Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 22:18:07 Player: alice_fexa Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (221) 1105 Value Destroyed (11424) 11424 Prototype IDs (308) 6160 Alien Tech Used (2) 400 Bonus (32869) 32869 TOTAL SCORE: 61058 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 1504 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2444 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -500 Cogmind --------- Core Integrity 0/1600 Matter 51/300 Energy 325/325 System Corruption 1% Temperature Cool (0) Movement Walking (108) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (6) --- HC-Gravjet Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON (4) ------- Neutron Cannon Perforator > --- INVENTORY (20) --- Advanced Heat Sink Experimental Cooling System Advanced Coolant Injector Advanced Energy Well (485) Advanced Energy Well (500) Experimental Energy Well (600) Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ ZP-Quantum Reactor > --- PROPULSION ------- HC-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Experimental Reaction Control System Centrium Light Armor Plating Heavy Reactive Plating Long-range Tractor Beam > --- WEAPON ----------- Cooled Nova Cannon Multirail Gatling Ballistic Linear Construct/C Burst Ballistic Linear Construct/G > --- INVENTORY -------- Zero-point Reactor Experimental Heat Sink Advanced Coolant Injector Experimental Energy Well Compact Matter Pod Advanced Phase Shifter Layered Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Powered Armor Advanced Force Field Transdimensional Reconstructor Helical Railgun Heavy Hardcell Cannon Graviton Cannon Perforator [Rating: 222] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Cooled Nova Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Particle Cleaver Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . 4 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . Utility 11 | . . . . . 3 1 . . 2 . . . . 1 . . . . 1 1 2 . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 310 | 6 15 10 1 . 13 11 39 2 22 4 3 1 6 22 7 1 15 1 19 44 9 32 27 Power 11 | 1 1 2 . . . . 4 . . . . . . . . . . . . . . . 3 Engine 4 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 28 | 2 3 2 . . 3 3 10 1 . . . . . 3 . . . . 1 . . . . Treads 22 | 2 1 2 . . 3 3 10 . . . . . . 1 . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Wheel 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | 1 6 6 1 . 5 6 11 1 13 2 . . . 12 3 . 12 1 17 20 9 24 14 Device 90 | . 4 4 . . 2 2 4 1 6 1 . . . 9 2 . 8 1 11 14 3 13 5 Storage 7 | 1 2 . 1 . . . . . 1 . . . . . . . . . 1 1 . . . Processor 15 | . . . . . 2 2 1 . . 1 . . . 1 . . 1 . 3 2 . 2 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . Protection 47 | . . 2 . . 1 2 6 . 6 . . . . 2 1 . 3 . 2 3 3 7 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 5 . . . 5 2 14 . 9 2 3 1 6 7 4 1 3 . 1 24 . 8 10 Energy Gun 12 | . . . . . 3 . 5 . . . . . . . . . . . . 3 . . 1 Energy Cannon 14 | . . . . . . . . . . . 1 . 2 2 1 . . . 1 3 . 2 2 Ballistic Gun 29 | 2 2 . . . . . 6 . 4 1 . . 1 . . . 1 . . 6 . 4 2 Ballistic Cannon 14 | . 3 . . . 2 2 . . . . . . . . . . . . . 1 . 1 5 Launcher 9 | . . . . . . . . . 2 1 . 1 1 1 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 22 | . . . . . . . 3 . 3 . 2 . 2 4 2 . 2 . . 4 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 3 1 4 . 2 . . . . 4 . . 4 . . 8 . 2 1 Parts Lost 43 | . 2 1 . . . . 1 . 3 . . . . 1 . . . . . 1 . 7 27 Power 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 Propulsion 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 27 | . 1 . . . . . . . 3 . . . . 1 . . . . . 1 . 6 15 Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . 1 8 Highest Loss Streak 11 | . 2 1 . . . . 1 . 2 . . . . 1 . . . . . 1 . 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 99 100 100 98 98 99 65 63 64 63 64 64 62 63 63 62 63 60 64 64 65 61 Engine 3 | . 14 5 14 14 9 7 2 6 5 5 5 5 2 . . . . . . . . . . Core 1 | . . 8 . . . . 4 . . . . . 2 3 . . . . 4 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 4 . 3 4 4 5 Treads 6 | . 18 14 14 14 16 29 29 5 3 . . . . 4 5 5 1 . . . . . 3 Wheel 1 | . 9 14 14 14 9 . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 1 5 5 5 . . . . 2 4 2 1 . 1 . Device 12 | . 13 10 14 14 18 9 7 7 11 11 11 11 11 15 15 15 14 15 13 17 13 13 10 Storage 6 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 15 | . . . . . 