Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 23:00:33 Player: JovialTruth Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2505) 2505 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5425 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 93/100 System Corruption 4% Temperature Warm (112) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Medium Storage Unit Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Rocket Launcher [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . . 1 Weapon 1 | . . . 1 . . Parts Attached 62 | 6 7 12 9 10 18 Power 8 | 1 1 2 . 3 1 Engine 6 | 1 1 2 . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 23 | 2 1 5 4 3 8 Treads 2 | . . 1 1 . . Leg 21 | 2 1 4 3 3 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 1 2 1 Device . | . . . . . . Storage 4 | 1 2 . . 1 . Processor 4 | . 1 . 1 1 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 22 | 2 2 4 4 2 8 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 2 3 3 1 6 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 38 | . 2 5 3 4 24 Power 5 | . 1 . . 1 3 Propulsion 18 | . 1 3 2 2 10 Utility 4 | . . 1 . . 3 Weapon 11 | . . 1 1 1 8 Highest Loss Streak 22 | . 2 2 3 3 22 To Critical Strikes . | . . . . . . Average Backups 9 | 1 7 9 9 9 9 Power 1 | . . 1 2 2 . Propulsion 1 | 1 4 1 . 1 2 Utility 1 | . 1 2 2 1 1 Weapon 4 | . 1 4 5 5 4 Tool/Special . | . . . . . . Unused Backups 7 | . . 5 . . 2 Power 1 | . . 1 . . . Propulsion 4 | . . 4 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 91 91 92 98 89 Engine 11 | . 14 11 8 8 13 Leg 30 | . 26 30 32 35 27 Storage 9 | . 14 11 9 9 7 Processor 14 | . 6 11 14 18 17 Protection 1 | . . 4 . . . Ballistic Gun 18 | . 22 18 19 19 14 Launcher 4 | . . 2 6 6 6 Peak Build Rating 35 | 6 8 14 20 23 35 Average Rating 17 | 4 6 11 17 21 28 On Entrance 11 | . 6 8 12 19 23 Avg Prop Armor Cover (%) 7 | . . 10 7 . 4 Naked Turns . | . . . . . . Heaviest Build 39 | 10 15 27 30 28 39 Greatest Support 58 | 20 20 30 40 45 58 Greatest Overweight (x) 7 | . 1 1 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 9 | 1 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 1 Class Distribution -------------------- 49% | Scavenger-Gunner 25% | Scavenger-Mutant 19% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 2130 | 232 144 409 319 563 463 Remotely . | . . . . . . Salvage Created 2869 | . 238 571 565 718 777 Parts 164 | . 16 44 35 36 33 Haulers Intercepted 4 | . 1 1 1 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 61 | . 8 17 13 12 11 Guns 48 | . 8 15 7 10 8 AOE 13 | . . 2 6 2 3 Classes Destroyed 11 | . 3 3 2 2 1 Worker 1 | . . 1 . . . Hauler 4 | . 1 1 1 1 . Recycler 6 | . . . 2 1 3 Mechanic 2 | . . . . . 2 Watcher 2 | . . . 1 1 . Swarmer 19 | . 6 7 6 . . Grunt 24 | . 2 6 4 5 7 Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 13 | . . 3 3 5 2 Hunter 3 | . . . . 1 2 Best Kill Streak 10 | . 4 10 9 5 5 Combat Bots Only 10 | . 4 10 7 4 3 Max Kills in Single Turn 3 | . 2 2 2 1 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 475 | . 30 112 34 77 222 Missed 142 | . 16 40 10 23 53 Hits 333 | . 14 72 24 54 169 Melee 3 | . . 1 . . 2 Projectile 330 | . 14 71 24 54 167 AOE 1 | . 1 . . . . Critical Strikes 9 | . . 2 . 5 2 Part Disruptions 1 | . . . . . 1 Damage Taken 5481 | . 307 833 401 888 3052 Core 1044 | . 66 143 62 68 705 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 51 | . . . . 51 . Core Remaining (%) 78 | 100 73 64 . 76 . Volleys Fired 178 | . 25 45 23 52 33 Largest 3 | . 2 2 3 3 3 Hottest 89 | . 60 53 82 81 89 Shots Fired 402 | . 50 81 60 138 73 Gun 369 | . 50 76 47 127 69 Cannon . | . . . . . . Launcher 33 | . . 5 13 11 4 Special . | . . . . . . Kinetic 365 | . 46 76 47 127 69 Thermal 4 | . 4 . . . . Explosive 33 | . . 5 13 11 4 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 9 10 12 15 15 Robot Miss Streak 5 | . 2 3 5 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . 2 4 . 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 283 | . 33 56 39 98 57 Core Hits 137 | . 16 26 27 33 35 Critical Kills 3 | . 1 . . 1 1 Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 6 | . 1 . . 3 2 Destroy 6 | . 1 . . 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5466 | . 282 992 1164 1271 1757 Guns 3518 | . 282 748 472 1134 882 Cannons . | . . . . . . Explosions 1942 | . . 244 692 137 869 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 3485 | . 249 748 472 1134 882 Thermal 499 | . 33 . . . 466 Explosive 1476 | . . 244 692 137 403 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . . 4 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 3 . . . 2 Message Errors 2 | . 2 . . . . Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . 1 . . . . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 157 | . . 49 30 20 58 Projectiles . | . . . . . . Explosions 157 | . . 49 30 20 58 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 487 | . . 66 112 73 236 Shots 13 | . . 3 4 2 4 Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 281 | . 220 22 36 63 281 Average Temperature 48 | . 47 7 10 23 89 Received Heat Transfer 2013 | . 66 159 63 378 1347 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 425 | . 75 . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 65 | 100 100 73 61 21 72 Level 1 34 | . . 