Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 16:38:46 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (301) 1505 Value Destroyed (10759) 10759 Prototype IDs (319) 6380 Alien Tech Used (12) 2400 Bonus (39893) 39893 TOTAL SCORE: 73037 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1480 Follower Combat Kills 5950 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -12537 Cogmind --------- Core Integrity 656/1850 Matter 290/300 Energy 469/540 System Corruption 0% Temperature Cool (32) Movement Flying (16) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Medium Storage Unit Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Particle Accelerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Zionite Shade Armor Experimental Powered Armor > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (10) --- Experimental Q-thruster Advanced Power Amplifier Zionite Biocell Array (750) Structural Scanner Experimental Reaction Control System Improved Utility Shielding Improved Utility Shielding Zionite Shade Armor Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Nuclear Pulse Array Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Quantum Shading Machine Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Zionite Shade Armor Experimental Powered Armor Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Q-thruster Medium Storage Unit Zionite Biocell Array Zionite Biocell Array Structural Scanner Particle Accelerator Experimental Reaction Control System Improved Utility Shielding Zionite Shade Armor Integrity Redistributor Subatomic Replicator Sigix Shearcannon Perforator [Rating: 230] Favorites ----------- Power Improved Fusion Compressor Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Machine Analyzer Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Artifact Spacefold Activator Weapon Nanosword Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Nanosword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Utility 10 | . . . 1 . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 482 | . 18 10 20 5 4 8 32 29 7 3 3 . . 20 4 1 1 7 14 1 10 9 4 5 1 8 8 . 8 5 2 13 22 22 35 24 112 7 Power 42 | . 2 2 2 . . 1 1 2 1 . 1 . . 1 2 . . 1 2 . 2 1 . . . 2 3 . . . 1 . 5 . . 1 9 . Engine 11 | . 2 1 2 . . 1 1 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 19 | . . 1 . . . . . 1 1 . . . . 1 . . . 1 2 . 2 1 . . . 1 2 . . . 1 . 3 . . 1 1 . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . 8 . Propulsion 79 | . 4 2 7 . . 2 9 9 1 . . . . 1 . . . . 7 . 2 . 1 . . 1 1 . . 1 . 4 2 7 2 2 14 . Treads 27 | . 2 2 7 . . 2 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 49 | . . . . . . . . 4 1 . . . . 1 . . . . 7 . 2 . 1 . . 1 . . . 1 . 4 2 7 2 2 14 . Utility 213 | . 10 2 4 1 1 4 5 5 4 2 2 . . 12 2 1 1 2 3 1 4 8 . 5 1 3 2 . 6 4 1 8 13 13 23 13 42 5 Device 118 | . . . 1 . . 3 1 2 . 2 1 . . 9 1 . . 1 2 . 1 8 . 3 1 1 2 . 3 2 1 5 10 11 18 8 19 2 Storage 10 | . 3 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 1 Processor 16 | . . . . . . . 1 1 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . 1 6 1 Hackware 5 | . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . Protection 55 | . 7 2 3 1 . 1 2 2 2 . 1 . . 1 1 . . 1 1 1 1 . . 2 . 1 . . 3 2 . 3 2 2 2 1 10 . Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 1 Weapon 148 | . 2 4 7 4 3 1 17 13 1 1 . . . 6 . . . 4 2 . 2 . 3 . . 2 2 . 2 . . 1 2 2 10 8 47 2 Energy Gun 8 | . 1 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 Ballistic Gun 18 | . 1 1 . . . . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 23 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 16 1 Launcher 7 | . . . 1 1 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 60 | . . 1 1 . . . 4 5 1 . . . . 6 . . . 3 1 . 1 . 2 . . 1 1 . 1 . . 1 1 1 5 3 21 . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 1 . . . . . 1 . 1 1 2 . Special Melee Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . . 3 . . . . . 4 . . . . . . . . . 2 . . . . 1 . . 2 3 2 . . 1 . Corrupted Parts 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . System Corruption 11 | . . . . . . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . Parts Lost 46 | . 3 4 5 . . 3 1 2 . . . . 1 4 . . . 1 7 . . 1 . . . . 4 . . . . . . . . . 10 . Power 10 | . 1 . . . . 1 . . . . . . . 2 . . . 1 1 . . 1 . . . . . . . . . . . . . . 3 . Propulsion 20 | . . 1 4 . . 2 . . . . . . . . . . . . 6 . . . . . . . 3 . . . . . . . . . 4 . Utility 11 | . 1 2 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 3 . Weapon 5 | . 1 1 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 3 2 . . 1 1 1 . . . . 1 2 . . . 1 4 . . 1 . . . . 3 . . . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 99 100 100 99 95 99 100 98 100 100 100 97 98 93 100 99 97 100 93 87 91 93 94 93 83 84 84 86 85 91 89 89 85 87 76 83 Engine 4 | . 14 12 11 11 11 11 9 8 . . 5 7 7 4 5 6 6 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . 7 7 1 . . 1 . . . 5 4 5 4 4 5 5 5 2 4 5 5 5 4 4 4 4 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 4 4 3 5 8 Treads 10 | . 20 28 32 33 33 32 26 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 1 23 23 23 23 23 26 26 26 26 26 27 29 24 23 23 23 23 26 14 10 10 12 14 27 29 29 26 28 22 24 Device 11 | . . . 10 11 11 11 8 9 7 6 7 7 7 16 13 13 13 13 17 14 11 11 11 11 11 10 13 15 15 15 19 14 19 20 17 15 18 18 Storage 6 | . 14 14 11 11 11 11 9 9 . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 10 | . . . . . . . 8 9 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 17 17 15 15 15 15 15 14 14 13 13 13 12 10 12 Hackware 3 | . . . . . . . 5 9 7 7 7 7 7 2 . . 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 . . Protection 10 | . 11 13 11 11 11 11 9 9 14 15 14 15 15 12 18 13 13 12 9 13 13 11 11 10 11 14 10 10 9 9 9 13 5 4 6 8 7 12 Energy Gun 2 | . 7 7 11 10 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 10 10 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 20 19 . . . . 14 12 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . 1 5 7 7 7 7 7 6 13 13 13 12 10 11 9 5 8 11 11 10 9 10 9 10 9 6 3 3 3 3 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 51 52 59 58 59 62 61 62 15 15 15 14 14 20 20 20 20 20 19 18 27 29 27 27 27 35 30 28 28 29 30 42 60 64 70 64 84 87 Greatest Support 88 | 20 40 40 63 60 60 60 60 62 15 15 15 15 15 32 20 20 20 20 26 19 27 27 28 28 28 35 35 31 31 38 38 59 67 72 72 78 88 88 Greatest Overweight (x) 9 | . 1 1 2 . . 1 1 5 . . . . . 1 . . . . 1 . . 1 . 8 . . 1 . 9 . . . 1 1 1 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | . 16 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 14 10 Most Carried 20 | . 20 20 20 20 20 20 20 20 11 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 12 | . 15 19 19 19 19 19 19 19 5 4 4 5 5 4 4 5 4 4 4 4 7 9 9 10 10 9 9 10 9 9 9 9 12 14 14 14 12 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 Final Carried 20 | 6 20 19 20 20 19 20 20 12 5 5 5 5 5 5 5 5 5 5 4 5 10 9 10 10 10 10 10 10 10 10 10 10 15 14 15 15 15 10 Class Distribution -------------------- 18% | Mutant 18% | Scavenger-Mutant 14% | Scout 12% | Scavenger-Scout 9% | Commander-Assassin 8% | Commander-Sprinter 6% | Commander-Scout 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Commander-Scout | -4/Extension Commander-Scout | -4/Cetus Commander-Assassin | -4/Archives Commander-Scout | -4/Hub_04(d) Scavenger-Scout | -3/Research Alien-Scout | -3/Quarantine Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Ninja | -1/Access Commander-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9909 | 200 494 195 150 116 . 116 803 726 73 46 84 . . 170 105 10 10 98 66 59 285 75 177 55 30 80 186 . 97 237 27 100 241 151 586 397 3334 330 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16003 | . 