Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 22:38:19 Player: leiavoia Result: Destroyed by CA-DL6(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (1703) 1703 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 6466 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Makeshift Terrain Scanner Guided Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Heart of Steel > --- WEAPON ----------- Shotgun Barrage Gun Ripper > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Advanced Heat Sink High-capacity Battery Makeshift Terrain Scanner Makeshift System Shield Wave Gun Light EM Pulse Cannon Flamer Makeshift Sword Dirty Bomb Trap Dirty Bomb Trap [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Power Shielding Weapon Enhanced Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Guided Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 96 | 8 4 4 . . 16 5 17 23 19 Power 5 | 1 . . . . . 1 2 . 1 Engine 5 | 1 . . . . . 1 2 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 2 . . 4 . 2 5 2 Treads 7 | . . 2 . . 3 . . 1 1 Leg 2 | . . . . . 1 . . . 1 Wheel 7 | 2 . . . . . . 1 4 . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 31 | 2 2 . . . 5 2 3 12 5 Device 11 | . 1 . . . 2 . 1 6 1 Storage 3 | 2 1 . . . . . . . . Processor 4 | . . . . . . 1 1 1 1 Hackware 2 | . . . . . 1 1 . . . Protection 11 | . . . . . 2 . 1 5 3 Artifact . | . . . . . . . . . . Weapon 43 | 3 2 2 . . 7 2 10 6 11 Energy Gun 12 | 3 1 1 . . 4 . 2 . 1 Energy Cannon 4 | . . . . . 1 . 2 . 1 Ballistic Gun 17 | . 1 1 . . 2 1 5 5 2 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . . 1 . 4 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 1 2 Parts Lost 37 | . . 4 . . 2 . 13 3 15 Power 2 | . . . . . . . 1 . 1 Propulsion 10 | . . 2 . . . . 3 . 5 Utility 8 | . . 1 . . . . 3 1 3 Weapon 17 | . . 1 . . 2 . 6 2 6 Highest Loss Streak 10 | . . 4 . . 2 . 10 2 7 Average Slot Usage (%) 88 | . 100 86 85 85 81 92 80 96 93 Engine 8 | . 14 14 14 14 9 7 6 7 6 Treads 14 | . . 26 28 28 21 23 12 5 7 Wheel 6 | . 28 1 . . . . 2 13 13 Device 4 | . 4 1 . . 6 7 5 6 6 Storage 9 | . 23 14 14 14 9 7 7 7 6 Processor 8 | . . . . . . 6 5 14 22 Hackware 1 | . . . . . 4 1 3 . . Protection 7 | . . . . . 2 15 11 15 7 Energy Gun 3 | . 18 1 . . 11 7 4 . . Energy Cannon 1 | . . . . . 3 7 5 . . Ballistic Gun 15 | . 9 26 28 28 9 7 11 17 9 Slashing Weapon 1 | . . . . . . . . 4 5 Naked Turns 19 | . . . . . . . . . 19 Heaviest Build 69 | 16 43 41 40 40 58 62 64 69 67 Greatest Support 60 | 26 26 40 40 40 60 60 60 20 20 Greatest Overweight (x) 6 | . 1 1 . . 1 1 6 6 6 Average Overweight (x) 2 | . . . . . . 1 2 5 5 Largest Inventory Capacity 14 | 8 14 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 9 12 12 12 12 12 12 12 11 Most Carried 12 | 7 9 9 12 12 12 12 12 12 12 Average Carried 10 | 4 7 8 11 12 10 10 9 11 11 Final Capacity 12 | 8 12 12 12 12 12 12 12 12 4 Final Carried 12 | 7 9 9 12 12 12 12 10 12 4 Class Distribution -------------------- 30% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Derelict-Mutant 8% | Derelict-Assassin 7% | Skirmisher 5% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 1635 | 263 51 62 . . 218 120 220 519 182 Remotely . | . . . . . . . . . . Salvage Created 2268 | 78 60 35 . . 678 175 499 504 239 Parts 86 | 2 4 4 . . 26 10 18 11 11 Haulers Intercepted 4 | . . . . . 4 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 11 8 . Prevented 6 | . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 34 | . 1 2 . . 8 3 9 7 4 Guns 27 | . 1 2 . . 8 1 5 7 3 Cannons 1 | . . . . . . 1 . . . AOE 6 | . . . . . . 1 4 . 1 Classes Destroyed 13 | 1 1 1 . . 3 1 2 2 2 Builder 1 | . . . . . . 1 . . . Hauler 4 | . . . . . 4 . . . . Recycler 3 | 1 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . 1 . Swarmer 4 | . . 2 . . 2 . . . . Grunt 17 | . 1 . . . 4 3 4 5 . Brawler 3 | . . . . . . . 2 1 . Sentry 4 | . . . . . 1 . 2 1 . Hunter 1 | . . . . . 1 . . . . Zionite 7 | . . . . . . . . . 7 Decomposer 4 | . . . . . . . . 4 . Tinkerer 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . 1 . 4 Best Kill Streak 7 | 1 1 2 . . 6 4 3 4 7 Combat Bots Only 4 | . 1 2 . . 3 3 3 4 4 Max Kills in Single Turn 3 | 1 1 1 . . 1 2 3 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 1 3 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 5255 | . 119 190 . . 458 192 1996 506 1794 Core 748 | . . 23 . . 23 13 327 48 314 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 90 95 . . . . Volleys Fired 146 | 3 8 8 . . 42 10 34 19 22 Largest 3 | 2 2 2 . . 3 3 3 3 3 Hottest 193 | 80 60 85 . . 193 138 138 134 145 Shots Fired 370 | 6 16 15 . . 118 30 86 50 49 Gun 323 | 6 16 15 . . 104 20 74 50 38 Cannon 37 | . . . . . 14 10 11 . 2 Launcher 10 | . . . . . . . 1 . 9 Special . | . . . . . . . . . . Kinetic 213 | . 8 8 . . 54 10 57 47 29 Thermal 89 | 3 . 7 . . 41 10 16 3 9 Explosive 9 | . . . . . . . . . 9 Electromagnetic 59 | 3 8 . . . 23 10 13 . 2 Robot Hit Streak 24 | 3 3 2 . . 24 10 24 14 8 Robot Miss Streak 6 | 1 2 3 . . 2 1 6 2 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . . 1 . . 2 . 1 4 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 1 . Shots Hit Robots 262 | 4 9 7 . . 83 27 66 36 30 Core Hits 114 | 2 3 2 . . 24 8 20 22 33 Critical Hits 5 | . . . . . 2 1 2 . . Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 . . Melee Attacks 9 | . . . . . . . . 9 . Impact . | . . . . . . . . . . Slashing 9 | . . . . . . . . 9 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6118 | 62 104 69 . . 1150 473 1472 904 1884 Guns 3796 | 62 104 69 . . 951 224 1030 617 739 Cannons 527 | . . . . . 163 145 183 . 36 Explosions 1493 | . . . . . 21 104 259 . 1109 Melee 287 | . . . . . . . . 287 . Ramming 15 | . . . . . 15 . . . . Kinetic 2403 | . 49 43 . . 309 82 804 543 573 Thermal 1491 | 23 . 26 . . 539 249 349 74 231 Explosive 1044 | . . . . . . . . . 1044 Electromagnetic 878 | 39 55 . . . 287 142 319 . 36 Impact . | . . . . . . . . . . Slashing 287 | . . . . . . . . 287 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 9 9 Average Corruption 8 | . . . . . . . 8 9 9 Corruption Purged . | . . . . . . . . . . Effects 69 | . . . . . . . 25 32 12 Message Errors 15 | . . . . . . . 5 8 2 Matter Fused 16 | . . . . . . . 2 9 5 Heat Flow Errors 4 | . . . . . . . 1 2 1 Energy Discharges 12 | . . . . . . . 6 4 2 Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 7 | . . . . . . . 1 4 2 Data Loss (major) 3 | . . . . . . . . 3 . Targeting Errors 10 | . . . . . . . 8 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 165 | . . . . . . . 1 105 59 Projectiles 1 | . . . . . . . 1 . . Explosions 59 | . . . . . . . . . 59 Melee 105 | . . . . . . . . 105 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . 25 . 76 Shots 3 | . . . . . . . 1 . 2 Rammed 2 | . . . . . 2 . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 388 | 36 72 96 . . 171 291 307 388 251 Average Temperature 97 | 17 43 42 . . 37 153 98 172 92 Received Heat Transfer 1193 | . 72 . . . 189 108 422 240 162 Effects 5 | . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 1 . . 2 . . . 1 Heat Transferred 2383 | 50 . 74 . . 1049 309 481 111 309 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 242 | 5 63 40 . . 242 165 . . . Initial 54 | . 3 24 . . . 54 . . . Average 51 | 1 37 38 . . 84 92 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 95 100 . . . Level 1 1 | . . . . . 4 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 2 1 . . . Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault 1 | . . . . 