Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 10:55:43 Player: Anting Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (3763) 3763 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 8583 Bonus ------- Follower Combat Kills 193 Friendly Fire -68 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 30/100 System Corruption 4% Temperature Cool (12) Movement Core (900) Ox17 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Particle Cannon Gauss Rifle > --- INVENTORY (20) --- Improved Heat Sink Huge Storage Unit Structural Scanner Improved Shield Generator Hacking Suite Makeshift System Shield Supersonic Drone Bay (1/1) Shock Rifle Precision Shock Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Array Power Maul Great Axe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Rocket Array > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Makeshift System Shield Supersonic Drone Bay Improved EM Shotgun Lightning Gun Lightning Gun Lightning Gun Lightning Gun Heavy Particle Cannon Improved Light Cannon Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 154 | 7 12 3 24 10 8 . 17 58 15 Power 7 | 1 1 1 . . . . 1 2 1 Engine 5 | 1 1 1 . . . . 1 1 . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 3 . 9 1 . . 2 8 . Treads 18 | . . . 7 1 . . 2 8 . Leg 7 | 2 3 . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | 2 4 1 5 4 2 . 9 12 5 Device 23 | 1 3 . 4 2 1 . 4 6 2 Storage 4 | 1 1 1 . . . . . 1 . Processor 2 | . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . Protection 15 | . . . . 2 . . 5 5 3 Artifact . | . . . . . . . . . . Weapon 78 | 2 4 1 10 5 6 . 5 36 9 Energy Gun 37 | 1 . . 1 . 4 . 4 22 5 Energy Cannon 9 | . 3 1 . . . . 1 3 1 Ballistic Gun 6 | 1 . . 2 1 . . . 1 1 Ballistic Cannon 11 | . . . 5 2 2 . . 2 . Launcher 12 | . 1 . 2 2 . . . 5 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 1 3 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 1 | . . . . . . . 1 . . Parts Lost 32 | . 1 . . . . . 1 18 12 Power 4 | . . . . . . . . 2 2 Propulsion 12 | . . . . . . . 1 7 4 Utility 9 | . 1 . . . . . . 4 4 Weapon 7 | . . . . . . . . 5 2 Highest Loss Streak 16 | . 1 . . . . . 1 16 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 99 100 96 84 87 Engine 10 | . 14 14 11 11 11 11 9 4 5 Treads 20 | . . . 24 33 33 33 27 25 26 Leg 9 | . 28 28 8 . . . . . . Device 10 | . 13 14 10 5 1 11 15 10 12 Storage 10 | . 14 14 11 11 11 11 9 6 7 Protection 4 | . . . . 5 5 . 11 8 7 Energy Gun 11 | . 14 6 . . 5 33 21 16 13 Energy Cannon 6 | . 13 21 8 . . . 1 1 1 Ballistic Gun 4 | . . . 10 11 10 . . . 3 Ballistic Cannon 6 | . . . 13 20 16 . . 1 . Peak Build Rating 37 | 7 9 9 19 17 19 18 31 37 35 Average Rating 17 | 4 8 9 14 16 17 18 26 29 30 On Entrance 15 | . 7 9 9 17 17 18 18 29 30 Naked Turns 33 | . . . . . . . . 33 . Heaviest Build 84 | 15 33 54 58 61 61 57 71 84 72 Greatest Support 80 | 20 20 20 60 60 60 60 60 80 80 Greatest Overweight (x) 5 | . 1 2 5 1 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 20 20 20 20 20 19 20 Most Carried 20 | 5 15 16 20 20 20 20 20 20 19 Average Carried 17 | 4 12 15 18 20 19 20 18 17 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 16 20 20 20 20 20 19 15 Class Distribution -------------------- 32% | Mutant 17% | Scavenger-Tank 15% | Gunner 14% | Scavenger-Gunner 14% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 2530 | 287 141 20 472 389 74 50 135 568 394 Remotely . | . . . . . . . . . . Salvage Created 4727 | 104 689 36 898 500 284 37 737 1085 357 Parts 269 | 13 39 1 57 40 13 2 33 61 10 Haulers Intercepted 8 | . 2 . 4 . . . 1 1 . Recyclers Shooed 2 | . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented 3 | . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 100 | . 13 2 16 21 . 