Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 22:12:19 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (143) 715 Value Destroyed (3719) 3719 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 9417 Bonus ------- High Alert Combat Kills 43 Met Data Miner 300 Cogmind --------- Core Integrity 290/850 Matter 206/300 Energy 100/100 System Corruption 3% Temperature Cool (36) Movement Rolling (135) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (5) --- Wheel Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Enhanced Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- Magnetic Acceleration Cannon Power Sword > --- INVENTORY (25) --- Fusion Compressor Biomechanical Wings Energy Well (350) High-capacity Matter Pod (47) Trap Scanner Improved Terrain Scanner Improved Melee Analysis Suite Makeshift Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Medium Insulated Plating Improved Shield Generator Hacking Suite Coil Gun Coil Gun Mining Laser Heavy Mace Shock Maul Axe Blade Saw Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Remote Shield > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Micro Nuclear Core Neutrino Core Biomechanical Wings Improved Heat Sink High-capacity Storage Unit High-capacity Battery Compact Battery Energy Well High-capacity Matter Pod High-capacity Matter Pod Trap Scanner Improved Sensor Array Improved Terrain Scanner Makeshift Utility Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Insulated Plating Advanced Beam Cannon Rocket Launcher Mining Laser Heavy Mace Axe Blade Saw Power Sword [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Wheel Leg Improved VSS Leg Wheel Wheel Utility Machine Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . 1 . . . . 1 Utility 4 | . . . 1 . 2 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 173 | 10 . . 72 12 4 8 . 13 . 2 52 Power 21 | 1 . . 8 . . 1 . 1 . . 10 Engine 15 | 1 . . 8 . . 1 . . . . 5 Core 6 | . . . . . . . . 1 . . 5 Reactor . | . . . . . . . . . . . . Propulsion 40 | 3 . . 12 3 . 1 . 4 . 1 16 Treads . | . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . 7 Wheel 33 | 3 . . 12 3 . 1 . 4 . 1 9 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | 3 . . 18 4 3 3 . 5 . . 16 Device 13 | 2 . . 3 1 1 . . 1 . . 5 Storage 5 | 1 . . 2 2 . . . . . . . Processor 11 | . . . 2 1 1 1 . 1 . . 5 Hackware . | . . . . . . . . . . . . Protection 23 | . . . 11 . 1 2 . 3 . . 6 Artifact . | . . . . . . . . . . . . Weapon 60 | 3 . . 34 5 1 3 . 3 . 1 10 Energy Gun 22 | 2 . . 15 3 1 1 . . . . . Energy Cannon 8 | . . . 6 . . . . 1 . . 1 Ballistic Gun 15 | 1 . . 10 . . 2 . 1 . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . . 1 1 . . . 1 . 1 2 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 Slashing Weapon 5 | . . . 2 . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 6 . . 1 . . . . 1 Parts Lost 46 | . . . 9 . 1 3 1 4 . 7 21 Power 8 | . . . 1 . . . . 1 . . 6 Propulsion 20 | . . . 4 . . . . 3 . 4 9 Utility 7 | . . . 2 . 1 . . . . 1 3 Weapon 11 | . . . 2 . . 3 1 . . 2 3 Highest Loss Streak 8 | . . . 3 . 1 3 1 3 . 6 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 98 100 92 99 99 92 92 90 82 Engine 8 | . 14 14 10 11 9 7 7 1 . . 6 Core 1 | . . . . . . . . 5 . . 3 Leg 4 | . . . . . . . . . . . 15 Wheel 24 | . 28 28 32 33 27 30 30 23 30 28 5 Device 4 | . 14 14 1 6 2 . . 2 . . 6 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 16 | . . . 10 12 18 23 23 25 23 23 21 Protection 6 | . . . 8 3 8 13 15 9 15 14 3 Energy Gun 8 | . 28 28 10 18 15 8 6 . . . . Energy Cannon 2 | . . . 4 . . . . 6 . . . Ballistic Gun 3 | . . . 5 . . 5 7 6 7 7 . Launcher 1 | . . . . . . . . . 7 6 2 Impact Weapon 1 | . . . . . . . . . . . 5 Peak Build Rating 65 | 9 8 8 22 23 28 34 34 40 31 32 65 Average Rating 30 | 6 8 8 18 21 25 32 33 34 31 30 52 On Entrance 20 | . 8 8 8 22 21 28 34 31 31 31 24 Naked Turns . | . . . . . . . . . . . . Heaviest Build 117 | 14 14 14 42 96 98 106 106 108 94 94 117 Greatest Support 70 | 26 20 20 30 30 30 40 40 42 42 42 70 Greatest Overweight (x) 10 | . . . 