9 19 23 23 17 23 23 23 23 14 15 15 15 15 18 16 16 16 13 Protection 4 | . . 3 . . 9 6 6 . 4 . . . . 4 5 5 4 5 3 4 8 8 11 Energy Cannon 1 | . . . . . . . . . 1 . . . 3 . . . . . 2 1 . 2 3 Ballistic Gun 4 | . 26 . . . . . 4 5 3 1 . . . 1 . . . . . 1 4 5 4 Ballistic Cannon 6 | . 1 28 28 28 17 15 5 1 3 5 5 5 5 5 5 5 5 5 4 4 4 6 3 Impact Weapon 1 | . . . . . . . . . 1 3 4 5 1 2 3 1 5 5 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 54 63 54 54 66 68 68 60 75 69 65 69 79 112 107 106 103 88 96 111 123 163 162 Greatest Support 206 | 40 40 16 16 16 16 82 82 80 82 56 56 56 56 102 102 102 156 88 120 181 177 206 206 Greatest Overweight (x) 4 | . 4 3 3 3 4 4 . 3 2 1 1 1 2 2 1 1 1 . . . . . . Average Overweight (x) . | . 2 3 3 3 3 . . 1 . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 12 19 19 20 19 19 19 17 18 19 19 19 20 18 19 20 19 19 19 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 7 Scrap Engine Consumption 192 | . . . . . . . . 35 30 2 1 3 2 24 3 . 10 3 10 31 3 30 5 Constructs Created 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . Constructs Modified 79 | . . . . . . . . 11 14 1 . . 3 2 . . 8 4 4 16 . 12 4 Class Distribution -------------------- 31% | Construct 30% | Scavenger-Construct 16% | Mutant 10% | Commander-Construct 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Matter Collected 8587 | 134 493 167 . 28 202 97 922 108 507 169 51 41 228 296 59 67 438 67 279 711 200 2152 1171 Remotely 1757 | . . . . . . . 45 . . . . . . . . . 257 . . . . 776 679 Salvage Created 14132 | . 662 74 . 72 402 97 912 164 1110 364 . 95 386 694 37 59 955 426 877 1684 574 3690 798 Parts 565 | . 46 5 . 2 9 7 47 4 49 17 . . 11 31 2 5 29 15 50 60 32 113 31 Haulers Intercepted 17 | . 2 . . . 3 . 4 . 2 . . . . 1 . . . . 2 3 . . . Recyclers Shooed 4 | . . . . . . . . 1 2 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 5 . . 8 . 1 3 . 14 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Combat Hostiles Destroyed 148 | . 9 2 . . 2 3 10 . 15 4 . . 7 7 4 6 16 6 7 17 6 19 8 Guns 28 | . 9 . . . . . 4 . 5 . . . . . . . . . . 2 1 3 4 Cannons 98 | . . 2 . . 2 3 4 . 6 1 . . 4 7 . . 16 6 7 15 5 16 4 AOE 21 | . . . . . . . 1 . 4 3 . . 3 . 4 6 . . . . . . . Classes Destroyed 26 | . 5 1 . . 1 2 . . 5 2 . . 1 . . . 5 . . 2 . 2 . Worker 13 | . 2 1 . . . . 2 . 1 . . . . 1 . . . . 1 1 1 3 . Builder 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 17 | . 2 . . . 3 . 4 . 2 . . . . 1 . . . . 2 3 . . . Recycler 17 | . 2 . . 1 2 . . 2 1 . . . . . . . . . . 2 1 6 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . 1 1 2 . Watcher 16 | . 2 . . . . 1 2 . 2 . . . . 1 . . . . 3 . 2 3 . Swarmer 23 | . . . . . . . . . 6 4 . . . . 4 6 . . . 2 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 37 | . 9 . . . 1 . 2 . 2 . . . 6 1 . . 6 3 . 5 . 2 . Brawler 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 13 | . . . . . 1 1 5 . 1 . . . . . . . . . 1 1 . 3 . Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 7 | . . . . . . 1 . . . . . . . . . . . 2 1 . . 3 . Programmer 29 | . . . . . . 1 3 . 4 . . . . 4 . . 1 . 5 2 5 4 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 3 . 1 2 1 4 2 5 4 . . 4 4 4 4 7 4 4 4 3 3 3 Combat Bots Only 7 | . 2 2 . . 1 1 2 . 4 4 . . 4 2 4 4 7 4 3 3 2 2 3 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 1 4 2 . . 2 2 3 2 1 1 2 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . 4 2 . . 2 . 3 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Damage Taken 22892 | . 529 657 . . 29 182 1233 . 1806 79 54 . 194 568 80 201 105 256 333 253 44 3885 12404 Core 2227 | . 38 78 . . . 16 54 . 157 17 . . . 88 . 30 . 40 47 118 . 112 1432 Absorbed by Shields 849 | . . . . . . . . . 45 . . . . 97 . . . 185 . 90 . . 432 Regen/Repaired (Parts) 5209 | . . . . . . . . . 734 . . . 148 117 . 206 455 163 22 181 17 1072 2094 Core Remaining (%) 87 | 100 . . . 53 100 . . 90 . . . . 82 . . . . 86 96 91 . . . Volleys Fired 677 | . 59 9 . 1 9 15 55 7 70 11 . . 21 27 8 5 42 19 36 55 15 121 92 Largest 4 | . 2 2 . 2 2 2 2 2 2 2 . . 2 2 1 1 1 1 2 2 2 4 4 Hottest 231 | . 40 78 . 78 78 87 100 56 101 87 . . 90 134 90 43 62 62 152 120 100 231 203 Shots Fired 1294 | . 118 18 . 2 18 30 107 12 105 12 . . 23 52 8 5 42 19 47 74 27 295 280 Gun 561 | . 118 . . . . . 75 12 53 . . . 1 18 . . . . . 19 12 120 133 Cannon 718 | . . 18 . 2 18 30 32 . 51 10 . . 18 34 5 . 42 19 47 55 15 175 147 Launcher 15 | . . . . . . . . . 1 2 . . 4 . 3 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1089 | . 