Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 15:15:17 // Winter2021/Sauler Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (146) 730 Value Destroyed (5057) 5057 Prototype IDs (36) 720 Alien Tech Used (6) 1200 Bonus (3538) 3538 TOTAL SCORE: 20145 Bonus ------- High Alert Combat Kills 980 Follower Combat Kills 258 Entered Garrisons 800 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Hovering (70) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter (fused) > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Small Battery Small Battery Spectral Analyzer Advanced Signal Interpreter Transport Network Coupler Melee Analysis Suite Advanced Target Analyzer Improved Energy Mantle Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Core Cannon Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Medium Treads Phase Shifter Gamma Rifle Heavy Shock Bomb Launcher Core Stripper [Rating: 180] Favorites ----------- Power Micro Antimatter Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Medium Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Transport Network Coupler Device Advanced Weight Redist. System Storage Experimental Matter Compressor Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Power Sword Energy Gun Lightning Gun Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Slots Evolved 18 | . . . . 4 2 . . 2 . 2 . . 2 2 . . 2 . . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . 1 . . . . . . . . 1 . . . 1 . Utility 9 | . . . . 3 . . . 1 . 2 . . 1 1 . . 1 . . . . . Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Parts Attached 368 | 11 12 9 1 21 41 10 10 1 1 5 4 2 22 34 23 14 17 8 38 30 46 8 Power 57 | 2 1 2 . 2 4 1 1 . . 2 . . 3 2 4 2 3 1 5 3 14 5 Engine 13 | 2 1 2 . . 2 . . . . 1 . . 2 1 2 . . . . . . . Core 12 | . . . . 2 2 1 1 . . 1 . . . . 2 2 1 . . . . . Reactor 32 | . . . . . . . . . . . . . 1 1 . . 2 1 5 3 14 5 Propulsion 82 | 5 4 2 . 6 7 3 . . . . 1 2 9 11 5 2 4 2 8 1 10 . Treads 14 | 1 1 . . . . . . . . . 1 2 4 3 . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 4 3 2 . 2 . . . . . . . . 4 2 . . . . . . 1 . Hover 15 | . . . . . . . . . . . . . 1 1 . . . . 6 1 6 . Flight 35 | . . . . 4 7 3 . . . . . . . 5 5 2 4 2 2 . 1 . Utility 126 | 2 1 1 . 8 13 . 6 1 . 2 1 . 8 10 9 6 8 1 20 14 13 2 Device 67 | 1 . 1 . 4 3 . 4 1 . . . . 5 6 7 4 8 . 12 6 3 2 Storage 20 | 1 1 . . . 2 . . . . . . . 1 3 . . . 1 6 . 5 . Processor 24 | . . . . 3 5 . 1 . . 2 1 . 2 1 1 1 . . 2 2 3 . Hackware 5 | . . . . 1 1 . 1 . . . . . . . . . . . . 1 1 . Protection 7 | . . . . . 2 . . . . . . . . . 1 1 . . . 2 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 103 | 2 6 4 1 5 17 6 3 . 1 1 2 . 2 11 5 4 2 4 5 12 9 1 Energy Gun 21 | . 1 . . 2 7 . 1 . . . . . . . . 1 1 . 1 3 4 . Energy Cannon 10 | . . . . . . . 1 . . . 1 . . . 1 1 . . 2 1 2 1 Ballistic Gun 13 | 2 3 2 1 2 1 . . . . . . . . . . . . . 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Launcher 27 | . 2 1 . 1 2 4 1 . 1 . 1 . 1 5 . . 1 3 . 3 1 . Special Weapon 4 | . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . Impact Weapon 7 | . . . . . 3 . . . . . . . . . . 1 . . . 2 1 . Slashing Weapon 14 | . . . . . 2 2 . . . 1 . . . 6 3 . . . . . . . Piercing Weapon 5 | . . 1 . . 2 . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 5 5 . . . . 1 . . 1 2 . . 3 . 4 8 1 . Corrupted Parts 3 | . . . . . . 3 . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Parts Lost 123 | . 3 3 4 3 9 10 . . . 3 2 . 1 4 6 4 4 8 8 13 35 3 Power 18 | . . 1 1 . . 2 . . . . 1 . 1 1 . . . 1 1 2 6 1 Propulsion 31 | . 2 . 2 . 3 4 . . . 1 . . . . 2 . . 2 2 2 11 . Utility 51 | . . . . 2 4 2 . . . 2 1 . . 2 4 2 3 3 5 7 13 1 Weapon 23 | . 1 2 1 1 2 2 . . . . . . . 1 . 2 1 2 . 2 5 1 Highest Loss Streak 27 | . 2 2 3 2 5 10 . . . 3 1 . 1 3 4 2 2 7 6 7 27 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 94 95 77 92 46 53 53 53 44 48 48 71 74 68 92 90 81 79 92 74 36 Engine 2 | . 14 9 12 . . . . . . . . . 4 4 7 1 . . . . . . Core 2 | . . . . 7 5 4 4 6 6 5 2 . . . . 7 4 3 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . . 3 4 7 7 8 3 Treads 1 | . 1 . . . . . . . . . 