Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 01:59:59 Player: Infomantis Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (192) 960 Value Destroyed (7711) 7711 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2568) 2568 TOTAL SCORE: 18799 Bonus ------- High Alert Combat Kills 915 Follower Combat Kills 743 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Friendly Fire -1590 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Graphene Brace Relay Coupler [Swarmer] (34) Relay Coupler [Specialist] (26) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Trap Extractor (3/4 Dirty Bomb) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Compact Matter Pod Machine Analyzer Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Experimental Utility Shielding Graphene Brace Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Proto] Trap Extractor > --- WEAPON ----------- High-powered Shock Rifle Gamma Rifle Phase Gun > --- INVENTORY -------- Advanced Cooling System Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Datajack [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . 1 . . . . Utility 9 | . . . 1 . . . 4 . . . . 1 . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 265 | 7 6 6 20 24 3 3 34 17 7 2 18 9 51 7 9 39 3 . Power 25 | 1 1 1 1 3 . . 6 . . . 2 . 6 . 1 3 . . Engine 13 | 1 1 . . 2 . . 5 . . . 2 . 1 . . 1 . . Core 10 | . . 1 1 1 . . 1 . . . . . 5 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . Propulsion 46 | 2 . 3 5 3 . 2 3 6 . . 3 3 7 . 1 8 . . Treads 23 | 2 . 2 5 3 . . . 3 . . 1 . 6 . . 1 . . Leg 9 | . . . . . . . . . . . 1 1 1 . 1 5 . . Wheel 12 | . . 1 . . . 2 3 3 . . 1 2 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . Utility 89 | 2 2 . 5 6 . 1 16 7 4 . 3 1 15 7 3 15 2 . Device 46 | 1 . . . 3 . . 7 6 4 . 1 1 9 4 1 9 . . Storage 8 | 1 2 . . . . 1 1 . . . . . 1 1 . 1 . . Processor 7 | . . . . . . . 3 . . . . . 1 . 1 2 . . Hackware 10 | . . . . . . . 1 . . . 1 . 1 2 1 2 2 . Protection 18 | . . . 5 3 . . 4 1 . . 1 . 3 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 3 2 9 12 3 . 9 4 3 2 10 5 23 . 4 13 1 . Energy Gun 23 | 1 . 1 . 7 2 . 3 . . . . 3 3 . . 3 . . Energy Cannon 19 | . . 1 . 1 . . 5 2 1 . . 2 5 . 1 1 . . Ballistic Gun 32 | 1 . . 4 1 . . 1 2 1 2 7 . 10 . 1 2 . . Ballistic Cannon 8 | . 2 . 4 1 . . . . . . . . . . 1 . . . Launcher 6 | . . . . . . . . . . . 3 . 1 . 1 1 . . Special Weapon 8 | . 1 . 1 . . . . . 1 . . . 2 . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . 2 1 . . . . . . . 2 . . 3 1 . Unidentified Prototypes 8 | . . . . 5 . . 2 . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . 4 . . Parts Lost 81 | . . . . . . . 4 5 1 . 7 . 24 . 9 18 12 1 Power 9 | . . . . . . . . . . . 1 . 5 . . 3 . . Propulsion 20 | . . . . . . . 1 2 . . 3 . 5 . 1 3 5 . Utility 25 | . . . . . . . 1 . 1 . 2 . 7 . 5 3 5 1 Weapon 27 | . . . . . . . 2 3 . . 1 . 7 . 3 9 2 . Highest Loss Streak 12 | . . . . . . . 2 5 1 . 4 . 9 . 6 11 12 1 To Critical Strikes 4 | . . . . . . . 1 . . . . . 3 . . . . . Average Slot Usage (%) 91 | . 99 100 96 99 100 95 85 92 92 92 93 91 77 56 44 71 53 33 Engine 4 | . 14 6 . . . . 8 13 13 13 12 11 3 . . . . . Core 6 | . . 8 11 11 11 11 4 . . . . . 6 . . . . . Treads 14 | . 28 27 22 22 22 13 . 3 13 13 11 3 8 . . . . . Leg 1 | . . . . . . . . . . . 1 7 1 5 4 13 8 . Wheel 4 | . . . . . . 8 13 16 6 6 3 2 1 . . . . . Device 15 | . 14 14 11 11 11 11 17 25 25 26 20 22 17 26 11 12 10 4 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 3 1 . Processor 2 | . . . . . . . 7 6 6 6 6 5 5 5 5 12 11 4 Hackware 1 | . . . . . . . 2 . . . 3 5 2 9 10 9 17 23 Protection 4 | . . . 8 10 11 7 3 . . . 4 5 3 . . 2 . . Energy Gun 13 | . 4 7 . 20 32 33 9 1 . . . 14 2 . . 2 1 . Energy Cannon 1 | . . 6 . . . . 9 1 . . . 1 4 . 2 1 . . Ballistic Gun 7 | . 14 6 22 . . . . 17 19 19 19 . 8 5 2 1 . . Ballistic Cannon 2 | . 8 8 9 10 . . . . . . . . . . . . . . Peak Build Rating 118 | 7 8 10 16 24 21 30 63 67 70 67 77 82 101 47 45 118 104 43 Average Rating 39 | 5 7 9 14 18 20 23 56 57 67 66 69 78 81 44 37 83 66 43 On Entrance 41 | . 7 8 10 14 19 21 30 62 67 67 67 72 80 35 45 35 104 43 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 15 31 31 39 41 39 216 99 99 100 99 104 104 241 53 54 57 12 1 Greatest Support 150 | 40 40 40 40 40 40 40 40 38 12 12 88 35 150 18 18 150 60 3 Greatest Overweight (x) 49 | . . . . 