118 18 . 2 18 30 82 12 87 10 . . 6 45 . . 42 19 23 70 27 286 194 Thermal 148 | . . . . . . . . . . . . . 13 7 5 . . . 24 4 . 9 86 Explosive 15 | . . . . . . . . . 1 2 . . 4 . 3 5 . . . . . . . Electromagnetic 42 | . . . . . . . 25 . 17 . . . . . . . . . . . . . . Robot Hit Streak 72 | . 12 9 . 1 6 8 17 10 10 9 . . 18 13 . 6 39 56 37 43 15 72 33 Robot Miss Streak 4 | . 2 4 . 2 1 1 4 1 2 2 . . 1 3 . . 2 3 3 2 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1008 | . 86 8 . 1 10 22 89 7 80 12 . 3 7 45 . 1 42 19 32 65 20 231 228 Core Hits 720 | . 34 5 . 1 8 8 47 2 35 13 . . 18 23 4 7 79 27 40 70 15 148 136 Critical Kills 6 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 3 Critical Parts Destroyed 8 | . 2 . . . . . . . 1 . . . . . . . . . . 2 . 2 1 Critical Strikes 29 | . 3 . . . 2 1 1 . 2 . . . . 1 . . . . . 3 . 8 8 Destroy 17 | . 3 . . . . . . . 2 . . . . . . . . . . 2 . 3 7 Blast 11 | . . . . . 2 1 1 . . . . . . . . . . . . 1 . 5 1 Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 75 | . . . . . . . 10 . 8 2 . 3 4 10 1 1 8 . 4 5 7 12 . Impact 55 | . . . . . . . 10 . 8 2 . 3 4 10 1 1 8 . 4 4 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . 1 7 12 . Sneak Attacks 10 | . . . . . . . . . 1 2 . . . 2 . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46865 | . 878 192 . 23 206 457 2069 165 3203 939 . 237 968 2271 365 471 4308 1212 2181 4732 1145 12760 8083 Guns 11281 | . 878 . . . . . 1324 165 967 . . . . 291 . . . . . 450 248 3049 3909 Cannons 31945 | . . 192 . 23 206 457 683 . 1760 575 . . 253 1740 . . 4308 1212 2181 4282 862 9037 4174 Explosions 2232 | . . . . . . . 62 . 385 234 . . 715 . 365 471 . . . . . . . Melee 1407 | . . . . . . . . . 91 130 . 237 . 240 . . . . . . 35 674 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39216 | . 878 192 . 23 206 457 1569 165 2305 575 . . 253 1991 . . 4308 1212 1798 4732 1110 11911 5531 Thermal 3212 | . . . . . . . 62 . . . . . . 40 . . . . 383 . . 175 2552 Explosive 2120 | . . . . . . . . . 335 234 . . 715 . 365 471 . . . . . . . Electromagnetic 910 | . . . . . . . 438 . 472 . . . . . . . . . . . . . . Impact 698 | . . . . . . . . . 91 130 . 237 . 240 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 709 | . . . . . . . . . . . . . . . . . . . . . 35 674 . Highest Corruption 13 | . . . . . . . 7 7 13 13 13 13 13 . . . . . 4 1 1 7 1 Average Corruption 5 | . . . . . . . 2 7 10 13 13 13 13 . . . . . 3 1 1 2 1 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked 101 | . . . . . . . . . . . . . . . . . . . . 77 . 24 . Effects 214 | . . . . . . . 10 30 43 20 9 7 31 . . . . . 16 15 2 25 6 Message Errors 43 | . . . . . . . 1 8 8 3 2 . 4 . . . . . 5 2 1 7 2 Matter Fused 54 | . . . . . . . 1 7 12 6 4 3 12 . . . . . 3 2 . 3 1 Heat Flow Errors 26 | . . . . . . . 1 4 2 3 1 1 5 . . . . . 1 3 . 4 1 Energy Discharges 33 | . . . . . . . 2 5 6 1 1 2 5 . . . . . 1 5 1 3 1 Parts Rejected 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . Data Loss (minor) 31 | . . . . . . . 1 4 9 3 . 1 4 . . . . . 3 1 . 4 1 Data Loss (major) 6 | . . . . . . . . 1 2 2 . . . . . . . . 1 . . . . Misfires 9 | . . . . . . . 2 1 2 . . . . . . . . . 2 1 . 1 . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1359 | . . . . . . . 35 . 250 125 . 123 10 41 36 64 5 8 36 42 48 536 . Projectiles 647 | . . . . . . . 35 . 199 55 . . . 41 . . 5 8 36 42 48 178 . Explosions 110 | . . . . . . . . . . . . . 10 . 36 64 . . . . . . . Melee 602 | . . . . . . . . . 51 70 . 123 . . . . . . . . . 358 . Knockbacks 174 | . . 1 . . 1 3 15 . 13 . . . . 21 . . 2 15 23 14 2 38 26 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 159 | . . 1 . . 1 3 13 . 11 . . . . 19 . . 2 15 20 12 2 34 26 Secondary 14 | . . . . . . . 2 . 2 . . . . 1 . . . . 3 2 . 4 . Self-Inflicted Damage 97 | . . . . . . . . . . . . . . . . 97 . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 18 90 . . . . 145 217 112 235 281 140 242 1 20 . . . 130 264 . 241 128 Average Temperature 55 | . 9 40 . . . . 47 82 18 114 155 72 58 1 11 . . . 29 90 . 53 55 Received Heat Transfer 1361 | . 294 . . . 9 . 252 . 99 . . . 78 72 9 21 9 20 9 30 . 207 252 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . 6 . 6 4 . 1 . . . . . . . . . . . Impact Corruptions 15 | . . . . . . . . . 4 9 . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Heat Transferred 1879 | . . . . . . . 50 . . . . . . 50 . . . . 500 . . 