Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.18 @ 14:47:20 Player: ZOT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1088) 1088 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 3008 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 125/150 System Corruption 0% Temperature Cool (9) Movement Hovering (70) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Airjet Cesium-ion Thruster > --- UTILITY (3) ------ Melee Analysis Suite Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aerolev Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Airjet Aerolev Unit > --- UTILITY ---------- Improved Terrain Scanner Melee Analysis Suite System Shield > --- WEAPON ----------- EM Pulse Cannon Heavy Mace > --- INVENTORY -------- Aluminum Leg Wheel Wheel Improved Sensor Array Melee Analysis Suite [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Melee Analysis Suite Hackware System Shield Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 7 3 2 27 Power 6 | 1 2 1 2 Engine 4 | 1 2 1 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 2 . 1 16 Treads . | . . . . Leg 8 | 2 . 1 5 Wheel 7 | . . . 7 Hover 3 | . . . 3 Flight 1 | . . . 1 Utility 6 | 2 . . 4 Device 3 | 2 . . 1 Storage . | . . . . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 . 5 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | 1 . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . 1 2 15 Power 3 | . 1 . 2 Propulsion 8 | . . 1 7 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 99 75 85 Engine 10 | . 13 17 6 Core 4 | . . . 8 Leg 19 | . 28 21 15 Wheel 6 | . . . 13 Device 16 | . 28 22 9 Processor 4 | . . . 8 Hackware 4 | . . . 8 Energy Cannon 2 | . . . 4 Ballistic Gun 6 | . 14 11 1 Launcher 2 | . 7 4 . Special Weapon 1 | . 6 . . Impact Weapon 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 22 | 8 12 14 22 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 5 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 3 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 730 | 309 31 100 290 Remotely . | . . . . Salvage Created 1086 | 125 53 100 808 Parts 41 | 9 7 3 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 2 20 Melee 7 | . . . 7 Guns 3 | . 1 2 . Cannons 3 | . . . 3 AOE 5 | . 5 . . Classes Destroyed 8 | 2 2 1 3 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Watcher 2 | . . 1 1 Swarmer 8 | . 3 . 5 Grunt 16 | . 3 2 11 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 7 | 2 5 2 7 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2111 | . 373 202 1536 Core 724 | . 74 86 564 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 70 78 . Volleys Fired 62 | 13 18 15 16 Largest 1 | 1 1 1 1 Hottest 63 | 20 30 20 63 Shots Fired 62 | 13 18 15 16 Gun 40 | 13 11 15 1 Cannon 15 | . . . 15 Launcher 7 | . 7 . . Special . | . . . . Kinetic 40 | 13 11 15 1 Thermal . | . . . . Explosive 7 | . 7 . . Electromagnetic 15 | . . . 15 Robot Hit Streak 10 | 6 5 10 3 Robot Miss Streak 2 | 2 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 81 | 10 11 13 47 Core Hits 30 | 5 10 5 10 Critical Kills . | . . . . Critical Parts Destroyed 13 | . . . 13 Critical Strikes 14 | . . . 14 Smash 14 | . . . 14 Melee Attacks 50 | . . . 50 Impact 50 | . . . 50 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2831 | 121 538 160 2012 Guns 360 | 121 79 160 . Cannons 202 | . . . 202 Explosions 504 | . 459 . 45 Melee 1765 | . . . 1765 Ramming . | . . . . Kinetic 360 | 121 79 160 . Thermal 45 | . . . 45 Explosive 459 | . 459 . . Electromagnetic 202 | . . . 202 Impact 1765 | . . . 1765 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 728 | . 10 . 718 Projectiles 6 | . . . 6 Explosions 13 | . 10 . 3 Melee 709 | . . . 709 Knockbacks 8 | . . . 8 Impact 6 | . . . 6 Kinetic . | . . . . Secondary 2 | . . . 2 Self-Inflicted Damage 257 | . 207 . 50 Shots 4 | . 3 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 458 | . 6 . 458 Average Temperature 148 | . 2 . 159 Received Heat Transfer 696 | . 78 114 504 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . . . 9 Impact Corruptions 24 | . . . 24 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 480 | 20 308 182 480 Initial 130 | . 