Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.06 @ 00:34:17 Player: timonkot131 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1531) 1531 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3456 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 90/125 System Corruption 0% Temperature Cool (100) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Enhanced Autogun > --- INVENTORY (16) --- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Compact Wheel Improved Signal Interpreter Long-range Tractor Beam Lightning Gun Enhanced Autogun EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Wheel Compact Wheel Compact Wheel Compact Wheel Improved Signal Interpreter Long-range Tractor Beam Lightning Gun [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 61 | 6 8 20 27 Power 9 | 1 . 3 5 Engine 7 | 1 . 3 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 2 4 6 Treads 10 | . 1 4 5 Leg 1 | . 1 . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 5 7 Device 4 | . 1 2 1 Storage 4 | 1 2 1 . Processor 4 | . . 2 2 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 22 | 2 3 8 9 Energy Gun 9 | 1 1 . 7 Energy Cannon 1 | . . 1 . Ballistic Gun 12 | 1 2 7 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 17 | . 3 6 8 Power 2 | . . . 2 Propulsion 5 | . 2 1 2 Utility 2 | . . 1 1 Weapon 8 | . 1 4 3 Highest Loss Streak 4 | . 2 3 4 Average Slot Usage (%) 96 | . 95 99 93 Engine 10 | . 14 11 8 Treads 16 | . 4 21 17 Leg 1 | . 6 . . Wheel 3 | . 17 . . Device 8 | . 10 10 5 Storage 18 | . 14 21 18 Processor 11 | . . 11 16 Protection 3 | . . . 8 Energy Gun 7 | . 15 . 10 Ballistic Gun 13 | . 12 21 7 Naked Turns . | . . . . Heaviest Build 77 | 13 43 54 77 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 3 | . 2 3 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 12 16 16 Average Capacity 14 | 5 7 15 16 Most Carried 16 | 6 12 16 16 Average Carried 13 | 3 7 15 15 Final Capacity 16 | 6 12 16 16 Final Carried 16 | 6 12 16 14 Class Distribution -------------------- 50% | Mutant 50% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1275 | 170 230 513 362 Remotely . | . . . . Salvage Created 2124 | . 378 735 1011 Parts 119 | . 16 60 43 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 42 | . 7 21 14 Guns 39 | . 6 21 12 AOE 2 | . 1 . 1 Classes Destroyed 11 | . 2 6 3 Worker 3 | . . 2 1 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 3 | . 1 . 2 Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . . 10 . Grunt 24 | . 7 6 11 Brawler 1 | . . . 1 Sentry 7 | . . 5 2 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3619 | . 356 1278 1985 Core 700 | . 42 103 555 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 83 74 . Volleys Fired 156 | . 30 68 58 Largest 2 | . 2 2 2 Hottest 110 | . 80 63 110 Shots Fired 295 | . 59 136 100 Gun 295 | . 59 136 100 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 186 | . 24 135 27 Thermal . | . . . . Explosive . | . . . . Electromagnetic 109 | . 35 1 73 Robot Hit Streak 13 | . 7 13 8 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 197 | . 41 91 65 Core Hits 87 | . 17 35 35 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3823 | . 622 1428 1773 Guns 3422 | . 576 1428 1418 Cannons . | . . . . Explosions 391 | . 44 . 347 Melee . | . . . . Ramming 10 | . 2 . 8 Kinetic 1984 | . 254 1428 302 Thermal 391 | . 44 . 347 Explosive . | . . . . Electromagnetic 1438 | . 322 . 1116 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 2 | . . 2 . Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 53 | . 5 . 48 Projectiles . | . . . . Explosions 53 | . 5 . 48 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . 25 . 101 Shots 3 | . 1 . 2 Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 664 | . 163 9 664 Average Temperature 175 | . 46 2 241 Received Heat Transfer 1338 | . 177 351 810 Effects 36 | . . . 36 Shutdowns 3 | . . . 3 Energy Bleed 5 | . . . 5 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 5 | . . . 5 Damage (major) 8 | . . . 8 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . . . 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 368 | . 222 368 220 Average Influence 136 | . 85 206 105 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 76 | 100 98 40 98 Level 1 23 | . 1 59 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 11 | . 3 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 15 32 25 Peak Tracking Total 11 | . 5 11 6 Tactical Retreats 7 | . 3 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 2 1 Successful 3 | . 