Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.19 @ 12:00:06 Player: Analote Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3198) 3198 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 8463 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 530/1150 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Improved Coolant Injector Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Variable Charge Gun Dispersion Rifle Precision Assault Rifle Improved Concussive RPG (1) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Coolant Injector Improved Sensor Array Advanced Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Advanced Weight Redist. System Rocket Array Heavy Mace [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Advanced Myomer Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Melee Analysis Suite Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Concussive RPG Impact Weapon Heavy Mace Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 Power 3 | . . 1 . . . 1 1 Propulsion 5 | . . 1 2 . 1 1 . Utility 5 | . 1 . . 2 1 . 1 Weapon . | . . . . . . . . Parts Attached 108 | 6 3 17 9 33 8 9 23 Power 20 | 1 . 5 1 9 . 2 2 Engine 7 | 1 . 4 . 2 . . . Core 13 | . . 1 1 7 . 2 2 Reactor . | . . . . . . . . Propulsion 27 | 2 2 6 4 3 2 1 7 Treads 2 | 2 . . . . . . . Leg 5 | . . . . . . . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 20 | . 2 6 4 3 2 1 2 Utility 22 | 1 . 4 1 7 4 2 3 Device 17 | . . 3 1 4 4 2 3 Storage . | . . . . . . . . Processor 5 | 1 . 1 . 3 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 39 | 2 1 2 3 14 2 4 11 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | . . 1 2 9 2 2 3 Ballistic Cannon 4 | . 1 . . . . 2 1 Launcher 10 | . . . . 5 . . 5 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . 1 1 6 . . 3 Parts Lost 32 | . . 3 2 6 . . 21 Power 9 | . . 1 1 2 . . 5 Propulsion 10 | . . 1 1 1 . . 7 Utility 10 | . . 1 . 2 . . 7 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 15 | . . 1 2 5 . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 69 93 91 93 94 99 58 Engine 4 | . 12 12 6 3 . . . Core 8 | . . 5 8 9 12 16 9 Leg 4 | . . . . . . . 18 Flight 24 | . 10 29 39 32 35 37 4 Device 16 | . . 9 15 16 21 30 17 Processor 9 | . 12 16 8 16 10 2 . Energy Gun 1 | . 8 2 . . . . . Ballistic Gun 7 | . . 7 8 11 9 10 1 Ballistic Cannon 3 | . 10 10 1 . . . 2 Launcher 1 | . . . . 1 2 . 3 Naked Turns . | . . . . . . . . Heaviest Build 43 | 7 8 15 18 30 30 43 40 Greatest Support 154 | 40 40 14 22 26 32 46 154 Greatest Overweight (x) 4 | . . 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 3 5 4 5 5 Average Carried 2 | . 1 2 2 2 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . 4 2 3 2 3 2 4 Class Distribution -------------------- 45% | Hacker-Mutant 27% | Hacker-Sprinter 11% | Generator-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Generator-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2797 | 197 24 612 215 621 121 236 771 Remotely 664 | . . . . . . 236 428 Salvage Created 3438 | . 19 963 191 996 68 148 1053 Parts 192 | . 3 69 11 55 3 11 40 Haulers Intercepted 11 | . . 3 1 4 . . 3 Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 62 | . 2 20 3 20 1 2 14 Melee 6 | . . . . . . . 6 Guns 33 | . . 12 3 13 1 2 2 Cannons 13 | . 2 8 . . . . 3 AOE 10 | . . . . 7 . . 3 Classes Destroyed 11 | . 1 5 2 2 . . 1 Worker 7 | . . . . 4 . . 3 Hauler 11 | . . 3 1 4 . . 3 Recycler 2 | . . 1 . 1 . . . Operator 3 | . . . . 2 . 1 . Watcher 6 | . . 5 . . . . 1 Swarmer 11 | . 2 5 . 2 . . 2 Grunt 32 | . . 8 1 15 . . 8 Duelist 1 | . . . 1 . . . . Sentry 12 | . . 7 . 2 1 . 2 Hunter 4 | . . . 1 1 . 2 . Programmer 2 | . . . . . . . 2 Best Kill Streak 14 | . 1 14 2 6 1 1 14 Combat Bots Only 9 | . 1 9 2 4 1 1 8 Max Kills in Single Turn 6 | . 1 2 1 6 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4043 | . . 357 240 742 33 187 2484 Core 914 | . . 79 28 140 10 37 620 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 59 | . . 28 . 31 . . . Core Remaining (%) 92 | 100 100 80 94 80 98 96 . Volleys Fired 197 | . 3 58 20 66 4 17 29 Largest 2 | . 2 2 2 2 2 2 2 Hottest 114 | . 75 75 51 73 56 114 57 Shots Fired 344 | . 4 116 28 118 8 33 37 Gun 251 | . 1 58 28 113 8 31 12 Cannon 83 | . 3 58 . . . 2 20 Launcher 10 | . . . . 