2 9 27 10 Melee 3 | . . . . . . . . 3 . Guns 34 | . 6 1 3 2 . 2 5 11 4 Cannons 27 | . 7 1 6 9 . . . 4 . AOE 31 | . . . 7 10 . . 2 7 5 Classes Destroyed 16 | 1 6 2 3 1 . . 1 2 . Worker 8 | . . . 2 . . . . 6 . Builder 5 | . . 1 1 . . . . 3 . Tunneler 10 | 5 . . . 4 . . 1 . . Hauler 8 | . 2 . 4 . . . 1 1 . Recycler 6 | . 1 . 3 . . . 2 . . Operator 3 | . 1 . 1 . . . . 1 . Watcher 5 | . 3 . 1 . . . . 1 . Swarmer 34 | . 5 . 7 8 . 2 . 7 5 Grunt 42 | . 8 . 4 12 . . 7 7 4 Brawler 3 | . . . . 1 . . . 2 . Duelist 2 | . . . 1 . . . . 1 . Sentry 9 | . . . 4 . . . 1 3 1 Demolisher 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . . 1 1 . Programmer 4 | . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 9 | 5 3 2 8 9 . 2 4 6 3 Combat Bots Only 8 | . 3 1 6 8 . 2 3 4 3 Max Kills in Single Turn 4 | 1 1 1 2 4 . 1 1 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 3 . . 1 2 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 559 | . 49 4 59 36 . 15 44 199 153 Missed 178 | . 12 2 14 15 . 3 12 61 59 Damage Taken 6602 | . 411 51 545 268 15 89 498 3035 1690 Core 1009 | . 101 . 74 15 . . 95 443 281 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 80 | . . . . 22 . . 58 . . Regen/Repaired (Parts) 206 | . 113 . 93 . . . . . . Core Remaining (%) 79 | 100 . 59 . . . 77 82 . . Volleys Fired 312 | 9 44 6 50 21 51 5 28 59 39 Largest 3 | 2 2 2 3 3 1 3 3 3 3 Hottest 197 | 70 110 110 140 98 45 135 155 197 171 Shots Fired 620 | 18 86 12 120 53 51 15 68 131 66 Gun 410 | 18 42 6 43 16 51 15 67 94 58 Cannon 175 | . 42 6 70 32 . . 1 20 4 Launcher 35 | . 2 . 7 5 . . . 17 4 Special . | . . . . . . . . . . Kinetic 166 | 9 . . 75 48 . . . 11 23 Thermal 212 | 9 84 12 38 . . . 1 50 18 Explosive 35 | . 2 . 7 5 . . . 17 4 Electromagnetic 207 | . . . . . 51 15 67 53 21 Robot Hit Streak 24 | 7 10 5 12 10 13 3 12 21 24 Robot Miss Streak 5 | 2 3 2 5 5 3 5 3 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 418 | 13 49 7 64 30 45 9 53 101 47 Core Hits 271 | 5 25 3 42 32 23 2 26 91 22 Critical Kills 3 | 1 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 17 | 1 2 1 . . . . 1 11 1 Burn 9 | . 1 . . . . . . 7 1 Meltdown 2 | . 1 1 . . . . . . . Destroy 1 | 1 . . . . . . . . . Blast 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . . Smash 2 | . . . . . . . . 2 . Sever 1 | . . . . . . . . 1 . Melee Attacks 16 | . . . . . . . . 15 1 Impact 10 | . . . . . . . . 10 . Slashing 6 | . . . . . . . . 5 1 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10952 | 159 841 152 1640 1377 471 116 1019 3752 1425 Guns 4805 | 159 279 39 428 152 400 97 946 1441 864 Cannons 2191 | . 472 89 788 396 . . . 338 108 Explosions 3349 | . 63 . 424 829 71 . 70 1501 391 Melee 515 | . . . . . . . . 453 62 Ramming 92 | . 27 24 . . . 19 3 19 . Kinetic 2011 | 97 . . 810 548 . . . 188 368 Thermal 3015 | 62 751 128 406 182 71 . 70 1045 300 Explosive 2889 | . 63 . 424 647 . . . 1364 391 Electromagnetic 2430 | . . . . . 400 97 946 683 304 Impact 174 | . . . . . . . . 174 . Slashing 341 | . . . . . . . . 279 62 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 4 Average Corruption 2 | . . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . 1 14 8 Message Errors 10 | . . . . . . . 1 5 4 Matter Fused 4 | . . . . . . . . 3 1 Heat Flow Errors 3 | . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 314 | . 5 . 26 83 . . . 143 57 Projectiles 15 | . 5 . 8 . . . . 2 . Explosions 103 | . . . 18 83 . . . 2 . Melee 196 | . . . . . . . . 139 57 Knockbacks 3 | . . . 1 2 . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . 1 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 403 | . . . 35 71 15 . 65 131 86 Shots 14 | . . . 1 2 1 . 2 5 3 Rammed 2 | . . . . . . 1 . 1 . Targets Rammed 17 | . 6 4 . . . 