1 1 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Repair Station Index 1 | . . . 1 Dispatch Records 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2643 | 90 493 1002 1058 Spaces Moved 1111 | 79 269 357 406 Core 6 | 6 . . . Treads 720 | . . 314 406 Legs . | . . . . Wheels 385 | 73 269 43 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 180 Average Speed 155 | 96 108 174 181 Slowest Speed 220 | 100 120 200 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 52 39 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 2 . 6 Melee . | . . . . Projectile . | . . . . AOE 8 | . 2 . 6 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1750 | 90 413 605 642 Wait 328 | . 89 128 111 Move 1108 | 78 268 356 406 Hop . | . . . . Pick Up 49 | 6 10 18 15 Fast Attach 28 | 6 4 5 13 Attach 20 | . 2 10 8 Detach 2 | . . 1 1 Swap 13 | . 2 5 6 Drop 43 | . 6 14 23 Fire 156 | . 30 68 58 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 552 | -10/Materials | Discovered new exit (range 13) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 887 | -9/Materials | Discovered new exit (range 8) 898 | -9/Materials | Identified exit to Mines 1116 | -9/Materials | Lost 3 parts (1n2w) 1376 | -9/Materials | Build established: Scavenger-Mutant 1568 | -9/Materials | Discovered new exit (range 7) 1577 | -9/Materials | Identified exit to Materials 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Utility x2 2452 | -8/Materials | Core integrity fell below 50% 2459 | -8/Materials | Core integrity fell below 20% 2492 | -8/Materials | Lost 4 parts (2p1n1w) 2644 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02499_ K-01 Serf collects debris. 02499_ Dropped Broken Lgt. Treads. 02501_ Acquired 10 matter. 02504_ K-01 Serf collects debris. 02516_ Acquired Aluminum Leg. 02520_ Dropped Enh. Autogun. 02521_ K-01 Serf collects debris. 02521_ Acquired Prototype Energy Gun. 02521_ Identified Hvy. EM Shotgun. 02528_ Acquired 10 matter. 02533_ Acquired Enh. Autogun. 02597_ R-06 Scavenger collects Terrain Scan Processor. 02600_ R-06 Scavenger collects Aluminum Leg. 02616_ K-01 Serf collects debris. 02618_ W-25 Informer sends out distress signal. 02620_ K-01 Serf collects debris. 02634_ Lgt. Treads destroyed. 02640_ W-25 Informer sends out distress signal. 02640_ U-05 Engineer builds a Door. 02643_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # "" # """ # # #???# #???# "" | | # "" # "" # ###########???# == #???# "" | | # """ # # #?????????????# * * ! #???# | | # "" #] # #?????????????# =[%%%=#???# | | # """ # ! # ###################+########### | | # """ # ! # = ! % | | # """ ########## #### | | # " #????????# % #######+## | | #! #????????##+################### #?# | | #######?????????????????????????????# #?# | | ????????????????????????#######?????# #?# """ | | ????????????????????????# [####### #?# """ | | ????????????????????????# [ #?# """ ! | | ????????????????????????# *%%= #?# | | ????????????????????????# *%=! #? ! | | ????????????????????????#! =*######### ### | | ????????????????????????## %########## #?######## | | ???????????????#?????????# =#|= ! # #????????? | | ?????????????### ######### #* = # #????????? | | ?????????????# !%%+%=% # #????????? | | ?????????????# k # % """ # #????????? | | ?????????????# T %#!! """ # ?????????? | | ?????????????# # """ # ?????????? | | ?????????????# #### #??????????? | | ?????????????# """ u #??##########??????????? | | ?????????????# """"" @##?????????????????????? | | ?????????????? """"" "#?????????????????????? | | ???????????????????""""" T#?????????????????????? | | ?????????????????? """ "#?????????????????????? | | ????????????????? ##?????????????????????? | | ??????????????? #??????????????????????? | | ???????????????## #??????????????????????? | | ???????????????"" #??????????????????????? | | ???????????????"T ]]] #??????????????????????? | | ???????????????"" ]] *#??????????????????????? | | ???????????????## ]] [g#??????????????????????? | | ????????????????#u w !???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ##### u???????????????????????? | | ????????????????# ????##+#???????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 23 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainShadingRifle Manual? 0 Play Time 00:33:52 Cumulative 65.3 hours Start 2020.03.06 @ 00:01:57 End 2020.03.06 @ 00:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd69aca-c19d-42dc-8cae-a890be2370a2