Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.20 @ 20:15:33 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (161) 805 Value Destroyed (5297) 5297 Prototype IDs (163) 3260 Alien Tech Used (11) 2200 Bonus (8462) 8462 TOTAL SCORE: 31124 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 1158 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 189/300 Energy 924/930 System Corruption 0% Temperature Cool (6) Movement Flying (19) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY (20) ----- Improved Fusion Compressor Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Quantum Shading Machine Quantum Shading Machine Experimental Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Experimental Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Ghost Barrier > --- WEAPON (2) ------- Longsword +1 Plasma Lance > --- INVENTORY (20) --- Mini Fusion Reactor Diametric Drive Electron Diverter Cooled Impulse Thruster Improved Fusion Compressor Experimental Matter Compressor (500) Gravity Neutralizing Apparatus Experimental Phase Shifter Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Mini Smartbomb Launcher Sigix Broadsword Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Quantum Shading Machine Quantum Shading Machine Experimental Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Experimental Transmission Jammer Advanced Reaction Control System Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Longsword +1 Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Diametric Drive Electron Diverter Cooled Impulse Thruster Improved Fusion Compressor Experimental Matter Compressor Gravity Neutralizing Apparatus Experimental Phase Shifter Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Nova Cannon Mini Smartbomb Launcher Sigix Broadsword Plasma Lance [Rating: 203] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Longsword +1 Energy Gun Heavy EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Smartbomb Launcher Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 6 5 2 1 . 45 22 . 1 . . 18 . . 6 1 16 . 9 4 3 5 . 6 1 . 8 2 16 18 9 26 13 3 Power 17 | 1 . . . . 6 2 . . . . 2 . . . . 3 . 1 . . . . . . . . . . . 2 . . . Engine 6 | 1 . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . Propulsion 42 | 2 . 1 . . 11 6 . . . . 2 . . . . 4 . 1 2 1 . . 1 . . 2 . 1 . 2 6 . . Treads 8 | 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . 6 . . . . 2 . . . . 4 . 1 2 1 . . 1 . . 2 . 1 . 2 6 . . Utility 129 | 1 5 . . . 18 10 . 1 . . 10 . . 4 1 9 . 6 . 1 4 . 4 . . 5 1 14 11 5 11 5 3 Device 60 | . . . . . 8 4 . . . . 4 . . 1 1 4 . 1 . 1 2 . 1 . . 2 . 7 5 3 9 4 3 Storage 18 | 1 4 . . . 1 2 . . . . . . . . . . . 1 . . 1 . 2 . . 2 . 2 . 2 . . . Processor 9 | . . . . . 1 2 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 1 1 . Hackware 20 | . . . . . 1 2 . 1 . . 6 . . 2 . 4 . 1 . . . . 1 . . . . 1 1 . . . . Protection 19 | . 1 . . . 7 . . . . . . . . 1 . . . 1 . . 1 . . . . 1 1 3 2 . 1 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Weapon 58 | 2 . 1 1 . 10 4 . . . . 4 . . 2 . . . 1 2 1 1 . 1 1 . 1 1 1 7 . 9 8 . Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 4 . Ballistic Gun 7 | 2 . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 1 2 . . . . 1 . . . . . . . 1 . . . . . . . . . 3 . 5 4 . Piercing Weapon 7 | . . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . 3 . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . Unidentified Prototypes 31 | . . . . . 1 1 . . . . 3 . . 2 . 3 . 2 . 1 3 . . . . 3 . . 5 . 6 1 . Parts Lost 21 | . . 1 . . 16 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 8 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 7 | . . 1 . . 7 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 98 | . 97 100 100 100 95 98 100 100 100 100 99 100 100 100 100 96 100 99 94 95 100 100 99 100 100 100 100 99 99 99 99 99 99 Engine 1 | . 14 14 14 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 6 7 7 7 7 5 6 6 6 6 4 5 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 3 4 4 3 Treads 2 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 14 15 15 15 15 13 13 13 13 13 10 11 11 11 14 16 16 15 15 15 15 15 12 13 11 11 12 11 Device 13 | . . . . . 14 22 23 15 15 15 13 13 13 8 13 13 17 13 11 10 11 11 10 10 10 10 10 12 12 16 20 19 25 Storage 12 | . 24 28 28 28 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 10 10 10 13 15 13 13 15 16 16 15 Processor 5 | . . . . . 4 14 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 11 11 Hackware 26 | . . . . . 3 14 23 30 30 30 39 40 40 40 40 41 41 41 41 39 38 38 39 40 40 40 35 35 36 32 25 20 19 Protection 3 | . 1 . . . 10 . . . . . . . . 4 . . . 3 5 5 4 5 5 5 5 1 5 3 3 4 3 4 3 Ballistic Gun 2 | . 28 19 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 11 7 7 7 7 6 6 6 6 6 5 5 5 3 5 5 5 5 5 5 5 5 4 3 4 3 3 3 Piercing Weapon 2 | . . . . . . 2 7 7 7 7 5 6 6 6 6 5 5 . . . . . . . . . . . 2 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 41 48 48 48 68 17 15 15 15 15 18 17 17 23 17 26 26 28 29 32 32 29 37 40 40 44 48 49 48 60 62 70 67 Greatest Support 69 | 10 10 10 10 10 56 18 18 18 18 18 23 23 23 26 26 27 27 28 29 36 36 36 44 43 43 49 49 49 49 61 69 61 69 Greatest Overweight (x) 5 | 1 4 4 4 4 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . 