Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 11:28:15 Player: Blade Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (85) 425 Value Destroyed (3597) 3597 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 9602 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 128 Friendly Fire -220 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Flying VTOL-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Thermal Shield Dynamic Insulation System > --- WEAPON ----------- Kinetic Plasma Construct/C Hpw. Ballistic Hardcell Construct/C Hpw. Ballistic Hardcell Construct/C Hvy. KE Hardcell Construct/C > --- INVENTORY -------- (None) [Rating: 87] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . . 4 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 2 . . . 1 . Utility 6 | . . . . . . 4 . . . 1 1 . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 33 | . 7 1 5 7 2 . 3 4 1 2 . 1 Power 6 | . 3 . . 2 . . . . . 1 . . Engine 4 | . 1 . . 2 . . . . . 1 . . Core 2 | . 2 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | . 1 . 3 . 1 . 2 . . . . . Treads 3 | . . . 1 . . . 2 . . . . . Leg 2 | . 1 . . . 1 . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 12 | . 3 . . 1 1 . . 4 1 1 . 1 Device 9 | . . . . 1 1 . . 4 1 1 . 1 Storage 1 | . 1 . . . . . . . . . . . Processor 2 | . 2 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | . . 1 2 4 . . 1 . . . . . Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . . 1 4 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Parts Lost 30 | . . . . . . . 11 . . 5 3 11 Power 4 | . . . . . . . 1 . . 1 . 2 Propulsion 5 | . . . . . . . 4 . . 1 . . Utility 7 | . . . . . . . . . . . 2 5 Weapon 14 | . . . . . . . 6 . . 3 1 4 Highest Loss Streak 10 | . . . . . . . 10 . . 3 2 8 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 61 | . 90 100 88 93 81 52 42 38 73 68 37 30 Engine 2 | . 7 . . 7 11 4 . . . 6 . . Core 2 | . 7 14 11 3 . 1 5 . . . 5 . Reactor 1 | . . . . . . . . 4 5 . . 3 Treads 1 | . . . . . . . 2 3 5 2 1 . Leg 4 | . 28 28 6 . 6 5 . . . 1 3 1 Wheel 3 | . . . 15 22 8 1 5 2 . . . . Device 14 | . . . . 4 11 7 6 9 33 31 20 10 Storage 2 | . 14 14 11 11 . . . . . . . . Processor 2 | . 5 14 11 6 . . . . . . . . Energy Gun 6 | . 14 14 22 12 . . . 6 16 5 . . Energy Cannon 1 | . . . . . . . . . 2 4 1 . Ballistic Gun 11 | . 14 . 11 25 44 30 21 9 5 4 4 . Ballistic Cannon 2 | . . . . . . . . . 1 4 . 12 Launcher 1 | . . 14 . . . . . . . . . . Naked Turns 98 | . . . . . . . . . . . . 98 Heaviest Build 45 | 11 28 30 30 40 40 21 21 39 40 45 22 40 Greatest Support 161 | 20 20 20 20 26 26 16 40 118 161 100 100 81 Greatest Overweight (x) 13 | . 1 1 1 1 2 2 2 2 . . . 13 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 7 | 8 8 15 15 15 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 7 8 8 3 3 . . 1 2 2 Average Carried 2 | 6 7 8 6 7 3 3 2 . . . 1 1 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 7 8 3 3 . . . 1 2 1 Scrap Engine Consumption 172 | . . . . . 10 7 28 49 23 22 23 10 Constructs Created 16 | . . . . . 1 1 4 5 1 . 2 2 Constructs Modified 44 | . . . . . 1 3 3 8 12 8 5 4 Class Distribution -------------------- 41% | Construct 23% | Gunner 21% | Mutant 12% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Commander-Gunner | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Mutant | -4/Factory Gunner | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Matter Collected 1880 | 200 25 . . 252 93 . 200 358 174 329 67 182 Remotely . | . . . . . . . . . . . . . Salvage Created 4504 | . 119 22 . 765 222 . 484 861 535 685 286 525 Parts 219 | . 