26 38 78 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 375 | . 137 243 375 307 298 Initial 149 | . . 36 79 149 138 Average 155 | . 60 152 220 237 115 Influence Increases 2362 | . 227 499 544 475 617 Destroy 0b10 Robot/C 1220 | . 160 340 260 240 220 Destroy 0b10 Robot/NC 75 | . 5 10 20 15 25 Destroy Leader 292 | . 32 62 54 84 60 Allied During Kill 3 | . . . . . 3 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 24 | . . . 12 . 12 Disable Machine 255 | . . 15 105 60 75 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 228 | . . 27 78 76 47 Partial Spotted 30 | . . 15 15 . . Lose Combat Pursuer 75 | . 30 30 . . 15 Influence Decreases 2177 | . 140 397 378 524 738 Entered New Map 535 | . . 51 110 206 168 Time Decay 1242 | . 120 296 238 278 310 Lost Part 380 | . 20 50 30 40 240 Lost Ally 20 | . . . . . 20 Squads Dispatched 10 | . 1 1 . 2 6 Investigation 4 | . . . . 2 2 Extermination . | . . . . . . Reinforcement 3 | . 1 1 . . 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 2 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 14 21 16 15 24 Peak Tracking Total 12 | . 5 11 6 4 12 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 6 | . 1 1 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . . . 3 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 18 | . . 1 7 4 6 Max in Single Turn 4 | . . 1 3 1 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 12 | . 1 3 2 3 3 Terminals 8 | . 1 2 1 2 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . 1 6 6 8 5 Successful 12 | . . 4 2 2 4 Failed 14 | . 1 2 4 6 1 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual 5 | . 1 3 . 1 . Terminals 15 | . 1 3 2 5 4 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 3 . Recycling Units 3 | . . 3 . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . . 3 Record 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . . 3 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 2 2 3 1 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter 6 | . . 6 . . . Retrieved Matter 6 | . . 6 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 16 | . . . . . 16 Highest-Rated Ally 16 | . . . . . 16 Total Orders 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 7 | . . . . . 7 Total Damage 104 | . . . . . 104 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 1524 | . 174 697 514 139 . T.N.C. 1524 | . 174 697 514 139 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3010 | 122 367 697 514 614 696 Spaces Moved 1808 | 95 211 384 345 369 404 Core 9 | 7 . . . . 2 Treads . | . . . . . . Legs 1799 | 88 211 384 345 369 402 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 105 108 Average Speed 117 | 114 121 126 119 107 114 Slowest Speed 400 | 120 190 190 190 108 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 33 26 29 41 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 235 | . . 24 78 78 55 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 234 | . . 24 78 77 55 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2357 | 105 279 519 399 473 582 Wait 218 | . 28 58 4 29 99 Move 1803 | 94 210 383 344 368 404 Hop . | . . . . . . Pick Up 33 | 5 4 7 5 6 6 Fast Attach 29 | 6 4 3 9 3 4 Attach 21 | . 2 3 2 2 12 Detach 3 | . 3 . . . . Swap 33 | . 2 11 4 7 9 Drop 35 | . 1 9 8 6 11 Fire 178 | . 25 45 23 52 33 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 704 | -9/Materials | Destroyed 10 combat bots 879 | -9/Materials | Build established: Scavenger-Mutant 1140 | -9/Materials | Discovered new exit (range 18) 1187 | -9/Materials | Entered another Materials area 1187 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1588 | -8/Materials | Destroyed 7 combat bots 1618 | -8/Materials | Lost 3 parts (2n1w) 1658 | -8/Materials | Discovered new exit (range 15) 1701 | -8/Materials | Entered Storage 1848 | -8/Storage | Lost 3 parts (1p1n1w) 1939 | -8/Storage | Repaired Grenade Launcher 2238 | -8/Storage | Build established: Scavenger-Gunner 2297 | -8/Storage | Discovered new exit (range 5) 2304 | -8/Storage | Identified exit to Factory 2315 | -8/Storage | Entered Factory 2315 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2992 | -7/Factory | Core integrity fell below 50% 3004 | -7/Factory | Core integrity fell below 20% 3011 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02995_ G-47 Trooper suffers critical hit (Burn). 02995_ G-47 Trooper destroyed. 02995_ Switching to secondary target: G-47 Trooper. 02995_ Slug penetrates G-47 Trooper. 02998_ Acquired 119 matter. 02998_ Lgt. Nuclear Core destroyed. 02999_ Critical hit (Burn: +37). 02999_ Adv. Targeting Computer destroyed. 03000_ Autogun destroyed. 03001_ Gauss Rifle destroyed. 03002_ U-05 Engineer lays Concrete. 03004_ Acquired Carbon-fiber Leg. 03005_ System corrupted: Matter fused (-10). 03005_ G-47 Trooper heat short circuits Imp. Heat Sink. 03005_ U-05 Engineer lays Concrete. 03006_ Acquired Aluminum Leg+. 03008_ Kicked G-47 Trooper out of the way. 03009_ Carbon-fiber Leg destroyed. 03009_ Kicked G-47 Trooper. 03010_ Terminal disabled. 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Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed DisassembledScanBlade Manual? 0 Play Time 00:56:23 Cumulative 10.0 hours Start 2026.04.30 @ 21:31:48 End 2026.04.30 @ 23:00:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a91c6e1-d67e-4d73-9cc8-7c459ebfe75f