Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 11:51:33 // Winter2019/RPGLIKE Player: Salamander Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (206) 1030 Value Destroyed (8633) 8633 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2449) 2449 TOTAL SCORE: 18912 Bonus ------- High Alert Combat Kills 2079 Follower Combat Kills 70 Met Data Miner 300 Cogmind --------- Core Integrity 0/1500 Matter 235/300 Energy 289/740 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (4) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (7) ------ Improved Cooling System Advanced Signal Interpreter Energy Filter Reaction Control System Improved Phase Shifter Advanced Shield Generator > --- WEAPON (2) ------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (5) ---- Protomatter-36 Protomatter-25 Particle Charger Heavy Neutron Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Improved Cooling System Advanced Signal Interpreter Energy Filter Reaction Control System Improved Phase Shifter Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Particle Charger Heavy Neutron Cannon Scatter Rocket Array [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Energy Filter Device Energy Filter Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 11 | 3 1 . . 1 1 1 . . . 1 . . . 1 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 3 | 1 . . . 1 . . . . . . . . . . 1 . . Utility 6 | 1 1 . . . 1 1 . . . 1 . . . 1 . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . Parts Attached 70 | 7 9 . 6 4 9 4 . . 2 3 3 1 1 . 2 5 14 Power 6 | 1 . . 1 . . . . . . . 1 1 . . 1 1 . Engine 3 | 1 . . 1 . . . . . . . 1 . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 22 | 2 2 . 2 2 4 2 . . . . . . . . . 2 6 Treads . | . . . . . . . . . . . . . . . . . . Leg 14 | 2 . . . 2 4 2 . . . . . . . . . 2 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . 2 . 2 . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . Utility 26 | 2 4 . 1 . 3 2 . . 2 3 1 . 1 . 1 1 5 Device 14 | 1 2 . 1 . . 1 . . 2 1 . . 1 . 1 1 3 Storage . | . . . . . . . . . . . . . . . . . . Processor 7 | 1 2 . . . 1 1 . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 2 . . . . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 2 3 . 2 2 2 . . . . . 1 . . . . 1 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . Energy Cannon 11 | . 2 . 2 1 2 . . . . . 1 . . . . 1 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . 1 . . . . . 1 . 1 Parts Lost 2 | . . . . . . . . . . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 100 96 98 99 100 100 99 96 99 100 100 92 87 99 99 Engine 6 | . 13 12 12 11 10 9 9 9 9 8 8 4 . . . . . Core 2 | . . . . . . . . . . . . 3 8 7 3 5 6 Reactor 1 | . . . . . . . . . . . . . . . 3 6 6 Leg 21 | . 10 . . 13 25 27 27 27 27 25 25 25 25 23 20 25 23 Hover 5 | . 17 25 25 16 6 . . . . . . . . . . . 2 Device 26 | . 21 12 24 22 21 26 27 27 26 25 25 25 30 30 31 33 32 Processor 8 | . 7 25 12 11 10 9 9 9 9 10 8 8 8 7 6 6 6 Protection 6 | . . . . . 1 9 9 9 9 10 15 16 10 7 6 6 6 Energy Cannon 17 | . 15 25 25 22 21 18 18 18 18 16 16 16 16 15 13 13 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 10 13 12 22 22 34 30 30 30 30 34 45 46 46 46 64 68 73 Greatest Support 86 | 25 25 17 19 28 50 58 58 58 58 58 58 58 58 58 58 86 86 Greatest Overweight (x) 2 | . 1 . 1 1 . . . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 2 2 2 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 2 2 2 2 4 4 4 4 4 4 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 4 4 4 4 4 4 5 5 5 5 3 3 4 4 5 Average Carried 3 | . 1 2 2 3 4 4 3 4 4 4 4 3 3 3 3 2 3 Final Capacity 5 | 2 2 2 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 4 4 4 4 4 4 4 4 4 3 3 3 4 2 5 Class Distribution -------------------- 54% | Hacker-Skirmisher 24% | Mutant 10% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 920 | 288 162 . 40 60 90 40 . . 20 20 30 20 10 . 20 50 70 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7463 | 119 443 259 763 856 447 368 42 264 . 321 349 313 . . 584 777 1558 Parts 439 | 7 34 23 61 63 25 24 5 11 . 15 20 21 . . 25 28 77 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . 1 . . 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . 5 11 1 12 . 21 . . 27 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 175 | . 11 7 25 24 8 9 3 5 . 5 3 9 . . 13 14 39 Guns 5 | . 5 . . . . . . . . . . . . . . . . Cannons 143 | . 6 7 25 23 7 5 3 4 . 4 2 8 . . 12 11 26 AOE 16 | . . . . . 1 3 . . . . . . . . . 2 10 Classes Destroyed 18 | 2 5 . 2 . . 1 . 2 . 1 . 1 . . . . 4 Worker 1 | . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . 2 Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . 1 Recycler 2 | 1 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Operator 7 | . 2 . 3 1 1 . . . . . . . . . . . . Watcher 13 | . 3 . 1 1 1 1 . . . . 2 . . . . 2 2 Swarmer 45 | . 6 3 7 . 3 . 3 . . . . 3 . . 7 4 9 Grunt 69 | . 5 4 14 15 3 6 . 3 . . . 4 . . 2 7 6 Brawler 5 | . . . 1 . . . . . . 2 . . . . 1 . 1 Duelist 2 | . . . . . . . . 1 . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . 2 Sentry 27 | . . . 3 9 2 2 . . . 1 2 1 . . 2 1 4 Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 14 | . . . . . . . . 1 . 1 1 . . . . . 11 Programmer 6 | . . . . . . 1 . . . . . . . . . 1 4 Behemoth 4 | . . . . . . . . . . 1 . 1 . . 1 1 . Best Kill Streak 10 | 2 7 3 10 10 3 4 3 4 . 3 2 4 . . 5 6 10 Combat Bots Only 10 | . 3 3 10 10 3 4 3 4 . 3 1 3 . . 5 4 10 Max Kills in Single Turn 4 | 1 2 2 2 1 2 3 1 2 . 1 1 1 . . 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 3 . . . . . . . . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Damage Taken 6758 | . 333 103 287 296 51 191 111 131 . 345 111 485 . . 620 1328 2366 Core 4943 | . 277 79 232 234 41 125 89 89 . 237 72 287 . . 433 996 1752 Absorbed by Shields 2331 | . . . 114 113 20 69 43 49 . 124 43 179 . . 238 480 859 Redirected to Core 4080 | . 178 79 146 175 28 107 70 89 . 174 57 274 . . 391 842 1470 Core Remaining (%) 91 | 100 . 100 . 100 97 . . . . 100 . . . . 100 46 . Volleys Fired 479 | 6 45 13 48 54 16 16 6 12 . 16 14 32 . . 37 67 97 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 . . 2 2 2 Hottest 160 | 70 120 120 150 150 160 160 160 160 . 160 160 115 . . 115 115 145 Shots Fired 933 | 12 89 26 96 108 30 31 12 24 . 32 25 64 . . 74 127 183 Gun 59 | 12 47 . . . . . . . . . . . . . . . . Cannon 874 | . 42 26 96 108 30 31 12 24 . 32 25 64 . . 74 127 183 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 30 | 6 24 . . . . . . . . . . . . . . . . Thermal 903 | 6 65 26 96 108 30 31 12 24 . 32 25 64 . . 74 127 183 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 4 7 9 15 19 9 6 2 13 . 17 19 10 . . 20 14 19 Robot Miss Streak 5 | 3 5 2 2 4 2 1 2 1 . 2 1 1 . . 