Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 00:11:21 Player: albenzo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (102) 510 Value Destroyed (3405) 3405 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 10591 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 7 Met Data Miner 300 Friendly Fire -178 Cogmind --------- Core Integrity 0/1000 Matter 188/300 Energy 700/700 System Corruption 14% Temperature Cool (9) Movement Flying (55) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Leg Antigrav System Field Propulsion Drive > --- UTILITY (10) ----- Compact Battery Compact Battery Compact Battery (fused) Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Huge Storage Unit Cooled Plasma Rifle Cooled Plasma Rifle Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Energy Well Improved Sensor Array Seismic Detector Improved Salvage Targeting Computer Advanced Targeting Computer Thermal Shield Improved Shield Generator Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Long-range Missile Launcher Power Sword [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . Utility 8 | . . . . . 3 2 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 7 6 9 . 6 45 7 2 6 . 9 25 10 8 8 6 24 3 7 Power 17 | 1 3 . . . 4 1 . . . 1 2 . 1 . 2 2 . . Engine 13 | 1 3 . . . 3 1 . . . 1 2 . 1 . 1 . . . Core 4 | . . . . . 1 . . . . . . . . . 1 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 49 | 2 1 2 . 2 10 1 1 3 . 1 6 2 5 . . 10 . 3 Treads 3 | . . . . . . . . . . . . . . . . 3 . . Leg 43 | 2 1 2 . 2 10 1 1 3 . 1 6 2 5 . . 6 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . 1 . 1 Utility 75 | 2 . 6 . 1 20 5 . 1 . 2 11 6 2 6 2 7 1 3 Device 35 | 1 . 4 . . 7 . . . . 1 7 5 2 4 2 1 1 . Storage 10 | 1 . . . 1 2 1 . . . . . . . . . 2 . 3 Processor 13 | . . . . . 2 3 . . . . 1 1 . 2 . 4 . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 17 | . . 2 . . 9 1 . 1 . 1 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 1 . 3 11 . 1 2 . 5 6 2 . 2 2 5 2 1 Energy Gun 29 | 2 2 1 . 2 8 . 1 1 . 3 5 1 . . 1 . 1 1 Energy Cannon 6 | . . . . . . . . . . . . . . . 1 5 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . Launcher 8 | . . . . 1 3 . . 1 . 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . . . . 1 . . 1 . 1 1 . Parts Lost 52 | . . . . . 10 2 . . . 3 3 4 12 . 6 11 1 . Power 8 | . . . . . 2 . . . . 1 . . 2 . 2 1 . . Propulsion 16 | . . . . . 2 1 . . . 1 2 2 3 . 2 3 . . Utility 22 | . . . . . 6 1 . . . . 1 1 6 . 1 6 . . Weapon 6 | . . . . . . . . . . 1 . 1 1 . 1 1 1 . Highest Loss Streak 7 | . . . . . 7 1 . . . 2 2 4 6 . 5 3 1 . To Critical Strikes 2 | . . . . . . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 89 | . 99 100 100 100 95 100 100 100 100 99 97 99 64 68 82 55 36 59 Engine 6 | . 14 14 14 14 7 7 7 7 7 6 6 6 1 . 4 . . . Leg 20 | . 27 28 28 28 25 23 23 23 23 23 24 26 18 13 11 3 . 3 Device 9 | . 14 11 14 14 15 12 7 7 7 5 6 8 3 10 13 6 . . Storage 8 | . 14 14 14 14 14 7 7 7 7 7 6 6 6 6 5 1 . 14 Processor 22 | . . . . . 4 30 30 30 30 30 33 30 24 29 33 37 35 35 Protection 3 | . . 2 . . 7 1 7 7 7 8 5 6 . . . . . . Energy Gun 13 | . 28 28 28 27 17 15 15 14 15 13 12 13 9 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 19 21 19 25 44 38 38 43 39 44 46 51 48 42 52 37 5 5 Greatest Support 68 | 20 20 20 20 28 54 40 43 43 43 51 68 68 65 40 40 48 3 7 Greatest Overweight (x) 3 | 3 . 1 . . 2 . . . . . 1 . . 