Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 22:57:47 Player: leiavoia Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (215) 1075 Value Destroyed (9915) 9915 Prototype IDs (26) 520 Alien Tech Used (4) 800 Bonus (2943) 2943 TOTAL SCORE: 23553 Bonus ------- High Alert Combat Kills 1604 Follower Combat Kills 809 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -270 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 90/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Improved Coolant Injector High-powered Tractor Beam Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Large Storage Unit Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Heavy Armor Plating Advanced Force Field High-powered Tractor Beam > --- WEAPON ----------- Gamma Rifle Gamma Rifle HERF Cannon HERF Cannon Railgun Power Sword > --- INVENTORY -------- Micro Fission Core Light Particle Reactor Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Compact Wheel Compact Wheel Improved Coolant Injector High-powered Tractor Beam Gamma Rifle Gamma Rifle Gamma Rifle Long-range Proton Cannon [Rating: 165] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Bore Cannon Energy Gun Improved EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . 2 . . . . Utility 9 | . . 1 . 1 1 1 2 . . 2 . . . . . . . . 1 Weapon 4 | . . 1 . 1 . . . . . . . . . . . . 1 . 1 Parts Attached 255 | 6 6 11 . 16 10 35 24 12 6 4 . 6 5 6 4 15 10 33 46 Power 25 | 1 . 1 . 3 1 2 2 . . . . . 1 1 1 . 3 4 5 Engine 10 | 1 . 1 . 3 1 2 2 . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Reactor 12 | . . . . . . . . . . . . . . 1 1 . 3 3 4 Propulsion 60 | 2 . 2 . 3 2 8 9 2 1 1 . 1 . . 2 6 4 7 10 Treads 32 | 2 . 2 . 3 2 2 . 2 1 1 . 1 . . . . 3 4 9 Leg 7 | . . . . . . 2 2 . . . . . . . 2 . . 1 . Wheel 7 | . . . . . . 3 1 . . . . . . . . . . 2 1 Hover 12 | . . . . . . 1 4 . . . . . . . . 6 1 . . Flight 2 | . . . . . . . 2 . . . . . . . . . . . . Utility 82 | 1 3 3 . 3 2 9 7 6 4 2 . 2 3 3 1 6 2 12 13 Device 32 | . . 2 . 3 1 3 3 1 1 2 . . . 1 . 3 . 6 6 Storage 16 | 1 2 . . . . 1 1 1 1 . . . 1 1 . 1 1 1 4 Processor 9 | . . . . . 1 1 . . . . . 2 . 1 . 1 . 2 1 Hackware 2 | . . . . . . . . . . . . . 1 . . . . 1 . Protection 22 | . 1 1 . . . 4 3 4 2 . . . 1 . 1 . 1 2 2 Artifact 1 | . . . . . . . . . . . . . . . . 1 . . . Weapon 88 | 2 3 5 . 7 5 16 6 4 1 1 . 3 1 2 . 3 1 10 18 Energy Gun 20 | 1 . 1 . 4 2 3 . . . . . . . . . . . 1 8 Energy Cannon 11 | . . 1 . . . 2 . . . . . . . . . . . 2 6 Ballistic Gun 26 | 1 3 2 . 3 2 5 4 1 . . . . 1 . . . . 1 3 Ballistic Cannon 15 | . . . . . . 3 . 3 1 . . 2 . 1 . 2 . 3 . Launcher 5 | . . 1 . . . 1 . . . . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 2 2 . . 1 . 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 1 . . 3 2 . . . . 3 . . 3 . 3 1 Parts Lost 115 | . . 4 1 8 . 18 10 . . . . 2 . 3 1 4 . 31 33 Power 13 | . . 1 . 1 . 1 1 . . . . . . 1 . . . 4 4 Propulsion 26 | . . . 1 2 . 2 5 . . . . . . . . 2 . 6 8 Utility 31 | . . 1 . . . 4 3 . . . . 1 . 2 1 1 . 11 7 Weapon 45 | . . 2 . 5 . 11 1 . . . . 1 . . . 1 . 10 14 Highest Loss Streak 30 | . . 4 1 4 . 10 7 . . . . 1 . 2 1 1 . 22 30 Average Slot Usage (%) 85 | . 96 97 98 92 98 91 89 90 86 84 89 87 80 87 78 84 78 72 48 Engine 4 | . 14 10 11 8 7 6 4 5 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 4 4 8 4 3 Treads 11 | . 28 22 20 17 23 15 . 4 10 10 10 10 10 10 9 2 4 12 7 Leg 1 | . . . . . . 1 . 5 . . . . . . 3 5 . . . Hover 2 | . . . . . . 1 9 . . . . . . . . 15 14 . . Device 10 | . . 6 11 15 15 10 11 11 11 16 21 18 10 6 6 7 8 5 9 Storage 16 | . 20 22 22 18 15 15 19 20 17 15 15 15 15 19 19 15 13 10 6 Processor 5 | . . . . . 