Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.15 @ 01:39:42 Player: Roxy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (989) 989 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6469 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Hardcell Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Antigrav Array > --- UTILITY ---------- Long-range Sensor Array Transmission Jammer Centrium Light Armor Plating > --- WEAPON ----------- Improved Arc Projector Heavy Beamcaster > --- INVENTORY -------- Centrium Wheel Hardcell Cannon [Rating: 58] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Flight Unit Utility Scrap Shield Device Improved Coolant Injector Storage Small Storage Unit Processor Visual Processing Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 10 2 . . 2 Power 3 | . . . . . 2 1 . . . Propulsion 3 | . . . . . 2 1 . . . Utility 5 | . . . . . 3 . . . 2 Weapon 3 | . . . . . 3 . . . . Parts Attached 44 | 4 3 2 3 1 22 . 2 . 7 Power 11 | . 1 . 1 . 7 . 1 . 1 Engine 4 | . 1 . . . 3 . . . . Core 6 | . . . 1 . 4 . 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 13 | 2 . 2 1 1 5 . 1 . 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 10 | . . 2 1 1 5 . 1 . . Utility 9 | 1 1 . 1 . 3 . . . 3 Device 4 | . . . . . 2 . . . 2 Storage 1 | 1 . . . . . . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 11 | 1 1 . . . 7 . . . 2 Energy Gun 5 | . 1 . . . 2 . . . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 5 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 39 | . . . 1 . 27 1 3 . 7 Power 11 | . . . . . 9 . 1 . 1 Propulsion 10 | . . . 1 . 7 . 1 . 1 Utility 7 | . . . . . 2 1 1 . 3 Weapon 11 | . . . . . 9 . . . 2 Highest Loss Streak 8 | . . . 1 . 8 1 1 . 7 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 3 | 2 4 6 5 5 1 3 4 5 3 Power 1 | 1 2 2 2 3 . . . . . Propulsion . | . . 2 1 1 . . 1 1 1 Utility . | . . . . . . . 1 1 . Weapon 1 | . 1 2 1 1 . 1 2 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . 3 . . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility . | . . . . . . . . . . Weapon 2 | . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 49 | . 87 100 86 85 51 7 2 . 7 Engine 3 | . 11 14 5 . 6 . . . . Core 5 | . . . 8 14 7 . 2 . . Leg 3 | . 28 13 . . . . . . . Flight 11 | . . 14 28 28 13 . . . . Device 1 | . . . . . 5 5 . . . Storage 2 | . 14 14 1 . . . . . . Processor 2 | . 8 14 1 . 1 2 . . . Protection 3 | . . . 12 14 . . . . 2 Energy Gun 6 | . 9 14 14 14 5 . . . 1 Ballistic Gun 7 | . 14 14 14 14 9 . . . . Peak Build Rating 58 | 4 8 8 14 17 32 13 11 3 58 Average Rating 14 | 2 6 8 12 16 23 9 6 3 19 On Entrance 7 | . 4 8 8 14 17 11 8 3 3 Naked Turns 402 | . . . . . . . 246 42 114 Heaviest Build 46 | 6 13 13 35 35 46 1 14 . 23 Greatest Support 26 | 20 20 20 8 10 16 3 4 3 26 Greatest Overweight (x) 7 | . . 1 4 4 7 . 4 . 6 Average Overweight (x) . | . . . 3 3 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 Most Carried 8 | 5 5 8 8 5 4 4 5 5 5 Average Carried 3 | 3 4 6 4 5 1 3 4 5 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 5 8 5 5 . 4 5 5 2 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Matter Collected 877 | 182 26 19 116 . 495 . 36 . 3 Remotely . | . . . . . . . . . . Salvage Created 941 | . 26 14 50 69 685 . . . 97 Parts 52 | . 5 3 2 . 40 . . . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . 6 . . . 17 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Combat Hostiles Destroyed 24 | . . 1 2 1 19 . . . 1 Guns 22 | . . 1 2 1 18 . . . . Classes Destroyed 9 | . 1 1 1 1 4 . . . 1 Operator 1 | . . . . . 1 . . . . Turret 1 | . . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 16 | . . 1 2 . 13 . . . . Grunt 1 | . . . . . . . . . 