4 13 15 3 . . . . . . . . Wheel 4 | . 26 28 26 11 . . . . . . . . 5 1 . . . . . . . . Hover 4 | . . . . . . . . . . . . . 2 2 . . . . 4 24 20 4 Flight 9 | . . . . 6 27 12 7 6 6 5 . . . 9 13 19 21 20 16 . . . Device 11 | . 14 14 14 18 4 . 19 14 20 9 5 5 9 15 12 10 23 24 15 11 5 2 Storage 5 | . 14 14 14 6 . . . . . . . . . 4 9 9 4 4 10 6 8 . Processor 15 | . . . . 5 19 14 9 13 13 11 28 23 24 21 14 18 13 13 16 21 17 20 Hackware 1 | . . . . 1 8 4 4 6 6 5 . . . . . . . . . . 3 4 Protection 1 | . . . . . 2 . . . . . . . . . 2 6 3 . . 3 3 . Energy Gun 3 | . 6 14 9 1 12 . 5 5 . . . . . . . . . . . 4 2 . Ballistic Gun 2 | . 16 10 5 9 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 5 . . . . . . . . . . . 4 4 4 3 . . Slashing Weapon 2 | . . . . . . 2 . . . 4 5 5 5 5 5 15 3 . . . . . Piercing Weapon 1 | . . 1 14 9 1 . . . . . . . . . . . . . . 1 3 . Peak Build Rating 180 | 9 10 11 11 30 49 28 23 26 26 27 41 37 76 114 111 117 137 130 156 174 180 93 Average Rating 71 | 6 9 8 10 17 41 20 16 22 24 25 34 34 55 87 88 107 130 121 122 146 127 69 On Entrance 49 | . 9 10 11 8 23 25 4 22 24 24 27 29 37 70 90 97 114 129 102 156 82 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 18 17 17 21 21 15 10 10 8 10 16 3 12 48 43 44 49 48 77 86 100 65 Greatest Support 98 | 20 20 20 20 26 21 11 10 10 10 10 9 3 12 42 43 47 54 58 88 90 98 12 Greatest Overweight (x) 5 | 1 1 4 1 1 1 1 . . . . 1 . . 1 1 . . . 1 1 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Average Capacity 6 | 7 9 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 5 Most Carried 10 | 8 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 4 Average Carried 5 | 2 9 9 9 5 4 4 4 5 4 4 4 5 4 4 4 4 4 4 4 4 7 1 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 9 5 5 4 5 5 5 5 5 5 5 4 3 5 5 5 5 5 4 1 Class Distribution -------------------- 26% | Mutant 19% | Scavenger-Mutant 13% | Sprinter 10% | Scout 6% | Scavenger-Scout 4% | Scavenger-Gladiator 4% | Ninja 3% | Scavenger-Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scout | -6/Factory Scout | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Ninja | -3/Research Mutant | -3/Garrison Scavenger-Gladiator | -3/Research Scavenger-Ninja | -2/Research Scout | -2/Garrison Sprinter | -2/Research Gladiator | -2/Quarantine Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Matter Collected 4773 | 289 541 55 . 196 438 30 170 . . 176 54 115 346 351 657 241 121 . 289 364 340 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5624 | 139 422 132 . 279 360 192 200 . . . 26 115 495 590 287 253 555 38 413 555 573 . Parts 274 | 9 34 19 . 17 12 17 11 . . . 2 6 23 45 11 6 11 2 12 6 31 . Haulers Intercepted 19 | . 1 . . 2 2 . 3 . . . . . 2 . . 1 3 . 3 1 1 . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Combat Hostiles Destroyed 81 | . 11 6 . 3 3 8 . . . . 2 . 5 16 5 2 3 2 2 7 6 . Melee 10 | . . . . 1 . . . . . . . . . . 1 2 2 . 2 . 2 . Guns 16 | . 6 5 . 2 2 . . . . . . . . . . . . . . . 1 . Cannons 7 | . . . . . . . . . . . . . . . 4 . . . . . 3 . AOE 47 | . 5 1 . . 1 8 . . . . 2 . 5 16 . . . 2 . 7 . . Classes Destroyed 15 | 3 6 . . . . . . . . . 1 1 . . 2 1 . . . 1 . . Worker 9 | 1 1 . . . . . . . . . . . 1 3 . . . . 1 1 1 . Builder 9 | . 1 1 . . 4 . . . . . . . 1 2 . . . . . . . . Tunneler 6 | 1 . 2 . . . . 1 . . . . . . . . . 1 . . . 1 . Hauler 19 | . 1 . . 2 2 . 3 . . . . . 2 . . 1 3 . 3 1 1 . Recycler 8 | 1 1 . . . . . . . . . . . 1 1 . . . . . 3 1 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . 3 . . 1 1 . . . . . . . . 3 . . . . . 1 1 . Swarmer 47 | . 6 6 . . . 8 . . . . . . 5 15 . . . 2 . 4 1 . Cutter 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Grunt 19 | . 5 . . 3 3 . . . . . . . . . . . 3 . 1 3 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Programmer 9 | . . . . . . . . . . . 2 . . 1 . 1 . . 1 . 4 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 13 | 1 5 3 . 2 5 6 2 . . . 2 . 6 13 4 1 4 2 2 11 3 . Combat Bots Only 10 | . 4 3 . 2 2 6 . . . . 2 . 5 10 4 1 2 2 1 7 2 . Max Kills in Single Turn 11 | 1 3 1 . 1 2 3 1 . . . 1 1 6 6 1 1 1 2 1 11 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 2 1 . . 