3 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 606 | 7 51 14 63 71 16 18 3 20 . 26 14 47 . . 54 80 122 Core Hits 281 | 3 23 11 33 27 12 12 3 7 . 10 7 17 . . 16 21 79 Critical Kills 8 | . . . . 1 . . . . . . 1 1 . . 1 1 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 9 | 1 . . . 1 . . . . . . 1 1 . . 1 1 3 Burn 1 | 1 . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . 1 . . . . . . 1 1 . . 1 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24418 | 86 810 280 1227 2158 540 852 125 630 . 865 429 1654 . . 2293 3764 8705 Guns 488 | 86 402 . . . . . . . . . . . . . . . . Cannons 20340 | . 408 280 1227 2156 488 533 125 630 . 865 429 1654 . . 2293 3411 5841 Explosions 3588 | . . . . . 52 319 . . . . . . . . . 353 2864 Melee . | . . . . . . . . . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . . . . . . Kinetic 251 | 37 214 . . . . . . . . . . . . . . . . Thermal 21350 | 49 596 280 1227 2156 488 533 125 630 . 865 429 1654 . . 2293 3764 6261 Explosive 2763 | . . . . . . 319 . . . . . . . . . . 2444 Electromagnetic 52 | . . . . . 52 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . . . . . . . . . 2 . Average Corruption 2 | . . . 2 2 . . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 15 | . . . 2 8 . . . . . . . . . . . 5 . Message Errors 7 | . . . 1 5 . . . . . . . . . . . 1 . Energy Discharges 3 | . . . 1 1 . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 799 | . . . 26 40 1 21 . 16 . 21 . 77 . . 64 216 317 Projectiles 721 | . . . 26 40 1 21 . 16 . 21 . 77 . . 64 201 254 Explosions 78 | . . . . . . . . . . . . . . . . 15 63 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . . . 97 . . . . . . . . . 112 . Shots 3 | . . . . . . 1 . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 356 | 45 356 143 30 . . . . . . . . . . . . . 2 Average Temperature 71 | 20 96 54 15 . . . . . . . . . . . . . 2 Received Heat Transfer 1349 | . 150 51 82 146 30 52 . 54 . 71 20 153 . . 54 229 257 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 1 . 1 . 1 . 1 1 1 . . 1 1 4 Combat Hostiles 11 | . . . . 1 . 1 . 1 . 1 1 1 . . 1 1 3 Parts Melted 38 | . . 1 5 3 2 3 . 3 . 3 . 1 . . 2 7 8 Heat Transferred 27124 | 222 1406 555 2405 2701 787 850 200 1050 . 1400 700 2350 . . 2800 4150 5548 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Peak Influence 1689 | 10 367 312 889 1173 575 527 . . . . 208 . . . . 540 1689 Initial 495 | . 6 117 121 339 495 233 . . . . 69 . . . . 109 249 Average 432 | 3 186 250 561 739 490 321 . . . . 90 . . . . 375 606 Maximum Alert Level 5 | . 1 1 3 4 2 2 . . . . 1 . . . . 2 5 Low Security (%) 25 | 100 46 12 8 . . . . . . . 95 . . . . 15 29 Level 1 32 | . 53 87 26 5 9 88 . . . . 4 . . . . 37 24 Level 2 26 | . . . 23 47 90 11 . . . . . . . . . 47 14 Level 3 7 | . . . 40 31 . . . . . . . . . . . . 4 Level 4 7 | . . . . 14 . . . . . . . . . . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 5 3 2 5 . . . . 1 . . . . 4 13 Investigation 8 | . 1 . 2 1 1 1 . . . . . . . . . 1 1 Extermination 4 | . . . . . . 1 . . . . . . . . . 1 2 Reinforcement 16 | . 2 . 3 1 1 . . . . . 1 . . . . 2 6 Assault 5 | . . . . 1 . . . . . . . . . . . . 4 Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . 2 . 2 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 21 7 32 36 11 12 3 5 . 5 5 9 . . 20 17 47 Peak Tracking Total 11 | . 5 3 4 5 3 4 3 4 . 3 1 3 . . 7 4 11 Tactical Retreats 13 | . 