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 8 8 9 13 15 15 15 15 15 15 15 15 15 14 8 5 5 Most Carried 15 | 6 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 5 7 8 8 9 12 13 14 14 15 13 14 13 13 14 14 3 4 4 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 8 8 8 10 14 15 15 15 15 12 15 15 13 15 5 5 5 5 Class Distribution -------------------- 53% | Mutant 19% | Skirmisher 16% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Matter Collected 2440 | 263 57 90 10 116 557 80 30 102 . 247 285 133 76 68 101 40 142 43 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4348 | 36 323 192 . 19 1262 236 112 199 . 165 590 207 129 . 483 279 79 37 Parts 174 | 3 13 12 . 4 57 10 3 6 . 7 16 2 2 . 17 17 2 3 Haulers Intercepted 8 | . 2 . . . 3 2 . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . 3 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 2 4 . 7 . . 19 . 15 . 3 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 79 | . 6 9 . 4 24 2 . 5 . 6 7 4 3 . 4 5 . . Guns 43 | . 6 9 . . 13 1 . 2 . 2 7 1 2 . . . . . Cannons 7 | . . . . . . . . . . . . . . . 3 4 . . AOE 23 | . . . . 4 10 . . 3 . 4 . 1 . . . 1 . . Classes Destroyed 16 | 1 2 1 . . 7 . . . . 1 1 1 . . 1 . . 1 Worker 1 | . . . . . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 3 2 . . . . 1 . . . . . . . Recycler 4 | . . . . . 4 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . 2 . . . . . 2 . . . . 1 . . Swarmer 25 | . . 5 . 4 10 . . . . 4 . . 2 . . . . . Grunt 27 | . 6 4 . . 7 . . 5 . . 5 . . . . . . . Duelist 3 | . . . . . 3 . . . . . . . . . . . . . Sentry 8 | . . . . . 4 2 . . . . . . 1 . . 1 . . Hunter 3 | . . . . . . . . . . 2 . . . . 1 . . . Programmer 8 | . . . . . . . . . . . 2 . . . 2 4 . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 10 | 1 3 3 . 4 10 1 . 4 . 4 3 4 2 . 2 2 . . Combat Bots Only 8 | . 3 3 . 4 8 1 . 4 . 4 3 4 2 . 2 2 . . Max Kills in Single Turn 3 | 1 1 2 . 3 3 1 . 1 . 2 1 1 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . 1 . 2 . 1 . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 816 | . 31 20 . 3 127 108 . 17 . 58 38 30 133 . 54 180 14 3 Missed 259 | . 8 3 . 1 26 40 . 4 . 26 9 5 61 . 15 57 3 1 Damage Taken 9620 | . 318 193 . 58 1730 506 . 217 . 441 582 601 1074 . 759 2857 246 38 Core 2273 | . 39 42 . 9 218 144 . 28 . 18 56 52 366 . 297 787 179 38 Absorbed by Shields 232 | . . . . . 5 . . . . . . 123 104 . . . . . Regen/Repaired (Parts) 328 | . 60 . . . 172 . . . . . 96 . . . . . . . Core Remaining (%) 61 | 100 . . . 64 60 . . . . 72 . . . . 9 . . . Volleys Fired 289 | 11 29 12 . 4 66 15 3 8 . 24 34 11 11 . 19 31 7 4 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 2 2 2 . 2 1 1 1 Hottest 155 | 90 130 130 . 39 130 116 105 105 . 105 140 140 140 . 155 90 24 24 Shots Fired 505 | 22 58 24 . 4 128 30 6 13 . 31 67 21 22 . 38 30 7 4 Gun 421 | 22 58 24 . . 120 30 6 10 . 14 67 20 22 . 17 . 7 4 Cannon 51 | . . . . . . . . . . . . . . . 21 30 . . Launcher 33 | . . . . 4 8 . . 3 . 17 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . 4 . . . Thermal 468 | 22 58 24 . . 120 30 6 10 . 14 67 20 22 . 34 30 7 4 Explosive 33 | . . . . 4 8 . . 3 . 17 . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 6 13 9 . . 12 28 4 11 . 12 27 17 12 . 29 36 4 3 Robot Miss Streak 7 | 2 7 6 . . 4 1 1 . . 1 3 1 3 . 1 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . . 2 . . 2 . . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 . 