Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.10 @ 00:31:10 Player: magnuss27 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (4973) 4973 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9098 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Advanced ECM Suite System Restoration Module Shock Rifle Shock Rifle Pulse Rifle Phase Cannon Minigun Gauss Rifle Shock Bomb Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Armor Integrity Analyzer Improved Reaction Control System Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core System Restoration Module Shock Rifle Shock Rifle Shock Rifle Pulse Rifle Gatling Laser Improved EM Pulse Cannon Minigun High-powered Shotgun Gauss Rifle Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . 1 . Utility 5 | . . 2 . 2 1 . Weapon . | . . . . . . . Parts Attached 89 | 6 3 13 20 32 15 . Power 20 | 1 . 1 5 7 6 . Engine 12 | 1 . 1 4 3 3 . Core 8 | . . . 1 4 3 . Reactor . | . . . . . . . Propulsion 23 | 2 . 8 3 9 1 . Treads 3 | 2 . 1 . . . . Leg 5 | . . 1 . 3 1 . Wheel 11 | . . 4 3 4 . . Hover 4 | . . 2 . 2 . . Flight . | . . . . . . . Utility 25 | 1 2 4 5 10 3 . Device 10 | . . . 2 5 3 . Storage 4 | 1 2 1 . . . . Processor 2 | . . 1 . 1 . . Hackware 1 | . . . . 1 . . Protection 8 | . . 2 3 3 . . Artifact . | . . . . . . . Weapon 21 | 2 1 . 7 6 5 . Energy Gun 9 | 2 . . 1 4 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | . 1 . 2 1 1 . Ballistic Cannon 4 | . . . 2 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 53 | . . . 15 21 16 1 Power 16 | . . . 4 7 5 . Propulsion 13 | . . . 3 6 4 . Utility 11 | . . . 4 4 3 . Weapon 13 | . . . 4 4 4 1 Highest Loss Streak 7 | . . . 6 7 7 1 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 5 9 8 11 11 10 Power 1 | . 1 2 2 1 . . Propulsion . | . 1 1 . . . . Utility 1 | . . . 2 1 1 2 Weapon 6 | 1 2 5 3 8 9 8 Tool/Special . | . . . . . . . Unused Backups 17 | . . 1 1 5 . 10 Power . | . . . . . . . Propulsion 3 | . . 1 . 2 . . Utility 4 | . . . 1 1 . 2 Weapon 10 | . . . . 2 . 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 73 | . 85 78 87 79 45 10 Engine 8 | . 14 11 13 6 5 . Core 3 | . . . 1 6 2 . Treads 3 | . 28 14 . . . . Leg 4 | . . . . 7 7 . Wheel 7 | . . 5 23 8 . . Device 4 | . . . 4 7 3 . Storage 8 | . 14 11 9 6 6 6 Processor 4 | . . . 7 5 3 . Hackware 3 | . . . . 6 2 . Protection 5 | . . 13 9 4 2 . Energy Gun 6 | . 15 11 4 5 4 . Ballistic Gun 5 | . 12 11 8 3 2 . Ballistic Cannon 2 | . . . 4 3 . . Peak Build Rating 51 | 6 7 14 30 46 51 8 Average Rating 26 | 4 6 8 21 35 28 6 On Entrance 14 | . 6 6 14 20 46 8 Naked Turns . | . . . . . . . Heaviest Build 129 | 12 48 92 106 123 129 87 Greatest Support 45 | 40 40 40 36 45 45 3 Greatest Overweight (x) 33 | . 1 29 4 12 33 28 Average Overweight (x) 3 | . . 2 2 3 7 28 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 24 | 6 17 24 25 24 25 25 Most Carried 15 | 5 9 13 12 15 14 10 Average Carried 10 | 2 5 9 8 11 11 10 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 12 | 2 9 11 9 12 10 10 Class Distribution -------------------- 47% | Mutant 29% | Hacker-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 3149 | 208 118 384 984 1156 299 . Remotely . | . . . . . . . Salvage Created 5514 | . 133 985 1590 2258 548 . Parts 289 | . 6 68 73 118 24 . Haulers Intercepted 9 | . 1 2 1 5 . . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 100 | . 2 17 27 44 10 . Guns 63 | . 2 17 10 26 8 . Cannons 35 | . . . 17 17 1 . AOE 2 | . . . . 1 1 . Classes Destroyed 15 | . 2 6 5 1 1 . Worker 6 | . . 3 . 3 . . Builder 3 | . . . 1 1 1 . Tunneler 3 | . . . 1 2 . . Hauler 9 | . 1 2 1 5 . . Recycler 8 | . . 3 2 3 . . Mechanic 1 | . . . . . 1 . Operator 4 | . . 1 2 1 . . Watcher 11 | . . 