Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 20:50:48 Player: Palikka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (226) 1130 Value Destroyed (7750) 7750 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 14115 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Flexi-carbon Leg Combat Gravmag System > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microactuators Heavy Gauss Cannon Molecular Deconstructor Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Thunder Leg Thunder Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System > --- WEAPON ----------- Molecular Deconstructor Heavy Pick > --- INVENTORY -------- Experimental Flexi-carbon Leg Advanced Cooling System Advanced Matter Compressor Microactuators Advanced Shield Generator Proton Cannon Heavy Phase Cannon Heavy Phase Cannon Matter Neutralizer Heavy Gauss Cannon Heavy Missile Launcher Power Maul Heavy Pick [Rating: 111] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 1 1 . . . . Utility 7 | . . 1 1 1 1 1 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 184 | 7 13 25 25 63 14 25 8 4 Power 21 | 1 2 5 4 3 2 3 1 . Engine 12 | 1 1 5 1 1 1 2 . . Core 7 | . 1 . 3 . 1 1 1 . Reactor 2 | . . . . 2 . . . . Propulsion 74 | 2 4 12 12 27 2 11 3 1 Treads 35 | . 3 12 12 6 . 2 . . Leg 28 | 1 . . . 15 2 7 3 . Wheel 9 | 1 1 . . 6 . 1 . . Hover 2 | . . . . . . 1 . 1 Flight . | . . . . . . . . . Utility 56 | 2 4 4 6 18 8 9 4 1 Device 21 | 1 . 1 4 6 3 3 3 . Storage 5 | 1 2 . . 1 . 1 . . Processor 11 | . . . 1 3 3 2 1 1 Hackware . | . . . . . . . . . Protection 19 | . 2 3 1 8 2 3 . . Artifact . | . . . . . . . . . Weapon 33 | 2 3 4 3 15 2 2 . 2 Energy Gun 3 | 1 1 . . 1 . . . . Energy Cannon 8 | . . . 1 6 1 . . . Ballistic Gun 10 | 1 2 3 1 3 . . . . Ballistic Cannon 2 | . . 1 . 1 . . . . Launcher 4 | . . . 1 3 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 3 | . . . . 1 1 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 8 . 3 1 1 Corrupted Parts 5 | . . . . 1 . 4 . . System Corruption 41 | . . . . 10 . 31 . . Parts Lost 50 | . 1 8 1 24 1 10 1 4 Power 5 | . . 2 . . . 2 . 1 Propulsion 21 | . . 2 . 13 1 3 1 1 Utility 19 | . 1 2 1 9 . 5 . 1 Weapon 5 | . . 2 . 2 . . . 1 Highest Loss Streak 10 | . 1 2 1 10 1 4 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 4 13 20 24 16 14 14 14 10 Power . | . . . 1 . . . . . Propulsion 1 | 2 1 2 2 . 1 3 4 1 Utility 7 | . 7 9 11 5 5 4 3 3 Weapon 7 | . 3 8 9 9 7 5 5 5 Tool/Special . | . . . . . . . . . Unused Backups 76 | . 7 11 10 25 6 6 3 8 Power 7 | . 1 . 1 5 . . . . Propulsion 8 | . 2 1 . . 1 1 2 1 Utility 30 | . 2 5 5 13 1 2 . 2 Weapon 31 | . 2 5 4 7 4 3 1 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 99 96 89 92 99 66 Engine 4 | . 11 8 1 1 4 4 5 3 Core 2 | . 2 . 7 . 6 4 5 2 Reactor 1 | . . . . 5 1 . . . Treads 17 | . 25 32 36 8 . . . . Leg 11 | . . . . 24 6 14 25 17 Wheel 2 | . 1 . . 2 16 6 . . Device 10 | . 5 7 11 11 13 9 21 13 Storage 8 | . 14 11 9 6 6 5 5 3 Processor 7 | . . . 8 8 11 16 20 14 Protection 8 | . 8 13 6 8 6 6 . . Energy Cannon 3 | . . . 7 6 . . . . Ballistic Gun 9 | . 26 20 10 3 . . . . Ballistic Cannon 1 | . . 1 . 3 . . . . Impact Weapon 3 | . . . . 1 12 15 10 6 Peak Build Rating 111 | 7 13 22 29 57 61 85 102 111 Average Rating 38 | 5 11 15 28 42 59 73 94 68 On Entrance 40 | . 7 11 22 28 53 59 82 102 Naked Turns 171 | . . . . . . . . 