1 . . . . . . Shots Hit Robots 376 | 16 50 24 . . 78 26 4 8 . 11 58 20 15 . 35 23 5 3 Core Hits 224 | 2 38 34 . 3 52 7 2 12 . 12 26 6 4 . 13 8 3 2 Critical Kills 2 | . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 26 | 1 3 . . . 12 2 . . . . 2 1 1 . 3 1 . . Burn 23 | 1 3 . . . 12 2 . . . . 2 1 1 . 1 . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . . Melee Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10804 | 191 589 343 . 270 2736 561 76 607 . 524 1340 707 355 . 1142 1167 124 72 Guns 6487 | 191 589 343 . . 1591 561 76 138 . 199 1340 470 355 . 438 . 124 72 Cannons 1567 | . . . . . . . . . . . . . . . 704 863 . . Explosions 2735 | . . . . 270 1145 . . 469 . 325 . 237 . . . 289 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . . 15 . . Kinetic 111 | . . . . . . . . . . . . . . . 111 . . . Thermal 8232 | 191 589 343 . . 1591 561 76 138 . 199 1340 470 355 . 1031 1152 124 72 Explosive 2446 | . . . . 270 1145 . . 469 . 325 . 237 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . 2 4 4 4 . 14 14 14 Average Corruption 7 | . . . . . . . . . . . 1 3 4 4 . 8 14 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . . 4 8 14 3 . 17 19 4 Message Errors 17 | . . . . . . . . . . . 1 2 2 . . 4 6 2 Matter Fused 18 | . . . . . . . . . . . . 2 5 1 . 6 4 . Heat Flow Errors 10 | . . . . . . . . . . . . 1 2 1 . 1 4 1 Energy Discharges 8 | . . . . . . . . . . . 2 2 1 . . 2 1 . Parts Rejected 4 | . . . . . . . . . . . . . 3 . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . 1 1 . 1 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . 1 . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 149 | . . . . 30 61 . . . . 12 . 2 . . 23 21 . . Projectiles 29 | . . . . . . . . . . . . . . . 23 6 . . Explosions 120 | . . . . 30 61 . . . . 12 . 2 . . . 15 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . 18 99 . . . . . . 58 . . . 25 . . Shots 5 | . . . . 1 2 . . . . . . 1 . . . 1 . . Rammed 7 | . . . . . . . . . . . . . . . . 7 . . Targets Rammed 7 | . . . . . . . . . . . . . . . . 7 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 150 458 261 . . 424 262 54 90 . 210 276 156 345 125 63 337 190 130 Average Temperature 104 | 55 167 106 . . 79 114 23 34 . 102 88 66 144 70 13 198 77 73 Received Heat Transfer 1952 | . 186 84 . . 600 84 . 135 . . 156 193 211 . . 249 36 18 Effects 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 1 . . . . . 2 1 . 1 1 . . Combat Hostiles 6 | . . . . . 1 1 . . . . . 2 1 . 1 . . . Parts Melted 40 | 1 2 . . . 8 2 . . . 2 9 3 4 . 6 2 . 1 Heat Transferred 15590 | 594 1378 449 . . 3774 1110 148 259 . 407 2784 894 759 . 1516 1118 250 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Peak Influence 528 | 10 213 143 . 117 528 250 . . . . 162 . . . . 343 . . Initial 203 | . 6 5 . . 45 203 . . . . 9 . . . . . . . Average 142 | 2 81 60 . 70 333 159 . . . . 49 . . . . 109 . . Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . . . . . 1 . . Low Security (%) 67 | 100 81 100 . 100 15 45 . . . . 100 . . . . 72 . . Level 1 22 | . 18 . . . 44 54 . . . . . . . . . 27 . . Level 2 9 | . . . . . 39 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 2 1 . . . . 5 . 1 . . 4 . . Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . . . . Reinforcement 10 | . 1 . . . 1 1 . . . . 3 . . . . 4 . . Assault 2 | . . . . . 1 . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Distress Signals 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 14 10 . 