1 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 4 | . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 5 3 . . 17 3 17 8 39 Peak Tracking Total 14 | . 3 3 . . 6 3 9 4 14 Tactical Retreats 9 | . 1 . . . . . 4 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . . . . 2 Triggered 1 | . . . . . . . 1 . . Exploded 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 8 | . . . . . 3 1 1 . 3 Max in Single Turn 1 | . . . . . 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 5 | . . . 1 . . 2 . 2 . Terminals 3 | . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . . . 1 . . 4 . 2 . Successful 5 | . . . 1 . . 2 . 2 . Failed 2 | . . . . . . 2 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 5 | . . . . . . 4 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . . 1 . . 2 . 2 . Record 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . . Total Damage 123 | . . . . . 123 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 5861 | 94 195 248 607 441 612 350 1145 978 1191 Spaces Moved 3469 | 76 162 135 377 272 258 174 615 611 789 Core 41 | 2 . . . . . . . . 39 Treads 1616 | . . 135 377 272 258 174 367 1 32 Legs . | . . . . . . . . . . Wheels 1812 | 74 162 . . . . . 248 610 718 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 180 110 110 50 Average Speed 148 | 89 93 160 160 160 167 180 161 138 138 Slowest Speed 230 | 100 100 180 160 160 180 180 200 220 230 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . . . . . . 1 . Exploration Rate (%) 45 | 5 36 23 77 64 24 6 70 65 89 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 1 . Scrap Searched 8 | . . 1 . . . . 2 3 2 Spaces Dug 5 | . . . . . . . . 5 . Terrain Destroyed 23 | . . . . . . 3 6 7 7 Melee 5 | . . . . . . . . 5 . Projectile 2 | . . . . . . . . 2 . AOE 16 | . . . . . . 3 6 . 7 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 3893 | 92 191 151 381 278 355 192 713 693 847 Wait 73 | . 11 1 . 7 7 . 37 10 . Move 3460 | 75 161 134 376 271 257 173 614 610 789 Hop . | . . . . . . . . . . Pick Up 49 | 6 3 3 4 . 12 2 9 7 3 Fast Attach 50 | 7 1 1 . . 11 2 6 14 8 Attach 25 | . 1 3 . . 2 1 9 3 6 Detach 3 | . . . . . . . . 1 2 Swap 21 | 1 2 . . . 3 2 2 6 5 Drop 53 | . 4 1 1 . 19 2 2 14 10 Fire 146 | 3 8 8 . . 42 10 34 19 22 Melee 9 | . . . . . . . . 9 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered Mines 291 | -10/Mines | Met a Derelict bent on vengeance 344 | -10/Mines | Lost 4 parts (2n1u1w) 347 | -10/Mines | Build established: Mutant 360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 531 | -10/Mines | Discovered new exit (range 5) 538 | -10/Mines | Entered Exiles 583 | -10/Exiles | Met 8R-AWN 610 | -10/Exiles | Met EX-HEX 655 | -10/Exiles | Met EX-BIN 679 | -10/Exiles | Aligned with FarCom system 681 | -10/Exiles | Given EX-Vault access code 725 | -10/Exiles | Opened EX-Vault 752 | -10/Exiles | Found Chronowheel 788 | -10/Exiles | Warned to stay clear of 0b10 Research branches 844 | -10/Exiles | Met EX-DEC 907 | -10/Exiles | Visited The Gauntlet 1130 | -10/Exiles | Discovered new exit (range 10) 1145 | -10/Exiles | Left Exiles lab with Chronowheel 1145 | -10/Exiles | Entered Mines 1157 | -9/Mines | Identified exit to Materials 1558 | -9/Mines | Met a Derelict testing a Signal Generator 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Accompanied by 1 ally 1586 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1587 | -8/Materials | Identified exit to Storage 2045 | -8/Materials | Discovered new exit (range 13) 2198 | -8/Materials | Entered Factory 2198 | -7/Factory | Evolved 2 slots: Utility x2 2312 | -7/Factory | Identified exit to Lower Caves 2548 | -7/Factory | Entered Lower Caves 2589 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2727 | -7/Lower