171 Heaviest Build 110 | 11 36 100 99 110 57 55 58 58 Greatest Support 105 | 16 40 60 80 100 72 89 105 105 Greatest Overweight (x) 3 | . 1 1 1 3 1 2 . . Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 Average Capacity 18 | 7 13 24 25 16 15 15 15 11 Most Carried 25 | 7 15 25 25 25 15 15 15 15 Average Carried 17 | 4 13 20 24 16 14 14 14 11 Final Capacity 25 | 8 15 25 25 15 15 15 15 5 Final Carried 25 | 7 15 25 25 15 15 14 15 5 Class Distribution -------------------- 45% | Mutant 28% | Scavenger-Mutant 17% | Scavenger-Gladiator 4% | Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Gladiator | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Matter Collected 5648 | 279 564 936 829 2016 309 462 112 141 Remotely . | . . . . . . . . . Salvage Created 9483 | 171 564 1942 1393 2422 661 1907 337 86 Parts 429 | 13 47 117 71 119 15 37 7 3 Haulers Intercepted 17 | . 2 5 4 1 1 3 1 . Recyclers Shooed 3 | . 1 1 1 . . . . . Parts Field Recycled 10 | . . . . 10 . . . . Retrieved Matter 222 | . . . . 222 . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 156 | . 12 29 23 53 7 26 4 2 Melee 22 | . . . . 1 3 15 1 2 Guns 51 | . 12 27 6 6 . . . . Cannons 35 | . . 2 11 22 . . . . AOE 24 | . . . 4 19 . 1 . . Classes Destroyed 16 | 2 6 4 1 3 . . . . Worker 9 | . . 1 . 4 . 4 . . Builder 6 | . 1 1 . 4 . . . . Tunneler 6 | 4 1 . . . . 1 . . Hauler 17 | . 2 5 4 1 1 3 1 . Recycler 18 | 1 . 6 2 6 1 2 . . Operator 1 | . 1 . . . . . . . Watcher 13 | . 3 4 2 2 1 1 . . Swarmer 29 | . 5 4 6 10 . 4 . . Grunt 62 | . 7 15 8 17 3 9 3 . Brawler 3 | . . 1 1 . . . 1 . Duelist 3 | . . 2 . . 1 . . . Protector 2 | . . . . 2 . . . . Sentry 22 | . . 7 7 5 1 2 . . Specialist 5 | . . . . 5 . . . . Hunter 11 | . . . 1 5 2 3 . . Programmer 19 | . . . . 9 . 8 . 2 Best Kill Streak 25 | 4 5 6 4 25 4 7 2 2 Combat Bots Only 19 | . 4 4 4 19 4 5 2 2 Max Kills in Single Turn 5 | 1 2 2 2 5 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . 2 4 . 1 . . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Hostile Shots Fired 1306 | . 75 142 113 523 62 160 49 182 Missed 434 | . 24 36 30 179 23 41 20 81 Hits 872 | . 51 106 83 344 39 119 29 101 Melee 7 | . . 4 . . 1 . 1 1 Projectile 865 | . 51 102 83 344 38 119 28 100 Critical Strikes 24 | . 1 2 5 8 . 4 1 3 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 13023 | . 533 1490 1173 5150 391 2072 470 1744 Core 2334 | . 58 158 83 509 44 320 49 1113 Absorbed by Shields 714 | . . . . 89 130 299 138 58 Redirected to Shielding 151 | . . . . . . 151 . . Ignored by Resistances 134 | . . . . 134 . . . . Regen/Repaired (Parts) 74 | . . 74 . . . . . . Core Remaining (%) 72 | 100 76 60 84 27 94 68 . . Volleys Fired 404 | 9 49 99 95 151 1 . . . Largest 2 | 2 2 2 2 2 1 . . . Hottest 120 | 60 46 56 93 120 90 . . . Shots Fired 754 | 18 98 195 186 256 1 . . . Gun 478 | 18 98 190 104 68 . . . . Cannon 253 | . . 5 78 169 1 . . . Launcher 23 | . . . 4 19 . . . . Special . | . . . . . . . . . Kinetic 535 | 9 98 195 104 129 . . . . Thermal 196 | 9 . . 78 108 1 . . . Explosive 23 | . . . 4 19 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 3 9 13 13 22 . . . . Robot Miss Streak 5 | 2 4 4 5 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 4 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 635 | 9 55 134 117 174 21 92 20 13 Core Hits 283 | 7 26 64 46 116 5 14 2 3 Critical Kills 10 | . . . 2 2 1 3 1 1 Critical Parts Destroyed 47 | . . . 3 2 7 29 6 . Critical Strikes 59 | . . . 5 5 8 32 8 1 Meltdown 3 | . . . 