1 . 1 3 . . . . . . . . . . 5 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . 1 . 2 . 2 . . . . . . . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . 10 Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 31 | . 1 1 3 5 2 3 . . . . . . . . . 5 11 Max in Single Turn 3 | . 1 1 1 1 1 3 . . . . . . . . . 3 2 Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 51 | . 7 . 5 7 7 2 2 . . . 3 1 . 4 . 4 9 Terminals 35 | . 6 . 5 7 7 . . . . . 2 1 . . . 2 5 Fabricators 4 | . . . . . . 1 . . . . . . . . . 1 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 1 Total Hacks 191 | . 23 . 17 22 24 4 7 . . . 7 1 . 27 . 14 45 Successful 133 | . 16 . 10 15 18 1 7 . . . 4 1 . 27 . 7 27 Failed 58 | . 7 . 7 7 6 3 . . . . 3 . . . . 7 18 Catastrophic 8 | . . . 2 . 1 . . . . . 1 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 86 | . 12 . 14 14 18 1 . . . . 2 . . . . 7 18 Terminals 127 | . 21 . 17 22 24 . . . . . 4 1 . . . 8 30 Fabricators 15 | . . . . . . 1 . . . . . . . . . 5 9 Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . . . . 1 2 Terminal Hacks 72 | . 6 . 3 6 9 . 7 . . . 1 1 . 27 . 1 11 Record 18 | . . . . . . . 6 . . . . 1 . 11 . . . Part Schematic 7 | . . . . . . . . . . . . . . 6 . . 1 Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . Prototype ID Bank 6 | . 3 . . . . . . . . . . . . 3 . . . Open Door 3 | . . . . 2 . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . 1 Locate Traps 7 | . 2 . . 2 1 . . . . . . . . . . . 2 Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 1 2 . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 2 4 Load Schematic 3 | . . . . . . . . . . . . . . . . 1 2 Build 3 | . . . . . . . . . . . . . . . . 1 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 47 | . 9 . 7 9 9 1 . . . . . . . . . 3 9 Terminals 41 | . 8 . 7 9 9 . . . . . . . . . . 1 7 Track 16 | . 3 . 2 4 4 . . . . . . . . . . . 3 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 19 | . 4 . 4 4 4 . . . . . . . . . . 1 2 Detonate 1 | . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . 1 1 1 . . . . . . . . . . . 1 Fabricators 4 | . . . . . . 1 . . . . . . . . . 2 1 Prioritize 2 | . . . . . . . . . . . . . . . . 1 1 Siphon 1 | . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . Used 2 | . . . 1 . 1 . . . . . . . . . . . . Hacking Detections 37 | . 6 . 5 6 7 1 . . . . 2 . . . . 2 8 Full Trace Events 6 | . . . 1 1 1 1 . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 1 . . 6 . . 1 Parts Built 5 | . . . . . . . . . . . . . . . . 1 4 Matter 769 | . . . . . . . . . . . . . . . . 213 556 Time 144 | . . . . . . . . . . . . . . . . 76 68 Total Part Build Rating 41 | . . . . . . . . . . . . . . . . 5 36 Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 19 | . . . . . . . . . . . . . . . . . 19 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 16 | . . 1 . . . . . . . . . . . . 3 . 12 Largest Group 6 | . . 1 1 . . . . . . . . . . . 3 . 6 Highest-Rated Group 343 | . . 31 31 . . . . . . . . . . . 155 . 343 Highest-Rated Ally 95 | . . 31 31 . . . . . . . . . . . 95 . 74 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . 5 . . . . . . . . . . . 13 . 28 Total Damage 1311 | . . . 63 . . . . . . . . . . . 506 . 742 Kills 10 | . . . 1 . . . . . . . . . . . 2 . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 3 1 2 1 . 