2 3 3 2 2 5 2 7 10 Average Overweight (x) 1 | . . . . 2 3 2 2 3 2 2 2 Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 11 23 25 25 25 25 25 25 25 Most Carried 25 | 8 8 8 15 25 25 25 25 25 25 25 25 Average Carried 18 | 4 8 8 11 22 23 22 25 24 25 24 24 Final Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 Final Carried 25 | 8 8 8 15 25 24 25 25 25 25 24 20 Class Distribution -------------------- 67% | Scavenger-Mutant 14% | Mutant 8% | Derelict-Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3105 | 300 . 47 1271 174 25 89 43 315 . 78 763 Remotely 94 | . . . 94 . . . . . . . . Salvage Created 5119 | 142 . 42 2097 633 281 239 . 207 . 34 1444 Parts 276 | 13 . . 112 42 26 13 . 10 . 4 56 Haulers Intercepted 9 | . . . 6 . 1 . . . . . 2 Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 6 . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 84 | . . 1 32 11 3 4 . 4 . 5 24 Melee 12 | . . . . . . . . . . . 12 Guns 43 | . . 1 27 8 3 2 . 1 . . 1 Cannons 6 | . . . 2 . . . . 3 . . 1 AOE 17 | . . . 3 3 . 1 . . . 5 5 Classes Destroyed 16 | 3 . 1 7 . 1 . . 1 . 1 2 Worker 20 | 2 . . 7 3 . . . . . . 8 Builder 4 | . . . . . . . . . . . 4 Tunneler 9 | 2 . . . 6 1 . . . . . . Hauler 9 | . . . 6 . 1 . . . . . 2 Recycler 6 | 1 . . 2 2 . . . . . . 1 Mechanic 3 | . . . 1 . . . . . . . 2 Operator 3 | . . . 2 . 1 . . . . . . Watcher 5 | . . . 2 . . . . . . . 3 Swarmer 23 | . . . 3 9 . . . . . 4 7 Saboteur 1 | . . . . . . . . . . 1 . Grunt 35 | . . 1 18 2 . 2 . 2 . . 10 Duelist 7 | . . . 3 . . 1 . 1 . . 2 Sentry 14 | . . . 8 . 2 1 . . . . 3 Hunter 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . 2 Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 11 | 3 . 1 9 3 4 3 . 3 . 4 11 Combat Bots Only 7 | . . 1 6 2 2 3 . 3 . 4 7 Max Kills in Single Turn 11 | 1 . 1 2 1 2 1 . 1 . 2 11 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 1 . . . 2 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 736 | . . 7 141 21 16 47 28 33 . 43 400 Missed 249 | . . 3 46 5 6 11 10 10 . 11 147 Damage Taken 6992 | . . 53 1378 254 129 368 315 494 . 517 3484 Core 1185 | . . 25 217 76 43 62 28 53 . 121 560 Absorbed by Shields 49 | . . . . . . . . . . . 49 Regen/Repaired (Parts) 90 | . . . 90 . . . . . . . . Core Remaining (%) 74 | 100 . 90 . 26 92 . . . . 62 . Volleys Fired 277 | 15 . 3 141 51 11 11 . 16 . 4 25 Largest 2 | 2 . 2 2 2 2 2 . 2 . 2 2 Hottest 113 | 90 . 90 113 100 90 90 . 96 . 61 96 Shots Fired 518 | 30 . 6 274 98 22 20 . 30 . 6 32 Gun 402 | 30 . 6 214 88 22 20 . 14 . 2 6 Cannon 92 | . . . 57 7 . . . 12 . . 16 Launcher 23 | . . . 3 2 . . . 4 . 4 10 Special 1 | . . . . 1 . . . . . . . Kinetic 141 | . . . 107 7 . 3 . 14 . 2 8 Thermal 184 | 30 . 6 114 8 . . . 12 . . 14 Explosive 14 | . . . . . . . . . . 4 10 Electromagnetic 179 | . . . 53 83 22 17 . 4 . . . Robot Hit Streak 18 | 4 . 6 18 7 8 16 . 4 . 2 6 Robot Miss Streak 7 | 3 . . 4 4 2 1 . 4 . 7 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 386 | 14 . 5 196 42 19 19 . 16 . 3 72 Core Hits 219 | 6 . 3 86 26 12 13 . 15 . 11 47 Critical Kills 4 | . . . . . . . . . . . 4 Critical Parts Destroyed 16 | . . . . . . . . . . . 16 Critical Strikes 31 | 1 . . 7 . . . . . . . 23 Burn 5 | 1 . . 4 . . . . . . . . Smash 21 | . . . . . . . . . . . 21 Sever 5 | . . . 3 . . . . . . . 2 Melee Attacks 89 | . . . 13 . . . . . . . 76 Impact 57 | . . . . . . . . . . . 57 Slashing 32 | . . . 13 . . . . . . . 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 19 | . . . 9 . . . . . . . 10 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . 1 . . . . . . . 5 Damage Inflicted 11262 | 198 . 61 3420 680 330 385 . 382 . 659 5147 Guns 3929 | 198 . 61 2199 510 330 344 . 116 . 40 131 Cannons 1085 | . . . 676 61 . . . 185 . . 163 Explosions 2843 | . . . 238 109 . 41 . 81 . 619 1755 Melee 3405 | . . . 307 . . . . . . . 