Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 13:32:23 Player: Cinder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (962) 962 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 4597 Bonus ------- Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Relay Coupler [NC] (23) Relay Coupler [Sentry] (24) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Cooling System Small Storage Unit Structural Scanner Advanced Visual Processing Unit Relay Coupler [NC] (31) Shock Rifle Shock Rifle Particle Gun Light Assault Rifle Light Assault Rifle Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Gravmag System Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Core Shielding Relay Coupler [Sentry] > --- WEAPON ----------- Light Assault Rifle Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Cooling System Small Storage Unit Structural Scanner Advanced Visual Processing Unit Relay Coupler [NC] Shock Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Subdweller Optics Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Concussive RPG Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Slots Evolved 4 | . . . . 4 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 3 . . . . Weapon . | . . . . . . . . . Parts Attached 48 | 6 2 1 9 5 11 . 1 13 Power 7 | 1 1 . 2 . 1 . 1 1 Engine 7 | 1 1 . 2 . 1 . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 4 1 4 . . 5 Treads . | . . . . . . . . . Leg 5 | . . . . . 3 . . 2 Wheel 9 | 2 . 1 4 1 1 . . . Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . . . 2 Utility 10 | 1 1 . . 3 3 . . 2 Device 1 | . . . . 1 . . . . Storage 2 | 1 . . . 1 . . . . Processor 2 | . 1 . . . 1 . . . Hackware 2 | . . . . . . . . 2 Protection 3 | . . . . 1 2 . . . Artifact . | . . . . . . . . . Weapon 14 | 2 . . 3 1 3 . . 5 Energy Gun 2 | . . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . . 2 . 1 . . 3 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 24 | . . . 3 . 6 2 . 13 Power 4 | . . . 1 . . 1 . 2 Propulsion 12 | . . . 2 . 3 1 . 6 Utility 3 | . . . . . 1 . . 2 Weapon 5 | . . . . . 2 . . 3 Highest Loss Streak 6 | . . . 3 . 5 2 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 4 8 7 6 5 7 8 7 12 Power 1 | . 1 1 . . . 3 2 2 Propulsion 1 | 3 4 3 2 2 1 1 . . Utility 3 | . . 1 2 2 3 3 4 5 Weapon 1 | . 2 2 1 1 1 1 1 3 Tool/Special . | . . . . . . . . . Unused Backups 16 | 1 1 2 3 . . . . 9 Power 4 | . . . 1 . . . . 3 Propulsion 4 | 1 1 2 . . . . . . Utility 5 | . . . 1 . . . . 4 Weapon 3 | . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 91 100 95 88 86 95 92 75 Engine 7 | . 14 14 11 9 9 5 5 1 Leg 9 | . . . . . 12 25 18 13 Wheel 13 | . 28 28 26 27 13 . 5 . Flight 1 | . . . . . . . . 6 Storage 10 | . 14 14 14 9 9 9 9 9 Processor 15 | . 6 14 14 9 17 18 18 18 Hackware 1 | . . . . . . . . 6 Protection 6 | . . . . 8 8 18 18 7 Energy Gun 3 | . . . . . 4 9 9 3 Ballistic Gun 10 | . 28 28 22 9 4 9 9 6 Ballistic Cannon 3 | . . . 5 3 5 . . . Special Weapon 1 | . . . . 5 1 . . 1 Peak Build Rating 23 | 6 7 7 13 19 21 20 20 23 Average Rating 15 | 4 6 7 11 18 17 19 19 16 On Entrance 12 | . 6 7 7 13 19 20 18 20 Avg Prop Armor Cover (%) 5 | . . . 5 1 6 . 13 5 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 11 13 13 17 52 52 31 31 28 Greatest Support 50 | 26 26 26 40 50 38 38 28 28 Greatest Overweight (x) 7 | . . . 2 1 2 . 1 7 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 13 15 15 15 15 Most Carried 15 | 8 8 8 8 8 10 9 9 15 Average Carried 8 | 4 7 7 7 5 7 8 7 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 8 8 7 8 8 8 9 7 15 Class Distribution -------------------- 49% | Scavenger-Mutant 36% | Mutant 13% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Matter Collected 971 | 206 55 41 146 8 324 . . 191 Remotely . | . . . . . . . . . Salvage Created 683 | 45 55 . 89 8 192 . . 294 Parts 59 | 6 3 . 4 1 23 . . 22 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Combat Hostiles Destroyed 23 | . . . 