Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 15:14:26 Player: Scringis Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2650) 2650 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5505 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 7/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Cooled Plasma Rifle > --- INVENTORY (15) --- VSS Leg VSS Leg VSS Leg Large Storage Unit Improved Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Transmission Jammer Reaction Control System > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Improved Spread Laser > --- INVENTORY -------- Large Storage Unit Improved Signal Interpreter Weapon Shielding System Restoration Module Precision Shock Rifle Gauss Rifle Advanced Assault Cannon Missile Launcher [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 66 | 5 . 13 34 14 Power 13 | 1 . 1 9 2 Engine 4 | 1 . 1 2 . Core 8 | . . . 7 1 Reactor 1 | . . . . 1 Propulsion 14 | 2 . 4 6 2 Treads 2 | 2 . . . . Leg 12 | . . 4 6 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 2 4 3 Device 5 | . . 1 2 2 Storage 3 | 1 . 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 29 | 1 . 6 15 7 Energy Gun 14 | 1 . 2 8 3 Energy Cannon . | . . . . . Ballistic Gun 13 | . . 4 7 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 1 4 3 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 44 | . . 8 17 19 Power 11 | . . 1 6 4 Propulsion 9 | . . 2 4 3 Utility 5 | . . 1 . 4 Weapon 19 | . . 4 7 8 Highest Loss Streak 17 | . . 4 5 17 To Critical Strikes 1 | . . . . 1 Average Backups 8 | . . 4 11 8 Power . | . . . 1 . Propulsion . | . . 1 . 1 Utility 3 | . . 2 4 3 Weapon 2 | . . . 4 2 Tool/Special . | . . . . . Unused Backups 14 | 3 . 1 5 5 Power 1 | 1 . . . . Propulsion 3 | . . . . 3 Utility 4 | . . 1 1 2 Weapon 6 | 2 . . 4 . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 71 72 90 88 Engine 4 | . 14 10 1 . Core 9 | . . . 14 13 Treads 3 | . 28 3 . . Leg 19 | . . 16 23 19 Device 7 | . . 5 5 19 Storage 9 | . 14 11 9 7 Energy Gun 15 | . 14 14 14 20 Ballistic Gun 13 | . . 10 19 5 Peak Build Rating 53 | 5 5 17 41 53 Average Rating 27 | 3 5 13 31 46 On Entrance 12 | . 5 5 12 41 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 51 | 12 12 34 51 51 Greatest Support 47 | 40 40 40 47 47 Greatest Overweight (x) 9 | 1 . 9 3 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 10 15 15 Most Carried 15 | 5 . 8 15 12 Average Carried 8 | . . 4 11 8 Final Capacity 15 | 8 8 15 15 15 Final Carried 9 | . . 5 9 6 Class Distribution -------------------- 44% | Gunner 26% | Mutant 10% | Tank 9% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1688 | 225 20 209 984 250 Remotely . | . . . . . Salvage Created 3225 | . 261 798 1638 528 Parts 198 | . 17 52 101 28 Haulers Intercepted 6 | . . 1 4 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 6 21 29 12 Guns 61 | . 4 19 28 10 Cannons 1 | . . . . 1 AOE 5 | . 2 2 1 . Classes Destroyed 13 | . 4 4 3 2 Tunneler 1 | . . 1 . . Hauler 6 | . . 1 4 1 Recycler 1 | . 1 . . . Operator 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 20 | . 3 8 4 5 Grunt 30 | . 3 10 17 . Duelist 1 | . . 1 . . Sentry 8 | . . 2 5 1 Specialist 3 | . . . . 3 Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 5 | . 5 5 4 5 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging 2 | . . 1 2 1 Exploded 2 | . 2 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 601 | . 17 125 177 282 Missed 164 | . 6 30 49 79 Hits 437 | . 11 95 128 203 Projectile 437 | . 11 95 128 203 Critical Strikes 19 | . . 4 7 8 Damage Taken 6045 | . 167 1146 2192 2540 Core 1369 | . 19 369 270 711 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Core Remaining (%) 62 | 100 92 7 50 . Volleys Fired 212 | . 18 66 86 42 Largest 4 | . 1 3 4 4 Hottest 175 | . 40 108 166 175 Shots Fired 510 | . 18 123 281 88 Gun 495 | . 18 123 281 73 Cannon 14 | . . . . 14 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 280 | . . 72 177 31 Thermal 110 | . . . 69 41 Explosive 1 | . . . . 1 Electromagnetic 119 | . 18 51 35 15 Robot Hit Streak 21 | . 7 10 14 21 Robot Miss Streak 4 | . 2 3 3 4 Penetration Max 1 | . . . 1 . Secondary Targets 10 | . . 2 4 4 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 324 | . 13 81 171 59 Core Hits 142 | . 11 33 74 24 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 11 | . . 2 5 4 Burn 6 | . . . 2 4 Destroy 2 | . . . 2 . Corrupt 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5850 | . 260 1133 3064 1393 Guns 5097 | . 181 984 2864 1068 Cannons 233 | . . . . 233 Explosions 495 | . 72 145 186 92 Melee . | . . . . . Ramming 25 | . 7 4 14 . Kinetic 2429 | . . 551 1486 392 Thermal 2091 | . 72 145 1172 702 Explosive 92 | . . . . 92 Electromagnetic 1213 | . 181 433 392 207 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 2 7 Average Corruption 3 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots 18 | . . . 14 4 Effects 1 | . . . 1 . Heat Surge 1 | . . . 1 . Overflow Damage 3 | . . . . 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 112 | . 36 31 . 45 Shots 3 | . 1 1 . 1 Rammed 3 | 1 1 . . 1 Targets Rammed 5 | 1 1 1 1 1 Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 448 | . 