Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.22 @ 15:42:32 Player: Phaethon Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (603) 3015 Value Destroyed (25909) 25909 Prototype IDs (95) 1900 Alien Tech Used (3) 600 Bonus (40964) 40964 TOTAL SCORE: 83688 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7029 Follower Combat Kills 2274 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -5039 Cogmind --------- Core Integrity 596/1600 Matter 300/300 Energy 1328/1350 System Corruption 0% Temperature Cool (8) Movement Walking (154) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Assembled Flux Generator Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Weapon Cycler Advanced Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Medium Regenerative Plating Improved System Backup Module GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Fusion Bomb Launcher Enhanced Force Lance > --- INVENTORY (20) --- Micro Fission Core Light Particle Reactor Armored Medium Treads Biometal Leg Centrium Leg Heavy Armor Plating EM Disruption Field Advanced Force Field Army-in-a-Box (13/30) Heavy Disruptor Cannon Railgun Heavy Flak Cannon Experimental Stasis Projector Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Advanced Weapon Cycler Assembled Alloy Armor Medium Regenerative Plating Quantum Router GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Biometal Leg Advanced Cooling System Quantum Capacitor Centrium Medium Armor Plating EM Disruption Field Advanced Hacking Suite Advanced Hacking Suite Army-in-a-Box GOLEM Unit Transdimensional Reconstructor Potential Cannon Helical Railgun [Rating: 229] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 2 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 546 | 6 19 6 31 8 1 9 25 40 14 16 35 30 1 9 7 3 1 . 30 3 1 9 2 11 18 18 5 . 19 30 8 16 47 68 Power 44 | 1 2 . 3 1 . . 1 2 . 2 3 3 1 . . . . . . . . 1 . . . 5 . . 2 . . . 9 8 Engine 9 | 1 2 . 2 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . . 1 2 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 5 . . 2 . . . 9 8 Propulsion 115 | 2 7 . 8 2 . 2 8 13 6 2 10 3 . 1 . . . . 7 . . 2 1 3 4 2 . . 3 9 . 5 9 6 Treads 10 | . 2 . . . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Leg 65 | . . . . . . . . 1 4 2 3 3 . 1 . . . . 7 . . 2 1 3 4 2 . . 3 9 . 5 9 6 Wheel 39 | 2 5 . 7 2 . 2 7 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 222 | 1 3 . 6 2 1 . 4 6 1 1 11 14 . 6 5 1 . . 20 . 1 6 1 7 12 9 4 . 12 13 4 8 26 37 Device 105 | . . . 1 . . . . 3 . 1 4 5 . 1 3 . . . 10 . . 4 . 4 7 2 4 . 8 10 2 3 12 21 Storage 25 | 1 2 . 1 1 1 . 1 . . . 3 2 . 1 . . . . 1 . . . . 1 . 1 . . 2 . . 2 1 4 Processor 10 | . 1 . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 2 . . . . . . 1 1 1 Hackware 13 | . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . 1 . . . . 1 1 1 . 4 1 Protection 69 | . . . 4 1 . . 3 2 1 . 2 7 . 4 2 1 . . 5 . 1 1 1 1 3 6 . . 1 2 1 2 8 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 165 | 2 7 6 14 3 . 7 12 19 7 11 11 10 . 2 2 2 1 . 3 3 . . . 1 2 2 1 . 2 8 4 3 3 17 Energy Gun 25 | . . . 2 . . 1 1 . 1 3 3 7 . . . . . . . 1 . . . 1 . . . . . . 2 . . 3 Energy Cannon 6 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Ballistic Gun 88 | 2 6 3 11 2 . 4 9 14 3 2 2 . . 1 1 1 1 . 2 1 . . . . 2 2 . . 1 6 1 3 2 6 Ballistic Cannon 5 | . . . . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Launcher 20 | . 1 2 1 1 . 2 . 2 1 1 2 . . . 1 1 . . . 1 . . . . . . . . 1 1 . . . 2 Special Weapon 4 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 3 1 1 1 3 . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Unidentified Prototypes 40 | . . . 4 . . . 1 1 . . . 8 . . . . . . 3 . . 4 . 1 . 4 . . 2 3 4 3 . 2 Parts Lost 94 | . 5 . 4 . . 2 7 4 9 6 1 1 . 2 . . . . 3 . 3 . 4 3 3 . . . . 12 . . 13 12 Power 9 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 3 1 Propulsion 29 | . 3 . 2 . . . 5 2 3 2 1 . . . . . . . . . 1 . 2 1 1 . . . . 3 . . 1 2 Utility 22 | . . . 1 . . . 1 2 2 . . 1 . 1 . . . . . . . . . 1 . . . . . 4 . . 5 4 Weapon 34 | . 1 . . . . 2 1 . 4 4 . . . 1 . . . . 2 . 2 . 2 . 2 . . . . 4 . . 4 5 Highest Loss Streak 5 | . 5 . 1 . . 2 2 1 4 4 1 1 . 1 . . . . 2 . 2 . 3 2 1 . . . . 5 . . 4 4 Average Slot Usage (%) 90 | . 93 100 97 99 100 99 97 86 94 93 89 95 92 85 86 86 73 86 87 88 87 87 85 87 88 92 93 94 93 91 89 89 91 89 Engine 1 | . 13 14 4 2 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 5 8 . . 3 5 7 7 6 3 7 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 . 6 6 6 6 6 4 5 5 5 5 4 5 8 10 10 9 5 4 4 6 6 Treads 2 | . 9 . . . . . . . . . 11 17 . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . 1 15 25 13 12 30 26 26 26 26 26 23 23 22 23 20 19 20 21 20 21 22 22 23 24 22 22 Wheel 4 | . 18 28 21 22 22 22 24 23 14 . . . . . . . . . . . . . . . . . . . . . . . . . Device 9 | . . . 1 . . . . 1 8 14 7 5 7 6 6 6 6 6 8 5 5 7 5 11 9 5 14 13 13 13 16 20 18 21 Storage 17 | . 17 28 22 22 27 33 27 23 23 23 18 20 23 20 20 20 20 20 17 17 17 15 16 15 15 15 10 11 14 14 14 12 11 10 Processor 2 | . 4 . . . . . . . . . 3 3 . . . . . . 4 5 5 8 5 5 5 5 5 5 4 4 4 4 3 1 Hackware 3 | . . . . . . . . 4 . . . . . . . . . . 2 5 5 5 5 8 10 10 10 10 9 9 9 5 6 2 Protection 5 | . . . 8 11 5 . 8 4 1 . 5 3 . 5 5 6 6 6 4 5 5 . 5 5 5 9 5 5 3 4 2 5 7 9 Energy Gun 2 | . . . . . . . . . . 9 9 15 7 . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 6 | . . . . . . . . . . . . 2 7 12 13 13 5 13 11 11 13 16 16 15 10 10 6 10 9 8 6 7 4 7 Ballistic Gun 8 | . 27 27 32 32 33 30 26 18 18 2 4 . . 2 5 5 1 6 4 4 2 . . . 4 5 5 5 3 3 3 4 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 9 77 77 87 87 112 114 121 123 118 120 121 131 130 168 148 147 144 144 154 146 155 156 158 170 164 157 156 150 152 155 152 160 183 220 Greatest Support 200 | 20 40 20 22 28 28 28 42 54 70 70 96 104 104 104 104 104 104 104 116 104 104 113 110 110 110 110 110 110 156 148 146 191 188 200 Greatest Overweight (x) 11 | . 3 3 8 4 3 5 5 10 3 2 11 2 1 1 1 1 1 1 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 3 3 3 3 3 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | 5 9 20 20 20 23 28 28 28 28 28 23 25 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 17 Most Carried 28 | 5 12 17 20 20 28 28 28 28 28 28 28 28 28 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 3 6 14 19 19 22 27 27 27 26 26 23 24 28 20 19 20 20 20 19 20 19 19 19 19 19 19 19 19 19 19 19 19 19 15 Final Capacity 28 | 6 20 20 20 20 28 28 28 28 28 28 28 28 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 28 | 5 12 17 20 20 28 28 28 28 26 28 28 28 28 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 Class Distribution -------------------- 17% | Hauler-Mutant 12% | Hauler-Golem 11% | Hacker-Golem 11% | Hauler-Tank 9% | Hauler-Skirmisher 7% | Generator-Mutant 6% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Extension Commander-Golem | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Golem | -4/Hub_04(d) Hacker-Mutant | -3/Research Hacker-Golem | -3/Armory Hacker-Mutant | -3/Lab Hacker-Golem | -2/Research Hacker-Golem | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Matter Collected 14385 | 270 415 355 1302 282 . 