617 635 1157 318 . 568 1336 1418 151 72 36 . 80 609 113 . . 163 211 64 443 74 402 98 . 494 654 . 99 42 . 166 259 151 597 521 3586 869 Parts 887 | . 55 41 57 12 . 32 82 81 9 3 1 . . 48 9 . . 13 10 1 20 7 17 1 . 21 29 . 9 2 . 7 11 2 26 24 206 51 Haulers Intercepted 22 | . 2 . 3 . . . 5 5 3 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 2 4 . 7 . . . 6 12 . . . 8 9 1 . . . . . . . . . . . . . . Prevented 15 | . . . . . . . . . . . . . . . . . . 12 . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 186 | . 17 15 26 6 . 12 26 22 . 4 . . . 10 . . . 2 1 . 1 . 1 . . 1 5 . . . . . 1 . 4 1 23 8 Melee 20 | . . . 1 . . . . 5 . 1 . . . 6 . . . 2 1 . . . . . . . 3 . . . . . . . . . 1 . Guns 81 | . 17 15 8 . . 5 23 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 56 | . . . 17 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 21 8 AOE 19 | . . . . 5 . . 3 4 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 6 1 5 . . 1 1 . . . 1 . . . 2 . . 1 . 1 . . . . . . . . . . . . . . 1 . 4 . Worker 11 | . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Builder 12 | . . . 1 1 . 1 1 2 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . 2 . . Tunneler 5 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 22 | . 2 . 3 . . . 5 5 3 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Recycler 24 | . . . 1 2 . 1 1 4 . . . . . 1 . . . . 1 . 2 . . . . . 1 . . . . 1 . 1 1 2 5 . Minesweeper 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 3 . Watcher 22 | . 1 . 1 . . . 1 2 . . . . . 5 . . . . . . 2 . . . . 2 1 . . 1 . 1 . . 2 . 3 . Swarmer 51 | . 9 . 7 . . 4 7 9 . 3 . . . 10 . . . 1 1 . . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 70 | . 8 15 12 6 . 7 10 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . Brawler 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 5 . . . 7 6 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Behemoth 10 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 2 . . . . . 1 . 1 1 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 3 3 5 3 . 4 6 5 2 3 1 . . 4 . . . 1 1 . 1 1 1 . . 2 2 . 2 1 . 1 1 1 2 2 13 7 Combat Bots Only 7 | . 3 3 5 3 . 4 6 5 . 3 . . . 4 . . . 1 1 . 1 . 1 . . 1 2 . . . . . 1 . 1 1 5 7 Max Kills in Single Turn 4 | . 1 2 1 2 . 1 2 4 1 2 1 . 1 3 1 . . 1 1 1 1 1 1 . . 1 1 . 1 1 . 1 1 1 1 1 2 3 Gunslinging 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 2 4 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . 1 . 1 . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 14912 | . 782 791 1111 96 . 742 1015 913 . 195 . . 316 938 40 21 . 205 612 . 314 232 15 . . 130 430 28 . 139 . 215 56 422 897 323 2971 963 Core 2863 | . 84 95 146 22 . 124 71 75 . 99 . . 88 270 . . . 33 68 . 37 25 . . . . 134 15 . . . . . 78 567 171 446 215 Absorbed by Shields 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 . . . . . . . . . 14 . Redirected to Shielding 893 | . . . . . . . . . . 9 . . 36 85 17 . . . 133 . 25 28 . . . 28 95 . . 101 . 71 . . . 26 151 88 Regen/Repaired (Parts) 4056 | . . . . . . . 230 32 . 51 . . 4 282 92 . 21 91 258 77 176 91 . 101 . 35 57 . 6 . . 166 . 281 215 139 1564 87 Core Remaining (%) 66 | 100 . 28 . . . 27 . 73 . . . . 73 . . . . 64 . . . . . . 87 . . . . 87 . 100 . . 54 . . 35 Volleys Fired 671 | . 78 57 80 9 1 35 80 48 3 7 . . . 5 . . . . . . . . . . . . . . . . . . . . 4 5 245 14 Largest 2 | . 2 2 2 2 1 2 2 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Hottest 180 | . 60 85 125 116 33 116 83 48 20 30 . . . 30 . . . . . . . . . . . . . . . . . . . . 100 180 120 180 Shots Fired 1041 | . 153 114 160 12 1 70 156 92 3 7 . . . 5 . . . . . . . . . . . . . . . . . . . . 4 5 245 14 Gun 628 | . 153 114 80 3 . 35 149 91 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 187 | . . . 80 3 . 35 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 43 14 Launcher 24 | . . . . 6 1 . 4 1 . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Special 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 . Kinetic 526 | . 142 97 . . . . 149 91 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 34 6 Thermal 471 | . 11 17 160 6 . 70 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 . Explosive 24 | . . . . 6 1 . 4 1 . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 8 Robot Hit Streak 25 | . 11 11 19 6 . 14 22 19 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 4 25 11 Robot Miss Streak 8 | . 6 3 5 1 . 1 3 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets 7 | . 1 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 969 | . 94 81 101 8 4 53 124 103 6 2 2 . 1 25 4 2 . 10 10 4 9 2 7 5 . 14 19 2 5 3 . 2 3 3 7 9 232 13 Core Hits 534 | . 39 39 43 15 . 21 68 50 3 6 1 . . 19 3 . . 4 3 1 2 2 3 1 . 6 5 1 2 1 . 1 1 . 4 5 138 47 Critical Kills 38 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 25 7 Critical Parts Destroyed 74 | . 1 . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 55 11 Critical Strikes 158 | . 1 . 4 1 . 4 6 3 . . . . . . . . . . 2 . . . . . . . 3 . 1 . . . . . 5 . 109 19 Burn 8 | . . . 4 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 114 | . 1 . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 82 19 Sever 35 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 3 . 1 . . . . . . . 27 . Melee Attacks 517 | . . 9 4 . 4 . 5 45 11 5 6 . 3 70 10 5 6 13 23 5 18 6 7 5 2 37 26 6 6 7 2 10 7 12 19 28 90 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 496 | . . 9 4 . . . 5 45 11 5 6 . 3 70 10 5 6 9 22 5 16 6 6 5 2 36 24 6 5 7 2 10 6 12 18 27 88 5 Piercing 16 | . . . . . . . . . . . . . . . . . . 4 1 . 2 . 1 . . 1 2 . . . . . 1 . 1 1 2 . Sneak Attacks 97 | . . . . . 4 . . 11 3 . 1 . 1 8 4 . . 2 3 4 5 2 3 . . 4 5 1 5 . . 1 3 2 2 7 16 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 3 1 . . . . 1 . 1 1 1 . Follow-up Attacks 14 | . . . . . . . . 6 . . . . . . . 1 . 1 1 . . . . . . 1 2 . . 1 1 . . . . . . . Damage Inflicted 31622 | . 1088 785 1981 738 . 983 2281 3030 316 655 107 . 67 1779 444 154 . 642 740 488 728 284 610 481 . 1014 1218 137 510 201 . 185 365 466 472 1060 6396 1217 Guns 6139 | . 968 739 887 18 . 484 1857 1186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3367 | . . . 946 51 . 470 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 61 544 1217 Explosions 2094 | . . . . 519 . . 312 304 . 615 . . . 344 . . . . . . . . . . . . . . . . . . . . . . . . Melee 17360 | . . . 108 . . . 30 1468 316 40 107 . 67 1435 444 154 . 642 740 488 728 284 610 481 . 1014 1218 137 510 201 . 185 365 466 446 999 3677 . Ramming 487 | . 120 46 40 150 . 29 30 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5204 | . 875 581 . . . . 1857 1186 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 544 135 Thermal 5334 | . 93 158 1833 69 . 954 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2175 . Explosive 2094 | . . . . 519 . . 312 304 . 615 . . . 344 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18280 | . . . 108 . . . 30 1468 316 40 107 . 67 1435 444 154 . 489 701 488 697 284 610 481 . 1014 1218 137 510 201 . 185 365 466 446 1060 3677 1082 Piercing 223 | . . . . . . . . . . . . . . . . . . 153 39 . 31 . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 2 . . . . . . . . . 2 . . . . . . . . . . 4 2 . . . 4 4 . . . Average Corruption 2 | . . . . . . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . 2 2 . . . 3 4 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 20 . . . . Effects 23 | . . . . . . 1 . 1 . . . . . . . . . 10 . . . . . . . . . . 1 2 . . . . 8 . . . Message Errors 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Matter Fused 9 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . . . . 3 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3993 | . . . 5 34 . . . 82 . 