148 1131 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Peak Influence 521 | . 122 57 . 5 95 182 393 258 384 . . . . 133 . . . . 130 316 395 521 . Initial 175 | . . 21 . . 1 42 6 111 79 . . . . 44 . . . . 94 72 127 175 . Average 146 | . 35 36 . 1 20 81 153 136 224 . . . . 55 . . . . 88 132 226 381 . Maximum Alert Level 2 | . . . . . . . 1 1 1 . . . . . . . . . . 1 1 2 . Low Security (%) 62 | 100 100 100 . 100 100 100 67 65 35 . . . . 100 . . . . 100 86 43 1 . Level 1 20 | . . . . . . . 32 34 64 . . . . . . . . . . 13 56 24 . Level 2 16 | . . . . . . . . . . . . . . . . . . . . . . 74 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 . . 1 2 3 . 6 . . . . 6 . . . . 4 1 4 8 . Investigation 10 | . 1 1 . . . 1 . . . . . . . . . . . . 1 1 1 4 . Extermination 15 | . . . . . . 1 2 . 2 . . . . 2 . . . . 2 . 2 4 . Reinforcement 12 | . 1 . . . 1 . 1 . 4 . . . . 3 . . . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Distress Signals 37 | . . . . . . . 1 1 4 . . . . 1 . . . . . 13 1 16 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 296 | . 15 3 . . 3 6 14 8 26 3 . . 7 11 4 9 71 6 10 43 8 31 18 Peak Tracking Total 10 | . 2 2 . . 2 2 2 4 5 4 . . 4 4 4 4 10 4 3 6 2 6 4 Tactical Retreats 13 | . 1 1 . . . . 1 . 2 . . . . 1 . 2 . . . 4 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Traps Triggered 12 | . 1 . . . . . 1 . 3 . 1 . . 1 . . . . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Traps Reconfigurated 20 | . . . . . . 7 9 . 1 . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . 1 . 2 . . . . . . . 19 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Disabled 26 | . . . . . . . 4 1 7 . . . . 2 . . 2 . . 1 1 8 . Max in Single Turn 4 | . . . . . . . 1 1 4 . . . . 1 . . . . . 1 1 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Machines Accessed 67 | . 8 1 2 . 3 1 6 9 2 . 2 4 . 7 . . 1 . 3 2 8 8 . Terminals 42 | . 7 . . . 3 1 5 3 1 . 1 . . 4 . . . . 3 . 6 8 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . . 1 6 . . . . . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . . Total Hacks 149 | . 29 1 2 . 10 5 10 18 3 . 2 17 . 12 . . 4 . 7 4 11 14 . Successful 71 | . 9 1 2 . 8 2 7 7 2 . 2 17 . 3 . . 4 . 1 . 3 3 . Failed 77 | . 19 . . . 2 3 3 11 1 . . . . 9 . . . . 6 4 8 11 . Catastrophic 18 | . 4 . . . . . . 1 1 . . . . 1 . . . . 3 2 2 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 24 . 1 . 7 1 5 6 . . . . . 7 . . . . 5 . 5 7 . Terminals 97 | . 26 . . . 10 5 9 8 1 . 1 . . 8 . . . . 7 . 8 14 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 3 . . . . . 1 10 . . . . . 3 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 2 . . . . 1 . . . . . 2 3 . . Terminal Hacks 56 | . 8 1 2 . 7 1 6 2 1 . 2 17 . . . . 4 . . . 3 2 . Record 7 | . . . 1 . . . . . . . 1 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . 1 . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 1 . . 1 . . . 4 . . . . 4 . . . . . . Open Door 8 | . . 1 . . . . 2 . . . 1 . . . . . . . . . 3 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 1 4 . . . . . 2 . . . . . . . . . Retrieve Components 7 | . . . . . . . 1 4 . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . 1 . . 1 . Terminals 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . 1 . . 1 . Botnet 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 8 . . . 2 1 5 8 2 . . . . 5 . . . . 3 2 6 7 . Full Trace Events 6 | . . . . . . 1 . 1 . . . . . . . . . . 1 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 3 7 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 10 . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total Allies 25 | . . . . . . . 10 10 . . . . . . . . 5 . . . . . . Largest Group 15 | . . . . . . . 10 15 12 . . . . . . . 5 1 1 . . . . Highest-Rated Group 296 | . . . . . . . 173 286 242 . . . . . . . 296 65 65 . . . . Highest-Rated Ally 68 | . . . . . . . 29 40 40 . . . . . . . 68 65 65 . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . 3 . 4 . . . . STAY 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 200 | . . . . . . . . 73 53 . . . . . . . 72 2 . . . . . Total Damage 4572 | . . . . . . . . 1190 658 . . . . . . . 2576 148 . . . . . Kills 36 | . . . . . . . . 14 5 . . . . . . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . . 1 . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . 1 1 . . . 