Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 20:16:41 Player: mehbruh Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (2961) 2961 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 10443 Bonus ------- Follower Combat Kills 7 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 241/300 Energy 573/580 System Corruption 0% Temperature Cool (14) Movement Hovering (33) Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (7) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Machine Gun XL Autogun Subcomponent XL Autogun Subcomponent KE Penetrator > --- INVENTORY (15) --- Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Large Storage Unit Improved Transmission Jammer Layered Light Armor Plating Graphene Brace Long-range Tractor Beam Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun XL Autogun Subcomponent XL Autogun Subcomponent KE Penetrator > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Large Storage Unit Improved Transmission Jammer Layered Light Armor Plating Graphene Brace Long-range Tractor Beam Autogun Gauss Rifle Gauss Rifle Mini Grenade Launcher Great Maul [Rating: 117] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun XL Autogun Subcomponent Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 1 . . 1 . 1 Utility 4 | . . . . . . 1 . 1 1 . 1 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 79 | 8 14 4 1 5 3 2 9 11 4 13 5 Power 13 | 1 1 2 . 1 . . 1 4 . 1 2 Engine 8 | 1 1 2 . 1 . . 1 1 . 1 . Core 3 | . . . . . . . . 3 . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 26 | 3 4 2 1 . 1 1 2 2 1 7 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 17 | 3 4 2 1 . 1 1 2 2 1 . . Hover 9 | . . . . . . . . . . 7 2 Flight . | . . . . . . . . . . . . Utility 18 | 2 2 . . . 1 1 2 4 2 3 1 Device 8 | 1 . . . . 1 . 1 1 1 2 1 Storage 3 | 1 1 . . . . . . 1 . . . Processor 2 | . . . . . . . 1 . 1 . . Hackware 1 | . . . . . . . . 1 . . . Protection 4 | . 1 . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 7 . . 4 1 . 4 1 1 2 . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 3 | . 3 . . . . . . . . . . Ballistic Gun 16 | 1 3 . . 4 1 . 4 1 . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 Parts Lost 11 | . 3 2 . 1 . . 1 1 . 3 . Power 3 | . 1 1 . . . . . . . 1 . Propulsion 2 | . 1 . . . . . . 1 . . . Utility 2 | . . . . 1 . . 1 . . . . Weapon 4 | . 1 1 . . . . . . . 2 . Highest Loss Streak 2 | . 2 2 . 1 . . 1 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 4 10 14 13 11 13 14 13 12 13 14 14 Power . | . . . 1 1 1 1 1 . . . 1 Propulsion 1 | 3 2 3 2 2 . . 1 2 2 2 2 Utility 3 | . 1 2 2 1 3 4 4 4 5 7 5 Weapon 6 | . 6 9 7 6 8 9 6 5 5 5 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 33 | . 13 . 4 1 2 . 5 1 . 1 6 Power 5 | . . . . 1 . . 1 1 . . 2 Propulsion 7 | . 4 . . . . . . . . 1 2 Utility 5 | . 1 . 1 . 1 . 1 . . . 1 Weapon 16 | . 8 . 3 . 1 . 3 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 98 71 91 66 64 65 80 81 83 99 Engine 8 | . 13 12 14 14 9 7 7 2 . . 1 Core 3 | . . . . . . . . 9 11 10 1 Wheel 24 | . 27 28 28 28 35 32 24 17 16 14 . Hover 1 | . . . . . . . . . . 4 36 Device 8 | . 13 13 14 6 4 7 5 4 5 5 9 Storage 9 | . 14 14 14 14 9 7 7 6 5 5 5 Processor 2 | . . . . . . . . 6 10 11 10 Protection 2 | . . . . 1 . 1 7 6 5 5 5 Energy Cannon 1 | . 5 . . . . . . . . . . Ballistic Gun 19 | . 21 27 . 26 9 7 12 23 19 22 21 Peak Build Rating 117 | 7 11 12 11 21 52 56 74 72 78 97 117 Average Rating 39 | 5 10 11 9 19 48 53 65 65 75 77 114 On Entrance 39 | . 7 11 12 11 20 52 56 59 65 78 97 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 15 32 36 28 41 46 50 50 57 58 68 82 Greatest Support 91 | 26 20 20 20 20 46 56 66 72 84 84 91 Greatest Overweight (x) 3 | . 3 1 1 2 2 . . . . 1 . