Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 00:39:29 Player: Demise Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (210) 1050 Value Destroyed (6701) 6701 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1515) 1515 TOTAL SCORE: 17066 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 803 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -329 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Compact Particle Reactor Compact Particle Reactor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Light Neutrino Core Nuclear Pulse Thruster Experimental Cooling System Experimental Sensor Array Experimental Signal Interpreter Quantum Capacitor Cloak of Protection Long-range Proton Cannon HERF Cannon [Rating: 128] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . 2 . . . . Utility 9 | . . . 2 . . . 2 . 1 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 313 | 5 17 13 44 4 3 1 41 41 12 4 21 38 30 30 1 8 Power 40 | 1 2 3 7 1 . . 6 1 1 1 1 5 4 4 . 3 Engine 22 | 1 2 2 7 1 . . 5 . . 1 1 2 . . . . Core 11 | . . 1 . . . . 1 1 1 . . 3 4 . . . Reactor 7 | . . . . . . . . . . . . . . 4 . 3 Propulsion 72 | 2 1 5 11 1 . . 7 11 . 1 8 19 4 1 . 1 Treads 29 | 2 1 . 11 1 . . 7 6 . . . . . 1 . . Leg 2 | . . 1 . . . . . . . 1 . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 39 | . . 2 . . . . . 5 . . 8 19 4 . . 1 Utility 104 | . 6 . 10 1 3 . 13 12 9 1 6 11 19 9 1 3 Device 35 | . 1 . 1 . . . 1 2 6 . 2 4 11 4 1 2 Storage 31 | . 3 . 6 1 3 . 4 3 2 1 2 2 1 2 . 1 Processor 7 | . 2 . 1 . . . 1 . . . . . 1 2 . . Hackware 20 | . . . . . . . . 5 1 . 2 5 6 1 . . Protection 11 | . . . 2 . . . 7 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 97 | 2 8 5 16 1 . 1 15 17 2 1 6 3 3 16 . 1 Energy Gun 15 | 1 2 . 9 . . . 1 . . . . . . 2 . . Energy Cannon 9 | . . 2 1 . . . . . . . . . 1 5 . . Ballistic Gun 38 | 1 5 2 5 1 . 1 8 10 1 . 1 2 . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . Launcher 14 | . . . 1 . . . 6 3 . 1 2 . . 1 . . Special Weapon 4 | . 1 1 . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 4 1 . 3 . 1 5 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . . . 2 1 . . . . 2 13 . 1 Parts Lost 64 | . 5 5 4 . . 1 3 . . 2 5 15 1 17 . 6 Power 8 | . . 1 1 . . . . . . 1 1 2 . 2 . . Propulsion 21 | . 1 1 1 . . . 1 . . 1 1 8 . 6 . 1 Utility 19 | . . . . . . . 2 . . . 1 4 1 8 . 3 Weapon 16 | . 4 3 2 . . 1 . . . . 2 1 . 1 . 2 Highest Loss Streak 16 | . 3 3 2 . . 1 1 . . 1 3 13 1 16 . 3 Average Slot Usage (%) 91 | . 70 96 96 100 100 100 98 99 99 98 98 86 88 75 5 17 Engine 5 | . 1 13 10 11 11 11 8 2 . 1 6 3 . . . . Core 3 | . . . . . . . . 4 12 9 5 5 9 1 . . Treads 11 | . 15 . 14 22 22 22 18 28 . . . . . . . . Wheel 1 | . . 17 6 . . . . . . . . . . . . . Flight 9 | . . 4 . . . . . 1 26 23 25 30 25 21 . 1 Device 2 | . . . 1 . . . . 1 4 . 5 1 8 6 . 5 Storage 21 | . 8 14 30 44 44 44 41 24 8 12 5 5 5 4 . . Processor 2 | . 15 14 7 . . . . . . . . . 2 6 . . Hackware 12 | . . . . . . . . 15 33 33 31 28 29 22 . . Protection 2 | . . . 3 . . . 11 3 . . . . . . . . Energy Gun 1 | . 4 . 12 . . . . . . . . . . . . . Ballistic Gun 10 | . 22 18 8 22 22 22 17 11 6 6 6 1 . . . . Slashing Weapon 1 | . . . . . . . . 2 5 . 4 5 . 2 . . Naked Turns 86 | . . . . . . . . . . . . . . 86 . . Heaviest Build 119 | 3 23 25 79 80 80 80 102 119 58 47 47 41 52 55 16 40 Greatest Support 88 | 3 20 26 40 40 40 40 40 88 24 24 28 41 58 75 3 10 Greatest Overweight (x) 17 | . 5 7 4 1 1 1 2 3 2 2 2 9 17 15 5 13 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 1 1 . . . 