3 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Turns Passed 21340 | 67 1493 762 336 51 605 562 1216 1184 1589 558 394 169 786 1031 282 353 1222 345 1078 2450 623 3630 554 Spaces Moved 16698 | 36 805 477 230 31 290 265 381 655 865 426 320 139 347 934 310 360 1099 337 598 2683 1179 3773 158 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 3978 | 34 258 . . . . 258 381 290 563 . . . . 821 310 360 454 1 90 . . . 158 Legs 4814 | . . . . . . . . . 36 . . . . . . . . . . 967 1179 2632 . Wheels 1806 | . 547 477 230 31 290 7 . 224 . . . . . . . . . . . . . . . Hover 4900 | . . . . . . . . 141 266 426 320 139 44 . . . 555 336 403 1129 . 1141 . Flight 1198 | . . . . . . . . . . . . . 303 113 . . 90 . 105 587 . . . Fastest Speed 38 | 50 130 145 145 145 145 158 158 109 87 113 113 113 113 63 63 63 48 59 119 38 38 38 117 Average Speed 84 | 153 147 145 145 145 159 158 159 145 126 113 113 113 141 77 73 88 59 59 132 59 38 42 117 Slowest Speed 238 | 160 160 145 145 145 160 160 162 198 238 113 113 113 163 163 113 113 113 140 140 119 38 55 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 3 98 81 61 6 25 9 69 98 20 68 68 60 46 25 66 57 88 50 24 34 32 88 16 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 3 . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . 1 1 . . 1 1 1 1 1 1 . . . 1 1 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 . . 1 1 . . . . . . 1 1 1 . . . 1 1 . Scrap Searched 9 | . . . . . . . . . . 1 3 . . . 1 1 . 3 . . . . . Spaces Dug 87 | . . . . . . . 8 . 9 . . . 7 5 4 1 4 . 13 6 8 22 . Terrain Destroyed 492 | . . 2 . . 1 . 23 . 56 34 . . 63 10 38 47 4 . 14 20 20 71 89 Melee 45 | . . . . . . . 7 . 4 . . . 4 5 1 1 4 . 4 5 5 5 . Projectile 232 | . . 2 . . 1 . 8 . 7 . . . 15 5 5 . . . 10 15 15 66 83 AOE 209 | . . . . . . . 8 . 45 34 . . 44 . 32 46 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Ac0 Total 22745 | 45 1006 537 233 35 419 382 875 885 1249 486 352 149 611 1172 351 388 1622 465 832 3477 1315 5560 299 Wait 4451 | . 99 17 . 4 85 76 348 108 264 43 25 1 232 159 23 22 395 105 161 623 96 1562 3 Move 16674 | 35 804 476 229 30 289 264 380 654 864 425 319 138 346 933 309 359 1098 336 597 2682 1178 3771 158 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 4 20 9 1 . 9 6 12 7 11 . 2 3 1 7 1 . 4 2 2 17 4 25 13 Fast Attach 122 | 6 5 3 . . 5 3 8 1 7 . 2 . . 7 . . 10 . 12 34 5 8 6 Attach 64 | . 2 1 . . 3 2 1 1 7 1 . . . 5 1 . 2 . . 5 3 11 19 Detach 10 | . . . . . 1 . . 2 1 . . . . 2 . . 2 . . . 2 . . Swap 126 | . 8 6 1 . 5 6 30 . 8 3 1 1 6 11 6 1 3 1 7 5 1 14 2 Drop 251 | . 9 16 2 . 13 10 31 18 9 1 3 3 1 11 2 . 14 2 13 51 4 32 6 Fire 677 | . 59 9 . 1 9 15 55 7 70 11 . . 21 27 8 5 42 19 36 55 15 121 92 Melee 75 | . . . . . . . 10 . 8 2 . 3 4 10 1 1 8 . 4 5 7 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 134 | . . . . . . . . 87 . . . . . . . . 44 . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Central database locked down 1060 | -10/Materials | Discovered new exit (range 15) 1350 | -10/Materials | Discovered new exit (range 5) 1561 | -10/Materials | Entered Mines 1568 | -10/Mines | Assembled infested the area 1568 | -10/Mines | Met a Derelict shopkeep closing up shop 1626 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1782 | -10/Mines | Discovered new exit (range 6) 1829 | -10/Mines | Identified exit to Exiles 1940 | -10/Mines | Discovered new exit (range 6) 2249 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2254 | -10/Mines | Found Prototype Device 2323 | -10/Mines | Entered Exiles 2360 | -10/Exiles | Met 8R-AWN 2383 | -10/Exiles | Met EX-HEX 2422 | -10/Exiles | Met EX-BIN 2441 | -10/Exiles | Aligned with FarCom system 2442 | -10/Exiles | Given EX-Vault access code 2479 | -10/Exiles | Opened EX-Vault 2491 | -10/Exiles | Found Trap Reconfigurator 2524 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2567 | -10/Exiles | Met EX-DEC 2574 | -10/Exiles | Learned location of Zion (-6) 2647 | -10/Exiles | Discovered new exit (range 10) 2659 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2659 | -10/Exiles | Entered Mines 2663 | -9/Mines | Met a Derelict bent on vengeance 2701 | -9/Mines | Discovered new exit (range 7) 2710 | -9/Mines | Entered Materials 2710 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3033 | -8/Materials | Identified exit to Factory 3315 | -8/Materials | Entered Factory 3315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -7/Factory | Identified exit to Storage 3352 | -7/Factory | Identified exit to Lower Caves 3762 | -7/Factory | Build established: Scavenger-Mutant 3835 | -7/Factory | Identified Exp. Sensor