1 43 2 . 5 . 5 17 4 17 . 6 29 8 6 Peak Tracking Total 10 | . 4 3 . 1 6 2 . 4 . 3 2 4 10 . 6 8 7 3 Tactical Retreats 19 | . . 1 . . 1 . . . . 1 . . 4 . . 5 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 9 | . . . . . 1 1 . . . . 2 . . . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 2 | . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 2 | . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 34 | . 7 1 1 1 7 3 . . 4 . 7 . . . . 3 . . Terminals 19 | . 6 1 . . 5 2 . . . . 4 . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . Repair Stations 4 | . 1 . . . 1 . . . . . 2 . . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 109 | . 27 5 4 1 16 9 . . 29 . 14 . . . . 4 . . Successful 71 | . 16 2 4 1 8 4 . . 29 . 7 . . . . . . . Failed 38 | . 11 3 . . 8 5 . . . . 7 . . . . 4 . . Catastrophic 4 | . 1 . . . 1 . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . 11 5 . . 6 5 . . . . 6 . . . . . . . Terminals 57 | . 25 5 . . 11 6 . . . . 8 . . . . 2 . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . Repair Stations 10 | . 2 . . . 4 . . . . . 4 . . . . . . . Recycling Units 6 | . . . . . 1 3 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 8 . 4 1 3 3 . . 29 . 1 . . . . . . . Record 15 | . . . 4 . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 4 . . . . . 2 . . . . . . . Scan Component 4 | . 1 . . . 2 . . . . . 1 . . . . . . . Repair 4 | . 1 . . . 2 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 2 . . 1 1 . . . . 4 . . . . . . . Terminals 11 | . 6 2 . . 1 . . . . . 2 . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . Botnet 7 | . 5 1 . . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . 2 . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . Mask 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 1 . . 7 3 . . . . 5 . . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . . . . . 1 . . . . . . . Time 190 | . 26 . . . 120 . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total Allies 8 | . . 3 . . . . . . . . 2 . . 3 . . . . Largest Group 3 | . . 3 3 3 . . . . . . 1 . . 3 3 . . . Highest-Rated Group 76 | . . 40 40 40 . . . . . . 26 . . 76 76 . . . Highest-Rated Ally 31 | . . 16 16 16 . . . . . . 26 . . 31 31 . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . Ally Attacks 35 | . . 2 . 11 . . . . . . . . . . 22 . . . Total Damage 451 | . . 29 . 130 . . . . . . . . . . 292 . . . Kills 2 | . . 1 . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 1 . 1 . . 1 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Turns Passed 13115 | 164 831 821 179 357 1561 728 535 655 106 1924 1275 383 454 1013 819 734 379 197 Spaces Moved 9008 | 89 514 578 147 264 848 573 381 495 88 1127 801 263 318 686 404 669 545 218 Core 1203 | 7 . . . . . . . . . . . . . . 65 453 545 133 Treads 128 | . . . . . . . . . . . . . . . . 128 . . Legs 7592 | 82 514 578 147 264 848 573 381 495 88 1127 801 263 318 686 339 88 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 85 | . . . . . . . . . . . . . . . . . . 85 Fastest Speed 50 | 50 120 120 120 120 110 110 110 120 120 120 120 120 120 135 50 50 50 50 Average Speed 116 | 122 120 128 120 120 119 110 117 120 120 120 120 121 126 143 182 84 51 52 Slowest Speed 280 | 200 120 190 120 120 270 110 120 120 120 120 190 122 135 205 280 250 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 7 94 98 49 40 68 20 54 70 78 87 26 39 70 81 70 29 69 31 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 1 . . . . 