7 6 2 . . . . 2 10 11 11 9 8 12 8 Protection 6 | . 4 4 . . . 4 8 10 16 15 15 13 10 8 3 4 4 3 . Energy Gun 3 | . 4 1 11 16 20 4 . . . . . . . . . . . . 2 Ballistic Gun 8 | . 23 28 22 15 7 13 9 16 5 . . . 1 5 4 2 . 2 2 Ballistic Cannon 5 | . . . . . . . . 6 17 15 15 14 10 6 9 9 8 9 . Impact Weapon 2 | . . . . . . 3 11 . . 5 5 4 5 5 4 2 . . . Naked Turns 36 | . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 150 | 12 43 50 47 56 58 91 76 102 102 109 109 115 91 106 143 143 150 143 139 Greatest Support 220 | 40 40 40 40 40 60 88 63 130 130 130 130 130 130 130 130 130 173 220 220 Greatest Overweight (x) 23 | . 1 1 2 2 . 5 23 10 . . . . . . 1 3 1 4 5 Average Overweight (x) . | . . . 1 1 . 1 2 6 . . . . . . . 1 . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 16 16 20 Average Capacity 16 | 4 10 16 16 16 16 16 16 16 16 16 16 16 16 20 22 17 16 16 13 Most Carried 22 | 6 12 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 16 16 16 Average Carried 15 | 3 8 14 16 15 14 14 11 15 15 16 16 16 15 20 21 17 15 14 9 Final Capacity 22 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 16 16 16 4 Final Carried 22 | 6 12 16 16 16 16 9 15 16 16 16 16 16 16 22 22 16 16 7 4 Class Distribution -------------------- 23% | Tank 19% | Skirmisher 13% | Mutant 9% | Scavenger-Gunner 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Derelict-Gunner 4% | Hauler-Tank 3% | Derelict-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Mutant | -5/Factory Skirmisher | -5/Waste Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Derelict-Mutant | -4/Zhirov Hauler-Tank | -3/Proximity Caves Derelict-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 7843 | 260 38 697 75 410 75 980 307 733 146 80 438 316 40 366 115 561 74 1262 870 Remotely 333 | . . . . . . . . . . . . . . . . . . . 333 Salvage Created 11320 | . 102 1056 121 844 75 1608 361 224 53 106 430 137 323 730 115 679 74 1881 2401 Parts 509 | . 15 62 9 42 3 92 18 2 1 . 14 4 1 21 3 50 4 80 88 Haulers Intercepted 5 | . . 4 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 10 | . . 1 . 1 . 7 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 14 9 . 10 . . . . . Prevented 4 | . . . . . . . . . . . . . 1 3 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 164 | . 5 15 5 11 1 27 10 1 1 . 9 1 . 10 2 11 1 29 25 Melee 7 | . 1 . . . . . 4 . . . . . . . . . . . 2 Guns 70 | . 4 9 5 10 1 15 4 1 . . . . . 1 1 1 . 1 17 Cannons 57 | . . . . . . 2 . . 1 . 9 1 . 5 1 10 1 24 3 AOE 25 | . . 6 . 1 . 10 . . . . . . . 4 . . . 4 . Classes Destroyed 20 | . 2 7 . 3 . 2 . 1 . . 1 1 . 1 . . . 2 . Worker 9 | . 1 1 . 1 . 1 1 . . . . . . . . . . 4 . Builder 10 | . . 1 . 1 . 5 . . . . . . . . . . . 3 . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . Hauler 5 | . . 4 . . . . . . . . . . . . . . . . 1 Recycler 16 | . . 4 . 2 . 3 . . . 1 . . . . . . . 3 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . 2 . 2 . . . . 1 . . . . . . . . . . Swarmer 42 | . 5 3 4 . . 7 7 . . . 4 . . 7 . . . . 5 Grunt 58 | . . 9 1 4 . 6 3 . 1 . 2 . . 2 2 4 . 16 8 Brawler 6 | . . . . 1 . 2 . . . . . . . . . . . 2 1 Duelist 8 | . . 2 . . . 2 . . . . . . . . . . . 4 . Sentry 12 | . . 1 . 3 1 2 . . . . 1 . . 1 . . 1 1 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Hunter 12 | . . . . 2 . 3 . . . . 2 1 . . . . . . 4 Programmer 23 | . . . . . . 5 . . . . . . . . . 7 . 5 6 Q-Series 1 | . . . . . . . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 18 | . 3 9 4 5 1 14 4 1 1 1 4 1 . 5 2 3 1 17 18 Combat Bots Only 18 | . 3 7 4 3 1 9 4 1 1 . 4 1 . 5 2 3 1 11 18 Max Kills in Single Turn 4 | . 