Array 3877 | -7/Factory | Entered Storage 5046 | -7/Storage | Discovered new exit (range 11) 5055 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5086 | -7/Storage | Used back door to open Recycling access 5093 | -7/Storage | Entered Recycling 5093 | -7/Recycling | Accompanied by 10 allies 5094 | -7/Recycling | Found Scrap Engine 5346 | -7/Recycling | Build established: Commander-Mutant 5479 | -7/Recycling | Discovered new exit (range 17) 5707 | -7/Recycling | Build established: Commander-Construct 6277 | -7/Recycling | Entered Factory 6277 | -5/Factory | Accompanied by 12 allies 6277 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6911 | -5/Factory | Cargo convoy interrupted 7007 | -5/Factory | Build established: Construct 7044 | -5/Factory | Discovered new exit (range 17) 7117 | -5/Factory | System corruption reached 10% 7297 | -5/Factory | Identified exit to Upper Caves 7297 | -5/Factory | Identified exit to Extension 7866 | -5/Factory | Entered Upper Caves 8196 | -5/Upper Caves | Learned location of 2 exits from Factory 8412 | -5/Upper Caves | Discovered new exit (range 6) 8417 | -5/Upper Caves | Identified exit to Upper Caves 8424 | -5/Upper Caves | Entered another Upper Caves area 8796 | -5/Upper Caves | Discovered new exit (range 10) 8811 | -5/Upper Caves | Learned location of Armory (-4) 8817 | -5/Upper Caves | Identified exit to Zhirov 8818 | -5/Upper Caves | Entered Zhirov 8818 | -5/Zhirov | Discovered new exit (range 3) 8839 | -5/Zhirov | Met Zhirov 8864 | -5/Zhirov | Learned location of Quarantine (-2) 8864 | -5/Zhirov | Learned location of Testing (-3) 8864 | -5/Zhirov | Learned location of Command (-1) 8869 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8887 | -5/Zhirov | Found Alien Artifact 8902 | -5/Zhirov | Found Alien Artifact 8985 | -5/Zhirov | Identified exit to Proximity Caves 8987 | -5/Zhirov | Entered Proximity Caves 9742 | -4/Proximity Caves | Discovered new exit (range 10) 9772 | -4/Proximity Caves | Identified exit to Factory 9773 | -4/Proximity Caves | Entered Factory 9773 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9774 | -4/Factory | Identified exit to Research 9774 | -4/Factory | Identified exit to Upper Caves 9906 | -4/Factory | Garrison activated, responded to threat 10159 | -4/Factory | Identified Integrated Dissipator 10159 | -4/Factory | Installed Integrated Dissipator, increased core heat dissipation (+20) 10353 | -4/Factory | Found Prototype Launcher 10353 | -4/Factory | Identified Com. Tesla Bomb Launcher 10443 | -4/Factory | Spotted B-86 Titan 10543 | -4/Factory | Discovered exit to Research (range 14) 10804 | -4/Factory | Entered Upper Caves 10811 | -4/Upper Caves | Learned Research stockpile data 10817 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 11023 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11070 | -4/Upper Caves | Discovered new exit (range 5) 11086 | -4/Upper Caves | Entered another Upper Caves area 11383 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11419 | -4/Upper Caves | Discovered new exit (range 16) 11439 | -4/Upper Caves | Entered Warlord 11665 | -4/Warlord | Found Prototype Device 11665 | -4/Warlord | Identified Minesniffer Drone Bay 11744 | -4/Warlord | Met Warlord 11763 | -4/Warlord | Found Prototype Device 11763 | -4/Warlord | Identified Exp. Cloaking Device 11769 | -4/Warlord | Warlord's base attacked by MAIN.C 11919 | -4/Warlord | Build established: Commander-Construct 12100 | -4/Warlord | Destroyed 7 combat bots 12101 | -4/Warlord | Spotted Executioner 12105 | -4/Warlord | Spotted B-90 Cyclops 12110 | -4/Warlord | Spotted Executioner 12119 | -4/Warlord | Warlord forces counterattacked 12138 | -4/Warlord | Spotted Striker 12194 | -4/Warlord | Spotted Executioner 12194 | -4/Warlord | Spotted Executioner 12214 | -4/Warlord | Spotted Executioner 12228 | -4/Warlord | Found Prototype Processor 12228 | -4/Warlord | Identified Exp. Targeting Computer 12285 | -4/Warlord | P-70 Sage assimilated allied YA-5OT(g) 12319 | -4/Warlord | Spotted Striker 12331 | -4/Warlord | Spotted B-90 Cyclops 12336 | -4/Warlord | Destroyed B-90 Cyclops 12444 | -4/Warlord | Warlord base infiltrated, sounded retreat 12494 | -4/Warlord | Spotted B-90 Cyclops 12503 | -4/Warlord | Destroyed B-90 Cyclops 12524 | -4/Warlord | Spotted B-90 Cyclops 12528 | -4/Warlord | Spotted Executioner 12529 | -4/Warlord | Destroyed Executioner 12531 | -4/Warlord | Spotted B-86 