3 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 9147 | 73 529 339 473 601 593 527 522 346 677 399 558 496 349 94 508 726 1337 Spaces Moved 6499 | 40 497 496 426 296 443 360 401 247 537 262 390 282 283 77 270 391 801 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 4913 | 34 59 . . 176 443 360 401 247 537 262 390 282 283 77 270 391 701 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1580 | . 438 496 426 120 . . . . . . . . . . . . 100 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 56 56 56 116 120 120 123 123 123 123 123 123 123 123 123 122 48 Average Speed 108 | 109 71 56 66 128 120 121 123 123 123 123 123 123 123 123 126 122 111 Slowest Speed 280 | 120 130 56 116 200 120 123 123 123 123 123 123 123 123 123 203 123 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 90 94 49 73 56 11 63 38 75 49 12 64 52 71 55 19 24 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . 1 1 . . . 1 . 1 . . . Known Exits Taken 14 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . 2 1 4 1 . . 2 . . . . Spaces Dug 79 | . . . . 3 4 5 4 . . . 5 4 . . 2 27 25 Terrain Destroyed 340 | . . . 2 24 12 49 8 1 . 3 11 14 . . 16 69 131 Melee . | . . . . . . . . . . . . . . . . . . Projectile 192 | . . . 2 24 12 10 8 1 . 3 11 14 . . 16 40 51 AOE 148 | . . . . . . 39 . . . . . . . . . 29 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 7657 | 53 582 530 527 416 476 419 418 265 556 306 443 372 284 76 364 510 1060 Wait 243 | . 1 14 11 20 . 29 . 1 7 . 33 7 . . 4 27 89 Move 6482 | 39 496 495 425 295 442 359 400 246 536 261 389 281 282 76 269 390 801 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 49 | 1 5 . 7 7 . . 1 . 5 2 1 7 . . 6 . 7 Fast Attach 42 | 7 7 . 2 2 3 2 . . . 3 2 1 1 . 2 3 7 Attach 5 | . 1 . . . . . . . 1 . . . . . . 1 2 Detach . | . . . . . . . . . . . . . . . . . . Swap 23 | . 1 . 4 2 6 2 . . 1 . 1 . . . . 1 5 Drop 83 | . 11 . 11 8 7 3 1 . 5 3 3 9 1 . 6 4 11 Fire 479 | 6 45 13 48 54 16 16 6 12 . 16 14 32 . . 37 67 97 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . 4 . . Trap 1 | . . . . . . . . . . . . 1 . . . . . Miscellaneous 245 | . 15 8 19 27 2 8 10 6 1 21 . 34 . . 36 17 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Discovered new exit (range 11) 402 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 18) 534 | -10/Materials | Reached level 2 540 | -10/Materials | Upgraded with Utility slot (x1) 574 | -10/Materials | Identified exit to Materials 596 | -10/Materials | Discovered new exit (range 8) 602 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Entered Mines 699 | -10/Mines | Learned location of Storage (-9) 822 | -10/Mines | Discovered exit to Materials (range 7) 846 | -10/Mines | Build established: Scavenger-Mutant 851 | -10/Mines | Discovered exit to Materials (range 8) 877 | -10/Mines | Received a Mining Laser from a helpful Derelict 893 | -10/Mines | Reached level 3 942 | -10/Mines | Entered Materials 942 | -9/Materials | Accompanied by 1 ally 944 | -9/Materials | Reached level 4 1134 | -9/Materials | Reached level 5 1206 | -9/Materials | Destroyed 10 combat bots 1221 | -9/Materials | Reached level 6 1245 | -9/Materials | Discovered new exit (range 6) 1255 | -9/Materials | Build established: Mutant 1261 | -9/Materials | Identified exit to Mines 1261 | -9/Materials | Identified exit to Storage 1375 | -9/Materials | Discovered new exit (range 12) 1415 | -9/Materials | Entered