Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 21:46:20 Player: THN-L0C Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (190) 950 Value Destroyed (8078) 8078 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (2759) 2759 TOTAL SCORE: 20527 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 2094 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -938 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (400) Compact HERF Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Advanced Signal Interpreter Targeting Computer Improved Target Analyzer Improved Weapon Cycler Makeshift Transmission Jammer Graphene Brace Advanced Force Field Improved Corruption Screen > --- WEAPON ----------- Dispersion Rifle Linear Accelerator Gamma Bomb Array > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Medium Treads Advanced Heat Sink Advanced Matter Compressor Advanced Sensor Array Precision Energy Filter Graphene Brace Transdimensional Reconstructor Compact HERF Cannon Matter Neutralizer Hypervelocity Gauss Cannon Dirty Datajack Dirty Datajack Molecular Deconstructor Power Sword [Rating: 145] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Power Shielding Weapon Antimatter Cannon Energy Gun Dispersion Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 Utility 8 | . . . 1 . . . 3 . . . . 2 . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 395 | 7 13 11 7 4 6 11 32 42 33 3 3 34 22 14 10 16 34 61 32 Power 42 | 1 2 . 1 1 . 1 4 6 2 . . 3 . . . 2 7 9 3 Engine 12 | 1 2 . 1 1 . . 2 3 1 . . . . . . . 1 . . Core 19 | . . . . . . . 2 3 1 . . 2 . . . 2 3 5 1 Reactor 11 | . . . . . . 1 . . . . . 1 . . . . 3 4 2 Propulsion 93 | 2 1 4 1 1 . 5 6 10 8 . . 7 1 5 2 . 5 31 4 Treads 32 | 2 1 1 . . . . . 2 5 . . 6 1 4 1 . 3 4 2 Leg 52 | . . 2 . 1 . 5 6 8 3 . . 1 . . . . 2 22 2 Wheel 3 | . . 1 1 . . . . . . . . . . 1 . . . . . Hover 6 | . . . . . . . . . . . . . . . 1 . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 145 | 2 6 . 2 2 5 2 13 16 8 . 3 17 14 6 4 8 17 9 11 Device 78 | 1 3 . 1 2 3 2 5 4 3 . 2 6 8 5 2 5 12 5 9 Storage 18 | 1 1 . . . . . 1 3 4 . 1 2 . . . . 4 . 1 Processor 10 | . . . 1 . 1 . 1 1 . . . 4 . . . 1 . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . Protection 38 | . 2 . . . 1 . 6 8 1 . . 4 6 1 2 2 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 4 7 3 . 1 3 9 10 15 3 . 7 7 3 4 6 5 12 14 Energy Gun 11 | . . . . . . . . . . . . . . . . . 1 6 4 Energy Cannon 12 | . . . . . . . 1 1 3 1 . 1 . . . . 2 1 2 Ballistic Gun 30 | 2 3 4 2 . . 1 3 1 1 1 . 1 4 2 1 2 1 . 1 Ballistic Cannon 11 | . . . . . . . 1 2 3 1 . 1 . . . . . 2 1 Launcher 18 | . 1 3 1 . . 2 1 2 2 . . . 2 . 1 1 . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 7 | . . . . . 1 . 2 1 1 . . 2 . . . . . . . Slashing Weapon 11 | . . . . . . . . 2 1 . . 1 1 1 1 1 . 1 2 Piercing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . . 4 . . 1 . . 1 2 1 . 2 Unidentified Prototypes 19 | . . . 2 1 1 . 3 . . . 1 2 . . 4 . 2 1 2 Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . . Parts Lost 86 | . 1 . . . . 2 3 14 11 . . 6 . . . 9 12 6 22 Power 11 | . . . . . . . 1 1 2 . . . . . . 1 . 2 4 Propulsion 21 | . . . . . . 2 . 4 1 . . 2 . . . . 4 2 6 Utility 34 | . 1 . . . . . 1 5 4 . . 4 . . . 5 5 2 7 Weapon 20 | . . . . . . . 1 4 4 . . . . . . 3 3 . 5 Highest Loss Streak 12 | . 1 . . . . 1 1 12 5 . . 2 . . . 2 3 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 92 100 100 97 97 80 92 82 98 98 99 99 97 99 97 99 85 Engine 6 | . 14 14 11 11 11 10 6 8 8 6 6 5 5 5 5 2 . . . Core 3 | . . . . . . . . 2 3 6 6 4 5 5 5 7 2 2 . Reactor 1 | . . . . . . . 5 . . . . . . . . . 7 7 7 Treads 13 | . 28 23 . . . . . 1 16 26 26 22 23 22 22 23 18 3 3 Leg 10 | . . . 22 24 33 30 26 19 9 . . . . . . . 1 14 16 Device 16 | . 11 14 11 11 15 11 14 8 11 20 24 17 19 17 17 12 21 26 19 Storage 7 | . 14 14 11 11 11 11 7 5 12 13 6 5 5 5 5 5 5 5 3 Processor 9 | . . . 7 11 3 . . . 6 6 6 10 17 17 17 21 21 16 18 Protection 5 | . 2 . . . 3 11 14 11 3 . . 9 3 4 4 5 2 3 1 Energy Cannon 2 | . . . . . . . 3 5 4 . 6 3 . . . . 1 3 1 Ballistic Gun 5 | . 27 18 14 11 11 12 4 . 2 1 6 2 4 4 . 6 7 . . Ballistic Cannon 3 | . . . . . . . . 5 2 . 6 2 5 5 5 5 3 2 4 Launcher 2 | . . 9 7 11 1 9 4 2 2 . . . . 5 5 1 . . . Impact Weapon 1 | . . . . . 9 . 3 1 2 . . 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . 4 . 2 1 . . 2 Peak Build Rating 145 | 7 10 19 28 30 33 33 69 71 78 78 78 97 100 102 104 109 128 130 145 Average Rating 76 | 5 9 10 22 25 29 25 57 58 69 63 76 91 97 101 98 104 119 122 123 On Entrance 62 | . 7 9 19 24 25 26 31 69 61 78 78 78 97 95 102 103 108 121 126 Naked Turns 16 | . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 135 | 15 22 22 22 25 28 35 66 101 92 92 92 135 97 96 96 99 98 106 126 Greatest Support 120 | 40 40 40 40 50 50 50 78 78 120 118 118 118 108 108 108 108 108 95 103 Greatest Overweight (x) 22 | . . 1 1 . . . . 22 2 . . 1 . 3 1 . 1 3 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 10 10 10 10 10 14 18 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | . 6 9 9 9 9 9 8 13 17 20 19 19 19 19 19 18 18 19 16 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 17 16 20 4 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Mutant 13% | Scavenger-Gunner 11% | Assassin 7% | Gunner 6% | Skirmisher 5% | Scavenger-Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Assassin | -5/Upper Caves Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Matter Collected 9979 | 203 544 477 55 90 50 316 201 1648 823 . 154 752 664 395 116 1101 702 883 805 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8871 | 18 480 209 55 . . 439 100 804 499 . 11 685 563 683 252 1031 1006 1426 610 Parts 332 | 3 35 20 5 . . 21 6 27 20 . . 25 17 4 5 29 40 52 23 Haulers Intercepted 4 | . 1 . . . . . . . . . . . 1 . . . 1 1 . Recyclers Shooed 7 | . 2 . 1 . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . 15 . 32 15 . 6 . 23 . 3 25 . . . Prevented 19 | . . . . . . 19 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Combat Hostiles Destroyed 167 | . 13 16 4 . . 12 2 23 12 . 1 9 10 . . 22 14 17 12 Melee 5 | . . . . . . . . 2 . . . 2 . . . . . . 1 Guns 70 | . 13 9 4 . . 1 . 1 2 . 1 1 6 . . 13 6 12 1 Cannons 42 | . . . . . . . 2 5 3 . . 5 . . . 6 7 4 10 AOE 46 | . . 7 . . . 11 . 13 7 . . . 4 . . 3 1 . . Classes Destroyed 19 | 1 6 2 . . . 1 1 4 . . 1 2 . . . 1 . . . Worker 7 | . 2 . . . . . . . . . . . . . . . 4 1 . Builder 5 | . 1 . . . . . . . . . . . . . . . 1 3 . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . . 1 . . . 1 1 . Recycler 2 | . . . . . . . . . . . . 1 . . . . . . 1 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . 1 . . . . . 1 . Drone 3 | . . . . . . . . . . . 1 . . . . 2 . . . Watcher 5 | . 3 . . . . . . . . . . . . . . . . 2 . Swarmer 48 | . 6 6 4 . . 5 . 13 2 . . . 4 . . 5 . . 3 Grunt 63 | . 7 . . . . 7 . 5 7 . . 2 5 . . 7 5 11 7 Brawler 3 | . . . . . . . . 2 . . . . . . . . . 1 . Duelist 6 | . . . . . . . . 1 2 . . 1 . . . 1 . . 1 Sentry 12 | . . 2 . . . . 1 1 . . . 3 . . . . 1 4 . Specialist 6 | . . . . . . . . . . . . . . . . 2 4 . . Hunter 8 | . . . . . . . 1 . 1 . . . . . . 4 2 . . Programmer 10 | . . . . . . . . . . . . 4 1 . . 1 3 . 1 Behemoth 3 | . . . . . . . . 1 1 . . . . . . . . 1 . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 6 3 4 . . 5 1 5 4 . 1 3 5 . . 5 7 3 4 Combat Bots Only 5 | . 4 3 4 . . 5 1 5 4 . 1 2 5 . . 5 4 3 4 Max Kills in Single Turn 6 | 1 2 2 1 . . 2 1 3 2 . 1 1 3 . . 2 6 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 2 . 3 2 . . . 3 . . 2 1 . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Hostile Shots Fired 1448 | . 64 34 11 . . 43 115 136 144 . 3 69 34 . . 205 150 119 321 Missed 447 | . 12 8 . . . 26 51 35 41 . 1 19 14 . . 53 51 39 97 Damage Taken 19251 | . 562 403 104 . . 350 1126 2428 1908 . 35 1150 345 . . 2717 1964 1876 4283 Core 2876 | . 54 101 . . . 83 114 506 187 . . 80 47 . . 196 124 111 1273 Absorbed by Shields 1130 | . . . . . . . . . . . . . . . . . . 125 1005 Redirected to Shielding 484 | . . . . . . . . 39 18 . . 37 41 . . 229 120 . . Ignored by Resistances 204 | . . . . . . . . 28 39 . . 31 . . . 19 87 . . Regen/Repaired (Parts) 371 | . 32 . . . . . 173 . . . . 166 . . . . . . . Core Remaining (%) 61 | 100 . 38 . . . 79 . . . . 5 . . . . 67 . 79 . Volleys Fired 524 | 1 41 26 5 . . 33 23 33 35 . 6 20 32 8 . 70 57 87 47 Largest 3 | 2 2 2 2 . . 2 2 3 3 . 3 3 2 1 . 3 3 3 3 Hottest 258 | 40 53 53 46 . . 56 63 120 160 . 160 211 68 40 . 118 195 258 219 Shots Fired 976 | 2 82 45 10 . . 42 41 52 67 . 16 50 38 10 1 155 108 164 93 Gun 521 | 2 81 31 10 . . 31 23 8 20 . 7 14 17 4 . 93 63 104 13 Cannon 388 | . . . . . . . 18 34 40 . 