Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 14:06:58 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (766) 766 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 5187 Bonus ------- Pacifist 834 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/850 Matter 447/450 Energy 98/100 System Corruption 27% Temperature Cool (2) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Compact Matter Pod Improved Melee Analysis Suite Improved Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Heat Sink Energy Well (350) Advanced Weight Redist. System Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Energy Well Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Ion Engine Micro Nuclear Core Compact Matter Pod Shield Generator Improved Datajack Great Maul Great Maul [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Armor Integrity Analyzer Device Improved Transmission Jammer Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Great Maul Energy Cannon Phase Cannon Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 5 | . . 1 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 53 | 4 1 2 5 10 15 5 11 Power 5 | 1 . 1 . . 2 . 1 Engine 5 | 1 . 1 . . 2 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 2 3 4 4 4 Treads 2 | . . . . . 1 . 1 Leg 12 | 2 . . 2 3 . 2 3 Wheel 4 | . . . . . 3 1 . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 22 | 1 1 1 2 5 6 1 5 Device 8 | . 1 . 1 1 3 . 2 Storage 5 | 1 . . . 1 1 . 2 Processor 5 | . . 1 . 1 2 1 . Hackware 1 | . . . 1 . . . . Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 7 | . . . 1 2 3 . 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 2 3 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 19 | . . . . . . . 19 Parts Lost 32 | . . . 1 3 13 1 14 Power 4 | . . . . . 2 . 2 Propulsion 16 | . . . . 2 6 1 7 Utility 8 | . . . 1 1 3 . 3 Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 11 | . . . 1 1 5 1 11 Average Slot Usage (%) 76 | . 65 60 85 88 82 83 53 Engine 5 | . 14 11 9 7 5 6 . Treads 1 | . . . . . 2 . 3 Leg 17 | . 28 22 36 37 15 1 6 Wheel 3 | . . . . . 3 10 1 Flight 1 | . . . . . . 5 . Device 6 | . 8 11 12 8 4 6 5 Storage 10 | . 14 11 9 7 9 13 10 Processor 15 | . . 5 9 9 24 25 12 Protection 2 | . . . . 5 1 . 3 Impact Weapon 7 | . . . . 5 12 13 3 Special Melee Weapon 1 | . . . 8 4 . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 10 11 14 16 46 44 43 43 Greatest Support 77 | 20 20 20 50 77 77 24 45 Greatest Overweight (x) 3 | . . . . . 3 3 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 8 11 15 15 13 Most Carried 10 | . . 7 7 10 8 5 6 Average Carried 5 | . . 3 6 6 6 4 5 Final Capacity 15 | 8 8 8 8 15 15 15 5 Final Carried 8 | . . 7 7 8 3 5 5 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Matter Collected 896 | 191 . . . 45 382 92 186 Remotely . | . . . . . . . . Salvage Created 891 | . . . . 194 281 197 219 Parts 19 | . . . . 2 9 3 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . 1 1 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 16 | . . . . 4 7 1 4 Melee 8 | . . . . 2 4 1 1 Classes Destroyed 7 | . . . . 1 4 1 1 Mechanic 1 | . . . . . 1 . . Swarmer 3 | . . . . . 3 . . Grunt 5 | . . . . 4 . 1 . Sentry 1 | . . . . . 1 . . Programmer 3 | . . . . . 3 . . Samaritan 3 | . . . . . . 3 . Thug 1 | . . . . . . . 1 Butcher 3 | . . . . . . . 3 Best Kill Streak 3 | . . . . 3 2 1 1 Combat Bots Only 3 | . . . . 3 2 1 1 Max Kills in Single Turn 1 | . . . . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Damage Taken 4020 | . 109 24 193 537 1594 148 1415 Core 938 | . . . 42 44 300 56 496 Absorbed by Shields 102 | . . . . . 102 . . Core Remaining (%) 97 | 100 100 100 92 93 . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired 1 | . . . . . . . 1 Gun . | . . . . . . . . Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 1 | . . . . . . . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 100 | . . . . 18 51 8 23 Core Hits 19 | . . . . 4 8 1 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 3 . 1 Critical Strikes 5 | . . . . 1 3 . 1 Smash 5 | . . . . 1 3 . 1 Melee Attacks 128 | . . . . 24 65 10 29 Impact 127 | . . . . 23 65 10 29 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 1 2 4 . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 11 | . . . . 5 5 . 1 Damage Inflicted 3301 | . . . . 481 1643 455 722 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3300 | . . . . 480 1643 455 722 Ramming 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 3300 | . . . . 480 1643 455 722 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 27 | . . 1 . . 8 8 27 Average Corruption 11 | . . 1 . . 6 8 21 Corruption Purged . | . . . . . . . . Effects 57 | . . . . . 14 19 24 Message Errors 16 | . . . . . 2 4 10 Matter Fused 19 | . . . . . 6 10 3 Heat Flow Errors 4 | . . . . . 2 . 2 Energy Discharges 6 | . . . . . 3 1 2 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 5 | . . . . . . 