Storage 1417 | -9/Storage | Reached level 7 1417 | -9/Storage | Upgraded with Propulsion slot (x1) 1566 | -9/Storage | Found Prototype Launcher 1567 | -9/Storage | Identified Scatter Rocket Array 1649 | -9/Storage | Reached level 8 1841 | -9/Storage | Reached level 9 1967 | -9/Storage | Destroyed 10 combat bots 1993 | -9/Storage | Discovered new exit (range 18) 2016 | -9/Storage | Entered Materials 2018 | -8/Materials | Reached level 10 2379 | -8/Materials | Reached level 11 2391 | -8/Materials | Upgraded with Utility slot (x1) 2594 | -8/Materials | Discovered new exit (range 14) 2609 | -8/Materials | Entered Factory 2611 | -7/Factory | Reached level 12 2612 | -7/Factory | Upgraded with Utility slot (x1) 2978 | -7/Factory | Discovered new exit (range 5) 2981 | -7/Factory | Reached level 13 2991 | -7/Factory | Identified exit to Lower Caves 3136 | -7/Factory | Entered Lower Caves 3294 | -7/Lower Caves | Build established: Hacker-Skirmisher 3494 | -7/Lower Caves | Learned location of 1 exit from Factory 3494 | -7/Lower Caves | Learned 8 Research zone layouts 3494 | -7/Lower Caves | Learned Extension trap positions 3494 | -7/Lower Caves | Learned Research security intel 3589 | -7/Lower Caves | Learned Factory security intel 3635 | -7/Lower Caves | Learned location of Extension (-5) 3644 | -7/Lower Caves | Discovered new exit (range 7) 3657 | -7/Lower Caves | Identified exit to Lower Caves 3658 | -7/Lower Caves | Entered another Lower Caves area 3660 | -7/Lower Caves | Reached level 14 3994 | -7/Lower Caves | Discovered new exit (range 6) 4003 | -7/Lower Caves | Identified exit to Zion 4004 | -7/Lower Caves | Entered Zion 4036 | -7/Zion | Received a visual enhancement algorithm 4071 | -7/Zion | Found GAL Module 4089 | -7/Zion | Discovered new exit (range 16) 4117 | -7/Zion | Found Prototype Device 4118 | -7/Zion | Identified Phasing AFG 4296 | -7/Zion | Visited the Megawrench Repair Shop 4341 | -7/Zion | Learned Factory stockpile data 4490 | -7/Zion | Identified exit to Deep Caves 4680 | -7/Zion | Identified exit to Proximity Caves 4681 | -7/Zion | Entered Proximity Caves 4683 | -6/Proximity Caves | Reached level 15 4686 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4812 | -6/Proximity Caves | Spotted B-75 Beast 4831 | -6/Proximity Caves | Destroyed B-75 Beast 4931 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5068 | -6/Proximity Caves | Discovered new exit (range 8) 5077 | -6/Proximity Caves | Identified exit to Factory 5080 | -6/Proximity Caves | Entered Factory 5081 | -6/Factory | Identified exit to Factory 5082 | -6/Factory | Reached level 16 5327 | -6/Factory | Identified exit to Lower Caves 5494 | -6/Factory | Reached level 17 5638 | -6/Factory | Entered Lower Caves 5640 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5847 | -6/Lower Caves | Learned Factory stockpile data 5968 | -6/Lower Caves | Learned Factory terminal intel 6005 | -6/Lower Caves | Spotted B-75 Beast 6031 | -6/Lower Caves | Destroyed B-75 Beast 6118 | -6/Lower Caves | Discovered new exit (range 13) 6133 | -6/Lower Caves | Identified exit to Lower Caves 6134 | -6/Lower Caves | Entered another Lower Caves area 6465 | -6/Lower Caves | Discovered new exit (range 16) 6482 | -6/Lower Caves | Identified exit to Data Miner 6483 | -6/Lower Caves | Entered Data Miner 6483 | -6/Data Miner | Discovered new