2 4 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 16 16 18 6 6 6 6 6 6 6 6 6 6 6 10 10 10 10 10 14 14 14 18 18 18 18 20 20 20 20 Average Capacity 12 | 5 12 16 16 16 16 6 6 6 6 6 6 6 6 6 6 6 6 6 10 10 10 10 14 14 14 16 18 18 18 18 20 20 20 Most Carried 20 | 4 15 16 16 16 16 15 6 6 6 6 6 6 6 6 6 6 6 10 10 10 10 10 14 14 14 18 18 18 18 18 20 20 18 Average Carried 12 | 2 10 15 15 15 14 6 6 6 6 6 5 6 6 5 6 5 6 6 10 9 9 10 13 14 14 16 17 17 17 17 19 19 17 Final Capacity 20 | 6 16 16 16 16 16 6 6 6 6 6 6 6 6 6 6 6 6 10 10 10 10 10 14 14 14 18 18 18 18 20 20 20 20 Final Carried 20 | 4 15 16 16 16 16 6 6 6 6 6 6 6 6 6 6 6 6 10 10 8 10 10 14 14 14 18 17 18 18 18 20 19 17 Class Distribution -------------------- 60% | Wizard-Sprinter 16% | Mutant 8% | Hacker-Sprinter 6% | Scavenger-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 4142 | 214 80 180 . . 892 214 12 10 . . 165 5 . . . 140 90 90 80 60 60 . 60 52 1 . 349 513 99 161 240 240 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6815 | . 12 101 . . 1748 135 11 . . 32 905 22 . 23 . 170 . 710 41 64 126 . 457 47 . . 93 636 122 265 486 461 148 Parts 306 | . 1 4 . . 94 10 . . . . 27 3 . 4 . 3 . 16 6 8 3 . 20 9 . . 7 23 3 13 16 31 5 Haulers Intercepted 19 | . . . . . 4 1 . . . . 3 . . . . 1 . 4 . . . . 1 . . . . 2 . 1 1 . 1 Recyclers Shooed 8 | . . 1 . . 1 1 . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 3 . . . . . . 5 10 3 . . 4 . . 7 . . . . . . Prevented 8 | . . . . . . . . . . 3 . . . . . . . . 2 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 76 | . . 6 . . 30 1 . . . . 6 1 . . . . . . 5 4 . . . 5 . . 5 5 . . 4 4 . Melee 20 | . . . . . 5 1 . . . . 3 1 . . . . . . . 2 . . . . . . 1 . . . 3 4 . Guns 13 | . . 6 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 30 | . . . . . 5 . . . . . 3 . . . . . . . 5 2 . . . 5 . . 4 5 . . 1 . . Classes Destroyed 16 | . 1 2 . . 10 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Worker 7 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . 1 Builder 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 19 | . . . . . 4 1 . . . . 3 . . . . 1 . 4 . . . . 1 . . . . 2 . 1 1 . 1 Recycler 10 | . . . . . 4 . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 11 | . 1 . . . 2 1 . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . 1 . 1 Watcher 31 | . . . . . 3 1 . . . . 4 . . . . 1 . 2 . . . . 4 . . . . 4 3 4 3 2 . Swarmer 34 | . . . . . 7 . . . . . 2 1 . . . . . . 5 4 . . . 5 . . 5 5 . . . . . Grunt 23 | . . 2 . . 15 . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 1 3 . . 5 1 . . . . 4 1 . 1 . 1 . 3 5 4 . . 2 5 . . 5 7 1 1 3 2 2 Combat Bots Only 5 | . . 3 . . 5 1 . . . . 2 1 . . . . . . 5 4 . . . 5 . . 5 5 . . 3 2 . Max Kills in Single Turn 4 | . 1 1 . . 2 1 1 . . 1 2 1 . 1 . 1 . 1 3 2 . . 1 4 . . 3 4 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . . . 2 . . . . . . . 3 2 . . . 4 . . 3 4 . . 1 . . Melee 1 | . . . . . 1 1 . . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 4540 | . . 348 . . 2715 138 . . . 20 375 57 . 97 . 20 . . 23 41 . . 61 . 10 . 50 24 145 46 52 318 . Core 943 | . . 53 . . 400 62 . . . . 200 32 . 50 . . . . 23 . . . . . . . . 24 50 24 . 25 . Absorbed by Shields 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 78 27 . . . . 91 . . . . 66 . . . . . . 97 . . . . 100 . 94 . . 96 100 Volleys Fired 181 | . 8 14 . . 133 . . . . . . . . . . . . . 2 1 . . . 3 . . 3 2 . . 5 10 . Largest 2 | . 2 2 . . 2 . . . . . . . . . . . . . 1 1 . . . 1 . . 1 1 . . 1 1 . Hottest 130 | . 40 77 . . 120 . . . . . . . . . . . . . 80 80 . . . 80 . . 80 80 . . 130 50 . Shots Fired 268 | . 16 28 . . 198 . . . . . . . . . . . . . 2 1 . . . 3 . . 3 2 . . 5 10 . Gun 133 | . 16 25 . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 115 | . . 3 . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . Launcher 20 | . . . . . 6 . . . . . . . . . . . . . 2 1 . . . 3 . . 3 2 . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | . 16 28 . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 85 | . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . Explosive 20 | . . . . . 6 . . . . . . . . . . . . . 2 1 . . . 3 . . 3 2 . . 3 . . Electromagnetic 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 3 6 . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Miss Streak 4 | . 3 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 359 | . 6 16 . . 122 14 1 . . 1 36 2 . 1 . 11 . 32 . 3 5 . 17 . . 1 1 24 4 13 21 23 5 Core Hits 206 | . 1 9 . . 70 4 . . . 1 21 1 . 1 . 4 . 6 5 4 1 . 10 5 . . 8 17 3 6 16 10 3 Critical Hits 28 | . . 3 . . 15 1 . . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . 1 2 . . Critical Kills 12 | . . 1 . . 5 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . Critical Parts Destroyed 14 | . . 2 . . 9 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Melee Attacks 698 | . . . . . 16 69 1 2 . 2 92 7 5 9 . 41 . 46 . 16 5 3 58 1 . 5 4 81 41 62 61 54 17 Impact 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Slashing 618 | . . . . . 16 63 1 2 . 2 73 7 5 8 . 36 . 34 . 16 2 3 58 1 . 4 4 80 39 52 52 44 16 Piercing 63 | . . . . . . 6 . . . . 19 . . 1 . 5 . . . . . . . . . . . . 2 10 9 10 1 Sneak Attacks 59 | . . . . . . 5 1 . . 1 9 . . 1 . 3 . 12 . . 3 . 7 . . 1 . 9 1 1 2 1 2 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . 6 . . . . 5 . . . . 2 . 5 . . . . . . . . . . . . 3 3 . Damage Inflicted 22972 | . 