3098 Ramming . | . . . . . . . . . . . . Kinetic 1319 | . . . 937 69 . 26 . 116 . 40 131 Thermal 3468 | 198 . 61 1357 157 . 41 . 185 . . 1469 Explosive 1068 | . . . . . . . . . . 619 449 Electromagnetic 2002 | . . . 819 454 330 318 . 81 . . . Impact 2427 | . . . . . . . . . . . 2427 Slashing 978 | . . . 307 . . . . . . . 671 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 2 2 . . . . . . 3 Average Corruption 2 | . . . 2 2 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 77 | . . . 36 14 . . . . . . 27 Message Errors 17 | . . . 8 1 . . . . . . 8 Matter Fused 19 | . . . 8 3 . . . . . . 8 Heat Flow Errors 7 | . . . 4 2 . . . . . . 1 Energy Discharges 14 | . . . 8 3 . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 6 | . . . 2 . . . . . . . 4 Data Loss (major) 4 | . . . 2 2 . . . . . . . Misfires 2 | . . . 1 . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 4 | . . . 3 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1574 | . . . 18 . . . . . . . 1556 Projectiles . | . . . . . . . . . . . . Explosions 227 | . . . . . . . . . . . 227 Melee 1347 | . . . 18 . . . . . . . 1329 Knockbacks 14 | . . . . . . . . . . . 14 Impact 14 | . . . . . . . . . . . 14 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 395 | . . . 31 85 . . . . . 12 267 Shots 9 | . . . 1 3 . . . . . 1 4 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | 180 . 90 333 240 102 262 . 132 . 9 162 Average Temperature 62 | 75 . 46 62 53 44 126 . 49 . 9 50 Received Heat Transfer 1978 | . . 24 453 66 27 147 18 117 . 138 988 Effects 7 | . . . 1 1 . 5 . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . Interference 5 | . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 . . . . 7 Combat Hostiles 6 | . . . . . . 1 . . . . 5 Parts Fried 19 | . . . 4 . 3 1 . . . . 11 Impact Corruptions 36 | . . . . . . . . . . . 36 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . 5 . . . . 1 . . 2 Heat Transferred 5659 | 571 . 161 3087 211 . 100 . 333 . . 1196 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 2 4 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 644 | 25 31 72 441 278 176 161 . . . . 644 Initial 79 | . 16 12 27 76 39 79 . . . . 50 Average 172 | 9 16 63 277 162 113 138 . . . . 94 Maximum Alert Level 2 | . . . 2 1 . . . . . . 2 Low Security (%) 62 | 100 100 100 22 70 100 100 . . . . 89 Level 1 34 | . . . 71 29 . . . . . . 9 Level 2 2 | . . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . . 4 . . 1 . . . 1 7 Investigation 3 | . . . 2 . . . . . . . 1 Extermination 4 | . . . . . . 1 . . . . 3 Reinforcement 4 | . . . 2 . . . . . . . 2 Assault 1 | . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 1 2 . . . . . . . 2 Communications Jammed 2 | . . . . . . . . . . . 2 Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 4 3 43 15 4 4 7 10 . 19 45 Peak Tracking Total 12 | . 5 2 6 3 2 4 10 5 . 12 6 Tactical Retreats 14 | . . . 3 4 . . 1 1 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 22 | . . . 1 3 . . . . . . 18 Max in Single Turn 16 | . . . 1 2 . . . . . . 16 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . . . 15 . 3 1 . . 4 . 5 Terminals 19 | . . . 11 . 3 1 . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 96 | . . . 43 . 6 2 . . 33 . 12 Successful 69 | . . . 26 . 3 2 . . 33 . 5 Failed 27 | . . . 17 . 3 . . . . . 7 Catastrophic 5 | . . . 2 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 32 | . . . 20 . 4 1 . . 1 . 6 Terminals 49 | . . . 32 . 6 2 . . . . 9 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 46 | . . . 10 . 1 1 . . 33 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 15 | . . . 2 . . . . . 13 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 5 | . . . 2 . . . . . 3 . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Report Inventory 3 | . . . 3 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 13 | . . . 7 . 2 1 . . . . 3 Terminals 13 | . . . 7 . 2 1 . . . . 3 Botnet 9 | . . . 5 . 1 1 . . . . 