3 2 Largest Inventory Capacity 34 | 4 10 10 28 28 28 28 34 34 12 10 10 10 10 10 4 4 Average Capacity 18 | 4 7 10 20 28 28 28 31 27 10 10 9 10 10 8 4 4 Most Carried 34 | 4 9 10 28 28 28 28 34 34 11 10 10 10 10 10 3 3 Average Carried 17 | 2 4 9 19 28 27 27 30 27 9 10 9 8 9 8 2 1 Final Capacity 34 | 4 10 10 28 28 28 28 34 12 10 10 10 10 10 4 4 4 Final Carried 33 | 4 8 10 28 28 28 28 33 10 10 10 9 10 10 3 1 3 Class Distribution -------------------- 44% | Hauler-Mutant 11% | Mutant 10% | Hacker-Mutant 9% | Hacker-Assassin 8% | Scavenger-Mutant 6% | Wizard-Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Assassin | -6/Factory Hacker-Mutant | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Mutant | -4/Lab Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Matter Collected 5639 | 198 367 167 914 259 . 162 1128 718 264 206 218 341 407 290 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9208 | 63 682 319 1839 366 . 288 2099 1440 158 935 239 353 346 81 . . Parts 429 | 7 43 20 96 17 . 6 86 55 12 34 12 23 16 2 . . Haulers Intercepted 15 | . 2 . 6 . . . 4 1 . . . . 2 . . . Recyclers Shooed 4 | . . 1 2 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Combat Hostiles Destroyed 139 | . 14 7 26 10 . 3 27 22 2 14 6 7 . 1 . . Melee 9 | . . 1 . . . . . 1 . . . 7 . . . . Guns 85 | . 14 4 19 10 . 3 16 14 2 . 3 . . . . . Cannons 4 | . . 2 1 . . . . . . . . . . 1 . . AOE 35 | . . . 6 . . . 9 7 . 10 3 . . . . . Classes Destroyed 17 | 2 6 1 2 2 . . 2 1 . 1 . . . . . . Worker 14 | . 2 . 1 1 . . 3 4 2 . . 1 . . . . Builder 6 | . . 1 1 . . . . 4 . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . Hauler 15 | . 2 . 6 . . . 4 1 . . . . 2 . . . Recycler 9 | 1 1 1 2 . . 1 2 1 . . . . . . . . Mechanic 4 | . . . . . . . 2 1 . . . 1 . . . . Operator 5 | . 1 . 2 . . . 1 . . . 1 . . . . . Watcher 19 | . 3 . 4 . . . 4 1 . . 2 1 3 1 . . Swarmer 25 | . 6 5 5 . . . . 3 . . 2 4 . . . . Grunt 70 | . 8 2 10 3 . 2 16 14 . 12 3 . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . Duelist 5 | . . . 2 . . . 1 1 . . 1 . . . . . Sentry 21 | . . . 9 2 . . 8 1 1 . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . 1 . . Programmer 7 | . . . . . . . . 3 1 . . 3 . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 5 6 3 . 3 6 6 2 8 4 5 1 1 . . Combat Bots Only 8 | . 4 5 4 3 . 3 4 4 2 8 3 5 . 1 . . Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 3 4 1 2 2 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 2 3 . 2 2 . . . . . Melee 1 | . . 1 . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Damage Taken 12796 | . 850 464 1324 498 . 253 1869 960 172 322 489 1082 135 2555 31 1792 Core 3830 | . 139 107 225 85 . . 204 134 42 87 99 296 . 1102 . 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . 1 . . . 22 62 80 . . 73 70 . . 4 . Volleys Fired 568 | 3 112 46 110 31 . 13 113 57 7 26 14 2 3 4 24 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 2 1 1 1 1 1 Hottest 120 | 70 100 120 91 46 . 46 68 56 56 36 56 28 88 105 105 105 Shots Fired 991 | 6 206 85 211 62 . 26 208 91 13 26 21 2 3 4 24 3 Gun 828 | 6 194 49 203 62 . 26 189 70 13 . 14 2 . . . . Cannon 66 | . . 32 1 . . . . . . . . . 3 4 24 2 Launcher 80 | . . . 7 . . . 19 21 . 26 7 . . . . . Special 17 | . 12 4 . . . . . . . . . . . . . 1 Kinetic 667 | 3 141 49 99 62 . 26 188 70 13 . 14 2 . . . . Thermal 135 | 3 65 36 1 . . . . . . . . . . 4 24 2 Explosive 5 | . . . . . . . . . . . 5 . . . . . Electromagnetic 183 | . . . 111 . . . 20 21 . 26 2 . 3 . . . Robot Hit Streak 29 | 2 16 7 20 17 . 6 29 14 . 2 8 5 7 9 . 1 Robot Miss Streak 4 | 1 3 3 4 2 . 1 3 3 . 1 3 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . 1 2 Shots Hit Robots 628 | 2 130 44 142 47 . 19 148 31 7 3 6 26 17 5 . 1 Core Hits 416 | 3 46 19 73 18 . 8 74 81 15 25 27 14 5 5 . 3 Critical Hits 10 | . 1 . 4 . . 1 3 . . . . 1 . . . . Critical Kills 4 | . 1 . 1 . . . 2 . . . . . . . . . Critical Parts Destroyed 6 | . . . 3 . . 