Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 20:43:57 Player: Wolfier Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1087) 1087 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3052 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Propulsion (4) Utility (3) Utility Shielding Weapon (3) Inventory (4) Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Light Armor Plating Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Carbon-fiber Leg Utility Maneuvering Thrusters Utility Shielding Medium Armor Plating Weapon Particle Gun EM Pulse Cannon Ion Cannon Inventory Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Light Armor Plating [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 51 | 7 9 26 9 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 3 2 Treads . | . . . . Leg 8 | 2 1 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 6 2 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor 3 | 1 . 2 . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 24 | 2 4 14 4 Energy Gun 10 | 1 1 7 1 Energy Cannon 5 | . . 2 3 Ballistic Gun 8 | 1 3 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 24 | . 2 15 7 Power 3 | . 1 1 1 Propulsion 6 | . . 4 2 Utility 4 | . . 3 1 Weapon 11 | . 1 7 3 Highest Loss Streak 7 | . 1 7 5 Average Slot Usage (%) 84 | . 96 87 68 Engine 10 | . 13 10 7 Leg 19 | . 27 17 15 Device 5 | . . 5 7 Storage 1 | . 6 . . Processor 4 | . 10 4 . Protection 16 | . 11 18 15 Energy Gun 6 | . 4 7 7 Energy Cannon 4 | . . 3 13 Ballistic Gun 12 | . 21 14 . Launcher 2 | . . 4 . Naked Turns . | . . . . Heaviest Build 29 | 11 12 23 29 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 3 | 2 1 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | . 2 3 3 Final Capacity 4 | . . . 4 Final Carried 4 | . . . 4 Class Distribution -------------------- 53% | Mutant 45% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1157 | 297 100 635 125 Remotely . | . . . . Salvage Created 1446 | 157 89 1039 161 Parts 92 | 11 6 71 4 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 24 1 Guns 17 | . 3 14 . Cannons 2 | . . 1 1 AOE 9 | . . 9 . Classes Destroyed 11 | 3 3 5 . Worker 1 | 1 . . . Builder 3 | . . 3 . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 3 | 1 . 1 1 Operator 1 | . . 1 . Watcher 5 | . 1 3 1 Swarmer 7 | . 2 5 . Grunt 15 | . 1 14 . Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 5 | 4 1 5 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3056 | . 327 1683 1046 Core 890 | . 56 284 550 Absorbed by Shields 185 | . . 185 . Core Remaining (%) 68 | 100 77 29 . Volleys Fired 119 | 9 20 78 12 Largest 3 | 2 2 3 3 Hottest 188 | 60 60 146 188 Shots Fired 235 | 18 34 162 21 Gun 176 | 18 34 118 6 Cannon 33 | . . 18 15 Launcher 26 | . . 26 . Special . | . . . . Kinetic 111 | 9 29 73 . Thermal 26 | . . 11 15 Explosive 26 | . . 26 . Electromagnetic 72 | 9 5 52 6 Robot Hit Streak 7 | 3 6 7 4 Robot Miss Streak 6 | 4 4 6 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 122 | 7 17 85 13 Core Hits 76 | 5 7 58 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2925 | 91 204 2293 337 Guns 1290 | 91 204 945 50 Cannons 334 | . . 113 221 Explosions 1280 | . . 1235 45 Melee . | . . . . Ramming 21 | . . . 21 Kinetic 584 | 24 166 394 . Thermal 662 | . . 454 208 Explosive 922 | . . 922 . Electromagnetic 736 | 67 38 523 108 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 3 . Average Corruption 2 | . 1 3 . Corruption Purged . | . . . . Effects 10 | . 1 9 . Message Errors 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . 1 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 77 | . . 77 . Projectiles . | . . . . Explosions 77 | . . 77 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 299 | . . 290 9 Shots 9 | . . 9 . Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 625 | . 33 625 218 Average Temperature 107 | . 10 120 87 Received Heat Transfer 1090 | . 105 607 378 Effects 13 | . . 13 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 979 | . . 633 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 403 | 20 75 403 189 Average Influence 123 | 5 34 167 125 Maximum Alert Level 2 | . . 2 . Low Security (%) 82 | . . . . Level 1 17 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 10 40 9 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 3 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 8 10 4 Successful 16 | . 5 8 3 Failed 6 | . 3 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 2 2 Fabricators . | . . . . Repair Stations 7 | . 2 3 2 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 6 | . 3 2 1 Prototype ID Bank 3 | . 2 . 1 Alert Level 1 | . . 1 . Reinforcement Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 1 2 Scan Component 3 | . 1 1 1 Repair 2 | . 1 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 58 | . 26 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2274 | 123 430 1191 530 Spaces Moved 1331 | 68 285 641 337 Core 76 | 14 . 26 36 Treads . | . . . . Legs 1255 | 54 285 615 301 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 50 Average Speed 133 | 108 122 141 132 Slowest Speed 200 | 150 150 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 46 39 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 212 | . . 204 8 Melee . | . . . . Projectile 2 | . . . 2 AOE 210 | . . 204 6 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1629 | 99 335 796 399 Wait 76 | 8 10 31 27 Move 1328 | 67 284 640 337 Hop . | . . . . Pick Up 34 | 8 8 11 7 Fast Attach 9 | . 1 5 3 Attach 28 | 7 7 10 4 Detach 4 | . 3 1 . Swap 14 | . 1 11 2 Drop 10 | . 1 9 . Fire 119 | 9 20 78 12 Melee . | . . . . Ram 5 | . . . 5 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 11) 473 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Repaired Aluminum Leg 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1271 | -9/Materials | Build established: Tank 1449 | -9/Materials | Discovered new exit (range 13) 1648 | -9/Materials | Core integrity fell below 50% 1713 | -9/Materials | Lost 7 parts (1p2n1u3w) 1745 | -9/Materials | Entered another Materials area 1745 | -8/Materials | Evolved 2 slots: Propulsion x2 1858 | -8/Materials | Repaired Particle Gun? 2254 | -8/Materials | Core integrity fell below 50% 2273 | -8/Materials | Core integrity fell below 20% 2275 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02216_ U-05 Engineer builds a Wall. 02222_ Slammed into U-05 Engineer. 02222_ Destabilizing: System interference. 02222_ Ion Cannon temporarily disabled. 02223_ Acquired 8 matter. 02223_ Maneuvering Thrusters destroyed. 02224_ K-01 Serf collects debris. 02226_ Triggered Blade Trap. 02226_ Massive razor-sharp blades shoot up from within the floor. 02226_ Lgt. Ion Engine severed. 02230_ K-01 Serf collects debris. 02232_ R-06 Scavenger collects Lgt. Ion Engine. 02238_ Penetrated by Slug. 02241_ Ion Cannon destroyed. 02246_ Slug penetrates Wall. 02250_ Penetrated by Slug. 02251_ Carbon-fiber Leg destroyed. 02269_ Slammed into G-47 Trooper. 02272_ Penetrated by Slug. 02273_ Slammed into G-47 Trooper. 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""" #?? ???????????????????????????????????? | | ?# """ #??????????????????????????????????????? | | ?# #??????????????????????????????????????? | | ######+###### #??????????????????????????????????? | | #??????????????????????????????????? | | #######??????????????????????????????????? | | #????????????????????????????????????????? | | #T####????????????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 60 Armor Coverage 225 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed MiningRocketMagmablaster Manual? 0 Play Time 00:29:06 Cumulative 6.5 hours Start 2019.10.23 @ 20:12:59 End 2019.10.23 @ 20:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb9d66d4-b1b0-4e42-8cba-bef5d54a73fa