1 4 2 2 1 3 1 1 1 1 1 1 . 3 1 1 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . 1 . 3 . . . . . . . 2 . . . 2 . Melee 1 | . 1 . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 29636 | . 337 919 278 1227 142 4188 1059 . 100 48 992 558 . 995 302 1457 181 5705 11148 Core 3336 | . 67 99 44 112 . 302 156 . . . 78 36 . 74 . 135 . 618 1615 Absorbed by Shields 328 | . . . . . . . . . . . . . . . . . . . 328 Reduced by Siege Mode 581 | . . . . . . . . . . . . 6 . . . . . . 575 Core Remaining (%) 78 | 100 73 . 64 79 100 64 . . 84 . . . . 83 . 89 . 49 . Volleys Fired 408 | . 12 48 10 48 4 74 11 2 4 . 30 4 . 20 7 33 2 49 50 Largest 5 | . 2 3 3 4 4 4 4 4 4 . 3 4 . 3 3 3 2 5 5 Hottest 361 | . 60 114 91 143 183 173 112 112 182 . 154 228 . 142 142 142 118 340 361 Shots Fired 1264 | . 24 142 30 139 16 235 35 8 16 . 90 15 . 53 21 87 4 177 172 Gun 806 | . 24 132 30 139 16 206 35 8 4 . . . . 20 7 21 . 34 130 Cannon 433 | . . 5 . . . 23 . . 12 . 90 15 . 29 14 66 4 133 42 Launcher 25 | . . 5 . . . 6 . . . . . . . 4 . . . 10 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1003 | . 16 125 20 78 4 189 35 8 16 . 90 15 . 49 21 87 4 146 100 Thermal 42 | . . 5 . 4 4 6 . . . . . . . . . . . 18 5 Explosive 18 | . . 5 . . . 6 . . . . . . . . . . . 7 . Electromagnetic 201 | . 8 7 10 57 8 34 . . . . . . . 4 . . . 6 67 Robot Hit Streak 35 | . 5 9 5 16 15 8 8 3 2 . 5 4 . 9 12 7 2 29 35 Robot Miss Streak 18 | . 2 3 5 8 2 18 2 2 4 . 4 2 . 3 2 6 1 4 1 Penetration Max 2 | . . . . . . 2 . . . . 1 . . 1 . 1 . 2 1 Secondary Targets 16 | . 1 3 3 . . 3 . . . . . . . . . . . . 6 Max Gunslinging Chain 2 | . 1 1 2 . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 894 | . 15 92 16 101 13 163 32 3 5 1 46 11 6 39 15 40 2 119 175 Core Hits 463 | . 7 45 9 41 2 114 14 1 2 . 18 1 1 17 4 17 2 102 66 Critical Hits 108 | . . 1 . 1 2 3 . 1 1 . 12 5 . 10 4 23 1 22 22 Critical Kills 44 | . . 1 . 1 1 . . 1 1 . 5 1 . 4 1 9 1 8 10 Critical Parts Destroyed 55 | . . . . . . 2 . . . . 7 4 . 5 3 14 . 10 10 Melee Attacks 187 | . . . . . 1 20 21 . . 3 3 10 6 37 3 24 4 8 47 Impact 122 | . . . . . 1 20 21 . . 3 3 10 6 37 3 18 . . . Slashing 65 | . . . . . . . . . . . . . . . . 6 4 8 47 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 3 . . . 1 . 2 . 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . . . . . . . . . Damage Inflicted 27933 | . 169 1755 265 1744 133 5488 669 21 58 75 1114 320 707 1651 260 1264 37 6654 5549 Guns 11107 | . 151 1145 230 1434 133 2910 417 21 21 . . . . 391 105 452 . 868 2829 Cannons 7719 | . . 82 . . . 345 . . 37 . 1114 91 . 310 155 792 37 3622 1134 Explosions 5394 | . . 528 35 305 . 1935 . . . . . . . 293 . . . 2147 151 Melee 3602 | . . . . . . 248 252 . . 75 . 229 707 657 . 20 . . 1414 Ramming 111 | . 18 . . 5 . 50 . . . . . . . . . . . 17 21 Kinetic 14535 | . 86 1030 97 665 36 2618 417 21 58 . 1114 91 . 701 260 1244 37 3805 2255 Thermal 2965 | . . 196 35 349 35 1265 . . . . . . . 65 . . . 685 335 Explosive 3022 | . . 414 . . . 797 . . . . . . . . . . . 1811 . Electromagnetic 3698 | . 65 115 133 725 62 510 . . . . . . . 228 . . . 336 1524 Impact 2188 | . . . . . . 248 252 . . 75 . 229 707 657 . 20 . . . Slashing 1414 | . . . . . . . . . . . . . . . . . . . 1414 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 15 . . . . . . . . . . . 31 17 Average Corruption 9 | . . . . . . 3 . . . . . . . . . . . 12 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . . 29 . . . . . . . . . . . 36 86 Message Errors 21 | . . . . . . 5 . . . . . . . . . . . 5 11 Matter Fused 14 | . . . . . . 3 . . . . . . . . . . . 