2 5 4 . . Swarmer 12 | . . 6 . 6 . . Grunt 56 | . 2 10 15 24 5 . Brawler 1 | . . . 1 . . . Duelist 3 | . . . 2 . 1 . Sentry 13 | . . 1 7 4 1 . Hunter 4 | . . . 2 2 . . Programmer 11 | . . . . 8 3 . Best Kill Streak 10 | . 2 7 10 7 6 . Combat Bots Only 5 | . 2 4 5 5 4 . Max Kills in Single Turn 4 | . 1 1 2 2 4 . Gunslinging 1 | . . . 1 1 . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 922 | . 9 85 210 363 221 34 Missed 264 | . . 30 56 119 52 7 Hits 658 | . 9 55 154 244 169 27 Melee 5 | . . . . . 5 . Projectile 653 | . 9 55 154 244 164 27 Critical Strikes 21 | . . . 7 6 7 1 Actively Blocked 1 | . . . 1 . . . Damage Taken 7676 | . 112 410 1753 2579 2453 369 Core 1600 | . 9 72 268 399 635 217 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . 21 31 . . . Ignored by Resistances 2351 | . 33 137 628 767 679 107 Regen/Repaired (Parts) 547 | . . . . 547 . . Core Remaining (%) 74 | 100 96 82 51 43 . . Volleys Fired 438 | . 12 78 142 164 42 . Largest 2 | . 2 2 2 2 2 . Hottest 135 | . 60 60 80 135 119 . Shots Fired 774 | . 24 142 246 289 73 . Gun 563 | . 24 142 144 190 63 . Cannon 211 | . . . 102 99 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 491 | . 12 78 209 156 36 . Thermal 249 | . 12 64 37 115 21 . Explosive . | . . . . . . . Electromagnetic 34 | . . . . 18 16 . Robot Hit Streak 37 | . 20 14 37 20 17 . Robot Miss Streak 5 | . . 4 3 4 5 . Penetration Max 1 | . . . 1 1 . . Secondary Targets 7 | . . . 1 3 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 624 | . 20 90 211 240 63 . Core Hits 302 | . 7 46 86 123 40 . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . 1 1 2 . . Critical Strikes 19 | . . 1 6 12 . . Burn 5 | . . . 4 1 . . Destroy 4 | . . 1 1 2 . . Blast 9 | . . . 1 8 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12318 | . 230 1128 3463 5777 1720 . Guns 8062 | . 230 1128 1963 3537 1204 . Cannons 3577 | . . . 1500 1906 171 . Explosions 656 | . . . . 334 322 . Melee . | . . . . . . . Ramming 23 | . . . . . 23 . Kinetic 7446 | . 112 660 3086 2915 673 . Thermal 4317 | . 118 468 377 2569 785 . Explosive . | . . . . . . . Electromagnetic 532 | . . . . 293 239 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 9 1 1 Average Corruption 4 | . . . . 5 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 80 | . . . . 67 13 . Message Errors 18 | . . . . 16 2 . Matter Fused 20 | . . . . 16 4 . Heat Flow Errors 14 | . . . . 14 . . Energy Discharges 6 | . . . . 4 2 . Data Loss (minor) 11 | . . . . 8 3 . Data Loss (major) 5 | . . . . 4 1 . Misfires 4 | . . . . 3 1 . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 301 | . . . 28 217 56 . Projectiles 63 | . . . 28 35 . . Explosions 238 | . . . . 182 56 . Melee . | . . . . . . . Knockbacks 21 | . . . 7 13 1 . Impact . | . . . . . . . Kinetic 21 | . . . 7 13 1 . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . . . . 117 67 . Shots 3 | . . . . 2 1 . Rammed 8 | . . . . . 8 . Targets Rammed 18 | . . . . . 18 . Kicked 10 | . . . . . 10 . Crushed . | . . . . . . . Highest Temperature 499 | . 54 84 459 499 295 . Average Temperature 93 | . 35 39 102 97 107 . Received Heat Transfer 3456 | . 54 192 1161 846 1203 . Effects 11 | . . . 3 8 . . Shutdowns 3 | . . . 1 2 . . Energy Bleed 4 | . . . 1 3 . . Interference 3 | . . . . 3 . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . 2 1 5 4 . Heat Transferred 8969 | . 275 1075 1382 5004 1233 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 98 100 . Level 1 . | . . . . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 228 | . 41 98 174 228 77 . Initial 3 | . . . . 3 . . Average 42 | . 1 42 77 56 6 . Influence Increases 2999 | . 51 488 816 1342 302 . Destroy 0b10 Robot/C 2000 | . 