122 27 . 42 288 78 48 . 59 144 123 389 . 273 92 . 45 86 . 92 61 . 87 122 346 141 340 867 . Projectiles 11 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Explosions 159 | . . . . 34 . . . . . 122 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Melee 3823 | . . . . . . . . 82 . . 27 . 42 285 78 48 . 59 144 123 389 . 273 92 . 45 86 . 92 61 . 87 122 346 141 340 861 . Knockbacks 39 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 5 Impact 4 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 4 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 54 | . . . . . . . . . . 17 . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 57 | . 10 6 10 12 . 4 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 86 | . 32 8 12 13 . 6 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 2 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | . 151 212 262 18 . 109 . . 2 . . . . 37 . . . 135 6 . 8 5 . . . 8 . . . 6 . . 88 113 234 168 3 235 Average Temperature 41 | . 20 69 63 9 . 41 . . 2 . . . . 11 . . . 72 4 . 3 2 . . . 7 . . . 4 . . 22 34 13 84 3 106 Received Heat Transfer 2847 | . 210 462 273 45 . 369 432 306 . 12 . . . 189 . . . 48 45 . 63 63 . . . 21 126 . . 9 . 24 9 9 18 18 90 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 . 10 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 13378 | . 200 349 4218 222 . 2257 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6021 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2926 | . 263 135 516 392 . 133 479 441 454 . . . . 1074 . . . . 580 238 646 . . . . 363 848 610 409 334 135 444 431 601 758 795 2926 . Initial 474 | . . 23 . 157 . . . 96 94 . . . . 32 . . . . 3 200 82 . . . . . 158 474 228 2 120 75 249 242 346 416 428 . Average 280 | . 118 50 301 190 . 49 190 181 280 . . . . 408 . . . . 278 142 412 . . . . 201 411 548 78 176 127 179 306 355 597 608 1502 . Maximum Alert Level 5 | . 1 . 2 1 . . 2 2 2 . . . . 3 . . . . 2 1 2 . . . . 1 3 2 2 1 . 2 2 2 3 3 5 . Low Security (%) 47 | . 91 100 23 74 . 100 62 59 37 . . . . 23 . . . . 41 81 2 . . . . 49 4 . 76 53 100 67 . . . . . . Level 1 22 | . 8 . 51 25 . . 27 31 26 . . . . 40 . . . . 23 18 56 . . . . 50 56 . 14 46 . 27 94 77 5 . . . Level 2 13 | . . . 24 . . . 10 8 36 . . . . 18 . . . . 35 . 41 . . . . . 34 100 9 . . 4 5 22 75 96 1 . Level 3 2 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . 4 . . . . . . . 19 3 3 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 5 . 3 . . . 2 2 2 . . . . 7 . . . . 7 . 5 . . . . 6 2 . . 3 . 2 1 1 4 5 18 . Investigation 20 | . 4 . . . . . 1 2 1 . . . . 3 . . . . . . . . . . . 1 1 . . 2 . 2 . . 2 . 1 . Extermination 13 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . 1 . . 1 1 . 1 4 . Reinforcement 23 | . 1 . 3 . . . 1 . 1 . . . . 2 . . . . 3 . 1 . . . . 3 1 . . . . . . . 2 3 2 . Assault 16 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 11 . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 1 . . Data Miner Redirects 10 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 1 . . 1 . . . . 1 . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 58 | . 1 1 2 . . . 2 2 1 . . . 5 3 . . . . 4 . 1 . . . . 2 1 2 . 2 . 2 1 2 2 1 21 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 7 2 . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 7 2 . Times Spotted 648 | . 36 15 36 10 . 13 40 31 6 6 . . 8 78 4 1 . 7 36 3 23 26 4 . . 21 27 5 1 15 1 28 4 35 35 16 49 28 Peak Tracking Total 25 | . 7 2 5 3 9 4 7 4 3 4 . . 6 15 4 1 . 3 9 2 11 8 4 . . 12 4 5 1 7 1 9 6 17 13 12 16 25 Tactical Retreats 86 | . 3 . 3 . . . 2 1 . 1 . . . 19 1 . . . 7 . 5 7 1 . . 2 4 . . 2 . 5 2 5 7 3 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 21 | . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . 2 . 1 11 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . 6 . . . . . . . 4 . . . . . . . 6 . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . 1 . . . . 4 . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 6 6 . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 44 | . . . 2 . 1 1 1 2 . . . . . 3 1 . . . 1 . 2 . . . . . . 1 1 . . 2 . 5 7 1 10 3 Max in Single Turn 2 | . . . 1 . 1 1 1 1 . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 1 2 1 Garrison Access 12 | . . . . . . . . 1 2 . . . . 2 . . . . . . 3 . . . . . . . . 1 . 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 101 | . 7 . 5 2 2 . 10 14 6 3 2 3 . 16 . . . . 5 . 5 . . 4 . 3 . . . 1 . 1 1 2 3 4 2 . Terminals 49 | . 5 . 4 1 . . 9 11 2 . . . . 11 . . . . 1 . 1 . . . . . . . . . . . . . 2 . 2 . Fabricators 8 | . . . . . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Garrison Access 15 | . . . . . . . . 1 2 . . . . 2 . . . . . . 2 . . . . . . . . 1 . 1 1 1 1 3 . . Total Hacks 263 | . 17 . 13 3 2 . 44 31 9 4 5 24 . 29 . . . . 7 . 15 . . 16 . 7 . . . 1 . 3 5 6 4 9 9 . Successful 164 | . 9 . 4 3 2 . 23 20 6 4 5 24 . 19 . . . . 7 . 8 . . 16 . 5 . . . 1 . 1 . 1 3 1 2 . Failed 98 | . 8 . 9 . . . 21 10 3 . . . . 10 . . . . . . 7 . . . . 2 . . . . . 2 5 5 1 8 7 . Catastrophic 15 | . . . 1 . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 2 1 3 2 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 354 | . 16 . 11 2 1 . 24 19 5 . . . . 17 . . . . 35 . 38 . . . . 27 10 1 . 18 11 14 6 20 17 36 26 . Terminals 128 | . 15 . 11 2 . . 36 26 5 . . . . 20 . . . . 1 . 1 . . . . . . . . . . . . . 2 . 9 . Fabricators 15 | . . . . . . . . . 1 . . . . 4 . . . . 2 . 3 . . . . 5 . . . . . . . . . . . . Repair Stations 22 | . . . 2 . . . 8 . . . . . . 2 . . . . 4 . 6 . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . 1 . . Garrison Access 32 | . . . . . . . . 1 2 . . . . 3 . . . . . . 5 . . . . . . . . 1 . 3 5 2 2 8 . . Terminal Hacks 94 | . 5 . 1 3 2 . 11 14 1 4 5 24 . 2 . . . . 1 . 1 . . 16 . . . . . . . . . . 2 . 2 . Record 18 | . . . . . 1 . . . . 2 4 6 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . 10 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 16 | . 3 . . 2 . . 1 3 . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 11 | . . . . 1 . . . 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . Network Status 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 20 | . . . 1 . . . 7 . . . . . . 2 . . . . 4 . 6 . . . . . . . . . . . . . . . . . Scan Component 11 | . . . 1 . . . 4 . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . Repair 9 | . . . . . . . 3 . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Garrison Access Hacks 6 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Seal Access 6 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Unauthorized Hacks 36 | . 4 . 2 . . . 5 5 3 . . . . 13 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Terminals 24 | . 2 . 2 . . . 5 3 2 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Track 4 | . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 2 . 1 . . . 2 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . 5 1 . . 10 7 3 . . . . 12 . . . . 1 . 4 . . . . 2 . 1 . . . . 1 2 . 3 1 . Full Trace Events 4 | . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . 3 . . 5 . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 190 | . . . . . . . . . . . . 10 . . . . 13 . 27 . 26 . . 3 . 15 . . . . 11 . . 10 . 38 37 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 3 . . . . . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . Time 445 | . . . . . . . 112 . . . . . . 38 . . . . 99 . 196 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . Non-combat 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robot Hacks Applied 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . parse_system 11 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . 2 . . Machine Destruction 7 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 144 | . . . . 