320 840 913 542 475 543 321 30 271 146 75 . 18 484 74 139 99 28 196 561 322 138 32 268 696 . 571 2238 1421 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31160 | 94 488 207 1258 369 . 374 1379 1351 386 512 1833 813 . 939 272 36 . . 1819 193 545 . 1035 1433 1681 591 268 604 385 2321 . 947 6549 2478 Parts 1493 | 2 36 15 101 23 . 23 75 68 18 17 135 17 . 46 3 4 . . 83 5 16 . 48 69 73 25 14 22 17 111 . 43 294 90 Haulers Intercepted 19 | . 1 . 3 . . . 3 3 . . . . . . . . . . 1 . . . 1 4 . . . 1 . . . 2 . . Recyclers Shooed 12 | . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . . 6 16 4 . . . 3 2 . 2 . 5 16 29 48 . . . . . . . . . . . Prevented 18 | . . . . . . . . . . 1 . . . . . . . . . . . 17 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Combat Hostiles Destroyed 421 | . 10 11 23 9 . 11 16 15 7 12 6 9 . 15 5 4 . . 24 3 12 . 23 15 20 6 2 2 4 35 . 12 81 29 Melee 5 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Guns 169 | . 7 7 23 7 . 6 14 6 6 4 . 4 . 4 . . . . 1 . 4 . . . 4 4 1 1 1 13 . 2 43 7 Cannons 193 | . . . . . . . 1 . . 6 . . . 11 3 . . . 19 3 8 . 23 15 16 2 1 1 3 19 . 10 33 19 AOE 45 | . 3 4 . 2 . 5 1 8 1 2 2 . . . 2 4 . . 3 . . . . . . . . . . 3 . . 4 1 Classes Destroyed 24 | 1 7 . 4 1 . . 1 1 2 1 2 2 . . . . . . . . . . . . 1 . . . . 1 . . . . Worker 40 | . 2 2 5 2 . 1 2 7 . . . . . 2 . . . . 3 . . . . . . . . 3 3 . . . 6 2 Builder 11 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . 3 . Tunneler 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 19 | . 1 . 3 . . . 3 3 . . . . . . . . . . 1 . . . 1 4 . . . 1 . . . 2 . . Recycler 27 | 1 1 . . 1 . 1 5 7 . . . . . . . . . . 2 . . . . . 2 . . 1 . . . . 5 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . Watcher 25 | . 1 . 5 . . . 3 . . . . . . 2 . . . . 3 . . . . 2 . 1 . 2 . 1 . . 3 2 Swarmer 95 | . 3 9 6 7 . 6 2 4 . 1 . . . . 3 4 . . 3 . 5 . 15 . 3 . . . . . . 6 17 1 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Grunt 130 | . 7 2 9 2 . 5 6 7 . 3 . . . 8 . . . . 4 2 5 . 8 5 9 2 . . 2 11 . . 27 6 Brawler 14 | . . . 1 . . 1 . . . 4 . . . . . . . . 1 1 1 . . . 2 . . . . . . . 2 1 Duelist 13 | . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 4 . . 4 1 Protector 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 51 | . . . 7 . . . 7 . 1 1 . . . 4 1 . . . 3 . . . . 1 5 . 2 2 . 4 . 5 6 2 Hunter 25 | . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . 2 . . 2 2 . 1 8 6 Programmer 61 | . . . . . . . . 4 . . . . . 3 . . . . 11 . . . . 9 . . . . . 13 . . 15 6 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 51 | . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 5 8 4 . 7 6 7 4 8 9 5 . 4 3 4 . . 8 3 5 . 9 5 6 4 2 6 2 7 . 4 11 7 Combat Bots Only 9 | . 3 3 6 4 . 5 3 4 4 8 4 3 . 3 3 4 . . 6 3 5 . 8 5 5 4 2 1 2 7 . 4 9 7 Max Kills in Single Turn 5 | 1 2 2 2 2 . 2 3 5 1 2 2 1 . 3 1 2 . . 4 1 1 . 2 1 2 2 1 3 1 2 . 1 4 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 2 2 . 1 . 2 1 4 1 2 1 . . . 1 2 . . 3 . . . . . . . . . . 2 . . 3 1 Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 Imprinter (-7/Zion) A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Damage Taken 36756 | . 593 249 910 148 . 334 1444 775 1041 957 845 231 . 572 626 149 . 138 1583 193 1205 358 2398 837 1768 184 89 72 107 5164 . 577 7130 6079 Core 3193 | . 94 51 120 15 . 36 288 103 86 38 62 45 . 87 68 . . . 70 19 90 18 331 20 131 9 . . . 453 . 56 517 386 Absorbed by Shields 618 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 174 . . . 244 . . . . Core Remaining (%) 64 | 100 . 42 . . . 57 47 . . . . . 52 . . . . 81 . . . . 47 . . . . 86 . . 65 96 . 37 Volleys Fired 1731 | 5 61 20 93 19 . 20 71 44 30 43 93 40 . 63 14 7 . 2 75 7 39 4 46 43 70 28 9 24 13 160 7 40 314 227 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 . 3 3 3 . 3 3 3 3 1 3 3 3 3 3 3 3 3 1 3 3 3 Hottest 200 | 40 53 100 102 76 . 121 114 86 109 154 128 160 . 138 93 93 . 80 80 80 80 25 75 75 83 85 85 85 85 85 25 101 200 200 Shots Fired 3763 | 10 122 38 276 57 . 53 208 130 86 109 173 59 . 112 30 13 . 6 161 19 93 4 97 104 187 86 22 31 27 307 8 96 665 374 Gun 2092 | 10 119 33 276 54 . 43 205 128 84 61 164 59 . 34 4 . . 2 45 6 26 . . . 63 27 7 15 7 115 . 36 371 98 Cannon 1610 | . . . . . . . 3 . . 44 . . . 78 22 10 . 4 116 13 67 4 97 104 124 59 15 16 20 191 8 60 294 261 Launcher 59 | . 3 4 . 3 . 10 . 2 2 3 9 . . . 4 3 . . . . . . . . . . . . . 1 . . . 15 Special 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1856 | 10 119 33 273 54 . 42 204 128 81 72 14 . . 38 4 . . 2 45 6 26 . . . 63 27 7 15 7 115 . 36 371 64 Thermal 1600 | . . 1 3 . . 1 3 . 3 30 . 13 . 65 22 10 . 4 116 13 67 4 97 104 124 59 15 16 20 191 8 60 294 257 Explosive 50 | . 3 4 . 3 . 10 . 2 2 3 . . . . 4 3 . . . . . . . . . . . . . 1 . . . 15 Electromagnetic 236 | . . . . . . . 1 . . 4 159 34 . . . . . . . . . . . . . . . . . . . . . 38 Phasic 21 | . . . . . . . . . . . . 12 . 9 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | 3 11 7 12 14 . 8 11 9 7 9 13 10 . 14 9 3 . 2 17 4 16 . 19 15 19 7 16 17 7 27 . 19 41 24 Robot Miss Streak 7 | 1 4 2 7 3 . 4 5 5 2 4 5 3 . 3 2 3 . 2 3 1 4 . 2 3 3 2 1 2 2 3 . 3 7 4 Penetration Max 2 | . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . 1 1 . . 1 1 . . 2 1 Secondary Targets 23 | . 1 1 2 1 . 1 3 1 . . 7 1 . . . . . . . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 Shots Hit Robots 2278 | 7 71 22 163 37 . 28 118 80 60 61 120 51 . 73 19 4 . 2 82 12 60 . 74 59 130 60 24 11 13 189 . 62 390 196 Core Hits 1113 | 3 28 16 56 17 . 24 52 42 25 35 75 45 . 36 8 4 . . 47 4 19 . 32 27 50 27 9 12 10 77 . 32 209 92 Critical Hits 82 | . . 1 2 1 . . 2 1 1 3 4 1 . 2 . . . . 2 1 1 . . . 5 4 1 . . 22 . . 20 8 Critical Kills 23 | . . . . . . . . . . 1 . 1 . 2 . . . . . . 1 . . . 2 1 1 . . 4 . . 9 1 Critical Parts Destroyed 46 | . . 1 2 1 . . 2 1 . 1 4 . . . . . . . 1 1 . . . . 3 1 . . . 15 . . 10 3 Melee Attacks 90 | . . . . . . . 2 13 1 1 28 35 . . . . . . . . . . . . . . 5 . . . . . . 5 Impact 23 | . . . . . . . . . 1 . 22 . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 2 13 . 1 6 35 . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Sneak Attacks 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 85003 | 54 940 586 2430 511 . 958 2020 2785 1426 1644 2465 1541 . 2839 971 454 . 43 5137 493 2517 . 3517 3074 5310 2419 718 1184 549 8620 . 2271 16787 10740 Guns 27434 | 54 797 324 2430 453 . 361 1597 1642 1252 679 1566 744 . 536 . . . . 629 130 397 . . . 1077 571 138 50 81 2292 . 428 7900 1306 Cannons 47353 | . . . . . . . 69 . . 576 . . . 2303 780 122 . 43 2981 363 2120 . 3517 3074 4223 1848 580 406 438 5735 . 1843 8392 7940 Explosions 8420 | . 143 262 . 58 . 597 319 451 174 382 899 . . . 191 332 . . 1527 . . . . . . . . 728 . 593 . . 487 1277 Melee 1345 | . . . . . . . . 548 . . . 797 . . . . . . . . . . . . . . . . . . . . . . Ramming 444 | . . . . . . . 35 144 . . . . . . . . . . . . . . . . 10 . . . 30 . . . 8 217 Kinetic 25608 | 54 797 324 2412 453 . 361 1579 1642 1218 1016 162 . . 622 . . . . 629 130 397 . . . 1077 571 138 50 81 2292 . 428 7900 1275 Thermal 50731 | . . . 18 . . . 388 . 34 212 498 . . 2019 780 122 . 43 4452 363 2120 . 3517 3074 4223 1848 580 406 438 5735 . 1843 8801 9217 Explosive 3239 | . 143 262 . 58 . 597 . 451 174 382 . . . . 191 332 . . 56 . . . . . . . . . . 593 . . . . Electromagnetic 3108 | . . . . . . . 18 . . 34 1805 414 . . . . . . . . . . . . . . . 728 . . . . 78 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1345 | . . . . . . . . 548 . . . 797 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 528 | . . . . . . . . . . . . 330 . 198 . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 15 15 15 15 2 2 1 1 1 1 1 7 7 7 7 . 12 13 11 11 1 . 8 6 . 5 5 Average Corruption 5 | . . . . . . . 1 8 15 15 1 1 2 1 1 1 1 1 2 7 7 7 . 7 12 11 7 1 . 6 4 . 2 3 Corruption Purged 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 . . 2 3 . 6 6 Effects 744 | . . . . . . . 12 62 63 57 10 31 4 3 2 4 1 1 30 20 28 1 . 52 94 31 38 . . 38 10 . 40 112 Message Errors 167 | . . . . . . . 2 14 13 11 3 11 1 1 2 2 1 1 12 6 5 1 . 8 12 3 5 . . 12 3 . 2 36 Matter Fused 124 | . . . . . . . . 9 10 13 . . . . . . . . 2 4 6 . . 14 23 . 10 . . 6 2 . 7 18 Heat Flow Errors 63 | . . . . . . . 2 6 3 4 1 6 2 . . . . . . 1 4 . . 4 8 3 5 . . 2 . . 5 7 Energy Discharges 85 | . . . . . . . 1 7 6 4 3 8 1 . . 1 . . 4 4 3 . . 7 7 3 7 . . 2 2 . 6 9 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 74 | . . . . . . . 5 9 3 1 1 4 . 2 . . . . 6 1 2 . . 7 4 2 4 . . 4 1 . 1 17 Data Loss (major) 24 | . . . . . . . . 4 1 3 1 . . . . . . . 1 . 1 . . 2 2 1 3 . . . . . 2 3 Misfires 20 | . . . . . . . . 2 2 3 . . . . . . . . . 1 1 . . 1 1 3 1 . . . 1 . . 4 Alerts 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 31 | . . . . . . . . 3 8 9 . . . . . . . . . . . . . 2 5 3 1 . . . . . . . Targeting Errors 132 | . . . . . . . 2 7 12 7 1 2 . . . 1 . . 4 2 4 . . 7 26 12 2 . . 10 1 . 16 16 Weapon Failures 19 | . . . . . . . . 1 4 . . . . . . . . . 1 1 2 . . . 6 . . . . 2 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3297 | . . . . . . 1 10 62 . 14 6 . . 139 178 58 . . 550 31 133 . 457 145 106 84 30 86 . 366 . 72 292 477 Projectiles 2455 | . . . . . . . . . . 7 . . . 139 129 27 . . 171 31 133 . 457 145 106 84 30 . . 345 . 72 261 318 Explosions 719 | . . . . . . 1 . . . 7 6 . . . 49 31 . . 379 . . . . . . . . 86 . 21 . . 31 108 Melee 123 | . . . . . . . 10 62 . . . . . . . . . . . . . . . . . . . . . . . . . 51 Knockbacks 17 | . . . . . . . . 2 . 5 . . . 8 . . . . . . . . . . . . . . . . . . 1 1 Impact 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 12 | . . . . . . . . . . 5 . . . 7 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 684 | . . 11 . 11 . . 110 70 . 28 137 . . . 18 . . . 66 . . . . . 5 . . 73 . 121 . . 34 . Shots 14 | . . 1 . 1 . . 1 . . 1 4 . . . 1 . . . 1 . . . . . . . . 1 . 2 . . 1 . Rammed 10 | . . . . . . . 1 8 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 19 | . . . . . . . 1 8 . . . . . . . . . . . . . . . . 1 . . . 2 . . . 3 4 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 28 56 185 63 . 147 267 250 275 318 79 399 244 337 60 24 . . 68 222 256 4 105 238 253 291 125 42 24 182 . . 306 408 Average Temperature 62 | . 8 19 39 17 . 44 42 64 99 115 19 92 123 105 22 12 . . 18 50 73 4 48 77 81 90 42 10 11 16 . . 72 102 Received Heat Transfer 5182 | . 306 75 291 . . 180 441 153 316 240 126 44 . 180 90 . . . 135 90 306 117 237 51 296 12 6 . . 389 . 36 639 426 Effects 7 | . . . . . . . 1 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . 6 . . . . . . Impact Corruptions 7 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 30 | . . . . . . . . . . . . . . . 1 . . . 3 . . . 5 2 5 . . . . 5 . 1 7 1 Heat Transferred 26437 | . . . 37 . . . 361 . 74 372 362 . . 1050 400 75 . 25 2550 200 1150 . 1825 1600 2249 906 300 250 231 2849 . 1000 4880 3691 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Peak Influence 2258 | 5 226 150 599 453 . 293 386 250 . . . . . 310 . . . . 1351 . . . . 672 1201 922 524 602 401 971 . 243 2258 1599 Initial 1444 | . 3 29 58 202 . . 35 149 . . . . . . . . . . . . . . . 154 329 372 291 21 305 98 . . 145 1444 Average 479 | 1 92 105 308 292 . 76 237 101 . . . . . 101 . . . . 417 . . . . 283 691 653 313 106 273 594 . 91 1090 1443 Maximum Alert Level 5 | . 1 . 2 2 . 1 1 1 . . . . . 1 . . . . 4 . . . . 2 4 3 2 2 2 3 . 1 5 5 Low Security (%) 33 | 100 97 100 29 . . 87 31 87 . . . . . 71 . . . . 22 . . . . 44 . . 38 95 15 16 . 92 10 . Level 1 22 | . 2 . 43 97 . 12 68 12 . . . . . 28 . . . . 43 . . . . 34 9 9 32 3 81 8 . 7 6 . Level 2 11 | . . . 27 2 . . . . . . . . . . . . . . 14 . . . . 20 54 42 29 . 3 39 . . 7 . Level 3 7 | . . . . . . . . . . . . . . . . . . . 13 . . . . . 23 48 . . . 35 . . 29 . Level 4 12 | . . . . . . . . . . . . . . . . . . . 6 . . . . . 12 . . . . . . . 25 44 Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 55 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 3 . 2 . . 1 2 7 . 1 . . . 3 . . . . 7 . . . . 7 4 . . 2 4 6 . 1 26 14 Investigation 9 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Extermination 36 | . . . . . . . . 5 . . . . . 3 . . . . 6 . . . . 5 . . . . . 4 . . 7 6 Reinforcement 17 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 2 . . 2 3 . . 1 3 1 Assault 24 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . 2 . . 12 7 Garrison 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Distress Signals 71 | . 1 . 2 . . 1 6 1 . . . . . 1 . . . . 2 . . 1 . 1 2 2 . 2 5 . . 10 8 26 Communications Jammed 96 | . . . . . . . . . . . . . . . . . . . . . . . . 21 59 . . . . 16 . . . . Distress Signals 96 | . . . . . . . . . . . . . . . . . . . . . . . . 