exit (range 6) 6485 | -6/Data Miner | Reached level 18 6492 | -6/Data Miner | Upgraded with Utility slot (x1) 6504 | -6/Data Miner | Met Data Miner 6529 | -6/Data Miner | Learned location of Section 7 (-2) 6529 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6550 | -6/Data Miner | Received God Mode back door access code from Data Miner 6576 | -6/Data Miner | Identified exit to Proximity Caves 6577 | -6/Data Miner | Entered Proximity Caves 6588 | -5/Proximity Caves | Reached level 19 6604 | -5/Proximity Caves | Upgraded with Power slot (x1) 6655 | -5/Proximity Caves | Escorted by Enhanced Grunt 6655 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6708 | -5/Proximity Caves | Spotted B-75 Beast 6743 | -5/Proximity Caves | Destroyed B-75 Beast 6750 | -5/Proximity Caves | Found Prototype Device 6750 | -5/Proximity Caves | Identified Exp. Thermal Shield 6839 | -5/Proximity Caves | Reached level 20 6842 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 6897 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7074 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7085 | -5/Proximity Caves | Entered Factory 7086 | -5/Factory | Identified exit to Upper Caves 7088 | -5/Factory | Loaded intel: 22 terminal locations 7192 | -5/Factory | Reached level 21 7404 | -5/Factory | Incoming investigation squad redirected 7435 | -5/Factory | Spotted B-75 Beast 7456 | -5/Factory | Core integrity fell below 50% 7492 | -5/Factory | Destroyed B-75 Beast 7512 | -5/Factory | Build established: Scavenger-Skirmisher 7583 | -5/Factory | Fabricated Cld. Plasma Cannon (x1) 7781 | -5/Factory | Discovered new exit (range 13) 7810 | -5/Factory | Identified exit to Factory 7811 | -5/Factory | Entered another Factory area 7812 | -4/Factory | Identified exit to Upper Caves 7812 | -4/Factory | Core integrity fell below 50% 7813 | -4/Factory | Reached level 22 7990 | -4/Factory | Repaired Particle Charger 8053 | -4/Factory | Identified exit to Armory 8135 | -4/Factory | Reached level 23 8503 | -4/Factory | Build established: Hacker-Skirmisher 8537 | -4/Factory | Cargo convoy interrupted 8572 | -4/Factory | Incoming assault squad redirected 8626 | -4/Factory | Reached level 24 8805 | -4/Factory | Destroyed 10 combat bots 8811 | -4/Factory | First assault squad dispatched 8834 | -4/Factory | Found Prototype Launcher 8835 | -4/Factory | Identified Hellfire Missile Launcher 8836 | -4/Factory | Incoming assault squad redirected 8892 | -4/Factory | Reached level 25 8945 | -4/Factory | Destroyed 8 combat bots 8972 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 9014 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 9128 | -4/Factory | Core integrity fell below 20% 9148 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 09139_ K-01 Serf collects debris. 09140_ Wall collapses. 09140_ K-01 Serf collects debris. 09140_ U-05 Engineer lays Concrete. 09142_ Imp. Medium Armor Plating destroyed. 09142_ Slug penetrates Wall. 09143_ K-01 Serf collects debris. 09143_ U-05 Engineer lays Concrete. 09143_ K-01 Serf collects debris. 09144_ U-05 Engineer lays Concrete. 09145_ K-01 Serf collects debris. 09145_ Penetrated by Slug. 09145_ U-05 Engineer lays Concrete. 09146_ Penetrated by Slug. 09146_ K-01 Serf destroyed. 09146_ H-77 Assassin destroyed. 09146_ U-05 Engineer lays Concrete. 09147_ K-01 Serf collects debris. 