9 36 17 6 1 57 45 47 78 Launcher 54 | . 1 14 . . . 11 . 10 7 . . . 4 . . 5 . . 2 Special 13 | . . . . . . . . . . . . . . . . . . 13 . Kinetic 657 | 2 81 31 10 . . 31 23 19 39 . 11 31 34 10 1 150 80 30 74 Thermal 243 | . . . . . . . 18 23 21 . 5 10 . . . . 28 121 17 Explosive 52 | . 1 14 . . . 11 . 10 7 . . . 4 . . 5 . . . Electromagnetic 11 | . . . . . . . . . . . . 9 . . . . . . 2 Robot Hit Streak 17 | 1 7 6 6 . . 7 6 10 9 . 1 17 7 . . 9 7 12 12 Robot Miss Streak 5 | . 5 3 1 . . 2 3 4 4 . 5 5 1 . . 5 3 3 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 716 | 1 59 26 7 . . 30 26 47 46 . 2 58 21 12 8 110 82 103 78 Core Hits 394 | 1 33 30 4 . . 28 15 39 26 . 1 17 20 6 2 52 36 48 36 Critical Kills 14 | . . 1 . . . . . 1 . . . . . . . 3 2 7 . Critical Parts Destroyed 17 | . . . . . . . 1 . . . . 2 . . . 2 3 9 . Critical Strikes 57 | . . 1 . . . . 1 2 . . . 6 . . . 9 8 20 10 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . Destroy 28 | . . 1 . . . . 1 . . . . . . . . 5 5 16 . Blast 25 | . . . . . . . . 1 . . . 3 . . . 4 3 4 10 Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 176 | . . . . . 2 . 9 20 9 . . 26 10 18 8 24 13 . 37 Impact 18 | . . . . . 2 . 3 4 . . . 9 . . . . . . . Slashing 77 | . . . . . . . . 8 5 . . . 10 18 8 11 . . 17 Piercing 81 | . . . . . . . 6 8 4 . . 17 . . . 13 13 . 20 Sneak Attacks 29 | . . . . . . . 1 2 4 . . 9 1 . . 6 4 . 2 Combat Hostiles 23 | . . . . . . . . . 4 . . 7 . . . 6 4 . 2 Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . Damage Inflicted 25108 | 14 890 858 109 . . 1399 575 2575 1897 . 60 1652 1173 864 613 3603 2752 3222 2852 Guns 7680 | 14 885 274 109 . . 401 261 136 311 . 23 194 255 . . 1374 1138 2083 222 Cannons 8054 | . . . . . . . 258 812 657 . 37 772 81 . . 1130 1033 1139 2135 Explosions 5542 | . . 584 . . . 998 . 1105 781 . . . 561 . . 590 544 . 379 Melee 3812 | . . . . . . . 56 514 148 . . 686 276 864 613 509 37 . 109 Ramming 20 | . 5 . . . . . . 8 . . . . . . . . . . 7 Kinetic 10667 | 14 885 274 109 . . 401 261 353 513 . 60 633 336 . . 2504 1533 784 2007 Thermal 5555 | . . . . . . . 258 595 455 . . 277 . . . . 1182 2438 350 Explosive 4619 | . . 584 . . . 998 . 1105 781 . . . 561 . . 590 . . . Electromagnetic 435 | . . . . . . . . . . . . 56 . . . . . . 379 Impact 1027 | . . . . . . . 56 315 . . . 656 . . . . . . . Slashing 2490 | . . . . . . . . 47 140 . . . 276 864 613 472 . . 78 Piercing 295 | . . . . . . . . 152 8 . . 30 . . . 37 37 . 31 Highest Corruption 12 | . . . . . . 6 1 12 12 12 12 6 6 6 6 6 . . 5 Average Corruption 6 | . . . . . . 5 1 4 12 12 12 3 6 6 6 6 . . 3 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . 7 . 8 Effects 386 | . . . . . . 5 1 53 60 5 26 30 90 42 12 60 . . 2 Message Errors 99 | . . . . . . 1 . 14 14 2 3 7 27 12 3 16 . . . Matter Fused 88 | . . . . . . . . 10 16 2 5 7 21 13 1 13 . . . Heat Flow Errors 60 | . . . . . . . 1 7 9 1 5 5 15 5 2 9 . . 1 Energy Discharges 42 | . . . . . . . . 9 12 . 1 . 8 4 4 4 . . . Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . . . . . . Parts Fused 6 | . . . . . . . . . . . . 1 3 1 . 1 . . . Data Loss (minor) 46 | . . . . . . 3 . 8 4 . 6 3 10 3 1 7 . . 1 Data Loss (major) 12 | . . . . . . 1 . 1 1 . . 1 2 2 . 4 . . . Misfires 15 | . . . . . . . . 1 . . 4 2 3 2 1 2 . . . Alerts 13 | . . . . . . . . 2 2 . 2 2 1 . . 4 . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1729 | . . . . . . 8 . 268 119 . . 387 21 354 231 137 83 14 107 Projectiles 203 | . . . . . . . . 24 9 . . 22 . . . 8 19 14 107 Explosions 296 | . . . . . . 8 . 99 110 . . . 9 . . 6 64 . . Melee 1230 | . . . . . . . . 145 . . . 365 12 354 231 123 . . . Knockbacks 44 | . . . . . . . 1 1 2 . 1 5 1 . . 11 3 2 17 Impact 5 | . . . . . . . 1 1 . . . 3 . . . . . . . Kinetic 37 | . . . . . . . . . 2 . 1 2 1 . . 11 3 2 15 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 327 | . . 74 . . . 41 . 69 39 . . . . . . . 66 . 38 Shots 12 | . . 4 . . . 1 . 2 1 . . . . . . . 1 . 3 Rammed 3 | . 1 . . . . . . . . . . . . . . . . . 2 Targets Rammed 5 | . 1 . . . . . . 1 . . . . . . . . . 1 2 Kicked 2 | . . . . . . . . 1 . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 49 27 . . . 45 144 248 342 . 163 190 205 177 153 233 282 404 406 Average Temperature 86 | . 22 15 . . . 23 70 87 91 . 68 61 74 76 73 81 109 104 165 Received Heat Transfer 3622 | . 240 125 9 . . 117 66 372 888 . . 