Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 17:38:45 Player: John1001 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1903) 1903 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3613 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (12) --- Ion Engine Aluminum Leg Aluminum Leg Bomb Drone Bay (13/16) Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Sensor Array Heavy EM Pulse Gun EM Shotgun Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Makeshift Spear [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Bomb Drone Bay Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 6 6 15 24 2 Power 7 | 1 1 2 3 . Engine 6 | 1 1 2 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 3 4 . Treads . | . . . . . Leg 10 | 2 1 3 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 2 4 2 Device 4 | . 1 . 3 . Storage 3 | 1 . 1 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 25 | 2 2 8 13 . Energy Gun 8 | . 1 4 3 . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 1 2 9 . Ballistic Cannon . | . . . . . Launcher 3 | . . 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 33 | . 2 10 17 4 Power 6 | . 1 2 3 . Propulsion 9 | . . 3 4 2 Utility 4 | . . 1 2 1 Weapon 14 | . 1 4 8 1 Highest Loss Streak 12 | . 2 5 12 4 Average Slot Usage (%) 89 | . 99 91 86 91 Engine 9 | . 14 13 4 11 Core 2 | . . . 5 . Leg 23 | . 28 24 20 22 Device 5 | . 2 . 11 . Storage 12 | . 14 14 10 11 Processor 11 | . . 10 11 20 Protection 2 | . 10 1 . 4 Energy Gun 1 | . 3 2 2 . Ballistic Gun 17 | . 24 12 17 21 Launcher 4 | . . 9 2 . Naked Turns . | . . . . . Heaviest Build 51 | 13 16 42 51 51 Greatest Support 23 | 20 20 20 23 20 Greatest Overweight (x) 11 | . . 11 11 4 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 12 | 6 6 12 12 12 Average Capacity 11 | 5 6 11 11 12 Most Carried 12 | 2 6 12 12 11 Average Carried 9 | . 4 9 10 10 Final Capacity 12 | 6 6 12 12 12 Final Carried 12 | 2 6 12 9 11 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1541 | 252 239 348 586 116 Remotely . | . . . . . Salvage Created 2084 | . 400 396 962 326 Parts 136 | . 23 32 61 20 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 58 | . 9 17 23 9 Guns 44 | . 9 11 15 9 AOE 14 | . . 6 8 . Classes Destroyed 10 | . 2 1 6 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 15 | . . 8 4 3 Grunt 34 | . 9 9 12 4 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 6 | . . . 6 . Best Kill Streak 9 | . 4 4 9 3 Combat Bots Only 9 | . 3 4 9 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3902 | . 494 864 1924 620 Core 595 | . 132 62 277 124 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 22 . . Volleys Fired 175 | . 40 37 82 16 Largest 2 | . 2 2 2 2 Hottest 85 | . 60 60 85 46 Shots Fired 334 | . 80 61 161 32 Gun 301 | . 80 50 139 32 Cannon . | . . . . . Launcher 33 | . . 11 22 . Special . | . . . . . Kinetic 247 | . 70 38 107 32 Thermal 38 | . 10 8 20 . Explosive 33 | . . 11 22 . Electromagnetic 16 | . . 4 12 . Robot Hit Streak 17 | . 14 11 17 9 Robot Miss Streak 5 | . 2 2 5 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 3 3 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 229 | . 58 40 112 19 Core Hits 113 | . 20 25 55 13 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4285 | . 684 937 2305 359 Guns 2624 | . 684 425 1156 359 Cannons . | . . . . . Explosions 1661 | . . 512 1149 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2101 | . 600 298 844 359 Thermal 424 | . 84 75 265 . Explosive 1565 | . . 512 1053 . Electromagnetic 195 | . . 52 143 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . 33 . . Projectiles . | . . . . . Explosions 33 | . . 33 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . 97 36 . Shots 4 | . . 3 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 164 | . 98 62 164 2 Average Temperature 29 | . 21 24 38 2 Received Heat Transfer 1200 | . 279 264 609 48 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 922 | . 200 175 547 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 296 | . 