1 1 . . . . 1 . . . . Melee Attacks 249 | . . . . . . . . 28 28 . 30 71 69 23 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 189 | . . . . . . . . 28 28 . 30 71 18 14 . . Piercing 60 | . . . . . . . . . . . . . 51 9 . . Sneak Attacks 12 | . . . . . . . . 1 5 . . 2 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17865 | 34 1230 578 2533 687 . 310 3600 3129 882 1443 978 998 915 527 . 21 Guns 8847 | 34 1230 257 2038 687 . 310 2208 1397 343 . 300 43 . . . . Cannons 377 | . . 285 21 . . . . . . . . . . 71 . . Explosions 5370 | . . . 472 . . . 1392 1423 . 1443 640 . . . . . Melee 3178 | . . . . . . . . 309 539 . 38 955 915 422 . . Ramming 65 | . . 8 2 . . . . . . . . . . 34 . 21 Kinetic 7080 | 8 769 257 780 687 . 310 2186 1397 343 . 300 43 . . . . Thermal 2209 | 26 461 313 409 . . . 307 413 . 209 . . . 71 . . Explosive 542 | . . . . . . . . . . . 542 . . . . . Electromagnetic 4791 | . . . 1342 . . . 1107 1010 . 1234 98 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2363 | . . . . . . . . 309 539 . 38 955 208 314 . . Piercing 815 | . . . . . . . . . . . . . 707 108 . . Highest Corruption 13 | . . . 4 4 4 4 1 4 . 1 3 12 . 11 11 13 Average Corruption 3 | . . . 2 4 4 4 1 3 . 1 1 8 . 9 11 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 162 | . . . 22 29 7 19 2 16 . 1 3 43 . 11 7 2 Message Errors 43 | . . . 7 6 . 7 1 6 . . 1 11 . . 2 2 Matter Fused 33 | . . . 4 4 4 4 . 4 . . . 10 . 2 1 . Heat Flow Errors 10 | . . . 1 4 . 1 . 2 . . . 2 . . . . Energy Discharges 23 | . . . 4 6 1 3 1 1 . 1 . 5 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 25 | . . . 3 7 2 1 . 2 . . 2 4 . 2 2 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 . . Misdirections 11 | . . . . . . . . . . . . 6 . 4 1 . Targeting Errors 14 | . . . 3 2 . 3 . 1 . . . 4 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 812 | . . 7 16 . . . 52 46 235 30 . 70 129 227 . . Projectiles 7 | . . 7 . . . . . . . . . . . . . . Explosions 142 | . . . 16 . . . 52 44 . 30 . . . . . . Melee 663 | . . . . . . . . 2 235 . . 70 129 227 . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 265 | . . . 64 . . . 86 19 . 70 . . . 17 . 9 Shots 17 | . . . 4 . . . 9 1 . 3 . . . . . . Rammed 14 | . . 3 1 . . . . . . . . . . 4 . 6 Targets Rammed 15 | . . 4 1 . . . . . . . . . . 4 . 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 323 | 20 304 262 210 267 . 257 112 157 36 13 12 323 115 106 64 79 Average Temperature 50 | 15 114 78 49 101 . 69 27 23 30 10 7 106 27 26 23 40 Received Heat Transfer 2358 | . 216 108 375 36 . 135 657 258 45 66 126 27 18 162 . 129 Effects 8 | . 2 3 1 . . . . . . . . 2 . . . . Energy Bleed 3 | . . 2 1 . . . . . . . . . . . . . Interference 5 | . 2 1 . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 1 . 4 . . . . . . Combat Hostiles 6 | . . . . . . . 2 . . 4 . . . . . . Parts Fried 37 | . . . 11 . . . 8 8 . 8 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . . . 2 1 . . . . . . . . Heat Transferred 3794 | 74 1357 752 487 . . . 500 350 . 200 . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 10 . . . 6 2 . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Peak Influence 1014 | 10 282 159 508 276 . 70 559 889 759 1014 539 642 629 444 . 15 Initial 532 | . 6 35 3 151 . . . 254 417 390 532 161 314 284 . . Average 246 | 3 117 113 272 89 . 32 94 285 503 706 361 186 416 253 . 2 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 3 3 2 2 2 2 . . Low Security (%) 51 | 100 84 100 26 90 . 100 89 53 . . 4 79 5 24 . 100 Level 1 27 | . 15 . 70 9 . . 1 26 19 16 66 4 35 73 . . Level 2 15 | . . . 3 . . . 9 . 73 36 28 15 58 2 . . Level 3 4 | . . . . . . . . 20 7 46 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . 4 . . . 6 12 4 . 4 8 6 6 . 