40 340 540 880 200 . Destroy 0b10 Robot/NC 225 | . 5 55 60 95 10 . Destroy Leader 528 | . 2 78 172 226 50 . Successful Hack 103 | . 3 14 9 60 17 . Disable Machine 81 | . . . 18 45 18 . Destroy Structure 62 | . 1 1 17 36 7 . Influence Decreases 2999 | . 51 488 806 1352 302 . Entered New Map 7 | . . . . 7 . . Time Decay 2454 | . 20 400 605 1185 244 . Lost Part 350 | . . . 132 160 58 . Purge Threat 188 | . 31 88 69 . . . Squads Dispatched 32 | . 1 5 6 15 5 . Investigation 5 | . 1 3 . 1 . . Extermination 11 | . . . . 7 4 . Reinforcement 8 | . . 2 3 3 . . Assault 1 | . . . . . 1 . Garrison 7 | . . . 3 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 8 | . 1 1 4 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 2 31 35 50 16 2 Peak Tracking Total 7 | . 1 5 5 7 4 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 7 | . 1 2 . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 9 | . . . 2 5 2 . Max in Single Turn 4 | . . . 1 4 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 30 | . 5 4 8 11 2 . Terminals 23 | . 4 4 7 6 2 . Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . . 2 . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 86 | . 14 14 26 26 6 . Successful 53 | . 10 8 16 14 5 . Failed 33 | . 4 6 10 12 1 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 67 | . 11 14 23 13 6 . Fabricators 3 | . . . . 3 . . Repair Stations 5 | . . . . 5 . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . 7 8 15 8 5 . Record 6 | . 1 . 4 1 . . Part Schematic 1 | . . . . . 1 . Robot Analysis 3 | . . . 2 1 . . Prototype ID Bank 2 | . . 1 1 . . . Open DSF 3 | . . . . 3 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . 1 . 1 . . . Terminal Index 3 | . 1 . . 1 1 . Alert Level 3 | . . 1 1 1 . . Unreport Threat 3 | . 1 1 1 . . . Locate Traps 2 | . . . 2 . . . Dispatch Records 2 | . 1 . 1 . . . Security Status 2 | . . 1 . . 1 . Surveillance Status 1 | . . . . 1 . . Transport Status 2 | . 1 . . . 1 . Hauler Manifests 3 | . . 2 1 . . . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 4 | . 3 . 1 . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 2 | . 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 24 | . 4 3 8 7 2 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 47 | . . . . 47 . . Total Part Build Rating 10 | . . . . 10 . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . 3 . ROAM 1 | . . . . . 1 . EXPLORE 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . . . 2 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 8295 | 56 691 899 1358 3385 1881 25 Spaces Moved 2930 | 35 289 264 648 1396 296 2 Core 74 | 12 . 2 . . 58 2 Treads 453 | 23 289 141 . . . . Legs 608 | . . . . 370 238 . Wheels 1754 | . . 114 648 992 . . Hover 41 | . . 7 . 34 . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 135 120 120 260 1450 Average Speed 218 | 122 218 236 130 190 528 1450 Slowest Speed 1700 | 160 240 1500 150 770 1700 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 63 41 60 42 13 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . . 18 34 9 . Melee . | . . . . . . . Projectile 9 | . . . 1 8 . . AOE 52 | . . . 17 26 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3936 | 48 326 402 918 1836 404 2 Wait 295 | . 11 15 79 175 15 . Move 2924 | 34 288 263 647 1395 295 2 Hop . | . . . . . . . Pick Up 118 | 8 9 17 20 51 13 . Fast Attach . | . . . . . . . Attach 96 | 6 3 13 21 38 15 . Detach 4 | . 1 1 1 1 . . Swap 3 | . . 3 . . . . Drop 40 | . 2 12 8 12 6 . Fire 438 | . 12 78 142 164 42 . Melee . | . . . . . . . Ram 8 | . . . . . 8 . Kick 10 | . . . . . 