1 3 . . . . 1 . 5 5 . . . 2 . 7 . . Melee 1 | . . . . 1 . . . . . . . . . . 1 1 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Hostile Shots Fired 1246 | . 65 24 16 34 94 94 . . 2 3 31 . 7 50 51 26 37 34 109 186 314 69 Missed 478 | . 25 4 6 12 44 37 . . 2 . 12 . 3 24 23 10 16 14 42 86 97 21 Damage Taken 14813 | . 535 175 235 344 943 865 39 . . 58 392 . 96 577 872 419 541 539 1187 1717 4346 933 Core 3448 | . 110 36 49 62 100 477 . . . . 93 . 29 171 224 29 94 43 298 136 962 535 Absorbed by Shields 1150 | . . . . . . 125 . . . . . . . . . . . 17 261 218 393 136 Redirected to Core 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Redirected to Shielding 317 | . . . . . . . . . . . . . . . 58 91 59 . . . 109 . Core Remaining (%) 71 | 100 . . 22 88 . . 17 . 100 . . 90 97 . . 67 . . . 60 . . Volleys Fired 168 | 12 57 11 . 12 11 9 13 . 1 . 5 . 1 8 8 . . 6 2 1 10 1 Largest 2 | 2 2 2 . 2 2 1 2 . 1 . 1 . 1 1 1 . . 1 1 1 1 1 Hottest 300 | 40 60 60 . 40 110 36 90 . 36 . 45 . 45 45 105 . . 49 24 . 300 300 Shots Fired 238 | 24 93 18 . 19 16 9 15 . 1 . 5 . 1 8 8 . . 6 2 2 10 1 Gun 173 | 24 78 17 . 19 14 . 14 . . . . . . . . . . . 2 . 5 . Cannon 14 | . . . . . . . . . . . . . . . 8 . . . . 1 4 1 Launcher 51 | . 15 1 . . 2 9 1 . 1 . 5 . 1 8 . . . 6 . 1 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 115 | 24 58 8 . 19 6 . . . . . . . . . . . . . . . . . Thermal 48 | . 20 9 . . . . . . . . . . . . 8 . . . 2 1 7 1 Explosive 39 | . 15 1 . . 2 . 1 . . . 5 . 1 8 . . . 6 . . . . Electromagnetic 36 | . . . . . 8 9 14 . 1 . . . . . . . . . . 1 3 . Robot Hit Streak 22 | 7 14 7 . 11 22 . 2 . . . 5 . 1 4 4 . . 2 4 . 5 . Robot Miss Streak 8 | 1 8 2 . 1 2 1 4 . . . 4 . 4 6 2 . . . . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 279 | 17 60 14 1 21 17 . 5 . . . 5 5 15 15 32 21 12 1 14 6 18 . Core Hits 219 | 5 33 8 . 12 15 13 4 . . . 10 3 12 59 7 9 4 5 4 6 10 . Critical Kills 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . 2 . . . 5 . Critical Strikes 24 | . . . . . . . 1 . . . . . 4 1 . 6 2 . 1 . 9 . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Sever 11 | . . . . . . . . . . . . . 4 1 . 6 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 413 | . . 7 9 9 53 4 . . . 3 4 5 21 46 61 36 32 26 36 27 34 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact 150 | . . . . . 39 . . . . . . . . . . . 26 26 36 23 . . Slashing 195 | . . . . . 9 4 . . . 3 4 5 21 46 61 36 6 . . . . . Piercing 67 | . . 7 9 9 5 . . . . . . . . . . . . . . 4 33 . Sneak Attacks 44 | . . 3 . 2 4 . . . . . . 5 4 5 1 2 5 . 3 5 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 10 | . . . . . 1 . . . . . . . . . . 8 1 . . . . . Damage Inflicted 24505 | 141 1119 397 45 329 879 346 80 . . . 320 391 1004 2330 1977 584 890 356 831 10372 2114 . Guns 1303 | 141 513 94 . 130 251 . 80 . . . . . . . . . . . 59 . 35 . Cannons 1530 | . . . . . . . . . . . . . . . 180 . . . . . 1350 . Explosions 13799 | . 596 133 . . 234 346 . . . . 317 . 228 1746 . . . 356 . 9823 20 . Melee 7805 | . . 170 45 199 394 . . . . . . 391 776 584 1744 584 890 . 772 549 707 . Ramming 68 | . 10 . . . . . . . . . 3 . . . 53 . . . . . 2 . Kinetic 775 | 141 370 31 . 130 103 . . . . . . . . . . . . . . . . . Thermal 11803 | . 143 63 . . . 155 . . . . . . . . 180 . . . 59 9823 1380 . Explosive 3554 | . 596 133 . . 182 . . . . . 317 . 228 1742 . . . 356 . . . . Electromagnetic 500 | . . . . . 200 191 80 . . . . . . 4 . . . . . . 25 . Impact 2361 | . . . . . 324 . . . . . . . . . . . 832 . 772 433 . . Slashing 4137 | . . . . . . . . . . . . 391 776 584 1744 584 58 . . . . . Piercing 1307 | . . 170 45 199 70 . . . . . . . . . . . . . . 116 707 . Highest Corruption 30 | . . . . . 13 30 30 . . . 2 2 . 4 5 6 . 1 3 6 8 14 Average Corruption 6 | . . . . . 4 14 30 . . . 1 2 . 1 4 5 . 1 1 4 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . 15 7 10 . . . 1 1 . 2 5 7 . . 4 9 7 6 Message Errors 12 | . . . . . 2 1 2 . . . . . . . 4 . . . 1 1 1 . Matter Fused 23 | . . . . . 5 2 3 . . . . 1 . 1 1 5 . . 1 1 1 2 Heat Flow Errors 6 | . . . . . 1 2 1 . . . . . . . . . . . . 1 . 1 Energy Discharges 6 | . . . . . 