2 Operators 4 | . . . 2 . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 21 | . . . 14 . 2 1 . . . . 4 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . . . 13 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 25 | . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 8991 | 154 62 356 2732 1351 173 278 355 840 86 286 2318 Spaces Moved 6153 | 102 76 280 2188 928 101 207 323 607 77 239 1025 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 473 | . . . . . . . . . . . 473 Wheels 5675 | 97 76 280 2188 928 101 207 323 607 77 239 552 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 125 110 110 110 112 112 108 Average Speed 114 | 82 80 80 89 114 125 110 110 125 112 113 179 Slowest Speed 360 | 90 80 80 110 125 125 110 110 155 112 195 360 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 5 19 49 98 99 14 6 63 78 71 53 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 1 1 . . Scrap Searched 9 | . . . . 3 . . 1 3 . 2 . Spaces Dug 1 | . . . . 1 . . . . . . . Terrain Destroyed 199 | . . . 5 38 . 3 . . . 39 114 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . AOE 198 | . . . 5 37 . 3 . . . 39 114 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 7397 | 139 77 405 2661 1117 125 235 322 654 76 249 1337 Wait 548 | . . 123 177 111 9 4 . 4 . . 120 Move 6142 | 101 75 279 2187 927 100 206 322 606 76 238 1025 Hop . | . . . . . . . . . . . . Pick Up 81 | 9 1 . 28 11 1 4 . 6 . 3 18 Fast Attach 63 | 8 . . 25 . 1 1 . 6 . . 22 Attach 36 | 1 . . 8 . 2 5 . 5 . 2 13 Detach 15 | 2 . . 4 . . 1 . 3 . . 5 Swap 76 | 1 . . 40 12 1 3 . 2 . . 17 Drop 76 | 2 1 . 39 5 . . . 6 . 2 21 Fire 277 | 15 . 3 141 51 11 11 . 16 . 4 25 Melee 83 | . . . 12 . . . . . . . 71 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 217 | -10/Materials | Entered Mines 218 | -10/Mines | Assembled infested the area 223 | -10/Mines | Assisted by a Guerilla fighting off Assembled 226 | -10/Mines | Met a Derelict bent on vengeance 272 | -10/Mines | Discovered new exit (range 7) 301 | -10/Mines | Build established: Mutant 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -9/Materials | Lost 3 parts (1n1u1w) 1067 | -9/Materials | Discovered new exit (range 11) 1158 | -9/Materials | Build established: Scavenger-Mutant 1479 | -9/Materials | Discovered new exit (range 16) 1704 | -9/Materials | Discovered new exit (range 15) 2052 | -9/Materials | Repaired Hvy. Ion Engine 2184 | -9/Materials | Discovered new exit (range 16) 2508 | -9/Materials | Core integrity fell below 50% 2653 | -9/Materials | Discovered new exit (range 7) 2764 | -9/Materials | Identified exit to Materials 2867 | -9/Materials | Identified exit to Mines 3305 | -9/Materials | Entered Mines 3658 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3681 | -9/Mines | Discovered exit to Materials (range 10) 4462 | -9/Mines | Discovered new exit (range 4) 4470 | -9/Mines | Identified exit to Exiles 4566 | -9/Mines | Discovered exit to Materials (range 5) 4656 | -9/Mines | Entered Materials 4656 | -8/Materials | Evolved 2 slots: Utility x2 4824 | -8/Materials | Discovered new exit (range 3) 4825 | -8/Materials | Identified exit to Factory 4829 | -8/Materials | Entered Factory 4829 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4937 | -7/Factory | Lost 3 parts (3w) 5036 | -7/Factory | Discovered new exit (range 10) 5107 | -7/Factory | Entered Lower Caves 5376 | -7/Lower Caves | Discovered new exit (range 16) 5379 | -7/Lower Caves | Learned Factory terminal intel 5462 | -7/Lower Caves | Entered another Lower Caves area 5597 | -7/Lower Caves | Lost 3 parts (3n) 5836 | -7/Lower Caves | Encountered a Warlord checkpoint 5889 | -7/Lower Caves | Learned Factory stockpile data 6210 | -7/Lower Caves | Discovered new exit (range 17) 6293 | -7/Lower Caves | Attacked by a faux Warlord 6302 | -7/Lower Caves | Entered Data Miner 6302 | -7/Data Miner | Discovered new exit (range 6) 6322 | -7/Data Miner | Met Data Miner 6344 | -7/Data Miner | Learned location of Section 7 (-3) 6344 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6362 | -7/Data Miner | Received God Mode back door access code from Data Miner 6388 | -7/Data Miner | Entered Proximity Caves 6427 | -6/Proximity Caves | Spotted B-75 Beast 6469 | -6/Proximity Caves | Identified exit to Factory 6645 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6674 | -6/Proximity Caves | Entered Factory 6674 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6676 | -6/Factory | Loaded intel: 26 terminal locations 6704 | -6/Factory | Lost 6 parts (4n1u1w) 7373 | -6/Factory | Garrison activated, responded to threat 7456 | -6/Factory | Lost 5 parts (2p1n1u1w) 7889 | -6/Factory | Build established: Derelict-Assassin 8297 | -6/Factory | Build established: Scavenger-Assassin 8794 | -6/Factory | Destroyed 7 combat bots 8837 | -6/Factory | Lost 8 parts (3p2n1u2w) 8969 | -6/Factory | Core integrity fell below 50% 8992 | -6/Factory | Self-destructed Last Messages --------------- 08977_ K-01 Serf destroyed. 08977_ Fusion Modulator explodes. 08977_ M-13 Machinist destroyed. 08977_ A-15 Conveyor calls for reinforcements. 08977_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08979_ K-01 Serf destroyed. 08979_ R-10 Processor collects Wheel. 08979_ K-01 Serf cleans the Fabricator. 08981_ Acquired Wheel. 08982_ Com. Wheel destroyed. 08983_ K-01 Serf collects debris. 08983_ K-01 Serf cleans the Fabricator. 08985_ R-10 Processor collects Autogun. 08988_ K-01 Serf collects debris. 08990_ R-10 Processor collects Autogun. 08991_ U-05 Engineer lays Concrete. 08991_ K-01 Serf collects debris. 08992_ Critical hit (Burn: +37). 08992_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????""?"""?"""????????"""????????????????????? | | ????????"??"""?"""????????"""????????????????????? | | ????????"F?"""?"""????? ??? ?""""?????????????? | | ????????""????????????? """ ?""""?????????????? | | ???????????"""?"""????# """ ?""""?????????????? | | ???????????""" """????# """ #""""???????????""" | | ???????????""" """????# ] #""""???????????""" | | ???????????? ????# ]]] #""""???????????""" | | ????????????! ???# "F"" #???? #?????????"" | | ????????????? !#### """" #??? #?????????"" | | ?????????????? # # #??? ## ???????? | | ??????#######+#;;;;;;;; ###+;;;;; ????? | | ?????? ?????? | | ?????? kk ?????? | | ????? !! ??? | | ????? ! """?? | | ????? """?? | | ??????#!!! "" | | ??????#!!! | | ??????#!! " | | ??????# " | | ??????# u h " | | ??????# g * | | ??????# g / R | | ??????# ;;; ; ; ;"## | | ??????# ; @ ; #???????? | | ??????# # # %## """ """ ""###???????? | | ??????# ????# ?# *## """ """ ""#?????????? | | ????????????# ???# ## """ """ T"########### | | ????????????# ????# ## ""# | | ????????????#??""""# gg ## ""# | | ???????????????""""# ## # | | ???????????????""""# #########+##### | | ???????????????""""# ^ ^ # | | ???????????????""""# ^ # | | ???????????????""""#! """""" ! + | | ???????????????????#^! """""" ] # | | ???????????????????#!! """""" ] # | | ???????????????????#!! """""" ] # | | ???????????????????# # | | ???????????????????# % # | | ???????????????????+ ######%###+####### | | ???????????????????# #????#%#?# # """" | | ???????????????????# #????#%#?# # """" | | ???????????????????# #????# #?# # """" | | ???????????????????# #### ###????#%#?# # """" | | ???????????????????# ???# #?????##%### # | | ???????????????????# ????# #?????# %!## #?? | | ???????????????????# ????# #?????# % #####+# | | ???????????????????# ?????#+#?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: EM 20 Core Shielding 20 Utility Shielding 15 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 5 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideCommSpecial Manual? 0 Play Time 01:42:05 Cumulative 201.2 hours Start 2024.09.21 @ 19:44:38 End 2024.09.21 @ 22:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47c0e7c7-0536-422b-aef7-4b7bf274daae