Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.06 @ 08:11:31 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (248) 1240 Value Destroyed (12205) 12205 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3411) 3411 TOTAL SCORE: 24716 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 395 Entered Garrisons 200 Entered DSFs 1000 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -755 Cogmind --------- Core Integrity 1527/1600 Matter 20/450 Energy 700/700 System Corruption 4% Temperature Cool (75) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- Enhanced Nuclear Core Micro Antimatter Reactor > --- PROPULSION (10) -- Biometal Leg Biometal Leg Heavy Armored Exoskeleton Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ Huge Storage Unit Energy Well Large Matter Pod (fused) Enhanced Optical Array Signal Interpreter Terrain Scanner Targeting Computer Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- Railgun Advanced KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (25) --- Nuclear Core Nuclear Core Enhanced Flexi-carbon Leg Myomer Leg Shield Leg Enhanced Biometal Leg Power Amplifier Targeting Computer Improved Core Shielding Graphene Brace Coil Gun Coil Gun Coil Gun KE Penetrator Bore Cannon Hardcell Cannon Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Heavy Armored Exoskeleton Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Energy Well Large Matter Pod Enhanced Optical Array Signal Interpreter Terrain Scanner Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Advanced KE Penetrator Hypervelocity Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Micro Antimatter Reactor Enhanced Flexi-carbon Leg Myomer Leg Shield Leg Enhanced Biometal Leg Power Amplifier Targeting Computer Armor Integrity Analyzer Improved Core Shielding Graphene Brace Coil Gun Coil Gun Coil Gun Railgun Advanced KE Penetrator Bore Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Hardcell Cannon Chainsword [Rating: 174] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Leg Leg Armored Leg Utility Signal Interpreter Device Advanced Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Authchip [Storage] Protection Power Shielding Weapon Advanced KE Penetrator Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Slots Evolved 19 | . 1 . 4 2 2 2 . 2 . . 2 . . 2 . 2 Power 2 | . . . 1 . . . . . . . . . . 1 . . Propulsion 8 | . . . 2 . . 2 . 2 . . . . . . . 2 Utility 7 | . 1 . 1 . 2 . . . . . 2 . . 1 . . Weapon 2 | . . . . 2 . . . . . . . . . . . . Parts Attached 134 | 7 2 4 7 3 8 . 17 3 37 11 14 2 4 2 6 7 Power 15 | 1 . . 3 . 2 . . . 3 1 2 . . 1 . 2 Engine 2 | 1 . . 1 . . . . . . . . . . . . . Core 8 | . . . 2 . 2 . . . 3 . . . . 1 . . Reactor 5 | . . . . . . . . . . 1 2 . . . . 2 Propulsion 59 | 2 . 2 2 3 2 . 14 . 16 2 8 1 2 . 5 . Treads . | . . . . . . . . . . . . . . . . . Leg 59 | 2 . 2 2 3 2 . 14 . 16 2 8 1 2 . 5 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 23 | 2 2 . 1 . 2 . 1 1 4 3 4 . . 1 . 2 Device 8 | . . . . . 1 . . 1 3 1 1 . . . . 1 Storage 5 | 1 1 . 1 . . . . . 1 . . . . 1 . . Processor 7 | . 1 . . . 1 . . . . 1 3 . . . . 1 Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 2 | 1 . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 2 1 . 2 . 2 2 14 5 . 1 2 . 1 3 Energy Gun 1 | . . . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . Ballistic Gun 23 | 2 . 2 1 . 2 . . 1 9 4 . . . . 1 1 Ballistic Cannon 11 | . . . . . . . 2 1 2 1 . 1 2 . . 2 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . 2 3 . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . Parts Lost 41 | . . . . . 