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 10 14 14 14 13 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 14 15 13 15 15 15 Class Distribution -------------------- 36% | Mutant 29% | Skirmisher 12% | Gunner 10% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 3563 | 295 429 378 . 225 505 21 424 792 . 479 15 Remotely 347 | . . . . . . . . . . 347 . Salvage Created 4008 | 82 556 123 . 118 901 101 432 1132 . 548 15 Parts 238 | 12 35 12 . 10 47 4 25 53 . 39 1 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 73 | . 11 10 . 5 15 . 9 16 . 7 . Guns 64 | . 4 8 . 5 15 . 9 16 . 7 . Cannons 5 | . 5 . . . . . . . . . . AOE 4 | . 2 2 . . . . . . . . . Classes Destroyed 17 | 1 7 1 . . 2 . 2 4 . . . Worker 6 | . 3 1 . . . . . 1 . . 1 Builder 3 | . 1 . . . 1 . . 1 . . . Tunneler 6 | 4 1 . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 5 | . 2 . . . 1 1 . 1 . . . Operator 3 | . 1 . . . 1 . . 1 . . . Watcher 2 | . . . . . 2 . . . . . . Swarmer 21 | . 6 5 . 3 3 . 4 . . . . Grunt 24 | . 5 . . 2 8 . 3 6 . . . Brawler 2 | . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 6 | . . . . . 4 . . 2 . . . Specialist 4 | . . . . . . . 1 . . 3 . Hunter 4 | . . . . . . . . 2 . 2 . Programmer 4 | . . . . . . . . 3 . 1 . Heavy 2 | . . . . . . . 1 . . 1 . Assembled 5 | . . 5 . . . . . . . . . Best Kill Streak 7 | 4 4 3 . 3 7 2 5 5 . 3 1 Combat Bots Only 5 | . 3 3 . 3 5 . 5 5 . 3 . Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 2 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 340 | . 55 43 . 21 23 . 23 117 . 58 . Missed 121 | . 18 14 . 10 7 . 8 45 . 19 . Hits 219 | . 37 29 . 11 16 . 15 72 . 39 . Melee 6 | . . 5 . . . . . 1 . . . Projectile 213 | . 37 24 . 11 16 . 15 71 . 39 . Critical Strikes 5 | . . . . 1 . . 1 1 . 2 . Damage Taken 3489 | . 363 409 . 112 245 . 374 987 . 999 . Core 570 | . 83 81 . 9 31 . 16 74 . 276 . Absorbed by Shields 11 | . . . . . . . . . . 11 . Core Remaining (%) 80 | 100 . . . 30 94 . 97 91 . 72 . Volleys Fired 244 | 5 47 30 . 12 31 2 21 76 . 19 1 Largest 4 | 2 2 2 . 2 1 1 4 4 . 4 4 Hottest 112 | 70 112 53 . 56 60 60 80 80 . 103 103 Shots Fired 544 | 10 85 59 . 24 31 2 36 218 . 75 4 Gun 513 | 10 55 58 . 24 31 2 36 218 . 75 4 Cannon 28 | . 28 . . . . . . . . . . Launcher 3 | . 2 1 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 508 | 5 55 58 . 24 31 2 36 218 . 75 4 Thermal 5 | 5 . . . . . . . . . . . Explosive 3 | . 2 1 . . . . . . . . . Electromagnetic 28 | . 28 . . . . . . . . . . Robot Hit Streak 12 | 3 7 5 . 4 8 2 9 12 . 7 3 Robot Miss Streak 7 | 1 4 4 . 6 7 1 3 4 . 4 . Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 9 | . 2 1 . . . . . 4 . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 . Shots Hit Robots 319 | 6 47 27 . 11 29 2 25 122 . 49 1 Core Hits 162 | 4 21 13 . 5 29 2 14 51 . 22 1 Critical Kills 2 | . 1 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 4 | 1 1 1 . 1 . . . . . . . Burn 1 | 1 . . . . . . . . . . . Destroy 3 | . 1 1 . 1 . . . . . . . Melee Attacks 3 | . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . 3 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8317 | 78 1253 496 . 289 1640 49 1076 2521 . 893 22 Guns 7450 | 78 483 399 . 289 1640 49 1076 2521 . 893 22 Cannons 446 | . 446 . . . . . . . . . . Explosions 421 | . 324 97 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7399 | 27 483 399 . 289 1640 49 1076 2521 . 893 22 Thermal 114 | 51 63 . . . . . . . . . . Explosive 358 | . 261 97 . . . . . . . . . Electromagnetic 446 | . 446 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 4 4 4 . . . 5 . . . Average Corruption 4 | . . 4 4 4 . . . 4 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . 7 4 2 . . . 18 . . . Message Errors 7 | . . 2 . 1 . . . 4 . . . Matter Fused 6 | . . . 3 1 . . . 2 . . . Heat Flow Errors 4 | . . 1 1 . . . . 2 . . . Energy Discharges 2 | . . 2 . . . . . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . Data Loss (minor) 2 | . . 1 . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 5 | . . 1 . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . 43 31 . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 74 | . 43 31 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 386 | 36 174 128 102 51 318 38 95 386 . 190 42 Average Temperature 61 | 16 44 15 54 27 104 28 23 97 . 58 38 Received Heat Transfer 795 | . 105 40 . 48 90 . 99 276 . 137 . Effects 2 | . . . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . 1 . . . Heat Transferred 272 | 222 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . 1 1 . 1 . Low Security (%) 81 | 100 100 100 . 100 54 100 61 64 100 67 100 Level 1 18 | . . . . . 45 . 38 35 . 32 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 301 | 15 136 81 . 90 266 126 301 298 125 241 128 Initial 157 | . 3 . . . 19 113 81 157 125 11 126 Average 98 | 2 63 17 . 47 140 116 171 150 71 132 113 Influence Increases 2228 | 20 391 163 . 120 469 13 230 527 11 260 24 Destroy 0b10 Robot/C 1380 | . 220 120 . 100 300 . 180 320 . 140 . Destroy 0b10 Robot/NC 135 | 20 45 5 . . 30 10 . 20 . . 5 Destroy Leader 298 | . 42 20 . 20 76 . 20 90 . 30 . Allied During Kill 11 | . . 11 . . . . . . . . . Successful Hack 73 | . 9 . . . 21 . . 36 5 . 2 Disable Machine 75 | . . . . . 15 . 15 15 . 15 15 Destroy Structure 61 | . 15 7 . . 27 3 . 1 6 . 2 Lose Combat Pursuer 195 | . 60 . . . . . 15 45 . 75 . Influence Decreases 2118 | 15 396 163 . 70 269 147 45 572 251 35 155 Entered New Map 600 | . 2 . . . 31 137 35 144 131 5 115 Time Decay 1388 | 15 364 115 . 60 238 10 . 426 120 . 40 Lost Part 99 | . 30 17 . 10 . . 10 2 . 30 . Lost Ally 31 | . . 31 . . . . . . . . . Squads Dispatched 16 | . 2 . . 1 2 . 1 8 . 2 . Investigation 2 | . . . . 1 . . . 1 . . . Extermination 4 | . . . . . . . . 4 . . . Reinforcement 6 | . 2 . . . 1 . 1 . . 2 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 4 | . 1 . . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 20 23 . 5 23 . 10 19 1 17 1 Peak Tracking Total 7 | . 3 7 . 2 7 . 4 6 1 6 1 Tactical Retreats 10 | . 2 5 . . . . 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 9 | . 3 . . . . . 1 2 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled 6 | . . 1 . . 1 . 1 1 . 1 1 Max in Single Turn 1 | . . 1 . . 1 . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 29 | . 5 . 2 1 7 1 . 8 2 . 3 Terminals 24 | . 5 . . . 7 1 . 7 2 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 91 | . 17 . 24 1 20 1 . 19 3 . 6 Successful 56 | . 9 . 24 1 10 1 . 8 1 . 2 Failed 34 | . 8 . . . 9 . . 11 2 . 4 Catastrophic 6 | . . . . . 1 . . 4 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 55 | . 16 . 1 . 20 . . 13 1 . 4 Terminals 62 | . 17 . . . 20 1 . 17 3 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 35 | . 2 . 24 1 2 1 . 4 1 . . Record 23 | . . . 23 . . . . . . . . Robot Analysis 4 | . 1 . . . 1 . . 2 . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 7 . . . 8 . . 4 . . . Terminals 19 | . 7 . . . 8 . . 4 . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 7 | . 2 . . . 2 . . 3 . . . Skim 11 | . 5 . . . 5 . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 6 . . 8 2 . 3 Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total Allies 4 | . . 4 . . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . Highest-Rated Group 40 | . . 40 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 8 7 Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . 15 . . . . . . . . . Total Damage 123 | . . 123 . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Active Infowar (turns) 2077 | 5 1093 560 267 79 . . . . 42 31 . Seismic 2004 | 5 1093 560 267 79 . . . . . . . Jamming 73 | . . . . . . . . . 42 31 . Robot Analysis Total 4 | . 