2 1 . . . . Destroy 3 | . . . 3 . . . . . Blast 1 | . . . . 1 . . . . Smash 51 | . . . . 3 8 32 7 1 Impale 1 | . . . . . . . 1 . Melee Attacks 249 | . . . . 33 33 139 27 17 Impact 225 | . . . . 33 33 124 24 11 Slashing . | . . . . . . . . . Piercing 24 | . . . . . . 15 3 6 Sneak Attacks 22 | . . . . 6 4 9 3 . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 30 | . . . . . 1 21 4 4 Damage Inflicted 21604 | 101 917 2201 2283 8115 1203 5057 1112 615 Guns 4823 | 101 917 2029 1064 712 . . . . Cannons 4073 | . . 100 1064 2909 . . . . Explosions 3540 | . . 72 154 3314 . . . . Melee 9145 | . . . . 1158 1203 5057 1112 615 Ramming 23 | . . . 1 22 . . . . Kinetic 5926 | 37 917 2129 1064 1779 . . . . Thermal 3042 | 64 . 72 1064 1842 . . . . Explosive 3468 | . . . 154 3314 . . . . Electromagnetic . | . . . . . . . . . Impact 8452 | . . . . 1158 1203 4610 1009 472 Slashing . | . . . . . . . . . Piercing 693 | . . . . . . 447 103 143 Highest Corruption 35 | . . 6 . 15 . 35 . 5 Average Corruption 5 | . . 1 . 4 . 18 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 153 | . . 15 . 80 . 49 . 9 Message Errors 41 | . . 5 . 21 . 13 . 2 Matter Fused 40 | . . 4 . 21 . 14 . 1 Heat Flow Errors 15 | . . 2 . 6 . 6 . 1 Energy Discharges 20 | . . . . 9 . 9 . 2 Parts Rejected 3 | . . . . 1 . 2 . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 17 | . . 2 . 9 . 3 . 3 Data Loss (major) 9 | . . 1 . 6 . 2 . . Misfires 2 | . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . Misdirections 1 | . . . . 1 . . . . Weapon Failures 3 | . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 3872 | . . 63 1 479 531 2404 335 59 Projectiles 64 | . . . 1 38 . 25 . . Explosions 85 | . . 63 . 22 . . . . Melee 3723 | . . . . 419 531 2379 335 59 Knockbacks 50 | . . . . 8 7 25 8 2 Impact 41 | . . . . 3 7 21 8 2 Kinetic 5 | . . . . 5 . . . . Secondary 4 | . . . . . . 4 . . Self-Inflicted Damage 225 | . . 97 15 113 . . . . Shots 7 | . . 1 1 5 . . . . Rammed 2 | . . . 1 1 . . . . Targets Rammed 6 | . . . 1 5 . . . . Kicked 4 | . . . . 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 242 | 40 48 188 44 226 48 242 . 218 Average Temperature 26 | 19 20 23 7 31 26 96 . 117 Received Heat Transfer 2683 | . 120 480 513 992 94 293 107 84 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 32 | . . . . 6 6 17 3 . Combat Hostiles 21 | . . . . 4 4 10 3 . Parts Fried 34 | . . . . 6 8 18 1 1 Impact Corruptions 122 | . . . . 16 12 79 11 4 Robots Melted 3 | . . . 2 1 . . . . Combat Hostiles 3 | . . . 2 1 . . . . Parts Melted 8 | . . . 3 5 . . . . Heat Transferred 4729 | 150 . 50 1924 2605 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Maximum Alert Level 3 | . 1 1 1 3 1 1 . . Low Security (%) 57 | 100 88 79 73 27 . 77 100 . Level 1 26 | . 11 20 26 25 100 22 . . Level 2 13 | . . . . 40 . . . . Level 3 2 | . . . . 7 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 717 | 10 237 294 269 717 390 374 165 . Initial 350 | . . 22 87 40 350 100 165 . Average 197 | 2 48 73 113 367 311 157 82 . Influence Increases 5333 | 25 507 936 734 1613 240 848 110 320 Destroy 0b10 Robot/C 3080 | . 240 580 460 1020 140 520 80 40 Destroy 0b10 Robot/NC 365 | 25 40 85 40 95 15 60 5 . Destroy Leader 800 | . 60 168 132 266 34 118 12 10 Successful Hack 45 | . 16 16 3 3 . . 7 . Disable Machine 240 | . 15 60 15 120 30 . . . Destroy Structure 188 | . 1 27 24 94 6 30 6 . Lose Combat Pursuer 615 | . 135 . 