1 . 2 5 17 4 . 1 1 . 1 9 Power 5 | . . . . . . . . 1 1 . . . . . . 3 Propulsion 12 | . . . . . . . 1 1 8 2 . . . . . . Utility 4 | . . . . . . . . 1 1 1 . . . . . 1 Weapon 20 | . . . . . 1 . 1 2 7 1 . 1 1 . 1 5 Highest Loss Streak 7 | . . . . . 1 . 1 3 7 2 . 1 1 . 1 5 To Critical Strikes 3 | . . . . . . . . 1 . 2 . . . . . . Average Backups 18 | 1 4 8 8 10 13 17 22 17 21 24 24 23 24 22 24 22 Power 3 | . 1 1 . 2 3 7 7 7 5 6 3 3 3 3 3 2 Propulsion 4 | . . 2 2 3 6 5 8 5 4 2 5 4 4 4 5 4 Utility 4 | 1 2 3 2 3 1 2 2 1 6 7 4 4 4 4 4 4 Weapon 5 | . 1 2 4 2 1 3 4 3 3 7 11 12 11 11 11 11 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . . . . . 1 . 4 2 . . . . 1 6 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . Utility 7 | . . . . . . . . . 1 2 . . . . . 4 Weapon 4 | . . . . . . . 1 . 1 . . . . . . 2 Tool/Special 2 | . . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 99 99 99 94 97 99 86 85 86 85 86 86 Engine 3 | . 12 12 15 . . . . . . . . . . . . . Core 5 | . . . . 14 12 11 11 9 9 5 3 . . 4 4 3 Reactor 2 | . . . . . . . . . . 4 4 9 9 8 8 6 Leg 30 | . 25 25 32 28 25 32 32 39 38 40 22 21 22 20 20 25 Device 5 | . . . . . 6 5 4 4 6 4 8 9 9 8 8 6 Storage 11 | . 12 12 15 14 12 11 11 10 13 12 9 9 9 10 12 11 Processor 12 | . 12 12 8 7 11 11 11 10 10 12 18 18 18 16 16 15 Protection 3 | . 12 12 8 7 6 5 5 2 . . . . . . . . Ballistic Gun 16 | . 24 25 16 27 25 22 15 9 14 14 18 12 8 4 6 6 Ballistic Cannon 3 | . . . . . . . 5 9 2 5 . 5 9 12 9 7 Peak Build Rating 174 | 7 8 11 21 23 40 42 70 85 102 124 148 148 143 146 158 174 Average Rating 82 | 5 7 9 15 22 33 41 61 81 91 114 140 141 139 145 150 170 On Entrance 73 | . 7 8 11 21 23 40 42 70 74 102 120 148 139 137 146 158 Avg Prop Armor Cover (%) 6 | 12 . . . 8 4 . 8 . 3 3 . 14 2 . 7 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 165 | 20 90 92 104 108 112 112 119 122 132 149 148 149 152 165 165 163 Greatest Support 266 | 20 20 20 40 40 50 70 101 144 172 183 204 204 194 194 210 266 Greatest Overweight (x) 38 | 1 4 30 2 5 3 1 38 . 1 . 1 1 . . 1 . Average Overweight (x) . | . . 4 2 3 2 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 7 11 11 12 19 18 25 23 25 25 25 25 25 23 25 24 Average Carried 18 | 1 4 8 8 10 13 17 22 17 22 24 24 23 24 22 24 22 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 7 11 11 12 19 17 22 17 24 24 25 23 24 22 25 17 Class Distribution -------------------- 43% | Scavenger-Gunner 26% | Hacker-Gunner 23% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Garrison Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -2/DSF Hacker-Gunner | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Matter Collected 10102 | 245 403 120 274 72 176 50 748 1126 2827 622 893 448 733 . 491 874 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15233 | . 574 220 588 103 307 . 853 1794 4916 656 1413 681 905 . 277 1946 Parts 528 | . 28 17 27 6 8 . 20 42 148 15 56 33 41 . 7 80 Haulers Intercepted 15 | . 1 . 1 . . . 1 . 10 . . . 2 . . . Recyclers Shooed 7 | . . . . . . . . 4 . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Combat Hostiles Destroyed 165 | . 9 5 7 2 3 . 12 18 39 12 15 11 13 . 4 15 Guns 113 | . 9 5 7 2 3 . 9 6 25 7 15 8 8 . 1 8 Cannons 51 | . . . . . . . 3 12 13 5 . 3 5 . 3 7 Classes Destroyed 18 | . 5 1 4 . . . 3 1 2 . . 1 . . 1 . Worker 9 | . 2 . 1 . . . . 2 . . 1 . . . . 3 Builder 12 | . . . 1 . . . . 1 4 . 1 . 1 . . 4 Tunneler 3 | . . . 1 . . . . . 2 . . . . . . . Hauler 15 | . 1 . 1 . . . 1 . 10 . . . 2 . . . Recycler 30 | . 2 . 2 . 1 . . 9 9 . 1 . 1 . . 5 Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 13 | . . . 