1 Sentry 2 | . . . . 1 1 . . . . Specialist 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 9 | . 1 1 2 1 9 . . . 1 Combat Bots Only 8 | . . 1 1 1 8 . . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 . . . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Hostile Shots Fired 710 | . . 7 61 45 250 7 140 . 200 Missed 252 | . . 1 29 20 64 4 58 . 76 Hits 458 | . . 6 32 25 186 3 82 . 124 Projectile 458 | . . 6 32 25 186 3 82 . 124 AOE 1 | . . . . . 1 . . . . Critical Strikes 17 | . . . . . 6 1 1 . 9 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 6243 | . . 35 175 136 2443 88 1075 . 2291 Core 3155 | . . 28 23 . 807 53 941 . 1303 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1769 | . . 12 64 46 685 19 307 . 636 Core Remaining (%) 52 | 100 . . . 79 19 . . 13 . Volleys Fired 109 | . 2 3 14 8 73 . . . 9 Largest 4 | . 2 2 2 2 4 . . . 2 Hottest 146 | . 70 70 70 70 133 . . . 146 Shots Fired 242 | . 4 6 28 17 173 . . . 14 Gun 242 | . 4 6 28 17 173 . . . 14 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 137 | . 2 3 14 8 110 . . . . Thermal 98 | . 2 3 14 9 63 . . . 7 Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . 7 Robot Hit Streak 33 | . 2 3 10 7 33 . . . 14 Robot Miss Streak 4 | . 1 3 1 1 4 . . . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 181 | . 2 2 23 13 127 . . . 14 Core Hits 70 | . 2 1 7 5 50 . . . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . Burn 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2592 | . 25 24 229 131 1850 34 . . 299 Guns 2500 | . 25 24 229 131 1828 . . . 263 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 92 | . . . . . 22 34 . . 36 Kinetic 1214 | . . . 92 55 1067 . . . . Thermal 1181 | . 25 24 137 76 761 . . . 158 Explosive . | . . . . . . . . . . Electromagnetic 105 | . . . . . . . . . 105 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 3 2 2 2 . Average Corruption 1 | . 1 1 1 1 2 2 2 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . 2 . 2 7 4 1 8 . . Message Errors 6 | . . . . 2 1 . 3 . . Matter Fused 7 | . 1 . . 1 3 . 2 . . Heat Flow Errors 2 | . . . . 1 . . 1 . . Energy Discharges 3 | . . . 1 . . . 2 . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . 1 . 1 . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 9 16 . . 14 Shots . | . . . . . . . . . . Rammed 22 | . . . . . 6 5 . . 11 Targets Rammed 22 | . . . . . 6 5 . . 11 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 443 | . 30 70 9 278 443 . 69 . 290 Average Temperature 134 | . 18 34 4 116 149 . 51 . 148 Received Heat Transfer 966 | . . . 120 54 156 . 69 . 567 Effects 6 | . . . . 1 5 . . . . Shutdowns 4 | . . . . . 4 . . . . Interference 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 4 | . . . . . 4 . . . . Heat Transferred 2805 | . 74 74 407 222 1769 . . . 259 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 195 | . 7 60 . 20 120 20 . . 195 Initial 8 | . . . . . . . . . 8 Average 17 | . 1 17 . . 34 4 . . 29 Influence Increases 1208 | . 26 60 60 20 499 48 210 . 285 Destroy 0b10 Robot/C 500 | . . 20 60 20 380 . . . 20 Destroy 0b10 Robot/NC 15 | . 10 . . . 5 . . . . Destroy Leader 94 | . 4 10 . . 70 . . . 10 Successful Hack 38 | . 12 . . . 8 18 . . . Destroy Structure 6 | . . . . . 6 . . . . Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 525 | . . 30 . . 30 30 210 . 225 Influence Decreases 1023 | . 26 60 60 20 499 38 170 35 115 Entered New Map 27 | . . . . . . . 5 15 7 Time Decay 731 | . 26 60 50 20 287 30 150 20 88 Lost Part 265 | . . . 10 . 212 8 15 . 20 Squads Dispatched 12 | . . . . . 6 2 . . 4 Investigation 1 | . . . . . . . . . 1 Extermination 4 | . . . . . 1 1 . . 2 Reinforcement 4 | . . . . . 