60 15 15 120 . 270 Influence Decreases 5160 | 25 454 781 852 986 751 716 405 190 Entered New Map 864 | . . 31 121 50 367 106 173 16 Time Decay 3187 | 25 294 471 581 546 374 510 222 164 Lost Part 450 | . 10 70 . 240 10 100 10 10 Purge Threat 659 | . 150 209 150 150 . . . . Squads Dispatched 25 | . 1 3 2 14 2 3 . . Investigation 2 | . 1 . . 1 . . . . Extermination 12 | . . . . 9 1 2 . . Reinforcement 10 | . . 3 2 3 1 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Distress Signals 16 | . . 5 4 3 . 3 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 256 | . 25 36 35 72 14 40 7 27 Peak Tracking Total 11 | . 6 5 7 11 6 9 4 10 Tactical Retreats 23 | . 5 . 3 1 1 5 . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Traps Triggered 10 | . 3 2 1 3 . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Disabled 17 | . 1 4 1 8 2 . . 1 Max in Single Turn 3 | . 1 2 1 3 1 . . 1 Garrison Access 4 | . . . 1 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Machines Accessed 39 | . 8 10 4 7 5 3 2 . Terminals 29 | . 8 8 3 4 2 2 2 . Fabricators 2 | . . . . 1 1 . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 5 | . . . 1 2 1 1 . . Total Hacks 100 | . 23 32 15 14 7 4 5 . Successful 55 | . 14 18 9 7 3 1 3 . Failed 45 | . 9 14 6 7 4 3 2 . Catastrophic 6 | . . 1 . 3 . 2 . . Database Lockouts . | . . . . . . . . . Manual 39 | . 14 11 6 4 1 . 2 1 Terminals 84 | . 23 26 14 11 2 3 5 . Fabricators 3 | . . . . 1 2 . . . Repair Stations 6 | . . 4 . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 5 | . . . 1 2 1 1 . . Terminal Hacks 29 | . 7 10 5 4 1 . 2 . Record 1 | . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . 2 1 . . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 5 | . 1 2 1 1 . . . . Locate Traps 9 | . 2 4 2 . . . 1 . Zone Layout 3 | . 1 1 . 1 . . . . Fabricator Hacks 2 | . . . . 1 1 . . . Network Status 2 | . . . . 1 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 2 | . . 2 . . . . . . Garrison Access Hacks 4 | . . . 1 1 1 1 . . Seal Access 4 | . . . 1 1 1 1 . . Unauthorized Hacks 16 | . 7 4 3 1 . . 1 . Terminals 16 | . 7 4 3 1 . . 1 . Track 8 | . . 4 2 1 . . 1 . Botnet 2 | . 1 . 1 . . . . . Skim 6 | . 6 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 28 | . 7 8 3 5 2 2 1 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Active Infowar (turns) 6626 | 24 527 2059 563 1943 462 293 391 364 Optics 788 | . . . . 788 . . . . Sensors 1506 | . . . . . 462 293 387 364 Terrain 2511 | . . . 558 1513 . . 82 358 Structural 2153 | . . 1941 212 . . . . . Seismic 669 | 24 527 118 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Turns Passed 14283 | 109 1444 2814 2057 4474 864 1409 463 649 Spaces Moved 7508 | 64 796 984 665 2472 617 833 315 762 Core 429 | 2 . . . . . . . 427 Treads 2668 | . 657 984 665 362 . . . . Legs 2610 | 1 . . . 1703 . 256 315 335 Wheels 1801 | 61 139 . . 407 617 577 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 240 240 100 100 100 114 50 Average Speed 152 | 98 149 240 240 143 108 124 117 77 Slowest Speed 240 | 120 160 240 240 240 115 220 120 114 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 96 77 64 65 23 22 11 76 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . . . . . 1 Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 36 | . . . . 12 6 15 3 . Terrain Destroyed 175 | . . 20 28 103 6 15 3 . Melee 30 | . . . . 6 6 15 3 . Projectile 24 | . . . . 24 . . . . AOE 121 | . . 