1 . . . . . . . . . . 1 . . . 2 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 10 | . . . . . 5 . . . . . 1 . . 1 . 1 . . 1 . 1 . Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . 1 1 2 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2966 | . 6 131 . . 45 23 . . . . 1 60 52 134 . . 331 35 204 1115 829 . Projectiles 770 | . . . . . . . . . . . . . . . . . . . . . 770 . Explosions 979 | . 6 35 . . . 23 . . . . 1 . . 18 . . . 35 . 861 . . Melee 1217 | . . 96 . . 45 . . . . . . 60 52 116 . . 331 . 204 254 59 . Knockbacks 11 | . . . . . 1 . . . . . . . . . . . 3 . 4 3 . . Impact 11 | . . . . . 1 . . . . . . . . . . . 3 . 4 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . 105 20 . . . 116 41 . . . 17 . 17 48 26 . . 55 . . 1 . Shots 20 | . 5 1 . . . 7 2 . . . 1 . 1 2 . . . 1 . . . . Rammed 8 | . 2 . 1 1 . . . . . . 1 . . . 1 . . . . . 2 . Targets Rammed 8 | . 2 . 1 1 . . . . . . 1 . . . 1 . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 67 40 . 6 117 217 146 . . . 5 . . . 310 1 3 66 372 90 533 246 Average Temperature 107 | . 16 18 . 3 41 93 73 . . . 5 . . . 169 1 2 23 80 38 165 120 Received Heat Transfer 1610 | . 207 . 72 162 210 225 . . . 27 90 . 9 . 90 54 18 27 110 98 211 . Effects 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 . . . . . . . . . . . 3 . 3 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 19 | . . . . . 5 . . . . . . . . . . . 3 . 2 9 . . Impact Corruptions 22 | . . . . . 2 . . . . . . . . . . . 9 . 6 5 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 947 | . 325 150 . . . 150 . . . . . . . . 185 . . . 100 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Peak Influence 1693 | 15 453 252 . 281 493 434 363 191 133 75 . . 351 920 969 740 703 868 882 1693 1315 881 Initial 979 | . 9 106 . 41 127 109 214 177 133 69 . . 35 183 708 544 416 527 482 393 979 858 Average 460 | 5 269 229 . 111 248 206 294 180 133 68 . . 223 365 773 605 555 645 591 549 1093 864 Maximum Alert Level 5 | . 2 1 . 1 2 2 1 . . . . . 1 3 3 3 3 3 3 5 4 3 Low Security (%) 25 | 100 27 20 . 90 42 62 . 100 100 100 . . 44 31 . . . . . . . . Level 1 24 | . 50 79 . 9 46 25 100 . . . . . 55 42 . . . . . 1 . . Level 2 28 | . 22 . . . 11 12 . . . . . . . 2 41 89 99 68 78 93 . . Level 3 16 | . . . . . . . . . . . . . . 22 58 10 . 31 21 . 51 100 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 48 . Level 5 . | . . . . . . . . . . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . 5 10 . 2 1 . . . . 1 6 . 2 6 . 6 4 6 . Investigation 23 | . 1 . . 3 7 . 2 1 . . . . 1 2 . . 2 . 3 . 1 . Extermination 7 | . . . . . 2 . . . . . . . . 1 . 1 1 . 1 . 1 . Reinforcement 14 | . 1 . . 2 1 . . . . . . . . 1 . 1 3 . 2 3 . . Assault 4 | . . . . . . . . . . . . . . 2 . . . . . 1 1 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Distress Signals 11 | . 1 . . . 2 . . . . . . . . . . 2 1 . 1 3 1 . Communications Jammed 11 | . . . . . . . . . . . . . 1 10 . . . . . . . . Distress Signals 9 | . . . . . . . . . . . . . . 9 . . . . . . . . Times Spotted 302 | . 18 6 3 20 26 24 7 . 1 4 8 . 9 24 10 13 23 13 25 30 33 5 Peak Tracking Total 17 | . 6 3 2 9 8 17 6 . 1 4 5 . 5 6 5 11 10 9 13 17 10 5 Tactical Retreats 49 | . 1 . 1 3 8 3 1 . . . 1 . 2 1 2 2 7 1 5 5 6 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Traps Triggered 22 | . 1 . . . . 3 1 . 1 . . . 2 1 1 . . 5 2 3 . 2 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Machines Disabled 43 | . 5 1 . . 9 . . . . . . . . 2 2 . . 1 . 22 1 . Max in Single Turn 16 | . 3 1 . . 7 . . . . . . . . 1 1 . . 1 . 16 1 . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . Garrison Relay 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Machines Accessed 63 | . 3 . . 5 19 . 3 3 . . . . 3 5 1 3 4 1 5 3 4 1 Terminals 39 | . 2 . . 3 10 . . 2 . . . . 2 3 1 3 3 1 3 3 2 1 Fabricators 6 | . . . . . 3 . 2 . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 1 . 1 . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . 4 . . 1 . . . . 1 2 . . 1 . . . 2 . Total Hacks 167 | . 7 . . 23 53 . 7 7 . . . . 7 12 2 6 11 3 12 6 8 3 Successful 76 | . 4 . . 18 20 . 2 2 . . . . 2 6 1 4 3 1 3 4 5 1 Failed 91 | . 