2 1 . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Distress Signals 1 | . . . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 2 3 6 1 36 2 25 . 26 Peak Tracking Total 10 | . 1 3 6 1 8 2 9 . 10 Tactical Retreats 14 | . . 1 . . 2 2 5 . 4 Traps | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Traps Triggered 4 | . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Machines Accessed 23 | . 3 . . 7 5 4 2 . 2 Terminals 18 | . 3 . . 5 4 4 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 54 | . 10 . . 13 13 7 7 . 4 Successful 22 | . 2 . . 3 6 4 7 . . Failed 32 | . 8 . . 10 7 3 . . 4 Catastrophic 9 | . 2 . . 4 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 23 | . 10 . . 5 3 3 . . 2 Terminals 42 | . 10 . . 10 11 7 . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 20 | . 2 . . 1 6 4 7 . . Record 11 | . . . . . 4 1 6 . . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . Alert Level 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . . 6 4 2 . . 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Active Infowar (turns) 401 | . 147 220 8 . . . . . 26 Optics 375 | . 147 220 8 . . . . . . Sensors 21 | . . . . . . . . . 21 Jamming 5 | . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Turns Passed 3153 | 53 229 220 179 588 801 164 551 42 326 Spaces Moved 2313 | 43 159 170 38 195 301 254 610 83 460 Core 1282 | 14 . . . . 65 254 605 83 261 Treads . | . . . . . . . . . . Legs 258 | 29 159 70 . . . . . . . Wheels . | . . . . . . . . . . Hover 199 | . . . . . . . . . 199 Flight 574 | . . 100 38 195 236 . 5 . . Fastest Speed 35 | 50 120 117 277 277 35 50 35 50 50 Average Speed 113 | 97 120 118 346 281 172 50 89 50 60 Slowest Speed 595 | 120 120 120 357 357 595 50 275 50 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 3 30 35 2 44 8 8 76 22 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 . 1 . 1 . Scrap Searched 3 | . . . . . . . 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Fac Fac Upp Upp Res Total 2650 | 53 193 183 65 222 457 290 614 82 491 Wait 113 | . 26 2 2 15 37 28 1 . 2 Move 2305 | 42 158 169 37 194 301 253 609 82 460 Hop . | . . . . . . . . . . Pick Up 45 | 7 4 5 3 . 18 4 2 . 2 Fast Attach 5 | 1 . . . 1 . . 1 . 2 Attach 37 | 3 3 . 2 . 23 . 1 . 5 Detach . | . . . . . . . . . . Swap 5 | . . 2 1 2 . . . . . Drop 10 | . . 2 6 2 . . . . . Fire 109 | . 2 3 14 8 73 . . . 9 Melee . | . . . . . . . . . . Ram 21 | . . . . . 5 5 . . 11 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 216 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 391 | -10/Mines | Discovered new exit (range 12) 499 | -10/Mines | Discovered new exit (range 4) 503 | -10/Mines | Entered Subcaves 504 | -10/Subcaves | Identified exit to Recycling 682 | -10/Subcaves | Entered Recycling 683 | -7/Recycling | Met a Zionite searching for Scraptown 1214 | -7/Recycling | Discovered new exit (range 16) 1270 | -7/Recycling | Entered Factory 1270 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x3, Weapon x3 1327 | -5/Factory | Garrison activated, responded to threat 1383 | -5/Factory | Lost 4 parts (1p2n1u) 1680 | -5/Factory | Build established: Scavenger-Gunner 1797 | -5/Factory | Lost 8 parts (1p3n1u3w) 1818 | -5/Factory | Destroyed 8 combat bots 1916 | -5/Factory | Cargo convoy interrupted 1983 | -5/Factory | Lost 8 parts (4p1n3w) 2051 | -5/Factory | Core integrity fell below 50% 2061 | -5/Factory | Lost 5 parts (2p1n2w) 2068 | -5/Factory | Discovered new exit (range 6) 2070 | -5/Factory | Identified exit to Factory 2071 | -5/Factory | Core integrity fell below 20% 2071 | -5/Factory | Entered another Factory area 2071 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2135 | -4/Factory | Spotted B-86 Titan 2200 | -4/Factory | Discovered new exit (range 12) 2235 | -4/Factory | Entered Upper Caves 2237 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2289 | -4/Upper Caves | Core integrity fell below 50% 2301 | -4/Upper Caves | Entered an active Warlord outpost 2308 | -4/Upper Caves | Learned Armory trap positions 2308 | -4/Upper Caves | Learned Research stockpile data 2308 | -4/Upper Caves | Learned Armory security intel 2308 | -4/Upper Caves | Learned Research garrison access intel 2308 | -4/Upper Caves | Learned Extension garrison access intel 2310 | -4/Upper Caves | Build established: Mutant 2377 | -4/Upper Caves | Lost 4 allies 2623 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2626 | -4/Upper Caves | Core integrity fell below 20% 2750 | -4/Upper Caves | Learned Research stockpile data 2756 | -4/Upper Caves | Identified exit to Upper Caves 2786 | -4/Upper Caves | Entered another Upper Caves area 2797 | -4/Upper Caves | Encountered a Warlord checkpoint 2825 | -4/Upper Caves | Discovered new exit (range 6) 2828 | -4/Upper Caves | Entered Research 2828 | -3/Research | Evolved 2 slots: Utility x2 2830 | -3/Research | Loaded intel: 4 garrison access locations 3073 | -3/Research | Core integrity fell below 50% 3076 | -3/Research | Lost 7 parts (1p1n3u2w) 3130 | -3/Research | Core integrity fell below 20% 3154 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- S-43 Plague emerges from a hatch in the floor. G-67 Veteran emerges from a hatch in the floor. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2A. U-05 Engineer lays Concrete. K-01 Serf cleans the Reaction Chamber. W-44 Eye distress signal alerts nearby ally. K-01 Serf cleans the Reaction Chamber. Connecting with Terminal... ALERT: Suspicious activity at Terminal R002. Dispatching Investigation squad. K-01 Serf destroyed. Triggered Shock Trap. The floor emits a surge of raw power. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5N. Critical hit (Burn: +50). Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ???# ??# #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | ???# / #?????????##############???????????? | | ???# # #?????????# ] #???????????? | | ???# ??# #?????????# #???????????? | | ???# ????# #?######??# #???????????? | | ??????!?# #?# ??+ ""#???????????? | | ????????# #?# #??# ""#???????????? | | * ???????# #?# #??# ""#???????????? | | ##???????# #?# #??# S#???????????? | | ?????????# #?# #### ""#???????????? | | ?????????# #?# / """" ""#???????????? | | ?????????# #?# #### """" ""#???????????? | | ?????????# #?# #??# """" #???????????? | | ?????????# #?# #??# """" #???????????? | | ?????????# #?# #?##########+####???????????? | | ?????????# ### #?# #?????????????? | | ?????????# #?# #?????????????? | | ?????????# #?# #?????????????? | | ?????????# #?# #?????????????? | | ?????????# *! #?# s###/###########??????? | | ?????????# *! #?# ss# #??????? | | ?????????# ### g s# #??????? | | ?????????+ g g # #??????? | | ?????????# # #??????? | | ?????????# "" @ # #??????? | | ?????????# """[[ # #??????? | | ?????????# ""[[ ###+##################??????? | | ?????????# ""F" #???????????????????????????? | | ?????????# ??"" #???????????????????????????? | | ?????????# ??"" #???????????????????????????? | | ?????????? ?? ????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 33 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedAlloyTrap Manual? 0 Play Time 00:41:20 Cumulative 29.4 hours Start 2025.10.15 @ 00:59:41 End 2025.10.15 @ 01:39:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 26 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c56099a-4f93-4175-98e9-a15fadb45ef5