75 234 . . 4049 868 96 . . 96 2769 94 . 101 . 848 . 2371 557 366 306 . 1581 520 . . 582 2478 367 775 1835 1434 570 Guns 992 | . 75 187 . . 730 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2539 | . . 47 . . 2402 . . . . . . . . . . . . . . . . . . . . . . . . . 90 . . Explosions 3952 | . . . . . 471 . . . . . 532 . . . . . . . 557 236 . . . 520 . . 526 575 . . 535 . . Melee 15482 | . . . . . 439 868 96 . . 96 2237 94 . 101 . 848 . 2371 . 130 306 . 1581 . . . 56 1903 367 775 1210 1434 570 Ramming 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1460 | . 75 234 . . 1151 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2399 | . . . . . 1933 . . . . . 376 . . . . . . . . . . . . . . . . . . . 90 . . Explosive 3504 | . . . . . 399 . . . . . 156 . . . . . . . 557 236 . . . 520 . . 526 575 . . 535 . . Electromagnetic 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 532 | . . . . . . . . . . . . . . . . . . 532 . . . . . . . . . . . . . . . Slashing 14161 | . . . . . 439 790 96 . . 96 1942 94 . . . 816 . 1839 . 130 306 . 1581 . . . 56 1903 367 775 1132 1229 570 Piercing 789 | . . . . . . 78 . . . . 295 . . 101 . 32 . . . . . . . . . . . . . . 78 205 . Highest Corruption 2 | . . . . . . 2 2 2 2 . 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . . . Average Corruption 1 | . . . . . . 1 2 2 2 . 1 1 1 1 1 . . . . . . . . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . 4 . . . . 9 . . 2 . . . . . . . . . . . . . . . . . . . Message Errors 6 | . . . . . . 1 . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3148 | . . . . . 68 127 89 . . . 406 . . . . 236 . 624 28 15 . . 382 . . . 1 660 118 21 118 187 68 Projectiles 51 | . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 69 | . . . . . 2 . . . . . . . . . . . . . 28 15 . . . . . . 1 17 . . 6 . . Melee 3028 | . . . . . 15 127 89 . . . 406 . . . . 236 . 624 . . . . 382 . . . . 643 118 21 112 187 68 Knockbacks 13 | . . . . . 10 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . 56 . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . . 30 . . 317 . . . . . . . . . . . . . 34 38 3 . . 64 . . 108 65 . . 125 . . Average Temperature 77 | . . 12 . . 109 . . . . . . . . . . . . . 22 24 3 . . 27 . . 56 40 . . 45 . . Received Heat Transfer 1194 | . . 54 . . 1017 12 . . . . 51 9 . 12 . 9 . . . . . . 12 . . . . . . . 9 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4370 | . . . . . 3970 . . . . . 350 . . . . . . . . . . . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 1319 | . 63 50 . . 500 121 . . . . 297 . . . . 400 88 1319 . . . . 415 . . . . 526 127 586 454 247 292 Average Influence 114 | . 37 22 . . 171 48 . . . . 90 . . . . 40 88 399 . . . . 58 . . . . 145 36 84 61 143 208 Maximum Alert Level 4 | . . . . . 2 . . . . . 1 . . . . 2 . 4 . . . . 2 . . . . 2 . 2 2 1 1 Low Security (%) 83 | 100 100 100 . 100 71 100 . . . . 90 . . . . 88 100 51 . . . . 91 . . . . 65 100 92 89 77 41 Level 1 12 | . . . . . 20 . . . . . 9 . . . . 10 . 16 . . . . 8 . . . . 33 . 4 10 22 58 Level 2 2 | . . . . . 7 . . . . . . . . . . . . 5 . . . . . . . . . . . 3 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . . . 9 7 . . . . 4 . . . . 3 . 5 . . . . 3 . . . . 5 1 1 6 3 . Investigation 9 | . . . . . 2 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . . Extermination 20 | . . . . . . 3 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . 4 1 1 3 2 . Reinforcement 12 | . . . . . 1 1 . . . . 2 . . . . . . 3 . . . . 1 . . . . 1 . . 2 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 17 | . . 1 . . 4 . . . . . 1 . . . . 2 . 4 . . . . 1 . . . . . . 2 . 1 1 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 2 . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 2 . Times Spotted 247 | . 4 10 . . 48 19 3 . . 4 30 8 2 4 . 10 . 10 6 6 . . 12 . 3 . 5 16 3 12 7 22 3 Peak Tracking Total 9 | . 1 4 . . 8 6 4 . . 4 5 9 2 4 . 4 . 3 6 4 . . 4 1 5 . 3 9 1 4 2 9 4 Tactical Retreats 69 | . . 2 . . 10 5 2 . . 2 14 3 . . . 4 . . 2 1 . . 5 1 2 . 3 4 . 5 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 10 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 52 | . . . . . 8 . . . . . 6 . . 1 . . . 16 . . . . . . . . . . 9 . 7 5 . Max in Single Turn 2 | . . . . . 1 . . . . . 2 . . 1 . . . 1 . . . . . . . . . . 1 . 1 1 . Garrison Access 16 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 1 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 168 | . 4 . 3 . 12 13 1 . . . 14 . . 2 . 14 . 18 . . 4 . 21 . . 3 . 15 18 9 12 1 4 Terminals 109 | . 4 . . . 11 10 . . . . 9 . . . . 10 . 14 . . . . 14 . . . . 7 13 5 8 1 3 Fabricators 16 | . . . . . . 1 . . . . 2 . . . . 3 . 2 . . . . 4 . . . . 2 . 1 1 . . Repair Stations 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 1 . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Garrison Access 16 | . . . . . 1 1 . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 1 2 1 . 1 Total Hacks 649 | . 13 . 5 . 44 34 1 . . . 56 . . 13 . 74 . 104 . . 17 . 79 . . 9 . 59 51 35 43 4 8 Successful 558 | . 8 . 5 . 23 24 1 . . . 46 . . 13 . 61 . 83 . . 17 . 76 . . 9 . 58 50 35 40 4 5 Failed 88 | . 5 . . . 21 9 . . . . 9 . . . . 12 . 21 . . . . 3 . . . . 1 1 . 3 . 3 Catastrophic 9 | . . . . . 5 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 Database Lockouts 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Manual 312 | . 