3 . . 5 33 . 5 5 . . . . 5 6 1 2 8 2 9 2 3 2 Catastrophic 21 | . 2 . . 2 6 . . 1 . . . . 1 . 1 1 1 1 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 . . 5 27 . . 2 . . . . 2 . 1 1 2 2 1 . 2 2 Terminals 104 | . 5 . . 12 31 . . 4 . . . . 4 7 2 6 9 3 8 6 4 3 Fabricators 17 | . . . . . 8 . 6 . . . . . . . . . . . 3 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . 11 1 . 1 . . . . . . . . . . . 1 . . . Garrison Access 29 | . . . . . 12 . . 3 . . . . 3 5 . . 2 . . . 4 . Terminal Hacks 44 | . 2 . . 8 9 . . 2 . . . . 1 5 1 4 2 1 2 4 2 1 Record 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Part Schematic 7 | . . . . 2 5 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 6 | . . . . 1 . . . . . . . . . . 1 1 . 1 . 1 . 1 Alert Level 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . . . 1 . . . . 1 2 . 1 1 . 1 . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 4 . 2 . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . 2 . 2 . . . . . . . . . . . 1 . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 4 . . . . . . . 1 1 . . 1 . . . 2 . Unlock Access 9 | . . . . . 4 . . . . . . . 1 1 . . 1 . . . 2 . Unauthorized Hacks 5 | . 1 . . . 3 . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 . . 5 18 . 3 2 . . . . 3 5 1 3 4 1 5 2 4 1 Full Trace Events 23 | . 2 . . 4 6 . 2 1 . . . . 1 2 . . 2 . 3 . . . Feedback Events 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Corruption 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 6 6 . . . . . . . . . . . . . . 5 . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Used RIF Installer 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . 3 4 . . 5 . 2 . . Machine Destruction 14 | . . . . . . . . . . . . . . 3 4 . . 5 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Total Allies 6 | . . . . . . . 3 . . . . . . . 2 . . . . . 1 . Largest Group 3 | . . . . . . . 3 . . . . . . . 1 . . . . . 1 . Highest-Rated Group 148 | . . . . . . . 93 . . . . . . . 148 . . . . . 58 . Highest-Rated Ally 148 | . . . . . . . 31 . . . . . . . 148 . . . . . 58 . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 50 | . . . . . . . 23 . . . . . . . 19 . . . . . 8 . Total Damage 1636 | . . . . . . . 392 . . . . . . . 1020 . . . . . 224 . Kills 6 | . . . . . . . 3 . . . . . . . 1 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Turns Passed 6804 | 114 514 170 135 351 834 162 164 63 54 53 175 39 385 768 385 280 291 257 471 374 587 178 Spaces Moved 9032 | 64 426 124 139 393 1754 168 296 174 83 101 259 39 518 853 369 479 538 327 858 451 530 89 Core 926 | 1 . 2 . . . 4 . . . 2 259 39 518 7 . . . . . . 70 24 Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 881 | 63 425 122 139 132 . . . . . . . . . . . . . . . . . . Hover 1312 | . . . . . . . . . . . . . . 224 . . . . 112 451 460 65 Flight 5912 | . . . . 261 1754 164 296 174 83 99 . . . 622 369 479 538 327 746 . . . Fastest Speed 17 | 50 80 80 80 32 26 32 35 35 35 35 50 50 50 35 26 33 29 17 19 46 46 50 Average Speed 43 | 80 80 82 81 51 27 59 35 35 35 35 50 50 50 50 35 33 29 27 28 50 63 135 Slowest Speed 270 | 95 160 250 95 95 104 115 35 35 35 50 100 50 50 117 115 34 29 31 96 121 260 270 Overloaded Moves 111 | . . . . . . . . . . . . . . . 5 . . 34 72 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 8 5 3 3 . 1 . . . . . . 7 4 4 1 . . . Cave-ins Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 70 25 12 34 46 42 12 6 85 3 52 7 10 21 42 12 17 46 32 68 20 20 Regions Visited 22 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 . 1 1 . . 1 . 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 . 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Spaces Dug 267 | . 13 1 . 3 39 6 22 . . 3 3 . 5 45 21 8 12 41 21 11 13 . Terrain Destroyed 1249 | . 90 7 . 3 60 6 22 . . 3 82 . 40 133 22 8 12 82 21 622 19 17 Melee 186 | . . 1 . 3 39 1 . . . 3 3 . 5 27 21 8 12 18 21 11 13 . Projectile 24 | . . . . . . . . . . . . . . . 1 . . . . . 6 17 AOE 1039 | . 90 6 . . 21 5 22 . . . 79 . 35 106 . . . 64 . 