1 . . . . 2 2 2 4 . 1 . . 1 Swarmer 17 | . 2 . . . . . 4 3 5 . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . Grunt 73 | . 7 2 6 2 3 . 4 4 18 4 11 4 4 . . 4 Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 11 | . . . 1 . . . . 1 5 . 2 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 27 | . . . . . . . 2 6 7 . 1 . 2 . 3 6 Programmer 15 | . . . . . . . . 4 1 . 1 3 3 . . 3 Heavy 3 | . . . . . . . 1 . . . . . . . . 2 Behemoth 4 | . . . . . . . . . 2 . . 1 1 . . . Cetus Guard 8 | . . . . . . . . . . 8 . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | . 6 2 5 2 3 . 4 9 13 5 5 4 5 . 2 17 Combat Bots Only 11 | . 3 2 2 2 3 . 4 5 11 4 4 4 5 . 2 6 Max Kills in Single Turn 2 | . 2 1 1 1 1 . 2 2 2 2 2 1 2 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Hostile Shots Fired 1268 | . 42 12 22 . 15 . 62 213 330 101 53 60 66 . 34 258 Missed 376 | . 14 1 3 . 1 . 15 66 96 34 21 11 21 . 15 78 Hits 892 | . 28 11 19 . 14 . 47 147 234 67 32 49 45 . 19 180 Melee 1 | . . . . . . . . . . . . 1 . . . . Projectile 891 | . 28 11 19 . 14 . 47 147 234 67 32 48 45 . 19 180 Critical Strikes 52 | . 2 . 3 . . . . 11 11 11 2 3 3 . 1 5 Actively Blocked 3 | . 1 . 1 . . . . 1 . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . 1 1 . . . Damage Taken 12759 | . 224 125 212 . 162 . 920 1637 3152 1018 515 722 688 . 400 2984 Core 992 | . 25 16 49 . 11 . 200 79 293 102 35 79 30 . . 73 Absorbed by Shields 484 | . . . . . . . . . 484 . . . . . . . Redirected to Shielding 47 | . 4 3 7 . 6 . 13 14 . . . . . . . . Ignored by Resistances 7606 | . 144 76 126 . 98 . 443 982 2048 600 307 427 403 . 231 1721 Regen/Repaired (Parts) 5 | . 5 . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 83 91 100 98 . 80 . . 58 . . 88 . 100 . Volleys Fired 526 | . 33 11 36 2 9 . 30 70 145 36 36 22 30 . 16 50 Largest 4 | . 2 2 2 4 4 . 4 4 4 4 4 4 4 . 4 4 Hottest 189 | . 40 55 55 93 98 . 128 139 187 159 140 164 176 . 176 189 Shots Fired 1801 | . 66 23 70 8 36 . 119 230 502 141 144 88 119 . 61 194 Gun 1248 | . 66 23 70 8 36 . 84 104 407 81 144 63 51 . 24 87 Cannon 553 | . . . . . . . 35 126 95 60 . 25 68 . 37 107 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1740 | . 66 23 70 8 36 . 119 230 441 141 144 88 119 . 61 194 Thermal 30 | . . . . . . . . . 30 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 31 | . . . . . . . . . 31 . . . . . . . Robot Hit Streak 42 | . 19 13 20 6 29 . 33 42 34 26 12 19 19 . 7 24 Robot Miss Streak 7 | . 3 1 4 1 1 . 2 7 3 2 2 2 2 . 3 3 Penetration Max 2 | . . . . . 1 . 1 1 2 1 1 1 1 . 1 2 Secondary Targets 19 | . 3 1 1 . 2 . . . 5 . 5 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . 1 . 1 1 . . . . Shots Hit Robots 1325 | . 51 20 54 6 30 . 93 176 388 98 105 58 75 . 38 133 Core Hits 671 | . 24 9 25 3 12 . 46 154 173 42 51 26 31 . 14 61 Critical Kills 47 | . . . . 1 . . 1 . 12 3 9 3 7 . 1 10 Critical Parts Destroyed 56 | . . . 1 . . . 1 1 22 1 6 4 2 . 6 12 Critical Strikes 149 | . . . 1 1 . . 3 8 39 13 16 12 13 . 11 32 Burn 2 | . . . . . . . . . 2 . . . . . . . Destroy 110 | . . . 1 1 . . 2 2 36 4 16 10 9 . 7 22 Blast 36 | . . . . . . . 1 6 . 9 . 2 4 . 4 10 Corrupt 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 26 | . . . . . . . . . 1 25 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . 1 25 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 33874 | . 650 330 983 84 492 . 1689 4591 10043 2979 3118 1819 2464 . 858 3774 Guns 21919 | . 650 330 983 84 492 . 1083 1646 7994 1476 3094 1338 1050 . 240 1459 Cannons 11480 | . . . . . . . 606 2629 1977 1503 . 481 1414 . 