6 . 1 . 27 19 . . . . 28 . . . . 35 . 58 . . . . 36 . . 1 . 30 25 15 24 2 5 Terminals 455 | . 13 . . . 41 27 . . . . 39 . . . . 52 . 86 . . . . 52 . . . . 35 43 24 32 4 7 Fabricators 96 | . . . . . . 2 . . . . 12 . . . . 18 . 16 . . . . 24 . . . . 15 . 5 4 . . Repair Stations 18 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 2 4 4 . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 5 . 2 . . Garrison Access 21 | . . . . . 3 2 . . . . 4 . . . . . . 2 . . . . 3 . . . . 2 1 2 1 . 1 Terminal Hacks 351 | . 4 . 5 . 18 14 1 . . . 23 . . 13 . 34 . 57 . . 17 . 43 . . 9 . 27 34 21 25 3 3 Record 23 | . . . 4 . . . . . . . . . . 6 . . . . . . 5 . . . . 8 . . . . . . . Part Schematic 33 | . . . . . 1 1 . . . . 2 . . 4 . 3 . 9 . . 4 . 1 . . . . . 6 2 . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Prototype ID Bank 44 | . 1 . . . 4 2 . . . . 2 . . 3 . 4 . 9 . . 4 . 5 . . . . 3 3 3 1 . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . 1 Branch Access Points 7 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . Terminal Index 9 | . . . . . 1 2 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . . 1 . Fabricator Index 5 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 34 | . . . . . 3 1 . . . . 3 . . . . 2 . 9 . . . . 6 . . . . 3 3 1 3 . . Unreport Threat 42 | . . . . . 2 . . . . . 4 . . . . 3 . 12 . . . . 6 . . . . 3 4 3 5 . . Locate Traps 43 | . 1 . . . 3 1 . . . . 2 . . . . 7 . 6 . . . . 5 . . . . 5 7 4 2 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Recall Extermination 12 | . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 1 . . . . 3 1 1 2 . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Hauler Manifests 14 | . 1 . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . 2 . . . . 1 1 1 1 1 . Registered Components 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Registered Prototypes 8 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . 1 Zone Layout 39 | . 1 . . . 2 1 . . . . 2 . . . . 5 . 4 . . . . 7 . . . . 3 3 3 7 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 58 | . . . . . . . . . . . 8 . . . . 12 . 10 . . . . 14 . . . . 10 . 2 2 . . Network Status 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . 1 . . . . . Load Schematic 21 | . . . . . . . . . . . 2 . . . . 5 . 4 . . . . 4 . . . . 4 . 1 1 . . Build 30 | . . . . . . . . . . . 5 . . . . 5 . 6 . . . . 7 . . . . 5 . 1 1 . . Repair Station Hacks 18 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 2 4 4 . . Scan Component 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 2 2 . . Repair 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 2 2 . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 5 . 2 . . Insert Component 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 5 . 2 . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 1 2 1 . 1 Seal Access 15 | . . . . . . 1 . . . . 2 . . . . . . 2 . . . . 3 . . . . 2 1 2 1 . 1 Unauthorized Hacks 102 | . 4 . . . 5 6 . . . . 12 . . . . 11 . 14 . . . . 16 . . . . 12 8 6 6 1 1 Terminals 66 | . 4 . . . 5 6 . . . . 8 . . . . 5 . 8 . . . . 6 . . . . 7 8 3 4 1 1 Track 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Botnet 57 | . 2 . . . 4 5 . . . . 6 . . . . 5 . 7 . . . . 6 . . . . 7 6 3 4 1 1 Detonate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 36 | . . . . . . . . . . . 4 . . . . 6 . 6 . . . . 10 . . . . 5 . 3 2 . . Report 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . Prioritize 13 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 4 . . . . 2 . 1 1 . . Siphon 14 | . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 4 . . . . 2 . 1 1 . . Haulers 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . 1 . . . 2 1 . . . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 Used 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 Hacking Detections 91 | . 4 . . . 11 13 . . . . 7 . . . . 9 . 8 . . . . 9 . . . . 7 6 7 6 1 3 Full Trace Events 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 2 . . . . 2 . . 4 . 3 . 9 . . 4 . 1 . . . . . 6 2 . . . Parts Built 24 | . . . . . . . . . . . 4 . . . . 5 . 4 . . . . 4 . . . . 5 . 1 1 . . Matter 5862 | . . . . . . . . . . . 850 . . . . 1044 . 952 . . . . 1077 . . . . 1315 . 312 312 . . Time 1452 | . . . . . . . . . . . 247 . . . . 452 . 168 . . . . 237 . . . . 200 . 37 111 . . Total Part Build Rating 155 | . . . . . . . . . . . 22 . . . . 27 . 24 . . . . 29 . . . . 35 . 9 9 . . Parts Repaired 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 2 2 . . Time 463 | . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . 115 26 69 188 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 26 | . . 3 . . . 1 . . 2 . . . . . . . 20 . . . . . . . . . . . . . . . . Largest Group 20 | . . 3 3 3 3 1 . . 2 2 . . . . . . 20 20 7 1 . . . . . . . . . . . . . Highest-Rated Group 804 | . . 40 40 40 40 26 . . 59 59 . . . . . . 804 804 257 33 . . . . . . . . . . . . . Highest-Rated Ally 50 | . . 16 16 16 16 26 . . 31 31 . . . . . . 50 50 50 33 . . . . . . . . . . . . . Total Orders 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . STAY 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 193 | . . . . . 15 . . . . 6 . . . . . . 7 152 13 . . . . . . . . . . . . . . Total Damage 7570 | . . . . . 152 . . . . 96 . . . . . . 