Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 02:48:53 Player: slowdive Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1198) 1198 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3128 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 213/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Sensor Array Signal Interpreter Core Shielding Utility Shielding > --- WEAPON (2) ------- Heavy Particle Gun Autogun > --- INVENTORY (15) --- Compact Wheel VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Visual Processing Unit Terrain Scanner Seismic Detector Heavy EM Pulse Gun Autogun Light Cannon Flail Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Core Shielding Utility Shielding > --- WEAPON ----------- Heavy Particle Gun Autogun > --- INVENTORY -------- Compact Wheel VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Visual Processing Unit Terrain Scanner Seismic Detector Heavy EM Pulse Gun Autogun Light Cannon Flail Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 45 | . 16 27 2 Power 8 | . 4 4 . Engine 8 | . 4 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 4 5 . Treads 7 | . 3 4 . Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 12 | . 3 8 1 Device 3 | . 1 2 . Storage 4 | . 2 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 16 | . 5 10 1 Energy Gun 7 | . 4 2 1 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | . . 3 . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 6 | . 3 3 . Power 3 | . 2 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 95 88 Engine 10 | . 13 9 9 Treads 23 | . 28 22 18 Device 11 | . 13 10 9 Storage 12 | . 14 11 9 Protection 13 | . . 20 18 Energy Gun 9 | . 23 2 7 Energy Cannon 5 | . . 7 . Ballistic Gun 3 | . 3 2 10 Ballistic Cannon 2 | . . 4 . Impact Weapon 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 44 | 11 17 44 36 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | . 25 15 15 Average Capacity 10 | . 8 10 15 Most Carried 14 | . 8 14 14 Average Carried 8 | . 7 9 13 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 6 8 14 14 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 764 | 200 160 404 . Remotely . | . . . . Salvage Created 1853 | . 642 1211 . Parts 104 | . 31 73 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 9 23 . Melee 4 | . . 4 . Guns 14 | . 8 6 . Cannons 12 | . . 12 . AOE 1 | . 1 . . Classes Destroyed 10 | . 6 4 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 5 | . 1 4 . Recycler 3 | . 2 1 . Watcher 3 | . 2 1 . Swarmer 5 | . 2 3 . Grunt 20 | . 7 13 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1510 | . 400 1110 . Core 166 | . 54 112 . Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . 32 . Regen/Repaired (Parts) 34 | . . 34 . Core Remaining (%) 83 | 100 78 72 . Volleys Fired 77 | . 24 53 . Largest 2 | . 2 2 . Hottest 105 | . 105 105 . Shots Fired 146 | . 42 104 . Gun 73 | . 41 32 . Cannon 73 | . 1 72 . Launcher . | . . . . Special . | . . . . Kinetic 51 | . . 51 . Thermal 42 | . 1 41 . Explosive . | . . . . Electromagnetic 53 | . 41 12 . Robot Hit Streak 13 | . 6 13 . Robot Miss Streak 4 | . 3 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | . 26 81 . Core Hits 57 | . 18 39 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 3 . Blast 1 | . . 1 . Smash 2 | . . 2 . Melee Attacks 22 | . . 22 . Impact 10 | . . 10 . Slashing 12 | . . 12 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2162 | . 600 1562 . Guns 898 | . 462 436 . Cannons 815 | . . 815 . Explosions 138 | . 138 . . Melee 310 | . . 310 . Ramming 1 | . . 1 . Kinetic 598 | . . 598 . Thermal 611 | . 138 473 . Explosive . | . . . . Electromagnetic 642 | . 462 180 . Impact 213 | . . 213 . Slashing 97 | . . 97 . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 92 | . 12 80 . Projectiles . | . . . . Explosions 12 | . 12 . . Melee 80 | . . 80 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . 86 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 306 | . 158 306 . Average Temperature 65 | . 47 72 . Received Heat Transfer 510 | . 96 414 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1099 | . 100 999 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 358 | . 200 358 123 Initial 116 | . . 33 116 Average 130 | . 84 155 116 Maximum Alert Level 1 | . 