1 2 4 . Kicked 10 | . 6 4 . . . . . . . Crushed 5 | . . . . . . . 2 3 . Highest Temperature 496 | 47 355 84 222 90 12 323 228 476 496 Average Temperature 97 | 16 107 36 56 29 12 168 62 132 140 Received Heat Transfer 1647 | . 189 . 159 72 . . 225 312 690 Effects 12 | . 3 . . . . . . 8 1 Shutdowns 6 | . 1 . . . . . . 4 1 Energy Bleed 1 | . 1 . . . . . . . . Interference 5 | . 1 . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 2 1 1 Combat Hostiles 5 | . . . . . 1 . 2 1 1 Parts Fried 17 | . . . . . 4 1 7 2 3 Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 3 | . 1 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 13 | . 7 3 . . . . . 3 . Heat Transferred 6235 | 185 1887 296 851 250 100 . 100 2011 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . 2 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 380 | 25 175 30 345 380 . 85 147 216 . Initial 113 | . 16 30 1 113 . . . . . Average 74 | 9 51 8 135 178 . 25 29 96 . Maximum Alert Level 1 | . . . 1 1 . . . 1 . Low Security (%) 94 | 100 100 100 82 75 . 100 100 96 . Level 1 5 | . . . 17 24 . . . 3 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . . . 1 5 . Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . . . . . 4 . Reinforcement 3 | . . . 2 . . . 1 . . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . . 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 22 2 29 24 . 3 16 37 13 Peak Tracking Total 7 | . 3 1 6 5 . 3 4 7 5 Tactical Retreats 13 | . 3 . . 2 . . 3 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . . 2 2 . 1 2 1 . Max in Single Turn 2 | . . . 1 2 . . 1 1 . Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 28 | . 8 1 5 . 3 . 3 8 . Terminals 20 | . 7 1 4 . . . 2 6 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 93 | . 24 4 24 . 11 . 9 21 . Successful 46 | . 11 1 11 . 11 . 3 9 . Failed 46 | . 13 3 12 . . . 6 12 . Catastrophic 8 | . 3 . . . . . 2 3 . Database Lockouts 1 | . . . 1 . . . . . . Manual 46 | . 16 4 7 . 1 . 6 12 . Terminals 66 | . 17 4 20 . . . 6 19 . Fabricators . | . . . . . . . . . . Repair Stations 12 | . 7 . 4 . . . . 1 . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 29 | . 4 1 6 . 11 . 1 6 . Record 10 | . . . . . 10 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . . . 1 . . . . 1 . Unreport Threat 3 | . . . . . . . 1 2 . Locate Traps 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 5 . 3 . . . . . . Scan Component 5 | . 3 . 2 . . . . . . Repair 3 | . 2 . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . 2 . 2 . . . 1 2 . Terminals 7 | . 2 . 2 . . . 1 2 . Botnet 7 | . 2 . 2 . . . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 24 | . 8 1 5 . . . 3 7 . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . Time 88 | . 62 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 7 | . . 4 . 1 2 . . . . Largest Group 4 | . . 4 4 1 2 2 1 . . Highest-Rated Group 71 | . . 71 71 31 42 42 21 . . Highest-Rated Ally 31 | . . 31 31 31 21 21 21 . . Total Orders 2 | . . . . . 2 . . . . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 53 | . . . 43 2 . 6 2 . . Total Damage 638 | . . . 521 . . 79 38 . . Kills 10 | . . . 9 . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 4 | . 2 1 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 11969 | 97 1844 1587 1340 1133 1826 828 997 2021 296 Spaces Moved 5045 | 52 815 666 560 435 856 497 271 797 96 Core 85 | 11 . . . . . . . 74 . Treads 3287 | . . . 409 435 856 497 271 723 96 Legs 1673 | 41 815 666 151 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 160 240 50 160 Average Speed 185 | 105 179 192 189 182 197 160 240 178 176 Slowest Speed 470 | 120 190 260 470 240 240 160 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 58 | 4 97 98 60 73 91 96 24 24 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 6 | . . 