3 2 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 594 | . . . . 51 134 230 179 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 594 | . . . . 51 134 230 179 Knockbacks 17 | . . . . 3 8 2 4 Impact 17 | . . . . 3 8 2 4 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 183 | . . . . 17 183 . 113 Average Temperature 68 | . . . . 10 88 . 48 Received Heat Transfer 1185 | . 60 12 54 360 281 72 346 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 18 | . . . . 4 4 8 2 Impact Corruptions 39 | . . . . 4 13 14 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Peak Influence 158 | . 39 47 158 150 155 . . Initial 73 | . . 16 19 71 73 . . Average 73 | . 23 31 47 86 94 . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 1 1 1 . . Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . 2 . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Distress Signals 2 | . . . 1 1 . . . Communications Jammed 31 | . . . 17 9 5 . . Distress Signals 31 | . . . 17 9 5 . . Times Spotted 69 | . 4 4 9 13 19 1 19 Peak Tracking Total 12 | . 4 5 12 5 5 1 10 Tactical Retreats 8 | . . . 1 5 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Machines Accessed 7 | . 1 2 2 1 1 . . Terminals 7 | . 1 2 2 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 1 5 5 2 3 . . Successful 8 | . 1 2 3 1 1 . . Failed 8 | . . 3 2 1 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 1 4 3 1 . . . Terminals 16 | . 1 5 5 2 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 2 . 1 1 . . Part Schematic 1 | . . 1 . . . . . Level Access Points 2 | . 1 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . Terminals 3 | . . . 3 . . . . Botnet 2 | . . . 2 . . . . Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 2 2 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . find_chute 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 56 | . . . . . . . 56 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . . 12 Total Damage 270 | . . . . . . . 270 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Turns Passed 2668 | 46 102 155 191 549 588 537 500 Spaces Moved 1731 | 36 84 122 152 386 275 451 225 Core 83 | 4 . . . . . . 79 Treads 102 | . . . . . . . 102 Legs 973 | 32 84 122 152 386 190 . 7 Wheels 573 | . . . . . 85 451 37 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 50 Average Speed 124 | 112 120 120 120 121 125 111 160 Slowest Speed 260 | 120 120 120 120 122 205 135 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 19 21 26 20 11 70 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Total 2003 | 39 84 130 159 426 395 465 305 Wait 65 | . . . . 5 44 . 16 Move 1724 | 35 83 121 151 385 274 450 225 Hop . | . . . . . . . . Pick Up 17 | . . 6 2 4 1 2 2 Fast Attach 36 | 4 1 2 3 5 6 5 10 Attach 15 | . . . 2 5 8 . . Detach 5 | . . 1 . 2 2 . . Swap 2 | . . . . . 1 . 1 Drop 7 | . . . 1 1 1 . 4 Fire . | . . . . . . . . Melee 112 | . . . . 18 58 8 28 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 19 | . . . . . . . 19 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Materials 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 236 | -9/Materials | Discovered new exit (range 8) 267 | -9/Materials | Identified exit to Materials 301 | -9/Materials | Build established: Mutant 304 | -9/Materials | Entered another Materials area 304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 484 | -8/Materials | Discovered new exit (range 10) 495 | -8/Materials | Entered Factory 495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -7/Factory | Discovered new exit (range 8) 1044 | -7/Factory | Entered another Factory area 1044 | -6/Factory | Evolved 2 slots: Utility x2 1307 | -6/Factory | Identified exit to Lower Caves 1395 | -6/Factory | Discovered new exit (range 10) 1492 | -6/Factory | Lost 5 parts (1p3n1w) 1632 | -6/Factory | Entered Lower Caves 1934 | -6/Lower Caves | Encountered a Warlord checkpoint 1975 | -6/Lower Caves | Learned Factory stockpile data 1990 | -6/Lower Caves | Discovered new exit (range 7) 1999 | -6/Lower Caves | Identified exit to Lower Caves 2169 | -6/Lower Caves | Entered another Lower Caves area 2243 | -6/Lower Caves | Core integrity fell below 50% 2282 | -6/Lower Caves | System corruption reached 10% 2291 | -6/Lower Caves | Attacked by a faux Warlord 2339 | -6/Lower Caves | Core integrity fell below 20% 2378 | -6/Lower Caves | Lost 11 parts (1p5n3u2w) 2665 | -6/Lower Caves | Discovered new exit (range 15) 2669 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02531_ System corrupted: Substantial component data lost. 02546_ YO:FI&%D7 Y= VIFMP:<4C#E7G 02561_ System corrupted: Matter fused (-8). 02561_ Acquired 8 matter. 02582_ UX L MC9Y3GEVACXWIG36/ 3TH=UMY 02597_ System corrupted: Matter fused (-8). 02613_ System corrupted: FCS attempts to trigger Phase Cannon. 02613_ System corrupted: Phase Cannon misfires. 02629_ S-27 Virus destroyed. 02630_ B6-F0E(l) destroyed. 02632_ UQ-TS4(g) destroyed. 02633_ :8IDEG