611 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Fac DSF Fac Upp Upp Fac Res Gar Res Res Gar Res Qua Acc Gar Total 11014 | 106 520 167 152 511 2023 212 336 175 106 112 287 49 607 1122 518 541 624 439 1018 549 693 147 Wait 636 | 1 4 9 . 59 109 16 13 . . . 9 4 34 148 11 13 30 53 38 8 48 29 Move 8945 | 63 425 123 139 378 1743 161 289 173 80 100 258 38 517 853 368 465 530 318 855 450 530 89 Hop 34 | . . . . 7 5 3 3 . 1 . . . . . . 6 4 4 1 . . . Pick Up 130 | 17 12 3 . 8 17 3 3 . 2 1 2 . . 8 4 6 3 3 18 10 9 1 Fast Attach 194 | . . 2 . 8 22 3 8 1 . 4 3 2 17 18 15 9 10 3 21 20 27 1 Attach 121 | 8 4 2 1 9 9 7 2 . 1 1 1 . 2 16 5 2 4 5 13 7 15 7 Detach 52 | . . . . 3 4 4 1 . 1 . 1 . 3 11 3 1 2 2 2 1 9 4 Swap 54 | 3 8 5 . 4 10 . . . . . . . 3 . 3 3 3 . 4 4 4 . Drop 193 | 2 8 5 . 14 33 2 4 1 2 3 3 . 9 22 8 11 12 2 24 22 5 1 Fire 168 | 12 57 11 . 12 11 9 13 . 1 . 5 . 1 8 8 . . 6 2 1 10 1 Melee 384 | . . 7 9 9 51 4 . . . 3 4 5 21 38 60 25 26 26 36 26 34 . Ram 6 | . 2 . . . . . . . . . 1 . . . 1 . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . 1 . . . 18 . . . . . 18 . . 17 4 . . 14 Rewire 25 | . . . 3 . 8 . . . . . . . . . 14 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory (discovered 8 exits: *Fac x2 / [*Low x2] / Gar / Gar / Gar / Gar) -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Gar) -3/Research -3/Garrison -3/Research -2/Research -2/Garrison -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Gar / Gar) -1/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 7) 186 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Entered Mines 632 | -10/Mines | Core integrity fell below 50% 701 | -10/Mines | Build established: Scavenger-Mutant 767 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 795 | -10/Mines | Discovered new exit (range 4) 799 | -10/Mines | Entered Subcaves 874 | -10/Subcaves | Discovered new exit (range 6) 934 | -10/Subcaves | Entered Materials 934 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 964 | -8/Materials | Lost 3 parts (1p2n) 1271 | -8/Materials | Discovered new exit (range 15) 1284 | -8/Materials | Identified exit to Factory 1285 | -8/Materials | Entered Factory 1285 | -7/Factory | Evolved 2 slots: Propulsion x2 1469 | -7/Factory | Fabricated Cesium-ion Thruster? 1558 | -7/Factory | Found Prototype Launcher 1558 | -7/Factory | Identified Rocket Array 1562 | -7/Factory | Found Rocket Array 1642 | -7/Factory | Identified exit to Garrison 1656 | -7/Factory | Crushed by falling debris 1663 | -7/Factory | Discovered new exit (range 5) 1689 | -7/Factory | Discovered new exit (range 6) 1690 | -7/Factory | Identified exit to Factory 1742 | -7/Factory | Identified exit to Garrison 1794 | -7/Factory | Identified exit to Garrison 1966 | -7/Factory | Build established: Sprinter 2078 | -7/Factory | Discovered new exit (range 16) 2091 | -7/Factory | Crushed by falling debris 2091 | -7/Factory | System corruption reached 10% 2105 | -7/Factory | Discovered exit to Factory (range 14) 2119 | -7/Factory | Identified exit to Garrison 2119 | -7/Factory | Entered Garrison 2129 | -7/Garrison | Lost 5 parts (3n2u) 2197 | -7/Garrison | Triggered checkpoint 2209 | -7/Garrison | Triggered checkpoint 2209 | -7/Garrison | Triggered checkpoint 2245 | -7/Garrison | Core integrity fell below 50% 2272 | -7/Garrison | System corruption reached 30% 2274 | -7/Garrison | Core integrity fell below 20% 2278 | -7/Garrison | Discovered new exit (range 10) 2281 | -7/Garrison | Entered Factory 2302 | -7/Factory | Lost 10 parts (2p4n2u2w) 2325 | -7/Factory | Allied Derelicts emerged from ambush trap array 2423 | -7/Factory | Discovered exit to Factory (range 15) 2445 | -7/Factory | Entered another Factory area 2445 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -6/Factory | Identified exit to DSF 2508 | -6/Factory | Entered DSF 2555 | -6/DSF | Additional patrols routed to DSF 2556 | -6/DSF | Discovered new exit (range 16) 2562 | -6/DSF | Entered Factory 2562 | -5/Factory | Evolved 2 slots: Utility x2 2605 | -5/Factory | Discovered new exit (range 8) 2615 | -5/Factory | Entered Upper Caves 2644 | -5/Upper Caves | Lost 3 parts (1n2u) 2658 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2679 | -5/Upper Caves | Identified exit to Upper Caves 2749 | -5/Upper Caves | Learned location of 1 exit from Factory 2790 | -5/Upper Caves | Entered another Upper Caves area 2822 | -5/Upper Caves | Discovered new exit (range 5) 2829 | -5/Upper Caves | Entered Factory 2829 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2830 | -4/Factory | Identified exit to Research 2845 | -4/Factory | Build established: Mutant 3022 | -4/Factory | Identified exit to Garrison 3214 | -4/Factory | Entered Research 3214 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3819 | -3/Research | Destroyed 10 combat bots 3863 | -3/Research | Spotted B-86 Titan 3975 | -3/Research | Lost 3 parts (1p1u1w) 3982 | -3/Research | Identified exit to Garrison 3982 | -3/Research | Entered Garrison 3986 | -3/Garrison | Spotted B-86 Titan 3987 | -3/Garrison | Spotted B-90 Cyclops 3997 | -3/Garrison | Rewired B-90 Cyclops 4007 | -3/Garrison | Allies destroyed B-86 Titan 4009 | -3/Garrison | Rewired B-86 Titan 4027 | -3/Garrison | Lost 4 parts (1n3u) 4039 | -3/Garrison | Destroyed B-90 Cyclops 4159 | -3/Garrison | Garrison Relay disabled 4220 | -3/Garrison | Spotted B-86 Titan 4335 | -3/Garrison | Installed Relay Interface Framework 4351 | -3/Garrison | Discovered new exit (range 8) 4353 | -3/Garrison | Identified exit to Research 4367 | -3/Garrison | Entered Research 4458 | -3/Research | Identified exit to DSF 4604 | -3/Research | Discovered new exit (range 12) 4642 | -3/Research | Identified exit to Research 4647 | -3/Research | Entered another Research area 4647 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4938 | -2/Research | Identified exit to Garrison 4938 | -2/Research | Entered Garrison 5009 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 5091 | -2/Garrison | Spotted B-90 Cyclops 5114 | -2/Garrison | Triggered checkpoint 5159 | -2/Garrison | Triggered checkpoint 5191 | -2/Garrison | Discovered new exit (range 7) 5195 | -2/Garrison | Identified exit to Research 5195 | -2/Garrison | Entered Research 5226 | -2/Research | Lost 7 parts (1p2n2u2w) 5235 | -2/Research | Build established: Scout 5341 | -2/Research | Spotted B-90 Cyclops 5473 | -2/Research | Spotted B-90 Cyclops 5486 | -2/Research | Found Spectral Analyzer 5538 | -2/Research | Lost 6 parts (1p2n3u) 5575 | -2/Research | Identified exit to Quarantine 5627 | -2/Research | Spotted B-90 Cyclops 5666 | -2/Research | Entered Quarantine 5676 | -2/Quarantine | Found Alien Impact Weapon 5676 | -2/Quarantine | Identified Core Stripper 5761 | -2/Quarantine | Found Alien Reactor 5761 | -2/Quarantine | Identified Matter Drive 5816 | -2/Quarantine | Found Alien Artifact 5817 | -2/Quarantine | Identified Phase Redirector 5850 | -2/Quarantine | Found Prototype Device 5850 | -2/Quarantine | Identified Exp. Phase Shifter 5907 | -2/Quarantine | Found Imp. Powered Armor 5915 | -2/Quarantine | Lost 4 parts (3u1w) 5916 | -2/Quarantine | Search patrols dispatched 5923 | -2/Quarantine | Found Alien Artifact 5923 | -2/Quarantine | Identified Terrabomb 5923 | -2/Quarantine | Used Terrabomb 5926 | -2/Quarantine | Spotted Alpha 7 5943 | -2/Quarantine | Found Alien Launcher 5943 | -2/Quarantine | Identified Sigix Terminator 5969 | -2/Quarantine | Found Prototype Hackware 5969 | -2/Quarantine | Identified Exp. Hacking Suite 5990 | -2/Quarantine | Found Alien Energy Cannon 5990 | -2/Quarantine | Identified Core Cannon 6019 | -2/Quarantine | Discovered new exit (range 20) 6021 | -2/Quarantine | Fired Sigix Terminator 6039 | -2/Quarantine | Identified exit to Access 6040 | -2/Quarantine | Entered Access 6040 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 6042 | -1/Access | Destroyed 7 combat bots 6071 | -1/Access | Lost 7 parts (2p1n3u1w) 6286 | -1/Access | Garrison activated, responded to threat 6318 | -1/Access | Lost 3 parts (1n2u) 6379 | -1/Access | Identified exit to Garrison 6420 | -1/Access | Lost 4 parts (1n2u1w) 6540 | -1/Access | First assault squad dispatched 6581 | -1/Access | Core integrity fell below 50% 6627 | -1/Access | Identified exit to Garrison 6627 | -1/Access | Entered Garrison 6628 | -1/Garrison | Lost 27 parts (5p9n9u4w) 6766 | -1/Garrison | System corruption reached 10% 6778 | -1/Garrison | Core integrity fell below 20% 6804 | -1/Garrison | Spotted B-99 Colossus 6805 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- area. 06787_ Field strength at 94. 