3 . . 1 10 . . . . 1 2 . . 6 . 9 19 3 . . . . 7 22 5 . . . . 1 . . 3 52 . Largest Group 44 | . . . . 3 2 2 1 10 10 6 . . 1 1 . . 6 6 5 19 12 . . . . 4 20 18 12 10 . . 1 . . 3 44 . Highest-Rated Group 4916 | . . . . 40 32 32 10 173 173 109 . . 96 26 . . 234 234 380 684 454 . . . . 156 1087 998 830 640 . . 27 . . 271 4916 . Highest-Rated Ally 269 | . . . . 16 16 16 10 29 29 29 . . 96 26 . . 51 51 85 50 70 . . . . 39 159 156 147 103 . . 27 . . 122 269 . Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 2 2 . . . . . 1 . . 2 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 86 | . . . . 6 1 . 4 3 . 3 . . . 2 . . . . 5 . . . . . . . 2 . 1 1 . . 1 . . 1 56 . STAY 46 | . . . . 4 1 . 2 2 . . . . . 1 . . . . 5 . . . . . . . 1 . 1 1 . . . . . . 28 . ROAM 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 36 | . . . . 2 . . 2 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 28 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Ally Attacks 1079 | . . . . 6 . 13 . 34 56 16 . . 10 . . . . 35 100 173 77 . . . . 33 119 56 27 27 . . . . . . 297 . Total Damage 44723 | . . . . 55 . 166 . 464 717 205 . . 189 . . . . 1513 2162 3339 1554 . . . . 581 4855 1880 1335 821 . . . . . . 24887 . Kills 193 | . . . . 4 . 1 . 4 10 2 . . 2 . . . . 6 19 6 9 . . . . 7 25 7 4 7 . . . . . . 80 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 3 . 1 . . . . . 1 1 . 1 . 2 1 1 2 . . . 2 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 63 | . . . . . . . . . . . . . . . . . . . 7 . 9 . . . . 6 1 . . 5 2 4 . 6 5 10 8 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 1 1 . 1 1 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . 1 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . Component Schematics 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . Prototype Schematics 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . 1 . 1 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 1 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Garrisons 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 1 1 . Depthwide Sectors/0 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 34047 | . 2136 1682 1205 1533 653 1479 1795 2168 370 450 284 24 174 1432 803 259 540 638 636 365 817 846 145 380 163 770 1407 192 3409 430 103 398 310 392 554 476 4390 239 Spaces Moved 38452 | 1 944 605 455 795 400 628 701 979 564 946 741 81 432 3100 612 819 998 842 1425 483 1315 1139 425 143 411 1195 1269 126 703 554 243 935 686 947 1444 1072 8442 852 Core 606 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 603 . . . . . . . . . Treads 5173 | . 635 605 455 795 400 628 701 954 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 310 | 1 309 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32307 | . . . . . . . . 25 564 946 741 81 432 3100 612 819 998 842 1425 483 1315 1139 425 141 411 1195 1268 126 100 554 243 935 686 947 1409 1064 8436 845 Fastest Speed 14 | 120 120 240 160 160 160 160 160 158 29 29 29 29 29 26 26 26 26 26 25 28 28 28 28 28 28 27 27 37 37 34 34 27 23 19 16 14 14 16 Average Speed 55 | 120 190 240 161 160 160 214 161 171 29 29 29 29 29 26 27 26 26 26 26 28 28 28 28 33 28 27 32 37 434 35 34 29 28 23 20 19 23 19 Slowest Speed 500 | 120 240 240 320 160 160 240 240 382 29 29 29 29 29 99 29 26 26 32 99 28 29 108 28 450 28 27 100 37 500 37 34 34 107 106 95 98 104 20 Overloaded Moves 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 51 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 163 | . . . . . . . . . 7 1 . . 1 22 . . . . 10 . 4 1 1 . . 6 21 . . 4 2 22 1 19 . 5 35 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 3 2 2 Exploration Rate (%) 67 | 2 98 99 48 99 70 99 67 85 21 80 88 73 56 74 68 93 91 91 36 91 40 78 67 61 50 30 96 68 90 49 12 89 21 89 82 35 94 46 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 56 | . 2 2 . . 1 . . 2 1 . . 1 . . . . 1 . 15 . 15 1 . 3 . 10 . . . . . . . . . . 2 . Known Exits Taken 29 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . 1 . 2 . 1 . . . 3 2 . 1 . 6 3 4 4 . . . 2 2 . 2 . . . . . . . . . . . . . Spaces Dug 193 | . . . . . . . 4 22 3 4 4 . 2 34 2 2 . 1 3 . 4 4 . . 2 11 1 1 . 3 . 6 4 2 9 21 42 2 Terrain Destroyed 515 | . . . . 59 8 . 35 22 3 67 4 . 2 50 2 2 . 1 3 . 4 4 . . 2 11 1 1 . 3 . 6 4 2 11 22 141 45 Melee 162 | . . . . . . . 4 2 3 4 4 . 2 34 2 2 . 1 3 . 4 4 . . 2 11 1 1 . 3 . 6 4 2 7 19 35 2 Projectile 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 41 AOE 262 | . . . . 59 8 . 31 20 . 63 . . . 16 . . . . . . . . . . . . . . . . . . . . . . 65 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 48743 | . 1133 712 758 1037 410 685 1194 1328 743 1105 799 80 474 3584 1231 857 1271 1237 1632 706 1731 1644 439 465 454 1586 2203 263 1053 773 258 1017 789 1074 1628 1267 10232 891 Wait 8065 | . 25 16 148 210 . 5 343 188 161 142 48 . 41 390 606 34 267 375 178 214 372 488 . 307 41 349 844 133 326 202 14 65 49 82 106 111 1179 6 Move 38079 | . 943 604 454 794 399 627 700 978 551 943 740 80 429 3060 611 818 997 841 1405 482 1307 1136 422 142 410 1183 1233 125 702 545 238 894 683 912 1421 1057 8369 844 Hop 136 | . . . . . . . . . 5 1 . . 1 17 . . . . 10 . 3 1 1 . . 5 14 . . 4 2 18 1 15 . 4 33 1 Pick Up 199 | . 20 3 19 3 . 3 10 8 1 2 1 . . 3 1 . 1 . 3 3 10 . 3 1 . 5 1 . 4 2 . 3 7 4 11 6 58 3 Fast Attach 193 | . 6 3 5 . . . 11 5 . . . . . 12 1 1 . 4 8 . 6 . . 4 . . 3 . 4 1 1 12 13 10 14 18 48 3 Attach 128 | . 3 4 8 1 1 3 3 10 2 1 1 . . 2 1 . . 1 2 . 1 1 1 . . 3 1 . . . 1 . 5 2 12 6 51 1 Detach 77 | . 2 2 2 . . . 1 7 . . . . . 2 1 . . 1 . . 1 . . . . . . . . . 1 . 6 2 6 4 38 1 Swap 173 | . 9 3 7 4 3 5 18 14 5 2 2 . . 6 2 . 1 2 4 1 3 8 3 2 1 5 4 . 4 4 . 2 4 11 14 1 15 4 Drop 326 | . 15 3 19 3 2 1 19 22 4 2 1 . . 11 1 . 1 2 1 2 10 . 2 4 . 4 4 . 8 4 . 13 14 16 21 21 87 9 Fire 671 | . 78 57 80 9 1 35 80 48 3 7 . . . 5 . . . . . . . . . . . . . . . . . . . . 4 5 245 14 Melee 484 | . . 9 4 . 4 . 5 37 11 5 6 . 3 70 7 4 4 11 21 4 18 6 7 5 2 32 22 5 5 5 1 10 7 12 19 28 90 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 64 | . 10 8 12 13 . 6 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 19 . Rewire 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . Trap 16 | . . . . . . . . . . . . . . 6 . . . . . . . 4 . . . . . . . 6 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Ext / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Discovered new exit (range 10) 1617 | -10/Materials | Discovered new exit (range 4) 2137 | -10/Materials | Entered Mines 2183 | -10/Mines | Learned Materials terminal intel 2222 | -10/Mines | Excavation squad dispatched 2222 | -10/Mines | A large section of the Mines collapsed 2441 | -10/Mines | Learned location of Zion (-6) 2472 | -10/Mines | Excavation squad dispatched 2583 | -10/Mines | Lost 3 parts (1n1u1w) 2722 | -10/Mines | Excavation squad dispatched 2723 | -10/Mines | Learned 2 Materials zone layouts 2730 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2773 | -10/Mines | Core integrity fell below 50% 2903 | -10/Mines | Discovered new exit (range 6) 3087 | -10/Mines | Discovered new exit (range 9) 3251 | -10/Mines | Learned location of Storage (-8) 3819 | -10/Mines | Entered Materials 3819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3820 | -9/Materials | Identified exit to Materials 3821 | -9/Materials | Loaded intel: 12 terminal locations 4466 | -9/Materials | Discovered exit to Materials (range 3) 4802 | -9/Materials | Discovered new exit (range 8) 5024 | -9/Materials | Entered Mines 5055 | -9/Mines | Build established: Scavenger-Mutant 5079 | -9/Mines | Discovered exit to Materials (range 9) 5149 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5157 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5307 