1 Investigation 17 | . 2 . 2 . . . 2 4 1 . . 4 2 . . . Extermination 19 | . . . . . . . . 3 2 . 2 3 4 4 . 1 Reinforcement 14 | . 1 . 2 . . . 1 4 1 . 2 1 . 2 . . Assault 3 | . . . . . . . 2 1 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Distress Signals 22 | . 1 . 2 4 . . 2 3 1 . . 1 5 3 . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . 1 . . Times Spotted 327 | . 29 12 43 22 . 3 49 31 10 13 15 28 27 31 . 14 Peak Tracking Total 18 | . 6 6 5 10 . 3 4 5 3 5 5 8 11 18 . 11 Tactical Retreats 39 | . 2 1 1 1 . . 3 3 2 5 1 6 6 8 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Traps Triggered 19 | . 1 . 1 . . . 1 4 . 3 2 6 1 . . . Indirectly 4 | . . . . . . . 1 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Machines Disabled 24 | . . 1 1 2 . . 4 11 2 . . . 1 2 . . Max in Single Turn 9 | . . 1 1 1 . . 1 9 1 . . . 1 1 . . Garrison Access 7 | . . . . . . . 1 1 1 . 3 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . . 1 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Machines Accessed 104 | . 7 1 15 1 2 . 10 11 11 . 13 13 16 4 . . Terminals 53 | . 6 . 9 1 . . 6 4 5 . 6 8 7 1 . . Fabricators 12 | . . . . . . . . 2 2 . 3 2 1 2 . . Repair Stations 8 | . 1 . 2 . . . 1 1 . . . 1 2 . . . Recycling Units 12 | . . . 2 . . . 1 1 1 . 1 1 4 1 . . Scanalyzers 6 | . . . 2 . . . 1 1 1 . . 1 . . . . Garrison Access 10 | . . . . . . . 1 2 2 . 3 . 2 . . . Total Hacks 342 | . 30 1 60 3 2 . 30 37 35 . 39 45 54 6 . . Successful 248 | . 15 1 45 1 2 . 18 16 32 . 35 30 48 5 . . Failed 92 | . 14 . 14 2 . . 12 21 3 . 4 15 6 1 . . Catastrophic 13 | . . . 1 . . . 3 5 . . . 2 1 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 193 | . 25 . 29 4 1 . 21 14 21 . 20 25 28 3 2 . Terminals 170 | . 26 . 29 3 . . 15 9 21 . 17 25 24 1 . . Fabricators 53 | . . . . . . . . 7 7 . 13 12 11 3 . . Repair Stations 35 | . 4 . 14 . . . 3 4 . . . 4 6 . . . Recycling Units 31 | . . . 7 . . . 3 1 3 . 3 2 10 2 . . Scanalyzers 25 | . . . 10 . . . 5 6 2 . . 2 . . . . Garrison Access 25 | . . . . . . . 4 10 2 . 6 . 3 . . . Terminal Hacks 58 | . 5 1 7 1 2 . 3 1 11 . 7 6 14 . . . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 7 | . 1 . 1 . . . . . 2 . 1 1 1 . . . Robot Analysis 5 | . 2 . 1 1 . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . 1 1 . . . Terminal Index 7 | . 1 . 1 . . . . 1 1 . 1 1 1 . . . Fabricator Index 4 | . . . . . . . . . 1 . 1 1 1 . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . Locate Traps 4 | . . . 1 . . . . . 1 . 1 . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . 1 1 . . . Recall Extermination 6 | . . . . . . . . . 1 . 1 . 4 . . . Zone Layout 6 | . . . 1 . . . . . 2 . 2 . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 38 | . . . . . . . . 5 4 . 8 10 9 2 . . Load Schematic 12 | . . . . . . . . 1 2 . 3 2 3 1 . . Build 26 | . . . . . . . . 4 2 . 5 8 6 1 . . Repair Station Hacks 29 | . 3 . 12 . . . 2 2 . . . 4 6 . . . Scan Component 14 | . 1 . 6 . . . 1 1 . . . 2 3 . . . Repair 14 | . 1 . 6 . . . 1 1 . . . 2 3 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 2 . . . 1 . 1 . 1 1 4 1 . . Retrieve Components 11 | . . . 2 . . . 1 . 1 . 1 1 4 1 . . Scanalyzer 22 | . . . 10 . . . 5 3 2 . . 2 . . . . Insert Component 10 | . . . 5 . . . 2 1 1 . . 1 . . . . Analyze 12 | . . . 5 . . . 3 2 1 . . 1 . . . . Garrison Access Hacks 7 | . . . . . . . . . 2 . 3 . 2 . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . . 1 . 3 . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 83 | . 7 . 14 . . . 7 5 12 . 16 7 13 2 . . Terminals 47 | . 7 . 10 . . . 4 2 7 . 9 4 4 . . . Track 3 | . . . . . . . . . 1 . 2 . . . . . Assimilate 9 | . 2 . 2 . . . . 1 . . 2 1 1 . . . Botnet 29 | . 4 . 7 . . . 3 1 5 . 4 3 2 . . . Operators 6 | . 1 . 1 . . . 