1 . 8 3 8 8 8 8 9 49 2 17 2 . . Average Overweight (x) 1 | . . . . . . 2 1 2 7 7 6 3 1 2 2 . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 35 35 20 20 20 20 20 30 30 20 20 5 5 Average Capacity 18 | 7 11 15 15 15 15 21 20 20 20 20 20 20 26 20 20 9 5 5 Most Carried 35 | 7 10 15 15 15 15 35 33 20 20 20 20 20 27 23 20 20 5 4 Average Carried 17 | 3 9 13 14 14 15 20 19 19 19 20 19 19 22 19 18 9 4 4 Final Capacity 35 | 8 15 15 15 15 15 35 20 20 20 20 20 20 30 20 20 5 5 5 Final Carried 35 | 7 10 15 15 15 15 35 20 20 20 20 20 20 24 20 20 5 4 4 Class Distribution -------------------- 25% | Commander-Tank 12% | Mutant 10% | Scavenger-Tank 10% | Commander-Gunner 9% | Derelict-Gunner 7% | Scavenger-Gunner 7% | Bothacker-Mutant 4% | Scavenger-Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Commander-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/DSF Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Garrison Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Matter Collected 6550 | 303 567 187 601 451 61 280 390 347 90 . 857 80 1429 . 150 747 10 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9838 | 115 490 135 717 593 183 . 2391 694 92 . 1081 294 2206 . 112 701 34 . Parts 410 | 13 24 16 41 43 8 . 84 28 . . 60 9 51 . 13 20 . . Haulers Intercepted 7 | . 2 . . 2 . . 3 . . . . . . . . . . . Recyclers Shooed 12 | 2 . . 2 . . . 5 . . . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . 28 . . 54 . . . . . . . Prevented 2 | . . . . . . . . 1 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Combat Hostiles Destroyed 214 | . 11 8 18 13 4 . 28 11 1 . 25 2 77 . 6 9 1 . Guns 121 | . 5 4 10 5 4 . 5 6 . . 16 . 61 . 1 4 . . Cannons 54 | . 6 4 8 8 . . 17 5 . . . . 3 . 1 2 . . AOE 27 | . . . . . . . . . . . 9 1 13 . 4 . . . Classes Destroyed 21 | 2 4 . 2 2 . . 7 2 1 . . . 1 . . . . . Worker 3 | . . . . . . . 2 . . . . 1 . . . . . . Builder 4 | . . . . . . . 4 . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . 2 . . 3 . . . . . . . . . . . Recycler 6 | 1 . . 1 . . . 3 . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . . . Operator 3 | . . . 2 1 . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . 1 . . Swarmer 40 | . 1 6 4 . . . 3 6 . . 6 . 9 . 5 . . . Grunt 59 | . 10 2 12 8 2 . 5 3 . . 10 2 3 . . 2 . . Brawler 7 | . . . . . . . 2 1 . . . . 4 . . . . . Duelist 5 | . . . . 1 . . 3 . . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 3 4 2 . 4 1 . . 3 . 1 . . 2 1 . Specialist 7 | . . . . . . . 5 . . . . . 1 . 1 . . . Hunter 8 | . . . . . . . 4 . . . 4 . . . . . . . Programmer 8 | . . . . . . . 1 . . . 2 . 1 . . 4 . . Behemoth 3 | . . . . . . . . . 1 . . . 1 . . 1 . . Scrapoid 1 | . . . . . . . . 1 . . . . . . . . . . Assembled 61 | . . . . . . . . . . . . . 61 . . . . . Best Kill Streak 36 | 3 2 3 6 4 2 . 8 5 1 . 7 2 36 . 5 2 1 . Combat Bots Only 36 | . 2 3 3 4 2 . 5 5 1 . 7 2 36 . 5 2 1 . Max Kills in Single Turn 4 | 1 1 2 2 1 2 . 2 2 1 . 3 1 3 . 4 1 1 . Gunslinging 1 | . . . 1 . . . . 1 . . . . 1 . . . . . Exploded 4 | . . . . . . . . . . . 3 1 3 . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Hostile Shots Fired 1311 | . 50 21 50 19 6 . 141 61 26 . 157 7 371 . 101 198 99 4 Missed 372 | . 13 6 8 7 3 . 44 13 15 . 44 . 103 . 17 65 34 . Damage Taken 16308 | . 473 124 563 150 42 . 1487 672 188 . 1698 130 4548 . 1395 3244 1536 58 Core 2881 | . 133 6 38 13 . . 143 98 25 . 181 . 312 . 630 728 535 39 Absorbed by Shields 957 | . . . . . . . 163 14 18 . 636 54 72 . . . . . Reduced by Siege Mode 4 | . . . . . . . . . . . . . 4 . . . . . Redirected to Shielding 255 | . . . . . . . . 92 . . . . . . . 117 46 . Regen/Repaired (Parts) 174 | . . . . . . . 113 61 . . . . . . . . . . Core Remaining (%) 65 | 100 . 44 . . . 87 . . . . 47 . 68 . 45 . . . Volleys Fired 594 | 11 58 10 45 37 6 . 84 26 3 . 55 6 186 . 9 47 11 . Largest 3 | 2 2 2 3 3 3 . 3 3 1 . 3 3 3 . 2 3 1 . Hottest 250 | 70 100 55 105 168 168 . 250 239 90 . 101 195 210 . 147 223 88 . Shots Fired 1368 | 22 112 20 129 94 18 . 232 73 3 . 144 14 408 . 14 74 11 . Gun 872 | 22 77 10 83 36 18 . 63 56 . . 135 12 293 . 1 55 11 . Cannon 462 | . 32 10 44 58 . . 169 17 2 . . 2 102 . 12 14 . . Launcher 17 | . . . . . . . . . . . 9 . 6 . 1 1 . . Special 17 | . 