111 48 . . 421 267 334 624 Effects 7 | . . . . . . . . . 1 . . . . . . 6 . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . . . . . Parts Fried 7 | . . . . . . . . 2 . . . 3 . . . . . 2 . Impact Corruptions 15 | . . . . . . . . 5 . . . 10 . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . 1 . Parts Melted 14 | . . . . . . . . 2 2 . . 5 . . . . 1 4 . Heat Transferred 6480 | . . . . . . . 400 950 648 . . 400 . . . . 474 3201 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Peak Influence 1074 | 5 273 214 153 59 . . 222 . . . . 315 . . . . 436 1074 931 Initial 563 | . 3 76 12 59 . . 123 . . . . 165 . . . . 133 158 563 Average 204 | 2 141 90 51 59 . . 98 . . . . 80 . . . . 218 252 679 Maximum Alert Level 3 | . 1 1 . . . . 1 . . . . 1 . . . . 2 3 3 Low Security (%) 63 | 100 64 90 100 100 . . 89 . . . . 86 . . . . 40 53 . Level 1 18 | . 35 9 . . . . 10 . . . . 13 . . . . 52 18 . Level 2 11 | . . . . . . . . . . . . . . . . . 7 22 53 Level 3 5 | . . . . . . . . . . . . . . . . . . 5 46 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . . . . . 3 . . . . 3 . . . . 7 4 8 Investigation 3 | . 2 . . . . . . . . . . 1 . . . . . . . Extermination 9 | . . . . . . . 2 . . . . 2 . . . . 2 . 3 Reinforcement 13 | . 2 . . . . . 1 . . . . . . . . . 5 3 2 Assault 4 | . . . . . . . . . . . . . . . . . . 1 3 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Distress Signals 4 | . . . . . . . . . . . 1 . . . . . 1 2 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . 1 15 Distress Signals 16 | . . . . . . . . . . . . . . . . . . 1 15 Times Spotted 327 | . 29 16 6 . . 21 13 23 16 . 4 18 11 . . 26 25 49 70 Peak Tracking Total 14 | . 4 3 6 . . 4 7 9 5 . 1 4 5 . . 5 4 5 14 Tactical Retreats 24 | . 2 . 1 . . . 2 1 . . . . . . . 3 2 2 11 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Traps Triggered 12 | . 2 . . . . . . . . . . . . . . . 1 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . 1 . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Machines Disabled 16 | . . 2 . . . 2 2 . . . 1 1 . . . 1 6 . 1 Max in Single Turn 4 | . . 2 . . . 1 . . . . 1 1 . . . 1 4 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Machines Accessed 40 | . 8 . 2 1 . 1 7 . 1 4 1 4 1 . 5 . 5 . . Terminals 10 | . 6 . 2 . . 1 . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 9 | . 1 . . . . . 4 . . . . 1 . . . . 3 . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 113 | . 19 . 7 1 . 4 13 . 1 27 1 10 1 . 18 . 11 . . Successful 80 | . 10 . 3 1 . 4 7 . 1 27 1 4 1 . 18 . 3 . . Failed 32 | . 8 . 4 . . . 6 . . . . 6 . . . . 8 . . Catastrophic 3 | . . . . . . . 2 . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 53 | . 12 . 6 . . . 8 . . . . 17 . . . 1 6 3 . Terminals 28 | . 16 . 7 . . 4 . . . . . . . . . . 1 . . Fabricators 7 | . . . . . . . 2 . . . . 5 . . . . . . . Repair Stations 21 | . 2 . . . . . 8 . . . . 2 . . . . 9 . . Recycling Units 3 | . 1 . . . . . . . . . . 2 . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . Terminal Hacks 60 | . 5 . 1 1 . 4 . . 1 27 1 . 1 . 18 . 1 . . Record 22 | . . . . . . 4 . . . 11 1 . . . 6 . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . Open Door 4 | . . . . 1 . . . . 1 . . . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 11 | . 2 . . . . . 5 . . . . 2 . . . . 2 . . Scan Component 7 | . 1 . . . . . 3 . . . . 1 . . . . 2 . . Repair 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . . . . . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 6 . 2 . . 1 5 . . . . 4 . . . . 4 . . Full Trace Events 2 | . 1 . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . 4 . . . . 4 . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 15 . . . . 9 . 10 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . Time 196 | . 16 . . . . . 100 . . . . 80 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 2 . . . . . . . . 1 11 . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Total Allies 49 | . . . . . 6 . . 2 1 . 1 3 . . . 2 4 24 6 Largest Group 13 | . . . . . 6 6 4 2 2 . 1 1 . . . 1 1 13 7 Highest-Rated Group 556 | . . . . . 238 238 156 52 85 . 96 96 . . . 40 47 556 291 Highest-Rated Ally 159 | . . . . . 51 51 40 32 85 . 96 96 . . . 40 47 159 137 Zionite Dispatches 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . . . . . . . 2 2 1 . 1 2 . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . PICKUP 1 | . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . 2 1 . 1 . . . RETURN 2 | . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 363 | . . . . . . 35 27 1 6 . 10 10 . . . . 11 212 51 Total Damage 10180 | . . . . . . 830 890 27 185 . 234 243 . . . . 317 5949 1505 Kills 61 | . . . . . . 10 6 1 1 . 3 . . . . . 3 30 7 Allies Corrupted 4 | . . . . . . . . . . . . 3 . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . 1 1 2 . 1 . . 1 . 2 1 . 1 . . . Drone Launches 9 | . . . . . . . . . 1 . . 4 2 1 . 1 . . . Drone Recoveries 8 | . . . . . . . . . 1 . . 3 2 1 . 1 . . . Zionite Intel Received 6 | . . . . . . . 2 . . . . 3 . . . . 1 . . Main Access 1 | . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Turns Passed 28816 | 112 1284 1184 239 276 1829 1399 1328 3444 1633 179 683 2015 3149 1755 386 2289 1278 3237 1117 Spaces Moved 15500 | 62 667 649 176 221 1480 1042 897 1816 803 109 411 964 1669 898 201 1096 562 1297 480 Core 94 | 8 . . . . . . . 46 . . . . . . . . . . 40 Treads 7911 | 54 667 559 . . . . . . 405 109 411 964 1669 898 201 1096 562 316 . Legs 7416 | . . 20 167 221 1480 1042 897 1770 398 . . . . . . . . 981 440 Wheels 79 | . . 70 9 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 105 120 120 120 120 120 160 160 160 160 170 170 170 170 170 190 50 Average Speed 162 | 145 160 167 119 120 120 120 120 175 179 160 160 176 170 170 170 170 182 210 185 Slowest Speed 1150 | 160 160 240 120 120 120 120 120 1150 320 160 160 250 170 410 250 170 250 410 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 5 98 98 17 56 90 85 23 98 83 74 63 22 96 84 62 80 12 97 15 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 13 | . 1 . . 1 3 1 . . . 1 . . 1 1 3 1 . . . Known Exits Taken 12 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 4 2 . 8 3 . 2 . 2 4 . 1 . . . Spaces Dug 65 | . . . . . . . 6 3 7 . . 1 17 13 . 4 . . 14 Terrain Destroyed 737 | . 5 69 . . . 65 15 144 90 . 7 6 81 14 . 141 53 6 41 Melee 37 | . . . . . . . 6 3 . . . 1 5 6 . 2 . . 14 Projectile 189 | . . . . . . . 9 7 22 . 7 5 15 8 . 60 23 6 27 AOE 511 | . 5 69 . . . 65 . 134 68 . . . 61 . . 79 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Total 18130 | 78 803 703 195 233 1532 1151 1091 1981 928 114 429 1229 1926 1087 230 1371 730 1702 617 Wait 1013 | 8 59 5 3 2 34 45 102 14 9 . 3 144 172 139 . 163 42 58 11 Move 15481 | 61 666 648 175 220 1479 1041 896 1815 802 108 410 963 1668 897 200 1095 561 1296 480 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 1 13 5 2 3 6 9 11 25 28 . 2 12 10 4 4 3 10 27 5 Fast Attach 68 | 7 1 1 1 . . 2 7 10 2 3 2 12 1 2 3 2 6 6 . Attach 84 | . 1 . 2 . . . 6 10 18 . 1 3 . 2 1 7 9 12 12 Detach 17 | . . . 1 . . . 1 3 3 . 1 2 . 1 1 . 1 3 . Swap 247 | . 11 10 4 4 6 9 20 22 13 . 1 19 21 10 7 7 19 43 21 Drop 196 | . 10 8 2 4 5 12 16 24 9 3 3 19 12 6 6 . 7 48 2 Fire 524 | 1 41 26 5 . . 33 23 33 35 . 6 20 32 8 . 70 57 87 47 Melee 174 | . . . . . 2 . 9 18 9 . . 26 10 18 8 24 13 . 37 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . 1 . . . . . . . . . 1 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . 17 . Rewire 124 | . . . . . . . . 6 . . . 9 . . . . 5 104 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 579 | -10/Materials | Discovered new exit (range 15) 849 | -10/Materials | Central database locked down 900 | -10/Materials | Discovered new exit (range 3) 954 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Repaired Shotgun 1397 | -10/Materials | Entered Mines 1624 | -10/Mines | Learned Materials terminal intel 1706 | -10/Mines | Discovered new exit (range 6) 1721 | -10/Mines | Build established: Scavenger-Mutant 1736 | -10/Mines | Learned Materials terminal intel 1739 | -10/Mines | Discovered new exit (range 13) 1823 | -10/Mines | Assembled infested the area 1828 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1950 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1978 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1981 | -10/Mines | Found Prototype Device 2136 | -10/Mines | Core integrity fell below 50% 2407 | -10/Mines | Build established: Mutant 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2582 | -9/Materials | Loaded intel: 12 terminal locations 2624 | -9/Materials | Discovered new exit (range 15) 2648 | -9/Materials | Identified Exp. Sensor Array 2820 | -9/Materials | Entered Mines 2857 | -9/Mines | Build established: Scavenger-Mutant 2863 | -9/Mines | Found the Drone Emporium 2870 | -9/Mines | Found Prototype Device 2870 | -9/Mines | Identified Splice Drone Bay 3036 | -9/Mines | Found DCF Scrap (13 items) 3091 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3096 | -9/Mines | Entered Zion 3242 | -7/Zion | Discovered new exit (range 16) 3372 | -7/Zion | Learned location of Extension (-4) 3514 | -7/Zion | Learned Factory emergency access door positions 3638 | -7/Zion | Build established: Mutant 3677 | -7/Zion | Given the Hacking Drone Bay 3680 | -7/Zion | Found Prototype Device 3686 | -7/Zion | Identified Hacking Drone Bay 3914 | -7/Zion | Given A8's code to call for help 3920 | -7/Zion | Learned location of Armory (-4) 4097 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4318 | -7/Zion | Met Imprinter 4343 | -7/Zion | Imprinted 4346 | -7/Zion | Declared Zion's savior 4611 | -7/Zion | Gained Derelict followers 4925 | -7/Zion | Entered Proximity Caves 4925 | -6/Proximity Caves | Accompanied by 6 allies 4950 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5232 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5812 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5877 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 5877 | -6/Proximity Caves | Learned 8 Factory zone layouts 5877 | -6/Proximity Caves | Learned Research stockpile data 6165 | -6/Proximity Caves | Build established: Scavenger-Mutant 6252 | -6/Proximity Caves | Discovered new exit (range 6) 6316 | -6/Proximity Caves | Spotted B-75 Beast 6324 | -6/Proximity Caves | Entered Factory 6324 | -6/Factory | Accompanied by 4 allies 6324 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 6325 | -6/Factory | Identified exit to Lower Caves 6930 | -6/Factory | Retrieved Zion intel report: Main Access 6930 | -6/Factory | Identified exit to Factory 6963 | -6/Factory | Found Prototype Processor 6963 | -6/Factory | Identified Exp. Targeting Computer 7198 | -6/Factory | Repaired Hrd. Light Armor Plating 7540 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7652 | -6/Factory | Entered Lower Caves 7653 | -6/Lower Caves | Identified exit to Lower Caves 7675 | -6/Lower Caves | Encountered a Warlord checkpoint 7958 | -6/Lower Caves | Build established: Scavenger-Tank 8504 | -6/Lower Caves | Found DCF Scrap (14 items) 8628 | -6/Lower Caves | Spotted B-75 Beast 8888 | -6/Lower Caves | Destroyed B-75 Beast 9056 | -6/Lower Caves | Build established: Scavenger-Mutant 10003 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10045 | -6/Lower Caves | System corruption reached 10% 10070 | -6/Lower Caves | Core integrity fell below 50% 10106 | -6/Lower Caves | Lost 12 parts (1p4n4u3w) 10344 | -6/Lower Caves | Build established: Mutant 10929 | -6/Lower Caves | Build established: Derelict-Mutant 11096 | -6/Lower Caves | Entered another Lower Caves area 11096 | -6/Lower Caves | Accompanied by 2 allies 11159 | -6/Lower Caves | Discovered exit to Factory (range 13) 11561 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11726 | -6/Lower Caves | Spotted B-75 Beast 11727 | -6/Lower Caves | Core integrity fell below 20% 11806 | -6/Lower Caves | Lost 5 parts (2p2u1w) 11915 | -6/Lower Caves | Destroyed B-75 Beast 11935 | -6/Lower Caves | Lost 3 parts (1u2w) 12243 | -6/Lower Caves | Build established: Scavenger-Mutant 12571 | -6/Lower Caves | Build established: Scavenger-Gunner 12679 | -6/Lower Caves | Discovered new exit (range 4) 12727 | -6/Lower Caves | Identified exit to Data Miner 12729 | -6/Lower Caves | Entered Data Miner 12731 | -6/Data Miner | Discovered new exit (range 6) 12761 | -6/Data Miner | Met Data Miner 12811 | -6/Data Miner | Learned location of Section 7 (-2) 12811 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12837 | -6/Data Miner | Received God Mode back door access code from Data Miner 12907 | -6/Data Miner | Identified exit to Proximity Caves 12908 | -6/Data Miner | Entered Proximity Caves 12983 | -5/Proximity Caves | Found Alien Artifact 12983 | -5/Proximity Caves | Identified Dimensional Node Initializer 12983 | -5/Proximity Caves | Initialized slip node 13012 | -5/Proximity Caves | Escorted by Enhanced Grunt 13031 | -5/Proximity Caves | Spotter reported a threat 13304 | -5/Proximity Caves | Learned 4 Factory zone