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5362 | -9/Mines | Assembled infested the area 5367 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5722 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5856 | -9/Mines | Discovered exit to Materials (range 13) 6549 | -9/Mines | Discovered new exit (range 5) 6557 | -9/Mines | Entered Exiles 6557 | -9/Exiles | Accompanied by 2 allies 6597 | -9/Exiles | Met 8R-AWN 6625 | -9/Exiles | Met EX-HEX 6669 | -9/Exiles | Met EX-BIN 6725 | -9/Exiles | Met EX-DEC 6904 | -9/Exiles | Aligned with FarCom system 6906 | -9/Exiles | Given EX-Vault access code 6946 | -9/Exiles | Opened EX-Vault 6984 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7099 | -9/Exiles | Discovered new exit (range 15) 7182 | -9/Exiles | Attacked by the Exiles 7210 | -9/Exiles | Entered Mines 7210 | -8/Mines | Accompanied by 2 allies 7280 | -8/Mines | Core integrity fell below 50% 7726 | -8/Mines | Discovered exit to Materials (range 14) 7842 | -8/Mines | Discovered exit to Materials (range 7) 8689 | -8/Mines | Entered Materials 8689 | -8/Materials | Evolved 2 slots: Utility x2 8690 | -8/Materials | Identified exit to Storage 8764 | -8/Materials | Repaired Adv. Heat Sink 8791 | -8/Materials | Repaired Lgt. Treads 8829 | -8/Materials | Repaired Broken Lgt. Treads 8884 | -8/Materials | Discovered exit to Storage (range 15) 9752 | -8/Materials | Discovered new exit (range 6) 10120 | -8/Materials | Discovered new exit (range 16) 10484 | -8/Materials | Entered Storage 10484 | -8/Storage | Accompanied by 1 ally 11205 | -8/Storage | Build established: Mutant 11286 | -8/Storage | Discovered new exit (range 15) 11665 | -8/Storage | Found Prototype Protection 11665 | -8/Storage | Identified Lgt. Regenerative Plating 12482 | -8/Storage | Central database locked down 12498 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12554 | -8/Storage | Identified exit to Factory 12652 | -8/Storage | Entered Factory 12652 | -7/Factory | Accompanied by 10 allies 12652 | -7/Factory | Evolved 2 slots: Utility x2 12718 | -7/Factory | Identified exit to Lower Caves 12950 | -7/Factory | Build established: Commander-Scout 13022 | -7/Factory | Entered Lower Caves 13022 | -7/Lower Caves | Accompanied by 6 allies 13060 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13132 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13315 | -7/Lower Caves | Learned Factory emergency access door positions 13367 | -7/Lower Caves | Discovered new exit (range 9) 13426 | -7/Lower Caves | Identified exit to Lower Caves 13430 | -7/Lower Caves | Learned location of 1 exit from Factory 13472 | -7/Lower Caves | Entered another Lower Caves area 13481 | -7/Lower Caves | Discovered new exit (range 17) 13531 | -7/Lower Caves | Encountered a Warlord checkpoint 13580 | -7/Lower Caves | Build established: Scout 13600 | -7/Lower Caves | Learned 12 Factory zone layouts 13670 | -7/Lower Caves | Learned Extension trap positions 13670 | -7/Lower Caves | Learned Research terminal intel 13730 | -7/Lower Caves | Discovered new exit (range 10) 13755 | -7/Lower Caves | Identified exit to Data Miner 13756 | -7/Lower Caves | Entered Data Miner 13756 | -7/Data Miner | Discovered new exit (range 6) 13761 | -7/Data Miner | Met Data Miner 13769 | -7/Data Miner | Learned location of Section 7 (-2) 13769 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13773 | -7/Data Miner | Received God Mode back door access code from Data Miner 13779 | -7/Data Miner | Identified exit to Proximity Caves 13780 | -7/Data Miner | Entered Proximity Caves 13782 | -6/Proximity Caves | Learned Factory stockpile data 13803 | -6/Proximity Caves | Escorted by Enhanced Grunt 13825 | -6/Proximity Caves | Spotted B-75 Beast 13950 | -6/Proximity Caves | Discovered new exit (range 16) 13954 | -6/Proximity Caves | Identified exit to Factory 13954 | -6/Proximity Caves | Entered Factory 13954 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13955 | -6/Factory | Identified exit to Lower Caves 13956 | -6/Factory | Identified exit to Factory 14095 | -6/Factory | Incoming investigation squad redirected 14295 | -6/Factory | Incoming assault squad redirected 14466 | -6/Factory | Discovered exit to Lower Caves (range 7) 14600 | -6/Factory | Repaired Imp. Propulsion Shielding 14618 | -6/Factory | Discovered exit to Factory (range 16) 14635 | -6/Factory | Hacking Suite fried by hacking feedback 14654 | -6/Factory | Search patrols dispatched 15004 | -6/Factory | Search patrols dispatched 15329 | -6/Factory | Cargo convoy interrupted 15354 | -6/Factory | Search patrols dispatched 15354 | -6/Factory | Found Prototype Slashing Weapon 15354 | -6/Factory | Identified Nanosword 15363 | -6/Factory | Found Nanosword 15386 | -6/Factory | Entered Lower Caves 15786 | -6/Lower Caves | Identified exit to Lower Caves 16175 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16189 | -6/Lower Caves | Entered another Lower Caves area 16196 | -6/Lower Caves | Encountered a Warlord checkpoint 16248 | -6/Lower Caves | Spotted B-75 Beast 16306 | -6/Lower Caves | Discovered exit to Factory (range 3) 16411 | -6/Lower Caves | Learned Factory terminal intel 16418 | -6/Lower Caves | Discovered new exit (range 13) 16448 | -6/Lower Caves | Identified exit to Zion 16448 | -6/Lower Caves | Entered Zion 16483 | -6/Zion | Discovered new exit (range 19) 16543 | -6/Zion | Learned Factory stockpile data 16635 | -6/Zion | Given A8's code to call for help 16636 | -6/Zion | Gained Derelict followers 16667 | -6/Zion | Imprinted 16669 | -6/Zion | Declared Zion's savior 16686 | -6/Zion | Identified exit to Deep Caves 16698 | -6/Zion | Found CR-A16's Pointy Stick 16720 | -6/Zion | Identified exit to Proximity Caves 16988 | -6/Zion | Entered Proximity Caves 16988 | -5/Proximity Caves | Accompanied by 6 allies 16991 | -5/Proximity Caves | Spotted B-75 Beast 17003 | -5/Proximity Caves | Destroyed B-75 Beast 17013 | -5/Proximity Caves | Learned location of 1 exit from Factory 17021 | -5/Proximity Caves | Learned Factory trap positions 17339 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17601 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17626 | -5/Proximity Caves | Entered Factory 17626 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17627 | -5/Factory | Identified exit to Factory 17628 | -5/Factory | Loaded intel: 68 trap records 17630 | -5/Factory | Loaded intel: 26 terminal locations 17639 | -5/Factory | Identified exit to DSF 17667 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17668 | -5/Factory | Zion Kinetic Resupply teleported in 17755 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17789 | -5/Factory | Repaired Imp. Propulsion Shielding? 