141 6753 428 . . . . . . . . . . . . . . Kills 46 | . . . . . . . . . . . . . . . . . 1 45 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 2 1 . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 19706 | 43 432 792 417 75 2654 1473 204 66 402 182 1335 118 139 67 78 1488 135 1239 137 352 126 553 1322 105 95 152 127 1693 887 992 1031 616 179 Spaces Moved 26957 | 35 354 586 339 35 1339 2084 454 180 691 276 1970 309 401 103 195 2045 280 2360 254 352 157 433 2659 343 256 512 314 2077 1217 1483 1384 1044 436 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 78 | . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2609 | 34 354 586 339 35 1261 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24269 | . . . . . . 2084 454 180 691 276 1970 309 401 103 195 2045 280 2360 254 352 157 433 2659 343 256 512 314 2077 1217 1483 1384 1044 436 Fastest Speed 19 | 50 90 120 120 120 120 32 32 32 32 32 32 32 32 32 32 27 27 27 27 25 25 25 22 22 22 22 25 25 25 25 19 19 19 Average Speed 36 | 86 107 120 120 120 133 33 32 32 32 32 32 32 32 32 33 32 27 27 28 25 25 25 22 22 22 24 25 25 25 25 21 19 19 Slowest Speed 200 | 90 120 120 120 120 200 37 32 32 32 32 32 32 32 32 35 35 27 27 32 27 25 25 25 22 22 27 25 25 25 107 109 99 19 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . . . . 9 . . 1 . 19 . 8 . . . . 7 . 3 . . . . 2 1 4 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 53 | 3 42 99 71 7 75 46 66 39 81 46 42 54 53 77 44 45 95 47 41 53 60 56 56 52 46 87 56 39 95 32 95 21 12 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 3 . . . . 2 3 2 . . 1 4 . 2 . . . 2 . . 2 . 2 1 . 3 . . . . . . Spaces Dug 375 | . . . . . 3 41 . 2 . 1 41 5 4 4 . 25 . 10 . 12 . 3 41 1 . 4 2 53 24 39 25 25 10 Terrain Destroyed 726 | . . 1 . . 59 41 . 2 . 1 137 5 4 4 . 25 . 10 29 35 . 3 41 61 . 4 40 55 24 39 69 27 10 Melee 368 | . . . . . . 41 . 2 . 1 41 5 4 4 . 25 . 10 . 12 . 3 41 1 . 4 2 53 24 39 24 22 10 Projectile 27 | . . 1 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . AOE 331 | . . . . . 39 . . . . . 96 . . . . . . . 29 23 . . . 60 . . 38 2 . . 44 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 35753 | 44 390 649 350 68 1985 2786 510 184 871 365 2576 320 405 124 206 2814 338 2910 312 594 239 873 3314 366 290 534 353 3168 1766 2047 2066 1413 523 Wait 7500 | . 8 41 5 32 393 591 56 1 181 88 491 5 . 4 11 716 59 496 53 221 65 438 591 19 38 1 31 970 449 502 578 297 69 Move 26822 | 34 353 585 338 34 1338 2083 453 179 690 275 1953 308 400 100 194 2012 279 2343 253 351 156 432 2644 342 250 511 313 2076 1214 1478 1381 1035 435 Hop 46 | . . . . . . . . . . . 7 . . 1 . 14 . 8 . . . . 7 . 2 . . . . 2 1 4 . Pick Up 116 | 4 11 4 3 1 26 7 . . . . 6 . . 1 . 6 . 5 . . 2 . 5 . . 4 . 7 15 2 6 1 . Fast Attach 126 | 6 2 1 . . 15 10 . 1 . . 10 . . 2 . 13 . 6 . 2 4 . . . . 5 . 10 14 6 13 6 . Attach 42 | . . 1 . . 15 6 . . . . 3 . . . . 1 . . . 2 1 . 3 . . . 1 1 1 2 1 2 2 Detach 7 | . 1 . . . 2 . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . Swap 85 | . 3 . 1 . 15 6 . . . . 5 . . 4 1 2 . 3 4 . 1 . 3 1 . 3 1 5 3 1 13 9 1 Drop 181 | . 4 3 3 1 28 26 . 1 . . 12 . . 3 . 14 . 9 . 1 3 . 2 . . 5 . 15 29 2 16 4 . Fire 181 | . 8 14 . . 133 . . . . . . . . . . . . . 2 1 . . . 3 . . 3 2 . . 5 10 . Melee 627 | . . . . . 16 57 1 2 . 2 76 7 5 9 . 36 . 39 . 16 5 3 58 1 . 5 4 81 39 52 52 45 16 Ram 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 476 | -10/Materials | Entered Mines 543 | -10/Mines | Discovered new exit (range 7) 594 | -10/Mines | Learned 2 Materials zone layouts 687 | -10/Mines | Assembled infested the area 692 | -10/Mines | Assisted by a Guerilla fighting off Assembled 771 | -10/Mines | Discovered new exit (range 15) 1103 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1257 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1257 | -10/Mines | Discovered new exit (range 5) 1268 | -10/Mines | Entered Exiles 1268 | -10/Exiles | Accompanied by 3 allies 1298 | -10/Exiles | Met 8R-AWN 1318 | -10/Exiles | Met EX-HEX 1369 | -10/Exiles | Met EX-DEC 1450 | -10/Exiles | Learned location of Zion (-7) 1472 | -10/Exiles | Met EX-BIN 1489 | -10/Exiles | Aligned with FarCom system 1490 | -10/Exiles | Given EX-Vault access code 1549 | -10/Exiles | Opened EX-Vault 1559 | -10/Exiles | Found Latent Energy Streamer 1566 | -10/Exiles | Found Longsword +1 1569 | -10/Exiles | Found Gui. Plasma Cannon 1594 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1670 | -10/Exiles | Discovered new exit (range 10) 1685 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Gui. Plasma Cannon, Longsword +1 1685 | -10/Exiles | Entered Mines 1685 | -9/Mines | Accompanied by 3 allies 1745 | -9/Mines | Discovered new exit (range 9) 1752 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1760 | -9/Mines | Entered Materials 1760 | -8/Materials | Accompanied by 3 allies 1760 | -8/Materials | Evolved 4 slots: Utility x4 1839 | -8/Materials | Garrison activated, responded to threat 2045 | -8/Materials | Build established: Scavenger-Mutant 2182 | -8/Materials | Garrison activated, responded to threat 2223 | -8/Materials | Lost 7 parts (1p1n2u3w) 2287 | -8/Materials | Garrison activated, responded to threat 2314 | -8/Materials | Core integrity fell below 50% 2325 | -8/Materials | Lost 7 parts (2n2u3w) 2808 | -8/Materials | Discovered new exit (range 15) 3768 | -8/Materials | Build established: Mutant 3783 | -8/Materials | Discovered new exit (range 12) 4299 | -8/Materials | Discovered new exit (range 7) 4412 | -8/Materials | Identified exit to Factory 4414 | -8/Materials | Entered Factory 4414 | -7/Factory | Evolved 2 slots: Utility x2 4415 | -7/Factory | Identified exit to Storage 4416 | -7/Factory | FarCom data flow suspended 4980 | -7/Factory | Build established: Hacker-Mutant 5205 | -7/Factory | Discovered new exit (range 10) 5208 | -7/Factory | Identified exit to Factory 5488 | -7/Factory | Identified exit to Lower Caves 5515 | -7/Factory | Build established: Hacker-Sprinter 5709 | -7/Factory | Central database locked down 5715 | -7/Factory | Discovered exit to Factory (range 13) 5887 | -7/Factory | Entered Lower Caves 6068 | -7/Lower Caves | Discovered new exit (range 6) 6090 | -7/Lower Caves | Identified exit to Lower Caves 6091 | -7/Lower Caves | Entered another Lower Caves area 6153 | -7/Lower Caves | Discovered new exit (range 10) 6156 | -7/Lower Caves | Identified exit to Zion 6157 | -7/Lower Caves | Entered Zion 6191 | -7/Zion | System corruption cleaned by Quarantine Array 6257 | -7/Zion | Given A8's code to call for help 6292 | -7/Zion | Gained Derelict followers 6320 | -7/Zion | Learned Factory terminal intel 6377 | -7/Zion | Discovered new exit (range 14) 6559 | -7/Zion | Identified exit to Proximity Caves 6559 | -7/Zion | Entered Proximity Caves 6559 | -6/Proximity Caves | Accompanied by 2 allies 6622 | -6/Proximity Caves | Learned Factory emergency access door positions 6637 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6741 | -6/Proximity Caves | Entered Factory 6741 | -6/Factory | Evolved 2 slots: Utility x2 6743 | -6/Factory | Loaded intel: 20 terminal locations 6756 | -6/Factory | Identified exit to Lower Caves 6756 | -6/Factory | Central database locked down 6832 | -6/Factory | Fabricated Imp. Hacking Suite? 6887 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7127 | -6/Factory | Build established: Wizard-Sprinter 7788 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7842 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8076 | -6/Factory | Entered Lower Caves 8081 | -6/Lower Caves | Spotted B-75 Beast 8165 | -6/Lower Caves | Encountered a Warlord checkpoint 8168 | -6/Lower Caves | Identified exit to Lower Caves 8194 | -6/Lower Caves | Entered another Lower Caves area 8195 | -6/Lower Caves | Encountered a Warlord checkpoint 8198 | -6/Lower Caves | Identified exit to Data Miner 8260 | -6/Lower Caves | Spotted B-75 Beast 8294 | -6/Lower Caves | Learned Factory emergency access door positions 8326 | -6/Lower Caves | Spotted 10-WWR(f) 8327 | -6/Lower Caves | Encountered a Master Thief 8328 | -6/Lower Caves | Spotted JS-VO8(f) 8330 | -6/Lower Caves | Encountered a Master Thief 8333 | -6/Lower Caves | Entered Data Miner 8333 | -6/Data Miner | Discovered new exit (range 6) 8340 | -6/Data Miner | Met Data Miner 8345 | -6/Data Miner | Learned location of Section 7 (-2) 8345 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8350 | -6/Data Miner | Received God Mode back door access code from Data Miner 8364 | -6/Data Miner | Destroyed Data Miner 8367 | -6/Data Miner | Found Prototype Hackware 8369 | -6/Data Miner | Found Prototype Hackware 8369 | -6/Data Miner | Identified Ghost Barrier 8374 | -6/Data Miner | Found Prototype Hackware 8374 | -6/Data Miner | Identified Quantum Router 8378 | -6/Data Miner | Data Conduit disabled 8400 | -6/Data Miner | Identified exit to Proximity Caves 8400 | -6/Data Miner | Entered Proximity Caves 8477 | -5/Proximity Caves | Discovered new exit (range 3) 8478 | -5/Proximity Caves | Identified exit to Factory 8478 | -5/Proximity Caves | Entered Factory 8478 | -5/Factory | Evolved 2 slots: Utility x2 8478 | -5/Factory | Identified Deep Network Scanner 8571 | -5/Factory | Central database locked down 8581 | -5/Factory | Identified exit to Upper Caves 8732 | -5/Factory | Build established: Wizard-Mutant 8791 | -5/Factory | Identified exit to Factory 8893 | -5/Factory | Fabricated Exp. Sensor Array (x1) 8972 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9278 | -5/Factory | Build established: Wizard-Sprinter 9454 | -5/Factory | Fabricated Imp. System Shield? 9463 | -5/Factory | Repaired Imp. Cesium-ion Thruster 9494 | -5/Factory | Repaired Imp. VTOL Module 9496 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 9793 | -5/Factory | Local fabrication network quarantined 9794 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9966 | -5/Factory | Sucked down chute 9966 | -5/Factory | Entered Waste 9967 | -5/Waste | Joined by Warlord forces that had cleared the area 10006 | -5/Waste | Discovered new exit (range 13) 10070 | -5/Waste | A Compactor rumbled back to life 10070 | -5/Waste | Allies destroyed C-40 Crusher 10077 | -5/Waste | Identified exit to Factory 10101 | -5/Waste | Entered Factory 10101 | -5/Factory | Accompanied by 20 allies 10484 | -5/Factory | Fabricated Mni. Fusion Reactor? 10562 | -5/Factory | Fabricated Exp. Utility Shielding? 10682 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 10789 | -5/Factory | Fabricated Exp. Signal Interpreter? 