10 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Utility x2 1132 | -9/Materials | Identified exit to Mines 1625 | -9/Materials | Discovered new exit (range 8) 1647 | -9/Materials | Entered another Materials area 1647 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1684 | -8/Materials | Garrison activated, responded to threat 1811 | -8/Materials | Discovered new exit (range 6) 2256 | -8/Materials | Lost 6 parts (2p2n2w) 2553 | -8/Materials | Lost 3 parts (1p1n1u) 2697 | -8/Materials | Discovered new exit (range 16) 2978 | -8/Materials | Discovered new exit (range 16) 3005 | -8/Materials | Entered Factory 3005 | -7/Factory | Evolved 2 slots: Utility x2 3071 | -7/Factory | Discovered new exit (range 4) 3177 | -7/Factory | Fabricated Imp. Particle Charger (x2) 3315 | -7/Factory | Build established: Hacker-Mutant 3385 | -7/Factory | Repaired Huge Storage Unit 3903 | -7/Factory | Lost 7 parts (1p3n1u2w) 4651 | -7/Factory | Garrison activated, responded to threat 5017 | -7/Factory | Lost 4 parts (2n2w) 5391 | -7/Factory | Core integrity fell below 50% 5729 | -7/Factory | Build established: Scavenger-Mutant 5882 | -7/Factory | Garrison activated, responded to threat 6359 | -7/Factory | Discovered new exit (range 13) 6390 | -7/Factory | Entered another Factory area 6390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6707 | -6/Factory | Discovered new exit (range 42) 6914 | -6/Factory | Lost 7 parts (3p2n2w) 7330 | -6/Factory | Lost 5 parts (2p1n1u1w) 7360 | -6/Factory | Core integrity fell below 50% 7596 | -6/Factory | Build established: Mutant 8122 | -6/Factory | Cargo convoy interrupted 8271 | -6/Factory | Entered Lower Caves 8283 | -6/Lower Caves | Core integrity fell below 20% 8296 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08106_ R-10 Processor collects Carbon-fiber Leg. 08107_ R-10 Processor collects Core Shielding. 08109_ R-10 Processor collects Lgt. Angular Momentum Engine. 08109_ Acquired 43 matter. 08122_ ALERT: Cargo convoy interrupted, initiating access lockdown. 08136_ ALERT: Garrison Access compromised, dispatching assault squad. 08147_ System corrupted: Energy discharge (-31). 08200_ MYB#IX&/U>IM/R5K%3 M KOX33P8LED|JNT2 08225_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2X. 08264_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 08275_ Penetrated by Slug. 08279_ Slug penetrates Wall. 08282_ Penetrated by Slug. 08288_ Imp. EM Pulse Cannon destroyed. 08290_ Penetrated by Slug. 08291_ Slug penetrates Abandoned Machinery. 08293_ Penetrated by Slug. 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" #?????????????????????? | | ?????????????????# """" #??? #????????????????? | | ?????????????????# " @ ## #????????????????? | | ?????????????????# $ #????????????????? | | ?????????????????####### ##????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# ##h#???????????????????? | | ???????????????????????# #? #??????????????????? | | ???????????????????????# h#?? #??????????????????? | | ???????????????????????# #?? ??????????????????? | | ??????????????????????? ??? #?????????????????? | | ???????????????????????# ??? #?????????????????? | | ???????????????????????## ???? ?????????????????? | | ?????????????????????????# ???? ?????????????????? | | ??????????????????????????#?????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Antimatter Reactor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Particle Charger | x2 | -7/Factory | Preloaded Repaired ---------- Huge Storage Unit | 8% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Oops Safety First Challenges ------------ None Game ------ Seed BiometalGuidanceMachine Manual? 0 Play Time 00:59:31 Cumulative 2.1 hours Start 2025.05.09 @ 11:02:53 End 2025.05.10 @ 00:31:10 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35fd9c56-5994-4ca4-9f85-bb6e29fe84b6