237 267 296 289 Initial 92 | . . 92 27 79 Average 124 | . 119 118 127 140 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 82 | 100 75 90 75 83 Level 1 17 | . 24 9 24 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 17 20 27 11 Peak Tracking Total 9 | . 5 4 9 3 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . 3 1 . Max in Single Turn 2 | . . 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . . 1 7 1 Terminals 7 | . . . 6 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . . 1 19 2 Successful 11 | . . 1 10 . Failed 11 | . . . 9 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 7 | . . . 5 2 Terminals 17 | . . . 15 2 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 1 8 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders 3 | . . . 3 . EXPLORE 3 | . . . 3 . Ally Attacks 6 | . . 3 3 . Total Damage 63 | . . 63 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches 3 | . . . 3 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3352 | 56 300 1092 1343 561 Spaces Moved 1580 | 42 133 581 562 262 Core 10 | 6 . 1 3 . Treads . | . . . . . Legs 1570 | 36 133 580 559 262 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 180 Average Speed 167 | 110 120 164 179 180 Slowest Speed 600 | 120 120 600 600 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 22 100 58 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 12 | . . . 12 . Terrain Destroyed 245 | . . 106 139 . Melee . | . . . . . Projectile . | . . . . . AOE 245 | . . 106 139 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1963 | 49 193 656 746 319 Wait 101 | . 5 6 54 36 Move 1576 | 41 132 580 561 262 Hop . | . . . . . Pick Up 48 | 2 8 16 20 2 Fast Attach 17 | 6 1 1 7 2 Attach 25 | . 3 9 13 . Detach 1 | . . . 1 . Swap 11 | . 2 5 4 . Drop 8 | . 2 2 4 . Fire 175 | . 40 37 82 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 1 exit: *Exi) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 535 | -10/Mines | Lost 5 parts (1p1n1u2w) 762 | -10/Mines | Learned Materials terminal intel 850 | -10/Mines | Learned location of Storage (-7) 977 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1000 | -10/Mines | Discovered new exit (range 15) 1022 | -10/Mines | Identified exit to Materials 1284 | -10/Mines | Build established: Scavenger-Mutant 1362 | -10/Mines | Found the Drone Emporium 1369 | -10/Mines | Found Prototype Device 1393 | -10/Mines | Discovered exit to Materials (range 8) 1397 | -10/Mines | Met a Derelict testing a Signal Generator 1449 | -10/Mines | Entered Materials 1449 | -9/Materials | Evolved 2 slots: Utility x2 1449 | -9/Materials | Identified Bomb Drone Bay 1450 | -9/Materials | Loaded intel: 11 terminal locations 1925 | -9/Materials | Identified exit to Mines 2152 | -9/Materials | Discovered new exit (range 16) 2240 | -9/Materials | Identified exit to Materials 2264 | -9/Materials | Repaired Hcp. Storage Unit 2655 | -9/Materials | Core integrity fell below 50% 2709 | -9/Materials | Destroyed 9 combat bots 2713 | -9/Materials | Lost 12 parts (1p4n2u5w) 2792 | -9/Materials | Entered Mines 2793 | -9/Mines | Assembled infested the area 3195 | -9/Mines | Identified exit to Exiles 3346 | -9/Mines | Core integrity fell below 20% 3353 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03138_ Switching to secondary target: S-10 Pest. 03141_ S-10 Pest destroyed. 03147_ Acquired 18 matter. 03161_ Connecting with Terminal... 03186_ Searching scrap... 03186_ Found Signal Interpreter. 03186_ Found Med. Storage Unit. 03186_ Found 16 Matter. 03195_ Acquired derelict log, extracted data. 03226_ K-01 Serf collects debris. 03235_ K-01 Serf cleans the Plasma Injector. 03340_ C-30 ARC bursts open, deploying its payload. 03340_ D-53 Grenadier unfolds itself. 03340_ Hvy. Assault Rifle destroyed. 03346_ Lgt. Armor Plating destroyed. 03350_ U-05 Engineer lays Concrete. 03351_ Aluminum Leg destroyed. 03352_ The unstable cave ceiling collapses. 03352_ U-05 Engineer lays Concrete. 03353_ Aluminum Leg destroyed. 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