20 28 73 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Total 9365 | 90 957 1255 988 3099 768 1033 378 797 Wait 650 | 4 60 83 147 230 75 34 13 4 Move 7501 | 63 795 983 664 2472 616 832 314 762 Hop . | . . . . . . . . . Pick Up 163 | 7 19 29 15 50 16 16 9 2 Fast Attach 70 | 7 2 8 3 26 3 14 2 5 Attach 63 | . 4 10 3 25 5 9 4 3 Detach 10 | . . 3 . 1 1 2 . 3 Swap 134 | . 10 13 31 50 8 11 8 3 Drop 174 | . 18 27 29 55 15 18 8 4 Fire 404 | 9 49 99 95 151 1 . . . Melee 189 | . . . . 33 28 97 20 11 Ram . | . . . . . . . . . Kick 4 | . . . . 4 . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 10) 657 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 14) 1057 | -10/Materials | Learned 4 Subcaves zone layouts 1332 | -10/Materials | Discovered new exit (range 6) 1362 | -10/Materials | Learned 2 Storage zone layouts 1404 | -10/Materials | Learned Storage trap positions 1438 | -10/Materials | Learned location of 1 exit from Recycling 1460 | -10/Materials | Learned location of Subcaves (-10) 1467 | -10/Materials | Discovered new exit (range 8) 1473 | -10/Materials | Learned Storage emergency access door positions 1498 | -10/Materials | Learned location of 1 exit from Recycling 1534 | -10/Materials | Learned location of 2 exits from Materials 1554 | -10/Materials | Entered another Materials area 1554 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1555 | -9/Materials | Identified exit to Materials 1556 | -9/Materials | Identified exit to Mines 3006 | -9/Materials | Repaired Lgt. Armor Plating 3224 | -9/Materials | Build established: Scavenger-Mutant 3973 | -9/Materials | Build established: Mutant 4368 | -9/Materials | Entered another Materials area 4368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5063 | -8/Materials | Build established: Scavenger-Mutant 5941 | -8/Materials | Discovered new exit (range 10) 6373 | -8/Materials | Discovered new exit (range 15) 6425 | -8/Materials | Entered Factory 6425 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6794 | -7/Factory | Discovered new exit (range 6) 7200 | -7/Factory | Cargo convoy interrupted 7205 | -7/Factory | Garrison activated, responded to threat 7304 | -7/Factory | Destroyed 19 combat bots 7307 | -7/Factory | Lost 10 parts (5n3u2w) 7316 | -7/Factory | Found Prototype Launcher 7684 | -7/Factory | Identified Scatter Rocket Array 7766 | -7/Factory | Build established: Mutant 7979 | -7/Factory | Core integrity fell below 50% 9776 | -7/Factory | Build established: Scavenger-Mutant 10491 | -7/Factory | System corruption reached 10% 10899 | -7/Factory | Entered another Factory area 10899 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11341 | -6/Factory | Build established: Scavenger-Gladiator 11744 | -6/Factory | Discovered new exit (range 15) 11762 | -6/Factory | Identified exit to Factory 11763 | -6/Factory | Entered another Factory area 11763 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12205 | -5/Factory | System corruption reached 10% 12207 | -5/Factory | Lost 4 parts (2n2u) 12968 | -5/Factory | System corruption reached 30% 12977 | -5/Factory | Discovered new exit (range 10) 13002 | -5/Factory | Identified exit to Factory 13172 | -5/Factory | Entered another Factory area 13172 | -4/Factory | Evolved 2 slots: Utility x2 13347 | -4/Factory | Identified exit to Upper Caves 13347 | -4/Factory | Identified exit to Extension 13347 | -4/Factory | Identified exit to Armory 