5 . . 5 Special . | . . . . . . . . Kinetic 316 | . 3 99 28 113 8 33 32 Thermal . | . . . . . . . . Explosive 9 | . . . . 5 . . 4 Electromagnetic 19 | . 1 17 . . . . 1 Robot Hit Streak 74 | . 1 19 37 46 26 57 74 Robot Miss Streak 3 | . 1 3 . 3 . . 1 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 304 | . 2 91 29 96 8 31 47 Core Hits 200 | . 2 39 9 92 4 8 46 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . . 2 1 1 . . 3 Destroy 1 | . . . . 1 . . . Blast 3 | . . 2 . . . . 1 Smash 2 | . . . 1 . . . 1 Impale 1 | . . . . . . . 1 Melee Attacks 20 | . . . 1 . . . 19 Impact 8 | . . . 1 . . . 7 Slashing . | . . . . . . . . Piercing 12 | . . . . . . . 12 Sneak Attacks 4 | . . . 1 . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8308 | . 37 1551 453 3000 144 504 2619 Guns 3863 | . . 754 395 1903 144 468 199 Cannons 1353 | . 37 682 . . . 36 598 Explosions 2053 | . . 111 . 1077 . . 865 Melee 994 | . . . 58 . . . 936 Ramming 45 | . . 4 . 20 . . 21 Kinetic 4989 | . 37 1248 395 1903 144 504 758 Thermal 111 | . . 111 . . . . . Explosive 1942 | . . . . 1077 . . 865 Electromagnetic 188 | . . 188 . . . . . Impact 528 | . . . 58 . . . 470 Slashing . | . . . . . . . . Piercing 505 | . . . . . . . 505 Highest Corruption 1 | . . . . 1 . 1 . Average Corruption 1 | . . . . 1 . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 126 | . . . 58 . . . 68 Projectiles 12 | . . . . . . . 12 Explosions . | . . . . . . . . Melee 114 | . . . 58 . . . 56 Knockbacks 2 | . . 2 . . . . . Impact . | . . . . . . . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 295 | . . 2 . 206 . . 87 Shots 8 | . . . . 3 . . 5 Rammed 2 | . . 1 . 1 . . . Targets Rammed 9 | . . 1 . 1 . . 7 Kicked 7 | . . . . . . . 7 Crushed . | . . . . . . . . Highest Temperature 377 | . 15 141 377 32 8 21 157 Average Temperature 38 | . 7 23 152 10 4 7 60 Received Heat Transfer 1533 | . . 243 45 399 18 . 828 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 3 1 . . . 1 Impact Corruptions 4 | . . . 2 . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 638 | . 65 638 217 569 269 176 372 Initial 197 | . . 19 148 71 197 96 38 Average 243 | . 33 360 167 378 230 93 155 Maximum Alert Level 2 | . . 2 1 2 1 . 1 Low Security (%) 49 | 100 100 15 90 17 40 100 67 Level 1 27 | . . 40 9 29 59 . 32 Level 2 23 | . . 43 . 53 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 . 6 . 2 5 Investigation 2 | . . . . 1 . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . . 1 . 5 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . 2 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 3 25 3 22 1 3 18 Peak Tracking Total 7 | . 2 4 2 3 1 2 7 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . . 2 . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 12 | . . 3 . 8 . 1 . Max in Single Turn 3 | . . 2 . 3 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 11 | . . 2 2 3 1 3 . Terminals 7 | . . 1 1 1 1 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . 1 1 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . 6 3 6 1 5 . Successful 17 | . . 5 3 4 1 4 . Failed 4 | . . 1 . 2 . 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . . 1 1 2 1 5 . Fabricators . | . . . . . . . . Repair Stations 11 | . . 5 2 4 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 1 1 1 4 . Record 2 | . . . . . . 2 . Robot Analysis 4 | . . 1 1 . 1 1 . Open DSF 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . 4 2 3 . . . Scan Component 5 | . . 2 1 2 . . . Repair 3 | . . 1 1 1 . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . Used 1 | . . . . . . 1 . Hacking Detections 6 | . . 1 1 2 . 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . Time 77 | . . 26 32 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 4 | . . 1 1 . 1 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2786 | 115 139 564 122 748 164 275 659 Spaces Moved 3082 | 63 191 458 156 868 419 461 466 Core 22 | 4 . . . . . . 18 Treads 100 | 59 41 . . . . . . Legs 296 | . . . . . . . 296 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2664 | . 150 458 156 868 419 461 152 Fastest Speed 19 | 50 37 34 28 26 21 19 19 Average Speed 54 | 153 63 72 28 47 29 22 92 Slowest Speed 295 | 160 160 117 31 107 94 86 295 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . 1 . 2 5 . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 34 49 22 26 17 18 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . 14 . . . Terrain Destroyed 228 | . . 24 . 148 . 1 55 Melee . | . . . . . . . . Projectile 13 | . . . . . . 1 12 AOE 215 | . . 24 . 148 . . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3823 | 82 203 582 205 1083 450 595 623 Wait 274 | 8 . 30 10 89 10 80 47 Move 3055 | 62 188 457 151 859 418 454 466 Hop 9 | . 1 . 2 3 . 3 . Pick Up 89 | 6 5 12 8 21 7 8 22 Fast Attach . | . . . . . . . . Attach 55 | 6 . 10 6 13 3 2 15 Detach 5 | . 1 1 1 1 . . 1 Swap 53 | . 3 7 3 20 5 7 8 Drop 39 | . 2 6 3 10 3 6 9 Fire 197 | . 3 58 20 66 4 17 29 Melee 20 | . . . 1 . . . 19 Ram 2 | . . 1 . 1 . . . Kick 7 | . . . . . . . 7 Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 234 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered exit to Mines (range 7) 253 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Discovered exit to Materials (range 6) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 315 | -9/Materials | Identified exit to Storage 315 | -9/Materials | Discovered exit to Storage (range 13) 321 | -9/Materials | Build established: Hacker-Mutant 397 | -9/Materials | Repaired Lgt. Ion Engine 464 | -9/Materials | Identified exit to Mines 464 | -9/Materials | Discovered exit to Mines (range 7) 567 | -9/Materials | Destroyed 9 combat bots 797 | -9/Materials | Identified exit to Materials 797 | -9/Materials | Discovered exit to Materials (range 16) 819 | -9/Materials | Entered another Materials area 819 | -8/Materials | Evolved 2 slots: Propulsion x2 938 | -8/Materials | Identified exit to Factory 938 | -8/Materials | Discovered exit to Factory (range 3) 941 | -8/Materials | Entered Factory 941 | -7/Factory | Evolved 2 slots: Utility x2 1023 | -7/Factory | Lost 5 parts (1p1n2u1w) 1059 | -7/Factory | Found Prototype Launcher 1060 | -7/Factory | Identified Rocket Array 1331 | -7/Factory | Repaired Imp. Heat Sink 1658 | -7/Factory | Identified exit to Factory 1658 | -7/Factory | Discovered exit to Factory (range 15) 1689 | -7/Factory | Entered another Factory area 1689 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1803 | -6/Factory | Spotted B-75 Beast 1833 | -6/Factory | Identified exit to Factory 1833 | -6/Factory | Discovered exit to Factory (range 6) 1853 | -6/Factory | Entered another Factory area 1853 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2037 | -5/Factory | Build established: Hacker-Sprinter 2103 | -5/Factory | Identified exit to Factory 2103 | -5/Factory | Discovered exit to Factory (range 10) 2128 | -5/Factory | Entered another Factory area 2128 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2213 | -4/Factory | Garrison activated, responded to threat 2271 | -4/Factory | Lost 15 parts (3p6n5u1w) 2276 | -4/Factory | Destroyed 8 combat bots 2782 | -4/Factory | Core integrity fell below 50% 2787 | -4/Factory | Self-destructed Last Messages --------------- 02773_ Penetrated by Slug. 02774_ U-05 Engineer builds a Wall. 02774_ Adv. Myomer Leg destroyed. 02774_ Penetrated by Slug. 02775_ R-10 Processor collects Wheel. 02776_ Critical hit (Burn: +37). 02776_ Slug penetrates Wall. 02777_ Penetrated by Slug. 02778_ U-05 Engineer builds a Door. 02779_ Slug penetrates Wall. 02781_ Critical hit (Burn: +37). 02781_ Penetrated by Slug. 02783_ U-05 Engineer lays Concrete. 02784_ Penetrated by Slug. 02784_ U-05 Engineer lays Concrete. 02785_ U-05 Engineer builds a Wall. 02785_ U-05 Engineer lays Concrete. 02786_ Penetrated by Slug. 02786_ U-05 Engineer lays Concrete. 02787_ Penetrated by Slug. 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"""" # #???# "" | | [/!# # F "# ##??# """" """" # #???# "" | | != ##### # !| #???# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 67 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Dramatic Entrance Challenges ------------ None Game ------ Seed BurstFissionCoupler Manual? 0 Play Time 00:46:39 Cumulative 41.9 hours Start 2022.03.19 @ 11:15:33 End 2022.03.19 @ 12:00:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 63 Rogue 0 Adventurer 0 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 666674c9-f6ee-4425-b2da-2949a727b129