618 2252 Explosions 360 | . . . . . . . . 288 72 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 115 | . . . . . . . . 28 . . 24 . . . . 63 Kinetic 31856 | . 650 330 983 84 492 . 1689 4275 8428 2979 3094 1819 2464 . 858 3711 Thermal 898 | . . . . . . . . 207 691 . . . . . . . Explosive 81 | . . . . . . . . 81 . . . . . . . . Electromagnetic 924 | . . . . . . . . . 924 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 . . . . 3 6 6 9 12 16 . . 4 Average Corruption 4 | . 1 1 1 . . . . 2 4 6 4 11 13 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 151 | . 8 12 5 . . . . 1 47 17 24 16 20 . . 1 Message Errors 30 | . 4 . 1 . . . . . 10 6 2 2 5 . . . Matter Fused 38 | . . 3 4 . . . . . 11 3 7 4 6 . . . Heat Flow Errors 19 | . 1 1 . . . . . . 8 2 2 3 2 . . . Energy Discharges 17 | . . . . . . . . . 6 1 6 1 3 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 16 | . 1 5 . . . . . . 3 2 2 2 1 . . . Data Loss (major) 3 | . . . . . . . . . 2 . 1 . . . . . Misfires 8 | . 1 1 . . . . . 1 2 . . 2 1 . . . Alerts 5 | . . 2 . . . . . . . . 2 1 . . . . Weapon Failures 13 | . 1 . . . . . . . 5 3 . 1 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . . . 44 18 18 . 12 9 . . 29 Projectiles 111 | . . . . . . . . 25 18 18 . 12 9 . . 29 Explosions 19 | . . . . . . . . 19 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 93 | . . . . . . . 2 49 6 6 . . 6 . 5 19 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 85 | . . . . . . . 2 45 6 6 . . 6 . 5 15 Secondary 7 | . . . . . . . . 4 . . . . . . . 3 Self-Inflicted Damage 96 | . . . . . . . . 96 . . . . . . . . Shots 3 | . . . . . . . . 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . 1 . . 3 . . . . 2 Kicked 6 | . . . . . . . . 1 . . 3 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1062 | . 183 246 69 33 113 . 1062 499 610 198 193 245 208 . 2 136 Average Temperature 125 | . 38 128 15 20 58 . 465 141 113 48 73 77 75 . 2 31 Received Heat Transfer 2950 | . 213 51 162 . 126 . 162 114 1254 156 220 168 27 . 27 270 Effects 51 | . . . . . . . 26 17 8 . . . . . . . Shutdowns 18 | . . . . . . . 7 9 2 . . . . . . . Energy Bleed 4 | . . . . . . . . 3 1 . . . . . . . Interference 6 | . . . . . . . 3 . 3 . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 6 | . . . . . . . 6 . . . . . . . . . Damage (minor) 4 | . . . . . . . 2 1 1 . . . . . . . Damage (major) 10 | . . . . . . . 6 4 . . . . . . . . Damage (core) 2 | . . . . . . . 1 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 4 . 1 . . . . . Heat Transferred 1753 | . . . . . . . . 150 1603 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Maximum Alert Level 2 | . . . . . . . 1 1 2 . . 1 1 . . . Low Security (%) 82 | 100 100 . 100 100 100 100 81 76 54 100 100 48 74 100 100 100 Level 1 15 | . . . . . . . 18 23 38 . . 51 25 . . . Level 2 1 | . . . . . . . . . 7 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Peak Influence 534 | . 130 . 70 36 46 3 304 370 534 88 114 298 249 89 149 166 Initial 125 | . . . . . 1 . . 118 117 . . . 125 89 51 67 Average 95 | . 31 . 16 17 6 . 161 127 189 24 25 141 165 89 98 45 Influence Increases 5504 | . 303 50 243 63 101 3 324 734 1542 296 484 308 458 . 108 487 Destroy 0b10 Robot/C 3400 | . 180 40 140 40 60 . 240 360 940 240 300 220 260 . 80 300 Destroy 0b10 Robot/NC 425 | . 25 . 35 . 5 . 10 70 145 10 35 . 25 . . 65 Destroy Leader 648 | . 42 10 44 10 10 . 40 84 164 10 58 40 54 . 10 72 Allied During Kill 19 | . . . . . . . . . 19 . . . . . . . Successful Hack 258 | . 11 . 16 12 24 3 . . 36 . 77 10 69 . . . Disable Machine 100 | . . . 4 . . . 4 52 20 4 4 . 4 . . 