17790 | -5/Factory | Retrieved Zion intel report: Emergency Access 17793 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17800 | -5/Factory | Retrieved Zion intel report: Guard Positions 17830 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 17906 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17907 | -5/Factory | Zion Light squad teleported in 17956 | -5/Factory | Discovered new exit (range 10) 18012 | -5/Factory | Spotted B-75 Beast 18035 | -5/Factory | Garrison activated, responded to threat 18073 | -5/Factory | Zion Light squad teleported in 18103 | -5/Factory | Zion Heavy squad teleported in 18104 | -5/Factory | Lost 4 parts (1p3n) 18241 | -5/Factory | Repaired Exp. Utility Shielding 18262 | -5/Factory | Manually triggered Chute Trap 18262 | -5/Factory | Sucked down chute 18262 | -5/Factory | Entered Waste 18263 | -5/Waste | Met a frightened Derelict 18267 | -5/Waste | Spotted C-40 Crusher 18267 | -5/Waste | Spotted C-40 Crusher 18270 | -5/Waste | Spotted C-40 Crusher 18279 | -5/Waste | Spotted C-40 Crusher 18283 | -5/Waste | Warlord forces began an assault 18289 | -5/Waste | Allies destroyed C-40 Crusher 18308 | -5/Waste | Allies destroyed C-40 Crusher 18312 | -5/Waste | Spotted C-40 Crusher 18312 | -5/Waste | Spotted C-40 Crusher 18343 | -5/Waste | Build established: Scavenger-Scout 18371 | -5/Waste | Allies destroyed C-40 Crusher 18391 | -5/Waste | Allies destroyed C-40 Crusher 18421 | -5/Waste | Discovered new exit (range 11) 18510 | -5/Waste | Identified exit to Factory 18627 | -5/Waste | Entered Factory 18627 | -5/Factory | Accompanied by 12 allies 18650 | -5/Factory | Retrieved Zion intel report: Trap Installations 18661 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 18666 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 18675 | -5/Factory | Incoming assault squad redirected 18675 | -5/Factory | Retrieved Zion intel report: Component Schematics 18681 | -5/Factory | Retrieved Zion intel report: Active Garrisons 18703 | -5/Factory | Retrieved Zion intel report: Emergency Access 18733 | -5/Factory | Identified exit to DSF 18851 | -5/Factory | Discovered exit to Factory (range 20) 19010 | -5/Factory | Spotted B-75 Beast 19018 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 19019 | -5/Factory | Zion Light squad teleported in 19022 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 19025 | -5/Factory | Destroyed B-75 Beast 19075 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19107 | -5/Factory | Repaired Imp. Propulsion Shielding? 19131 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19160 | -5/Factory | Incoming assault squad redirected 19225 | -5/Factory | Repaired Fusion Compressor 19275 | -5/Factory | Incoming assault squad redirected 19335 | -5/Factory | Repaired Nanosword 19340 | -5/Factory | Discovered exit to Factory (range 6) 19424 | -5/Factory | Discovered new exit (range 5) 19444 | -5/Factory | Identified exit to Upper Caves 19444 | -5/Factory | Entered Upper Caves 19634 | -5/Upper Caves | Learned 4 Factory zone layouts 19643 | -5/Upper Caves | Encountered a Warlord checkpoint 20282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20288 | -5/Upper Caves | Discovered new exit (range 6) 20289 | -5/Upper Caves | Identified exit to Upper Caves 20290 | -5/Upper Caves | Entered another Upper Caves area 20390 | -5/Upper Caves | Spotted B-75 Beast 20391 | -5/Upper Caves | Destroyed B-75 Beast 20429 | -5/Upper Caves | Discovered new exit (range 20) 20435 | -5/Upper Caves | Identified exit to Zhirov 20435 | -5/Upper Caves | Entered Zhirov 20435 | -5/Zhirov | Discovered new exit (range 3) 20441 | -5/Zhirov | Met Zhirov 20446 | -5/Zhirov | Learned location of Testing (-2) 20446 | -5/Zhirov | Learned location of Command (-1) 20448 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20465 | -5/Zhirov | Found Alien Artifact 20465 | -5/Zhirov | Identified Integrated Reactor 20465 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20472 | -5/Zhirov | Found Alien Artifact 20812 | -5/Zhirov | Identified exit to Proximity Caves 20815 | -5/Zhirov | Entered Proximity Caves 20924 | -4/Proximity Caves | Learned Research emergency access door positions 20969 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20978 | -4/Proximity Caves | Entered Factory 20978 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20979 | -4/Factory | Identified exit to Extension 20979 | -4/Factory | Identified exit to Armory 20980 | -4/Factory | Identified exit to Research 21014 | -4/Factory | Spotted B-86 Titan 21015 | -4/Factory | Destroyed B-86 Titan 21064 | -4/Factory | Retrieved Zion intel report: Active Terminals 21121 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 21129 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 21258 | -4/Factory | Fabricated Imp. Fusion Compressor? 21282 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 21283 | -4/Factory | Zion Fire squad teleported in 21363 | -4/Factory | Found Prototype Hackware 21609 | -4/Factory | Identified Exp. Hacking Suite 21635 | -4/Factory | Retrieved Zion intel report: Component Schematics 21637 | -4/Factory | Discovered exit to Research (range 21) 21721 | -4/Factory | Retrieved Zion intel report: Emergency Access 21722 | -4/Factory | Zion Fire squad teleported in 21743 | -4/Factory | Incoming investigation squad redirected 21748 | -4/Factory | Entered Extension 21748 | -4/Extension | Accompanied by 1 ally 21749 | -4/Extension | Loaded intel: 26 trap records 21889 | -4/Extension | Spotted B-86 Titan 21915 | -4/Extension | Zion Hacker squad teleported in 22059 | -4/Extension | Lost 3 parts (2n1u) 22076 | -4/Extension | Rescued A7 22515 | -4/Extension | Spotted B-86 Titan 22521 | -4/Extension | Destroyed B-86 Titan 22529 | -4/Extension | Destroyed B-86 Titan 22715 | -4/Extension | Rescued a captive Derelict 22720 | -4/Extension | Zion Heavy squad teleported in 22810 | -4/Extension | Rescued a captive Derelict 22813 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 23079 | -4/Extension | Terminal network hard line cut 23105 | -4/Extension | Build established: Commander-Scout 23111 | -4/Extension | Incoming investigation squad redirected 23114 | -4/Extension | Discovered new exit (range 21) 23114 | -4/Extension | Discovered exit to Research (range 20) 23141 | -4/Extension | Identified exit to Cetus 23155 | -4/Extension | Entered Cetus 23155 | -4/Cetus | Accompanied by 18 allies (A7) 23160 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23170 | -4/Cetus | Spotted Cetus Guard 23170 | -4/Cetus | Spotted Cetus Guard 23176 | -4/Cetus | Spotted Cetus Guard 23176 | -4/Cetus | Spotted Cetus Guard 23177 | -4/Cetus | Allies destroyed Cetus Guard 23192 | -4/Cetus | Allies destroyed Cetus Guard 23194 | -4/Cetus | Allies destroyed Cetus Guard 23198 | -4/Cetus | Allies destroyed Cetus Guard 23212 | -4/Cetus | Started Cetus Manufacturing Module 23237 | -4/Cetus | Manufactured an Enhanced Grunt 23242 | -4/Cetus | Escorted A7 to Cetus Mainframe 23246 | -4/Cetus | Discovered new exit (range 21) 23253 | -4/Cetus | Identified exit to Archives 23262 | -4/Cetus | Manufactured an Enhanced Grunt 23287 | -4/Cetus | Manufactured an Enhanced Grunt 23312 | -4/Cetus | Manufactured an Enhanced Grunt 23337 | -4/Cetus | Manufactured an Enhanced Grunt 23347 | -4/Cetus | Entered Archives 23347 | -4/Archives | Accompanied by 12 allies (A7) 23352 | -4/Archives | Received a hacking code to weaken MAIN.C 23355 | -4/Archives | Found Prototype Protection 23356 | -4/Archives | Identified Med. Regenerative Plating 23428 | -4/Archives | Discovered new exit (range 21) 23432 | -4/Archives | Discovered new exit (range 21) 23434 | -4/Archives | Discovered exit to Research (range 22) 23586 | -4/Archives | Identified exit to Hub_04(d) 23824 | -4/Archives | Build established: Commander-Assassin 26756 | -4/Archives | Entered Hub_04(d) 26756 | -4/Hub_04(d) | Accompanied by 10 allies 26778 | -4/Hub_04(d) | Incoming investigation squad redirected 26802 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 26810 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 26813 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 26844 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 26849 | -4/Hub_04(d) | Build established: Commander-Scout 26980 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 27023 | -4/Hub_04(d) | Discovered exit to Research (range 14) 27052 | -4/Hub_04(d) | Network Hub disabled 27140 | -4/Hub_04(d) | Network Hub disabled 27172 | -4/Hub_04(d) | Network Hub disabled 27174 | -4/Hub_04(d) | Spotted Lightning 27174 | -4/Hub_04(d) | Spotted Lightning 27174 | -4/Hub_04(d) | Spotted Lightning 27186 | -4/Hub_04(d) | Entered Research 27186 