8 3 . 39 12 . 31 14 26 40 20 26 Haulers Intercepted 3 | . . . . 3 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 20 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 73 | . 2 3 . 12 2 . 11 1 11 15 6 10 Melee 2 | . . . . . . . . . . . 2 . Guns 45 | . 2 1 . 11 2 . 11 1 11 3 3 . Cannons 23 | . . . . . . . . . . 12 1 10 AOE 2 | . . 2 . . . . . . . . . . Classes Destroyed 12 | . 2 1 . 2 . . 3 1 1 1 . 1 Worker 1 | . . . . . . . . . . 1 . . Builder 2 | . . . . . . . 1 . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 3 | . . . . 3 . . . . . . . . Watcher 5 | . 1 . . 2 . . . . . 2 . . Swarmer 21 | . . 3 . . . . 2 . 4 7 . 5 Grunt 19 | . 2 . . 9 . . 1 . . 4 . 3 Duelist 1 | . . . . . . . . . . . . 1 Sentry 12 | . . . . 3 2 . 2 . 4 . 1 . Hunter 10 | . . . . . . . 5 . . 4 . 1 Programmer 9 | . . . . . . . 1 . 3 . 5 . Compactor 1 | . . . . . . . . 1 . . . . Best Kill Streak 8 | . 2 3 . 5 1 . 4 1 5 8 2 6 Combat Bots Only 7 | . 2 3 . 3 1 . 3 1 5 7 2 6 Max Kills in Single Turn 2 | . 1 2 . 1 1 . 2 1 2 2 1 1 Gunslinging 1 | . . . . . . . 1 . 1 . . . Exploded 2 | . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Hostile Shots Fired 946 | . 11 5 3 43 . . 253 . 77 218 91 245 Missed 278 | . 4 3 1 20 . . 78 . 20 68 34 50 Damage Taken 9203 | . 72 18 26 256 . . 2078 . 493 2232 1113 2915 Core 1857 | . 33 . . 8 . . 297 . 61 295 174 989 Absorbed by Shields 65 | . . . . . . . 65 . . . . . Ignored by Resistances 2847 | . 23 5 8 75 . . 614 . 171 748 373 830 Regen/Repaired (Parts) 2062 | . . . . . . . 30 324 412 137 445 714 Core Remaining (%) 85 | 100 . 86 . . 98 100 . . 57 70 . . Volleys Fired 229 | . 6 2 2 34 4 1 35 16 24 41 28 36 Largest 4 | . 2 2 3 4 4 4 4 4 4 4 2 3 Hottest 234 | . 70 80 120 120 92 92 96 151 229 196 121 234 Shots Fired 585 | . 12 3 4 101 16 4 106 56 87 115 42 39 Gun 452 | . 12 2 4 101 16 4 106 56 79 44 28 . Cannon 132 | . . . . . . . . . 8 71 14 39 Launcher 1 | . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 438 | . 6 . 2 58 16 4 106 52 47 86 22 39 Thermal 146 | . 6 2 2 43 . . . 4 40 29 20 . Explosive 1 | . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 37 | . 9 12 13 18 28 . 31 37 18 9 13 8 Robot Miss Streak 5 | . 1 . 1 2 . . 3 1 3 5 2 3 Penetration Max 1 | . . . . . . . 1 . . 1 . . Secondary Targets 5 | . 1 . . . . . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . Shots Hit Robots 384 | . 9 3 3 69 10 . 80 37 49 64 33 27 Core Hits 173 | . 6 3 . 31 6 . 35 12 19 36 11 14 Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 7 | . . . . . . . . 1 1 5 . . Critical Strikes 18 | . 1 . . 3 . . . 1 3 7 1 2 Burn 7 | . 1 . . 3 . . . . 2 . 1 . Destroy 9 | . . . . . . . . 1 1 7 . . Blast 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8933 | . 97 174 26 932 201 . 1199 794 1164 2067 867 1412 Guns 5295 | . 97 24 26 917 200 . 1188 794 1050 502 497 . Cannons 3132 | . . . . . . . . . 109 1266 345 1412 Explosions 368 | . . 150 . . . . . . . 218 . . Melee . | . . . . . . . . . . . . . Ramming 138 | . . . . 15 1 . 11 . 5 81 25 . Kinetic 6401 | . 34 . 13 455 200 . 1188 714 488 1494 403 1412 Thermal 2217 | . 63 24 13 462 . . . 80 671 465 439 . Explosive 150 | . . 150 . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . 27 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 . . . 1 . 2 2 Average Corruption 1 | . . . . 1 1 . . . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . 4 4 . . . 2 . 4 16 Message Errors 6 | . . . . . . . . . . . 2 4 Matter Fused 6 | . . . . . . . . . 1 . 1 4 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . 3 . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . 2 1 . . . . . 1 3 Misfires 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 131 | . . 20 . . . . . . 13 80 . 18 Projectiles 61 | . . . . . . . . . 13 30 . 18 Explosions 65 | . . 20 . . . . . . . 45 . . Melee 5 | . . . . . . . . . . 5 . . Knockbacks 27 | . . . . . . . 1 . 2 16 . 8 Impact 2 | . . . . . . . 1 . . 1 . . Kinetic 22 | . . . . . . . . . 2 12 . 8 Secondary 3 | . . . . . . . . . . 3 . . Self-Inflicted Damage 49 | . . 2 . 7 . . 5 . 12 23 . . Shots 2 | . . 1 . . . . . . 1 . . . Rammed 7 | . . . . 1 1 . 2 . . 2 1 . Targets Rammed 16 | . . . . 1 2 . 2 . 1 6 4 . Kicked 6 | . . . . . 1 . . . . 4 1 . Crushed 3 | . . . . . . . . . 1 . 2 . Highest Temperature 336 | . 135 38 57 336 15 . 27 228 . 265 16 262 Average Temperature 72 | . 62 20 33 83 10 . 6 73 . 117 12 68 Received Heat Transfer 1155 | . 54 . . 165 . . 318 . 42 189 84 303 Effects 1 | . . . . 1 . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 9 | . . . . 5 . . . . 2 1 1 . Heat Transferred 4466 | . 259 74 37 1591 . . . 111 1147 618 629 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Peak Influence 591 | . 57 117 30 333 165 5 214 23 428 591 415 . Initial 236 | . . 18 . 10 109 . 1 23 . 118 236 . Average 138 | . 38 98 9 160 136 3 76 13 213 221 295 . Maximum Alert Level 2 | . . . . 1 . . 1 . 2 2 2 . Low Security (%) 70 | 100 100 100 100 71 100 100 92 100 26 60 . . Level 1 25 | . . . . 28 . . 7 . 72 18 88 . Level 2 4 | . . . . . . . . . 1 20 11 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 2 . 1 4 . 10 7 1 . Investigation 2 | . . . . 1 . . . . 1 . . . Extermination 6 | . . . . . . . 1 . 3 1 1 . Reinforcement 7 | . . . 1 . . 1 3 . . 2 . . Assault 1 | . . . . 1 . . . . . . . . Garrison 10 | . . . . . . . . . 6 4 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Distress Signals 4 | . . . . 1 . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 3 18 2 19 1 1 19 1 14 23 12 14 Peak Tracking Total 15 | . 2 15 3 4 1 1 8 1 5 8 3 9 Tactical Retreats 6 | . . . . . . . 2 . 1 3 . . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Traps Triggered 6 | . . . . 5 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Machines Disabled 14 | . . 1 . 2 . . 1 . 3 7 . . Max in Single Turn 4 | . . 1 . 1 . . . . 1 4 . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Machines Accessed 16 | . . . 1 4 1 2 1 . 4 2 1 . Terminals 11 | . . . 1 4 . 2 . . 2 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 1 . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 27 | . . . 1 6 1 2 1 . 7 5 4 . Successful 8 | . . . . 3 1 . 1 . 2 1 . . Failed 19 | . . . 1 3 . 2 . . 5 4 4 . Catastrophic 7 | . . . 1 . . 1 . . 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . 1 3 . 2 . . 1 2 4 . Terminals 18 | . . . 1 6 . 2 . . 3 2 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 . 1 . 2 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 4 | . . . . 3 . . . . 1 . . . Record 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . 1 . 1 1 . . Retrieve Components 4 | . . . . . 1 . 1 . 1 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . 1 2 . 1 1 . 3 2 1 . Full Trace Events 2 | . . . . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 6 . 1 . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Total Allies 6 | . . . . 1 5 . . . . . . . Largest Group 5 | . . . . 1 5 5 5 . . . . . Highest-Rated Group 100 | . . . . 100 100 84 84 . . . . . Highest-Rated Ally 100 | . . . . 100 100 34 34 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . 8 . 3 7 . . . . . Total Damage 810 | . . . . 236 . 45 529 . . . . . Kills 9 | . . . . 