3 . 2 . . . . . 1 . . . 7 . . 4 . . Kinetic 755 | 11 86 20 123 58 . . . 41 . . 135 . 252 . 6 23 . . Thermal 504 | 11 26 . 6 36 18 . 211 32 2 . . 2 100 . 7 42 11 . Explosive 17 | . . . . . . . . . . . 9 . 6 . 1 1 . . Electromagnetic 81 | . . . . . . . 21 . . . . 12 43 . . 5 . . Robot Hit Streak 20 | 5 8 5 7 11 9 . 16 9 3 . 14 7 20 . 5 15 8 . Robot Miss Streak 6 | 3 3 1 5 3 1 . 3 6 1 . 3 1 4 . 1 2 1 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . Secondary Targets 28 | . . . 3 . . . 2 1 . . 2 . 20 . . . . . Max Gunslinging Chain 2 | . . . 1 . . . 1 1 . . 1 . 2 . . . . . Shots Hit Robots 926 | 14 68 12 70 58 33 . 151 42 2 . 100 10 283 . 10 64 9 . Core Hits 425 | 5 21 9 32 22 6 . 64 21 . . 68 5 138 . 7 26 1 . Critical Kills 11 | . . . . . . . 3 . . . 5 . 3 . . . . . Critical Parts Destroyed 10 | . . . . . . . . 3 . . 2 . 3 . . 2 . . Critical Strikes 46 | . 4 . 3 6 . . 9 3 . . 7 1 7 . . 5 1 . Burn 13 | . 1 . . 4 . . 6 . . . . . . . . 1 1 . Meltdown 4 | . . . . . . . 3 . . . . . 1 . . . . . Destroy 18 | . . . . . . . . 3 . . 7 . 5 . . 3 . . Blast 8 | . 3 . 3 2 . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . 1 1 . . 1 . . Melee Attacks 53 | . . . . . 21 . . . . . . . 22 . . 10 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . . 21 . . . . . . . 22 . . 4 . . Combat Hostiles 10 | . . . . . 10 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22828 | 177 980 223 1153 1085 234 . 4275 925 31 . 2983 380 7763 . 679 1664 276 . Guns 10801 | 177 625 82 727 441 234 . 892 650 . . 1357 205 4019 . 21 1137 234 . Cannons 8694 | . 355 141 426 644 . . 3327 275 31 . . 54 2848 . 281 312 . . Explosions 3245 | . . . . . . . 56 . . . 1626 121 896 . 377 169 . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 78 | . . . . . . . . . . . . . . . . 36 42 . Kinetic 8756 | 76 769 223 1124 644 . . . 471 . . 1357 . 3455 . 165 472 . . Thermal 9702 | 101 211 . 29 441 234 . 3798 454 31 . . 175 2968 . 137 889 234 . Explosive 2870 | . . . . . . . . . . . 1626 . 776 . 377 91 . . Electromagnetic 1422 | . . . . . . . 477 . . . . 205 564 . . 176 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 1 1 . 2 . 11 . . 9 9 10 Average Corruption 3 | . . . . . . . 1 1 1 . 1 . 6 . . 5 9 9 Corruption Purged 9 | . . . . . . . . . 1 . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . 8 9 1 . 12 . 50 . . 12 4 . Message Errors 24 | . . . . . . . 3 3 . . 1 . 15 . . . 2 . Matter Fused 23 | . . . . . . . 1 4 . . 4 . 11 . . 3 . . Heat Flow Errors 14 | . . . . . . . . . . . 3 . 5 . . 5 1 . Energy Discharges 9 | . . . . . . . . . 1 . 1 . 4 . . 2 1 . Parts Rejected 4 | . . . . . . . . . . . . . 4 . . . . . Data Loss (minor) 9 | . . . . . . . 1 1 . . 1 . 4 . . 2 . . Data Loss (major) 3 | . . . . . . . 2 . . . 1 . . . . . . . Misfires 6 | . . . . . . . 1 1 . . . . 4 . . . . . Alerts 3 | . . . . . . . . . . . 1 . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 239 | . . . 6 7 . . 46 13 . . 65 . 46 . 33 23 . . Projectiles 110 | . . . 6 7 . . 38 13 . . . . 46 . . . . . Explosions 129 | . . . . . . . 8 . . . 65 . . . 33 23 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . 3 . 6 2 . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 3 . 5 2 . . . . . . . . . . 2 . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 392 | . . . . . . . 34 . . . . 51 147 . 6 151 3 . Shots 9 | . . . . . . . 1 . . . . 1 4 . 1 2 . . Rammed 10 | . . . . . . . . . . . . . 1 . . 7 2 . Targets Rammed 35 | . . . . . . . . . . . . . 1 . . 15 19 . Kicked 25 | . . . . . . . . . . . . . . . . 8 17 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 63 135 9 273 264 228 . 402 452 . . 196 . 363 . 34 256 176 . Average Temperature 81 | 24 34 5 55 86 96 . 114 167 . . 28 . 107 . 20 49 103 . Received Heat Transfer 3589 | . 267 48 225 93 36 . 280 124 24 . 334 42 1231 . 312 354 219 . Effects 12 | . . . . 1 . . 6 2 . . . . 3 . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . . Interference 5 | . . . . 1 . . 1 . . . . . 3 . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . Total Turns 6 | . . . . . . . . . . . . . 6 . . . . . Longest Duration 6 | . . . . . . . . . . . . . 6 . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . 1 . . Parts Fried 10 | . . . . . . . 4 . . . . . 1 . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . 6 . 1 . . . 1 . . 1 1 . Combat Hostiles 10 | . . . . . . . 6 . 1 . . . 1 . . 1 1 . Parts Melted 51 | . 3 . 4 2 . . 27 1 4 . . . 2 . . 8 . . Heat Transferred 15956 | 296 703 . 62 1221 481 . 7373 742 37 . . 174 3017 . 185 1258 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . 1 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Peak Influence 1576 | 20 149 171 280 445 296 . 1022 . . . . 688 1576 790 657 441 323 141 Initial 790 | . 13 16 . 118 109 . . . . . . 614 481 790 553 369 308 141 Average 381 | 8 54 35 148 338 80 . 466 . . . . 647 1047 790 557 358 274 141 Maximum Alert Level 4 | . . . 1 2 1 . 3 . . . . 2 4 3 2 2 1 . Low Security (%) 44 | 100 100 100 63 4 80 . 18 . . . . . . . . . . 100 Level 1 20 | . . . 36 75 19 . 25 . . . . . . . . 61 100 . Level 2 15 | . . . . 19 . . 33 . . . . 100 24 . 100 38 . . Level 3 8 | . . . . . . . 22 . . . . . 20 100 . . . . Level 4 10 | . . . . . . . . . . . . . 55 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 2 . . 8 . . . . 2 . 1 . 3 . 1 Investigation 5 | . . . 1 1 . . 1 . . . . . . 1 . . . 1 Extermination 4 | . . . . . . . 1 . . . . 1 . . . 2 . . Reinforcement 6 | . 1 . 2 . . . 2 . . . . 1 . . . . . . Assault 3 | . . . . . . . 3 . . . . . . . . . . . Garrison 3 | . . . . 1 . . 1 . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Distress Signals 10 | . 2 . 1 1 . . 2 . . . 1 . . . . 3 . . Communications Jammed 2 | . . . . . . . . . . . 1 1 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 19 8 33 16 3 . 51 15 1 . 26 2 112 . 7 25 13 2 Peak Tracking Total 16 | . 3 3 4 3 2 . 9 5 1 . 9 2 11 . 5 7 16 2 Tactical Retreats 20 | . 1 . . . . . 6 1 . . 1 . 9 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Traps Triggered 8 | . . . . . . . 2 . . . . . 3 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 69 | . . . . 69 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . Reprogrammed 7 | . . . . 7 . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . Triggered 5 | . . . . 1 . . 1 1 1 . 1 . . . . . . . Most Traps Carried 4 | . . 3 3 2 2 2 2 4 4 4 4 4 4 4 4 4 3 3 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Machines Disabled 16 | . . 1 2 3 . . 2 . . . 3 . 4 . 1 . . . Max in Single Turn 1 | . . 1 1 1 . . 1 . . . 1 . 1 . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . 2 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Machines Accessed 56 | . 6 1 4 10 10 2 6 3 1 4 1 1 1 1 . 4 . 1 Terminals 31 | . 6 1 4 7 6 . 2 . . . 1 . 1 1 . 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 2 4 . 1 . . . . . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . . . . 1 . . . 1 . . Total Hacks 150 | . 16 4 12 30 19 6 9 6 1 29 5 1 1 3 . 5 . 3 Successful 107 | . 12 2 6 19 11 6 6 6 1 29 5 1 1 1 . 1 . . Failed 41 | . 3 1 6 11 8 . 3 . . . . . . 2 . 4 . 3 Catastrophic 4 | . . . . . 1 . 1 . . . . . . . . 2 . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . . . Manual 63 | . 14 4 5 16 20 . 2 . . . . . . . . 2 . . Terminals 87 | . 16 4 12 25 15 . 2 . . . 5 . 1 3 . 1 . 3 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 3 4 . 1 . . . . . . . . 3 . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 2 . . . . 1 . . . 1 . . Terminal Hacks 68 | . 4 2 5 7 . 6 1 6 1 29 5 . 1 1 . . . . Record 26 | . . . . . . 6 . 4 . 11 5 . . . . . . . Part Schematic 14 | . 1 2 . . . . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . 2 . . . . . 4 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . 3 . . . . . . . . Open Door 4 | . . . . 1 . . . 2 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . . . 1 . . Unlock Access 2 | . . . . . . . . . . . . 1 . . . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 8 . 1 10 11 . 2 . . . . . . . . . . . Terminals 24 | . 8 . 1 8 7 . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 1 2 . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . Skim 15 | . 5 . . 5 5 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . . . . 2 4 . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . Tunnel 5 | . . . . 1 4 . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 3 7 6 . 4 . . . 1 1 . 1 . 3 . 1 Full Trace Events 4 | . . . 1 . 1 . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 2 . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 2 . . . . 1 . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Used RIF Installer 2 | . . . . . . . . . . . . . 1 . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked 14 | . . . . . . . . . 1 . . . 3 . . 10 . . Non-combat 5 | . . . . . . . . . . . . . . . . 5 . . Combat 4 | . . . . . . . . . . . . . 2 . . 2 . . Robot Hacks Applied 9 | . . . . . . . . . . . . . 2 . . 7 . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . hold_bot 1 | . . . . . . . . . . . . . . . . 1 . . map_earth 1 | . . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . 2 . . . . . Manual 5 | . . . . . . . . . 1 . . . 1 . . 3 . . Relay Couplers Released 13 | . . . . . . . 2 . . . . . 8 . . . 3 . Machine Destruction 13 | . . . . . . . 2 . . . . . 8 . . . 3 . Attached 8 | . . . . . . . . . . . . . 1 2 1 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 11 . . . . . . . 15 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Total Allies 47 | . 1 3 . 10 11 . 5 . . . . . 17 . . . . . Largest Group 21 | . 1 4 4 10 21 19 19 2 . . . . 11 . . . . . Highest-Rated Group 350 | . 10 50 50 88 275 249 251 34 . . . . 350 . . . . . Highest-Rated Ally 148 | . 10 16 16 16 34 34 34 28 . . . . 148 . . . . . Total Orders 25 | . 2 . . 4 7 3 9 . . . . . . . . . . . STAY 9 | . 1 . . 2 4 2 . . . . . . . . . . . . FOLLOW 9 | . 1 . . 2 3 1 2 . . . . . . . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . . . COLLECT 2 | . . . . . . . 2 . . . . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 284 | . . . 39 3 9 . 149 4 . . . . 80 . . . . . Total Damage 4235 | . . . 338 22 75 . 1874 71 . . . . 1855 . . . . . Kills 50 | . . . 7 1 2 . 18 1 . . . . 21 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 1 . . 2 . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Turns Passed 20744 | 142 1404 1749 1062 1200 1577 4561 1270 1185 1078 194 1265 259 2407 281 184 773 137 16 Spaces Moved 10376 | 59 688 978 526 522 839 2643 670 777 503 91 431 82 782 73 48 469 164 31 Core 189 | 2 . . . . . . . . . . . . 1 . 2 9 144 31 Treads 6126 | 57 688 978 526 522 839 1733 . 2 . . 125 33 585 . . 38 . . Legs 427 | . . . . . . . . . . . . 13 19 73 46 256 20 . Wheels 3468 | . . . . . . 910 670 775 503 91 306 36 177 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 166 | . . . . . . . . . . . . . . . . 166 . . Fastest Speed 40 | 50 160 160 160 160 160 105 110 120 195 195 160 140 140 270 270 40 50 50 Average Speed 166 | 156 160 160 160 160 160 169 120 133 209 209 243 265 224 270 296 97 56 50 Slowest Speed 2500 | 160 160 160 160 240 160 240 135 400 210 210 400 400 2500 270 900 270 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 70 101 44 71 99 97 19 66 68 71 53 3 56 2 42 16 37 2 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 9 | . . 1 . 3 4 . . . . 1 . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 . 1 1 . . 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . 1 . . 1 1 . . . . . . . . Scrap Searched 25 | . . 3 . . . 8 . 12 1 . 1 . . . . . . . Spaces Dug 7 | . 3 . 2 . . . 2 . . . . . . . . . . . Terrain Destroyed 258 | . 3 . 2 1 . . 11 4 1 . 82 6 107 . 18 23 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 39 | . 3 . 2 1 . . 5 4 1 . 11 . 11 . 1 . . . AOE 218 | . . . . . . . 6 . . . 70 6 96 . 17 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Gar Fac DSF Res Gar Res Total 12728 | 83 877 1143 650 820 1048 2727 970 880 521 95 541 110 1113 159 76 687 197 31 Wait 1017 | . 109 134 36 130 180 25 137 33 6 . 30 5 23 73 5 91 . . Move 10356 | 58 687 977 525 521 838 2642 667 776 502 90 430 82 781 72 47 467 163 31 Hop 2 | . . . . . . . 1 . . . . . . . . 1 . . Pick Up 146 | 7 8 9 5 9 . 40 15 10 1 . 6 3 20 5 3 5 . . Fast Attach 98 | 7 2 2 7 12 . 3 5 6 2 2 1 4 21 . 3 20 1 . Attach 65 | . . . 1 1 . . 12 1 1 . 6 1 11 6 5 18 2 . Detach 18 | . . . . 3 . . 2 2 . . . 1 1 . 2 6 1 . Swap 102 | . 4 4 12 11 3 . 17 10 4 . 11 4 19 1 1 1 . . Drop 155 | . 9 7 19 27 . 16 22 16 2 3 2 4 21 2 1 4 . . Fire 594 | 11 58 10 45 37 6 . 84 26 3 . 55 6 186 . 9 47 11 . Melee 53 | . . . . . 21 . . . . . . . 22 . . 10 . . Ram 3 | . . . . . . . . . . . . . . . . 1 2 . Kick 25 | . . . . . . . . . . . . . . . . 8 17 . Crush 7 | . . . . . . . . . . . . . 1 . . 6 . . Escape Stasis 14 | . . . . . . . 8 . . . . . 6 . . . . . Rewire 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Trap 70 | . . . . 69 . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research (discovered 3 exits: Res x2 / Gar) -3/Garrison -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Central database locked down 975 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | Discovered new exit (range 8) 1286 | -10/Materials | Learned 2 Mines zone layouts 1395 | -10/Materials | Learned 4 Subcaves zone layouts 1429 | -10/Materials | Learned Storage trap positions 1433 | -10/Materials | Discovered new exit (range 15) 1472 | -10/Materials | Learned Recycling recycling unit intel 1547 | -10/Materials | Entered Mines 1547 | -10/Mines | Accompanied by 1 ally 1593 | -10/Mines | Central database locked down 1707 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2225 | -10/Mines | Discovered new exit (range 13) 2259 | -10/Mines | Discovered new exit (range 12) 2465 | -10/Mines | Found a hidden stash of uninstalled traps 2504 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2860 | -10/Mines | Build established: Scavenger-Mutant 3296 | -10/Mines | Entered Materials 3296 | -9/Materials | Accompanied by 4 allies 3296 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3297 | -9/Materials | Identified exit to Mines 3371 | -9/Materials | Identified exit to Storage 3794 | -9/Materials | Discovered new exit (range 14) 3820 | -9/Materials | Build established: Scavenger-Tank 4358 | -9/Materials | Entered Storage 4358 | -9/Storage | Accompanied by 1 ally 4359 | -9/Storage | Loaded intel: 16 trap records 4422 | -9/Storage | Garrison activated, responded to threat 5072 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5166 | -9/Storage | Identified exit to Recycling 5231 | -9/Storage | Learned location of 1 exit from Recycling 5238 | -9/Storage | Discovered new exit (range 5) 5287 | -9/Storage | Learned location of 3 exits from Materials 5317 | -9/Storage | Build established: Commander-Tank 5396 | -9/Storage | Learned location of Recycling (-9) 5416 | -9/Storage | Learned Storage emergency access door positions 5437 | -9/Storage | Used back door to open Recycling access 5558 | -9/Storage | Entered Recycling 5558 | -9/Recycling | Accompanied by 10 allies 5559 | -9/Recycling | Identified exit to Scraptown 5560 | -9/Recycling | Loaded intel: 4 recycling unit locations 6440 | -9/Recycling | Learned Materials stockpile data 6577 | -9/Recycling | Learned Materials emergency access door positions 6629 | -9/Recycling | Learned Materials trap positions 6671 | -9/Recycling | Learned location of 2 exits from Materials 6724 | -9/Recycling | Learned location of 2 exits from Materials 6730 | -9/Recycling | Discovered new exit (range 10) 6786 | -9/Recycling | Learned Materials stockpile data 7034 | -9/Recycling | Scanned before Scraplab entrance 7066 | -9/Recycling | Entered Scraplab 7135 | -9/Recycling | Entered Scraptown 7135 | -9/Scraptown | Accompanied by 19 allies 7322 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7639 | -9/Scraptown | Discovered new exit (range 7) 7804 | -9/Scraptown | Visited Fellowship of the Rings 7864 | -9/Scraptown | Visited Awakened 8311 | -9/Scraptown | Visited Scrapoid Research Area 8352 | -9/Scraptown | Visited Symbiants 8371 | -9/Scraptown | Visited TADAMA 8521 | -9/Scraptown | Visited Assassins FH 8557 | -9/Scraptown | Visited The Evicted 8609 | -9/Scraptown | Visited UFD Registry 8609 | -9/Scraptown | Registered with UFD as "Autodisc" 8688 | -9/Scraptown | Visited Junk Repository 8768 | -9/Scraptown | Visited Abandonware Association 8785 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 8785 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 8824 | -9/Scraptown | Visited Observation Area 8944 | -9/Scraptown | Discovered new exit (range 5) 9072 | -9/Scraptown | Visited Scrap Suit Storage 9118 | -9/Scraptown | Visited Science Testing Area 9145 | -9/Scraptown | Visited Research Penetration Think Tank 9179 | -9/Scraptown | Visited LU-1G1's Boring Crew 9483 | -9/Scraptown | Visited Curators Association 9534 | -9/Scraptown | Visited Junk Repository 9585 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9600 | -9/Scraptown | Found DCF Scrap (27 items) 10422 | -9/Scraptown | Build established: Commander-Gunner 11640 | -9/Scraptown | Found Scrap Suit 11696 | -9/Scraptown | Entered Factory 11696 | -6/Factory | Accompanied by 19 allies 11696 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 11948 | -6/Factory | Garrison activated, responded to threat 12340 | -6/Factory | Lost 7 allies 12396 | -6/Factory | First assault squad dispatched 12541 | -6/Factory | Identified exit to Lower Caves 12590 | -6/Factory | Lost 3 allies 12603 | -6/Factory | Scrapoid reinforcements arrived 12649 | -6/Factory | Cargo convoy interrupted 12710 | -6/Factory | Lost 3 allies 12966 | -6/Factory | Entered Lower Caves 12966 | -6/Lower Caves | Accompanied by 4 allies 13003 | -6/Lower Caves | Lost 4 allies 13021 | -6/Lower Caves | Lost 5 parts (2n3w) 13273 | -6/Lower Caves | Learned Research trap positions 13273 | -6/Lower Caves | Learned 8 Research zone layouts 13273 | -6/Lower Caves | Learned Armory stockpile data 13273 | -6/Lower Caves | Learned Research garrison access intel 13308 | -6/Lower Caves | Build established: Scavenger-Gunner 13326 | -6/Lower Caves | Identified exit to Lower Caves 13461 | -6/Lower Caves | Encountered a Warlord checkpoint 13763 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13837 | -6/Lower Caves | Found DCF Scrap (13 items) 14137 | -6/Lower Caves | Build established: Derelict-Gunner 14151 | -6/Lower Caves | Entered another Lower Caves area 14156 | -6/Lower Caves | Spotted B-75 Beast 14194 | -6/Lower Caves | Destroyed B-75 Beast 14937 | -6/Lower Caves | Discovered new exit (range 12) 15229 | -6/Lower Caves | Entered Data Miner 15232 | -6/Data Miner | Discovered new exit (range 8) 15276 | -6/Data Miner | Met Data Miner 15335 | -6/Data Miner | Learned location of Section 7 (-3) 15335 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15366 | -6/Data Miner | Received God Mode back door access code from Data Miner 15423 | -6/Data Miner | Entered Proximity Caves 15425 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15518 | -5/Proximity Caves | Spotter reported a threat 15583 | -5/Proximity Caves | Spotter reported a threat 15636 | -5/Proximity Caves | Spotter reported a threat 15689 | -5/Proximity Caves | Spotter reported a threat 15693 | -5/Proximity Caves | Attracted the attention of an 0b10 base 15750 | -5/Proximity Caves | Destroyed 7 combat bots 15921 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 15946 | -5/Proximity Caves | Learned Research garrison access intel 15946 | -5/Proximity Caves | Learned Armory terminal intel 15946 | -5/Proximity Caves | Learned Research emergency access door positions 15946 | -5/Proximity Caves | Learned Armory trap positions 15946 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 16193 | -5/Proximity Caves | Build established: Derelict-Tank 16228 | -5/Proximity Caves | Learned Factory stockpile data 16343 | -5/Proximity Caves | Core integrity fell below 50% 16508 | -5/Proximity Caves | Identified exit to Factory 16688 | -5/Proximity Caves | Entered Factory 16688 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16947 | -5/Factory | Identified exit to Garrison 16947 | -5/Factory | Entered Garrison 17023 | -5/Garrison | Spotted B-75 Beast 17118 | -5/Garrison | Installed Relay Interface Framework 17192 | -5/Garrison | Rewired B-90 Cyclops 17193 | -5/Garrison | Allies destroyed B-75 Beast 17196 | -5/Garrison | Rewired B-75 Beast 17429 | -5/Garrison | Destroyed Beast 6a 17517 | -5/Garrison | Triggered checkpoint 17598 | -5/Garrison | Discovered new exit (range 9) 17625 | -5/Garrison | Triggered checkpoint 17698 | -5/Garrison | Discovered new exit (range 53) 17698 | -5/Garrison | Discovered new exit (range 33) 17698 | -5/Garrison | Discovered new exit (range 23) 17705 | -5/Garrison | Garrison Relay disabled 18001 | -5/Garrison | Assembled breached garrison interior 18079 | -5/Garrison | Found Relay Coupler [Proto] 18083 | -5/Garrison | Found Relay Coupler [Proto] 18086 | -5/Garrison | Found Relay Coupler [Proto] 18090 | -5/Garrison | Found Relay Coupler [Proto] 18194 | -5/Garrison | Destroyed 17 combat bots 18365 | -5/Garrison | Lost 9 parts (1p1n5u2w) 18388 | -5/Garrison | System corruption reached 10% 18413 | -5/Garrison | Destroyed 36 combat bots 19067 | -5/Garrison | Phase Generator disabled 19098 | -5/Garrison | Lost 4 allies 19293 | -5/Garrison | Murdered 3 allies 19354 | -5/Garrison | Entered Factory 19354 