10994 | -5/Factory | Local fabrication network quarantined 11340 | -5/Factory | Entered Upper Caves 11340 | -5/Upper Caves | Accompanied by 8 allies 11462 | -5/Upper Caves | Discovered new exit (range 9) 11464 | -5/Upper Caves | Identified exit to Upper Caves 11477 | -5/Upper Caves | Entered another Upper Caves area 11477 | -5/Upper Caves | Accompanied by 1 ally 11478 | -5/Upper Caves | Discovered exit to Factory (range 4) 11600 | -5/Upper Caves | Found Alien Artifact 11600 | -5/Upper Caves | Identified Core Expander 11600 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 11825 | -5/Upper Caves | Discovered new exit (range 8) 11829 | -5/Upper Caves | Identified exit to Zhirov 11829 | -5/Upper Caves | Entered Zhirov 11829 | -5/Zhirov | Discovered new exit (range 3) 11834 | -5/Zhirov | Met Zhirov 11840 | -5/Zhirov | Learned location of Quarantine (-3) 11840 | -5/Zhirov | Learned location of Testing (-2) 11840 | -5/Zhirov | Learned location of Command (-1) 11842 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11857 | -5/Zhirov | Found Alien Artifact 11857 | -5/Zhirov | Identified Integrated Reactor 11857 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11862 | -5/Zhirov | Found Alien Artifact 11955 | -5/Zhirov | Identified exit to Proximity Caves 11955 | -5/Zhirov | Entered Proximity Caves 12157 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12265 | -4/Proximity Caves | Spotted B-86 Titan 12504 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12508 | -4/Proximity Caves | Entered Factory 12508 | -4/Factory | Evolved 2 slots: Utility x2 12594 | -4/Factory | Identified exit to Upper Caves 12594 | -4/Factory | Identified exit to Extension 12594 | -4/Factory | Identified exit to Armory 12595 | -4/Factory | Discovered new exit (range 4) 12674 | -4/Factory | Fabricated Quantum Shading Machine? 12717 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 12722 | -4/Factory | Fabricated Plasma Lance? 12820 | -4/Factory | Identified exit to Research 13157 | -4/Factory | Fabricated Quantum Shading Machine (x1) 13710 | -4/Factory | Local fabrication network quarantined 13830 | -4/Factory | Entered Upper Caves 13874 | -4/Upper Caves | Spotted B-86 Titan 13931 | -4/Upper Caves | Discovered new exit (range 15) 13935 | -4/Upper Caves | Identified exit to Upper Caves 13935 | -4/Upper Caves | Entered another Upper Caves area 13954 | -4/Upper Caves | Learned Research garrison access intel 14021 | -4/Upper Caves | Discovered new exit (range 16) 14029 | -4/Upper Caves | Identified exit to Warlord 14030 | -4/Upper Caves | Entered Warlord 14070 | -4/Warlord | Opened Warlord's prototype stash 14083 | -4/Warlord | Found Prototype Device 14083 | -4/Warlord | Identified Exp. Phase Shifter 14176 | -4/Warlord | Opened side exit 14181 | -4/Warlord | Discovered new exit (range 9) 14182 | -4/Warlord | Identified exit to Proximity Caves 14182 | -4/Warlord | Entered Proximity Caves 14184 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14284 | -3/Proximity Caves | Spotted B-86 Titan 14296 | -3/Proximity Caves | Discovered exit to Research (range 7) 14308 | -3/Proximity Caves | Spotted 7X-PM8(f) 14309 | -3/Proximity Caves | Encountered a Master Thief 14309 | -3/Proximity Caves | Entered Research 14309 | -3/Research | Evolved 2 slots: Utility x2 14310 | -3/Research | Loaded intel: 4 garrison access locations 14449 | -3/Research | Identified exit to Quarantine 14466 | -3/Research | Identified Transdimensional Reconstructor 14518 | -3/Research | Found Exp. Transmission Jammer 14521 | -3/Research | Found Prototype Device 14601 | -3/Research | Identified EM Dispersion Field 14825 | -3/Research | Discovered new exit (range 12) 14982 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 15020 | -3/Research | Discovered new exit (range 5) 15039 | -3/Research | Fabricated Plasma Lance? 15103 | -3/Research | Fabricated Plasma Lance (x1) 15149 | -3/Research | Fabricated Assault Drone Bay (x1) 15559 | -3/Research | Fabricated Imp. Fusion Compressor (x1) 15590 | -3/Research | Fabricated Imp. Fusion Compressor (x1) 15591 | -3/Research | Local fabrication network quarantined 15707 | -3/Research | Repaired Exp. Utility Shielding 16002 | -3/Research | Entered Quarantine 16017 | -3/Quarantine | Identified exit to Research 16136 | -3/Quarantine | Cryocooling Duct disabled 16151 | -3/Quarantine | Ambient heat levels rising (+20) 16151 | -3/Quarantine | Non-combat units ordered to evacuate 16214 | -3/Quarantine | Found Alien Artifact 16214 | -3/Quarantine | Identified Stasis Generator 16276 | -3/Quarantine | Found Alien Artifact 16276 | -3/Quarantine | Identified Phase Redirector 16302 | -3/Quarantine | Found Alien Artifact 16303 | -3/Quarantine | Found Alien Artifact 16311 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 16320 | -3/Quarantine | Found Alien Artifact 16327 | -3/Quarantine | Identified Dimensional Node Initializer 16346 | -3/Quarantine | Found Alien Artifact 16353 | -3/Quarantine | Identified Terrabomb 16414 | -3/Quarantine | Found Alien Artifact 16449 | -3/Quarantine | Identified Subatomic Replicator 16458 | -3/Quarantine | Found Alien Energy Cannon 16458 | -3/Quarantine | Identified Core Cannon 16567 | -3/Quarantine | Found Alien Artifact 16573 | -3/Quarantine | Identified Core Reset Matrix 16599 | -3/Quarantine | Crushed by falling debris 16606 | -3/Quarantine | Crushed by falling debris 16668 | -3/Quarantine | Found Alien Slashing Weapon 16668 | -3/Quarantine | Identified Sigix Broadsword 16746 | -3/Quarantine | Found Alien Artifact 16746 | -3/Quarantine | Identified Matter Drive 16826 | -3/Quarantine | Repaired Exp. Utility Shielding? 