4 . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Turns Passed 6420 | 2 221 472 157 621 443 217 495 694 795 760 478 1065 Spaces Moved 4402 | 2 152 246 128 445 246 105 287 559 624 626 508 474 Core 288 | . . . . . . . 58 . . . . 230 Treads 1432 | . . . . . . . 35 294 614 316 173 . Legs 1402 | 2 152 246 25 . 98 82 . 27 1 215 313 241 Wheels 1268 | . . . 103 445 148 23 194 238 . 95 22 . Hover 9 | . . . . . . . . . 9 . . . Flight 3 | . . . . . . . . . . . . 3 Fastest Speed 50 | 120 120 190 95 95 95 132 50 100 84 68 51 50 Average Speed 116 | 120 125 190 113 95 164 203 131 112 110 81 67 155 Slowest Speed 700 | 120 190 190 190 95 272 272 180 168 142 84 84 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 20 48 4 64 35 2 8 95 14 17 13 49 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . . . 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 114 | . . 5 . . . . . 1 6 91 2 9 Melee . | . . . . . . . . . . . . . Projectile 59 | . . . . . . . . 1 6 41 2 9 AOE 55 | . . 5 . . . . . . . 50 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Was Fac Fac Fac Upp Total 5262 | 1 172 248 135 572 276 106 329 589 673 796 601 764 Wait 525 | . . . . 63 . . . 9 22 120 61 250 Move 4393 | 1 151 245 127 444 245 104 287 558 623 626 508 474 Hop . | . . . . . . . . . . . . . Pick Up 5 | . 2 . . 1 . . . . . 1 1 . Fast Attach 20 | . 5 . . 7 1 . . 4 1 2 . . Attach 7 | . . . 2 . 1 . 3 . . . . 1 Detach 1 | . . . 1 . . . . . . . . . Swap 6 | . 2 1 3 . . . . . . . . . Drop 25 | . 6 . . 6 6 1 2 . 2 1 . 1 Fire 229 | . 6 2 2 34 4 1 35 16 24 41 28 36 Melee . | . . . . . . . . . . . . . Ram 6 | . . . . 1 1 . 2 . . 2 . . Kick 4 | . . . . . 1 . . . . 3 . . Crush 4 | . . . . . . . . . 1 . 3 . Escape Stasis 16 | . . . . 16 . . . . . . . . Rewire 21 | . . . . . 17 . . 2 . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 15) 273 | -10/Mines | Identified exit to Materials 299 | -10/Mines | Learned 2 Materials zone layouts 302 | -10/Mines | Build established: Mutant 434 | -10/Mines | Learned Materials security intel 673 | -10/Mines | Assembled infested the area 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Weapon x2 708 | -9/Materials | Discovered new exit (range 16) 769 | -9/Materials | Identified exit to Storage 853 | -9/Materials | Entered Storage 873 | -9/Storage | Identified exit to Recycling 998 | -9/Storage | Build established: Gunner 1396 | -9/Storage | Met 01-MTF 1474 | -9/Storage | Entered Recycling 1474 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1477 | -9/Recycling | Found Scrap Engine 1479 | -9/Recycling | 01-MTF left 1865 | -9/Recycling | Discovered new exit (range 15) 1881 | -9/Recycling | Build established: Commander-Gunner 1917 | -9/Recycling | Entered Factory 1917 | -7/Factory | Accompanied by 5 allies 1917 | -7/Factory | Evolved 4 slots: Utility x4 2114 | -7/Factory | Discovered new exit (range 9) 2134 | -7/Factory | Entered another Factory area 2134 | -6/Factory | Accompanied by 5 allies 2134 | -6/Factory | Evolved 2 slots: Propulsion x2 2467 | -6/Factory | Lost 4 allies 2628 | -6/Factory | Lost 10 parts (1p4n5w) 2629 | -6/Factory | Sucked down chute 2629 | -6/Factory | Entered Waste 2629 | -6/Waste | The area was eerily silent 2709 | -6/Waste | A Compactor rumbled back to life 2709 | -6/Waste | Spotted C-40 Crusher 2739 | -6/Waste | Discovered new exit (range 16) 2870 | -6/Waste | Build established: Mutant 3008 | -6/Waste | Destroyed C-40 Crusher 3188 | -6/Waste | Build established: Construct 3323 | -6/Waste | Entered Factory 3900 | -6/Factory | Garrison activated, responded