3 . 1 . 1 . . 1 Spaces Dug 54 | . 6 . 2 . . . 1 9 36 Terrain Destroyed 284 | . 15 . 47 59 7 . 10 69 77 Melee 4 | . . . . . . . . 4 . Projectile 6 | . . . 2 3 . . 1 . . AOE 274 | . 15 . 45 56 7 . 9 65 77 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 7039 | 73 1111 956 748 731 946 518 566 1236 154 Wait 1323 | . 208 269 76 264 . 16 220 268 2 Move 5036 | 51 814 665 559 434 855 496 270 796 96 Hop . | . . . . . . . . . . Pick Up 94 | 6 18 5 16 . 8 . 14 26 1 Fast Attach 33 | 5 1 . 9 . 3 . 2 12 1 Attach 33 | 2 1 . 3 . 2 . 6 14 5 Detach 2 | . . . 1 . . . 1 . . Swap 88 | . 10 3 12 10 3 . 9 32 9 Drop 72 | . 9 4 22 2 11 . 14 10 . Fire 312 | 9 44 6 50 21 51 5 28 59 39 Melee 16 | . . . . . . . . 15 1 Ram . | . . . . . . . . . . Kick 10 | . 6 4 . . . . . . . Crush 7 | . . . . . . 1 2 4 . Escape Stasis . | . . . . . . . . . . Rewire 13 | . . . . . 13 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Discovered new exit (range 15) 1197 | -10/Materials | Discovered new exit (range 9) 1600 | -10/Materials | Discovered new exit (range 8) 1726 | -10/Materials | Repaired Beam Cannon 1763 | -10/Materials | Repaired Broken Lgt. Treads 1942 | -10/Materials | Entered Mines 1981 | -10/Mines | Assembled infested the area 1986 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2000 | -10/Mines | Met a Derelict bent on vengeance 2445 | -10/Mines | Learned Materials trap positions 2709 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3151 | -10/Mines | Discovered new exit (range 6) 3309 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3360 | -10/Mines | Learned location of Zion (-6) 3453 | -10/Mines | Discovered new exit (range 4) 3456 | -10/Mines | Received a Mining Laser from a helpful Derelict 3479 | -10/Mines | Discovered new exit (range 6) 3529 | -10/Mines | Entered Materials 3529 | -9/Materials | Accompanied by 4 allies 3529 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3530 | -9/Materials | Loaded intel: 11 trap records 3826 | -9/Materials | Build established: Gunner 4073 | -9/Materials | Discovered new exit (range 8) 4114 | -9/Materials | Central database locked down 4275 | -9/Materials | Discovered new exit (range 9) 4335 | -9/Materials | Discovered new exit (range 12) 4374 | -9/Materials | Identified exit to Storage 4407 | -9/Materials | Identified exit to Mines 4784 | -9/Materials | Repaired Lgt. Treads 4869 | -9/Materials | Entered Mines 4876 | -9/Mines | Escorted by a lone wolf Derelict 4896 | -9/Mines | Learned location of Storage (-9) 4945 | -9/Mines | Found a hidden stash of uninstalled traps 5066 | -9/Mines | Learned Materials stockpile data 5070 | -9/Mines | Build established: Scavenger-Gunner 5109 | -9/Mines | Excavation squad dispatched 5109 | -9/Mines | A large section of the Mines collapsed 5359 | -9/Mines | Excavation squad dispatched 5609 | -9/Mines | Excavation squad dispatched 5746 | -9/Mines | Destroyed 8 combat bots 5767 | -9/Mines | Build established: Tank 5822 | -9/Mines | Discovered new exit (range 10) 5990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5990 | -9/Mines | Discovered new exit (range 5) 6002 | -9/Mines | Entered Exiles 6002 | -9/Exiles | Found Exiles lab destroyed 6278 | -9/Exiles | Opened EX-Vault 6293 | -9/Exiles | Found Supersonic Drone Bay 6527 | -9/Exiles | Discovered new exit (range 14) 7261 | -9/Exiles | Build established: Gunner 7456 | -9/Exiles | Discovered new exit (range 14) 7828 | -9/Exiles | Entered Mines 7828 | -8/Mines | Accompanied by 2 allies 7873 | -8/Mines | Build established: Scavenger-Gunner 8045 | -8/Mines | Discovered new exit (range 4) 8405 | -8/Mines | Discovered new exit (range 6) 8656 | -8/Mines | Entered Materials 