Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 15:26:07 Player: Legato Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (185) 185 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 815 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Compact Wheel Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Propulsion Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel Improved Targeting Computer Improved Targeting Computer Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 7 . 2 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 6 | 3 6 8 7 Power 1 | . 1 1 . Propulsion 2 | 1 3 2 1 Utility 2 | . 1 3 5 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 9 | . 2 1 6 Power . | . . . . Propulsion 4 | . 2 1 1 Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 100 100 62 Engine 11 | . 14 14 6 Leg 24 | . 28 28 16 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 8 | . 14 10 . Ballistic Gun 14 | . 14 17 10 Peak Build Rating 8 | 7 8 8 8 Average Rating 6 | 5 7 7 5 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 13 13 15 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 336 | 185 93 36 22 Remotely . | . . . . Salvage Created 229 | 31 93 105 . Parts 18 | 5 5 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . 2 2 . Guns 4 | . 2 2 . Classes Destroyed 3 | 1 1 1 . Tunneler 2 | 2 . . . Grunt 2 | . 2 . . Sentry 2 | . . 2 . Best Kill Streak 2 | 2 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 43 | . 7 18 18 Missed 11 | . 2 3 6 Hits 32 | . 5 15 12 Projectile 32 | . 5 15 12 AOE 10 | . . . 10 Damage Taken 902 | . 74 219 609 Core 255 | . 27 61 167 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 13 | 3 5 5 . Largest 2 | 2 2 2 . Hottest 70 | 70 70 70 . Shots Fired 26 | 6 10 10 . Gun 26 | 6 10 10 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 13 | 3 5 5 . Thermal 13 | 3 5 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 5 7 8 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 20 | 5 8 7 . Core Hits 11 | 2 5 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 247 | 64 96 87 . Guns 243 | 63 96 84 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | 1 . 3 . Kinetic 96 | 26 35 35 . Thermal 147 | 37 61 49 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | 1 1 1 . Kicked 3 | 1 1 1 . Crushed . | . . . . Highest Temperature 90 | 18 87 90 . Average Temperature 40 | 9 47 48 . Received Heat Transfer 123 | . 42 63 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | 111 259 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | 10 50 40 . Initial 7 | . . 7 . Average 11 | 1 16 12 . Influence Increases 100 | 10 50 40 . Destroy 0b10 Robot/C 80 | . 40 40 . Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 10 | . 10 . . Influence Decreases 100 | 10 30 60 . Entered New Map 13 | . . 13 . Time Decay 87 | 10 30 47 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 2 2 7 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 413 | 10 147 134 122 Seismic 413 | 10 147 134 122 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 491 | 88 147 134 122 Spaces Moved 353 | 53 105 88 107 Core 60 | 9 . . 51 Treads . | . . . . Legs 293 | 44 105 88 56 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 117 | 118 120 120 111 Slowest Speed 150 | 150 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 22 14 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 403 | 68 117 108 110 Wait 4 | . . 3 1 Move 350 | 52 104 87 107 Hop . | . . . . Pick Up 15 | 5 5 5 . Fast Attach 7 | 7 . . . Attach 3 | . . 1 2 Detach . | . . . . Swap 1 | . . 1 . Drop 7 | . 2 5 . Fire 13 | 3 5 5 . Melee . | . . . . Ram . | . . . . Kick 3 | 1 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered Mines 293 | -10/Mines | Discovered new exit (range 11) 322 | -10/Mines | Build established: Mutant 332 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 336 | -10/Mines | Found Prototype Device 370 | -10/Mines | Entered Subcaves 371 | -10/Subcaves | Approached by a straggling Scientist 406 | -10/Subcaves | Core integrity fell below 50% 445 | -10/Subcaves | Ambushed by Subdweller buried in earth 446 | -10/Subcaves | Core integrity fell below 20% 476 | -10/Subcaves | Lost 7 parts (2p3n2w) 490 | -10/Subcaves | Discovered new exit (range 12) 492 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- back to the UFD." 00387_ Acquired 7 matter. 00395_ Assault Rifle destroyed. 00398_ MS-SJ2(R) triggered Piercing Trap. 00398_ Spikes shoot up from the floor. 00398_ MS-SJ2(R) suffers critical hit (Impale). 00409_ Ion Engine destroyed. 00414_ Aluminum Leg destroyed. PE-GLT(c): "I think it's somewhere northwest of here" 00424_ Acquired 15 matter. 00435_ Aluminum Leg destroyed. 00435_ Lgt. Assault Rifle destroyed. 00440_ Aluminum Leg destroyed. 00445_ Lgt. Ion Engine destroyed. [Achievement: Do Not Disturb] 00446_ AW-X18(R): "NOSTUCKSUB!" 00450_ YQ-3YX(R): "ARGHSUB!" 00454_ AW-X18(R) destroyed. 00490_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? ##???????????? | | ??????????????????????##?????????? ##??????????? | | ??????????????????????# #????????? ???????????? | | ?????????????????????## ????????? #???????????? | | ?????????????????????# ????????# #???????????? | | ?????????????????????# ???????## ##???? ????? | | ?????????????????????## ######?# #???? #????? | | ?????????????????????# # # ### #??? #????? | | ?????????????????????# #?? ##????? | | ?????????????????????## @ ### #????? | | ??????????????????????## ## #???# | | ???????????????????????# ### #?### | | ???????????????????????#s s#?#### # ## | | ?????????????????????? ????## #???# | | ????????????????????? ?????# #???# | | ????????????????????# ???## ##??# | | ????????????????????#" t t ???# #### | | ????????????????????#" " " "??# | | ????????????????????#"""" """"??## | | ????????????????????#####<#####??# | | ????????????????????????##??????## | | ????????????????????????????????# | | ??????????????????????????????# ## | | ??????????????????????????? ### | | ???????????????????????? #?# | | ????????????????????????? # ??# ### | | ???????????????????????? ??## #?## | | ??????????????????????????? ??## | | ?????????????????????????? # ??# | | ?????????????????????????? ###### ## | | ????????????????????????????????# ## # | | ????????????????????????????????# #?# ## | | ????????????????????????????????####### ##??#### | | ??????????????????????????????????????###??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed CompactNavigationChip Manual? 0 Play Time 00:09:15 Cumulative 10.2 hours Start 2025.12.27 @ 03:25:21 End 2025.12.27 @ 15:26:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b740d75c-c60b-4e07-ae12-2173135fac65