8 Destroy Structure 399 | . . . 4 1 2 . . 138 98 32 10 8 46 . 18 42 Lose Combat Pursuer 255 | . 45 . . . . . 30 30 120 . . 30 . . . . Influence Decreases 5354 | . 213 140 243 57 107 . 23 713 1867 296 484 10 543 124 48 486 Entered New Map 875 | . . 56 . . 5 . 3 186 208 . . . 173 124 38 82 Time Decay 3999 | . 213 84 243 57 92 . . 477 1409 266 484 . 360 . . 314 Lost Part 400 | . . . . . 10 . 20 50 170 30 . 10 10 . 10 90 Lost Ally 80 | . . . . . . . . . 80 . . . . . . . Squads Dispatched 44 | . 1 . 7 1 2 . 1 4 9 1 9 . 3 . 2 4 Investigation 23 | . 1 . 3 1 1 . . . 7 1 8 . 1 . . . Extermination 5 | . . . . . 1 . . 2 . . . . 1 . . 1 Reinforcement 13 | . . . 1 . . . 1 2 2 . 1 . 1 . 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Distress Signals 15 | . . . 3 . . . . 1 6 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 232 | . 13 5 12 1 3 . 14 28 54 13 31 13 15 . 7 23 Peak Tracking Total 8 | . 4 2 5 1 3 . 4 6 8 5 4 5 4 . 4 7 Tactical Retreats 12 | . 2 . . . . . 1 2 6 . . 1 . . . . Traps | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Traps Triggered 6 | . . . . . . . 2 . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . Reprogrammed 6 | . . . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Machines Disabled 26 | . . . 1 . . . 1 13 6 1 1 . 1 . . 2 Max in Single Turn 4 | . . . 1 . . . 1 4 3 1 1 . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Machines Accessed 33 | . 3 . 4 1 2 1 . . 8 2 8 1 2 1 . . Terminals 24 | . 2 . 3 1 1 1 . . 7 2 3 1 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . 3 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Total Hacks 102 | . 8 . 19 4 6 1 . . 27 7 23 1 5 1 . . Successful 76 | . 6 . 15 2 4 1 . . 18 7 16 1 5 1 . . Failed 26 | . 2 . 4 2 2 . . . 9 . 7 . . . . . Catastrophic 4 | . . . . 1 . . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . . . . . Terminals 78 | . 6 . 16 4 5 1 . . 23 7 9 1 5 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . . . . . . . . . 3 . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . Scanalyzers 13 | . . . 3 . . . . . . . 10 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Terminal Hacks 57 | . 4 . 12 2 3 1 . . 15 7 6 1 5 1 . . Record 21 | . . . 4 . 1 . . . 6 7 2 . 1 . . . Part Schematic 4 | . . . . 2 1 . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 4 | . . . . . . 1 . . . . 1 . 1 1 . . Emergency Access Points 4 | . 1 . 1 . . . . . . . 1 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . 1 . 1 . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . 2 . 2 . . . . . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . 1 . . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . . . . Process 2 | . . . . . . . . . 2 . . . . . . . Scanalyzer 11 | . . . 3 . . . . . . . 8 . . . . . Insert Component 6 | . . . 2 . . . . . . . 4 . . . . . Analyze 5 | . . . 1 . . . . . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 27 | . 2 . 4 1 1 . . . 7 3 7 . 1 1 . . Full Trace Events 23 | . 2 . 4 1 1 . . . 7 1 6 . 1 . . . Feedback Events 6 | . 1 . 1 . . . . . . . 4 . . . . . Corruption 6 | . 1 . 1 . . . . . . . 4 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 2 1 . . . . . 3 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . . . . Recycled Matter 155 | . . . . . . . . . 155 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Total Allies 5 | . . . . . . . . . 5 . . . . . . . Largest Group 2 | . . . . . . . . . 2 . . . . . . . Highest-Rated Group 191 | . . . . . . . . . 191 . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 159 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 8 8 7 7 6 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . . . 52 . . . . . . . Total Damage 1466 | . . . . . . . . . 1466 . . . . . . . Kills 9 | . . . . . . . . . 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Active Infowar (turns) 3046 | . . . . . . . . . . . 1477 384 481 13 167 524 Optics 3044 | . . . . . . . . . . . 1475 384 481 13 167 524 Terrain 3045 | . . . . . . . . . . . 1476 384 481 13 167 524 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Turns Passed 10336 | 77 578 1417 589 90 348 88 685 853 1941 623 1478 384 481 13 167 524 Spaces Moved 4971 | 61 217 339 183 22 115 46 243 488 1076 339 1024 163 301 10 78 266 Core 20 | 17 . 1 . . . . 2 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 4951 | 44 217 338 183 22 115 46 241 488 1076 339 1024 163 301 10 78 266 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 400 260 260 260 190 178 120 120 120 114 114 122 122 122 120 Average Speed 158 | 103 180 407 260 339 263 190 217 120 124 120 118 149 122 122 130 120 Slowest Speed 1950 | 120 400 1550 260 470 330 190 1950 120 190 120 187 182 122 122 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . 8 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 31 28 27 1 4 1 94 11 92 78 31 34 10 . 88 7 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . . Terrain Destroyed 214 | . . . 2 . 1 . 1 85 55 16 1 12 23 . 8 10 Melee 1 | . . . . . . . . . 1 . . . . . . . Projectile 111 | . . . 2 . 1 . 1 4 33 16 1 12 23 . 8 10 AOE 102 | . . . . . . . . 81 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac DSF Fac Ext Cet Res Gar Res Res DSF Acc Total 6156 | 71 340 355 229 34 137 47 331 595 1337 425 1204 249 341 11 104 346 Wait 302 | . 81 . . 6 . . . 20 30 . 102 50 . . . 13 Move 4955 | 60 216 338 182 21 114 45 242 487 1075 338 1023 162 300 9 77 266 Hop . | . . . . . . . . . . . . . . . . . Pick Up 67 | 4 5 . 3 . 5 . 10 1 19 5 5 4 2 . 2 2 Fast Attach 35 | 7 1 2 . . 1 . 6 1 8 . 6 . 2 . . 1 Attach 67 | . 1 . 5 2 3 2 3 9 15 5 3 5 1 2 1 10 Detach 9 | . . 2 . . 1 . . 3 2 . 1 . . . . . Swap 74 | . 1 2 2 3 4 . 14 . 21 11 8 . 2 . 5 1 Drop 77 | . 2 . 1 . . . 21 3 19 5 17 1 4 . 3 1 Fire 526 | . 33 11 36 2 9 . 30 70 145 36 36 22 30 . 16 50 Melee 26 | . . . . . . . . . 1 25 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . 1 . . 3 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 5 . 2 . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 434 | -10/Materials | Repaired Assault Rifle 628 | -10/Materials | Identified exit to Subcaves 628 | -10/Materials | Discovered exit to Subcaves (range 8) 656 | -10/Materials | Entered Subcaves 656 | -10/Subcaves | Learned Materials security intel 657 | -10/Subcaves | Approached by a straggling Scientist 672 | -10/Subcaves | Identified exit to Materials 672 | -10/Subcaves | Discovered exit to Materials (range 14) 2037 | -10/Subcaves | Discovered exit to Materials (range 9) 2073 | -10/Subcaves | Entered Materials 2073 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2363 | -8/Materials | Build established: Scavenger-Mutant 2376 | -8/Materials | Met 7R-MNS 2387 | -8/Materials | Garrison activated, responded to threat 2549 | -8/Materials | Identified exit to Factory 2549 | -8/Materials | Discovered exit to Factory (range 13) 2662 | -8/Materials | Entered Factory 2662 | -7/Factory | Evolved 2 slots: Weapon x2 2663 | -7/Factory | Caught up to 7R-MNS 2708 | -7/Factory | Identified exit to Factory 2708 | -7/Factory | Discovered exit to Factory (range 9) 2752 | -7/Factory | Entered another Factory area 2752 | -6/Factory | Evolved 2 slots: Utility x2 3051 | -6/Factory | Build established: Scavenger-Gunner 3066 | -6/Factory | Identified exit to Factory 3066 | -6/Factory | Discovered exit to Factory (range 10) 3100 | -6/Factory | Entered another Factory area 3100 | -5/Factory | Evolved 2 slots: Propulsion x2 3184 | -5/Factory | Identified exit to DSF 3188 | -5/Factory | Entered DSF 3261 | -5/DSF | Additional patrols routed to DSF 3280 | -5/DSF | Identified exit to Factory 3280 | -5/DSF | Discovered exit to Factory (range 15) 3551 | -5/DSF | Build established: Hacker-Gunner 3758 | -5/DSF | Sterilization system engaged 3778 | -5/DSF | Ambient heat levels rising (+10) 3793 | -5/DSF | Ambient heat levels rising (+10) 3808 | -5/DSF | Ambient heat levels rising (+10) 3823 | -5/DSF | Ambient heat levels rising (+10) 3838 | -5/DSF | Ambient heat levels rising (+10) 3853 | -5/DSF | Ambient heat levels rising (+10) 3868 | -5/DSF | Ambient heat levels rising (+10) 3873 | -5/DSF | Entered Factory 3873 | -4/Factory | Evolved 2 slots: Propulsion x2 4392 | -4/Factory | Lost 3 parts (1n1u1w) 4708 | -4/Factory | Identified exit to Extension 4708 | -4/Factory | Discovered exit to Extension (range 16) 4726 | -4/Factory | Entered Extension 4886 | -4/Extension | Rescued A7 4966 | -4/Extension | Energy Cycler disabled 4966 | -4/Extension | Rescued a captive Derelict 4967 | -4/Extension | Rescued a captive Derelict 4967 | -4/Extension | Rescued a captive Derelict 4967 | -4/Extension | Rescued a captive Derelict 4967 | -4/Extension | Rescued a captive Derelict 4967 | -4/Extension | Rescued a captive Derelict 4969 | -4/Extension | Rescued a captive Derelict 4970 | -4/Extension | Rescued a captive Derelict 4983 | -4/Extension | Rescued a captive Derelict 5226 | -4/Extension | Disrupted transfer network 5256 | -4/Extension | Lost 4 parts (2n2w) 5278 | -4/Extension | Destroyed 11 combat bots 5408 | -4/Extension | Spotted B-86 Titan 5414 | -4/Extension | Spotted B-86 Titan 5453 | -4/Extension | Destroyed B-86 Titan 5497 | -4/Extension | Lost 7 parts (1p2n1u3w) 5553 | -4/Extension | Destroyed B-86 Titan 5653 | -4/Extension | Build established: Scavenger-Gunner 5747 | -4/Extension | Identified exit to Research 5747 | -4/Extension | Discovered exit to Research (range 10) 5748 | -4/Extension | Identified exit to Cetus 5748 | -4/Extension | Discovered exit to Cetus (range 6) 6026 | -4/Extension | Discovered exit to Research (range 14) 6667 | -4/Extension | Entered Cetus 6682 | -4/Cetus | Spotted Cetus Guard 6682 | -4/Cetus | Spotted Cetus Guard 6684 | -4/Cetus | Spotted Cetus Guard 6684 | -4/Cetus | Spotted Cetus Guard 6687 | -4/Cetus | Destroyed Cetus Guard 6705 | -4/Cetus | Destroyed Cetus Guard 6718 | -4/Cetus | Destroyed Cetus Guard 6721 | -4/Cetus | Destroyed Cetus Guard 6875 | -4/Cetus | Identified exit to Archives 6875 | -4/Cetus | Discovered exit to Archives (range 15) 6896 | -4/Cetus | Spotted Cetus Guard 6896 | -4/Cetus | Spotted Cetus Guard 6899 | -4/Cetus | Spotted Cetus Guard 6903 | -4/Cetus | Spotted Cetus Guard 6908 | -4/Cetus | Destroyed Cetus Guard 6908 | -4/Cetus | Destroyed Cetus Guard 6926 | -4/Cetus | Destroyed Cetus Guard 6930 | -4/Cetus | Destroyed Cetus Guard 6960 | -4/Cetus | Discovered exit to Research (range 16) 6969 | -4/Cetus | Met Revision 17 7272 | -4/Cetus | Discovered exit to Research (range 15) 7290 | -4/Cetus | Entered Research 7290 | -3/Research | Evolved 2 slots: Utility x2 7490 | -3/Research | Revision forces began assault on 0b10 7507 | -3/Research | Met up with Revision 17++ 7890 | -3/Research | Identified exit to Research 7890 | -3/Research | Discovered exit to Research (range 7) 7990 | -3/Research | Research terminal network offline 8050 | -3/Research | Spotted B-86 Titan 8762 | -3/Research | Identified exit to Garrison 8768 | -3/Research | Entered Garrison 8860 | -3/Garrison | System corruption reached 10% 8882 | -3/Garrison | Spotted B-86 Titan 8886 | -3/Garrison | Triggered checkpoint 8897 | -3/Garrison | Destroyed B-86 Titan 8900 | -3/Garrison | Triggered checkpoint 9121 | -3/Garrison | Identified exit to Research 9121 | -3/Garrison | Discovered exit to Research (range 11) 9152 | -3/Garrison | Entered Research 9197 | -3/Research | Build established: Hacker-Gunner 9555 | -3/Research | Spotted B-86 Titan 9581 | -3/Research | Destroyed B-86 Titan 9610 | -3/Research | Discovered exit to Research (range 17) 9633 | -3/Research | Entered another Research area 9633 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9645 | -2/Research | Identified exit to DSF 9646 | -2/Research | Entered DSF 9647 | -2/DSF | Joined Warlord attack on 0b10 via DSF 9665 | -2/DSF | Additional patrols routed to DSF 9749 | -2/DSF | Lost 10 allies 9796 | -2/DSF | Identified exit to Access 9796 | -2/DSF | Discovered exit to Access (range 15) 9813 | -2/DSF | Entered Access 9813 | -1/Access | Evolved 2 slots: Propulsion x2 10337 | -1/Access | Self-destructed Last Messages --------------- 10328_ Slug penetrates U-05 Engineer. 10328_ U-05 Engineer suffers critical hit (Destroy). 10329_ K-01 Serf collects debris. 10329_ Acquired 19 matter. 10329_ R-10 Processor collects Hpw. Tractor Beam. 10329_ Penetrated by Slug. 10330_ Acquired 20 matter. 10330_ U-05 Engineer builds a Door. 10332_ K-01 Serf collects debris. 10332_ Slug penetrates Wall. 10333_ R-10 Processor collects Adv. Phase Shifter. 10334_ K-01 Serf destroyed. 10334_ Slug penetrates K-01 Serf. 10334_ K-01 Serf suffers critical hit (Destroy). 10334_ Destroyed Wheel. 10334_ G-73 Enforcer Adv. Heat Sink blasted off. 10336_ R-10 Processor collects Biometal Leg. 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"#?????????????????? | | ^ %*!!!! !=#[%%% """""#?????????????????? | | % #=%k* #?????????????????? | | %%^ % #u=== #?????????????????? | | #######+########### % #?????????????????? | | ???? ? ? ??# R @ #?????????????????? | | ??? ? ??# %;;;########?????????????????? | | ??? ?? ? ?## "#???????????????????????? | | ? ?? ?? ??## " ????????????????????? | | "Y??? ??? ???# # ????????????????? | | """?? ?? ??# # ????????????? | | ????? ? ?? ???# # #??????????? | | ????? ???? ???# #? #??????????? | | ?????##?????##+#???# +? ] #??????????? | | ???????????????????# ##############???????????? | | ???????????????????# #????????????????????????? | | ??????????????????## #????????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 57 Energy Capacity 980 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Bore Cannon | -3/Research | Scanalyzed Biometal Leg | -3/Research | Scanalyzed Chainsword | -3/Research | Scanalyzed Coolant Network | -3/Research | Hacked Robot Schematics ------------------ B-74 Champion | -3/Research | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 95% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Explosive Keycard Left-hand Path Metal Spider Plot Armor Revolutionary Research Challenges ------------ None Game ------ Seed MultinovaThrowingReplica Manual? 0 Play Time 01:40:22 Cumulative 2184.8 hours Start 2025.11.04 @ 14:05:45 End 2025.11.06 @ 08:11:31 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1066 Rogue 62 Adventurer 0 Explorer 1004 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 455ddd03-71b3-41a5-9230-6dcdcf2e41a8