4 7 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 2 2 Energy Discharges 9 | . . . . . . 3 . . . . . . . . . . . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 8 | . . . . . . 1 . . . . . . . . . . . 1 6 Data Loss (major) 7 | . . . . . . 1 . . . . . . . . . . . 2 4 Misfires 4 | . . . . . . . . . . . . . . . . . . 2 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 Misdirections 14 | . . . . . . 3 . . . . . . . . . . . 3 8 Targeting Errors 58 | . . . . . . 12 . . . . . . . . . . . 13 33 Weapon Failures 6 | . . . . . . 1 . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1651 | . . . . 42 . 316 17 . . 45 46 200 435 396 . . . 81 73 Projectiles 94 | . . . . . . 20 . . . . 46 . . . . . . 28 . Explosions 368 | . . . . 42 . 254 . . . . . . . 16 . . . 53 3 Melee 1189 | . . . . . . 42 17 . . 45 . 200 435 380 . . . . 70 Knockbacks 59 | . . . . . . 4 . . . . 8 2 . 4 3 13 . 25 . Impact 5 | . . . . . . 2 . . . . . . . 3 . . . . . Kinetic 47 | . . . . . . 2 . . . . 7 2 . 1 3 10 . 22 . Secondary 7 | . . . . . . . . . . . 1 . . . . 3 . 3 . Self-Inflicted Damage 747 | . . 133 28 102 . 317 . . . . . . . 136 . . . 29 2 Shots 21 | . . 5 1 3 . 5 . . . . . . . 5 . . . 2 . Rammed 19 | . 3 . . 2 . 4 . . . . . . . . . . . 5 5 Targets Rammed 19 | . 3 . . 2 . 4 . . . . . . . . . . . 5 5 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 715 | . 89 241 163 198 175 396 . . 170 . 192 176 . 14 . . 62 715 200 Average Temperature 95 | . 35 60 62 52 85 131 . . 78 . 84 82 . 7 . . 34 204 54 Received Heat Transfer 3040 | . 24 183 18 252 36 447 78 . . 9 9 36 . 36 69 240 18 702 883 Effects 15 | . . 1 . . . 7 . . . . . . . . . . . 7 . Energy Bleed 2 | . . 1 . . . 1 . . . . . . . . . . . . . Interference 6 | . . . . . . 5 . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 . Siege Activations 3 | . . . . . . . . . . . . 1 . . . . . 1 1 Total Turns 129 | . . . . . . . . . . . . 12 . . . . . 2 115 Longest Duration 115 | . . . . . . . . . . . . 12 . . . . . 2 115 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Fried 19 | . . 2 . 1 . 1 . . . 4 . 3 . 2 . . . . 6 Impact Corruptions 41 | . . . . . . 2 3 . . 1 . 7 17 11 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . . . . . . . . . 2 Heat Transferred 2842 | . . 298 50 461 74 1074 . . . . . . . 50 . . . 573 262 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 2 1 6 . 1 . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1026 | . 182 403 228 278 169 1026 682 182 803 533 . . . . 57 189 210 984 823 Initial 506 | . . 76 108 1 93 . 498 168 . 393 . . . . . 31 105 117 506 Average 280 | . 99 218 110 118 62 364 535 116 370 484 . . . . 23 114 155 573 528 Maximum Alert Level 3 | . . 2 1 1 . 3 2 . 3 2 . . . . . . 1 3 3 Low Security (%) 53 | 100 100 43 58 72 100 54 . 100 20 . . . . . 100 100 66 20 . Level 1 13 | . . 48 41 27 . 7 . . 37 26 . . . . . . 33 3 8 Level 2 22 | . . 7 . . . 9 100 . 23 73 . . . . . . . 42 78 Level 3 9 | . . . . . . 29 . . 18 . . . . . . . . 33 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . . 6 2 13 . . 3 3 . . . . . 5 . 14 4 Investigation 9 | . 1 . . 2 . 2 . . . 3 . . . . . . . 1 . Extermination 11 | . . . . . . 3 . . . . . . . . . 2 . 3 3 Reinforcement 11 | . . . . 1 2 1 . . 1 . . . . . . 3 . 2 1 Assault 5 | . . . . . . 1 . . . . . . . . . . . 4 . Garrison 15 | . . . . 3 . 6 . . 2 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 11 | . . 3 . 1 . 1 . . . . . . . . . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 11 18 6 21 4 42 14 1 14 1 18 4 . 11 3 28 2 61 61 Peak Tracking Total 13 | . 4 9 4 4 2 6 4 1 4 1 6 2 . 5 2 8 2 12 13 Tactical Retreats 35 | . . . . 5 . 3 2 . . . 