21 59 . . . . 16 . . . . Times Spotted 734 | . 21 11 36 11 . 9 34 21 7 20 75 10 . 21 6 3 . 1 32 3 17 6 29 28 45 13 4 6 10 46 . 19 104 86 Peak Tracking Total 13 | . 5 3 5 4 . 3 5 6 4 8 7 3 . 5 3 3 . 1 4 3 5 6 7 6 7 5 1 2 3 8 . 5 10 13 Tactical Retreats 66 | . . . 3 . . . 3 5 . 7 13 2 . 2 . . . . 2 . 5 . 8 . 3 . . . . 2 . 2 5 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Traps Triggered 27 | . 1 . . . . . 2 11 . . . . . . . . . . 1 . . . . 3 2 . . . . 1 . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . 1 . 2 . . . . . . . . . . . 8 . . . . . . . . . . . 13 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Disabled 96 | . 1 . 3 . . . 5 . 1 1 4 2 . 1 . . . . 19 . . . . 6 2 1 2 12 . 21 2 1 5 7 Max in Single Turn 11 | . 1 . 2 . . . 3 . 1 1 2 1 . 1 . . . . 8 . . . . 1 1 . 1 11 . 3 1 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Accessed 114 | . 7 . 11 1 2 . 12 7 . . 1 . . 6 1 1 4 . 14 . 1 4 . 7 4 1 . 2 6 2 1 2 7 10 Terminals 73 | . 6 . 7 1 . . 9 6 . . . . . 5 . . . . 10 . . . . 4 4 1 . 2 3 1 . 1 4 9 Fabricators 7 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . . . . Repair Stations 6 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 347 | . 14 . 39 5 2 . 25 20 . . 7 . . 20 1 1 29 . 28 . 1 7 . 24 15 2 . 13 24 2 2 7 27 32 Successful 197 | . 5 . 26 2 2 . 13 6 . . 7 . . 11 1 1 29 . 14 . 1 7 . 14 6 1 . 7 13 . 2 5 10 14 Failed 148 | . 9 . 12 2 . . 12 14 . . . . . 9 . . . . 14 . . . . 10 9 1 . 6 11 2 . 2 17 18 Catastrophic 31 | . 1 . 2 . . . 1 4 . . . . . 1 . . . . 3 . . . . 2 2 . . 1 2 . . 1 7 4 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 14 . 23 6 1 . 15 11 . . . . . 8 . . . . 15 . . 1 . 15 10 1 . 5 9 1 . 2 7 16 Terminals 225 | . 12 . 24 5 . . 17 17 . . . . . 17 . . . . 20 . . . . 19 15 2 . 13 16 1 . 4 14 29 Fabricators 18 | . . . . . . . . 3 . . . . . . . . . . 6 . . . . 1 . . . . 7 1 . . . . Repair Stations 15 | . . . 4 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 4 3 Recycling Units 7 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 21 | . . . 10 . . . 4 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 3 . . Garrison Access 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Terminal Hacks 113 | . . . 5 2 2 . 3 1 . . 7 . . 8 1 1 29 . 5 . 1 7 . 6 5 1 . 6 6 . 2 1 6 8 Record 25 | . . . . . 1 . . . . . . . . . . . 11 . 1 . . 5 . . . . . 1 1 . 2 . 2 1 Part Schematic 17 | . . . . . . . . . . . 7 . . . . . 9 . . . . . . . . . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . 3 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 2 . Prototype ID Bank 7 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . 1 . . . 1 1 . . . . . Open Door 7 | . . . . . . . . . . . . . . . 1 1 . . . . 1 2 . . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 9 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . . . 1 1 Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 Locate Traps 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Zone Layout 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 11 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Build 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . Repair Station Hacks 9 | . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 Scan Component 5 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Repair 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 19 | . . . 10 . . . 4 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . Insert Component 12 | . . . 5 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . Analyze 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 42 | . 5 . 7 . . . 5 2 . . . . . 1 . . . . 5 . . . . 5 1 . . 1 3 . . 1 1 5 Terminals 37 | . 4 . 6 . . . 4 2 . . . . . 1 . . . . 5 . . . . 4 1 . . 1 2 . . 1 1 5 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 1 . . . 1 . . . . . Botnet 25 | . 4 . 6 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . 1 1 . . . 1 5 Operators 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 79 | . 7 . 7 1 . . 9 7 . . . . . 6 . . . . 11 . . . . 5 4 1 . 1 4 1 . 1 6 8 Full Trace Events 5 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 24 | . . . 5 . . . 2 . . . 7 . . . . . 9 . . . . . . . . . . . 1 . . . . . Parts Built 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Matter 1064 | . . . . . . . . 124 . . . . . . . . . . 384 . . . . . . . . . 556 . . . . . Time 404 | . . . . . . . . 62 . . . . . . . . . . 204 . . . . . . . . . 138 . . . . . Total Part Build Rating 30 | . . . . . . . . 4 . . . . . . . . . . 8 . . . . . . . . . 18 . . . . . Parts Repaired 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Time 212 | . . . 132 . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . check_alert 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 20 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 14 . . . . 4 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total Allies 48 | . . . . 5 . . 1 . . 2 . . . . . . . 1 2 . . . . 5 19 5 . . 4 4 . . . . Largest Group 15 | . . . . 5 3 1 1 . . 2 . . . . . . . 1 2 1 1 . . 3 15 9 5 5 4 4 . . . . Highest-Rated Group 750 | . . . . 92 55 8 10 . . 62 . . . . . . . 94 94 10 7 . . 138 636 750 470 470 182 200 . . . . Highest-Rated Ally 156 | . . . . 31 31 8 10 . . 32 . . . . . . . 94 94 10 7 . . 49 156 156 94 94 46 50 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 2 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 769 | . . . . 19 . 10 . . . 2 . . . . . . . 5 14 . . . . 39 142 42 11 34 10 14 . . . 427 Total Damage 14424 | . . . . 195 . 67 . . . 97 . . . . . . . 138 540 . . . . 1389 3846 1431 517 1422 309 649 . . . 3824 Kills 75 | . . . . 3 . 1 . . . 1 . . . . . . . 1 4 . . . . 11 22 8 2 5 1 3 . . . 13 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Robot Analysis Total 12 | . . . 3 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . 2 . Derelict Logs Recovered 17 | . . 1 . 3 . . . . 1 1 2 . 1 . 1 2 . 1 . 2 . . 2 . . . . . . . . . . . Drone Launches 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Turns Passed 44912 | 75 911 740 1723 799 442 496 1457 2252 920 1020 3296 2863 561 2028 614 733 192 415 2645 560 762 552 952 1597 1455 448 1293 331 946 1578 294 968 3390 5604 Spaces Moved 24073 | 61 617 610 973 562 349 288 894 1263 607 482 1723 1426 342 976 329 434 94 250 1286 330 373 341 494 786 667 188 201 158 604 615 147 454 1822 3327 Core 180 | 3 . . . . . . . . . . 177 . . . . . . . . . . . . . . . . . . . . . . . Treads 1426 | . 146 . . . . . . . . . 540 740 . . . . . . . . . . . . . . . . . . . . . . Legs 16681 | . . . . . . . . . 