06791_ System corrupted: Matter fused (-7). 06791_ Field strength at 74. 06792_ Field strength at 61. 06793_ Field strength at 54. 06793_ Imp. Remote Force Field destroyed. 06794_ Field strength at 35. 06795_ Field strength at 22. 06796_ Field strength at 15. 06797_ Stasis field depleted. 06797_ Quantum Reactor destroyed. 06798_ Dropped Quantum Reactor. 06799_ Acquired Quantum Reactor. 06804_ Penetrated by Slug. 06804_ Slug penetrates G-73 Enforcer. 06804_ G-73 Enforcer suffers critical hit (Destroy). 06804_ Penetrated by Slug. 06804_ Slug penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ??????????????????????????????????????++! | | ??????????????????????????????????????++! ## # | | ???????????????????????????????????????#! ## # | | ???????????????????????????????????????##+#### # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ???????????????+?????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????#" # | | ????????????????????????#####################" # | | ????????????????????????# ^^ # | | ????????????????????????# + | | ????????????????????????# " | | ????????????????????????# #######++#######"##### | | ????????????????????????# #?????????????? ##???? | | ????????????????????????# #?????????????? ?????? | | ????????????????????????+ +?????????????# ?????? | | ????????????????????????# g#????????????? #?????? | | ??????????????????????+?# #????????????? ??????? | | ????????????????????????# #????????????# ??????? | | ????????????????????????#@ #???????????? #??????? | | ??????????????????????? #???????????? ???????? | | ???+????????????????? +???????????# ???????? | | ???+??????????????? +??????????? #???????? | | ??????????????????# ;# #??????????? ????????? | | ??????????????????# ;# #??????????# ????????? | | ????????????????? "?????????? ?????????? | | ???????????????? p BB ? "?????????? ?????????? | | ??????????????? BB ? "??????????#?????????? | | ?????????????" ? "????????????????????? | | ?????????????# ## ??# #????????????????????? | | ?????????????# ?# ??# #????????????????????? | | ?????????????# ?? ??? #????????????????????? | | ?????????????+ ?? ??? +????????????????????? | | ?????????????#??? ??? #????????????????????? | | ???????????????? ##"????# ##????????????????????? | | ???????????????? ???????? #?????????????????????? | | ??????????????? ????????? #?????????????????????? | | ????+?????????+ ????????? #?????????????????????? | | ??????????????#?????????? ??????????????????????? | | ????????????????????????? ?????????????????+????? | | ????????????????????????? ??????????????????????? | | ?????????+??????????????? ?????+??????+?????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 65 Energy Capacity 1090 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 50 Additional Mass Support 16 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 550 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 12 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Particle Charging 25 Force Boost 30 Salvage Targeting 4 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Reaction Control System | -7/Factory | Hacked Cld. Ion Engine | -7/Factory | Hacked Machine Analyzer | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Downloaded Imp. Corruption Screen | -7/Factory | Hacked Graviton Cannon | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Hvy. Hardcell Cannon | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Mni. Smartbomb Launcher | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- Core Stripper Matter Drive Phase Redirector Terrabomb Sigix Terminator Core Cannon Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed BattleTrapBlaster Manual? 0 Play Time 02:39:52 Cumulative 107.2 hours Start 2025.01.01 @ 12:35:35 End 2025.01.01 @ 15:15:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2811b167-7a16-4c91-86e1-d50626683c9c