1 . 1 . 1 . 1 . . . Fabricators 13 | . . . . . . . . . 3 . 5 2 2 1 . . Report 3 | . . . . . . . . . 1 . 1 . . 1 . . Siphon 6 | . . . . . . . . . 1 . 3 1 1 . . . Haulers 4 | . . . . . . . . . 1 . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . 4 . . . 2 . 2 . 2 1 6 1 . . Reject 7 | . . . 2 . . . 1 . 1 . 1 . 2 . . . Mask 11 | . . . 2 . . . 1 . 1 . 1 1 4 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . . . 1 . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . Watchers 3 | . . . . . . . 1 1 . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 7 . 11 1 . . 10 10 7 . 6 11 12 3 . . Full Trace Events 17 | . 2 . 3 1 . . 3 2 1 . . 3 2 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . Matter 252 | . . . . . . . . 252 . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 16 | . 1 . 5 . . . 2 1 3 . 1 2 1 . . . Parts Built 28 | . . . . . . . . 6 1 . 5 9 6 1 . . Matter 3844 | . . . . . . . . 548 213 . 867 996 1008 212 . . Time 1763 | . . . . . . . . 137 152 . 457 282 682 53 . . Total Part Build Rating 142 | . . . . . . . . 28 5 . 23 45 35 6 . . Parts Repaired 14 | . 1 . 6 . . . 1 1 . . . 2 3 . . . Time 562 | . 26 . 278 . . . 32 28 . . . 104 94 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 44 | . . . 18 . . . 9 . . . 3 2 11 1 . . Parts Scanalyzed 9 | . . . 4 . . . 2 1 1 . . 1 . . . . Part Schematics Acquired 9 | . . . 4 . . . 2 1 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 . . . . . . . . Machine Destruction 4 | . . . . . . . 2 2 . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 17 . . Allies Hacked 3 | . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Total Allies 28 | . 1 3 1 1 . . . 3 . . . 1 1 17 . . Largest Group 10 | . 1 3 1 1 1 . . 3 2 . . 1 1 10 . . Highest-Rated Group 520 | . 10 40 16 31 31 . . 60 40 . . 10 44 520 . . Highest-Rated Ally 60 | . 10 16 16 31 31 . . 20 20 . . 10 44 60 . . Total Orders 11 | . . . 8 . . . . . . . . . . 3 . . STAY 4 | . . . 2 . . . . . . . . . . 2 . . FOLLOW 4 | . . . 3 . . . . . . . . . . 1 . . RETURN 3 | . . . 3 . . . . . . . . . . . . . Ally Attacks 109 | . . 29 7 2 . . . 14 . . . . . 57 . . Total Damage 2153 | . . 329 65 44 . . . 227 . . . . . 1488 . . Kills 20 | . . 4 2 1 . . . 2 . . . . . 11 . . Allies Corrupted 4 | . . . . . . . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Robot Analysis Total 5 | . 2 . 1 1 . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches 5 | . . . 5 . . . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Turns Passed 22867 | 40 1181 885 2704 1412 617 844 3361 2812 1508 800 1519 1516 1667 1329 223 449 Spaces Moved 15367 | 42 844 675 1213 728 340 444 1347 1293 1153 323 1045 1605 2483 1550 58 224 Core 1020 | 42 544 2 . . . . . . . . . 43 2 170 58 159 Treads 5109 | . 296 2 733 728 340 444 1347 1202 . . . . . 17 . . Legs 198 | . . 29 . . . . . . . 127 42 . . . . . Wheels 1076 | . . 596 480 . . . . . . . . . . . . . Hover 4 | . 4 . . . . . . . . . . . . . . . Flight 7960 | . . 46 . . . . . 91 1153 196 1003 1562 2481 1363 . 65 Fastest Speed 22 | 50 50 90 100 180 180 180 180 96 96 96 27 22 24 28 200 40 Average Speed 108 | 50 90 106 149 180 180 180 205 179 106 131 99 59 30 34 220 189 Slowest Speed 900 | 50 300 440 220 180 180 180 210 236 166 180 180 500 900 800 300 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . 8 10 7 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 3 98 98 96 99 68 90 69 35 22 55 25 37 48 49 5 7 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 . . 1 1 . 1 . . Scrap Searched 6 | . . 1 . 4 . 1 . . . . . . . . . . Spaces Dug 182 | . 3 . . . . . 4 15 18 11 27 36 41 14 13 . Terrain Destroyed 310 | . 10 . 44 . . . 14 32 18 11 73 36 41 16 13 2 Melee 151 | . . . . . . . . 15 18 . 27 36 41 14 . . Projectile 27 | . 