289 482 1006 686 342 976 329 434 94 250 1286 330 373 341 494 786 667 188 201 158 604 615 147 454 1822 3327 Wheels 5786 | 58 471 610 973 562 349 288 894 1263 318 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 115 125 125 113 100 105 155 50 164 164 164 164 164 164 164 160 160 160 150 150 154 156 160 156 160 130 128 128 120 120 125 Average Speed 144 | 78 109 110 117 123 125 128 119 113 130 173 165 176 164 164 164 164 164 164 161 160 168 152 156 156 159 160 159 160 140 144 139 124 128 138 Slowest Speed 600 | 80 160 110 160 125 125 135 135 180 155 190 600 190 164 164 164 164 164 164 164 160 182 160 180 163 160 160 160 160 160 158 154 149 152 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 86 98 79 93 65 73 70 29 68 72 86 81 46 27 60 67 68 43 41 47 51 59 69 23 85 65 78 18 20 47 97 29 44 81 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 . . . 1 1 . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . 1 1 . . Unknown Exits Taken 23 | 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . 2 3 2 . 2 . 1 3 . 2 . 2 2 . 1 . . . . . . . . . . . Spaces Dug 603 | . . 9 . . . . 2 3 1 4 . 14 . 19 . 3 . . 38 . . . 1 38 . . . 1 5 34 . 3 76 352 Terrain Destroyed 1723 | . 53 38 . 23 . 32 47 6 20 32 8 15 . 25 40 45 . 4 136 10 53 . 24 64 34 22 4 188 10 140 . 35 203 412 Melee 12 | . . . . . . . 2 3 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 Projectile 684 | . . 1 . . . . . 1 2 9 . 11 . 25 6 7 . 4 63 10 53 . 24 35 34 22 4 12 10 61 . 35 184 71 AOE 1027 | . 53 37 . 23 . 32 45 2 17 22 8 . . . 34 38 . . 73 . . . . 29 . . . 176 . 79 . . 19 340 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total 31656 | 76 751 642 1376 626 355 370 1128 1967 692 596 1980 1700 343 1311 379 444 133 251 1740 347 427 369 591 1071 910 278 1158 214 678 1080 234 814 2533 4092 Wait 4259 | . 28 2 231 18 . 54 99 543 25 25 19 104 . 245 22 . 36 . 312 4 11 . 44 206 60 23 933 29 20 219 58 269 291 329 Move 24038 | 60 616 609 972 561 348 287 893 1262 606 481 1722 1425 341 975 328 433 93 249 1285 329 372 340 493 785 666 187 200 157 603 614 146 453 1821 3326 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 5 15 5 17 8 4 . 15 14 9 6 36 21 . 4 1 . . . 8 . 1 2 2 5 2 3 1 1 3 2 4 7 16 28 Fast Attach 230 | 6 3 . 12 1 1 . 9 14 3 5 25 13 . 3 5 . 1 . 11 3 . 7 2 2 12 11 2 . 11 12 4 7 12 33 Attach 110 | . 5 . 4 . . 2 5 10 7 4 3 6 . 2 . . . . 3 . . 1 . 4 . 1 1 . 1 8 2 6 16 19 Detach 39 | . . . 1 . . . . 1 1 . 4 4 . . 1 . . . 3 . . . . . 1 . . 1 1 2 3 4 3 9 Swap 210 | . 11 6 15 7 . 7 11 16 4 7 7 11 1 4 2 3 . . 16 . 1 2 . 5 6 6 2 . 7 10 2 5 20 16 Drop 515 | . 12 . 31 12 2 . 22 18 6 2 43 41 1 15 6 1 3 . 27 4 3 13 4 11 21 19 5 2 17 21 8 23 37 85 Fire 1731 | 5 61 20 93 19 . 20 71 44 30 43 93 40 . 63 14 7 . 2 75 7 39 4 46 43 70 28 9 24 13 160 7 40 314 227 Melee 90 | . . . . . . . 2 13 1 1 28 35 . . . . . . . . . . . . . . 5 . . . . . . 5 Ram 9 | . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 3 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 24 . . . . . . . . . . . . . . . 10 10 . . . . . . . . 10 Rewire 116 | . . . . . . . . . . 22 . . . . . . . . . . . . . . 61 . . . . 32 . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 4 exits: Res / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Lost 5 parts (1p3n1w) 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 12) 537 | -10/Materials | Discovered new exit (range 8) 723 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Discovered new exit (range 12) 987 | -10/Materials | Entered Mines 999 | -10/Mines | Met a Derelict bent on vengeance 1029 | -10/Mines | Build established: Hauler-Mutant 1049 | -10/Mines | Identified exit to Materials 1358 | -10/Mines | Discovered exit to Materials (range 15) 1430 | -10/Mines | Core integrity fell below 50% 1537 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1539 | -10/Mines | Found Prototype Device 1727 | -10/Mines | Entered Materials 1727 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1834 | -9/Materials | Repaired Autogun 2311 | -9/Materials | Discovered new exit (range 16) 2432 | -9/Materials | Central database locked down 2598 | -9/Materials | Discovered new exit (range 16) 2804 | -9/Materials | Build established: Hauler-Tank 2946 | -9/Materials | Identified Exp. Sensor Array 3072 | -9/Materials | Identified exit to Mines 3134 | -9/Materials | Discovered new exit (range 16) 3414 | -9/Materials | Repaired Faulty Exp. Sensor Array 3450 | -9/Materials | Entered Mines 3518 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3583 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3630 | -9/Mines | Discovered new exit (range 5) 3660 | -9/Mines | Discovered new exit (range 14) 3738 | -9/Mines | Learned Materials terminal intel 3853 | -9/Mines | Discovered new exit (range 8) 3868 | -9/Mines | Learned Materials garrison access intel 3976 | -9/Mines | Central database locked down 4056 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4249 | -9/Mines | Entered Exiles 4249 | -9/Exiles | Accompanied by 3 allies 4266 | -9/Exiles | Discovered new exit (range 15) 4279 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4281 | -9/Exiles | Met 8R-AWN 4301 | -9/Exiles | Met EX-HEX 4337 | -9/Exiles | Met EX-BIN 4352 | -9/Exiles | Aligned with FarCom system 4353 | -9/Exiles | Given EX-Vault access code 4382 | -9/Exiles | Opened EX-Vault 4411 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4564 | -9/Exiles | Found Army-in-a-Box 4626 | -9/Exiles | Met EX-DEC 4632 | -9/Exiles | Learned location of Zion (-7) 4676 | -9/Exiles | Discovered new exit (range 12) 4691 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4691 | -9/Exiles | Entered Mines 4691 | -8/Mines | Accompanied by 1 ally 5064 | -8/Mines | Build established: Hauler-Skirmisher 5171 | -8/Mines | Discovered new exit (range 6) 5187 | -8/Mines | Entered Materials 5187 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -8/Materials | Loaded intel: 12 terminal locations 5189 | -8/Materials | Loaded intel: 1 garrison access location 5526 | -8/Materials | Discovered new exit (range 14) 6001 | -8/Materials | Discovered new exit (range 15) 6419 | -8/Materials | Core integrity fell below 50% 6538 | -8/Materials | Identified exit to Factory 6644 | -8/Materials | Entered Factory 6644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7891 | -7/Factory | Discovered new exit (range 5) 8153 | -7/Factory | Identified exit to Lower Caves 8170 | -7/Factory | Build established: Hauler-Mutant 8347 | -7/Factory | System corruption reached 10% 8522 | -7/Factory | Fabricated Arm. Wheel? 