layouts 13461 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13535 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13591 | -5/Proximity Caves | Entered Factory 13591 | -5/Factory | Accompanied by 1 ally 13591 | -5/Factory | Evolved 2 slots: Utility x2 13921 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14167 | -5/Factory | Build established: Scavenger-Mutant 14310 | -5/Factory | Retrieved Zion intel report: Emergency Access 14394 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14421 | -5/Factory | Zion Recon squad teleported in 14833 | -5/Factory | Terminal network hard line cut 14869 | -5/Factory | Repaired Antimatter Cannon 15094 | -5/Factory | Build established: Mutant 15107 | -5/Factory | Discovered new exit (range 7) 15117 | -5/Factory | Identified exit to Upper Caves 15606 | -5/Factory | Entered Upper Caves 15607 | -5/Upper Caves | Identified exit to Upper Caves 16854 | -5/Upper Caves | Learned Factory stockpile data 17277 | -5/Upper Caves | Build established: Assassin 18755 | -5/Upper Caves | Entered another Upper Caves area 18756 | -5/Upper Caves | Identified exit to Zhirov 19181 | -5/Upper Caves | Build established: Skirmisher 19194 | -5/Upper Caves | Discovered new exit (range 8) 19210 | -5/Upper Caves | Identified exit to Factory 20510 | -5/Upper Caves | Entered Zhirov 20510 | -5/Zhirov | Discovered new exit (range 3) 20547 | -5/Zhirov | Met Zhirov 20577 | -5/Zhirov | Learned location of Quarantine (-2) 20577 | -5/Zhirov | Learned location of Testing (-3) 20577 | -5/Zhirov | Learned location of Command (-1) 20615 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20641 | -5/Zhirov | Found Alien Artifact 20641 | -5/Zhirov | Identified Integrated Reactor 20641 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20822 | -5/Zhirov | Found Alien Artifact 20891 | -5/Zhirov | Identified exit to Proximity Caves 20896 | -5/Zhirov | Entered Proximity Caves 21172 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21368 | -4/Proximity Caves | Build established: Assassin 21535 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 22070 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 22472 | -4/Proximity Caves | Found Prototype Special Weapon 22950 | -4/Proximity Caves | Build established: Gunner 23020 | -4/Proximity Caves | Discovered exit to Factory (range 13) 23185 | -4/Proximity Caves | Entered Factory 23185 | -4/Factory | Evolved 2 slots: Utility x2 23186 | -4/Factory | Identified exit to Research 23186 | -4/Factory | Identified exit to Extension 23518 | -4/Factory | Discovered exit to Research (range 15) 23988 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 23989 | -4/Factory | Zion Resource Resupply teleported in 24280 | -4/Factory | Lost 3 parts (1n1u1w) 24393 | -4/Factory | Discovered exit to Extension (range 6) 24463 | -4/Factory | Entered Extension 24697 | -4/Extension | Rescued a captive Derelict 25197 | -4/Extension | Build established: Scavenger-Gunner 25259 | -4/Extension | Zion Demo squad teleported in 25334 | -4/Extension | Rescued a captive Derelict 25335 | -4/Extension | Rescued a captive Derelict 25529 | -4/Extension | Rescued a captive Derelict 25584 | -4/Extension | Rescued a captive Derelict 25654 | -4/Extension | Identified Molecular Deconstructor 25751 | -4/Extension | Build established: Commander-Gunner 25845 | -4/Extension | Spotted B-86 Titan 25855 | -4/Extension | Allies destroyed B-86 Titan 25861 | -4/Extension | Spotted B-86 Titan 25880 | -4/Extension | Destroyed B-86 Titan 25909 | -4/Extension | Lost 9 allies 25918 | -4/Extension | Terminal network hard line cut 25952 | -4/Extension | Discovered exit to Research (range 3) 26167 | -4/Extension | Build established: Scavenger-Gunner 26232 | -4/Extension | Discovered new exit (range 16) 26234 | -4/Extension | Discovered exit to Research (range 15) 26616 | -4/Extension | Rescued a captive Derelict 26618 | -4/Extension | Rescued a captive Derelict 26662 | -4/Extension | Door terminal overloaded 26666 | -4/Extension | Rescued a captive Derelict 26666 | -4/Extension | Rescued a captive Derelict 26696 | -4/Extension | Rescued A7 26724 | -4/Extension | Rescued a captive Derelict 27463 | -4/Extension | First assault squad dispatched 27538 | -4/Extension | Disrupted transfer network 27688 | -4/Extension | Identified exit to Cetus 