Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 18:21:31 Player: Rainynight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (267) 267 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 757 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 100/100 System Corruption 0% Temperature Cool (84) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Signal Interpreter Tractor Beam Small Laser Small Laser Light Assault Rifle Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Structural Scanner Signal Interpreter Tractor Beam Small Laser Small Laser Light Assault Rifle Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 12 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads . | . . . Leg 2 | . . 2 Wheel 10 | 2 4 4 Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 4 | . 2 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 92 97 Engine 13 | . 14 13 Leg 5 | . . 8 Wheel 20 | . 26 18 Device 12 | . 7 14 Storage 14 | . 14 14 Energy Gun 3 | . 11 . Ballistic Gun 24 | . 16 27 Naked Turns . | . . . Heaviest Build 27 | 11 27 27 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | . 8 15 Average Carried 10 | . 4 13 Final Capacity 15 | 8 15 15 Final Carried 14 | . 8 14 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 480 | 151 133 196 Remotely . | . . . Salvage Created 376 | . 164 212 Parts 35 | . 15 20 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 11 | . 3 8 Guns 11 | . 3 8 Classes Destroyed 4 | . 2 2 Worker 1 | . . 1 Builder 2 | . 2 . Swarmer 6 | . . 6 Grunt 5 | . 3 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1064 | . 316 748 Core 265 | . 100 165 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | . 21 39 Largest 2 | . 2 2 Hottest 80 | . 80 40 Shots Fired 108 | . 40 68 Gun 108 | . 40 68 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 81 | . 13 68 Thermal 27 | . 27 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 73 | . 27 46 Core Hits 27 | . 9 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 782 | . 328 454 Guns 782 | . 328 454 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 565 | . 111 454 Thermal 217 | . 217 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 162 71 Average Temperature 71 | . 84 43 Received Heat Transfer 567 | . 234 333 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | . 475 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 146 | . 83 146 Initial 31 | . . 31 Average 71 | . 43 84 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 4 10 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 4 | . . 4 Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 950 | 31 250 669 Spaces Moved 664 | 23 163 478 Core 2 | 2 . . Treads . | . . . Legs 85 | . . 85 Wheels 577 | 21 163 393 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 106 | 97 96 110 Slowest Speed 260 | 100 115 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 25 93 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 808 | 28 213 567 Wait 31 | . 13 18 Move 662 | 22 162 478 Hop . | . . . Pick Up 9 | . 1 8 Fast Attach 15 | 6 5 4 Attach 6 | . 2 4 Detach 8 | . 4 4 Swap 9 | . 5 4 Drop 7 | . . 7 Fire 60 | . 21 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 32 | -11/Junkyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 175 | -10/Materials | Central database locked down 282 | -10/Materials | Entered Mines 297 | -10/Mines | Discovered new exit (range 11) 298 | -10/Mines | Learned Materials interactive machine intel 392 | -10/Mines | Core integrity fell below 50% 542 | -10/Mines | Build established: Scavenger-Mutant 601 | -10/Mines | Found a hidden stash of uninstalled traps 698 | -10/Mines | Learned 8 Materials zone layouts 830 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 832 | -10/Mines | Found Prototype Device 832 | -10/Mines | Identified Exp. Sensor Array 870 | -10/Mines | Learned location of Storage (-8) 934 | -10/Mines | Core integrity fell below 20% 951 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00856_ Acquired 22 matter. 00856_ T-07 Excavator is excavating. 00870_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 00872_ NK-JRU(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00872_ NK-JRU(g) slips back into the shadows. 00899_ T-07 Excavator is excavating. 00927_ Wheel destroyed. 00927_ Critical hit (Burn: +37). 00929_ T-07 Excavator is excavating. 00937_ Com. Wheel destroyed. 00945_ Lgt. Ion Engine destroyed. 00947_ Com. Wheel destroyed. 00951_ U-05 Engineer lays Concrete. 00951_ Lgt. Assault Rifle destroyed. 00951_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#####??????? | | ???????????????????????????????????#### ! ####???? | | ??????????????????????????????????## ##??? | | ???????????????????????????????#### #### | | ??????????????????????????????## # | | ?????#####????????????????????# ! # | | ?##### ##???????????????????# < #### # | | ?# #???????????????????## ###!######??# # | | ## ## #????????????########### #?# #??????## # | | ### ##############g ##?# ###*#??????# | | ###### /| ug #?# ######?# "" | | #??## # |############@ ####### ### "" | | #?## ##! #??????????####### #### ## "" | | ### ### ?#????????????????# ? ## | | ##?# #????????????????# ###### | | ########??# ?#????????????????## #####????? | | ??????????# #?????????????????##### ##########??? | | ??????????# #?????????????????????# ##?? | | ??????????# #?????????????????????# ? ### | | ??????????# #?????????????????????##### # | | ??????##### #?????????????????????????## # | | ??????# #??????????????????????????### ## | | ??????# #????????????????????????????## ###? | | ??????# #####?????????????????????????????# ##??? | | ??????# #?????????????????????????????????# #???? | | ??????# #?????????????????????????????????# #???? | | ?????## ##????????????????????????######??# #???? | | ??#### ##??????????????????????## ##?# #???? | | ?## ##?????????????????????# ### #???? | | ?# ########### ??????????# #???? | | ?# ??????????# #######???? | | ?## ??????????# #?????????? | | ??# ! ###########???????????## ##?????????? | | ??## ##??????????????????????# #???????#### | | ???# ##???????????????????????# #??????# # | | ???# #####???#####?####???????????# #????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 252 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectivePhaseBattery Manual? 0 Play Time 00:08:40 Cumulative 290.0 hours Start 2023.10.27 @ 18:15:56 End 2023.10.27 @ 18:21:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 297 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d19464-dc16-46e6-b822-18e8a5e29a43