8896 | -7/Factory | Entered Lower Caves 8934 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8972 | -7/Lower Caves | Learned Factory emergency access door positions 8980 | -7/Lower Caves | Encountered a Warlord checkpoint 9075 | -7/Lower Caves | Spotted B-75 Beast 9174 | -7/Lower Caves | Destroyed B-75 Beast 9200 | -7/Lower Caves | Lost 4 parts (2n2w) 9254 | -7/Lower Caves | Ambushed by wild Derelicts 9262 | -7/Lower Caves | Discovered new exit (range 8) 9300 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9337 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9816 | -7/Lower Caves | Entered another Lower Caves area 9818 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9882 | -7/Lower Caves | Destroyed 8 combat bots 9889 | -7/Lower Caves | Lost 4 parts (1n3w) 9919 | -7/Lower Caves | Discovered new exit (range 11) 10112 | -7/Lower Caves | Build established: Hauler-Gunner 10217 | -7/Lower Caves | Spotted B-75 Beast 10341 | -7/Lower Caves | Learned Factory security intel 10831 | -7/Lower Caves | Discovered new exit (range 4) 10836 | -7/Lower Caves | Entered Zion 10902 | -7/Zion | System corruption cleaned by Quarantine Array 11245 | -7/Zion | Found Prototype Device 11259 | -7/Zion | Discovered new exit (range 10) 11494 | -7/Zion | Learned 4 Factory zone layouts 11551 | -7/Zion | Build established: Hauler-Tank 11815 | -7/Zion | Learned Factory stockpile data 12828 | -7/Zion | Rebuked by Imprinter 12854 | -7/Zion | Attacked by Zionites 13348 | -7/Zion | Build established: Scavenger-Mutant 13550 | -7/Zion | Destroyed Imprinter 14115 | -7/Zion | Build established: Hauler-Mutant 14129 | -7/Zion | Discovered new exit (range 3) 14129 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14132 | -7/Zion | Entered Deep Caves 14296 | -7/Deep Caves | Identified Phasing AFG 14402 | -7/Deep Caves | Z-Facility disabled 14863 | -7/Deep Caves | Build established: Scavenger-Mutant 14876 | -7/Deep Caves | Discovered new exit (range 6) 15057 | -7/Deep Caves | Spotted as-87758 15085 | -7/Deep Caves | Destroyed as-87758 15161 | -7/Deep Caves | Exposed GOLEM chamber 15173 | -7/Deep Caves | Found GOLEM Unit 15180 | -7/Deep Caves | Found GOLEM Unit 15184 | -7/Deep Caves | Found GOLEM Unit 15219 | -7/Deep Caves | Found GOLEM Unit 15798 | -7/Deep Caves | Found Prototype Protection 15817 | -7/Deep Caves | Found Prototype Protection 15817 | -7/Deep Caves | Identified Zio. Weapon Casing 15902 | -7/Deep Caves | Found Zio. Weapon Casing 16222 | -7/Deep Caves | Found Gui. Plasma Cannon 16225 | -7/Deep Caves | Build established: Hauler-Mutant 16889 | -7/Deep Caves | Found Surveybot 24 Scanner 16893 | -7/Deep Caves | Found Unknown Processor 16995 | -7/Deep Caves | Entered Proximity Caves 17504 | -6/Proximity Caves | Discovered new exit (range 8) 17507 | -6/Proximity Caves | Learned Factory emergency access door positions 17556 | -6/Proximity Caves | Entered Factory 17556 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17883 | -6/Factory | Build established: Hauler-Golem 18510 | -6/Factory | Repaired Coolant Injector 19047 | -6/Factory | Identified exit to Lower Caves 19220 | -6/Factory | Build established: Hauler-Mutant 19584 | -6/Factory | Entered Lower Caves 19586 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19866 | -6/Lower Caves | Build established: Hauler-Tank 19887 | -6/Lower Caves | Learned 12 Factory zone layouts 20181 | -6/Lower Caves | Spotted B-75 Beast 20183 | -6/Lower Caves | Discovered new exit (range 10) 20198 | -6/Lower Caves | Entered another Lower Caves area 20316 | -6/Lower Caves | Learned Factory terminal intel 20651 | -6/Lower Caves | Spotted B-75 Beast 20890 | -6/Lower Caves | Discovered new exit (range 10) 20918 | -6/Lower Caves | Learned Factory emergency access door positions 20931 | -6/Lower Caves | Entered Data Miner 20932 | -6/Data Miner | Discovered new exit (range 7) 20964 | -6/Data Miner | Met Data Miner 20999 | -6/Data Miner | Learned location of Section 7 (-2) 20999 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21023 | -6/Data Miner | Received God Mode back door access code from Data Miner 21123 | -6/Data Miner | Entered Proximity Caves 21304 | -5/Proximity Caves | Learned location of 1 exit from Factory 21321 | -5/Proximity Caves | Build established: Hauler-Golem 21424 | -5/Proximity Caves | Escorted by Enhanced Grunt 21497 | -5/Proximity Caves | Discovered new exit (range 6) 21538 | -5/Proximity Caves | Entered Factory 21538 | -5/Factory | Accompanied by 1 ally 21538 | -5/Factory | Evolved 2 slots: Utility x2 21539 | -5/Factory | Identified exit to Factory 21542 | -5/Factory | Loaded intel: 20 terminal locations 21628 | -5/Factory | Identified Surveybot 24 Chip 21671 | -5/Factory | Discovered new exit (range 22) 22146 | -5/Factory | Identified Zio. Heavy Carapace 22491 | -5/Factory | Found Prototype Device 22491 | -5/Factory | Identified Exp. Thermal Shield 23266 | -5/Factory | Discovered exit to Factory (range 8) 23276 | -5/Factory | Identified exit to Upper Caves 23653 | -5/Factory | Garrison activated, responded to threat 24024 | -5/Factory | Local fabrication network quarantined 24151 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 24183 | -5/Factory | Entered Upper Caves 24183 | -5/Upper Caves | Accompanied by 1 ally 24540 | -5/Upper Caves | Learned Factory stockpile data 24652 | -5/Upper Caves | Learned Factory security intel 24672 | -5/Upper Caves | Discovered new exit (range 14) 24743 | -5/Upper Caves | Entered another Upper Caves area 24743 | -5/Upper Caves | Accompanied by 1 ally 25066 | -5/Upper Caves | Discovered new exit (range 15) 25505 | -5/Upper Caves | Entered Warlord 25552 | -5/Warlord | Discovered new exit (range 24) 25560 | -5/Warlord | System corruption cleaned by Quarantine Array 25652 | -5/Warlord | Met Warlord 25666 | -5/Warlord | Opened Warlord's prototype stash 25672 | -5/Warlord | Found Prototype Reactor 25672 | -5/Warlord | Identified Vortex Chain Reactor 25677 | -5/Warlord | Warlord's base attacked by MAIN.C 25693 | -5/Warlord | Found Prototype Hackware 25698 | -5/Warlord | Found Prototype Processor 25698 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 26010 | -5/Warlord | Opened side exit 26027 | -5/Warlord | Warlord forces counterattacked 26036 | -5/Warlord | Spotted Executioner 26057 | -5/Warlord | Entered Proximity Caves 26116 | -4/Proximity Caves | Spotted B-86 Titan 26293 | -4/Proximity Caves | Found Imp. Powered Armor 26302 | -4/Proximity Caves | Lost 3 parts (1n2w) 26304 | -4/Proximity Caves | Destroyed 8 combat bots 26534 | -4/Proximity Caves | Core integrity fell below 50% 26641 | -4/Proximity Caves | Destroyed 7 combat bots 26755 | -4/Proximity Caves | Learned 8 Research zone layouts 26910 | -4/Proximity Caves | Learned Research interactive