5 2 . . . 4 1 3 10 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 7 | . 1 1 . 1 1 1 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 39 | . . 3 2 . . 22 . . 1 2 . . . . . 4 1 3 1 Max in Single Turn 10 | . . 1 1 . . 10 . . . . . . . . . 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 30 | . 2 1 1 1 1 5 1 . 1 3 . . 5 1 . 6 . . 2 Terminals 22 | . 2 1 1 1 1 3 1 . . 3 . . . 1 . 6 . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 58 | . 6 2 1 2 2 9 1 . 2 6 . . 14 3 . 8 . . 2 Successful 36 | . 3 1 1 . 1 3 1 . 2 2 . . 14 3 . 5 . . . Failed 22 | . 3 1 . 2 1 6 . . . 4 . . . . . 3 . . 2 Catastrophic 6 | . 1 . . . . 4 . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 39 | . 6 2 1 2 2 6 1 . . 6 . . . 3 . 8 . . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 3 1 1 . 1 1 1 . . 2 . . 14 3 . 5 . . . Record 7 | . . . . . . . . . . . . . 2 3 . 2 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 4 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 1 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . 1 . 5 . . . 3 . . . . . 3 . . 2 Full Trace Events 4 | . 1 . . . . 2 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . Matter 190 | . . . . . . 190 . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . Time 68 | . . . . . . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 175 | . . . . . . 175 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 25 | . . . 5 . . . . 20 . . . . . . . . . . . Largest Group 20 | . . . 5 5 . . . 20 20 10 6 . . . . . . . . Highest-Rated Group 801 | . . . 79 79 . . . 801 801 433 227 . . . . . . . . Highest-Rated Ally 50 | . . . 31 31 . . . 50 50 50 46 . . . . . . . . Total Orders 5 | . . . . . . . . . 2 3 . . . . . . . . . EXPLORE 5 | . . . . . . . . . 2 3 . . . . . . . . . Ally Attacks 155 | . . . 2 24 . . . 6 99 11 13 . . . . . . . . Total Damage 5606 | . . . 37 285 . . . 183 3714 876 511 . . . . . . . . Kills 33 | . . . 1 3 . . . . 22 5 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 1 1 . . . . . . . Drone Launches 5 | . . . . . . . . . 2 3 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 13260 | 98 369 458 918 711 653 1563 469 595 526 404 635 722 343 1349 168 1155 193 666 1265 Spaces Moved 6623 | 56 188 154 454 282 332 722 223 355 243 236 322 398 192 710 65 611 135 257 688 Core 362 | 5 . . . . . . 3 . . . . . . . . . . . 354 Treads 4834 | 51 188 154 454 282 332 379 . 5 243 236 322 398 192 710 65 233 35 232 323 Legs 93 | . . . . . . 36 19 25 . . . . . . . . . 13 . Wheels 772 | . . . . . . 307 117 325 . . . . . . . . . 12 11 Hover 562 | . . . . . . . 84 . . . . . . . . 378 100 . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 170 190 185 166 110 105 140 165 165 165 165 165 165 165 102 102 120 50 Average Speed 158 | 150 166 189 192 186 166 154 145 156 165 165 165 165 165 165 177 141 115 155 124 Slowest Speed 1200 | 160 180 190 210 210 166 270 1200 180 165 165 165 165 165 165 185 256 155 240 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 35 | 3 43 20 85 29 13 28 8 97 14 12 65 57 62 76 1 51 4 28 16 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . 2 . . . . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 1 1 . . . . 1 . 1 . Scrap Searched 5 | . . . 1 . . . . . . . 1 2 . 1 . . . . . Spaces Dug 95 | . . . . . 1 13 2 . . 2 1 8 . 31 3 19 3 3 9 Terrain Destroyed 491 | . . 24 3 15 1 102 4 6 9 2 59 20 . 64 7 42 4 117 12 Melee 94 | . . . . . 1 13 2 . . 2 1 8 . 31 3 19 3 3 8 Projectile 177 | . . . . . . 5 2 6 9 . 58 12 . 18 4 23 1 35 4 AOE 220 | . . 24 3 15 . 84 . . . . . . . 15 . . . 