Titan 12534 | -4/Warlord | Spotted Executioner 12539 | -4/Warlord | Destroyed Executioner 12556 | -4/Warlord | Spotted Executioner 12559 | -4/Warlord | Destroyed Executioner 12575 | -4/Warlord | Spotted Executioner 12575 | -4/Warlord | Spotted Striker 12575 | -4/Warlord | Spotted Striker 12575 | -4/Warlord | P-70 Sage assimilated allied UP-MV5(d) 12590 | -4/Warlord | Spotted B-90 Cyclops 12616 | -4/Warlord | Discovered new exit (range 14) 12661 | -4/Warlord | Entered Proximity Caves 12661 | -3/Proximity Caves | Accompanied by 2 allies 13006 | -3/Proximity Caves | Entered Research 13006 | -3/Research | Accompanied by 1 ally 13006 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13036 | -3/Research | Build established: Construct 13048 | -3/Research | Found Powered Armor 13487 | -3/Research | Build established: Scavenger-Construct 14016 | -3/Research | Discovered new exit (range 9) 14022 | -3/Research | Discovered new exit (range 21) 14083 | -3/Research | Identified exit to Research 14084 | -3/Research | Entered another Research area 14084 | -2/Research | Warlord forces began assault on 0b10 14084 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14128 | -2/Research | Build established: Construct 14143 | -2/Research | Spotted B-90 Cyclops 14194 | -2/Research | Research machine network offline 14384 | -2/Research | Found Unknown Device 14384 | -2/Research | Identified Launcher Loader 14398 | -2/Research | Found Hvy. Reactive Plating 14429 | -2/Research | Borebot progress halted 14730 | -2/Research | Discovered new exit (range 15) 14738 | -2/Research | Identified exit to Access 14888 | -2/Research | Met up with Warlord 14942 | -2/Research | Spotted Striker 14957 | -2/Research | Spotted Striker 14988 | -2/Research | Destroyed Striker 15084 | -2/Research | Warlord invited to help at Command 15098 | -2/Research | Spotted Executioner 15099 | -2/Research | Spotted Striker 15123 | -2/Research | Destroyed Executioner 15256 | -2/Research | Found Exp. Targeting Computer 15258 | -2/Research | Found Prototype Device 15258 | -2/Research | Identified Adv. Kinecellerator 15289 | -2/Research | Found Prototype Processor 15289 | -2/Research | Identified Exp. Core Analyzer 15463 | -2/Research | Found Adv. Kinecellerator 15508 | -2/Research | Spotted Striker 15519 | -2/Research | Destroyed Striker 15549 | -2/Research | Build established: Scavenger-Construct 15559 | -2/Research | Found Prototype Slashing Weapon 15559 | -2/Research | Identified Particle Cleaver 15648 | -2/Research | Spotted Striker 16348 | -2/Research | Spotted Executioner 16357 | -2/Research | Spotted Executioner 16429 | -2/Research | Spotted Striker 16497 | -2/Research | Destroyed Striker 16512 | -2/Research | Spotted Executioner 16513 | -2/Research | Borebot progress halted 16522 | -2/Research | Destroyed Executioner 16534 | -2/Research | Entered Access 16534 | -1/Access | Evolved 2 slots: Utility x2 16921 | -1/Access | Spotted B-99 Colossus 17154 | -1/Access | Discovered new exit (range 7) 17157 | -1/Access | Entered Command 17390 | -1/Command | Spotted B-99 Colossus 17431 | -1/Command | Spotted Striker 17436 | -1/Command | Destroyed Striker 17503 | -1/Command | Spotted Alpha 7 17522 | -1/Command | Destroyed Alpha 7 17975 | -1/Command | Disengaged cave seal 17975 | -1/Command | Derelicts emerged from the dark tunnel 17975 | -1/Command | Welcomed Warlord to Command 18025 | -1/Command | Phase Generator disabled 18443 | -1/Command | Destroyed B-99 Colossus 18536 | -1/Command | Spotted M Guard 18536 | -1/Command | Spotted M Guard 18536 | -1/Command | Spotted Combat Programmer 18550 | -1/Command | Spotted Combat Programmer 18555 | -1/Command | Warlord commented on Warlord statues 18561 | -1/Command | Destroyed Z3-R4O(K) 18564 | -1/Command | Destroyed Combat Programmer 18575 | -1/Command | Destroyed M Guard 18583 | -1/Command | All MAIN.C guards destroyed 18593 | -1/Command | Found Prototype Energy Cannon 18593 | -1/Command | Identified Cld. Nova Cannon 18836 | -1/Command | Met MAIN.C 18847 | -1/Command | 0b10 Conduit disabled 18879 | -1/Command | Destroyed MAIN.C Shell 18882 | -1/Command | MAIN.C activated Command garrisons 18920 | -1/Command | Lost 5 parts (4u1w) 18928 | -1/Command | Destroyed MAIN.C 18940 | -1/Command | Discovered new exit (range 28) 18940 | -1/Command | Discovered new exit (range 98) 18940 | -1/Command | Identified Transdimensional Reconstructor 18940 