13 130 76 Average 141 | 9 116 169 162 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 83 | 100 68 100 78 Level 1 14 | . 31 . 17 Level 2 2 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 . 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 9 4 32 Peak Tracking Total 8 | . 7 2 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 2 2 4 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 28 | . 5 6 17 Successful 19 | . 4 1 14 Failed 9 | . 1 5 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 9 | . . 2 7 Terminals 26 | . 5 6 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 14 | . 4 1 9 Record 5 | . . . 5 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Zone Layout 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Track 2 | . . . 2 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1399 | 125 281 326 667 Spaces Moved 884 | 76 182 233 393 Core 27 | 14 . . 13 Treads . | . . . . Legs 566 | 62 182 233 89 Wheels 252 | . . . 252 Hover 39 | . . . 39 Flight . | . . . . Fastest Speed 50 | 50 120 120 71 Average Speed 106 | 107 120 120 92 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 38 20 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 82 | . 82 . . Melee . | . . . . Projectile . | . . . . AOE 82 | . 82 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1185 | 106 226 263 590 Wait 120 | . 21 14 85 Move 881 | 75 181 232 393 Hop . | . . . . Pick Up 23 | 11 2 . 10 Fast Attach 12 | . . 2 10 Attach 16 | 7 1 . 8 Detach . | . . . . Swap 11 | . 2 . 9 Drop 10 | . 1 . 9 Fire 62 | 13 18 15 16 Melee 50 | . . . 50 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 126 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 403 | -10/Materials | Identified exit to Mines 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 622 | -9/Materials | Discovered new exit (range 7) 729 | -9/Materials | Discovered new exit (range 4) 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -8/Materials | Build established: Scavenger-Mutant 1159 | -8/Materials | Garrison activated, responded to threat 1265 | -8/Materials | Build established: Mutant 1284 | -8/Materials | Core integrity fell below 50% 1292 | -8/Materials | Lost 5 parts (1p3n1w) 1358 | -8/Materials | Core integrity fell below 20% 1400 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01376_ G-50 Soldier system corrupted by crushing effect. 01376_ K-01 Serf collects debris. 01377_ G-50 Soldier system terminally corrupted. 01379_ K-01 Serf collects debris. 01382_ Destroyed Lgt. Nuclear Core. 01382_ G-47 Trooper system corrupted by crushing effect. 01383_ G-47 Trooper system terminally corrupted. 01383_ Aluminum Leg fried. 01383_ Com. Wheel destroyed. 01384_ K-01 Serf collects debris. 01385_ Destroyed Imp. Heat Sink. 01385_ G-47 Trooper system corrupted by crushing effect. 01385_ G-47 Trooper knocked back. 01386_ G-47 Trooper system terminally corrupted. 01387_ K-01 Serf collects debris. 01392_ Acquired Aluminum Leg. 01393_ K-01 Serf collects debris. 01396_ G-47 Trooper knocked back. 01398_ Impact Mace destroyed. 01400_ Acquired 10 matter. 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" " "?? | | ??????????????????????+ ##########/### "G" """ | | ??????????????????????# !!% " | | ??????????????????????# %%* ! | | ??????????????????????# % | | ??????????????????????##############/### ###+# | | ???????????????????#???????????## %=%=#######???? | | ????????????????????????????????# [% #?????????? | | ????????????????????????????????# " #?????????? | | ?????????????????????????#??????#="" #?????????? | | ????????????????????????????????#%*"" #?????????? | | ????????????????????????????????#%=[% #?????????? | | ??????????????????#?#?????????#?#+######??#??????? | | ??????????????#???????##???????##[#????????#?????? | | ???????????????????????????#?#??# #???##???#?#???? | | ??????????????????????########### #?##########???# | | ??????????????????????# ## #?? ] #?#?? | | ??????????????????????# = ## ##? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 10 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalImprovedSink Manual? 0 Play Time 00:29:04 Cumulative 59.4 hours Start 2023.07.18 @ 14:19:10 End 2023.07.18 @ 14:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 465d9252-e977-430f-b1a7-6ab18a3b8fc7