79 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 8208 | 67 222 239 480 369 424 974 314 391 358 245 354 437 209 788 98 796 165 377 901 Wait 473 | . 1 12 17 . 68 90 21 . 101 . . 17 . 4 14 77 1 13 37 Move 6607 | 55 188 153 453 281 331 721 223 354 242 235 321 397 191 709 64 610 134 257 688 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 6 7 10 . 11 4 10 12 6 . 1 . . 3 10 3 8 4 2 13 Fast Attach 139 | 6 3 2 . 7 4 15 11 8 4 3 . 3 3 1 2 14 3 22 28 Attach 74 | . 1 6 . 5 2 14 9 . . . . . 3 2 1 2 4 10 15 Detach 12 | . 1 1 . . . 3 3 . . . . . . . . 1 . 1 2 Swap 46 | . 2 3 . 4 4 6 4 4 2 1 . 3 . 3 1 . 3 3 3 Drop 139 | . 5 4 . 11 6 17 3 17 5 2 . 3 3 2 3 25 11 9 13 Fire 408 | . 12 48 10 48 4 74 11 2 4 . 30 4 . 20 7 33 2 49 50 Melee 181 | . . . . . 1 20 17 . . 3 3 10 6 37 3 24 3 7 47 Ram 6 | . . . . . . 4 . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . . 2 . . . . . . . . . . . . . 3 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 3) 324 | -10/Materials | Build established: Mutant 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 776 | -9/Materials | Destroyed 7 combat bots 781 | -9/Materials | Lost 4 parts (1p1u2w) 843 | -9/Materials | Discovered new exit (range 15) 926 | -9/Materials | Entered Mines 1053 | -9/Mines | Build established: Skirmisher 1114 | -9/Mines | Assembled infested the area 1119 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1190 | -9/Mines | Learned location of Storage (-8) 1264 | -9/Mines | Discovered new exit (range 11) 1536 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1654 | -9/Mines | Discovered new exit (range 5) 1844 | -9/Mines | Entered Materials 1844 | -8/Materials | Accompanied by 5 allies 1844 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1849 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1954 | -8/Materials | Garrison activated, responded to threat 2048 | -8/Materials | Lost 4 parts (1n3w) 2086 | -8/Materials | Lost 3 parts (1p1n1w) 2293 | -8/Materials | Discovered new exit (range 4) 2415 | -8/Materials | Build established: Scavenger-Skirmisher 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2735 | -7/Factory | Build established: Skirmisher 2897 | -7/Factory | Identified exit to Lower Caves 3191 | -7/Factory | Discovered new exit (range 5) 3207 | -7/Factory | Identified exit to Factory 3208 | -7/Factory | Entered another Factory area 3208 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -6/Factory | Identified exit to Factory 3435 | -6/Factory | Build established: Scavenger-Skirmisher 3515 | -6/Factory | Fabricated Hvy. Insulated Plating? 3995 | -6/Factory | Garrison activated, responded to threat 4033 | -6/Factory | Build established: Tank 4077 | -6/Factory | Destroyed 9 combat bots 4195 | -6/Factory | Garrison activated, responded to threat 4225 | -6/Factory | Destroyed 7 combat bots 4431 | -6/Factory | Lost 3 parts (1n1u1w) 4591 | -6/Factory | System corruption reached 10% 4684 | -6/Factory | Lost 10 parts (1p1n1u7w) 4771 | -6/Factory | Entered another Factory area 4771 | -5/Factory | Evolved 2 slots: Utility x2 4894 | -5/Factory | Build established: Mutant 5105 | -5/Factory | Lost 7 parts (1p4n1u1w) 5240 | -5/Factory | Sucked down chute 5240 | -5/Factory | Entered Waste 5241 | -5/Waste | Joined by Warlord forces that had cleared the area 5321 | -5/Waste | Found Damper Plating 5480 | -5/Waste | A Compactor rumbled back to life 5480 | -5/Waste | Spotted C-40 Crusher 5481 | -5/Waste | Destroyed C-40 Crusher 5694 | -5/Waste | Discovered new exit (range 15) 5702 | -5/Waste | Found Prototype Device 5702 | -5/Waste | Identified Exp. Phase Shifter 5835 | -5/Waste | Entered Factory 5835 | -5/Factory | Accompanied by 20 allies 5868 | -5/Factory | Build established: Tank 6019 | -5/Factory | Repaired Arm. Heavy Treads 6158 | -5/Factory | Spotted B-75 Beast 6167 | -5/Factory | Allies destroyed B-75 Beast 6199 | -5/Factory | Garrison activated, responded to threat 6271 | -5/Factory | Discovered new exit (range 26) 6361 | -5/Factory | Entered another Factory area 6361 | -4/Factory | Accompanied by 10 allies 6361 | -4/Factory | Evolved 2 slots: Utility x2 6747 | -4/Factory | Discovered new exit (range 4) 6765 | -4/Factory | Entered Upper Caves 6765 | -4/Upper Caves | Accompanied by 6 allies 6926 | -4/Upper Caves | Spotted B-86 Titan 7370 | -4/Upper Caves | Discovered new exit (range 15) 7379 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7400 | -4/Upper Caves | Entered another Upper Caves area 7650 | -4/Upper Caves | Spotted B-86 Titan 8105 | -4/Upper Caves | Discovered new exit (range 9) 8120 | -4/Upper Caves | Identified exit to Zhirov 8122 | -4/Upper Caves | Entered Zhirov 8122 | -4/Zhirov | Discovered new exit (range 3) 8152 | -4/Zhirov | Met Zhirov 8233 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8266 | -4/Zhirov | Found Alien Artifact 8273 | -4/Zhirov | Identified Integrated Dissipator 8273 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8293 | -4/Zhirov | Found Alien Artifact 8294 | -4/Zhirov | Build established: Derelict-Mutant 8463 | -4/Zhirov | Identified exit to Proximity Caves 8465 | -4/Zhirov | Entered Proximity Caves 8688 | -3/Proximity Caves | Build established: Derelict-Tank 9134 | -3/Proximity Caves | Build established: Hauler-Tank 9375 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9600 | -3/Proximity Caves | Discovered new exit (range 12) 9618 | -3/Proximity Caves | Identified exit to Research 9701 | -3/Proximity Caves | Build established: Derelict-Gunner 9814 | -3/Proximity Caves | Entered Research 9814 | -3/Research | Evolved 2 slots: Propulsion x2 9971 | -3/Research | Discovered new exit (range 4) 9980 | -3/Research | Identified exit to Quarantine 9982 | -3/Research | Entered Quarantine 10179 | -3/Quarantine | Crushed by falling debris 10414 | -3/Quarantine | Build established: Scavenger-Gunner 10771 | -3/Quarantine | Found Alien Slashing Weapon 10771 | -3/Quarantine | Identified Sigix Broadsword 10897 | -3/Quarantine | Found Alien Artifact 10897 | -3/Quarantine | Identified Phase Armor 11053 | -3/Quarantine | Build established: Scavenger-Mutant 11083 | -3/Quarantine | Discovered new exit (range 12) 11137 | -3/Quarantine | Entered Research 11137 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 11138 | -2/Research | Identified exit to Testing 11330 | -2/Research | Entered Testing 11418 | -2/Testing | Found Prototype Device 11418 | -2/Testing | Identified Exp. Hardlight Generator 11465 | -2/Testing | Garrison activated, responded to threat 11465 | -2/Testing | Scanned by Researcher 11499 | -2/Testing | Crushed by falling debris 11561 | -2/Testing | Destroyed 11 combat bots 11567 | -2/Testing | Lost 6 parts (2p2u2w) 11609 | -2/Testing | System corruption reached 10% 11646 | -2/Testing | Lost 3 parts (1p1u1w) 11842 | -2/Testing | Build established: Scavenger-Gunner 11856 | -2/Testing | First assault squad dispatched 11883 | -2/Testing | Garrison activated, responded to threat 11942 | -2/Testing | Destroyed 9 combat bots 11954 | -2/Testing | Identified Transdimensional Reconstructor 11954 | -2/Testing | Warped through subspace 11965 | -2/Testing | Discovered new exit (range 12) 11992 | -2/Testing | System corruption reached 30% 11996 | -2/Testing | Core integrity fell below 50% 11996 | -2/Testing | Entered Access 11996 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12020 | -1/Access | Lost 22 parts (1p6n8u7w) 12188 | -1/Access | Build established: Mutant 12427 | -1/Access | System corruption reached 10% 13040 | -1/Access | Destroyed 18 combat bots 13077 | -1/Access | Core integrity fell below 50% 13102 | -1/Access | Released all parts (4) 13126 | -1/Access | Lost 30 parts (4p7n7u12w) 13161 | -1/Access | Core integrity fell below 20% 13261 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13181_ Slug penetrates Wall. 13185_ System corrupted: Substantial component data lost. 13200_ System corrupted: Adv. Heavy Treads rejected. 13202_ Acquired Adv. Heavy Treads. 13217_ System corrupted: Component data lost. 13218_ Acquired Enh. Nova Cannon. 13235_ Penetrated by Slug. 13235_ Slug penetrates Wall. 13238_ System corrupted: IFF burst signal emitted. 13240_ Penetrated by Slug. 13244_ Slammed into U-05 Engineer. 13245_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13246_ ALERT: Rogue bot located, Programmers report to Access Zone 7J. 13246_ Slug penetrates Wall. 13248_ U-05 Engineer builds a Wall. 13259_ Adv. Heavy Treads destroyed. 13261_ Slug penetrates Wall. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????####++#+######?????????????? | | ??????????????############ #??############## | | ??????????????# # #??# # | | ??????????????# # #??# # | | ??????????????# !!! + #??# ""# | | ??????????????# !! # #??# ""# | | ??????????????# !! # #??# """""" ""# | | ??????????????# + #??# """""" T# | | ?###??????????# # #??# """""" ""# | | ?# ?????????# # #??# """""" ""# | | ?# ????????# " # #### """""" ""# | | ?# ??????? # """ + + # | | ?# ???? # """ # #### # | | ?# """" # " # #??# # | | ?# """"" # # #??#######+###### | | ?# """"" # # #???????? ????? | | ?# """" # # #???????? ????? | | ?# " ############ #??????? ???? | | ?? # """""" # #??????? ???? | | ???? ?# """""" # #?????? ??? | | ?????? ???# """""" |# #?????? ??? | | ????####+###### """""" # ####### ?? | | ????# + """""" # #?? | | ????# ### # #?? | | ????# #?# # #?? | | ????# #?# t @ +?? | | ##### #?# # #?? | | # #?# # #?? | | + #?# # A ???? | | "" # #?# # ########????????? | | "" # #?# * # #???????????????? | | Y" # ### = # #???????????????? | | "" + hg # #???????????????? | | "" # ############## #???????????????? | | # #????????????# #???????????????? | | # ############## #???????????????? | | # #???????????????? | | # #???????????????? | | # #???????????????? | | ##### +???????????????? | | ????# #???????????????? | | ????# #???????????????? | | ???## ! #???????????????? | | ############ ###############???????????????? | | # ^^ #?????????????????????????????? | | # #?????????????????????????????? | | """"" + #?????????????????????????????? | | """"" # #?????????????????????????????# | | """"" # #?????????????????????????????# | | """"" # ######################????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 47 Energy Capacity 980 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1350 Resistance: EM 90 Core Shielding 40 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Insulated Plating | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Armor Transdimensional Reconstructor Achievements -------------- Back For More Challenges ------------ None Game ------ Seed GreatCompactMinigun Manual? 0 Play Time 02:56:53 Cumulative 382.7 hours Start 2021.07.08 @ 05:31:33 End 2021.07.08 @ 22:57:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 20 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 905af905-eebe-4f11-af84-faf406826bc4