10 . . . . . . . . . . . . 2 13 2 AOE 132 | . . . 44 . . . 14 17 . 11 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Fac Arm Lab Res Total 20266 | 53 1060 759 1916 771 347 463 1763 1683 1374 671 1458 2042 3242 2289 131 244 Wait 3283 | . 65 10 468 1 . 5 206 198 170 310 331 279 624 567 49 . Move 15303 | 41 843 674 1212 727 339 443 1346 1292 1153 321 1044 1589 2462 1537 56 224 Hop 22 | . . . . . . . . . . . . 7 10 5 . . Pick Up 130 | 3 10 4 39 2 1 1 23 12 3 . 8 9 12 3 . . Fast Attach 132 | 5 8 8 20 1 . . 12 5 1 2 6 19 12 26 . 7 Attach 59 | . 6 3 5 . . 1 6 11 1 . 4 12 6 2 1 1 Detach 45 | 1 4 2 3 . . . 3 11 . . 2 7 6 3 . 3 Swap 122 | . 3 2 19 3 3 . 23 25 10 2 11 7 12 2 . . Drop 199 | . 9 6 39 6 4 . 31 44 1 . 8 4 21 26 . . Fire 568 | 3 112 46 110 31 . 13 113 57 7 26 14 2 3 4 24 3 Melee 249 | . . . . . . . . 28 28 . 30 71 69 23 . . Ram 10 | . . . . . . . . . . . . . . 4 . 6 Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . 4 1 . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 10 . 36 5 . 1 . Rewire 87 | . . . . . . . . . . . . . . 87 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Lost 3 parts (1n2w) 321 | -10/Materials | Discovered new exit (range 4) 334 | -10/Materials | Build established: Mutant 365 | -10/Materials | Repaired Lgt. Treads 424 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Central database locked down 525 | -10/Materials | Discovered new exit (range 17) 569 | -10/Materials | Discovered new exit (range 14) 618 | -10/Materials | Core integrity fell below 50% 1222 | -10/Materials | Entered Mines 1232 | -10/Mines | Met a Derelict bent on vengeance 1269 | -10/Mines | Lost 3 parts (1p1n1w) 1512 | -10/Mines | Found the Drone Emporium 1517 | -10/Mines | Found Prototype Device 1553 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1585 | -10/Mines | Build established: Scavenger-Mutant 1599 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1602 | -10/Mines | Found Prototype Device 1651 | -10/Mines | Discovered new exit (range 4) 1661 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1689 | -10/Mines | Core integrity fell below 20% 1736 | -10/Mines | Learned location of Zion (-6) 1874 | -10/Mines | Discovered new exit (range 14) 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Accompanied by 1 ally 2107 | -9/Materials | Evolved 2 slots: Utility x2 2107 | -9/Materials | Identified Bomb Drone Bay 2250 | -9/Materials | Discovered new exit (range 15) 2404 | -9/Materials | Identified exit to Mines 2522 | -9/Materials | Repaired Imp. Ion Engine? 2877 | -9/Materials | Build established: Mutant 2958 | -9/Materials | Discovered new exit (range 15) 2967 | -9/Materials | Discovered new exit (range 15) 2986 | -9/Materials | Identified exit to Storage 3019 | -9/Materials | Identified exit to Materials 3260 | -9/Materials | Identified Exp. Sensor Array 3281 | -9/Materials | Build established: Scavenger-Mutant 3588 | -9/Materials | Discovered exit to Materials (range 15) 3599 | -9/Materials | Central database locked down 3649 | -9/Materials | Build established: Hauler-Mutant 3937 | -9/Materials | Discovered exit to Mines (range 14) 4028 | -9/Materials | Discovered exit to Materials (range 15) 4303 | -9/Materials | Core integrity fell below 50% 4385 | -9/Materials | Repaired Imp. EM Shotgun 4418 | -9/Materials | Repaired Hvy. Assault Rifle 4470 | -9/Materials | Repaired Hvy. Ion Engine 4552 | -9/Materials | Repaired Exp. Sensor Array 4585 | -9/Materials | Repaired EMP Blaster 4811 | -9/Materials | Entered Mines 4812 | -9/Mines | Assembled infested the area 5051 | -9/Mines | Discovered exit to Materials (range 6) 5080 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5225 | -9/Mines | Escorted by a lone