13635 | -4/Factory | Entered Upper Caves 13737 | -4/Upper Caves | Encountered a Warlord checkpoint 13873 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13883 | -4/Upper Caves | Found Prototype Special Weapon 13883 | -4/Upper Caves | Identified Molecular Deconstructor 13915 | -4/Upper Caves | Build established: Gladiator 13968 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13978 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 14064 | -4/Upper Caves | Released all parts (17) 14072 | -4/Upper Caves | Lost 3 allies 14109 | -4/Upper Caves | Learned 4 Research zone layouts 14161 | -4/Upper Caves | Core integrity fell below 50% 14214 | -4/Upper Caves | Core integrity fell below 20% 14284 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14185_ Found 53 Matter. 14188_ System corrupted: Matter fused (-6). 14213_ Critical hit (Burn: +37). 14219_ Searching scrap... 14219_ Found Mak. Trap Scanner. 14219_ Found 51 Matter. 14220_ Acquired 6 matter. 14226_ System corrupted: Component data lost. 14235_ Acquired Thunder Leg. 14237_ Extracted 10 matter. 14238_ Acquired Exp. Flexi-carbon Leg. 14240_ Acquired Cmb. Gravmag System. 14242_ Dropped Proton Cannon. 14243_ Extracted 20 matter. 14244_ Acquired Hvy. Pick. 14249_ System corrupted: Energy discharge (-30). 14260_ Penetrated by Slug. 14260_ Slug penetrates Wall. 14261_ Thunder Leg destroyed. 14267_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????#?## | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????#?????? | | ???????????????????????????????????????####??##??# | | ??????????????###????????????????????### ##??#??# | | ??????######??# #######??????????????# #?????# | | ?????## ##?# ####???????????# ##???## | | ??#### ### #???????????# ###### | | ?## #????????????# | | ## ##????????????## ####### | | # ##??????????????## #?#???# | | # ###???########???# #?####? | | ###### ####" ##?## ## #???# #?#???# | | ????## # ###" ### ##?## ###??## | | ???## ## " " ### ###### | | ??## ## " "" s | | ### ### """"" s## | | # #### """"" #### ### | | # ## " @ ##??## #?### | | # " ## #????# ## #?#?# | | # """ " ### #???# ## #### | | # ""### ### #??# #?? | | #### "#### ## ## ## | | ##?## *%= ### ### # | | #### ## #?## #?## | | % ######## #??# ##??###### | | * #####??????# #??# ## #????????# | | ## ##??????????? #??###?# #???????#?# | | ?# ##???????????? #???????## #?????????? | | ?# ##???????????? ????????? #???????#?# | | ?# ####?????????# #????????? #?????????? ?# | | ?## ## #?????????? #????????? ?????????? ?# | | ??##### ##??????????????????????#???????? ?? ?? | | ??????## #####?????????????????????????????????? | | ???????# #????????????????????????????????? | | ??###### #????????????????????????????????# | | ### ## #????????????????????????????? ??? | | ## #?????????????????????????????????? | | #### ?????????????????????????????????? | | ## ##??####????????????????????????????????? | | #?## ##??????????????????????????????????????? | | ##???####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 82 Melee Accuracy 16 Recoil Reduction 5 Energy Filtering 50 Particle Charging 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxDirtyFirepult Manual? 0 Play Time 01:56:44 Cumulative 404.3 hours Start 2025.06.07 @ 17:32:38 End 2025.06.07 @ 20:50:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 78 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59232380-ec02-46a1-b350-680f4e62567f