8656 | -8/Materials | Accompanied by 1 ally 8656 | -8/Materials | Evolved 2 slots: Utility x2 8981 | -8/Materials | Build established: Scavenger-Tank 9385 | -8/Materials | Build established: Scavenger-Mutant 9550 | -8/Materials | Discovered new exit (range 16) 9653 | -8/Materials | Entered Factory 9653 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9731 | -7/Factory | Build established: Scavenger-Tank 10060 | -7/Factory | Discovered new exit (range 7) 10771 | -7/Factory | Found Prototype Launcher 10771 | -7/Factory | Identified Rocket Array 10802 | -7/Factory | Identified exit to Lower Caves 11047 | -7/Factory | Core integrity fell below 50% 11057 | -7/Factory | Discovered new exit (range 16) 11083 | -7/Factory | Lost 16 parts (2p6n3u5w) 11201 | -7/Factory | Crushed by falling debris 11520 | -7/Factory | Found Rocket Array 11674 | -7/Factory | Entered Lower Caves 11769 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11900 | -7/Lower Caves | Spotted B-75 Beast 11904 | -7/Lower Caves | Core integrity fell below 20% 11970 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 11921_ Power failure, Lgt. Ion Engine shutdown. 11922_ Slug penetrates B-75 Beast. 11923_ Lgt. Treads destroyed. 11926_ Lgt. Ion Engine destroyed. 11927_ B-75 Beast suffers critical hit (Burn). 11927_ Slug penetrates B-75 Beast. 11930_ Slug penetrates Wall. 11933_ Slug penetrates B-75 Beast. 11944_ Hrd. Medium Armor Plating destroyed. 11945_ Slug penetrates Wall. 11946_ GQWOAQUVMAJ6M<4RFFT8UX 11947_ Slug penetrates B-75 Beast. 11951_ Slug penetrates Wall. 11961_ Slug penetrates B-75 Beast. 11962_ System corrupted: Imp. Heat Sink rejected. 11963_ Imp. Light Armor Plating destroyed. 11964_ Acquired Imp. Heat Sink. 11965_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ####????????????????????? | | ???????????????????????? ####???????????????????? | | ??????????????????????? ##???????????????????? | | ???????????????????????## #???????????????????? | | ???????? ####??????????## ##??????????????????? | | ????????#####??????????## ##??????????????????? | | ???????? ??????????## ##??????????????????? | | ????????## ??????????? ##??????????????????? | | ??????? ## ??????????? ###?????????????????? | | ??????# ## ###???????# #######?????????????# | | ?????### ## ??????### #######??????????### | | ?????## /%= ??????### ################ | | ?????## ###### ############# | | ?????### ;; ;;## ### ## | | ??????### BB;;;; @% #### | | ???????????????## BB % %% ##### | | ???????????????## ;## %%;;# ### % ## | | ???????????????## #### #### #### | | ???????????????## ########### ### | | ???????????????## ########### #### ### | | ???????????????## ??????????## ##### #### ## | | ???????????????## ??????????######## #### ## | | ???????????????## ??????????#####?## #### ## | | ???????????????###???????????????? #### ## # | | ??????????????????????????????????######## ## | | ??????????????????????????????????######## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????## | | ????????????????????????????????????????### | | ????????????????????????????????????????#### | | ???????????????????????????????????????###### | | ?????????????????????????????????????######## [ | | ????????????????????????????#####???##### # ! | | ????????????????????????????#####???### # | | ???????????????????????????### ???## | | ???????????????????????????? ##### | | ?????????????????????????????? #### ## | | ???????????????????????????????? # ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaProcessingBeamcaster Manual? 0 Play Time 01:12:48 Cumulative 112.2 hours Start 2025.03.05 @ 22:22:02 End 2025.03.06 @ 10:55:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f2a2eb7-a541-48b9-85ca-b6b1ac7d4236