3 . 11 . . 9 Guns 17 | . . . 2 . 6 . . 9 Cannons 6 | . . . 1 . 5 . . . Classes Destroyed 11 | 1 1 . 1 1 6 . . 1 Builder 1 | . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . Swarmer 7 | . . . . . 3 . . 4 Cutter 3 | . . . . . 3 . . . Grunt 5 | . . . . . 2 . . 3 Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . 1 . . . Demolisher 1 | . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 Subdweller 3 | . . . 3 . . . . . Best Kill Streak 5 | 2 1 . 1 1 5 . . 4 Combat Bots Only 5 | . . . 1 . 5 . . 4 Max Kills in Single Turn 1 | 1 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Hostile Shots Fired 263 | . . . 40 . 58 61 . 104 Missed 83 | . . . 16 . 15 27 . 25 Hits 180 | . . . 24 . 43 34 . 79 Melee 7 | . . . . . 7 . . . Projectile 173 | . . . 24 . 36 34 . 79 AOE 7 | . . . 3 . 4 . . . Critical Strikes 8 | . . . . . 2 2 . 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 2933 | . . . 638 . 812 359 . 1124 Core 762 | . . . 203 . 136 25 . 398 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 37 | . . . . . 6 5 . 26 Core Remaining (%) 59 | 100 . . 18 . . . . . Volleys Fired 94 | 2 1 . 12 9 31 3 . 36 Largest 2 | 2 2 . 2 1 2 2 . 2 Hottest 100 | 40 40 . 63 100 100 85 . 100 Shots Fired 171 | 4 2 . 24 9 55 6 . 71 Gun 132 | 4 2 . 20 1 29 6 . 70 Cannon 28 | . . . 4 . 24 . . . Launcher 1 | . . . . . 1 . . . Special 10 | . . . . 8 1 . . 1 Kinetic 133 | 4 2 . 24 1 43 3 . 56 Thermal 35 | . . . . 8 11 3 . 13 Explosive 1 | . . . . . 1 . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 9 | 2 4 . 9 3 9 2 . 8 Robot Miss Streak 4 | . . . 2 . 3 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 . . . . 3 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Shots Hit Robots 108 | 2 2 . 18 1 35 2 . 48 Core Hits 52 | 2 2 . 5 1 20 1 . 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . . . . 2 . . 2 Burn 2 | . . . . . 1 . . 1 Destroy 1 | . . . . . . . . 1 Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1489 | 23 18 . 257 27 648 20 . 496 Guns 1146 | 23 18 . 208 26 362 20 . 489 Cannons 335 | . . . 49 . 286 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . 1 . . . 7 Kinetic 1204 | 23 18 . 257 26 534 6 . 340 Thermal 242 | . . . . . 114 14 . 114 Explosive . | . . . . . . . . . Electromagnetic 35 | . . . . . . . . 35 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . . . . 7 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . 1 . 7 . . . Impact . | . . . . . . . . . Kinetic 8 | . . . 1 . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 4 | . . . . 1 . 1 . 2 Kicked 3 | . . . . . . 1 . 2 Crushed . | . . . . . . . . . Highest Temperature 261 | . . . . 12 48 59 . 261 Average Temperature 31 | . . . . 5 14 27 . 46 Received Heat Transfer 846 | . . . 117 . 261 9 . 459 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 682 | . . . . . 312 37 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 70 | 100 100 100 . 100 79 100 100 27 Level 1 29 | . . . . . 20 . . 72 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 265 | 5 8 . . 6 209 101 27 265 Initial 101 | . 3 . . . . 101 27 11 Average 109 | . 2 . . . 115 72 22 196 Influence Increases 707 | 10 12 . . 17 269 45 . 354 Destroy 0b10 Robot/C 380 | . . . . . 200 . . 180 Destroy 0b10 Robot/NC 25 | 10 5 . . 5 5 . . . Destroy Leader 52 | . 2 . . . 30 . . 20 Successful Hack 39 | . 5 . . 6 14 . . 14 Disable Machine 30 | . . . . . 15 15 . . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 11 | . . . . 6 5 . . . Lose Combat Pursuer 120 | . . . . . . 30 . 90 Influence Decreases 472 | 5 17 . . 17 60 188 49 136 Entered New Map 155 | . 2 . . . . 108 39 6 Time Decay 107 | 5 15 . . 17 . 60 10 . Lost Part 210 | . . . . . 60 20 . 130 Squads Dispatched 4 | . . . . . . 4 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . 1 . . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . . . 24 . 14 6 . 14 Peak Tracking Total 13 | . . . 