16889 | -3/Quarantine | Entered Research 16889 | -2/Research | Evolved 2 slots: Utility x2 16918 | -2/Research | Identified exit to Testing 17634 | -2/Research | Fabricated Femtoactuators (x1) 17674 | -2/Research | Local fabrication network quarantined 17722 | -2/Research | Discovered new exit (range 12) 17790 | -2/Research | Repaired Electron Diverter 17825 | -2/Research | Repaired Mni. Fusion Reactor 17881 | -2/Research | Entered Testing 17913 | -2/Testing | Found Prototype Device 17913 | -2/Testing | Identified Exp. Hardlight Generator 17975 | -2/Testing | Found Prototype Energy Cannon 17975 | -2/Testing | Identified Cld. Nova Cannon 18050 | -2/Testing | Found Exp. Melee Analysis Suite 18077 | -2/Testing | Local fabrication network quarantined 18108 | -2/Testing | Fabricated Exp. Q-thruster (x1) 18223 | -2/Testing | Spotted Striker 18223 | -2/Testing | Spotted Striker 18234 | -2/Testing | Repaired Electron Diverter? 18235 | -2/Testing | Found Prototype Launcher 18235 | -2/Testing | Identified Point Singularity Launcher 18405 | -2/Testing | Repaired Exp. Utility Shielding 18514 | -2/Testing | Found Prototype Launcher 18514 | -2/Testing | Identified Z-bomb Delivery System 18527 | -2/Testing | Discovered new exit (range 6) 18592 | -2/Testing | Found Prototype Energy Cannon 18592 | -2/Testing | Identified Null Cannon 18874 | -2/Testing | Spotted Fortress 18892 | -2/Testing | Discovered new exit (range 5) 18892 | -2/Testing | Identified exit to Section 7 18912 | -2/Testing | Entered Section 7 18914 | -2/Section 7 | Spotted S7 Guard 18941 | -2/Section 7 | Found Alien Artifact 19085 | -2/Section 7 | Discovered new exit (range 15) 19118 | -2/Section 7 | Found Core Reset Matrix 19118 | -2/Section 7 | Identified Core Membrane 19118 | -2/Section 7 | Used Core Reset Matrix 19122 | -2/Section 7 | Sensed 22 artifacts in vicinity 19122 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 19221 | -2/Section 7 | Discovered new exit (range 11) 19314 | -2/Section 7 | Found Integrated Dissipator 19314 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19359 | -2/Section 7 | Spotted S7 Guard 19469 | -2/Section 7 | Found Integrated Heat Negator 19469 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 19511 | -2/Section 7 | Identified exit to Access 19528 | -2/Section 7 | Entered Access 19528 | -1/Access | Evolved 2 slots: Utility x2 19666 | -1/Access | Identified exit to Surface 19707 | *** | Heading to fleet! Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Inventory(Prototypes) Retrieving prototype inventory records... Found 2 registered prototype stockpiles: VDPXXDXWA2: Exp. Coolant Injector 0XHL37N1UD: Com. Mass Driver Downloaded coordinate data. >>Access(Main) Found 1 level access point to Surface: (90,109) Map updated. 19686_ Connecting with Garrison Access... >>Seal Access door sealed. 19689_ Destroyed Unknown Device. 19705_ Connecting with Terminal... >>Open Sealed Barrier opened. 19706_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????# " # # #?????????????# ### | | ?????# """ # # #????????????## ## | | ?????# """ # # ############## ! # | | ?????# " # # R # | | ?????# # # pp * + | | ?????# # # ###+########## # | | ?????# ] # + #? ????????## ## | | ?????? # # #? ?????????# ## | | ???????? ! ?# # ## ????????# ## | | ?????????? ???########"# ## ????????# ### | | ############+############## # ???????# ?? | | # ???????# ?? | | t k u # ??????# ? | | +########## ############## !# ??????#####? | | ??????????# #????????????###### ??????????? | | ??????????# #?????????????????# ??????????? | | ??????????# #?????????????????# ?????????? | | ??????????# #??????????????????########?????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# R @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# k????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# k????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????R?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????A????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 40 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Melee Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 95 Defensive Hacking 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Imp. System Shield | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Quantum Shading Machine | x1 | -4/Factory Plasma Lance | x1 | -3/Research Plasma Lance | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Research Femtoactuators | x1 | -2/Research Exp. Q-thruster | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Stasis Generator Phase Redirector Core Cannon Sigix Broadsword Matter Drive Core Reset Matrix Core Membrane Integrated Dissipator Integrated Heat Negator Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictArmageddonDrive Manual? 0 Play Time 04:33:32 Cumulative 776.2 hours Start 2020.04.19 @ 20:04:00 End 2020.04.20 @ 20:15:33 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 671 Rogue 631 Adventurer 40 Explorer 0 Win Type 2 Total 71 Types 49/2/16/2/0/0/2 Lore% 93 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8575470f-afc7-4be8-9d00-63bbb704bf64