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19381 | -4/Factory | Lost 5 parts (1p2n2w) 19612 | -4/Factory | Build established: Bothacker-Mutant 19635 | -4/Factory | Identified exit to DSF 19635 | -4/Factory | Entered DSF 19698 | -4/DSF | Discovered new exit (range 15) 19712 | -4/DSF | Additional patrols routed to DSF 19726 | -4/DSF | Lost 3 parts (2u1w) 19778 | -4/DSF | Core integrity fell below 50% 19806 | -4/DSF | Lost 6 parts (1n3u2w) 19819 | -4/DSF | Entered Research 19819 | -3/Research | Evolved 2 slots: Utility x2 19820 | -3/Research | Identified exit to Research 19821 | -3/Research | Loaded intel: 81 trap records 19823 | -3/Research | Loaded intel: 4 garrison access locations 20058 | -3/Research | Lost 11 parts (1p3n2u5w) 20347 | -3/Research | Spotted B-86 Titan 20420 | -3/Research | Destroyed B-86 Titan 20520 | -3/Research | Core integrity fell below 50% 20526 | -3/Research | Garrison activated, responded to threat 20583 | -3/Research | Lost 3 parts (1p2w) 20592 | -3/Research | Identified exit to Garrison 20592 | -3/Research | Entered Garrison 20660 | -3/Garrison | Triggered checkpoint 20673 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 20680 | -3/Garrison | Garrison Relay disabled 20700 | -3/Garrison | Spotted B-86 Titan 20704 | -3/Garrison | Triggered checkpoint 20706 | -3/Garrison | Core integrity fell below 20% 20722 | -3/Garrison | Discovered new exit (range 15) 20729 | -3/Garrison | Entered Research 20730 | -3/Research | Loaded intel: 4 garrison access locations 20735 | -3/Research | System corruption reached 10% 20736 | -3/Research | Lost 12 parts (5n5u2w) 20745 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 20705_ Broken Adv. Sensor Array destroyed. 20705_ Adv. Targeting Computer destroyed. 20708_ Knocked back. 20722_ EXIT=FOUND 20728_ Slug penetrates Wall. 20729_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE Loading Research garrison access intel (x4)... 20734_ Connecting with Terminal... 20734_ Current location identified: Research Feedback: System corruption (+1%). 20734_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 20739_ Detecting nearby Garrison Access. 20745_ Penetrated by Slug. 20745_ Relay Coupler [NC] destroyed. 20745_ Penetrated by Slug. 20745_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????###########??????????????????????? | | ????????????????# """"" #??????????????????????? | | ????????????????# ""T"" #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ! ] #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????#####+#####??????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #??########?????????????? | | ?????????????????# #? #?????????????? | | ?????????????????#### #? ! #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# + #?????????????? | | ????????????????????# # ] #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# #? #?????????????? | | ????????????????????# #?#########?????????????? | | ????????????????????# #??????""G""????????????? | | ????????????????????# #######"" ""#???????????? | | ????????????????????# h h #?????????? | | ????????????????????# @ #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????######## #?????????? | | ???????????????????????????? u#?????????? | | ????????????????????????????? """ ??????????? | | ?????????????????????????????? """ ??????????? | | ?????????????????????????????? """ ? ? ??????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 33 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 450 Resistance: EM 20 Utility Shielding 90 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 11 Relay Coupler Types 4 Relay Coupler Value 91 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Terrain Scanner | -10/Mines | Hacked Med. Storage Unit | -10/Mines | Hacked Imp. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked L-31 Rogue | -9/Storage | Hacked L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingVisualStatue Manual? 0 Play Time 02:41:53 Cumulative 414.0 hours Start 2024.08.06 @ 15:22:24 End 2024.08.07 @ 01:59:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 247 Adventurer 6 Explorer 18 Win Type - Total 31 Types 21/0/5/2/0/1/1/1/0 Lore% 89 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39b20a0b-a095-4891-ab78-fc0be6d20032