wolf Derelict 5501 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5502 | -9/Mines | Discovered new exit (range 5) 5630 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5670 | -9/Mines | Learned Materials machine intel 6223 | -9/Mines | Entered Exiles 6223 | -9/Exiles | Accompanied by 1 ally 6252 | -9/Exiles | Discovered new exit (range 15) 6272 | -9/Exiles | Met 8R-AWN 6297 | -9/Exiles | Met EX-HEX 6396 | -9/Exiles | Met EX-DEC 6575 | -9/Exiles | Met EX-BIN 6601 | -9/Exiles | Aligned with FarCom system 6602 | -9/Exiles | Given EX-Vault access code 6647 | -9/Exiles | Opened EX-Vault 6661 | -9/Exiles | Found Cloak of Protection 6699 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6840 | -9/Exiles | Left Exiles lab with Cloak of Protection 6840 | -9/Exiles | Entered Mines 7449 | -8/Mines | Discovered exit to Materials (range 6) 7452 | -8/Mines | Discovered exit to Materials (range 9) 7684 | -8/Mines | Entered Materials 7684 | -8/Materials | Evolved 2 slots: Utility x2 7685 | -8/Materials | Loaded intel: 63 machine locations 9629 | -8/Materials | Discovered new exit (range 13) 10411 | -8/Materials | Identified exit to Factory 10496 | -8/Materials | Repaired Rnf. Ion Engine 10673 | -8/Materials | Garrison activated, responded to threat 10884 | -8/Materials | First assault squad dispatched 11045 | -8/Materials | Entered Factory 11045 | -7/Factory | Evolved 2 slots: Propulsion x2 11210 | -7/Factory | Discovered new exit (range 10) 12387 | -7/Factory | Discovered new exit (range 16) 12542 | -7/Factory | Repaired Imp. Recalibrator 13301 | -7/Factory | Fabricated Adv. Shield Generator? 13376 | -7/Factory | Fabricated Flak Gun? 13459 | -7/Factory | Fabricated Flak Gun? 13775 | -7/Factory | Fabricated B-48 Gladiator? 13837 | -7/Factory | Discovered new exit (range 11) 13845 | -7/Factory | First assault squad dispatched 13857 | -7/Factory | Entered another Factory area 13857 | -6/Factory | Accompanied by 2 allies 13857 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13966 | -6/Factory | Discovered new exit (range 4) 14215 | -6/Factory | Build established: Hacker-Assassin 14534 | -6/Factory | Fabricated Exp. Signal Interpreter? 14539 | -6/Factory | Build established: Hacker-Mutant 14547 | -6/Factory | Local fabrication network quarantined 14871 | -6/Factory | Identified exit to Lower Caves 14871 | -6/Factory | Identified exit to Extension 14971 | -6/Factory | Build established: Hacker-Assassin 15365 | -6/Factory | Identified exit to Garrison 15365 | -6/Factory | Entered Garrison 15676 | -6/Garrison | Build established: Hacker-Mutant 15786 | -6/Garrison | Triggered checkpoint 15786 | -6/Garrison | Triggered checkpoint 15825 | -6/Garrison | Destroyed 8 combat bots 15874 | -6/Garrison | Spotted B-75 Beast 15918 | -6/Garrison | Triggered checkpoint 15939 | -6/Garrison | Discovered new exit (range 13) 15960 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16152 | -6/Garrison | Discovered new exit (range 8) 16165 | -6/Garrison | Entered Factory 16342 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 16367 | -6/Factory | Discovered new exit (range 4) 16510 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16650 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16710 | -6/Factory | Discovered exit to Lower Caves (range 8) 16947 | -6/Factory | Lost 3 parts (1n1u1w) 17228 | -6/Factory | Build established: Hacker-Assassin 17374 | -6/Factory | Fabricated Imp. Hacking Suite? 17403 | -6/Factory | Discovered new exit (range 15) 17643 | -6/Factory | Discovered exit to Lower Caves (range 9) 17684 | -6/Factory | Entered another Factory area 17684 | -5/Factory | Evolved 2 slots: Propulsion x2 17850 | -5/Factory | Repaired Imp. VTOL Module 17895 | -5/Factory | Repaired Lrn. Terrain Scanner 18400 | -5/Factory | Fabricated Nuclear Pulse Thruster? 