36 123 448 100 Average Temperature 102 | . 15 51 123 20 Received Heat Transfer 1698 | . 60 420 846 372 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 5 2 Heat Transferred 3780 | . . 100 2191 1489 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 2 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 94 100 Level 1 2 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 211 | . 99 144 211 113 Initial 74 | . . 11 52 74 Average 83 | . 43 68 112 35 Influence Increases 1935 | . 171 532 900 332 Destroy 0b10 Robot/C 1360 | . 120 420 580 240 Destroy 0b10 Robot/NC 55 | . 10 10 30 5 Destroy Leader 304 | . 22 82 168 32 Successful Hack 14 | . . 2 12 . Disable Machine 60 | . 15 . 45 . Destroy Structure 37 | . 4 3 20 10 Lose Combat Pursuer 105 | . . 15 45 45 Influence Decreases 1913 | . 142 435 860 476 Entered New Map 184 | . . 18 74 92 Time Decay 1289 | . 142 337 616 194 Lost Part 440 | . . 80 170 190 Squads Dispatched 9 | . . 2 5 2 Investigation 3 | . . 1 2 . Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 1 4 1 Communications Jammed 18 | . . . . 18 Distress Signals 18 | . . . . 18 Times Spotted 119 | . 8 29 54 28 Peak Tracking Total 9 | . 3 6 7 9 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 1 5 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 15 | . . 4 11 . Successful 10 | . . 3 7 . Failed 5 | . . 1 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 8 | . . 4 4 . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 7 | . . 3 4 . Retrieve Study 7 | . . 3 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 6 | . . 1 5 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 2 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 517 | . . . . 517 Jamming 517 | . . . . 517 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3989 | 71 330 953 2048 587 Spaces Moved 1939 | 48 178 478 998 237 Core 21 | 19 . 1 . 1 Treads 277 | 29 178 70 . . Legs 1641 | . . 407 998 236 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 95 103 Average Speed 159 | 119 160 147 163 177 Slowest Speed 500 | 160 160 500 345 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 46 46 74 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 3 3 21 20 Melee . | . . . . . Projectile 9 | . . . 6 3 AOE 38 | . 3 3 15 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2472 | 64 205 626 1247 330 Wait 130 | . 9 44 56 21 Move 1935 | 47 177 477 997 237 Hop . | . . . . . Pick Up 85 | 8 . 20 46 11 Fast Attach . | . . . . . Attach 60 | 5 . 13 30 12 Detach . | . . . . . Swap 18 | . . 1 14 3 Drop 27 | 3 . 4 17 3 Fire 212 | . 18 66 86 42 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . . 1 1 . Crush 2 | 1 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 8) 381 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Weapon x2 767 | -9/Materials | Build established: Gunner 877 | -9/Materials | Discovered new exit (range 6) 1128 | -9/Materials | Build established: Mutant 1147 | -9/Materials | Discovered new exit (range 3) 1249 | -9/Materials | Core integrity fell below 50% 1258 | -9/Materials | Lost 4 parts (1p1n2w) 1282 | -9/Materials | Core integrity fell below 20% 1318 | -9/Materials | Lost 3 parts (1n1u1w) 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1765 | -8/Materials | Build established: Scavenger-Gunner 1765 | -8/Materials | Lost 4 parts (1p2n1w) 2218 | -8/Materials | Discovered new exit (range 5) 2462 | -8/Materials | Build established: Gunner 2858 | -8/Materials | Discovered new exit (range 15) 3332 | -8/Materials | Lost 5 parts (1p1n3w) 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Utility x2 3773 | -7/Factory | Build established: Tank 3887 | -7/Factory | Cargo convoy interrupted 3938 | -7/Factory | Core integrity fell below 50% 3975 | -7/Factory | Core integrity fell below 20% 3990 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03970_ Destroyed Backup Propulsion III. 03970_ P-60 Hacker knocked back. 03971_ Acquired 6 matter. 03971_ K-01 Serf collects debris. 03972_ Adv. Assault Cannon destroyed. 03975_ K-01 Serf destroyed. 03976_ Adv. Heat Sink destroyed. 03976_ Acquired Prototype Energy Gun. 03977_ Identified Cld. Plasma Rifle. 03978_ K-01 Serf collects debris. 03978_ P-60 Hacker suffers critical hit (Burn). 03978_ Critical hit (Burn: +37). 03980_ P-60 Hacker destroyed. 03981_ K-01 Serf collects debris. 03982_ P-60 Hacker suffers critical hit (Burn). 03984_ K-01 Serf collects debris. 03986_ M-28 Smith suffers critical hit (Burn). 03988_ P-60 Hacker heat spikes uncontrollably. 03988_ K-01 Serf collects debris. 03990_ Slug penetrates Wall. 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[#???????????????????? | | ??????????????????# # =###???????????????????? | | ???????????????? # ##?????????????????????? | | ???????????????######+#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Autogun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed TargetingStealthCalibrator Manual? 0 Play Time 00:28:10 Cumulative 43.4 hours Start 2025.11.06 @ 14:46:15 End 2025.11.06 @ 15:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ae8de18-f97c-4607-b415-ffb3c1ba219a