machine intel 26929 | -4/Proximity Caves | Discovered exit to Factory (range 11) 27009 | -4/Proximity Caves | Entered Factory 27009 | -4/Factory | Evolved 2 slots: Utility x2 27239 | -4/Factory | Identified exit to Upper Caves 27239 | -4/Factory | Identified exit to Extension 27661 | -4/Factory | Identified Ghost Barrier 27754 | -4/Factory | Fabricated D-63 Destroyer (x1) 27899 | -4/Factory | System corruption reached 10% 27910 | -4/Factory | Build established: Hacker-Golem 28162 | -4/Factory | Allied Derelicts emerged from ambush trap array 28543 | -4/Factory | First assault squad dispatched 28606 | -4/Factory | Entered Extension 28606 | -4/Extension | Accompanied by 2 allies 28651 | -4/Extension | Rescued a captive Derelict 28661 | -4/Extension | Rescued a captive Derelict 28724 | -4/Extension | Rescued a captive Derelict 28740 | -4/Extension | Rescued a captive Derelict 28856 | -4/Extension | First assault squad dispatched 28873 | -4/Extension | Incoming assault squad redirected 29407 | -4/Extension | Destroyed B-86 Titan 29581 | -4/Extension | Disrupted transfer network 29612 | -4/Extension | Discovered new exit (range 13) 29633 | -4/Extension | Rescued A7 29896 | -4/Extension | Incoming investigation squad redirected 30001 | -4/Extension | Discovered new exit (range 10) 30002 | -4/Extension | Discovered new exit (range 6) 30061 | -4/Extension | Entered Cetus 30061 | -4/Cetus | Accompanied by 4 allies (A7) 30066 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 30102 | -4/Cetus | Spotted Cetus Guard 30103 | -4/Cetus | Spotted Cetus Guard 30105 | -4/Cetus | Allies destroyed Cetus Guard 30110 | -4/Cetus | Destroyed Cetus Guard 30217 | -4/Cetus | Started Cetus Manufacturing Module 30228 | -4/Cetus | Escorted A7 to Cetus Mainframe 30242 | -4/Cetus | Manufactured an Enhanced Grunt 30267 | -4/Cetus | Manufactured an Enhanced Grunt 30292 | -4/Cetus | Manufactured an Enhanced Grunt 30310 | -4/Cetus | Discovered new exit (range 16) 30317 | -4/Cetus | Manufactured an Enhanced Grunt 30342 | -4/Cetus | Manufactured an Enhanced Grunt 30344 | -4/Cetus | Spotted Cetus Guard 30344 | -4/Cetus | Spotted Cetus Guard 30345 | -4/Cetus | Spotted Cetus Guard 30346 | -4/Cetus | Spotted Cetus Guard 30352 | -4/Cetus | Allies destroyed Cetus Guard 30352 | -4/Cetus | Allies destroyed Cetus Guard 30352 | -4/Cetus | Destroyed Cetus Guard 30355 | -4/Cetus | Allies destroyed Cetus Guard 30365 | -4/Cetus | Discovered new exit (range 16) 30381 | -4/Cetus | Met Revision 17 30477 | -4/Cetus | Destroyed A7 30481 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 30509 | -4/Cetus | Entered Archives 30509 | -4/Archives | Accompanied by 5 allies 30583 | -4/Archives | Discovered new exit (range 16) 30602 | -4/Archives | Unable to access archive contents 30848 | -4/Archives | Build established: Scavenger-Mutant 31654 | -4/Archives | Discovered new exit (range 15) 31802 | -4/Archives | Entered Hub_04(d) 31802 | -4/Hub_04(d) | Accompanied by 5 allies 31853 | -4/Hub_04(d) | Build established: Scavenger-Golem 32080 | -4/Hub_04(d) | Discovered new exit (range 8) 32130 | -4/Hub_04(d) | Network Hub disabled 32133 | -4/Hub_04(d) | Entered Research 32133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32134 | -3/Research | Identified exit to Testing 32134 | -3/Research | Identified exit to Research 32135 | -3/Research | Loaded intel: 39 interactive machine locations 32307 | -3/Research | Fabricated Centrium Leg? 32333 | -3/Research | Revision forces began assault on 0b10 32334 | -3/Research | Met up with Revision 17++ 32429 | -3/Research | Identified exit to Armory 32649 | -3/Research | Build established: Hacker-Mutant 32764 | -3/Research | Found Prototype Launcher 32764 | -3/Research | Identified Tactical Quantum Warhead 32833 | -3/Research | Research terminal network offline 32853 | -3/Research | Fabricated Centrium Leg? 32888 | -3/Research | Spotted Striker 33033 | -3/Research | Spotted Striker 33079 | -3/Research | Entered Armory 33079 | -3/Armory | Accompanied by 1 ally 33463 | -3/Armory | Lost 3 parts (1n2w) 33699 | -3/Armory | Build established: Hacker-Golem 33917 | -3/Armory | Lost 5 parts (2n3u) 34079 | -3/Armory | First assault squad dispatched 34365 | -3/Armory | Incoming assault squad redirected 34424 | -3/Armory | Destroyed 7 combat bots 34430 | -3/Armory | Lost 3 parts (1u2w) 34576 | -3/Armory | Found Prototype Slashing Weapon 34576 | -3/Armory | Identified Vibroblade 34588 | -3/Armory | Found Prototype Device 34588 | -3/Armory | Identified EM Disruption Field 34652 | -3/Armory | Discovered new exit (range 3) 34657 | -3/Armory | Entered Lab 34657 | -3/Lab | Discovered exit to Research (range 9) 34674 | -3/Lab | Hidden lab's door opened automatically 34674 | -3/Lab | Sensor layout match revealed 34675 | -3/Lab | Gained access to the hidden lab's interior 34783 | -3/Lab | Unable to decrypt terminal 34802 | -3/Lab | Found Prototype Energy Gun 34802 | -3/Lab | Identified Hyp. EM Gauss Rifle 34812 | -3/Lab | Found Prototype Energy Cannon 34812 | -3/Lab | Identified Potential Cannon 34821 | -3/Lab | Found Prototype Protection 34821 | -3/Lab | Identified Med. Regenerative Plating 34826 | -3/Lab | Found Prototype Hackware 34826 | -3/Lab | Identified Quantum Router 34855 | -3/Lab | Found Alien Artifact 34863 | -3/Lab | Found Alien Artifact 34868 | -3/Lab | Found Alien Artifact 34951 | -3/Lab | Entered Research 34951 | -2/Research | Warlord forces began assault on 0b10 34951 | -2/Research | Evolved 2 slots: Utility x2 35030 | -2/Research | Identified Transdimensional Reconstructor 35030 | -2/Research | Identified Core Expander 35030 | -2/Research | Identified Integrated Dissipator 35030 | -2/Research | Installed Core Expander, added new Propulsion slot 35032 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 35061 | -2/Research | Research machine network offline 35078 | -2/Research | Spotted B-90 Cyclops 35146 | -2/Research | Borebot progress halted 35168 | -2/Research | Met up with Warlord 35517 | -2/Research | Borebot progress halted 35518 | -2/Research | Found Quantum Capacitor 35556 | -2/Research | Borebot progress halted 35900 | -2/Research | Discovered new exit (range 10) 35916 | -2/Research | Identified exit to Access 35919 | -2/Research | Entered Access 35919 | -1/Access | Evolved 2 slots: Power x1, Utility x1 36397 | -1/Access | Garrison activated, responded to threat 36709 | -1/Access | First assault squad dispatched 36938 | -1/Access | Incoming assault squad redirected 37439 | -1/Access | Lost 4 parts (3u1w) 37664 | -1/Access | Warped through subspace 37765 | -1/Access | Lost 3 