Caves | Build established: Scavenger-Tank 3109 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3252 | -7/Lower Caves | Lost 10 parts (1p2n3u4w) 3301 | -7/Lower Caves | Lost 3 parts (1n2w) 3330 | -7/Lower Caves | Spotted B-75 Beast 3401 | -7/Lower Caves | Adv. Beam Cannon stolen by Master Thief 3406 | -7/Lower Caves | Hpw. Shotgun stolen by Master Thief 3408 | -7/Lower Caves | Gravmag System stolen by Master Thief 3427 | -7/Lower Caves | Learned Factory garrison access intel 3528 | -7/Lower Caves | Discovered new exit (range 12) 3625 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3693 | -7/Lower Caves | Entered another Lower Caves area 3723 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3723 | -7/Lower Caves | Core integrity fell below 50% 3725 | -7/Lower Caves | Activated Chronowheel 3725 | -7/Lower Caves | Spacetime reconverged on an earlier point 3919 | -7/Lower Caves | Learned Factory emergency access door positions 4092 | -7/Lower Caves | Spotted B-75 Beast 4244 | -7/Lower Caves | Build established: Scavenger-Mutant 4400 | -7/Lower Caves | Encountered a Warlord checkpoint 4486 | -7/Lower Caves | Discovered new exit (range 10) 4518 | -7/Lower Caves | Found Prototype Device 4518 | -7/Lower Caves | Identified Heart of Steel 4671 | -7/Lower Caves | Entered Zion 4687 | -7/Zion | Learned 4 Factory zone layouts 4750 | -7/Zion | Discovered new exit (range 18) 4861 | -7/Zion | Found Prototype Launcher 4861 | -7/Zion | Identified Gui. Missile Launcher 4972 | -7/Zion | System corruption cleaned by Quarantine Array 4979 | -7/Zion | Build established: Derelict-Assassin 5009 | -7/Zion | Learned Factory repair station intel 5162 | -7/Zion | Visited the Megawrench Repair Shop 5168 | -7/Zion | Megawrench repaired 12 parts 5430 | -7/Zion | Learned Factory terminal intel 5461 | -7/Zion | Build established: Derelict-Mutant 5596 | -7/Zion | Rebuked by Imprinter 5621 | -7/Zion | Attempted to imprint without authorization 5621 | -7/Zion | Attacked by Zionites 5817 | -7/Zion | Lost 7 parts (1n1u5w) 5832 | -7/Zion | Core integrity fell below 20% 5843 | -7/Zion | Released all parts (6) 5862 | -7/Zion | Destroyed by CA-DL6(z) with Makeshift Shrapnel Gun Last Messages --------------- 05838_ N0-UBQ(z) triggered Dirty Bomb Trap. 05838_ An explosion rips through the floor. 05838_ 5V-NR7(z) destroyed. 05838_ PT-Y0V(z) destroyed. 05839_ CX-8VU(z) system terminally corrupted. 05842_ Arm. Treads destroyed. 05843_ Released Enh. Optical Array. 05843_ Released Adv. Terrain Scan Processor. 05843_ Released Hcp. Storage Unit. 05843_ Released Mak. Terrain Scan Processor. 05843_ Released Mak. Spear. 05843_ Released Imp. Deuterium Engine. 05853_ EN-DEV(z) pulls a Mak. Sword out of the Twisted Machinery. 05854_ C5-GVW(z) pulls a Mak. Spear out of the Twisted Machinery. 05857_ CA-DL6(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 05857_ D2-8K2(z) pulls a Mak. Hammer out of the Twisted Machinery. 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"""####" ""#?##?#####?######## | | #?####"" """""##" ""#??##?#??###?#?#### # | | ###"""""" " " """""" ""#?#########?######## | | """"""""""" """"""" "#"#?##?###?####??#### | | "" """"" """"" ""#####??############## | | """" """#??##?#######?###?### | | """ " """##??????#?##?#?####### | | "" " """"?###?#???############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 18 Terrain Scan Density 335 Armor Coverage 300 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactTerrainReconfigurator Manual? 0 Play Time 00:55:57 Cumulative 367.6 hours Start 2021.03.20 @ 16:22:33 End 2021.03.20 @ 22:38:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 11 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a168a9-a772-4c7a-8f1a-9fe0abf6bd66