1 1 . . . 1 . . 1 . Known Exits Taken 13 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . . 2 2 . 1 . 4 2 4 1 . 2 2 Spaces Dug 245 | . . . . 15 . . . . . 226 1 . . . . 3 . . Terrain Destroyed 567 | . . . . 75 107 . . 30 . 284 1 22 . . 2 46 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . 2 6 . . AOE 558 | . . . . 75 107 . . 30 . 284 . 22 . . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total 11149 | 118 678 632 149 300 1272 648 465 544 88 1661 1050 302 346 719 450 795 637 295 Wait 1439 | 6 103 31 3 22 255 31 74 27 1 502 154 14 5 13 9 50 76 63 Move 8990 | 88 513 577 146 263 847 572 380 494 87 1126 800 262 317 685 403 668 544 218 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 110 | 6 12 . . 2 28 13 2 2 . . 17 4 4 7 5 4 3 1 Fast Attach 60 | 7 1 . . . 12 1 . . . . 7 . 3 4 2 15 2 6 Attach 49 | . . . . . 12 5 . . . 3 5 4 5 3 1 9 1 1 Detach 16 | . . . . . 2 1 . . . . 2 . . 2 1 7 . 1 Swap 79 | . 5 9 . 6 21 1 2 6 . 6 13 6 . 1 3 . . . Drop 107 | . 15 3 . 3 29 9 4 5 . . 17 1 1 4 7 4 4 1 Fire 289 | 11 29 12 . 4 66 15 3 8 . 24 34 11 11 . 19 31 7 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . 7 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Discovered new exit (range 15) 877 | -10/Materials | Discovered new exit (range 5) 915 | -10/Materials | Repaired Aluminum Leg 936 | -10/Materials | Identified exit to Mines 996 | -10/Materials | Entered Mines 1003 | -10/Mines | Met a Derelict bent on vengeance 1121 | -10/Mines | Discovered new exit (range 9) 1192 | -10/Mines | Learned location of 1 exit from Materials 1239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1240 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Discovered new exit (range 5) 1715 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1817 | -10/Mines | Entered Exiles 1817 | -10/Exiles | Accompanied by 3 allies 1833 | -10/Exiles | Discovered new exit (range 15) 1847 | -10/Exiles | Met 8R-AWN 1867 | -10/Exiles | Met EX-HEX 1913 | -10/Exiles | Met EX-DEC 1921 | -10/Exiles | Learned location of Zion (-6) 1983 | -10/Exiles | Discovered new exit (range 10) 1996 | -10/Exiles | Entered Mines 1996 | -9/Mines | Accompanied by 3 allies 2015 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2066 | -9/Mines | Assembled infested the area 2071 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2144 | -9/Mines | Lost 4 allies 2321 | -9/Mines | Discovered new exit (range 11) 2353 | -9/Mines | Entered Materials 2353 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2354 | -8/Materials | Identified exit to Storage 2466 | -8/Materials | Destroyed 8 combat bots 3100 | -8/Materials | Discovered new exit (range 16) 3223 | -8/Materials | Discovered new exit (range 4) 3553 | -8/Materials | First assault squad dispatched 3591 | -8/Materials | Repaired Adv. Beam Rifle 3651 | -8/Materials | Lost 7 parts (1p2n4u) 3733 | -8/Materials | Repaired Hvy. Particle Gun 3914 | -8/Materials | Entered Factory 3914 | -7/Factory | Evolved 2 slots: Utility x2 4071 | -7/Factory | Identified exit to Lower Caves 4224 | -7/Factory | Build established: Skirmisher 4642 | -7/Factory | Entered Lower Caves 4759 | -7/Lower Caves | Learned Factory stockpile data 5147 | -7/Lower Caves | Discovered new exit (range 7) 5155 | -7/Lower Caves | Identified exit to Lower Caves 5177 | -7/Lower Caves | Entered another Lower Caves area 5225 | -7/Lower