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18967 | -1/Command | Found Exp. System Purifier 19058 | -1/Command | Found Perforator 19074 | -1/Command | Found Zero-point Reactor 19903 | -1/Command | Found Multirail 20776 | -1/Command | Warped through subspace to slip node 20776 | -1/Command | Discovered new exit (range 4) 20779 | -1/Command | Found Centrium Heavy Armor Plating 20787 | -1/Command | Entered Access_0 20791 | -1/Access_0 | Met Architect 20831 | -1/Access_0 | Architect warped through subspace 20858 | -1/Access_0 | Destroyed A8 20877 | -1/Access_0 | Architect warped through subspace 20924 | -1/Access_0 | Architect warped through subspace 20959 | -1/Access_0 | Architect warped through subspace 20994 | -1/Access_0 | Architect warped through subspace 21049 | -1/Access_0 | Architect warped through subspace 21088 | -1/Access_0 | Lost 6 parts (1p4u1w) 21126 | -1/Access_0 | A6 warped into view 21147 | -1/Access_0 | Core integrity fell below 50% 21202 | -1/Access_0 | Found Med. Regenerative Plating 21216 | -1/Access_0 | Lost 11 parts (2p4u5w) 21237 | -1/Access_0 | Architect warped through subspace 21264 | -1/Access_0 | Core integrity fell below 20% 21276 | -1/Access_0 | Architect warped through subspace 21341 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 21333_ HV Slug penetrates Architect. 21333_ HV Slug penetrates Wall. 21333_ HV Slug penetrates Architect. 21333_ HV Slug penetrates Wall. 21333_ HV Slug penetrates Architect. 21333_ HV Slug penetrates Wall. 21333_ HV Slug penetrates Architect. 21333_ Architect suffers critical hit (Destroy). 21333_ HV Slug penetrates Architect. 21334_ Quantum Shear penetrates Wall. 21336_ Penetrated by Quantum Shear. 21337_ HV Slug penetrates Architect. 21337_ Architect suffers critical hit (Destroy). 21337_ HV Slug penetrates Architect. 21337_ HV Slug penetrates Earth. 21337_ HV Slug penetrates Wall. 21337_ HV Slug penetrates Architect. 21337_ Architect suffers critical hit (Destroy). 21337_ HV Slug penetrates Architect. 21339_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ??????# "" #" ###????????????? | | ??????# ""### #??????????????? | | ??????# ####" ""#"" ##? #??????????????? | | ??????# ???# ##" "" # #""" #? #??????????????? | | ??????#????### " ######"" ## #??????????????? | | ?????????????### ?# "# ##?????????????? | | ???????????????# ?# ##### ""## ##????????????? | | ???????????????# ???????# "" ##???????????? | | ???????????????# ???????# #???????????? | | ???????????????# ??????## ## #???????????? | | ???????????????? ? ???## ###??????????????? | | ????????????? ## ##????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ## ##### ##????????????????? | | ?????????????? ???##????## ###??????????????? | | ????????????? ????????????## ;#??????????????? | | ???????????????????????????#0 ##?????????????? | | ??????????????????????????#; #?????????????? | | ???????????????????????###;;; ;####?????????????? | | ??????????????????????## ;;; ##????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# ###????????????????? | | ?????????????########## ;##????# !! !????????? | | ?????????? # ????????? | | ?????????? @ ????????? | | ????????????###########; ######??????????????? | | ??????????????????????#; ;##???????????????????? | | ??????????????????????#; ;;#????????????????????? | | ??????????????????????#; ;##????????????????????? | | ??????????????????????#; ;#?????????????????????? | | ??????????????????????#; ;#?????????????????????? | | ?????????????????????? ; ;#?????????????????????? | | ?????????????????????? ; ;#?????????????????????? | | ????????????????????? ; ?????????????????????? | | ????????????????????? ## ;# ?????????????????????? | | ????????????????????? ?#;#? ?????????????????????? | | ????????????????????##?# ?? ?????????????????????? | | ????????????????????????#?? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 71 Energy Capacity 1197 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Armor Coverage 1450 Resistance: KI 40 Resistance: TH 25 Power Shielding 66 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGreatShifter Manual? 0 Play Time 03:22:40 Cumulative 1237.0 hours Start 2023.05.11 @ 20:02:28 End 2023.05.12 @ 22:18:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 897 Rogue 857 Adventurer 40 Explorer 0 Win Type - Total 144 Types 71/7/42/2/1/4/14/2/1 Lore% 96 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d847bb1-b30c-4dce-bc88-25dd6de67f6f