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27188 | -3/Research | Loaded intel: 22 terminal locations 27231 | -3/Research | Retrieved Zion intel report: Emergency Access 27247 | -3/Research | Retrieved Zion intel report: Prototype Schematics 27278 | -3/Research | Discovered new exit (range 20) 27288 | -3/Research | Identified exit to Quarantine 27289 | -3/Research | Entered Quarantine 27368 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 27381 | -3/Quarantine | Discovered new exit (range 22) 27389 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 27399 | -3/Quarantine | Found Alien Artifact 27399 | -3/Quarantine | Identified Core Reset Matrix 27399 | -3/Quarantine | Identified Transdimensional Reconstructor 27399 | -3/Quarantine | Used Core Reset Matrix 27403 | -3/Quarantine | Detected hypermatrix surge 27403 | -3/Quarantine | Sensed 3 artifacts in vicinity 27403 | -3/Quarantine | Discovered new exit (range 10) 27490 | -3/Quarantine | Found Sigix Broadsword 27500 | -3/Quarantine | Found Subatomic Replicator 27520 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 27548 | -3/Quarantine | Found Prototype Protection 27548 | -3/Quarantine | Identified Centrium Heavy Armor Plating 27680 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 27686 | -3/Quarantine | Identified exit to Research 27687 | -3/Quarantine | Entered Research 27687 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 27687 | -2/Research | Discovered new exit (range 6) 27689 | -2/Research | Identified exit to Access 27703 | -2/Research | Zion Zionite Resupply teleported in 27705 | -2/Research | Found Prototype Protection 27705 | -2/Research | Identified Zio. Shade Carapace 27707 | -2/Research | Found Zio. Shade Carapace 27859 | -2/Research | Spotted B-90 Cyclops 27870 | -2/Research | Destroyed B-90 Cyclops 27969 | -2/Research | Discovered exit to Access (range 16) 27994 | -2/Research | Discovered new exit (range 3) 27997 | -2/Research | Identified exit to Testing 27997 | -2/Research | Entered Testing 28003 | -2/Testing | Found Prototype Device 28080 | -2/Testing | Found Prototype Ballistic Cannon 28080 | -2/Testing | Identified Perforator 28106 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 28118 | -2/Testing | Spotted Striker 28118 | -2/Testing | Spotted Striker 28133 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 28134 | -2/Testing | Spotted PX-WKVVU5YACW 28137 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 28147 | -2/Testing | Identified AEGIS Remote Shield 28150 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 28167 | -2/Testing | Discovered exit to Access (range 16) 28187 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 28207 | -2/Testing | Build established: Alien-Scout 28321 | -2/Testing | Retrieved Zion intel report: Emergency Access 28345 | -2/Testing | Warped through subspace 28373 | -2/Testing | Spotted Fortress 28388 | -2/Testing | Discovered new exit (range 5) 28389 | -2/Testing | Identified exit to Section 7 28389 | -2/Testing | Entered Section 7 28390 | -2/Section 7 | Sensed 19 artifacts in vicinity 28398 | -2/Section 7 | Found Spacefold Activator 28434 | -2/Section 7 | Incoming investigation squad redirected 28439 | -2/Section 7 | Spotted S7 Guard 28463 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 28522 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 28533 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 28534 | -2/Section 7 | Spotted S7 Guard 28539 | -2/Section 7 | Found Core Membrane 28539 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 28544 | -2/Section 7 | Spotted B-90 Cyclops 28548 | -2/Section 7 | Destroyed B-90 Cyclops 28573 | -2/Section 7 | Discovered exit to Access (range 9) 28598 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 28619 | -2/Section 7 | Spotted Executioner 28620 | -2/Section 7 | Spotted Executioner 28639 | -2/Section 7 | Search patrols dispatched 28652 | -2/Section 7 | Found Transdimensional Reconstructor 28654 | -2/Section 7 | Found Transdimensional Reconstructor 28656 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 28706 | -2/Section 7 | Spotted B-99 Colossus 28723 | -2/Section 7 | Found LRC Energy Well 28723 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28728 | -2/Section 7 | Found LRC Armor 28728 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28745 | -2/Section 7 | Found Integrity Redistributor 28835 | -2/Section 7 | Spotted Alpha 7 28841 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 28850 | -2/Section 7 | Spotted Alpha 7 28859 | -2/Section 7 | Found Integrated Dissipator 28859 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28871 | -2/Section 7 | Found Integrated Dissipator 28871 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28889 | -2/Section 7 | Search patrols dispatched 28914 | -2/Section 7 | Found Sigix Shearcannon 28943 | -2/Section 7 | Entered Access 28943 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29010 | -1/Access | Retrieved Zion intel report: Active Garrisons 29188 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 29193 | -1/Access | Search patrols dispatched 29235 | -1/Access | Build established: Alien-Ninja 29240 | -1/Access | Warped through subspace 29277 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 29288 | -1/Access | Retrieved Zion intel report: Emergency Access 29325 | -1/Access | Retrieved Zion intel report: Component Stockpiles 29353 | -1/Access | Retrieved Zion intel report: Component Schematics 29354 | -1/Access | Retrieved Zion intel report: Unaware Analyses 29368 | -1/Access | Retrieved Zion intel report: Active Terminals 29379 | -1/Access | Spotted B-99 Colossus 29383 | -1/Access | Destroyed B-99 Colossus 29397 | -1/Access | Retrieved Zion intel report: Prototype Schematics 29399 | -1/Access | Retrieved Zion intel report: Component Schematics 29400 | -1/Access | Zion Zionite Resupply teleported in 29405 | -1/Access | Discovered new exit (range 7) 29406 | -1/Access | Zion Heavy squad teleported in 29406 | -1/Access | Identified exit to Command 29419 | -1/Access | Entered Command 29419 | -1/Command | Accompanied by 2 allies 29458 | -1/Command | Retrieved Zion intel report: Prototype Schematics 29550 | -1/Command | Retrieved Zion intel report: Component Schematics 29636 | -1/Command | Found Antimissile System 29665 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 29680 | -1/Command | Retrieved Zion intel report: Main Access 29680 | -1/Command | Identified exit to Surface 29820 | -1/Command | Retrieved Zion intel report: Component Stockpiles 29823 | -1/Command | Retrieved Zion intel report: Active Garrisons 29876 | -1/Command | Retrieved Zion intel report: Component Schematics 29899 | -1/Command | Retrieved Zion intel report: Emergency Access 29961 | -1/Command | First assault squad dispatched 30095 | -1/Command | Disengaged cave seal 30095 | -1/Command | Zionites emerged from the dark tunnel 30112 | -1/Command | Disengaged cave seal 30112 | -1/Command | Zionites emerged from the dark tunnel 30241 | -1/Command | Incoming assault squad redirected 30360 | -1/Command | Found Antimissile System 30461 | -1/Command | P-80 Master assimilated allied LI-KVN(i) 30461 | -1/Command | High security lockdown imminent 30477 | -1/Command | Spotted M Guard 30477 | -1/Command | Spotted M Guard 30477 | -1/Command | Spotted Combat Programmer 30478 | -1/Command | Spotted Combat Programmer 30538 | -1/Command | Allies destroyed M Guard 30538 | -1/Command | Allies destroyed M Guard 30538 | -1/Command | All MAIN.C guards destroyed 30541 | -1/Command | High security lockdown engaged 30581 | -1/Command | Crushed by falling debris 30586 | -1/Command | Crushed by falling debris 30601 | -1/Command | Found Prototype Reactor 30601 | -1/Command | Identified Zero-point Reactor 30617 | -1/Command | Lost 3 parts (1p1n1u) 30669 | -1/Command | Met MAIN.C 30713 | -1/Command | Allies destroyed MAIN.C Shell 30714 | -1/Command | MAIN.C activated Command garrisons 30715 | -1/Command | 0b10 Conduit disabled 30723 | -1/Command | Allies destroyed MAIN.C 30725 | -1/Command | Discovered exit to Surface (range 43) 30725 | -1/Command | Discovered exit to Surface (range 96) 30725 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30727 | -1/Command | Found Antimissile System 30730 | -1/Command | Found Exp. Powered Armor 30753 | -1/Command | Lost 3 parts (1n2u) 30760 | -1/Command | Build established: Commander-Sprinter 30772 | -1/Command | Spotted B-99 Colossus 30774 | -1/Command | Destroyed B-99 Colossus 31977 | -1/Command | Found Exp. Core Analyzer 31979 | -1/Command | Found Exp. Target Analyzer 32370 | -1/Command | Found Exp. Core Analyzer 32374 | -1/Command | Found Exp. Core Analyzer 32390 | -1/Command | Phase Generator disabled 32412 | -1/Command | Found Exp. Core Analyzer 32414 | -1/Command | Found Exp. Targeting Computer 32712 | -1/Command | Found Exp. Targeting Computer 33243 | -1/Command | Found Zio. Shade Armor 33253 | -1/Command | Found Exp. Phase Shifter 33503 | -1/Command | Build established: Alien-Sprinter 33668 | -1/Command | Found Zio. Shade Armor 33725 | -1/Command | Found Zero-point Reactor 33770 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-108) 33805 | -1/Command | Warped through subspace to slip node 33805 | -1/Command | Discovered new exit (range 5) 33809 | -1/Command | Entered Access_0 33810 | -1/Access_0 | Sensed 4 artifacts in vicinity 33810 | -1/Access_0 | Met Architect 33833 | -1/Access_0 | Subspace Access Node disabled 33862 | -1/Access_0 | A6 warped into view 33869 | -1/Access_0 | Subspace Access Node disabled 33879 | -1/Access_0 | Subspace Access Node disabled 33911 | -1/Access_0 | A5 warped into view 33944 | -1/Access_0 | Core integrity fell below 50% 33953 | -1/Access_0 | Subspace Access Node disabled 33975 | -1/Access_0 | Found Exp. Weapon Cycler 34018 | -1/Access_0 | Destroyed 7 combat bots 34043 | -1/Access_0 | Destroyed Architect 34044 | -1/Access_0 | Architect triggered a singularity event 34045 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 34046 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 34046 | -1/Access_0 | Warped through subspace to slip node 34046 | -1/Access_0 | Discovered exit to Surface (range 8) 34048 | *** | Escaped singularity! Last Messages --------------- 34040_ Quantum Shear penetrates Architect. 34041_ Extracted 536 energy. 34042_ Extracted 2 energy. 34042_ Quantum Shear penetrates Architect. 34043_ Extracted 92 energy. 34043_ Quantum Shear penetrates Architect. 34043_ Architect: "If I can't win, no one wins!" 34043_ Architect destroyed. 34044_ A0_COM: Initiating irreversible singularity event. Goodbye. 34044_ Extracted 92 energy. 34044_ -- NOTE: gg mtf 34044_ Acquired 129 matter. 34045_ A0_COM: 10. 34045_ Acquired data core, extracted unknown sensor trigger ID. 34046_ A0_COM: 9. 34046_ Acquired Hpw. Transdimensional Reconstructor. 34046_ Warped through subspace, drawn to slip node. 34046_ EXIT=FOUND: SURFACE 34047_ A0_COM: 8. 34048_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 100 Energy Generation 73 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 25 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 12 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Particle Charging 30 Offensive Hacking 27 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Lrn. Phase Cannon | -2/Testing | Z-intel Centrium Medium Armor Plating | -2/Testing | Z-intel Mni. Smartbomb Launcher | -2/Testing | Z-intel Vibroblade | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Exp. Gyrokinetic Inverter | -2/Testing | Z-intel Hvy. Neutron Cannon | -2/Testing | Z-intel Prc. Matter Filter | -2/Testing | Z-intel Cld. Nuclear Pulse Thruster | -2/Testing | Z-intel Exp. Force Field | -2/Testing | Z-intel Adv. Corruption Screen | -1/Access | Z-intel Adv. Targeting Computer | -1/Access | Z-intel Imp. Targeting Computer | -1/Access | Z-intel Imp. Heavy Siege Treads | -1/Access | Z-intel Adv. Force Field | -1/Access | Z-intel Lgt. Quantum Reactor | -1/Access | Z-intel Imp. Armor Integrity Analyzer | -1/Access | Z-intel Adv. Melee Analysis Suite | -1/Access | Z-intel Shock Absorption System | -1/Access | Z-intel Adv. System Restoration Module | -1/Access | Z-intel Fusion Bomb Launcher | -1/Access | Z-intel Imp. System Shield | -1/Access | Z-intel Nuclear Pulse Array | -1/Access | Z-intel Imp. Antigrav System | -1/Access | Z-intel Hardcell Cannon | -1/Access | Z-intel Enh. Nova Cannon | -1/Access | Z-intel Exp. Shield Generator | -1/Access | Z-intel Exp. ECM Suite | -1/Access | Z-intel Spectral Analyzer | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Centrium Light Armor Plating | -1/Access | Z-intel Hvy. Dispersion Rifle | -1/Access | Z-intel Imp. Quantum Reactor | -1/Access | Z-intel Hdn. Centrium Heavy Treads | -1/Access | Z-intel Adv. Matter Compressor | -1/Access | Z-intel Matter Neutralizer | -1/Access | Z-intel Adv. Thermal Shield | -1/Access | Z-intel Quantum Capacitor | -1/Access | Z-intel Energy Filter | -1/Access | Z-intel Biometal Heavy Treads | -1/Access | Z-intel Quantum Reactor | -1/Access | Z-intel Imp. Arc Projector | -1/Access | Z-intel Imp. Particle Charger | -1/Access | Z-intel Mic. Antimatter Reactor | -1/Access | Z-intel EM Disruption Field | -1/Access | Z-intel Core Analyzer | -1/Access | Z-intel Antimissile System | -1/Access | Z-intel Imp. Plasma Cutter | -1/Access | Z-intel Point Singularity Launcher | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Imp. KE Penetrator | -1/Command | Z-intel Enh. Coil Gun | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Imp. Particle Accelerator | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Com. Particle Reactor | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Com. Matter Pod | -1/Command | Z-intel Adv. Medium Treads | -1/Command | Z-intel Lrn. Sensor Array | -1/Command | Z-intel Adv. Drone Bay | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Remote Force Field | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Imp. Hacking Suite | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Phase Gun | -1/Command | Z-intel Adv. Remote Datajack | -1/Command | Z-intel Imp. Linear Gravjet | -1/Command | Z-intel Cmb. Linear Gravjet | -1/Command | Z-intel Focal Shield | -1/Command | Z-intel Adv. Hacking Suite | -1/Command | Z-intel Enh. Optical Array | -1/Command | Z-intel Imp. System Restoration Module | -1/Command | Z-intel Centrium Wheel | -1/Command | Z-intel Hyp. Railgun | -1/Command | Z-intel Antigrav System | -1/Command | Z-intel Imp. Propulsion Shielding | -1/Command | Z-intel Point Defense Array | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Robot Schematics ------------------ S-43 Plague | -2/Testing | Z-intel L-61 Swordsman | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel Fabricated ------------ Imp. Fusion Compressor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Core Membrane Spacefold Activator LRC Energy Well LRC Armor Integrated Dissipator Sigix Shearcannon Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideAdvancedComputer Manual? 0 Play Time 05:26:05 Cumulative 699.5 hours Start 2022.04.30 @ 10:16:39 End 2022.04.30 @ 16:38:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 310 Adventurer 1 Explorer 0 Win Type 6 Total 79 Types 23/9/11/3/2/1/29/1/0 Lore% 98 Gallery% 99 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d0d8c4-5aee-4814-ae30-ab3cfc37bc56