Caves | Discovered new exit (range 5) 5231 | -7/Lower Caves | Identified exit to Factory 5236 | -7/Lower Caves | Encountered a Warlord checkpoint 5628 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5793 | -7/Lower Caves | Discovered new exit (range 8) 5831 | -7/Lower Caves | Identified exit to Data Miner 5832 | -7/Lower Caves | Entered Data Miner 5832 | -7/Data Miner | Discovered new exit (range 6) 5850 | -7/Data Miner | Met Data Miner 5890 | -7/Data Miner | Learned location of Section 7 (-3) 5890 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5908 | -7/Data Miner | Received God Mode back door access code from Data Miner 5935 | -7/Data Miner | Identified exit to Proximity Caves 5938 | -7/Data Miner | Entered Proximity Caves 6957 | -6/Proximity Caves | Build established: Mutant 7263 | -6/Proximity Caves | Build established: Skirmisher 7717 | -6/Proximity Caves | Spotted B-75 Beast 7846 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7862 | -6/Proximity Caves | Entered Factory 7862 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8548 | -6/Factory | Repaired Imp. Carbon-fiber Leg 8607 | -6/Factory | Build established: Scavenger-Skirmisher 8790 | -6/Factory | Identified exit to Lower Caves 9137 | -6/Factory | Entered Lower Caves 9159 | -6/Lower Caves | Spotted B-75 Beast 9217 | -6/Lower Caves | Ambushed by wild Derelicts 9286 | -6/Lower Caves | Lost 4 parts (2n1u1w) 9465 | -6/Lower Caves | Discovered new exit (range 15) 9518 | -6/Lower Caves | Identified exit to Lower Caves 9520 | -6/Lower Caves | Entered another Lower Caves area 9522 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9561 | -6/Lower Caves | Lost 3 parts (1n2u) 9587 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9651 | -6/Lower Caves | Spotted B-75 Beast 9701 | -6/Lower Caves | Lost 6 parts (1p1n4u) 9849 | -6/Lower Caves | Core integrity fell below 50% 9865 | -6/Lower Caves | Encountered a Warlord checkpoint 9932 | -6/Lower Caves | Learned Factory garrison access intel 9969 | -6/Lower Caves | Discovered new exit (range 5) 9970 | -6/Lower Caves | Build established: Mutant 9973 | -6/Lower Caves | Identified exit to Zion 9974 | -6/Lower Caves | Entered Zion 10005 | -6/Zion | Given the Hacking Drone Bay 10005 | -6/Zion | Found Prototype Device 10015 | -6/Zion | Identified Hacking Drone Bay 10109 | -6/Zion | System corruption cleaned by Quarantine Array 10230 | -6/Zion | Gained Derelict followers 10349 | -6/Zion | Learned location of 1 exit from Factory 10424 | -6/Zion | Given A8's code to call for help 10447 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10928 | -6/Zion | Discovered new exit (range 13) 10949 | -6/Zion | Found CR-A16's Pointy Stick 10985 | -6/Zion | Identified exit to Proximity Caves 10987 | -6/Zion | Entered Proximity Caves 10987 | -5/Proximity Caves | Accompanied by 3 allies 11060 | -5/Proximity Caves | Learned Factory security intel 11094 | -5/Proximity Caves | Build established: Derelict-Mutant 11139 | -5/Proximity Caves | Spotted B-75 Beast 11159 | -5/Proximity Caves | Destroyed B-75 Beast 11394 | -5/Proximity Caves | Build established: Mutant 11767 | -5/Proximity Caves | Core integrity fell below 20% 11803 | -5/Proximity Caves | Discovered new exit (range 5) 11805 | -5/Proximity Caves | Identified exit to Factory 11806 | -5/Proximity Caves | Entered Factory 11806 | -5/Factory | Evolved 2 slots: Utility x2 11807 | -5/Factory | Identified exit to Upper Caves 11807 | -5/Factory | Lost 5 parts (2p1n1u1w) 11808 | -5/Factory | Identified exit to Factory 11810 | -5/Factory | Loaded intel: 4 garrison access locations 12066 | -5/Factory | Lost 3 parts (2u1w) 12319 | -5/Factory | System corruption reached 10% 12374 | -5/Factory | Core integrity fell below 50% 12512 | -5/Factory | Discovered exit to Factory (range 7) 12540 | -5/Factory | Entered Upper Caves 12707 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12707 | -5/Upper Caves | Core integrity fell below 20% 12821 | -5/Upper Caves | Learned 8 Factory zone layouts 12854 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12870 | -5/Upper Caves | Encountered a Warlord checkpoint 12906 | -5/Upper Caves | Discovered new exit (range 9) 12909 | -5/Upper Caves | Identified exit to Upper Caves 12914 | -5/Upper Caves | Learned location of Warlord (-5) 12919 | -5/Upper Caves | Entered another Upper Caves area 12924 | -5/Upper Caves | Discovered exit to Factory (range 13) 12968 | -5/Upper Caves | Encountered a Warlord checkpoint 12980 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12988 | -5/Upper Caves | Spotted B-75 Beast 13116 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12993_ Found Imp. Hardlight Generator. 12993_ Found Med. Battery. 12993_ Found Mak. Leg. 12993_ Found 24 Matter. 12994_ Acquired 24 matter. 12994_ Acquired Mak. Leg. 13001_ Searching scrap... 13001_ Found Lgt. Fission Core. 13001_ Found Field Propulsion Drive. 13001_ Found Antigrav System. 13001_ Found 19 Matter. 13002_ Dropped Angular Momentum Engine. 13002_ Acquired Lgt. Fission Core. 13003_ Acquired Field Propulsion Drive. 13005_ Acquired 19 matter. 13006_ Acquired Antigrav System. 13035_ 7P9P|GLS3, ZBOJTW 8KFB2F7 13067_ System corrupted: Heat flow error (+167). 13115_ M-22 Extractor reprogrammed Dirty Bomb Trap. 13116_ M-22 Extractor extracts Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######?????????????????????###????? | | ???????????????# ###??????????????????## ##???? | | ???????????????# #####?????????????## ##### | | ????????????????# #?????????????# | | ?????????????????# ##????????????# | | ????????????###?## #####???####?# # # | | ????????????# ## @ ##?## ##?# ## # | | ????????????# ## ### ### ## # | | ????????????# ## ^ # | | ????????????#### | | ???????????????##### m | | ???????????????????#### | | ?????????????????????## #### | | ?????????????????????# g ##??# # | | ?????????????????????# ####???## ## | | ?????????????????????# ""# ## ##???### ##? | | ?????????????????????# #### #?????### #?? | | ????????????????????# #??# #???????## #?? | | ????????????????????# ##??## #????????####?? | | ???????????????????# ?????### ###?????????????? | | ???????????????????# ???????####???????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????## ??????????????????????????? | | ??????????????????## ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????? #???????????????????????????? | | ???????????????????##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 250 Evasion (%) 59 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterSniperThrower Manual? 0 Play Time 01:53:09 Cumulative 130.8 hours Start 2024.05.14 @ 22:16:08 End 2024.05.15 @ 00:11:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/2/0/0/0/0/0/0 Lore% 66 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 984fdd42-e9df-44e1-80cb-2bd33ea90acd