 50718 | -1/Command | Spotted Combat Programmer 50726 | -1/Command | Build established: Scavenger-Mutant 50769 | -1/Command | Spotted M Guard 50805 | -1/Command | Spotted M Guard 50838 | -1/Command | Destroyed Combat Programmer 50841 | -1/Command | Destroyed Combat Programmer 50858 | -1/Command | Destroyed M Guard 50866 | -1/Command | Destroyed M Guard 50866 | -1/Command | Destroyed all MAIN.C guards 51026 | -1/Command | Met MAIN.C 51084 | -1/Command | Destroyed MAIN.C Shell 51085 | -1/Command | MAIN.C activated Command garrisons 51098 | -1/Command | Destroyed MAIN.C 51144 | -1/Command | 0b10 Conduit disabled 51648 | -1/Command | Build established: Scavenger-Executioner 52075 | -1/Command | Build established: Hauler-Tank 52104 | -1/Command | Spotted B-99 Colossus 52590 | -1/Command | Spotted B-99 Colossus 52849 | -1/Command | Spotted B-99 Colossus 52873 | -1/Command | Build established: Scavenger-Executioner 53187 | -1/Command | Build established: Hauler-Tank 53814 | -1/Command | Build established: Hauler-Mutant 54155 | -1/Command | Destroyed B-99 Colossus 54773 | -1/Command | Destroyed B-99 Colossus 54809 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 55100 | -1/Command | Build established: Scavenger-Executioner 55152 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-234) 55348 | -1/Command | Warped through subspace to slip node 55348 | -1/Command | Discovered new exit (range 5) 55360 | -1/Command | Entered Access_0 55361 | -1/Access_0 | Loaded intel: 52 machine locations 55362 | -1/Access_0 | Met Architect 55362 | -1/Access_0 | Destroyed A8 with decrypted code from the hidden lab 55367 | -1/Access_0 | Architect warped through subspace 55394 | -1/Access_0 | Architect warped through subspace 55422 | -1/Access_0 | Architect warped through subspace 55446 | -1/Access_0 | Architect warped through subspace 55446 | -1/Access_0 | Spotted Enhanced Programmer 55448 | -1/Access_0 | Destroyed Enhanced Programmer 55472 | -1/Access_0 | Architect warped through subspace 55494 | -1/Access_0 | Subspace Access Node disabled 55505 | -1/Access_0 | Architect warped through subspace 55531 | -1/Access_0 | Architect warped through subspace 55561 | -1/Access_0 | Architect warped through subspace 55590 | -1/Access_0 | Architect warped through subspace 55611 | -1/Access_0 | Architect warped through subspace 55627 | -1/Access_0 | Found Prototype Device 55627 | -1/Access_0 | Identified Desublimator 55633 | -1/Access_0 | Architect warped through subspace 55645 | -1/Access_0 | Spotted Enhanced Programmer 55654 | -1/Access_0 | Architect warped through subspace 55663 | -1/Access_0 | Spotted Enhanced Programmer 55668 | -1/Access_0 | Destroyed Enhanced Programmer 55670 | -1/Access_0 | Architect warped through subspace 55686 | -1/Access_0 | Subspace Access Node disabled 55696 | -1/Access_0 | Architect warped through subspace 55717 | -1/Access_0 | Architect warped through subspace 55733 | -1/Access_0 | Architect warped through subspace 55737 | -1/Access_0 | Spotted Enhanced Programmer 55741 | -1/Access_0 | Destroyed Enhanced Programmer 55744 | -1/Access_0 | Architect warped through subspace 55748 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-174) 55755 | -1/Access_0 | Architect warped through subspace 55757 | -1/Access_0 | A6 warped into view 55765 | -1/Access_0 | Destroyed A6 55768 | -1/Access_0 | Architect warped through subspace 55775 | -1/Access_0 | Spotted Enhanced Programmer 55778 | -1/Access_0 | Destroyed Enhanced Programmer 55781 | -1/Access_0 | Architect warped through subspace 55794 | -1/Access_0 | Architect warped through subspace 55802 | -1/Access_0 | Subspace Access Node disabled 55811 | -1/Access_0 | Architect warped through subspace 55827 | -1/Access_0 | Architect warped through subspace 55844 | -1/Access_0 | Architect warped through subspace 55852 | -1/Access_0 | Architect warped through subspace 55867 | -1/Access_0 | Architect warped through subspace 55874 | -1/Access_0 | Architect warped through subspace 55917 | -1/Access_0 | Architect warped through subspace 55933 | -1/Access_0 | Spotted Enhanced Programmer 55934 | -1/Access_0 | Architect warped through subspace 55936 | -1/Access_0 | Destroyed Enhanced Programmer 55947 | -1/Access_0 | Architect warped through subspace 55961 | -1/Access_0 | Architect warped through subspace 55961 | -1/Access_0 | Spotted Enhanced Programmer 55964 | -1/Access_0 | Destroyed Enhanced Programmer 55965 | -1/Access_0 | Spotted Enhanced Programmer 55969 | -1/Access_0 | Destroyed