1 1 . Low Security (%) 76 | . 99 63 100 Level 1 23 | . . 36 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 9 | . 4 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 21 46 . Peak Tracking Total 8 | . 4 8 . Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 2 7 1 Terminals 5 | . . 4 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 31 | . 3 24 4 Successful 19 | . 2 15 2 Failed 12 | . 1 9 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 13 | . . 9 4 Fabricators . | . . . . Repair Stations 5 | . 2 3 . Recycling Units 1 | . 1 . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Record 1 | . . . 1 Security Status 1 | . . . 1 Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 2 . Scan Component 2 | . 1 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 7 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2664 | . 859 1667 138 Spaces Moved 1240 | 1 397 758 84 Core . | . . . . Treads 1239 | . 397 758 84 Legs 1 | 1 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 160 160 160 Average Speed 161 | 120 160 162 160 Slowest Speed 240 | 120 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 56 57 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 14 | . 11 3 . Melee 3 | . . 3 . Projectile . | . . . . AOE 11 | . 11 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1721 | . 579 1055 87 Wait 282 | . 117 165 . Move 1237 | . 396 757 84 Hop . | . . . . Pick Up 27 | . 13 14 . Fast Attach 18 | . 7 10 1 Attach 10 | . 2 7 1 Detach 6 | . 1 4 1 Swap 17 | . 7 10 . Drop 24 | . 12 12 . Fire 77 | . 24 53 . Melee 22 | . . 22 . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 6) 807 | -10/Materials | Discovered new exit (range 6) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 1347 | -9/Materials | Repaired Ion Engine 1622 | -9/Materials | Discovered new exit (range 15) 2096 | -9/Materials | Lost 3 parts (1p2w) 2445 | -9/Materials | Discovered new exit (range 10) 2527 | -9/Materials | Entered another Materials area 2527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2665 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 02551_ Acquired Prototype Energy Gun. 02551_ Identified Hvy. Particle Gun. 02577_ K-01 Serf collects debris. 02649_ Connecting with Terminal... 02649_ Current location identified: Materials >>Query(Battle Rifle) A prime example of [Derelict] Weaponry, the common Battle Rifle and its heavy variant have greater damage potential than other ballistic weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... No active security squads found. 02649_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????? ???????????????????? | | ??????????????? ???????????????????? | | ??????????????? ???????????????????? | | ????????????x?# ###????????????????? | | ?????????????? ?????????????????? | | ?????????????? ?????????????????? | | ????????????x? x ?????????????????? | | ?????????????+ #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #x????????????????? | | ????????????x# #?????????????????? | | ?????????????# #?????????????????? | | ?############# +?????????????????? | | ?# # #?????????????????? | | ?#"" """ + #?????????????????? | | ?#"T """ @ # #?????????????????? | | ?#"" """ # #?????????????????? | | ?# # #?????????????????? | | ?# # #?????????????????? | | ?# !# #?????????????????? | | ?############# #?????????????????? | | ????########## #?????????????????? | | ????# # #?????????????????? | | ????# """"" # #?????????????????? | | ????# """"" # #?????????????????? | | ????# """"" # #?????????????????? | | ????# """"" + #?????????????????? | | ????# """"" # #?????????????????? | | ????# """"" # #?????????????????? | | ????# """"" # #?????????????????? | | ????# # #?????????????????? | | ????########## #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ???########### #?????????????????? | | ???? # #?????????????????? | | ???? """ # ###???????????????? | | ????""""" # ""#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Flail | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMolecularBuckler Manual? 0 Play Time 00:44:41 Cumulative 46.4 hours Start 2022.03.23 @ 00:56:19 End 2022.03.23 @ 02:48:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa1106fb-9e02-434e-9647-c1297041be1b