parts (1p1u1w) 37768 | -1/Access | Destroyed 9 combat bots 37912 | -1/Access | Found Antimissile System 37914 | -1/Access | Found Antimissile System 38197 | -1/Access | Incoming assault squad redirected 38443 | -1/Access | Incoming assault squad redirected 38688 | -1/Access | Repaired Centrium Medium Armor Plating 38688 | -1/Access | Incoming assault squad redirected 38861 | -1/Access | Incoming assault squad redirected 38911 | -1/Access | Destroyed 7 combat bots 38939 | -1/Access | Incoming assault squad redirected 39143 | -1/Access | High security lockdown imminent 39223 | -1/Access | High security lockdown engaged 39291 | -1/Access | Discovered new exit (range 7) 39309 | -1/Access | Entered Command 39521 | -1/Command | Found Prototype Device 39521 | -1/Command | Identified Femtoactuators 39559 | -1/Command | First assault squad dispatched 39740 | -1/Command | Build established: Hacker-Gunner 39838 | -1/Command | Lost 3 parts (1n1u1w) 39859 | -1/Command | Incoming assault squad redirected 40250 | -1/Command | Disengaged cave seal 40250 | -1/Command | Derelicts emerged from the dark tunnel 40250 | -1/Command | Welcomed Warlord to Command 40424 | -1/Command | Destroyed 7 combat bots 40492 | -1/Command | Identified exit to Surface 40591 | -1/Command | P-80 Master assimilated allied 7Q-JOH(h) 40823 | -1/Command | Disengaged cave seal 40864 | -1/Command | Incoming assault squad redirected 40948 | -1/Command | Derelicts emerged from the dark tunnel 41077 | -1/Command | Incoming assault squad redirected 41085 | -1/Command | Derelicts emerged from the dark tunnel 41212 | -1/Command | Spotted M Guard 41212 | -1/Command | Spotted Combat Programmer 41214 | -1/Command | Warlord commented on Warlord statues 41214 | -1/Command | Spotted M Guard 41214 | -1/Command | Spotted Combat Programmer 41228 | -1/Command | Combat Programmer assimilated allied BV-D4E(l) 41230 | -1/Command | Destroyed Combat Programmer 41233 | -1/Command | Core integrity fell below 50% 41237 | -1/Command | Destroyed Combat Programmer 41282 | -1/Command | All MAIN.C guards destroyed 41354 | -1/Command | Incoming assault squad redirected 41368 | -1/Command | Met MAIN.C 41368 | -1/Command | 0b10 Conduit disabled 41370 | -1/Command | Warlord shut down involuntarily 41399 | -1/Command | Destroyed MAIN.C Shell 41401 | -1/Command | MAIN.C activated Command garrisons 41451 | -1/Command | Spotted B-99 Colossus 41507 | -1/Command | Lost 4 parts (1n1u2w) 41549 | -1/Command | Allies destroyed MAIN.C 42243 | -1/Command | Build established: Generator-Mutant 42878 | -1/Command | Build established: Generator-Golem 43187 | -1/Command | Build established: Generator-Mutant 43656 | -1/Command | Spotted B-99 Colossus 44499 | -1/Command | Found Unknown Piercing Weapon 44499 | -1/Command | Identified Enh. Force Lance 44530 | -1/Command | Found Unknown Launcher 44530 | -1/Command | Identified Fusion Bomb Launcher 44913 | *** | Establishing 0b11! Last Messages --------------- 44691_ Acquired 20 matter. 44692_ Acquired 62 matter. 44739_ The unstable cave ceiling collapses. 44820_ Acquired 18 matter. 44823_ Acquired 10 matter. 44824_ Acquired 9 matter. 44828_ Acquired 2 matter. 44829_ System corrupted: Component data lost. 44832_ Acquired 11 matter. 44835_ Acquired 10 matter. 44840_ Acquired 67 matter. 44844_ Acquired 11 matter. 44849_ Acquired 18 matter. 44854_ Acquired 19 matter. 44857_ Acquired 4 matter. 44863_ Acquired Centrium Leg. 44877_ Imp. System Backup Module purges 1% of system corruption (0%). 44881_ Acquired 11 matter. [Achievement: Torch] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ??????????????????????????????# # # #???????? | | ???????????????????????????#### #??????##? | | ???????????????????????????# #????? # | | ???????????????????????????# ####? # | | ???????????????????????????# ! # ## | | ???????????????????????????# # # | | ##?????????????????????????# "" # ## | | #?????????????????????????# """" # # # # | | #?????????????????????????# """" # # # # | | "#?????????????????????????# "" # # # # | | "#?????????????????????????# # # | | "#?????????????????????????# ## # # # | | "#?????????????????????????# # ##### ## | | #?????????????????????????# ## # #? | | #?????????????????????????##"###+# # # #? | | +#?????????????????#########""### ######? | | #?????????????????# # "####?????? | | #?????????????????# # ##????????? | | ###########???????# + #?????????? | | ## #???????# # #?????????? | | ## #???????# ; #?????????? | | # #???????##########;;;# ##????????? | | + #???????????#####;;;;; "#????????? | | # !![ #???????????# %% ##????????? | | #! !![ #???????????# !!% #???????### | | # !![ #???????????# @ ###"" #???????""" | | # #???????????# # " #???????? | | # #???????????####### " #????#""""" | | ##################?????????### ##???#""""" | | #######" #??????????## = #???#" " | | *! " ############" =! ! #???#"" " | | = ######## " % %!#[ == [![ ###?#"" " | | #??????#"""" %+[ !%[ | " #?# " " | | =#??????#""" !#= = = # #?# " | | #??????# " # = = ! = ###?# " | | #??????# # # ###### = #???#""""" | | #??????# # # = #???#"" | | #??????####"###### # " #???# | | #?????????###????# # # *#???# | | #????????????????# # # = ##### | | #????????????????# # " ! !%! | | #????????????????# # # | | ###???#########????# ############# | | ??????# #???## ! ##???######## "#### | | ??????# ##### ###[# ##??# | | ??????# "" " #" #???# | | ??????# * T" " ##### #???###### | | ??????# ###???# ""#????????? | | ??????# ##### #?????# ""#????????? | | ??????# #???#######?????# "#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 65 Energy Generation 65 Energy Capacity 2190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 22 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 625 Resistance: KI 15 Resistance: TH 30 Resistance: EX 25 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 28 Defensive Hacking 45 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Mak. Power Source | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Exp. Transmission Jammer | x1 | -5/Factory D-63 Destroyer | x1 | -4/Factory | Preloaded Centrium Leg | x1 | -3/Research | Preloaded Centrium Leg | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- It Was An Accident, I Swear Max Potential Torch Victory By Combat Challenges ------------ None Game ------ Seed CatalystBottomlessDiverter Manual? 0 Play Time 11:30:31 Cumulative 132.3 hours Start 2021.11.18 @ 15:41:54 End 2021.11.22 @ 15:42:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type 1 Total 6 Types 4/2/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 596e4f52-c6cf-4e17-8702-0d6e3069dd0d