Enhanced Programmer 55973 | -1/Access_0 | Architect warped through subspace 55982 | -1/Access_0 | Destroyed A2 with decrypted code from the hidden lab 55988 | -1/Access_0 | Architect warped through subspace 56008 | -1/Access_0 | Architect warped through subspace 56027 | -1/Access_0 | Architect warped through subspace 56057 | -1/Access_0 | Architect warped through subspace 56063 | -1/Access_0 | Singularity Gate disabled 56079 | -1/Access_0 | Architect warped through subspace 56097 | -1/Access_0 | Core integrity fell below 50% 56100 | -1/Access_0 | Architect warped through subspace 56118 | -1/Access_0 | Architect warped through subspace 56130 | -1/Access_0 | Architect warped through subspace 56142 | -1/Access_0 | Architect warped through subspace 56154 | -1/Access_0 | Architect warped through subspace 56165 | -1/Access_0 | Architect warped through subspace 56180 | -1/Access_0 | Architect warped through subspace 56193 | -1/Access_0 | Architect warped through subspace 56207 | -1/Access_0 | Architect warped through subspace 56207 | -1/Access_0 | Destroyed Enhanced Programmer 56208 | -1/Access_0 | Subspace Access Node disabled 56216 | -1/Access_0 | Destroyed Architect 56218 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 56221 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 56225 | -1/Access_0 | Found Prototype Hackware 56225 | -1/Access_0 | Identified Architect God Chip A 56229 | -1/Access_0 | Found Prototype Hackware 56229 | -1/Access_0 | Identified Architect God Chip D 56236 | -1/Access_0 | Found Prototype Protection 56236 | -1/Access_0 | Identified Centrium Linked Plating 56242 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 56750 | -1/Access_0 | Spotted Enhanced Programmer 56751 | -1/Access_0 | Destroyed Enhanced Programmer 56845 | -1/Access_0 | Found Architect God Chip A 56849 | -1/Access_0 | Found Architect God Chip A 56900 | -1/Access_0 | A4 warped into view 56912 | -1/Access_0 | Destroyed A4 56916 | -1/Access_0 | Found Sigix Corpse 56991 | -1/Access_0 | Spotted Enhanced Programmer 57002 | -1/Access_0 | Destroyed Enhanced Programmer 57091 | -1/Access_0 | Found Integrated Reactor 57101 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 57108 | -1/Access_0 | Warped through subspace to slip node 57108 | -1/Access_0 | Discovered new exit (range 8) 57120 | *** | Establishing 0b11! Last Messages --------------- 57030_ Enhanced Grunt suffers critical hit. 57030_ Destroyed Antimatter Reactor. 57030_ Enhanced Grunt suffers critical hit. 57030_ Enhanced Grunt destroyed. 57030_ Switching to secondary target: Enhanced Grunt. 57030_ Enhanced Grunt destroyed. 57042_ Acquired 108 matter. 57056_ System corrupted: FCS attempts to trigger Linked Autogun. 57056_ System corrupted: Linked Autogun targeting data glitched. 57056_ System corrupted: Linked Autogun misfires. 57080_ Dropped Linked Autogun. 57085_ Workstation disabled. 57091_ Acquired Integrated Reactor. 57097_ Dropped Exp. Weapon Shielding. 57099_ Acquired Linked Autogun. 57101_ Integrated Reactor installed, core energy generation increased (+10). 57108_ Warped through subspace, drawn to slip node. 57108_ EXIT=FOUND [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 260 Coolant Potential 240 Energy Generation 80 Energy Capacity 2700 Matter Stores 500 Matter Capacity 500 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 30 Additional Mass Support 20 Armor Coverage 5600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Armor Integrity Analyzer | -9/Materials | Hacked Hcp. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Matter Filter | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ HERF Cannon | x1 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -3/Research Hcp. Storage Unit | x1 | -3/Research Prc. Matter Filter | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Stasis Generator Terrabomb Sigix Broadsword Core Stripper Phase Redirector Phase Armor Integrated Dissipator Dimensional Node Initializer Integrity Redistributor LRC Armor LRC Matter Compressor Subatomic Replicator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Gun Specialist Hehehe Superachiever What Is This Thing? Challenges ------------ None Game ------ Seed CoreEnhancedAnalyzer Manual? 0 Play Time 16:55:33 Cumulative 345.1 hours Start 2020.06.13 @ 14:25:02 End 2020.06.27 @ 21:31:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 1 Total 16 Types 10/3/0/0/2/0/1 Lore% 84 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5b323aa-7196-4208-8d6d-c65a3fcd7c9e