09147_ U-05 Engineer lays Concrete. 09148_ K-01 Serf collects debris. 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"##????????????????????? | | ??????????? # """ ]= |!##?????????????????????? | | ??????????? + ""R" =[ #####??????????????????? | | ??????????? # "" " =;w #???#????? #???????? | | ???????????### % !%[ ## ## #???????? | | ?????????????########;;kk#;= ;;;;;; #???????? | | ??????????????# ; %* g[[= #???????? | | ??????????????# ; @% *%%%! +???????? | | ??????????????# # [ % !%* #???????? | | ??????????????####????#% #???????? | | ??????????????????????#;#;; ! #???????? | | ?????????????????????? #???????? | | ????????????????????? ? ????????? | | ???????????????????? ? uu ????????? | | ??????????????????? ?? p ????????? | | ??????????????????# ?? # ?????????? | | ??????????????????# ??? # ?????????? | | ??????????????????# ?? # k ??????????? | | ??????????????????# ??? #? ??????????? | | ??????????????????##???######? ??????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 50 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 15 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Energy Filtering 30 Particle Charging 15 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Cld. Plasma Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cld. Plasma Cannon | x1 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Levels Raised 24 | . 1 1 3 3 2 2 . 1 . 1 2 . . 1 2 1 4 XP Earned 39802 | 3000 1765 1425 5323 4317 2550 2938 850 915 349 1600 2020 1075 349 421 3023 2124 5758 XP Spent 35925 | 3000 1500 1420 4315 4745 2865 3130 . . 1250 1700 1425 . . 3070 2935 1400 3170 Upgrades 91 | 12 3 8 14 9 8 8 . . 1 1 3 . . 5 6 2 11 Power Slot 1 | . . . . . . . . . . . . . . . 1 . . Propulsion Slot 3 | 1 . . . 1 . . . . . . . . . . 1 . . Utility Slot 6 | 1 1 . . . 1 1 . . . 1 . . . 1 . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . Core Integrity 18 | 1 . 1 2 . 2 2 . . . . . . . 2 2 . 6 Heat Dissipation 9 | . . 3 2 2 2 . . . . . . . . . . . . Energy Generation 3 | . . . 1 . . . . . . . 1 . . . 1 . . Energy Storage 4 | . . . . 1 1 1 . . . . 1 . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . 1 . Inventory Capacity 5 | 2 . . 2 . . . . . 1 . . . . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . . Sensor Range 10 | 3 . 2 2 1 1 . . . . . . . . . 1 . . Ranged Accuracy 5 | . . 2 . . . . . . . . 1 . . 1 . 1 . Hack Attack % 3 | . . . . . . 2 . . . . . . . . . . 1 Hack Defense % 3 | . . . . . . 2 . . . . . . . . . . 1 KI Resistance % 4 | . . . 2 2 . . . . . . . . . . . . . TH Resistance % 4 | . . . 3 . 1 . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . 1 . . 3 TH Damage % 4 | . 2 . . 2 . . . . . . . . . . . . . Protomatter Created 2625 | . 147 56 376 529 25 185 37 43 . 104 . 233 . . 148 190 552 Integrity Restored 4592 | . 291 149 302 404 23 138 182 125 11 440 . 587 . . 692 354 894 Core 3443 | . 244 112 232 234 21 114 120 89 . 237 . 359 . . 433 354 894 Parts 1149 | . 47 37 70 170 2 24 62 36 11 203 . 228 . . 259 . . Protomatter Decayed 1282 | . 15 4 205 353 4 69 . . 20 . . 24 . . . 50 538 Game ------ Seed AlloyLightpackNullifier Manual? 0 Play Time 01:34:43 Cumulative 100.2 hours Start 2021.07.20 @ 10:10:40 End 2021.07.20 @ 11:51:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 80 Rogue 8 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d5fc944-6e8c-4565-850e-05f9583d84d8