13 . 5 4 . 8 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Traps Triggered 3 | . . . . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Machines Disabled 3 | . . . . . 1 1 . 1 Max in Single Turn 1 | . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Machines Accessed 7 | . 1 . . 2 1 . 1 2 Terminals 5 | . 1 . . 1 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 11 | . 3 . . 3 1 . 2 2 Successful 8 | . 1 . . 2 1 . 2 2 Failed 3 | . 2 . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 8 | . 3 . . 2 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 5 | . 1 . . 1 1 . . 2 Robot Analysis 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . Garrison Registry 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 . 1 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . 1 . 5 Machine Destruction 6 | . . . . . . 1 . 5 Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Active Infowar (turns) 1581 | . . . . 164 694 138 36 549 Optics 1581 | . . . . 164 694 138 36 549 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Turns Passed 2221 | 78 65 105 390 165 695 138 36 549 Spaces Moved 1616 | 60 59 113 311 109 506 107 29 322 Core 4 | 1 . . 2 . . . . 1 Treads . | . . . . . . . . . Legs 588 | . . . . . 185 107 8 288 Wheels 1024 | 59 59 113 309 109 321 . 21 33 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 80 107 105 120 115 115 Average Speed 109 | 89 90 88 104 107 111 120 116 123 Slowest Speed 400 | 100 90 90 150 111 120 120 120 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 19 | 4 15 17 19 8 54 14 8 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 8 | . . . . 8 . . . . Terrain Destroyed 8 | . . . . 8 . . . . Melee . | . . . . . . . . . Projectile 8 | . . . . 8 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Sto Gar Total 1885 | 77 69 118 356 131 583 111 31 409 Wait 38 | . 3 2 12 5 1 . . 15 Move 1609 | 59 58 112 310 108 505 106 29 322 Hop . | . . . . . . . . . Pick Up 37 | 9 2 1 4 3 6 1 . 11 Fast Attach 22 | 6 1 . 4 . 5 . . 6 Attach 20 | . . . 1 3 8 . 2 6 Detach 9 | . . . . . 5 . . 4 Swap 16 | . 1 1 4 2 3 . . 5 Drop 20 | 1 3 2 9 . 3 . . 2 Fire 94 | 2 1 . 12 9 31 3 . 36 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick 3 | . . . . . . 1 . 2 Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 5) 133 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Entered Mines 206 | -10/Mines | Discovered new exit (range 3) 208 | -10/Mines | Identified exit to Materials 226 | -10/Mines | Found DCF Scrap (14 items) 241 | -10/Mines | Discovered new exit (range 10) 248 | -10/Mines | Identified exit to Subcaves 249 | -10/Mines | Entered Subcaves 250 | -10/Subcaves | Approached by a straggling Scientist 253 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 300 | -10/Subcaves | Build established: Mutant 306 | -10/Subcaves | Ambushed by swarm of Subdwellers 307 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 307 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 307 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 307 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 307 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 307 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 316 | -10/Subcaves | Core integrity fell below 50% 326 | -10/Subcaves | Core integrity fell below 20% 350 | -10/Subcaves | Lost 3 parts (1p2n) 413 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 420 | -10/Subcaves | Discovered new exit (range 15) 435 | -10/Subcaves | Identified exit to Materials 499 | -10/Subcaves | Discovered exit to Materials (range 10) 624 | -10/Subcaves | Lost 4 allies 639 | -10/Subcaves | Entered Materials 639 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 798 | -8/Materials | Identified exit to Garrison 804 | -8/Materials | Entered Garrison 933 | -8/Garrison | Build established: Subdweller-Mutant 940 | -8/Garrison | Triggered checkpoint 1018 | -8/Garrison | Triggered checkpoint 1027 | -8/Garrison | Lost 5 parts (3n1u1w) 1075 | -8/Garrison | Discovered new exit (range 11) 1084 | -8/Garrison | Identified exit to Materials 1194 | -8/Garrison | Discovered exit to Materials (range 11) 1220 | -8/Garrison | Discovered exit to Materials (range 85) 1220 | -8/Garrison | Discovered exit to Materials (range 69) 1220 | -8/Garrison | Discovered exit to Materials (range 14) 1220 | -8/Garrison | Discovered exit to Materials (range 35) 1282 | -8/Garrison | Triggered checkpoint 1346 | -8/Garrison | Triggered checkpoint 1382 | -8/Garrison | Installed Relay Interface Framework 1441 | -8/Garrison | Build established: Scavenger-Mutant 1499 | -8/Garrison | Entered Materials 1510 | -8/Materials | Discovered new exit (range 3) 1513 | -8/Materials | Identified exit to Storage 1605 | -8/Materials | Garrison activated, responded to threat 1637 | -8/Materials | Entered Storage 1673 | -8/Storage | Identified exit to Garrison 1673 | -8/Storage | Entered Garrison 1711 | -8/Garrison | Triggered checkpoint 1742 | -8/Garrison | Garrison Relay disabled 1915 | -8/Garrison | Lost 4 parts (1p2n1w) 1939 | -8/Garrison | Triggered checkpoint 1949 | -8/Garrison | Core integrity fell below 50% 2016 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2189 | -8/Garrison | Core integrity fell below 20% 2222 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02000_ Acquired Aluminum Leg. 02001_ Acquired 47 matter. 02009_ Acquired Corrupted Aluminum Leg. 02009_ Integrated Corrupted Aluminum Leg (+2). 02013_ Acquired Lgt. Nuclear Core. 02014_ Acquired 19 matter. 02017_ Acquired Particle Gun. 02021_ QNR,Z2CXKEQQ|5IU=2E1,AC H2#C3F 02044_ AVNQLU/U<6RL38J45J69G 02074_ System corrupted: Heat flow error (+271). 02087_ Acquired Lgt. Assault Rifle. 02090_ Acquired Shock Rifle. 02100_ System corrupted: Component data lost. 02120_ Acquired Relay Coupler [NC]. 02163_ Acquired 10 matter. 02172_ System corrupted: Energy discharge (-25). 02201_ Kicked G-50 Soldier. 02202_ Kicked G-50 Soldier out of the way. 02206_ Aluminum Leg destroyed. 02211_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????### ## ^^ ## #?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????# "?? | | ??????????????????????????????### ## ## #?? | | ????????????????????????????????# ## ## ### | | ????????????????????????????????+ | | ????????????????????????????????+ | | ????????????????????????????????# ### | | ????????????????????????????????# ##""""## ##?? | | ????????????????????????????????# #??????? #??? | | ????????????????????????????????# #?+?????? #??? | | ????????????????????????????????# #????????????? | | ????????????????????????????????+ +????????????? | | ????????????????????????????????# #?????????+??? | | ????????????????????????????????# #????????????? | | ???????????#############++#######% #????????????? | | ?????????+?+ % #????????????? | | ?????????+?+ #????????????? | | ???????????# #????????+???? | | ????????????? ######### g###########????????????? | | ???????????????????????# #####??????????????????? | | ????????????????????#### ####???????????????? | | ????????????????????# #???????????????? | | ????????????????????#""" @ """#???????????????? | | ???????????????????????" aa "??????????????????? | | ???????????????????????" #### "?????????????????+? | | ???????????????????????" ???? "??????????????????? | | ?+??+?????????????????? ????? ??????????????????? | | ???????????????????????" ?????""?????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??+??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 55 Relay Coupler Types 2 Relay Coupler Value 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkTiamatManipulator Manual? 0 Play Time 00:34:06 Cumulative 86.3 hours Start 2026.05.23 @ 12:58:34 End 2026.05.23 @ 13:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e7128d1-c57d-4a5c-820d-05f80d0000e2