to threat 4104 | -6/Factory | Discovered new exit (range 16) 4118 | -6/Factory | Entered another Factory area 4118 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4340 | -5/Factory | Garrison activated, responded to threat 4635 | -5/Factory | Garrison activated, responded to threat 4791 | -5/Factory | Destroyed 7 combat bots 4855 | -5/Factory | Discovered new exit (range 12) 4878 | -5/Factory | Entered another Factory area 4878 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4899 | -4/Factory | Lost 3 parts (1n2w) 5256 | -4/Factory | Spotted B-86 Titan 5349 | -4/Factory | Discovered new exit (range 6) 5356 | -4/Factory | Entered Upper Caves 5568 | -4/Upper Caves | Lost 3 parts (1p2u) 6024 | -4/Upper Caves | Build established: Gunner 6334 | -4/Upper Caves | Core integrity fell below 50% 6354 | -4/Upper Caves | Lost 8 parts (1p3u4w) 6379 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6414 | -4/Upper Caves | Core integrity fell below 20% 6421 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06317_ Slug penetrates Wall. 06322_ Acquired 3 matter. 06323_ Penetrated by Slug. 06323_ Hpw. Ballistic Hardcell Construct/C destroyed. 06323_ Penetrated by Slug. 06327_ Slug penetrates Wall. 06332_ Searching scrap... 06332_ Found Seismic Detector. 06332_ Found 31 Matter. 06333_ Slug penetrates Wall. 06333_ Penetrated by Slug. 06333_ Slug penetrates Wall. 06333_ Penetrated by Slug. 06360_ System corrupted: Matter fused (-6). 06379_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06379_ Penetrated by Slug. 06410_ Slug penetrates Wall. 06413_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####????????####??????????????? | | ??????????????????## #??????## #??????????????? | | ?????????????????## #??????# #??????????????? | | ?????????????????# ##????## #??????????????? | | ?????????????????# ##??## #???????????????? | | ?????????????????# #### ##??????????????? | | ?????????????????# ##?????????????? | | ?????????????????# ###???????????? | | ?????????????????## ## ##??????????? | | ??????????????????## #### #??????????? | | ???????????????##??# #### #??????????? | | ???????????????# ### l@### #??????????? | | ???????????????# ##Y ## #??????????? | | ????????###??### #### ### ##??????????? | | ???###### ### #??# ##??####???????????? | | ???# #??## ##??????????????????? | | ??# #???## #???????????????????? | | ?? ##???####???????????????????? | | ?? ## "#??????????????????????????? | | ??? ???## ##??????## ????????????????? | | ??? ????### ##?????? ???????????????? | | ???# ## ##?????? ???????????????? | | ????# ##????? ???????????????? | | ????## # ##??? #?????????????????? | | ?????# ##### #### #?????????????????? | | ?????#?????# #?????????????????? | | ?????????######### #?????????????????? | | ????????## ##???## #?????????????????? | | ?????#### #?#### ### #?????????????????? | | ????## #?# ##??? #?????????????????? | | ????# ### #?????? ##?????????????????? | | ?????# ## ##?????????????????????????? | | ?????# #?????????????????????????? | | ###### #?????????????????????????? | | ##?????????????????????????? | | #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 23 Energy Capacity 321 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 59 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingZioniteCorpse Manual? 0 Play Time 00:58:25 Cumulative 56.3 hours Start 2024.05.27 @ 10:30:51 End 2024.05.27 @ 11:28:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 0 Adventurer 67 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4834621b-0def-4021-b64d-27080b0bec3f