18442 | -5/Factory | Fabricated Imp. Hacking Suite? 18481 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 18541 | -5/Factory | Fabricated Imp. Hacking Suite? 18630 | -5/Factory | System corruption reached 10% 18682 | -5/Factory | Lost 13 parts (1p8n3u1w) 18750 | -5/Factory | Fabricated Nuclear Pulse Thruster? 18767 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 18783 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 18857 | -5/Factory | Identified exit to Upper Caves 18895 | -5/Factory | Spotted B-75 Beast 18964 | -5/Factory | Local fabrication network quarantined 19137 | -5/Factory | Discovered new exit (range 4) 19200 | -5/Factory | Entered another Factory area 19200 | -4/Factory | Evolved 2 slots: Utility x2 19223 | -4/Factory | Discovered new exit (range 16) 19293 | -4/Factory | Repaired Katana 19352 | -4/Factory | Discovered new exit (range 21) 19356 | -4/Factory | Spotted B-86 Titan 19425 | -4/Factory | Identified exit to Upper Caves 19425 | -4/Factory | Identified exit to Armory 19427 | -4/Factory | Spotted B-86 Titan 19597 | -4/Factory | Fabricated Adv. System Shield (x1) 19706 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 19814 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 19873 | -4/Factory | Build established: Wizard-Scout 19921 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 20029 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 20088 | -4/Factory | Local fabrication network quarantined 20201 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 20486 | -4/Factory | Found Unknown Device 20486 | -4/Factory | Identified Quantum Capacitor 20595 | -4/Factory | Repaired Field Propulsion Array? 20696 | -4/Factory | Repaired Nuclear Pulse Thruster 20779 | -4/Factory | Identified exit to Research 20867 | -4/Factory | Entered Armory 21252 | -4/Armory | Build established: Wizard-Ninja 21343 | -4/Armory | Found Prototype Slashing Weapon 21343 | -4/Armory | Identified Centrium Greatsword 21373 | -4/Armory | Found Prototype Device 21373 | -4/Armory | Identified Exp. Terrain Scanner 21375 | -4/Armory | Found Prototype Processor 21375 | -4/Armory | Identified Exp. Melee Analysis Suite 21423 | -4/Armory | Found Prototype Launcher 21423 | -4/Armory | Identified Scatter Rocket Array 21485 | -4/Armory | Fabricated Adv. System Shield? 21646 | -4/Armory | Build established: Wizard-Scout 21965 | -4/Armory | Spotted B-86 Titan 22016 | -4/Armory | System corruption reached 10% 22019 | -4/Armory | Core integrity fell below 50% 22051 | -4/Armory | Lost 16 parts (2p6n7u1w) 22067 | -4/Armory | Core integrity fell below 20% 22190 | -4/Armory | Discovered new exit (range 3) 22196 | -4/Armory | Entered Lab 22196 | -4/Lab | Discovered exit to Research (range 9) 22221 | -4/Lab | Unable to decrypt terminal 22272 | -4/Lab | Build established: Mutant 22374 | -4/Lab | Unable to decrypt terminal 22407 | -4/Lab | Crushed by falling debris 22419 | -4/Lab | Entered Research 22419 | -3/Research | Evolved 2 slots: Utility x2 22825 | -3/Research | Lost 3 parts (1n1u1w) 22844 | -3/Research | System corruption reached 10% 22846 | -3/Research | Core integrity fell below 50% 22864 | -3/Research | Core integrity fell below 20% 22868 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22842_ Slammed into W-44 Eye. 22842_ Destabilizing: System corrupted (+2). 22843_ Slammed into W-44 Eye. 22843_ Destabilizing: System corrupted (+2). 22843_ Penetrated by Slug. 22843_ G-67 Veteran destroyed. 22846_ Slammed into Y-72 Warden. 22846_ Penetrated by Slug. 22846_ Slug penetrates Wall. 22847_ Slammed into Y-72 Warden. 22851_ UHNY%