1 . . . 1 . . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 4724 | 89 1104 578 267 177 592 30 244 1067 246 240 90 Spaces Moved 3903 | 60 693 510 266 132 514 29 193 900 228 166 212 Core 2 | 1 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 3651 | 59 692 510 266 132 514 29 193 900 228 128 . Hover 250 | . . . . . . . . . . 38 212 Flight . | . . . . . . . . . . . . Fastest Speed 33 | 50 80 95 95 95 85 84 84 93 100 40 33 Average Speed 89 | 88 86 95 95 96 85 84 92 96 100 87 35 Slowest Speed 200 | 90 200 95 95 110 110 85 93 100 100 122 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 88 93 59 32 50 2 89 26 9 96 7 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . . Terrain Destroyed 50 | . 13 7 . . 26 1 . . 3 . . Melee 3 | . . . . . . . . . 3 . . Projectile 27 | . . . . . 26 1 . . . . . AOE 20 | . 13 7 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total 4915 | 81 1127 556 282 157 673 33 257 1044 239 241 225 Wait 512 | 2 318 2 . 2 111 1 17 42 . 17 . Move 3892 | 59 692 509 265 131 513 28 192 899 227 165 212 Hop . | . . . . . . . . . . . . Pick Up 71 | 7 23 2 4 3 9 . 5 4 4 7 3 Fast Attach 43 | 7 13 1 . . 1 1 8 4 . 7 1 Attach 24 | . 3 1 . 3 3 1 . 6 2 2 3 Detach 4 | . . . . 1 . . . 2 1 . . Swap 45 | 1 10 7 4 3 . . 2 5 2 9 2 Drop 71 | . 21 4 9 2 5 . 12 6 . 9 3 Fire 244 | 5 47 30 . 12 31 2 21 76 . 19 1 Melee 3 | . . . . . . . . . 3 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: Fac x2 / Low / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Discovered new exit (range 7) 790 | -10/Materials | Derelicts attacked the area 865 | -10/Materials | Learned Storage emergency access door positions 939 | -10/Materials | Identified exit to Materials 1194 | -10/Materials | Entered Mines 1195 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1204 | -10/Mines | Learned Materials emergency access door positions 1278 | -10/Mines | Found DCF Scrap (14 items) 1290 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Discovered exit to Materials (range 16) 1390 | -10/Mines | Lost 3 allies 1487 | -10/Mines | Core integrity fell below 50% 1549 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1633 | -10/Mines | Discovered new exit (range 8) 1758 | -10/Mines | Escorted by a lone wolf Derelict 1768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1768 | -10/Mines | Discovered new exit (range 5) 1772 | -10/Mines | Entered Exiles 1772 | -10/Exiles | Accompanied by 1 ally 1796 | -10/Exiles | Met 8R-AWN 1812 | -10/Exiles | Met EX-HEX 1832 | -10/Exiles | Build established: Scavenger-Mutant 1839 | -10/Exiles | Met EX-BIN 1850 | -10/Exiles | Aligned with FarCom system 1850 | -10/Exiles | Given EX-Vault access code 1873 | -10/Exiles | Opened EX-Vault 1883 | -10/Exiles | Found XL Autogun Array 1905 | -10/Exiles | Found Modified TNC 1932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2000 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Learned location of Zion (-6) 2031 | -10/Exiles | Discovered new exit (range 10) 2039 | -10/Exiles | Left Exiles lab with XL Autogun Array 2039 | -10/Exiles | Entered Mines 2046 | -9/Mines | Met a Derelict shopkeep closing up shop 2105 | -9/Mines | Learned 2 Materials zone layouts 2206 | -9/Mines | Discovered new exit (range 11) 2216 | -9/Mines | Entered Materials 2216 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2217 | -8/Materials | Identified exit to Factory 2343 | -8/Materials | Discovered new exit (range 5) 2492 | -8/Materials | Garrison activated, responded to threat 2510 | -8/Materials | Build established: Skirmisher 2553 | -8/Materials | Central database locked down 2569 | -8/Materials | Discovered exit to Factory (range 15) 2600 | -8/Materials | Learned location of Extension (-5) 2691 | -8/Materials | Learned Storage trap positions 2716 | -8/Materials | Learned Factory emergency access door positions 2739 | -8/Materials | Learned Factory emergency access door positions 2773 | -8/Materials | Learned 4 Factory zone layouts 2808 | -8/Materials | Entered Factory 2808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -7/Factory | Identified exit to Factory 2809 | -7/Factory | Identified exit to Lower Caves 2838 | -7/Factory | Identified exit to DSF 2838 | -7/Factory | Entered DSF 2885 | -7/DSF | Additional patrols routed to DSF 2964 | -7/DSF | Discovered exit to Factory (range 16) 3066 | -7/DSF | Sterilization system engaged 3082 | -7/DSF | Entered Factory 3082 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3387 | -6/Factory | Discovered new exit (range 5) 3490 | -6/Factory | Garrison activated, responded to threat 4145 | -6/Factory | Discovered new exit (range 5) 4149 | -6/Factory | Entered another Factory area 4149 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4150 | -5/Factory | Identified exit to Extension 4242 | -5/Factory | Spotted B-75 Beast 4395 | -5/Factory | Identified exit to DSF 4395 | -5/Factory | Entered DSF 4419 | -5/DSF | Additional patrols routed to DSF 4444 | -5/DSF | Build established: Gunner 4510 | -5/DSF | Discovered new exit (range 14) 4635 | -5/DSF | Entered Factory 4635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4725 | -4/Factory | Self-destructed Last Messages --------------- +1 support >>Study(KE Penetrator) Identified KE Penetrator... Downloading performance data... Effective improvements: +10% accuracy 04652_ Dropped Angular Momentum Engine. 04653_ Acquired Prototype Reactor. 04653_ Identified Hvy. Antimatter Reactor. 04656_ Acquired Hvy. Antimatter Reactor. 04658_ Dropped Fission Core. 04658_ Acquired Hvy. Antimatter Reactor. 04676_ Connecting with Terminal... 04702_ Dropped Hrd. Medium Armor Plating. 04704_ Acquired Imp. Linear Gravjet. 04709_ Slug penetrates K-01 Serf. 04709_ K-01 Serf destroyed. 04709_ Terminal disabled. 04710_ U-05 Engineer builds a Door. 04712_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ??????????????????? ??????????????????? | | ??????????????????? ??????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? #?????????????????? | | ????????????????? ##########????????? | | ????????????????? ## #????????? | | ????????????????? ## #????????? | | ???????????????? ## """ #????????? | | ???????????????? ## """ #????????? | | ?????????????s? ##= """ #????????? | | ???????????s??? ## "" #????????? | | ????????????s?? + "" #????????? | | ????????????s?? ### ########## | | ??????????????? ??# # | | ???????????#+#######+#########??# = # | | ???????????# #??# # | | ???????????# #??######+##! | | ???????????# ######## # | | ???????????# = @ + # ! | | ???###?????# ######## # | | ??? ?????# #??????## ## | | ?? ?????# #???????#=## | | ??? ?????###################???????# ## | | ?? ???? ## # ??????????????# + | | ??" "" ## # ??????#??????# # | | "" "" ## # ????? #??????# #######+## | | """ """ ## # """" #??????# | | """ """ ## # """" ######## | | """ """ ## # """" / | | ## # """" ######## | | #?? # """" ???????# | | #???? ?? ?????????# | | ####/#############+######+############ | | | | | | | | | | | | ####+####################+######+################# | | #?????????# ] # #?????? | | " " " * #?????????# """ # #?????? | | " " " * #?????????# ! """ # #?????? | | " " " * #?????????# """ # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Evasion (%) 58 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Antigrav System | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed ExplosiveGravityDetector Manual? 0 Play Time 00:56:02 Cumulative 96.0 hours Start 2025.10.24 @ 16:07:10 End 2025.10.27 @ 20:16:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7191691-d691-4d3e-9567-1a1b3039edae