27700 | -4/Extension | Entered Research 27700 | -3/Research | Accompanied by 8 allies (A7) 27700 | -3/Research | Evolved 2 slots: Propulsion x2 27851 | -3/Research | Build established: Scavenger-Mutant 27984 | -3/Research | P-80 Master assimilated allied SB-VEI(h) 28007 | -3/Research | P-80 Master assimilated allied HS-PH5(h) 28178 | -3/Research | Found Unknown Launcher 28178 | -3/Research | Identified Gamma Bomb Array 28229 | -3/Research | First assault squad dispatched 28288 | -3/Research | Lost 3 allies 28372 | -3/Research | Build established: Scavenger-Gunner 28501 | -3/Research | Lost 4 parts (1n1u2w) 28645 | -3/Research | Lost 4 allies 28679 | -3/Research | Lost 10 parts (4p3n2u1w) 28745 | -3/Research | Lost 3 parts (2n1u) 28766 | -3/Research | Build established: Scavenger-Mutant 28769 | -3/Research | Core integrity fell below 50% 28788 | -3/Research | Identified Transdimensional Reconstructor 28788 | -3/Research | Warped through subspace 28797 | -3/Research | Released all parts (6) 28799 | -3/Research | Cargo convoy interrupted 28807 | -3/Research | Spotted Executioner 28808 | -3/Research | Core integrity fell below 20% 28816 | -3/Research | Incoming assault squad redirected 28817 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 28803_ R-10 Processor collects Graphene Brace. 28804_ Dirty Datajack destroyed. 28806_ H-77 Assassin Lgt. Antimatter Reactor critical detonation. 28806_ Slammed into P-80 Master. 28807_ R-10 Processor collects Matter Neutralizer. 28807_ C-30 ARC bursts open, deploying its payload. 28807_ P-80 Master unfolds itself. 28807_ H-77 Assassin unfolds itself. 28807_ P-80 Master unfolds itself. 28807_ Executioner unfolds itself. 28807_ Slug penetrates Wall. 28809_ P-80 Master resets P-80 Master, system corruption cleaned. 28810_ Slammed into I-47 Archangel. 28810_ R-10 Processor collects Hyp. Gauss Cannon. 28811_ Detecting system override signal. 28813_ Terminal disabled. 28816_ ALERT: Higher priority target reported, redirecting assault. 28816_ Slug penetrates Wall. 28816_ Penetrated by Slug. 28816_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###########"######???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# #???????????????????? | | ???# % % #???????????????????? | | ???# % #???????????????????? | | ???#+####/##"##+##???????????????????? | | ???#??# ### ### #????????????????? | | ???# ## #????????????????? | | ???# % +????????????????? | | ???# ## ####????????????????? | | ???#??# ##/####??????????????????? | | ???# ?### ###?? #?????????????????? | | ####+#### #???? #?????????????????? | | # R #"#???? #?????????????????? | | # #H#????? #?????????????????? | | # #"#????? #?????????????????? | | # # #????? ??????????????????? | | # ; ##?####o#####??????????????? | | # ; ;#?# #??????????????? | | # ; ;### #??????????????? | | #! ; % # pi #??????????????? | | #! ;ph # #??????????????? | | #/ ; ppE# "#??????????????? | | #!R ; p@ T"#??????????????? | | #[ # ; ""#??????????????? | | # # ; #??????????????? | | # # # #??????????????? | | # # ####;#####??????????????? | | # # #??? ?????????????????? | | # # #???? ????????????????? | | ###"##### #????? ???????????????? | | ??##??##;i #?????? ??????????????? | | ???????## #??????? ?????????????? | | ???????## #???????? ????????????? | | ??????###A #????????? ????????????? | | ??????### #???????????????????????? | | ??????# # p #???????????????????????? | | ??????# # #???????????????????????? | | ??????### #???????????????????????? | | ??????# # #???????????????????????? | | ??????### #####+#####?????????????? | | ????????# ^ ????????????? | | ????????# ????????????? | | ????????# ^ ????????????? | | ????????# ????????????? | | ?????#####/#/### ####?????????????? | | ??# # #????????????????? | | ??# #?? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 55 Energy Capacity 995 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 15 Power Shielding 90 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Gravmag System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Imp. Matter Compressor | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed ShockGhostPower Manual? 0 Play Time 05:05:45 Cumulative 97.6 hours Start 2024.08.21 @ 10:19:42 End 2024.08.21 @ 21:46:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a5d1bf-be08-446f-a033-122f38935e3d